Track the most recent changes to the wiki on this page.
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| Unchanged: <p class="has-text-align-center has-background has-medium-font-size" style="background-color:#ddf4ff"><strong>SONIC PICO PARK</strong></p> | Unchanged: <p class="has-text-align-center has-background has-medium-font-size" style="background-color:#ddf4ff"><strong>SONIC PICO PARK</strong></p> |
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| Unchanged: <figure class="wp-block-image size-large"><img src="https://sonic-city.net/wp-content/uploads/2026/06/Key-Art-1024x576.png" alt="" class="wp-image-58707"/></figure> | Unchanged: <figure class="wp-block-image size-large"><img src="https://sonic-city.net/wp-content/uploads/2026/06/Key-Art-1024x576.png" alt="" class="wp-image-58707"/></figure> |
| Unchanged: <!-- /wp:image --><figcaption class="blocks-gallery-caption wp-element-caption"><em>SONIC PICO PARK </em>Key Art</figcaption></figure> | Unchanged: <!-- /wp:image --><figcaption class="blocks-gallery-caption wp-element-caption"><em>SONIC PICO PARK </em>Key Art</figcaption></figure> |
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| Unchanged: <p class="has-text-align-center has-medium-font-size"><strong>Development Staff</strong></p> | Unchanged: <p class="has-text-align-center has-medium-font-size"><strong>Development Staff</strong></p> |
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| Unchanged: <p class="has-small-font-size"><strong>Developer(s)</strong></p> | Unchanged: <p class="has-small-font-size"><strong>Developer(s)</strong></p> |
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| Unchanged: <li>[[TECOPARK]][ref name="Steam"][cite_web url="https://store.steampowered.com/app/4304060/SONIC_PICO_PARK/" title="SONIC PICO PARK on Steam" publisher="[[Steam]]" access-date="7 June 2026"][/ref]</li> | Unchanged: <li>[[TECOPARK]][ref name="Steam"][cite_web url="https://store.steampowered.com/app/4304060/SONIC_PICO_PARK/" title="SONIC PICO PARK on Steam" publisher="[[Steam]]" access-date="7 June 2026"][/ref]</li> |
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| Unchanged: <li>[[Sonic Team]][c]collaboration[ref name="Developer"][cite_web url="https://x.com/teco_park/status/2063039250288046399" title="Shunsuke Miyake on Twitter" work="X / Twitter" quote="This is Miyake, the director of this title! / We’re hard at work developing this cooperative game in collaboration with Sonic Team so that both Sonic fans and PICO PARK fans can enjoy it! / Thank you for your support! #PICOPARK #SONICPICOPARK" access-date="7 June 2026"][/ref][/c]</li> | Unchanged: <li>[[Sonic Team]][c]collaboration[ref name="Developer"][cite_web url="https://x.com/teco_park/status/2063039250288046399" title="Shunsuke Miyake on Twitter" work="X / Twitter" quote="This is Miyake, the director of this title! / We’re hard at work developing this cooperative game in collaboration with Sonic Team so that both Sonic fans and PICO PARK fans can enjoy it! / Thank you for your support! #PICOPARK #SONICPICOPARK" access-date="7 June 2026"][/ref][/c]</li> |
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| Unchanged: <p class="has-small-font-size"><strong>Publisher(s)</strong></p> | Unchanged: <p class="has-small-font-size"><strong>Publisher(s)</strong></p> |
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| Unchanged: <p>[[PICO PARK Inc.]][ref name="Steam" /]</p> | Unchanged: <p>[[PICO PARK Inc.]][ref name="Steam" /]</p> |
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| Unchanged: <p class="has-small-font-size"><strong>Director(s)</strong></p> | Unchanged: <p class="has-small-font-size"><strong>Director(s)</strong></p> |
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| Unchanged: <p>Shunsuke Miyake[ref name="Developer" /]</p> | Unchanged: <p>Shunsuke Miyake[ref name="Developer" /]</p> |
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| Unchanged: <p class="has-small-font-size"><strong><strong>Producer(s)</strong></strong></p> | Unchanged: <p class="has-small-font-size"><strong><strong>Producer(s)</strong></strong></p> |
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| Unchanged: <p>Shintaro Shimazu[ref][cite_web url="https://twitter.com/shimazushintaro/status/2063029435172045251" title="Shimazu Shintaro on PICO PARK Inc. and Sonic Pico Park" work="X / Twitter" quote="So, although I had not properly reported this before, I have established PICO PARK Inc. together with Shunsuke Miyake and will be serving as Representative Director! / I strongly intend to keep moving forward in order to spread the PICO PARK series, which has surpassed 8 million copies sold worldwide across the series, even further around the world! / And as the first step, at Summer Game Fest 2026, we announced the unexpected SONIC PICO PARK as part of the 35th anniversary project for SEGA’s flagship IP, Sonic the Hedgehog! / I will be serving as producer on this title! / It is currently in active development, so please look forward to it!! / ↓ / https://youtu.be/knWr0fm7GLg" access-date="7 June 2026"][/ref]</p> | Unchanged: <p>Shintaro Shimazu[ref][cite_web url="https://twitter.com/shimazushintaro/status/2063029435172045251" title="Shimazu Shintaro on PICO PARK Inc. and Sonic Pico Park" work="X / Twitter" quote="So, although I had not properly reported this before, I have established PICO PARK Inc. together with Shunsuke Miyake and will be serving as Representative Director! / I strongly intend to keep moving forward in order to spread the PICO PARK series, which has surpassed 8 million copies sold worldwide across the series, even further around the world! / And as the first step, at Summer Game Fest 2026, we announced the unexpected SONIC PICO PARK as part of the 35th anniversary project for SEGA’s flagship IP, Sonic the Hedgehog! / I will be serving as producer on this title! / It is currently in active development, so please look forward to it!! / ↓ / https://youtu.be/knWr0fm7GLg" access-date="7 June 2026"][/ref]</p> |
