Track the most recent changes to the wiki on this page.

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Unchanged: <p class="has-text-align-center has-background has-medium-font-size" style="background-color:#63fdfb"><strong>Sonic Frontiers</strong></p>Unchanged: <p class="has-text-align-center has-background has-medium-font-size" style="background-color:#63fdfb"><strong>Sonic Frontiers</strong></p>
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Unchanged: <figure class="wp-block-image size-large"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-English-Box-art-1-683x1024.webp" alt="" class="wp-image-56521"/></figure>Unchanged: <figure class="wp-block-image size-large"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-English-Box-art-1-683x1024.webp" alt="" class="wp-image-56521"/></figure>
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Unchanged: <figure class="wp-block-image size-large"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Japanese-Box-art-1-683x1024.webp" alt="" class="wp-image-56522"/></figure>Unchanged: <figure class="wp-block-image size-large"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Japanese-Box-art-1-683x1024.webp" alt="" class="wp-image-56522"/></figure>
Unchanged: <!-- /wp:image --><figcaption class="blocks-gallery-caption wp-element-caption"><em>Sonic Frontiers</em> English and Japanese Box Art</figcaption></figure>Unchanged: <!-- /wp:image --><figcaption class="blocks-gallery-caption wp-element-caption"><em>Sonic Frontiers</em> English and Japanese Box Art</figcaption></figure>
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Unchanged: <p class="has-text-align-center has-medium-font-size"><strong>Development Staff</strong></p>Unchanged: <p class="has-text-align-center has-medium-font-size"><strong>Development Staff</strong></p>
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Unchanged: <p class="has-small-font-size"><strong>Developer(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Developer(s)</strong></p>
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Unchanged: <p>[[Sonic Team]][ref name="SonicCentral"][cite_web url="https://youtu.be/lwjPEcWU5Fc?t=709" date="27 May 2022" title="Sonic Central - 5/27/21" work="YouTube" publisher="Sonic the Hedgehog" access-date="27 April 2026"][/ref]</p>Unchanged: <p>[[Sonic Team]][ref name="SonicCentral"][cite_web url="https://youtu.be/lwjPEcWU5Fc?t=709" date="27 May 2022" title="Sonic Central - 5/27/21" work="YouTube" publisher="Sonic the Hedgehog" access-date="27 April 2026"][/ref]</p>
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Unchanged: <p class="has-small-font-size"><strong>Publisher(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Publisher(s)</strong></p>
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Unchanged: <p>[[SEGA]][ref name="SonicCentral" /]</p>Unchanged: <p>[[SEGA]][ref name="SonicCentral" /]</p>
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Unchanged: <p class="has-small-font-size"><strong>Director(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Director(s)</strong></p>
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Unchanged: <p>[[Morio Kishimoto]][ref name="Synopsis"][cite_web url="https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards" title="Sonic Frontiers sends the hedgehog on a new 3D adventure" last="Diaz" first="Ana" date="9 December 2021" publisher="Polygon" access-date="9 April 2026" archiveurl="https://web.archive.org/web/20211210164354/https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards" archivedate="10 December 2021"][/ref]</p>Unchanged: <p>[[Morio Kishimoto]][ref name="Synopsis"][cite_web url="https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards" title="Sonic Frontiers sends the hedgehog on a new 3D adventure" last="Diaz" first="Ana" date="9 December 2021" publisher="Polygon" access-date="9 April 2026" archiveurl="https://web.archive.org/web/20211210164354/https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards" archivedate="10 December 2021"][/ref]</p>
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Unchanged: <p class="has-small-font-size"><strong>Producer(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Producer(s)</strong></p>
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Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Sachiko Kawamura]][ref name="Synopsis"/]</li>Unchanged: <li>[[Sachiko Kawamura]][ref name="Synopsis"/]</li>
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Unchanged: <li>[[Takashi Iizuka]]</li>Unchanged: <li>[[Takashi Iizuka]]</li>
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Unchanged: <p class="has-small-font-size"><strong>Executive Producer(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Executive Producer(s)</strong></p>
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Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>Haruki Satomi</li>Unchanged: <li>Haruki Satomi</li>
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Unchanged: <li>[[Yukio Sugino]]</li>Unchanged: <li>[[Yukio Sugino]]</li>
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Unchanged: <li>Shuji Utsumi</li>Unchanged: <li>Shuji Utsumi</li>
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Unchanged: <li>Osamu Ohashi</li>Unchanged: <li>Osamu Ohashi</li>
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Unchanged: <p class="has-small-font-size"><strong>Designer(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Designer(s)</strong></p>
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Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>Jyunpei Ootsu</li>Unchanged: <li>Jyunpei Ootsu</li>
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Unchanged: <li>Masaya Hirano</li>Unchanged: <li>Masaya Hirano</li>
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Unchanged: <p class="has-small-font-size"><strong>Programmer(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Programmer(s)</strong></p>
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Unchanged: <p>[[Hiroki Tokunaga]]</p>Unchanged: <p>[[Hiroki Tokunaga]]</p>
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Unchanged: <p class="has-small-font-size"><strong>Artist(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Artist(s)</strong></p>
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Unchanged: <p>[[Yoshitaka Miura]]</p>Unchanged: <p>[[Yoshitaka Miura]]</p>
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Unchanged: <p class="has-small-font-size"><strong>Writer(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Writer(s)</strong></p>
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Unchanged: <li>[[Ian Flynn]][ref name="Synopsis"/] [c]original dialogue writer, scenario support[/c]</li>Unchanged: <li>[[Ian Flynn]][ref name="Synopsis"/] [c]original dialogue writer, scenario support[/c]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Morio Kishimoto]][ref name="GIJ"][cite_web url="https://www.gameinformer.com/2022/07/14/what-players-should-expect-from-sonic-frontiers-story" date="14 July 2022" title="What Players Should Expect From Sonic Frontiers' Story" work="Game Informer" publisher="[[Sega]]" access-date="14 April 2026"][/ref] [c]Japanese adapter, original scenario conception[/c]</li>Unchanged: <li>[[Morio Kishimoto]][ref name="GIJ"][cite_web url="https://www.gameinformer.com/2022/07/14/what-players-should-expect-from-sonic-frontiers-story" date="14 July 2022" title="What Players Should Expect From Sonic Frontiers' Story" work="Game Informer" publisher="[[Sega]]" access-date="14 April 2026"][/ref] [c]Japanese adapter, original scenario conception[/c]</li>
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Unchanged: <li>Jyunpei Ootsu [c]Japanese adapter, scenario support[/c]</li>Unchanged: <li>Jyunpei Ootsu [c]Japanese adapter, scenario support[/c]</li>
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Unchanged: <li>[[Antoine Nouel]] [c]French adapter[/c]</li>Unchanged: <li>[[Antoine Nouel]] [c]French adapter[/c]</li>
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Unchanged: <li>Stefano Accomo [c]Italian adapter[/c]</li>Unchanged: <li>Stefano Accomo [c]Italian adapter[/c]</li>
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Unchanged: <p class="has-small-font-size"><strong>Composer(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Composer(s)</strong></p>
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Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Tomoya Ohtani]][ref name="IGNTeaser"][cite_web url="https://www.youtube.com/watch?v=BS9YAiD9EP8" date="31 May 2022" title="IGN First - Teaser" work="YouTube" publisher="[[Sega]]" access-date="27 April 2026"][/ref]</li>Unchanged: <li>[[Tomoya Ohtani]][ref name="IGNTeaser"][cite_web url="https://www.youtube.com/watch?v=BS9YAiD9EP8" date="31 May 2022" title="IGN First - Teaser" work="YouTube" publisher="[[Sega]]" access-date="27 April 2026"][/ref]</li>
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Unchanged: <li>[[Rintaro Soma]]</li>Unchanged: <li>[[Rintaro Soma]]</li>
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Unchanged: <li>[[Kenji Mizuno]]</li>Unchanged: <li>[[Kenji Mizuno]]</li>
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Unchanged: <li>[[Kanon Oguni]]</li>Unchanged: <li>[[Kanon Oguni]]</li>
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Unchanged: <li>[[Takahito Eguchi]]</li>Unchanged: <li>[[Takahito Eguchi]]</li>
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Unchanged: <li>[[Kenichi Tokoi]]</li>Unchanged: <li>[[Kenichi Tokoi]]</li>
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Unchanged: <li>[[Hiroshi Kawaguchi]]</li>Unchanged: <li>[[Hiroshi Kawaguchi]]</li>
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Unchanged: <p class="has-small-font-size"><strong>Localization(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Localization(s)</strong></p>
