A new framework for Sonic fangame development has been officially revealed by a familiar name in the community. Axanery, best known as the creator of Sonic CDX, has announced Gateway Sonic, a streamlined toolset designed to make building Sonic-style games faster, cleaner, and more accurate.

The announcement was shared via a development thread on social media, where Axanery confirmed that Gateway Sonic has been in active development for the past three years. The framework is targeting a release later in 2026 and is built around recreating Sonic Mania’s physics, objects, and gameplay behavior on a one-to-one level. The goal is to give developers a foundation that behaves exactly like Mania without requiring extensive custom engineering.

Due to licensing restrictions, the framework will not include any official Sonic Mania assets. To compensate, Axanery is considering shipping the framework with a short, original two-zone Sonic-style game. This would act as a reference project, demonstrating how stages, objects, and mechanics are intended to be implemented without relying on copyrighted material.

Axanery is also known for Sonic CDX, a fan remake of Sonic CD built using the OpenMania engine. Once Gateway Sonic is complete, there are plans to migrate Sonic CDX to the new framework, allowing the project to take advantage of improved tooling, expanded features, and faster iteration during development.

The framework is being positioned primarily as a creator-first tool, aimed at lowering the barrier to entry for Sonic fangame development while maintaining high mechanical accuracy.

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