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| Unchanged: <p class="has-text-align-center has-medium-font-size"><strong>Video Game Overview</strong></p> | Unchanged: <p class="has-text-align-center has-medium-font-size"><strong>Video Game Overview</strong></p> |
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| Unchanged: <p class="has-small-font-size"><strong>Series</strong></p> | Unchanged: <p class="has-small-font-size"><strong>Series</strong></p> |
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| Unchanged: <ul class="wp-block-list"><!-- wp:list-item --> | Unchanged: <ul class="wp-block-list"><!-- wp:list-item --> |
| Unchanged: <li><em>[[Sonic the Hedgehog series|Sonic the Hedgehog]]</em></li> | Unchanged: <li><em>[[Sonic the Hedgehog series|Sonic the Hedgehog]]</em></li> |
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| Unchanged: <li><em>[[PICO PARK]]</em></li> | Unchanged: <li><em>[[PICO PARK]]</em></li> |
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| Unchanged: <p class="has-small-font-size"><strong>Release date(s)</strong></p> | Unchanged: <p class="has-small-font-size"><strong>Release date(s)</strong></p> |
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| Unchanged: <p>TBD[ref name="OfficialSite"][cite_web url="https://picoparkgame.com/en/spp/" title="SONIC PICO PARK" publisher="[[PICO PARK Inc.]]" access-date="7 June 2026"][/ref]</p> | Unchanged: <p>TBD[ref name="OfficialSite"][cite_web url="https://picoparkgame.com/en/spp/" title="SONIC PICO PARK" publisher="[[PICO PARK Inc.]]" access-date="7 June 2026"][/ref]</p> |
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| Unchanged: <p class="has-small-font-size"><strong>Mode(s)</strong></p> | Unchanged: <p class="has-small-font-size"><strong>Mode(s)</strong></p> |
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| Unchanged: <p>Multiplayer</p> | Unchanged: <p>Multiplayer</p> |
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| Unchanged: <p class="has-small-font-size"><strong>Genre(s)</strong></p> | Unchanged: <p class="has-small-font-size"><strong>Genre(s)</strong></p> |
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| Unchanged: <li>Cooperative action puzzle[ref name="OfficialSite"][cite_web url="https://picoparkgame.com/en/spp/" title="SONIC PICO PARK" publisher="[[PICO PARK Inc.]]" access-date="7 June 2026"][/ref]</li> | Unchanged: <li>Cooperative action puzzle[ref name="OfficialSite"][cite_web url="https://picoparkgame.com/en/spp/" title="SONIC PICO PARK" publisher="[[PICO PARK Inc.]]" access-date="7 June 2026"][/ref]</li> |
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| Unchanged: <p class="has-small-font-size"><strong>Number of Players</strong></p> | Unchanged: <p class="has-small-font-size"><strong>Number of Players</strong></p> |
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| Unchanged: <p>2-8[ref name="OfficialSite" /]</p> | Unchanged: <p>2-8[ref name="OfficialSite" /]</p> |
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| Unchanged: <p class="has-small-font-size"><strong>Official in-game languages</strong></p> | Unchanged: <p class="has-small-font-size"><strong>Official in-game languages</strong></p> |
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| Unchanged: <p>[languages]jp|fr|it|de|es|th|pt|pl|ru|kr|cn[/languages]</p> | Unchanged: <p>[languages]jp|fr|it|de|es|th|pt|pl|ru|kr|cn[/languages]</p> |
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| Unchanged: <p class="has-small-font-size"><strong>Rating(s)</strong></p> | Unchanged: <p class="has-small-font-size"><strong>Rating(s)</strong></p> |
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| Unchanged: <p>[[Entertainment Software Rating Board|ESRB]]: Rating Pending[ref name="OfficialSite" /]</p> | Unchanged: <p>[[Entertainment Software Rating Board|ESRB]]: Rating Pending[ref name="OfficialSite" /]</p> |
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| Unchanged: <p class="has-small-font-size"><strong>Platform(s)</strong></p> | Unchanged: <p class="has-small-font-size"><strong>Platform(s)</strong></p> |
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| Unchanged: <li>[[Personal computer|PC]][c]More TBD[/c][ref name="OfficialSite" /]</li> | Unchanged: <li>[[Personal computer|PC]][c]More TBD[/c][ref name="OfficialSite" /]</li> |
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| Unchanged: <p class="has-small-font-size"><strong>Media</strong></p> | Unchanged: <p class="has-small-font-size"><strong>Media</strong></p> |
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| Unchanged: <li>Digital download</li> | Unchanged: <li>Digital download</li> |
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| Unchanged: <p class="has-small-font-size"><strong>System requirements</strong></p> | Unchanged: <p class="has-small-font-size"><strong>System requirements</strong></p> |
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| Unchanged: <p><strong>[[Steam]]</strong>:[ref name="Steam" /]</p> | Unchanged: <p><strong>[[Steam]]</strong>:[ref name="Steam" /]</p> |
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| Unchanged: <li><strong>Windows</strong><!-- wp:list --> | Unchanged: <li><strong>Windows</strong><!-- wp:list --> |