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Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>Gwladys Gaye, Marc Eybert-Guillon (French Translators)</li>Unchanged: <li>Gwladys Gaye, Marc Eybert-Guillon (French Translators)</li>
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Unchanged: <li>Chiara Di Modica, Fabio Bortolotti (Italian Translators)</li>Unchanged: <li>Chiara Di Modica, Fabio Bortolotti (Italian Translators)</li>
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Unchanged: <li>Alexia Trensch, Nicole Thomer (German Translators)</li>Unchanged: <li>Alexia Trensch, Nicole Thomer (German Translators)</li>
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Unchanged: <li>Luis J. Paredes López (Spanish Translator)</li>Unchanged: <li>Luis J. Paredes López (Spanish Translator)</li>
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Unchanged: <li>Bárbara Coelho Melo, Amanda do Prado, Bruno Dias, Ricardo Reinaux Nakaoka (Brazilian Portuguese Translators)</li>Unchanged: <li>Bárbara Coelho Melo, Amanda do Prado, Bruno Dias, Ricardo Reinaux Nakaoka (Brazilian Portuguese Translators)</li>
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Unchanged: <li>Wojciech Brudziński, Asia Mleczak, Karolina Todorska (Polish Translators)</li>Unchanged: <li>Wojciech Brudziński, Asia Mleczak, Karolina Todorska (Polish Translators)</li>
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Unchanged: <li>Polina Inozemtseva, Veronika Konoplina, Nadezhda Martynova (Russian Translators)</li>Unchanged: <li>Polina Inozemtseva, Veronika Konoplina, Nadezhda Martynova (Russian Translators)</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
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Unchanged: <p class="has-text-align-center has-medium-font-size"><strong>Video Game Overview</strong></p>Unchanged: <p class="has-text-align-center has-medium-font-size"><strong>Video Game Overview</strong></p>
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Unchanged: <p class="has-small-font-size"><strong>Series</strong></p>Unchanged: <p class="has-small-font-size"><strong>Series</strong></p>
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Unchanged: <p><em>[[Sonic the Hedgehog series|Sonic the Hedgehog]]</em></p>Unchanged: <p><em>[[Sonic the Hedgehog series|Sonic the Hedgehog]]</em></p>
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Unchanged: <p class="has-small-font-size"><strong>Engine(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Engine(s)</strong></p>
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Unchanged: <p>[[Hedgehog Engine 2]][ref name="Hedgehog-Engine"][cite_web first="Jakob" last="Hansen" url="https://www.gamereactor.eu/takashi-iizuka-explains-why-sonic-frontiers-will-still-run-well-on-the-nintendo-switch-1217483/" date="28 October 2022" title="Takashi Iizuka explains why Sonic Frontiers will still run well on the Nintendo Switch" work="Gamereactor" access-date="18 April 2026"][/ref]</p>Unchanged: <p>[[Hedgehog Engine 2]][ref name="Hedgehog-Engine"][cite_web first="Jakob" last="Hansen" url="https://www.gamereactor.eu/takashi-iizuka-explains-why-sonic-frontiers-will-still-run-well-on-the-nintendo-switch-1217483/" date="28 October 2022" title="Takashi Iizuka explains why Sonic Frontiers will still run well on the Nintendo Switch" work="Gamereactor" access-date="18 April 2026"][/ref]</p>
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Unchanged: <p><strong>Latest version</strong></p>Unchanged: <p><strong>Latest version</strong></p>
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Unchanged: <p>1.4.1 [c]6 December 2023[/c]</p>Unchanged: <p>1.4.1 [c]6 December 2023[/c]</p>
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Unchanged: <p class="has-small-font-size"><strong>Release date(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Release date(s)</strong></p>
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Unchanged: <p>[vgrelease]INT=8 November 2022[ref name="Storytrailer"][cite_web url="https://www.youtube.com/watch?v=kCaAos6FeV0" date="23 August 2022" title="Sonic Frontiers - Story Trailer" work="YouTube" publisher="Sonic the Hedgehog" access-date="23 April 2026"][/ref][/vgrelease]</p>Unchanged: <p>[vgrelease]INT=8 November 2022[ref name="Storytrailer"][cite_web url="https://www.youtube.com/watch?v=kCaAos6FeV0" date="23 August 2022" title="Sonic Frontiers - Story Trailer" work="YouTube" publisher="Sonic the Hedgehog" access-date="23 April 2026"][/ref][/vgrelease]</p>
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Unchanged: <p><strong>Epic Games Store</strong>:</p>Unchanged: <p><strong>Epic Games Store</strong>:</p>
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Unchanged: <p>[vgrelease]INT=21 November 2023[ref name="EpicGames"][cite_web url="https://sonicthehedgehog.com/sonic-frontiers-is-out-now-on-the-epic-games-store/" date="21 November 2023" title="Sonic Frontiers is out now on the Epic Games Store!" publisher="Sonic the Hedgehog" access-date="6 April 2026"][/ref][/vgrelease]</p>Unchanged: <p>[vgrelease]INT=21 November 2023[ref name="EpicGames"][cite_web url="https://sonicthehedgehog.com/sonic-frontiers-is-out-now-on-the-epic-games-store/" date="21 November 2023" title="Sonic Frontiers is out now on the Epic Games Store!" publisher="Sonic the Hedgehog" access-date="6 April 2026"][/ref][/vgrelease]</p>
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Unchanged: <p class="has-small-font-size"><strong>Mode(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Mode(s)</strong></p>
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Unchanged: <p>Single-player</p>Unchanged: <p>Single-player</p>
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Unchanged: <p class="has-small-font-size"><strong>Genre(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Genre(s)</strong></p>
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Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>Platformer</li>Unchanged: <li>Platformer</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>Action</li>Unchanged: <li>Action</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>Action-adventure</li>Unchanged: <li>Action-adventure</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>Open World</li>Unchanged: <li>Open World</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
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Unchanged: <!-- wp:paragraph {"fontSize":"small"} -->Unchanged: <!-- wp:paragraph {"fontSize":"small"} -->
Unchanged: <p class="has-small-font-size"><strong>Number of Players</strong></p>Unchanged: <p class="has-small-font-size"><strong>Number of Players</strong></p>
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Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>1</p>Unchanged: <p>1</p>
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Unchanged: <p class="has-small-font-size"><strong>Official in-game languages</strong></p>Unchanged: <p class="has-small-font-size"><strong>Official in-game languages</strong></p>
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Unchanged: <p>[languages]jp|en|fr|de|it|es|pt|pl|ru|kr|cn[/languages]</p>Unchanged: <p>[languages]jp|en|fr|de|it|es|pt|pl|ru|kr|cn[/languages]</p>
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Unchanged: <p class="has-small-font-size"><strong>Rating(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Rating(s)</strong></p>
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Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>[vgrating]ESRB=E10+|CERO=A|PEGI=7+|ACB=PG|USK=12|CLASSIND=L|GRAC=ALL[/vgrating]</p>Unchanged: <p>[vgrating]ESRB=E10+|CERO=A|PEGI=7+|ACB=PG|USK=12|CLASSIND=L|GRAC=ALL[/vgrating]</p>
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Unchanged: <p class="has-small-font-size"><strong>Platform(s)</strong></p>Unchanged: <p class="has-small-font-size"><strong>Platform(s)</strong></p>
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Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Nintendo Switch]]</li>Unchanged: <li>[[Nintendo Switch]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Nintendo Switch 2]] [c]backwards compatibility[/c]</li>Unchanged: <li>[[Nintendo Switch 2]] [c]backwards compatibility[/c]</li>
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Unchanged: <li>[[Personal computer|PC]]</li>Unchanged: <li>[[Personal computer|PC]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[PlayStation 4]]</li>Unchanged: <li>[[PlayStation 4]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[PlayStation 5]]</li>Unchanged: <li>[[PlayStation 5]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Xbox One]]</li>Unchanged: <li>[[Xbox One]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Xbox Series X and Series S]]</li>Unchanged: <li>[[Xbox Series X and Series S]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Amazon Luna]]</li>Unchanged: <li>[[Amazon Luna]]</li>
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Unchanged: <p class="has-small-font-size"><strong>Media</strong></p>Unchanged: <p class="has-small-font-size"><strong>Media</strong></p>
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Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>Blu-ray</li>Unchanged: <li>Blu-ray</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>Digital download</li>Unchanged: <li>Digital download</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>Nintendo Switch Game Card</li>Unchanged: <li>Nintendo Switch Game Card</li>
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Unchanged: <p class="has-small-font-size"><strong>System requirements</strong></p>Unchanged: <p class="has-small-font-size"><strong>System requirements</strong></p>
