Sonic the Comic initially cost 95 pence when it was first published and saw its price rise to £1.35 by the time the final issue was released. The comic usually contained four comic strip stories, each with different writers and artists. The first story, typically seven pages long, focused on Sonic (except for one issue that began with Tails). In the early issues, the remaining three stories featured various Sega game characters.
Over time, Sonic’s influence expanded, and other character-based stories took the place of the additional Sega game character strips. These included stories centered on characters like Tails, Knuckles, Amy, Chaotix, and the anthology “Sonic’s World,” which covered events in the Sonic the Comic universe not covered in the main character strips.
Beyond the comic strips, Sonic the Comic regularly featured content related to Sega video gaming. Sections like the “Q-Zone” provided video game tips and cheats, while the “News Zone” and “Review Zone” offered updates and reviews on Sega games. Readers’ artwork was featured in the “Graphic Zone,” and letters from readers were included in “Speedlines.”
The comic also came with special gifts for its readers, ranging from stickers (including a scratch and sniff sticker of Sonic’s shoes) and candy to more substantial items like a ruler designed after Sonic.
The comic had a mascot named Megadroid, a robot assembled from parts of a Sega Mega Drive. Megadroid was used by the editors of Sonic the Comic to respond to letters, provide story recaps, and share general magazine news. He acted as a bridge between the readers (whom he called “boomers”) and the “humes who think they’re in charge.”
In 1998, Megadroid was discontinued, leading to the disappearance of the “Speedlines” letter page. Speedlines briefly returned in 2000, although it was no longer a regular feature, and the letters were purportedly answered by Sonic himself, who was actually editor Andy Diggle and later Steve MacManus.