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| Unchanged: <li><strong>CPU</strong>:<!-- wp:list --> | Unchanged: <li><strong>CPU</strong>:<!-- wp:list --> |
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| Unchanged: <li>Intel Core i5</li> | Unchanged: <li>Intel Core i5</li> |
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| Unchanged: <li><strong>OS</strong>: Windows 11, 64-bit</li> | Unchanged: <li><strong>OS</strong>: Windows 11, 64-bit</li> |
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| Unchanged: <li><strong>macOS</strong><!-- wp:list --> | Unchanged: <li><strong>macOS</strong><!-- wp:list --> |
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| Unchanged: <li><strong>CPU</strong><!-- wp:list --> | Unchanged: <li><strong>CPU</strong><!-- wp:list --> |
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| Unchanged: <li>Apple M1</li> | Unchanged: <li>Apple M1</li> |
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| Unchanged: <li>Intel</li> | Unchanged: <li>Intel</li> |
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| Unchanged: <li><strong>OS</strong>: macOS Sonoma</li> | Unchanged: <li><strong>OS</strong>: macOS Sonoma</li> |
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| Unchanged: <p><strong><em>SONIC PICO PARK</em></strong> is an upcoming cooperative action puzzle game developed by [[TECOPARK]] and published by [[PICO PARK Inc.]].[ref name="Steam" /] It is a crossover between [[Sega]]'s <em>[[Sonic the Hedgehog]]</em> franchise and the <em>[[PICO PARK]]</em> series, combining <em>PICO PARK</em>'s teamwork-focused puzzle design with Sonic-style action, movement, and characters.[ref name="OfficialSite" /][ref name="Steam" /] The game was announced during [[Summer Game Fest 2026]], with [[Steam]] confirmed as a platform and additional platforms to be announced.[ref name="DenfamiInterview"][cite_web url="https://news.denfaminicogamer.jp/interview/260609w" title="『ソニック』史上初、インディーにライセンスアウト。相手はシリーズ800万本ヒットの『PICO PARK』だった──ピコパークのクリエイターが手がける『SONIC PICO PARK』誕生秘話【Summer Game Fest 2026】" publisher="Denfaminico Gamer" date="9 June 2026" access-date="9 June 2026" language="Japanese"][/ref][ref name="OfficialSite" /]</p> | Unchanged: <p><strong><em>SONIC PICO PARK</em></strong> is an upcoming cooperative action puzzle game developed by [[TECOPARK]] and published by [[PICO PARK Inc.]].[ref name="Steam" /] It is a crossover between [[Sega]]'s <em>[[Sonic the Hedgehog]]</em> franchise and the <em>[[PICO PARK]]</em> series, combining <em>PICO PARK</em>'s teamwork-focused puzzle design with Sonic-style action, movement, and characters.[ref name="OfficialSite" /][ref name="Steam" /] The game was announced during [[Summer Game Fest 2026]], with [[Steam]] confirmed as a platform and additional platforms to be announced.[ref name="DenfamiInterview"][cite_web url="https://news.denfaminicogamer.jp/interview/260609w" title="『ソニック』史上初、インディーにライセンスアウト。相手はシリーズ800万本ヒットの『PICO PARK』だった──ピコパークのクリエイターが手がける『SONIC PICO PARK』誕生秘話【Summer Game Fest 2026】" publisher="Denfaminico Gamer" date="9 June 2026" access-date="9 June 2026" language="Japanese"][/ref][ref name="OfficialSite" /]</p> |
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| Unchanged: <p>The game follows the basic structure of <em>PICO PARK</em>, tasking 2 to 8 players with working together to clear cooperative puzzle stages. In <em>SONIC PICO PARK</em>, every playable character can use the [[Spin Dash]], while stages include Sonic-inspired elements such as [[Ring]]s, loops, springs, and speed-based movement.[ref name="Steam" /][ref name="FamitsuSGF2026"][cite_web url="https://www.famitsu.com/article/202606/77452" title="『ソニックピコパーク』スピンダッシュやリングなどソニックらしいアクション&ギミックと、『ピコパーク』らしいパズル要素のある協力プレイが見事に融合。どちらのファンも満足できる作品になる予感【SGF2026】" publisher="Famitsu" date="7 June 2026" access-date="7 June 2026" language="Japanese"][/ref] Playable characters include [[Sonic the Hedgehog]], [[Miles "Tails" Prower|Tails]], [[Knuckles the Echidna|Knuckles]], [[Amy Rose]], and [[PICO CAT]] variants.[ref name="OfficialSite" /]</p> | Unchanged: <p>The game follows the basic structure of <em>PICO PARK</em>, tasking 2 to 8 players with working together to clear cooperative puzzle stages. In <em>SONIC PICO PARK</em>, every playable character can use the [[Spin Dash]], while stages include Sonic-inspired elements such as [[Ring]]s, loops, springs, and speed-based movement.[ref name="Steam" /][ref name="FamitsuSGF2026"][cite_web url="https://www.famitsu.com/article/202606/77452" title="『ソニックピコパーク』スピンダッシュやリングなどソニックらしいアクション&ギミックと、『ピコパーク』らしいパズル要素のある協力プレイが見事に融合。どちらのファンも満足できる作品になる予感【SGF2026】" publisher="Famitsu" date="7 June 2026" access-date="7 June 2026" language="Japanese"][/ref] Playable characters include [[Sonic the Hedgehog]], [[Miles "Tails" Prower|Tails]], [[Knuckles the Echidna|Knuckles]], [[Amy Rose]], and [[PICO CAT]] variants.[ref name="OfficialSite" /]</p> |