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Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p><strong>[[Steam]]</strong>:[ref name="Steam"][cite_web url="https://store.steampowered.com/app/1237320/Sonic_Frontiers/" title="Sonic Frontiers" work="[[Steam]]" access-date="27 April 2026"][/ref]</p>Unchanged: <p><strong>[[Steam]]</strong>:[ref name="Steam"][cite_web url="https://store.steampowered.com/app/1237320/Sonic_Frontiers/" title="Sonic Frontiers" work="[[Steam]]" access-date="27 April 2026"][/ref]</p>
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Unchanged: <li><strong>CPU</strong>: <!-- wp:list -->Unchanged: <li><strong>CPU</strong>: <!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>Intel Core i5-3470</li>Unchanged: <li>Intel Core i5-3470</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>AMD Ryzen 5 1400</li>Unchanged: <li>AMD Ryzen 5 1400</li>
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Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
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Unchanged: <li><strong>RAM</strong>: 8GB</li>Unchanged: <li><strong>RAM</strong>: 8GB</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li><strong>OS</strong>: Windows 10</li>Unchanged: <li><strong>OS</strong>: Windows 10</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li><strong>GPU</strong>:<!-- wp:list -->Unchanged: <li><strong>GPU</strong>:<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>NVIDIA GeForce GTX 660 2GB</li>Unchanged: <li>NVIDIA GeForce GTX 660 2GB</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>AMD Radeon HD 7870 2GB</li>Unchanged: <li>AMD Radeon HD 7870 2GB</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>30GB of space</li>Unchanged: <li>30GB of space</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list -->Unchanged: <!-- /wp:list -->
Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p><strong>[[Nintendo Switch|Switch]]</strong>:[ref name="Switch-SR"][cite_web url="https://www.nintendo.com/en-ca/store/products/sonic-frontiers-switch/" title="Sonic Frontiers" publisher="[[Nintendo]]" access-date="23 April 2026"][/ref]</p>Unchanged: <p><strong>[[Nintendo Switch|Switch]]</strong>:[ref name="Switch-SR"][cite_web url="https://www.nintendo.com/en-ca/store/products/sonic-frontiers-switch/" title="Sonic Frontiers" publisher="[[Nintendo]]" access-date="23 April 2026"][/ref]</p>
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Unchanged: <!-- wp:list -->Unchanged: <!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>10.3GB of space</li>Unchanged: <li>10.3GB of space</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list -->Unchanged: <!-- /wp:list -->
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Unchanged: <p class="has-text-align-center has-medium-font-size"><strong>Game Order</strong></p>Unchanged: <p class="has-text-align-center has-medium-font-size"><strong>Game Order</strong></p>
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Unchanged: <p class="has-text-align-center has-small-font-size"><strong>Preceded by</strong></p>Unchanged: <p class="has-text-align-center has-small-font-size"><strong>Preceded by</strong></p>
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Unchanged: <!-- wp:paragraph {"align":"center"} -->Unchanged: <!-- wp:paragraph {"align":"center"} -->
Unchanged: <p class="has-text-align-center"><em>[[Sonic Forces]]</em><br><strong>[c]Sonic World Story[/c]</strong></p>Unchanged: <p class="has-text-align-center"><em>[[Sonic Forces]]</em><br><strong>[c]Sonic World Story[/c]</strong></p>
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Unchanged: <blockquote class="wp-block-quote"><!-- wp:paragraph -->Unchanged: <blockquote class="wp-block-quote"><!-- wp:paragraph -->
Unchanged: <p><em>Experience Sonic like never before!</em></p>Unchanged: <p><em>Experience Sonic like never before!</em></p>
Unchanged: <!-- /wp:paragraph --><cite>Tagline[ref name="Steam"/]</cite></blockquote>Unchanged: <!-- /wp:paragraph --><cite>Tagline[ref name="Steam"/]</cite></blockquote>
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Unchanged: <p>[nihongo]<strong><em>Sonic Frontiers</em></strong>||ソニック フロンティア||Sonikku Furontia[/nihongo] is a 2022 platform video game developed by [[Sonic Team]] and published by [[Sega]] as part of the [[Sonic the Hedgehog series|<em>Sonic the Hedgehog</em> series]]. The game follows [[Sonic the Hedgehog|Sonic]] as he becomes stranded on the [[Starfall Islands]], enters the digital dimension known as [[Cyber Space]], and sets out to rescue his friends while gathering the [[Chaos Emerald]]s and defeating the islands' [[Titan (Sonic Frontiers)|Titans]].[ref name="IGNPreview"][cite_web url="https://www.ign.com/articles/sonic-frontiers-preview" title="Sonic Frontiers: The First Hands-On Preview" last="Saltzman" first="Mitchell" date="7 June 2022" publisher="IGN" access-date="20 April 2026" archiveurl="https://web.archive.org/web/20220607160319/https://www.ign.com/articles/sonic-frontiers-preview" archivedate="7 June 2022"][/ref]</p>Unchanged: <p>[nihongo]<strong><em>Sonic Frontiers</em></strong>||ソニック フロンティア||Sonikku Furontia[/nihongo] is a 2022 platform video game developed by [[Sonic Team]] and published by [[Sega]] as part of the [[Sonic the Hedgehog series|<em>Sonic the Hedgehog</em> series]]. The game follows [[Sonic the Hedgehog|Sonic]] as he becomes stranded on the [[Starfall Islands]], enters the digital dimension known as [[Cyber Space]], and sets out to rescue his friends while gathering the [[Chaos Emerald]]s and defeating the islands' [[Titan (Sonic Frontiers)|Titans]].[ref name="IGNPreview"][cite_web url="https://www.ign.com/articles/sonic-frontiers-preview" title="Sonic Frontiers: The First Hands-On Preview" last="Saltzman" first="Mitchell" date="7 June 2022" publisher="IGN" access-date="20 April 2026" archiveurl="https://web.archive.org/web/20220607160319/https://www.ign.com/articles/sonic-frontiers-preview" archivedate="7 June 2022"][/ref]</p>
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Unchanged: <p>Combining traditional <em>Sonic</em> mechanics with an "[[Open Zone]]" structure, <em>Sonic Frontiers</em> places Sonic in large explorable environments where players solve puzzles, complete platforming challenges, battle enemies, and enter [[Cyber Space]] stages to earn [[Vault Key]]s needed to unlock the Chaos Emeralds.[ref name="Kotaku"][cite_web last="Fahey" first="Mike" title="Sega Reveals Sonic Frontiers, The First Open-World Sonic Game" url="https://kotaku.com/sega-reveals-sonic-frontiers-the-first-open-world-soni-1848188627" publisher="Kotaku" access-date="20 April 2021" date="9 December 2021" archiveurl="https://web.archive.org/web/20211210185412/https://kotaku.com/sega-reveals-sonic-frontiers-the-first-open-world-soni-1848188627" archivedate="10 December 2021"][/ref] Development began after the release of <em>[[Sonic Forces]]</em>, with the project intended to establish a new foundation for future 3D <em>Sonic</em> games in a manner comparable to <em>[[Sonic Adventure]]</em>.[ref name="TheFuture"][cite_web url="https://www.sonicstadium.org/2021/06/exclusive-takashi-iizuka-hopes-2022-sonic-game-will-lay-foundation-for-future-titles/" title="Exclusive: Takashi Iizuka Hopes 2022 Sonic Game Will Lay Foundation For Future Titles" publisher="Sonic Stadium" author="Dreadknux" date="21 June 2021" access-date="21 June 2021" archiveurl="https://web.archive.org/web/20210622081617/https://www.sonicstadium.org/2021/06/exclusive-takashi-iizuka-hopes-2022-sonic-game-will-lay-foundation-for-future-titles/" archivedate="22 June 2021"][/ref] The script was written by [[Ian Flynn]], marking his first work on a mainline <em>Sonic</em> game.[ref name="GI: FrontiersDrops"][cite_magazine last1="Stewart" first1="Marcus" title="Sonic Frontiers Drops The Blue Blur Into His First Open World Game" url="https://www.gameinformer.com/the-game-awards-2021/2021/12/09/sonic-frontiers-drops-the-blue-blur-into-his-first-open-world-game" magazine="[[Game Informer]]" access-date="April 20, 2026" date="December 9, 2021"][/ref]</p>Unchanged: <p>Combining traditional <em>Sonic</em> mechanics with an "[[Open Zone]]" structure, <em>Sonic Frontiers</em> places Sonic in large explorable environments where players solve puzzles, complete platforming challenges, battle enemies, and enter [[Cyber Space]] stages to earn [[Vault Key]]s needed to unlock the Chaos Emeralds.[ref name="Kotaku"][cite_web last="Fahey" first="Mike" title="Sega Reveals Sonic Frontiers, The First Open-World Sonic Game" url="https://kotaku.com/sega-reveals-sonic-frontiers-the-first-open-world-soni-1848188627" publisher="Kotaku" access-date="20 April 2021" date="9 December 2021" archiveurl="https://web.archive.org/web/20211210185412/https://kotaku.com/sega-reveals-sonic-frontiers-the-first-open-world-soni-1848188627" archivedate="10 December 2021"][/ref] Development began after the release of <em>[[Sonic Forces]]</em>, with the project intended to establish a new foundation for future 3D <em>Sonic</em> games in a manner comparable to <em>[[Sonic Adventure]]</em>.[ref name="TheFuture"][cite_web url="https://www.sonicstadium.org/2021/06/exclusive-takashi-iizuka-hopes-2022-sonic-game-will-lay-foundation-for-future-titles/" title="Exclusive: Takashi Iizuka Hopes 2022 Sonic Game Will Lay Foundation For Future Titles" publisher="Sonic Stadium" author="Dreadknux" date="21 June 2021" access-date="21 June 2021" archiveurl="https://web.archive.org/web/20210622081617/https://www.sonicstadium.org/2021/06/exclusive-takashi-iizuka-hopes-2022-sonic-game-will-lay-foundation-for-future-titles/" archivedate="22 June 2021"][/ref] The script was written by [[Ian Flynn]], marking his first work on a mainline <em>Sonic</em> game.[ref name="GI: FrontiersDrops"][cite_magazine last1="Stewart" first1="Marcus" title="Sonic Frontiers Drops The Blue Blur Into His First Open World Game" url="https://www.gameinformer.com/the-game-awards-2021/2021/12/09/sonic-frontiers-drops-the-blue-blur-into-his-first-open-world-game" magazine="[[Game Informer]]" access-date="April 20, 2026" date="December 9, 2021"][/ref]</p>
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Unchanged: <p><em>Sonic Frontiers</em> was released on 8 November 2022 for the [[Nintendo Switch]], [[PlayStation 4]], [[PlayStation 5]], [[Windows]], [[Xbox One]] and [[Xbox Series X and Series S|Xbox Series X/S]]. It received generally mixed to positive reviews, with praise directed at its story, music, scale, and boss battles, while criticism focused on technical issues and the uneven execution of some gameplay elements. The game was a commercial success, selling over 4.5 million copies by 2025.[ref name=":0"]<a href="https://www.gematsu.com/2025/06/sega-mistakenly-reveals-sales-numbers-for-like-a-dragon-infinite-wealth-persona-3-reload-shin-megami-tensei-v-and-more" target="_blank" rel="noreferrer noopener">https://www.gematsu.com/2025/06/sega-mistakenly-reveals-sales-numbers-for-like-a-dragon-infinite-wealth-persona-3-reload-shin-megami-tensei-v-and-more</a>[/ref] A major free update, <em>[[Sonic Frontiers: The Final Horizon]]</em>, was released in September 2023, adding an alternate climax and making [[Amy Rose|Amy]], [[Miles "Tails" Prower|Tails]], and [[Knuckles the Echidna|Knuckles]] playable.</p>Unchanged: <p><em>Sonic Frontiers</em> was released on 8 November 2022 for the [[Nintendo Switch]], [[PlayStation 4]], [[PlayStation 5]], [[Windows]], [[Xbox One]] and [[Xbox Series X and Series S|Xbox Series X/S]]. It received generally mixed to positive reviews, with praise directed at its story, music, scale, and boss battles, while criticism focused on technical issues and the uneven execution of some gameplay elements. The game was a commercial success, selling over 4.5 million copies by 2025.[ref name=":0"]<a href="https://www.gematsu.com/2025/06/sega-mistakenly-reveals-sales-numbers-for-like-a-dragon-infinite-wealth-persona-3-reload-shin-megami-tensei-v-and-more" target="_blank" rel="noreferrer noopener">https://www.gematsu.com/2025/06/sega-mistakenly-reveals-sales-numbers-for-like-a-dragon-infinite-wealth-persona-3-reload-shin-megami-tensei-v-and-more</a>[/ref] A major free update, <em>[[Sonic Frontiers: The Final Horizon]]</em>, was released in September 2023, adding an alternate climax and making [[Amy Rose|Amy]], [[Miles "Tails" Prower|Tails]], and [[Knuckles the Echidna|Knuckles]] playable.</p>
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Unchanged: <h2 class="wp-block-heading">Synopsis</h2>Unchanged: <h2 class="wp-block-heading">Synopsis</h2>
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Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p><em><strong>Experience Sonic like never before!</strong></em></p>Unchanged: <p><em><strong>Experience Sonic like never before!</strong></em></p>
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Unchanged: <p><em>Worlds are colliding in Sonic the Hedgehog’s newest high-speed adventure! In search of the missing Chaos emeralds, Sonic becomes stranded on an ancient island teeming with unusual creatures. Battle hordes of powerful enemies as you explore a breathtaking world of action, adventure, and mystery. Accelerate to new heights and experience the thrill of high-velocity, open-zone platforming freedom as you race across the five massive Starfall Islands. Jump into adventure, wield the power of the Ancients, and fight to stop these new mysterious foes. Welcome to the evolution of Sonic games!</em>[ref]<a href="https://store.steampowered.com/app/1237320/Sonic_Frontiers/" target="_blank" rel="noreferrer noopener">https://store.steampowered.com/app/1237320/Sonic_Frontiers/</a>[/ref]</p>Unchanged: <p><em>Worlds are colliding in Sonic the Hedgehog’s newest high-speed adventure! In search of the missing Chaos emeralds, Sonic becomes stranded on an ancient island teeming with unusual creatures. Battle hordes of powerful enemies as you explore a breathtaking world of action, adventure, and mystery. Accelerate to new heights and experience the thrill of high-velocity, open-zone platforming freedom as you race across the five massive Starfall Islands. Jump into adventure, wield the power of the Ancients, and fight to stop these new mysterious foes. Welcome to the evolution of Sonic games!</em>[ref]<a href="https://store.steampowered.com/app/1237320/Sonic_Frontiers/" target="_blank" rel="noreferrer noopener">https://store.steampowered.com/app/1237320/Sonic_Frontiers/</a>[/ref]</p>
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Unchanged: <h2 class="wp-block-heading">Plot</h2>Unchanged: <h2 class="wp-block-heading">Plot</h2>
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Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sage-hacks-into-the-Starfall-Islands-Network-2-300x169.png" alt="" class="wp-image-56570"/><figcaption class="wp-element-caption">[[Sage]] uploading herself into the [[Starfall Islands]]' network, from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sage-hacks-into-the-Starfall-Islands-Network-2-300x169.png" alt="" class="wp-image-56570"/><figcaption class="wp-element-caption">[[Sage]] uploading herself into the [[Starfall Islands]]' network, from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>Seeking to seize the advanced technology left behind on the [[Starfall Islands]] by the ancient race known as the [[Ancients]], [[Doctor Eggman]] deploys his newest artificial intelligence, [[Sage]], into the islands' network.[cite_game dev1="Sonic Team" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" pub="Sega" area="[[Egg Memo]] 12" quote="<strong>[[Doctor&nbsp;Eggman]]</strong>: I'm deploying my most advanced artificial intelligence into the ancient network spanning the Starfall Islands. I've code-named it &amp;quot;Sage.&amp;quot; Sage will take over the alien network, take control of all its resources, and give them to me!"] Instead, a protection protocol activates and traps him in [[Cyber Space]], a digital dimension created by the Ancients.[ref name="intro"][cite_game dev1="Sonic Team" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" pub="Sega" cutscene="Intro sequence"][/ref]</p>Unchanged: <p>Seeking to seize the advanced technology left behind on the [[Starfall Islands]] by the ancient race known as the [[Ancients]], [[Doctor Eggman]] deploys his newest artificial intelligence, [[Sage]], into the islands' network.[cite_game dev1="Sonic Team" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" pub="Sega" area="[[Egg Memo]] 12" quote="<strong>[[Doctor&nbsp;Eggman]]</strong>: I'm deploying my most advanced artificial intelligence into the ancient network spanning the Starfall Islands. I've code-named it &amp;quot;Sage.&amp;quot; Sage will take over the alien network, take control of all its resources, and give them to me!"] Instead, a protection protocol activates and traps him in [[Cyber Space]], a digital dimension created by the Ancients.[ref name="intro"][cite_game dev1="Sonic Team" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" pub="Sega" cutscene="Intro sequence"][/ref]</p>
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Unchanged: <p>At the same time, [[Sonic the Hedgehog|Sonic]], [[Miles "Tails" Prower|Tails]], and [[Amy Rose|Amy]] investigate unusual [[Chaos Emerald]] readings coming from the islands.[ref name="TailsTube3"][cite_web author="Sonic the Hedgehog" date="22 September 2022" title="TailsTube #3 (feat. Knuckles)" url="https://www.youtube.com/watch?v=3m4_l8T1lKQ" work="YouTube" access-date="21 April 2026"][/ref] As they approach in the [[Tornado]], a wormhole pulls them into Cyber Space and separates them.[ref name="intro" /] Sonic briefly finds himself in a digital landscape resembling [[Green Hill]] before escaping to [[Kronos Island]]. There, a mysterious disembodied voice calls him "the Key" and instructs him to gather the Chaos Emeralds, destroy the [[Titan (Sonic Frontiers)|Titans]], and tear down the walls between dimensions. Believing this will help him save his friends, Sonic begins exploring the islands.</p>Unchanged: <p>At the same time, [[Sonic the Hedgehog|Sonic]], [[Miles "Tails" Prower|Tails]], and [[Amy Rose|Amy]] investigate unusual [[Chaos Emerald]] readings coming from the islands.[ref name="TailsTube3"][cite_web author="Sonic the Hedgehog" date="22 September 2022" title="TailsTube #3 (feat. Knuckles)" url="https://www.youtube.com/watch?v=3m4_l8T1lKQ" work="YouTube" access-date="21 April 2026"][/ref] As they approach in the [[Tornado]], a wormhole pulls them into Cyber Space and separates them.[ref name="intro" /] Sonic briefly finds himself in a digital landscape resembling [[Green Hill]] before escaping to [[Kronos Island]]. There, a mysterious disembodied voice calls him "the Key" and instructs him to gather the Chaos Emeralds, destroy the [[Titan (Sonic Frontiers)|Titans]], and tear down the walls between dimensions. Believing this will help him save his friends, Sonic begins exploring the islands.</p>
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Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":56571,"sizeSlug":"medium","linkDestination":"none","align":"right"} -->Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":56571,"sizeSlug":"medium","linkDestination":"none","align":"right"} -->
Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Finds-Amy-Sonic-Frontiers-300x187.png" alt="" class="wp-image-56571"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] finds [[Amy Rose|Amy]] trapped in a [[Cyber Cage]], from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Finds-Amy-Sonic-Frontiers-300x187.png" alt="" class="wp-image-56571"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] finds [[Amy Rose|Amy]] trapped in a [[Cyber Cage]], from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>Sonic soon discovers Amy imprisoned in a [[Cyber Cage]]. By collecting [[Memory Token]]s, he frees her from the cage, but her body remains trapped in Cyber Space, leaving her in a digitized state. The process also transfers cyber energy into Sonic's body, causing him intense pain. While searching for a way to restore Amy, Sonic helps the [[Koco]], stone-like beings that inhabit the islands, and gradually uncovers traces of the Ancients' past. He eventually gathers the Chaos Emeralds on Kronos Island, transforms into [[Super Sonic]], and defeats [[Giganto]], the island's Titan.</p>Unchanged: <p>Sonic soon discovers Amy imprisoned in a [[Cyber Cage]]. By collecting [[Memory Token]]s, he frees her from the cage, but her body remains trapped in Cyber Space, leaving her in a digitized state. The process also transfers cyber energy into Sonic's body, causing him intense pain. While searching for a way to restore Amy, Sonic helps the [[Koco]], stone-like beings that inhabit the islands, and gradually uncovers traces of the Ancients' past. He eventually gathers the Chaos Emeralds on Kronos Island, transforms into [[Super Sonic]], and defeats [[Giganto]], the island's Titan.</p>
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Unchanged: <p>Sonic is then sent to [[Ares Island]], where he is struck by a laser that forces him out of his super form and scatters the Emeralds. There he finds [[Knuckles the Echidna|Knuckles]], who had been drawn to the islands after encountering a portal above [[Angel Island]] while investigating ruins in the [[Sky Sanctuary]].[cite_web author="Sonic the Hedgehog" date="1 November 2022" title="Sonic Frontiers Prologue: Divergence" url="https://www.youtube.com/watch?v=_gjszHTDjzo" publisher="YouTube"] As Sonic and Knuckles travel across the island, Knuckles suspects the islands may have some connection to the [[Knuckles Clan]]. After recovering the Chaos Emeralds once more, Sonic defeats the Titan [[Wyvern]].</p>Unchanged: <p>Sonic is then sent to [[Ares Island]], where he is struck by a laser that forces him out of his super form and scatters the Emeralds. There he finds [[Knuckles the Echidna|Knuckles]], who had been drawn to the islands after encountering a portal above [[Angel Island]] while investigating ruins in the [[Sky Sanctuary]].[cite_web author="Sonic the Hedgehog" date="1 November 2022" title="Sonic Frontiers Prologue: Divergence" url="https://www.youtube.com/watch?v=_gjszHTDjzo" publisher="YouTube"] As Sonic and Knuckles travel across the island, Knuckles suspects the islands may have some connection to the [[Knuckles Clan]]. After recovering the Chaos Emeralds once more, Sonic defeats the Titan [[Wyvern]].</p>
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Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Rescues-Tails-Sonic-Frontiers-300x187.png" alt="" class="wp-image-56574"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] frees [[Miles "Tails" Prower|Tails]] from his [[Cyber Cage]], from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Rescues-Tails-Sonic-Frontiers-300x187.png" alt="" class="wp-image-56574"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] frees [[Miles "Tails" Prower|Tails]] from his [[Cyber Cage]], from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>On [[Chaos Island]], Sonic frees Tails from another Cyber Cage, but the cyber energy he absorbs worsens his condition. Tails becomes increasingly concerned about Sonic's growing [[cyber corruption]], while the two also learn that the island once functioned as an Ancient military base. Through further visions and encounters with the Koco, Sonic and his friends come to understand that the Koco are tied to the memories and lingering wills of the Ancients. Sonic once again recovers the Chaos Emeralds and destroys the Titan [[Knight]].</p>Unchanged: <p>On [[Chaos Island]], Sonic frees Tails from another Cyber Cage, but the cyber energy he absorbs worsens his condition. Tails becomes increasingly concerned about Sonic's growing [[cyber corruption]], while the two also learn that the island once functioned as an Ancient military base. Through further visions and encounters with the Koco, Sonic and his friends come to understand that the Koco are tied to the memories and lingering wills of the Ancients. Sonic once again recovers the Chaos Emeralds and destroys the Titan [[Knight]].</p>
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Unchanged: <p>Sonic then travels to [[Rhea Island]], where he is directed to scale six towers that are emitting cyber energy. Each tower he shuts down worsens his corruption, but also reveals more of the Ancients' history. The visions show that the Ancients came to Earth from another world after their civilization was devastated by a powerful enemy. Their ships were drawn to the planet when the Chaos Emeralds reacted with the [[Master Emerald]], and the enemy followed them there. To resist it, the Ancients constructed the Titans, but only managed to seal the threat away within Cyber Space after a desperate final stand.[cite_game dev1="Sonic Team" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" pub="Sega" area="[[Egg Memo]] 7" quote="<strong>[[Doctor&nbsp;Eggman]]</strong>: Who were the Ancients? They predate any civilization by a wide margin. The echidnas? Pfft. The Black Arms? Please. The Babylonians? Hardly! And yet they didn't seem to influence the world beyond these three piddly islands &amp;#91;the Starfall Islands&amp;#93;. Why? What stopped them from conquering the world?"]</p>Unchanged: <p>Sonic then travels to [[Rhea Island]], where he is directed to scale six towers that are emitting cyber energy. Each tower he shuts down worsens his corruption, but also reveals more of the Ancients' history. The visions show that the Ancients came to Earth from another world after their civilization was devastated by a powerful enemy. Their ships were drawn to the planet when the Chaos Emeralds reacted with the [[Master Emerald]], and the enemy followed them there. To resist it, the Ancients constructed the Titans, but only managed to seal the threat away within Cyber Space after a desperate final stand.[cite_game dev1="Sonic Team" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" pub="Sega" area="[[Egg Memo]] 7" quote="<strong>[[Doctor&nbsp;Eggman]]</strong>: Who were the Ancients? They predate any civilization by a wide margin. The echidnas? Pfft. The Black Arms? Please. The Babylonians? Hardly! And yet they didn't seem to influence the world beyond these three piddly islands &amp;#91;the Starfall Islands&amp;#93;. Why? What stopped them from conquering the world?"]</p>
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Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Amy-Knuckles-and-Tails-sacrifice-Sonic-Frontiers-300x187.png" alt="" class="wp-image-56577"/><figcaption class="wp-element-caption">[[Amy Rose|Amy]], [[Knuckles the Echidna|Knuckles]], and [[Miles "Tails" Prower|Tails]] join hands around [[Sonic the Hedgehog|Sonic]] as his body is overtaken by [[cyber corruption]], channeling their energy in an attempt to cleanse and restore him, from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Amy-Knuckles-and-Tails-sacrifice-Sonic-Frontiers-300x187.png" alt="" class="wp-image-56577"/><figcaption class="wp-element-caption">[[Amy Rose|Amy]], [[Knuckles the Echidna|Knuckles]], and [[Miles "Tails" Prower|Tails]] join hands around [[Sonic the Hedgehog|Sonic]] as his body is overtaken by [[cyber corruption]], channeling their energy in an attempt to cleanse and restore him, from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>After Sonic shuts down the last tower, his cyber corruption overwhelms him. Amy, Knuckles, Tails, and Eggman are released from Cyber Space, and the mysterious voice guiding Sonic reveals itself as [[The End]], the same entity that destroyed the Ancients' world. Sonic's friends sacrifice their physical forms to purge his corruption and restore him. With Sage and Eggman's reluctant help, Sonic heads to [[Ouranos Island]] to recover the Chaos Emeralds one last time and confront the final Titan, [[Supreme]].</p>Unchanged: <p>After Sonic shuts down the last tower, his cyber corruption overwhelms him. Amy, Knuckles, Tails, and Eggman are released from Cyber Space, and the mysterious voice guiding Sonic reveals itself as [[The End]], the same entity that destroyed the Ancients' world. Sonic's friends sacrifice their physical forms to purge his corruption and restore him. With Sage and Eggman's reluctant help, Sonic heads to [[Ouranos Island]] to recover the Chaos Emeralds one last time and confront the final Titan, [[Supreme]].</p>
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Unchanged: <p>After Sonic defeats Supreme, The End escapes its prison and rises into space. Sage merges with Supreme so that she and Super Sonic can pursue it together. As The End attempts to destroy the planet in a final explosion, Sage sacrifices herself to contain the blast, sending Sonic back to Earth. In the aftermath, Sonic reunites with Amy, Tails, and Knuckles as a meteor shower lights up the Starfall Islands, while Eggman remains behind to mourn Sage. In a post-credits scene, Eggman succeeds in restoring her.</p>Unchanged: <p>After Sonic defeats Supreme, The End escapes its prison and rises into space. Sage merges with Supreme so that she and Super Sonic can pursue it together. As The End attempts to destroy the planet in a final explosion, Sage sacrifices herself to contain the blast, sending Sonic back to Earth. In the aftermath, Sonic reunites with Amy, Tails, and Knuckles as a meteor shower lights up the Starfall Islands, while Eggman remains behind to mourn Sage. In a post-credits scene, Eggman succeeds in restoring her.</p>