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| Unchanged: <p><em>SONIC PICO PARK</em> was developed under what was reported as the first instance of Sega licensing the <em>Sonic the Hedgehog</em> IP to an independent developer for a game project.[ref name="DenfamiInterview" /] Producer [[Shintaro Shimazu]] of PICO PARK Inc. stated that the collaboration grew from a desire to bring <em>PICO PARK</em> to a wider audience, while director [[Shunsuke Miyake]], the creator of <em>PICO PARK</em>, said Sonic's distinctive actions and mechanics allowed the team to create cooperative situations beyond a simple character replacement.[ref name="DenfamiInterview" /] The official website describes the game as part of Sonic's 35th anniversary period and identifies it as the latest entry in the <em>PICO PARK</em> series, which had sold over 8 million copies worldwide by the time of the game's announcement.[ref name="OfficialSite" /]</p> | Unchanged: <p><em>SONIC PICO PARK</em> was developed under what was reported as the first instance of Sega licensing the <em>Sonic the Hedgehog</em> IP to an independent developer for a game project.[ref name="DenfamiInterview" /] Producer [[Shintaro Shimazu]] of PICO PARK Inc. stated that the collaboration grew from a desire to bring <em>PICO PARK</em> to a wider audience, while director [[Shunsuke Miyake]], the creator of <em>PICO PARK</em>, said Sonic's distinctive actions and mechanics allowed the team to create cooperative situations beyond a simple character replacement.[ref name="DenfamiInterview" /] The official website describes the game as part of Sonic's 35th anniversary period and identifies it as the latest entry in the <em>PICO PARK</em> series, which had sold over 8 million copies worldwide by the time of the game's announcement.[ref name="OfficialSite" /]</p> |
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| Unchanged: <h2 class="wp-block-heading">Gameplay</h2> | Unchanged: <h2 class="wp-block-heading">Gameplay</h2> |
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| Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":58729,"sizeSlug":"medium","linkDestination":"none","align":"left"} --> | Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":58729,"sizeSlug":"medium","linkDestination":"none","align":"left"} --> |
| Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/06/ss_76afafd85f0a81ce275bdfe2390e22a3ca598c4d-250x141.jpg" alt="" class="wp-image-58729"/><figcaption class="wp-element-caption">In <em>SONIC PICO PARK</em>, up to eight players must work together to overcome a variety of puzzle-based challenges. Some stages require players to stack on top of one another to form ladders, allowing teammates to reach otherwise inaccessible platforms and progress through the level.</figcaption></figure> | Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/06/ss_76afafd85f0a81ce275bdfe2390e22a3ca598c4d-250x141.jpg" alt="" class="wp-image-58729"/><figcaption class="wp-element-caption">In <em>SONIC PICO PARK</em>, up to eight players must work together to overcome a variety of puzzle-based challenges. Some stages require players to stack on top of one another to form ladders, allowing teammates to reach otherwise inaccessible platforms and progress through the level.</figcaption></figure> |
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| Unchanged: <p><em>SONIC PICO PARK</em> is a 2D cooperative action puzzle game in which 2 to 8 players work together to clear stages.[ref name="Steam" /][ref name="OfficialSite" /] Like previous entries in the <em>[[PICO PARK]]</em> series, the game is built around simple controls and cooperative puzzle-solving, with players required to coordinate movement, help one another reach platforms, and solve stage gimmicks as a group.[ref name="FamitsuSGF2026" /]</p> | Unchanged: <p><em>SONIC PICO PARK</em> is a 2D cooperative action puzzle game in which 2 to 8 players work together to clear stages.[ref name="Steam" /][ref name="OfficialSite" /] Like previous entries in the <em>[[PICO PARK]]</em> series, the game is built around simple controls and cooperative puzzle-solving, with players required to coordinate movement, help one another reach platforms, and solve stage gimmicks as a group.[ref name="FamitsuSGF2026" /]</p> |
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| Unchanged: <p>The game adds mechanics from the <em>[[Sonic the Hedgehog]]</em> series to the <em>PICO PARK</em> structure. Every playable character can use the [[Spin Dash]], while stages include Sonic-style elements such as [[Ring]]s, springs, loops, and speed-based movement.[ref name="Steam" /][ref name="FamitsuSGF2026" /] The Spin Dash is used both as a movement action and as part of the puzzle design. Some obstacles require multiple players to use the Spin Dash together, turning a familiar group-based <em>PICO PARK</em> challenge into a Sonic-themed cooperative gimmick.[ref name="FamitsuSGF2026" /]</p> | Unchanged: <p>The game adds mechanics from the <em>[[Sonic the Hedgehog]]</em> series to the <em>PICO PARK</em> structure. Every playable character can use the [[Spin Dash]], while stages include Sonic-style elements such as [[Ring]]s, springs, loops, and speed-based movement.[ref name="Steam" /][ref name="FamitsuSGF2026" /] The Spin Dash is used both as a movement action and as part of the puzzle design. Some obstacles require multiple players to use the Spin Dash together, turning a familiar group-based <em>PICO PARK</em> challenge into a Sonic-themed cooperative gimmick.[ref name="FamitsuSGF2026" /]</p> |
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| Unchanged: Characters can build up speed by continuing to move in the same direction, allowing them to dash, climb curved walls, and pass through 360-degree loops. Although these mechanics bring Sonic-style momentum into the game, the stage structure remains focused on cooperative puzzle-solving rather than constant high-speed movement.[ref name="FamitsuSGF2026" /] | Unchanged: Characters can build up speed by continuing to move in the same direction, allowing them to dash, climb curved walls, and pass through 360-degree loops. Although these mechanics bring Sonic-style momentum into the game, the stage structure remains focused on cooperative puzzle-solving rather than constant high-speed movement.[ref name="FamitsuSGF2026" /] |
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| Unchanged: Rings are used as part of the game's hazard and puzzle systems. In one demonstrated stage, a Ring allows a player to survive contact with an otherwise unavoidable spike hazard, causing the Ring to scatter and clearing the obstacle. Another puzzle places multiple Rings near a descending laser, requiring players to distribute them correctly so each character can survive. If one player collects too many Rings, another player can knock them loose with a Spin Dash, allowing the group to redistribute them.[ref name="FamitsuSGF2026" /] | Unchanged: Rings are used as part of the game's hazard and puzzle systems. In one demonstrated stage, a Ring allows a player to survive contact with an otherwise unavoidable spike hazard, causing the Ring to scatter and clearing the obstacle. Another puzzle places multiple Rings near a descending laser, requiring players to distribute them correctly so each character can survive. If one player collects too many Rings, another player can knock them loose with a Spin Dash, allowing the group to redistribute them.[ref name="FamitsuSGF2026" /] |
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| Unchanged: <p>Some characters also have abilities based on their usual traits in the <em>Sonic</em> series. In the Summer Game Fest 2026 demo, [[Miles "Tails" Prower|Tails]] could fly and carry other characters, while [[Knuckles the Echidna|Knuckles]] could glide after jumping. Tails is able to move freely through the air, while Knuckles descends diagonally while gliding.[ref name="FamitsuSGF2026" /]</p> | Unchanged: <p>Some characters also have abilities based on their usual traits in the <em>Sonic</em> series. In the Summer Game Fest 2026 demo, [[Miles "Tails" Prower|Tails]] could fly and carry other characters, while [[Knuckles the Echidna|Knuckles]] could glide after jumping. Tails is able to move freely through the air, while Knuckles descends diagonally while gliding.[ref name="FamitsuSGF2026" /]</p> |
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| Unchanged: <p>According to director [[Shunsuke Miyake]], the team did not want the crossover to simply replace <em>PICO PARK</em>'s characters with Sonic characters. Instead, Sonic's actions and mechanics were used to create new cooperative situations that would only work with the <em>Sonic the Hedgehog</em> franchise.[ref name="DenfamiInterview" /] Miyake described one of the design goals as creating "accidents that can be excused", meaning mistakes that lead to conversation, laughter, and playful blame rather than frustration. As an example, he described a situation where Tails might accidentally hit Sonic with a Spin Dash and send him into danger, creating a moment of communication between players.[ref name="DenfamiInterview" /]</p> | Unchanged: <p>According to director [[Shunsuke Miyake]], the team did not want the crossover to simply replace <em>PICO PARK</em>'s characters with Sonic characters. Instead, Sonic's actions and mechanics were used to create new cooperative situations that would only work with the <em>Sonic the Hedgehog</em> franchise.[ref name="DenfamiInterview" /] Miyake described one of the design goals as creating "accidents that can be excused", meaning mistakes that lead to conversation, laughter, and playful blame rather than frustration. As an example, he described a situation where Tails might accidentally hit Sonic with a Spin Dash and send him into danger, creating a moment of communication between players.[ref name="DenfamiInterview" /]</p> |
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| Unchanged: <p>The team designed Sonic elements such as Spin Dash, springs, loops, Tails' flight, and Knuckles' gliding as tools for cooperative problem-solving and player interaction, rather than only as visual or fan-service references.[ref name="DenfamiInterview" /] Miyake said <em>PICO PARK</em> is designed by thinking backwards from the emotions and reactions the team wants players to experience, with communication between players treated as one of the series' most important elements.[ref name="DenfamiInterview" /]</p> | Unchanged: <p>The team designed Sonic elements such as Spin Dash, springs, loops, Tails' flight, and Knuckles' gliding as tools for cooperative problem-solving and player interaction, rather than only as visual or fan-service references.[ref name="DenfamiInterview" /] Miyake said <em>PICO PARK</em> is designed by thinking backwards from the emotions and reactions the team wants players to experience, with communication between players treated as one of the series' most important elements.[ref name="DenfamiInterview" /]</p> |
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| Unchanged: <p><em>SONIC PICO PARK</em> supports local and online multiplayer for 2 to 8 players.[ref name="Steam" /][ref name="OfficialSite" /] The game keeps the same player-count range as previous <em>PICO PARK</em> titles, which Miyake described as difficult to balance because each stage must work whether there are two players or eight. This balancing challenge is further affected by the addition of Sonic-style actions and character-specific abilities.[ref name="DenfamiInterview" /] The game also supports cross-play, and up to seven local players can join online from a single PC.[ref name="Steam" /]</p> | Unchanged: <p><em>SONIC PICO PARK</em> supports local and online multiplayer for 2 to 8 players.[ref name="Steam" /][ref name="OfficialSite" /] The game keeps the same player-count range as previous <em>PICO PARK</em> titles, which Miyake described as difficult to balance because each stage must work whether there are two players or eight. This balancing challenge is further affected by the addition of Sonic-style actions and character-specific abilities.[ref name="DenfamiInterview" /] The game also supports cross-play, and up to seven local players can join online from a single PC.[ref name="Steam" /]</p> |