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Unchanged: <h3 class="wp-block-heading"><em>The Final Horizon</em> / <em>Another Story</em></h3>Unchanged: <h3 class="wp-block-heading"><em>The Final Horizon</em> / <em>Another Story</em></h3>
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Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-meets-Eggman-and-Sage-Sonic-Frontiers_-Final-Horizon-300x169.png" alt="" class="wp-image-56580"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] encounters [[Doctor Eggman|Dr. Eggman]] and [[Sage]] on [[Ouranos Island]], from <em>[[Sonic Frontiers: The Final Horizon]]</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-meets-Eggman-and-Sage-Sonic-Frontiers_-Final-Horizon-300x169.png" alt="" class="wp-image-56580"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] encounters [[Doctor Eggman|Dr. Eggman]] and [[Sage]] on [[Ouranos Island]], from <em>[[Sonic Frontiers: The Final Horizon]]</em>.</figcaption></figure>
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Unchanged: <p>In the alternate climax added in <em>[[Sonic Frontiers: The Final Horizon]]</em>, Sonic meets Eggman and Sage on Ouranos Island, where Sage proposes a new plan to defeat The End. Amy, Knuckles, and Tails are released from Cyber Space and set out to gather the Chaos Emeralds themselves, while Sonic undergoes the Trials of the Masters in order to turn his cyber corruption into a controllable source of power.</p>Unchanged: <p>In the alternate climax added in <em>[[Sonic Frontiers: The Final Horizon]]</em>, Sonic meets Eggman and Sage on Ouranos Island, where Sage proposes a new plan to defeat The End. Amy, Knuckles, and Tails are released from Cyber Space and set out to gather the Chaos Emeralds themselves, while Sonic undergoes the Trials of the Masters in order to turn his cyber corruption into a controllable source of power.</p>
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Unchanged: <p>As Amy, Knuckles, and Tails explore the island and recover the Emeralds with one another's help, Sonic clears a series of tower trials and receives guidance from the spirits of the Titans' pilots. For his final trial, the [[Master King Koco|Master King]] forces Sonic to re-fight Giganto, Wyvern, and Knight in order to fully temper his corruption. Though successful, Sonic is warned that using this power recklessly could kill him.</p>Unchanged: <p>As Amy, Knuckles, and Tails explore the island and recover the Emeralds with one another's help, Sonic clears a series of tower trials and receives guidance from the spirits of the Titans' pilots. For his final trial, the [[Master King Koco|Master King]] forces Sonic to re-fight Giganto, Wyvern, and Knight in order to fully temper his corruption. Though successful, Sonic is warned that using this power recklessly could kill him.</p>
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Unchanged: <p>Once the Chaos Emeralds have been assembled again, Sonic transforms into Super Sonic and defeats Supreme, but The End attaches itself to the Titan and uses it as a new vessel. Pushed beyond his limits, Sonic unlocks a stronger form fueled by cyber energy and battles The End directly while Eggman and Sage support him. After The End retaliates with an enormous barrage, Sage shields the battlefield while Amy, Knuckles, and Tails help repel the attack. Eggman then uses Supreme's weapon to launch Sonic forward for one final strike. By unleashing the full force of his corruption, Sonic destroys both Supreme and The End for good.</p>Unchanged: <p>Once the Chaos Emeralds have been assembled again, Sonic transforms into Super Sonic and defeats Supreme, but The End attaches itself to the Titan and uses it as a new vessel. Pushed beyond his limits, Sonic unlocks a stronger form fueled by cyber energy and battles The End directly while Eggman and Sage support him. After The End retaliates with an enormous barrage, Sage shields the battlefield while Amy, Knuckles, and Tails help repel the attack. Eggman then uses Supreme's weapon to launch Sonic forward for one final strike. By unleashing the full force of his corruption, Sonic destroys both Supreme and The End for good.</p>
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Unchanged: <p>Afterward, Sonic collapses from the strain but survives. As meteors fall across the sky, Amy, Knuckles, and Tails celebrate his recovery, while Eggman praises Sage and leaves the island with her at his side.</p>Unchanged: <p>Afterward, Sonic collapses from the strain but survives. As meteors fall across the sky, Amy, Knuckles, and Tails celebrate his recovery, while Eggman praises Sage and leaves the island with her at his side.</p>
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Unchanged: <h3 class="wp-block-heading">JP-US Regional Differences</h3>Unchanged: <h3 class="wp-block-heading">JP-US Regional Differences</h3>
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Unchanged: <p>[translation_section]</p>Unchanged: <p>[translation_section]</p>
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Unchanged: <p><em>Sonic Frontiers</em> features more substantial story differences between its Japanese and English scripts than many earlier entries in the series.[cite_web url="https://www.youtube.com/watch?v=OgkxAIYnn6w&amp;t=326s" title="Selling Salami in the BumbleKoffee Shop AU &amp;vert; BumbleKast for Feb. 13th, 2023 - Ian Flynn Q&amp;A Podcast" date="13 February 2023" author="[[Ian Flynn]]" quote="I saw a translation of the Japanese version of the Sonic Frontiers story and noticed that the goals of Sonic's friends are quite different than what is mentioned in the English version, for example, in the English version Knuckles wants to get out of his island and see the world but in the Japanese version, he wants to find out more about his ancestors, my question is which of the two versions of the story should we consider the canon version?"] These differences affect character arcs, dialogue, and references to earlier games. The Japanese script also removes many callbacks that appear in the English version.</p>Unchanged: <p><em>Sonic Frontiers</em> features more substantial story differences between its Japanese and English scripts than many earlier entries in the series.[cite_web url="https://www.youtube.com/watch?v=OgkxAIYnn6w&amp;t=326s" title="Selling Salami in the BumbleKoffee Shop AU &amp;vert; BumbleKast for Feb. 13th, 2023 - Ian Flynn Q&amp;A Podcast" date="13 February 2023" author="[[Ian Flynn]]" quote="I saw a translation of the Japanese version of the Sonic Frontiers story and noticed that the goals of Sonic's friends are quite different than what is mentioned in the English version, for example, in the English version Knuckles wants to get out of his island and see the world but in the Japanese version, he wants to find out more about his ancestors, my question is which of the two versions of the story should we consider the canon version?"] These differences affect character arcs, dialogue, and references to earlier games. The Japanese script also removes many callbacks that appear in the English version.</p>
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Unchanged: <li>In the English story, [[Team Sonic]] heads to the [[Starfall Islands]] because the [[Chaos Emerald]]s were drawn there. In the Japanese story, they also travel there because they detect that [[Doctor Eggman]] is heading for the islands.</li>Unchanged: <li>In the English story, [[Team Sonic]] heads to the [[Starfall Islands]] because the [[Chaos Emerald]]s were drawn there. In the Japanese story, they also travel there because they detect that [[Doctor Eggman]] is heading for the islands.</li>
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Unchanged: <li>In the English story, [[Sonic the Hedgehog|Sonic]] does not recognize [[Cyber Space]] as [[Green Hill|Green Hill Zone]] when he first enters it. In the Japanese story, he does.</li>Unchanged: <li>In the English story, [[Sonic the Hedgehog|Sonic]] does not recognize [[Cyber Space]] as [[Green Hill|Green Hill Zone]] when he first enters it. In the Japanese story, he does.</li>
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Unchanged: <li>In the English story, [[The End]] refers to Sonic as "mortal". In the Japanese story, it refers to him as "the creature of potential".</li>Unchanged: <li>In the English story, [[The End]] refers to Sonic as "mortal". In the Japanese story, it refers to him as "the creature of potential".</li>
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Unchanged: <li>In the English story, Sonic first asks how to get his friends back, and The End responds accordingly. In the Japanese story, he first asks where he is.</li>Unchanged: <li>In the English story, Sonic first asks how to get his friends back, and The End responds accordingly. In the Japanese story, he first asks where he is.</li>
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Unchanged: <li>In the English story, [[Amy Rose|Amy]] does not recognize Sonic's voice while trapped in the [[Cyber Cage]]. In the Japanese story, she does.</li>Unchanged: <li>In the English story, [[Amy Rose|Amy]] does not recognize Sonic's voice while trapped in the [[Cyber Cage]]. In the Japanese story, she does.</li>
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Unchanged: <li>In the English story, when Amy is freed, she says that Tails might be trapped as well. In the Japanese story, she instead says that her soul has been cyberized and that her body is trapped in Cyber Space.</li>Unchanged: <li>In the English story, when Amy is freed, she says that Tails might be trapped as well. In the Japanese story, she instead says that her soul has been cyberized and that her body is trapped in Cyber Space.</li>
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Unchanged: <li>In the English story, when [[Sage]] first meets Sonic, she immediately tells him to leave, Sonic wonders who she is and whether she is trapped, and Sage hopes [[Giganto]] will destroy him. In the Japanese story, Sage identifies Sonic by name, analyzes him, Sonic wonders who she is, and Sage believes Giganto will defeat him.</li>Unchanged: <li>In the English story, when [[Sage]] first meets Sonic, she immediately tells him to leave, Sonic wonders who she is and whether she is trapped, and Sage hopes [[Giganto]] will destroy him. In the Japanese story, Sage identifies Sonic by name, analyzes him, Sonic wonders who she is, and Sage believes Giganto will defeat him.</li>
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Unchanged: <li>In the English story, the [[Koco]] Amy befriends is searching for a lover. In the Japanese story, the Koco is searching for a friend. In the same scene, Sonic says there are more pressing matters in the English version, while in the Japanese version he says he is about to get busy.</li>Unchanged: <li>In the English story, the [[Koco]] Amy befriends is searching for a lover. In the Japanese story, the Koco is searching for a friend. In the same scene, Sonic says there are more pressing matters in the English version, while in the Japanese version he says he is about to get busy.</li>
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Unchanged: <li>In the English story, Amy and Sonic help a mother Koco looking for her children. In the Japanese story, the character is a teacher searching for a missing student.</li>Unchanged: <li>In the English story, Amy and Sonic help a mother Koco looking for her children. In the Japanese story, the character is a teacher searching for a missing student.</li>
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Unchanged: <li>In the Japanese story, Sonic does not use slang and instead often works English phrases into his speech. In the English story, he uses more casual slang, such as "yo."</li>Unchanged: <li>In the Japanese story, Sonic does not use slang and instead often works English phrases into his speech. In the English story, he uses more casual slang, such as "yo."</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>In the English story, Amy says she wants to spread love across the world. In the Japanese story, she says she wants to become a better woman for Sonic to admire.</li>Unchanged: <li>In the English story, Amy says she wants to spread love across the world. In the Japanese story, she says she wants to become a better woman for Sonic to admire.</li>
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Unchanged: <li>In the English story, Sage develops a familial bond with Eggman and comes to see him as a father figure. In the Japanese story, that arc is replaced with Sage questioning whether she can defy her programming, follow her own wishes, and make her own choices.</li>Unchanged: <li>In the English story, Sage develops a familial bond with Eggman and comes to see him as a father figure. In the Japanese story, that arc is replaced with Sage questioning whether she can defy her programming, follow her own wishes, and make her own choices.</li>
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Unchanged: <li>In the English story, Knuckles decides he wants to live more freely like Sonic and travel the world. In the Japanese story, he decides he wants to learn more about his people and culture, fulfilling his duty as one of the [[Knuckles Clan]].</li>Unchanged: <li>In the English story, Knuckles decides he wants to live more freely like Sonic and travel the world. In the Japanese story, he decides he wants to learn more about his people and culture, fulfilling his duty as one of the [[Knuckles Clan]].</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list -->Unchanged: <!-- /wp:list -->
Unchanged: <!-- wp:heading -->Unchanged: <!-- wp:heading -->
Unchanged: <h2 class="wp-block-heading">Characters</h2>Unchanged: <h2 class="wp-block-heading">Characters</h2>
Unchanged: <!-- /wp:heading -->Unchanged: <!-- /wp:heading -->
Unchanged: <!-- wp:table {"hasFixedLayout":false,"className":"wikitable"} -->Unchanged: <!-- wp:table {"hasFixedLayout":false,"className":"wikitable"} -->
Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Image</strong></th><th class="has-text-align-center" data-align="center"><strong>Character</strong></th><th class="has-text-align-center" data-align="center"><strong>Biography</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56545" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Sonic-the-Hedgehog.webp" alt=""></td><td class="has-text-align-center" data-align="center">[[Sonic the Hedgehog]]</td><td class="has-text-align-center" data-align="center"><em>The world's fastest supersonic hedgehog is second to none when it comes to speed!</em><br><em>He came to the Starfall Islands in search of the Chaos Emeralds, but now scrambles to find his lost companions, guided by a mysterious voice of unknown origin.</em>[ref name="EN-Bios"][cite_web url="https://manuals.sega.com/sonicfrontiers/en/?pid=1" title="Sonic Frontiers Web Manual - Characters" author="[[Sega]]" access-date="7 April 2026"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56548" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Amy-Rose.webp" alt=""></td><td class="has-text-align-center" data-align="center">[[Amy Rose]]</td><td class="has-text-align-center" data-align="center"><em>A lively and enthusiastic girl with spirit for adventure.</em><br><em>Her physical body became trapped in Cyber Space and now lives a virtual existence that cannot directly interact with the physical world.</em>[ref name="EN-Bios" /]</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56549" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Miles-Tails-Prower.webp" alt=""></td><td class="has-text-align-center" data-align="center">[[Miles "Tails" Prower]]</td><td class="has-text-align-center" data-align="center"><em>A genius mechanic who sees Sonic as a big brother.</em><br><em>While piloting the Tornado, he got caught up in some mysterious turbulence, lost control, and crash landed in Cyber Space.</em>[ref name="EN-Bios" /]</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56550" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Knuckles-the-Echidna.webp" alt=""></td><td class="has-text-align-center" data-align="center">[[Knuckles the Echidna]]</td><td class="has-text-align-center" data-align="center"><em>A powerful hot-blooded warrior, and a fitting rival for Sonic.</em><br><em>He is thought of as being the last of the great Echidna tribe, and continues to protect the Master Emerald on Angel Island...</em>[ref name="EN-Bios" /]</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56547" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Dr.-Eggman.webp" alt=""></td><td class="has-text-align-center" data-align="center">[[Doctor Eggman]]</td><td class="has-text-align-center" data-align="center"><em>An evil genius scientist and Sonic's nemesis.</em><br><em>His latest nefarious plan is to take command of a secret technology once harnessed by the mysterious Ancients of the Starfall Islands. Unfortunately, he now finds himself trapped in Cyber Space.</em>[ref name="EN-Bios" /]</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56546" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Sage.webp" alt=""></td><td class="has-text-align-center" data-align="center">[[Sage]]</td><td class="has-text-align-center" data-align="center"><em>A mysterious girl who appears before Sonic as he travels the Starfall Islands.</em><br><em>She warns Sonic to leave immediately, but what could be her true intent...?</em>[ref name="EN-Bios" /]</td></tr></tbody></table></figure>Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Image</strong></th><th class="has-text-align-center" data-align="center"><strong>Character</strong></th><th class="has-text-align-center" data-align="center"><strong>Biography</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56545" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Sonic-the-Hedgehog.webp" alt=""></td><td class="has-text-align-center" data-align="center">[[Sonic the Hedgehog]]</td><td class="has-text-align-center" data-align="center"><em>The world's fastest supersonic hedgehog is second to none when it comes to speed!</em><br><em>He came to the Starfall Islands in search of the Chaos Emeralds, but now scrambles to find his lost companions, guided by a mysterious voice of unknown origin.</em>[ref name="EN-Bios"][cite_web url="https://manuals.sega.com/sonicfrontiers/en/?pid=1" title="Sonic Frontiers Web Manual - Characters" author="[[Sega]]" access-date="7 April 2026"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56548" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Amy-Rose.webp" alt=""></td><td class="has-text-align-center" data-align="center">[[Amy Rose]]</td><td class="has-text-align-center" data-align="center"><em>A lively and enthusiastic girl with spirit for adventure.</em><br><em>Her physical body became trapped in Cyber Space and now lives a virtual existence that cannot directly interact with the physical world.</em>[ref name="EN-Bios" /]</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56549" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Miles-Tails-Prower.webp" alt=""></td><td class="has-text-align-center" data-align="center">[[Miles "Tails" Prower]]</td><td class="has-text-align-center" data-align="center"><em>A genius mechanic who sees Sonic as a big brother.</em><br><em>While piloting the Tornado, he got caught up in some mysterious turbulence, lost control, and crash landed in Cyber Space.</em>[ref name="EN-Bios" /]</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56550" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Knuckles-the-Echidna.webp" alt=""></td><td class="has-text-align-center" data-align="center">[[Knuckles the Echidna]]</td><td class="has-text-align-center" data-align="center"><em>A powerful hot-blooded warrior, and a fitting rival for Sonic.</em><br><em>He is thought of as being the last of the great Echidna tribe, and continues to protect the Master Emerald on Angel Island...</em>[ref name="EN-Bios" /]</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56547" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Dr.-Eggman.webp" alt=""></td><td class="has-text-align-center" data-align="center">[[Doctor Eggman]]</td><td class="has-text-align-center" data-align="center"><em>An evil genius scientist and Sonic's nemesis.</em><br><em>His latest nefarious plan is to take command of a secret technology once harnessed by the mysterious Ancients of the Starfall Islands. Unfortunately, he now finds himself trapped in Cyber Space.</em>[ref name="EN-Bios" /]</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56546" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Sage.webp" alt=""></td><td class="has-text-align-center" data-align="center">[[Sage]]</td><td class="has-text-align-center" data-align="center"><em>A mysterious girl who appears before Sonic as he travels the Starfall Islands.</em><br><em>She warns Sonic to leave immediately, but what could be her true intent...?</em>[ref name="EN-Bios" /]</td></tr></tbody></table></figure>