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| Unchanged: <h2 class="wp-block-heading">Playable characters</h2> | Unchanged: <h2 class="wp-block-heading">Playable characters</h2> |
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| Deleted: <p><em>SONIC PICO PARK</em> features [[Sonic the Hedgehog]], [[Miles "Tails" Prower|Tails]], [[Knuckles the Echidna]], [[Amy Rose]], and PICO CAT variants as playable characters.[ref name="OfficialSite" | Added: <p><em>SONIC PICO PARK</em> features [[Sonic the Hedgehog]], [[Miles "Tails" Prower|Tails]], [[Knuckles the Echidna]], [[Amy Rose]], and [[PICO CAT]] variants as playable characters.[ref name="OfficialSite" /] The official website describes PICO CAT as racing through the world of <em>[[PICO PARK]]</em> alongside Sonic and his friends, including Tails, Knuckles, and Amy.[ref name="OfficialSite" /]</p> |
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| Added: <p>All playable characters can use the [[Spin Dash]], a Sonic action incorporated into both movement and puzzle-solving.[ref name="Steam" /][ref name="FamitsuSGF2026" /] In the Summer Game Fest 2026 demo, Tails could fly and carry other characters, while Knuckles could glide after jumping. Tails is able to move freely through the air, while Knuckles descends diagonally while gliding.[ref name="FamitsuSGF2026" /]</p> | |
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| Deleted: <p>All characters can use the [[Spin Dash]], which is used both for movement and for clearing certain Sonic-themed cooperative gimmicks.[ref name="Steam"][cite_web url="https://store.steampowered.com/app/4304060/SONIC_PICO_PARK/" title="SONIC PICO PARK on Steam" publisher="[[Steam]]" access-date="7 June 2026"][/ref][ref name="FamitsuSGF2026"][cite_web url="https://www.famitsu.com/article/202606/77452" title="『ソニックピコパーク』スピンダッシュやリングなどソニックらしいアクション&ギミックと、『ピコパーク』らしいパズル要素のある協力プレイが見事に融合。どちらのファンも満足できる作品になる予感【SGF2026】" publisher="Famitsu" date="7 June 2026" access-date="7 June 2026" language="Japanese"][/ref] Some characters also have abilities based on their usual traits in the <em>Sonic the Hedgehog</em> series. [[Miles "Tails" Prower|Tails]] can fly through the air and carry other characters, while [[Knuckles the Echidna|Knuckles]] can glide after jumping, descending diagonally as he moves forward.[ref name="FamitsuSGF2026" /]</p> | Added: <p>According to director [[Shunsuke Miyake]], the character abilities and Sonic-style actions were designed to create new cooperative situations rather than act only as visual references to the <em>[[Sonic the Hedgehog]]</em> series. Miyake specifically cited Tails' flight, Knuckles' gliding, the Spin Dash, springs, and loops as elements that could create new kinds of communication, problem-solving, and accidental player interactions within the <em>PICO PARK</em> format.[ref name="DenfamiInterview" /]</p> |
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| Unchanged: <h2 class="wp-block-heading">Development</h2> | Unchanged: <h2 class="wp-block-heading">Development</h2> |
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| Unchanged: <p><em>SONIC PICO PARK</em> was developed by [[TECOPARK]] and published by [[PICO PARK Inc.]] as a collaboration between the <em>[[PICO PARK]]</em> series and [[Sega]]'s <em>[[Sonic the Hedgehog]]</em> franchise.[ref name="Steam"][cite_web url="https://store.steampowered.com/app/4304060/SONIC_PICO_PARK/" title="SONIC PICO PARK on Steam" publisher="[[Steam]]" access-date="7 June 2026"][/ref][ref name="OfficialSite"][cite_web url="https://picoparkgame.com/en/spp/" title="SONIC PICO PARK" publisher="[[PICO PARK Inc.]]" access-date="7 June 2026"][/ref] The game was positioned as the latest entry in the <em>PICO PARK</em> series and as part of the wider 35th anniversary period for <em>Sonic the Hedgehog</em>.[ref name="OfficialSite" /]</p> | Unchanged: <p><em>SONIC PICO PARK</em> was developed by [[TECOPARK]] and published by [[PICO PARK Inc.]] as a collaboration between the <em>[[PICO PARK]]</em> series and [[Sega]]'s <em>[[Sonic the Hedgehog]]</em> franchise.[ref name="Steam"][cite_web url="https://store.steampowered.com/app/4304060/SONIC_PICO_PARK/" title="SONIC PICO PARK on Steam" publisher="[[Steam]]" access-date="7 June 2026"][/ref][ref name="OfficialSite"][cite_web url="https://picoparkgame.com/en/spp/" title="SONIC PICO PARK" publisher="[[PICO PARK Inc.]]" access-date="7 June 2026"][/ref] The game was positioned as the latest entry in the <em>PICO PARK</em> series and as part of the wider 35th anniversary period for <em>Sonic the Hedgehog</em>.[ref name="OfficialSite" /]</p> |
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| Unchanged: <p>The project was built around combining the cooperative puzzle-solving structure of <em>PICO PARK</em> with mechanics associated with the <em>Sonic the Hedgehog</em> series. While retaining the simple controls and teamwork-focused stage design of <em>PICO PARK</em>, the game adds Sonic-style actions and gimmicks such as the [[Spin Dash]], [[Ring]]s, springs, loops, and momentum-based movement.[ref name="Steam" /][ref name="FamitsuSGF2026"][cite_web url="https://www.famitsu.com/article/202606/77452" title="『ソニックピコパーク』スピンダッシュやリングなどソニックらしいアクション&ギミックと、『ピコパーク』らしいパズル要素のある協力プレイが見事に融合。どちらのファンも満足できる作品になる予感【SGF2026】" publisher="Famitsu" date="7 June 2026" access-date="7 June 2026" language="Japanese"][/ref]</p> | Unchanged: <p>The project was built around combining the cooperative puzzle-solving structure of <em>PICO PARK</em> with mechanics associated with the <em>Sonic the Hedgehog</em> series. While retaining the simple controls and teamwork-focused stage design of <em>PICO PARK</em>, the game adds Sonic-style actions and gimmicks such as the [[Spin Dash]], [[Ring]]s, springs, loops, and momentum-based movement.[ref name="Steam" /][ref name="FamitsuSGF2026"][cite_web url="https://www.famitsu.com/article/202606/77452" title="『ソニックピコパーク』スピンダッシュやリングなどソニックらしいアクション&ギミックと、『ピコパーク』らしいパズル要素のある協力プレイが見事に融合。どちらのファンも満足できる作品になる予感【SGF2026】" publisher="Famitsu" date="7 June 2026" access-date="7 June 2026" language="Japanese"][/ref]</p> |
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| Unchanged: <p>The crossover also reworks <em>PICO PARK</em>'s visual style through Sonic-themed character designs. [[PICO CAT]] appears alongside [[Sonic the Hedgehog]], [[Miles "Tails" Prower|Tails]], [[Knuckles the Echidna|Knuckles]], and [[Amy Rose]], with the characters moving through the world of <em>PICO PARK</em> in a style that blends both series.[ref name="OfficialSite" /]</p> | Unchanged: <p>The crossover also reworks <em>PICO PARK</em>'s visual style through Sonic-themed character designs. [[PICO CAT]] appears alongside [[Sonic the Hedgehog]], [[Miles "Tails" Prower|Tails]], [[Knuckles the Echidna|Knuckles]], and [[Amy Rose]], with the characters moving through the world of <em>PICO PARK</em> in a style that blends both series.[ref name="OfficialSite" /]</p> |
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| Unchanged: <h2 class="wp-block-heading">Announcement and promotion</h2> | Unchanged: <h2 class="wp-block-heading">Announcement and promotion</h2> |
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| Unchanged: <p><em>SONIC PICO PARK</em> was announced during [[Summer Game Fest 2026]] as a surprise collaboration between the <em>[[Sonic the Hedgehog]]</em> franchise and the <em>[[PICO PARK]]</em> series.[ref name="FamitsuSGF2026" /] The reveal introduced the game as a cooperative action puzzle title that brings [[Sonic the Hedgehog]], [[Miles "Tails" Prower|Tails]], [[Knuckles the Echidna|Knuckles]], [[Amy Rose]], and [[PICO CAT]] variants into the world and gameplay style of <em>PICO PARK</em>.[ref name="OfficialSite" /]</p> | Unchanged: <p><em>SONIC PICO PARK</em> was announced during [[Summer Game Fest 2026]] as a surprise collaboration between the <em>[[Sonic the Hedgehog]]</em> franchise and the <em>[[PICO PARK]]</em> series.[ref name="FamitsuSGF2026" /] The reveal introduced the game as a cooperative action puzzle title that brings [[Sonic the Hedgehog]], [[Miles "Tails" Prower|Tails]], [[Knuckles the Echidna|Knuckles]], [[Amy Rose]], and [[PICO CAT]] variants into the world and gameplay style of <em>PICO PARK</em>.[ref name="OfficialSite" /]</p> |
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| Unchanged: <p>Following its announcement, the game was shown at Summer Game Fest 2026's Play Days event, where members of the press were able to try a demo version. Famitsu's hands-on report described the game as a blend of <em>PICO PARK</em>'s cooperative puzzle design and Sonic-style action, highlighting mechanics such as the [[Spin Dash]], [[Ring]]s, loops, springs, speed-based movement, and character abilities based on Tails and Knuckles.[ref name="FamitsuSGF2026" /]</p> | Unchanged: <p>Following its announcement, the game was shown at Summer Game Fest 2026's Play Days event, where members of the press were able to try a demo version. Famitsu's hands-on report described the game as a blend of <em>PICO PARK</em>'s cooperative puzzle design and Sonic-style action, highlighting mechanics such as the [[Spin Dash]], [[Ring]]s, loops, springs, speed-based movement, and character abilities based on Tails and Knuckles.[ref name="FamitsuSGF2026" /]</p> |
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| Unchanged: <p>An official website was opened for the game, presenting it as the latest entry in the <em>PICO PARK</em> series and as part of the wider 35th anniversary period for <em>Sonic the Hedgehog</em>. The website included the game's trailer, character artwork, product details, a link to the Steam store page, and a link to the game's official X account for updates.[ref name="OfficialSite" /] The [[Steam]] page also opened after the announcement, allowing users to wishlist the game and listing its genre, multiplayer support, developer, publisher, and planned platform availability.[ref name="Steam" /]</p> | Unchanged: <p>An official website was opened for the game, presenting it as the latest entry in the <em>PICO PARK</em> series and as part of the wider 35th anniversary period for <em>Sonic the Hedgehog</em>. The website included the game's trailer, character artwork, product details, a link to the Steam store page, and a link to the game's official X account for updates.[ref name="OfficialSite" /] The [[Steam]] page also opened after the announcement, allowing users to wishlist the game and listing its genre, multiplayer support, developer, publisher, and planned platform availability.[ref name="Steam" /]</p> |
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| Unchanged: <h2 class="wp-block-heading">Release</h2> | Unchanged: <h2 class="wp-block-heading">Release</h2> |
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| Unchanged: <p><em>SONIC PICO PARK</em> is scheduled for release on [[Steam]], with additional platforms to be announced.[ref name="OfficialSite" /] Its release date has not been announced.[ref name="OfficialSite" /] The game is listed as supporting 2 to 8 players and has an [[Entertainment Software Rating Board|ESRB]] rating pending classification.[ref name="OfficialSite" /]</p> | Unchanged: <p><em>SONIC PICO PARK</em> is scheduled for release on [[Steam]], with additional platforms to be announced.[ref name="OfficialSite" /] Its release date has not been announced.[ref name="OfficialSite" /] The game is listed as supporting 2 to 8 players and has an [[Entertainment Software Rating Board|ESRB]] rating pending classification.[ref name="OfficialSite" /]</p> |
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| Unchanged: <p> | Unchanged: <p> |
| Unchanged: Following the game's reveal, its Steam store page opened for wishlisting.[ref name="Steam" /] The Steam listing describes the game as a cooperative action puzzle title playable locally or online with 2 to 8 players.[ref name="Steam" /]</p> | Unchanged: Following the game's reveal, its Steam store page opened for wishlisting.[ref name="Steam" /] The Steam listing describes the game as a cooperative action puzzle title playable locally or online with 2 to 8 players.[ref name="Steam" /]</p> |
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| Unchanged: <h2 class="wp-block-heading">System requirements</h2> | Unchanged: <h2 class="wp-block-heading">System requirements</h2> |
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| Unchanged: <!-- wp:paragraph --> | Unchanged: <!-- wp:paragraph --> |
| Unchanged: <p>The [[Steam]] release of <em>SONIC PICO PARK</em> lists separate minimum system requirements for [[Windows]] and [[macOS]].[ref name="Steam" /]</p> | Unchanged: <p>The [[Steam]] release of <em>SONIC PICO PARK</em> lists separate minimum system requirements for [[Windows]] and [[macOS]].[ref name="Steam" /]</p> |
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| Unchanged: <!-- wp:table {"hasFixedLayout":false,"className":"wikitable"} --> | Unchanged: <!-- wp:table {"hasFixedLayout":false,"className":"wikitable"} --> |
| Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Platform</strong></th><th><strong>Minimum requirements</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">Windows</td><td> | Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Platform</strong></th><th><strong>Minimum requirements</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">Windows</td><td> |
| Unchanged: <ul> | Unchanged: <ul> |
| Unchanged: <li>Requires a 64-bit processor and operating system</li> | Unchanged: <li>Requires a 64-bit processor and operating system</li> |
| Unchanged: <li>OS: Windows 11, 64-bit</li> | Unchanged: <li>OS: Windows 11, 64-bit</li> |
| Unchanged: <li>Processor: Intel Core i5</li> | Unchanged: <li>Processor: Intel Core i5</li> |
| Unchanged: </ul> | Unchanged: </ul> |
| Unchanged: </td></tr><tr><td class="has-text-align-center" data-align="center">macOS</td><td> | Unchanged: </td></tr><tr><td class="has-text-align-center" data-align="center">macOS</td><td> |
| Unchanged: <ul> | Unchanged: <ul> |
| Unchanged: <li>OS: macOS Sonoma</li> | Unchanged: <li>OS: macOS Sonoma</li> |
| Unchanged: <li>Processor: Apple M1 or Intel</li> | Unchanged: <li>Processor: Apple M1 or Intel</li> |
| Unchanged: </ul> | Unchanged: </ul> |
| Unchanged: </td></tr></tbody></table></figure> | Unchanged: </td></tr></tbody></table></figure> |
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| Unchanged: No detailed recommended specifications have been listed.[ref name="Steam" /] | Unchanged: No detailed recommended specifications have been listed.[ref name="Steam" /] |
| Unchanged: </p> | Unchanged: </p> |
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| Unchanged: <h2 class="wp-block-heading">Gallery</h2> | Unchanged: <h2 class="wp-block-heading">Gallery</h2> |
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| Unchanged: <h3 class="wp-block-heading">Key Art</h3> | Unchanged: <h3 class="wp-block-heading">Key Art</h3> |
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| Unchanged: <figure class="wp-block-image size-large"><a href="https://sonic-city.net/wp-content/uploads/2026/06/Key-Art.png"><img src="https://sonic-city.net/wp-content/uploads/2026/06/Key-Art-1024x576.png" alt="" class="wp-image-58707"/></a></figure> | Unchanged: <figure class="wp-block-image size-large"><a href="https://sonic-city.net/wp-content/uploads/2026/06/Key-Art.png"><img src="https://sonic-city.net/wp-content/uploads/2026/06/Key-Art-1024x576.png" alt="" class="wp-image-58707"/></a></figure> |
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| Unchanged: <h3 class="wp-block-heading">Logos</h3> | Unchanged: <h3 class="wp-block-heading">Logos</h3> |
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| Unchanged: <figure class="wp-block-image size-large"><a href="https://sonic-city.net/wp-content/uploads/2026/06/logo_blue.png"><img src="https://sonic-city.net/wp-content/uploads/2026/06/logo_blue.png" alt="" class="wp-image-58705"/></a></figure> | Unchanged: <figure class="wp-block-image size-large"><a href="https://sonic-city.net/wp-content/uploads/2026/06/logo_blue.png"><img src="https://sonic-city.net/wp-content/uploads/2026/06/logo_blue.png" alt="" class="wp-image-58705"/></a></figure> |
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