Unchanged: <!-- /wp:table -->Unchanged: <!-- /wp:table -->
Unchanged: <!-- wp:heading {"level":3} -->Unchanged: <!-- wp:heading {"level":3} -->
Unchanged: <h3 class="wp-block-heading">Playable</h3>Unchanged: <h3 class="wp-block-heading">Playable</h3>
Unchanged: <!-- /wp:heading -->Unchanged: <!-- /wp:heading -->
Unchanged: <!-- wp:list -->Unchanged: <!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Amy Rose]] ([[Sonic Frontiers/The Final Horizon|The Final Horizon]] only)</li>Unchanged: <li>[[Amy Rose]] ([[Sonic Frontiers/The Final Horizon|The Final Horizon]] only)</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Knuckles the Echidna]] ([[Sonic Frontiers/The Final Horizon|The Final Horizon]] only)</li>Unchanged: <li>[[Knuckles the Echidna]] ([[Sonic Frontiers/The Final Horizon|The Final Horizon]] only)</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Miles "Tails" Prower]] ([[Sonic Frontiers/The Final Horizon|The Final Horizon]] only)</li>Unchanged: <li>[[Miles "Tails" Prower]] ([[Sonic Frontiers/The Final Horizon|The Final Horizon]] only)</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Sonic the Hedgehog]]<!-- wp:list -->Unchanged: <li>[[Sonic the Hedgehog]]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Super Sonic]]<!-- wp:list -->Unchanged: <li>[[Super Sonic]]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Super Sonic 2]] [only] ([[Sonic Frontiers/The Final Horizon|The Final Horizon]] only)<!-- wp:list -->Unchanged: <li>[[Super Sonic 2]] [only] ([[Sonic Frontiers/The Final Horizon|The Final Horizon]] only)<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Super Sonic Cyber]] [only] ([[Sonic Frontiers/The Final Horizon|The Final Horizon]] only)</li>Unchanged: <li>[[Super Sonic Cyber]] [only] ([[Sonic Frontiers/The Final Horizon|The Final Horizon]] only)</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list -->Unchanged: <!-- /wp:list -->
Unchanged: <!-- wp:heading {"level":3} -->Unchanged: <!-- wp:heading {"level":3} -->
Unchanged: <h3 class="wp-block-heading">Non-playable</h3>Unchanged: <h3 class="wp-block-heading">Non-playable</h3>
Unchanged: <!-- /wp:heading -->Unchanged: <!-- /wp:heading -->
Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>[columns width="15em"]</p>Unchanged: <p>[columns width="15em"]</p>
Unchanged: <!-- /wp:paragraph -->Unchanged: <!-- /wp:paragraph -->
Unchanged: <!-- wp:list -->Unchanged: <!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Ancients]] [1st]<!-- wp:list -->Unchanged: <li>[[Ancients]] [1st]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Crane]] [1st]</li>Unchanged: <li>[[Crane]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Dragon (Ancient)|Dragon]] [1st]</li>Unchanged: <li>[[Dragon (Ancient)|Dragon]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Elder]] [1st]</li>Unchanged: <li>[[Elder]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Master King]] [1st]</li>Unchanged: <li>[[Master King]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Snake]] [1st]</li>Unchanged: <li>[[Snake]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Tiger (Ancient)|Tiger]] [1st]</li>Unchanged: <li>[[Tiger (Ancient)|Tiger]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Animals]]<!-- wp:list -->Unchanged: <li>[[Animals]]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Cucky]]</li>Unchanged: <li>[[Cucky]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Flicky]]</li>Unchanged: <li>[[Flicky]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Pecky]]</li>Unchanged: <li>[[Pecky]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Picky]]</li>Unchanged: <li>[[Picky]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Pocky]]</li>Unchanged: <li>[[Pocky]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Ricky]]</li>Unchanged: <li>[[Ricky]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Rocky]]</li>Unchanged: <li>[[Rocky]]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Babylonians]] [mention]<!-- wp:list -->Unchanged: <li>[[Babylonians]] [mention]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Babylon Rogues]] [mention]<!-- wp:list -->Unchanged: <li>[[Babylon Rogues]] [mention]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Jet the Hawk]] [mention]</li>Unchanged: <li>[[Jet the Hawk]] [mention]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Big the Cat]] [g]replica[/g]</li>Unchanged: <li>[[Big the Cat]] [g]replica[/g]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Black Arms]] [mention]</li>Unchanged: <li>[[Black Arms]] [mention]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Black Doom]] [mention]</li>Unchanged: <li>[[Black Doom]] [mention]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Blaze the Cat]] [mention]</li>Unchanged: <li>[[Blaze the Cat]] [mention]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Chaos]] [mention]</li>Unchanged: <li>[[Chaos]] [mention]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Cream the Rabbit]] [mention]</li>Unchanged: <li>[[Cream the Rabbit]] [mention]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Cubot]] [mention]</li>Unchanged: <li>[[Cubot]] [mention]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Dark Gaia]] [mention]</li>Unchanged: <li>[[Dark Gaia]] [mention]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Deadly Six]] [flashback]<!-- wp:list -->Unchanged: <li>[[Deadly Six]] [flashback]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Master Zik]] [flashback]</li>Unchanged: <li>[[Master Zik]] [flashback]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Zavok]] [flashback]</li>Unchanged: <li>[[Zavok]] [flashback]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Zazz]] [flashback]</li>Unchanged: <li>[[Zazz]] [flashback]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Zeena]] [flashback]</li>Unchanged: <li>[[Zeena]] [flashback]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Zor]] [flashback]</li>Unchanged: <li>[[Zor]] [flashback]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Zomom]] [flashback]</li>Unchanged: <li>[[Zomom]] [flashback]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Doctor Eggman|Dr. Eggman]]</li>Unchanged: <li>[[Doctor Eggman|Dr. Eggman]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Echidna]]s [mention]<!-- wp:list -->Unchanged: <li>[[Echidna]]s [mention]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Super Knuckles]] [mention]</li>Unchanged: <li>[[Super Knuckles]] [mention]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Tikal]] [mention]</li>Unchanged: <li>[[Tikal]] [mention]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
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Unchanged: <li>[[The End]] [1st]</li>Unchanged: <li>[[The End]] [1st]</li>
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Unchanged: <li>[[Froggy]] [mention]</li>Unchanged: <li>[[Froggy]] [mention]</li>
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Unchanged: <li>[[Guardian Units of Nations]] [mention]<!-- wp:list -->Unchanged: <li>[[Guardian Units of Nations]] [mention]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Team Dark]]<!-- wp:list -->Unchanged: <li>[[Team Dark]]<!-- wp:list -->
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Unchanged: <li>[[E-123 Omega]] [mention]</li>Unchanged: <li>[[E-123 Omega]] [mention]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Rouge the Bat]] [mention]</li>Unchanged: <li>[[Rouge the Bat]] [mention]</li>
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Unchanged: <li>[[Shadow the Hedgehog]] [mention]</li>Unchanged: <li>[[Shadow the Hedgehog]] [mention]</li>
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Unchanged: <li>[[Infinite]] [mention]</li>Unchanged: <li>[[Infinite]] [mention]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Koco]] [1st]<!-- wp:list -->Unchanged: <li>[[Koco]] [1st]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Elder Koco]] [1st]</li>Unchanged: <li>[[Elder Koco]] [1st]</li>
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Unchanged: <li>[[Hermit Koco]] [1st]</li>Unchanged: <li>[[Hermit Koco]] [1st]</li>
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Unchanged: <li>[[Lookout Koco]] [1st]</li>Unchanged: <li>[[Lookout Koco]] [1st]</li>
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Unchanged: <li>[[Map Koco]] [1st]</li>Unchanged: <li>[[Map Koco]] [1st]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Master Koco]] [1st]<!-- wp:list -->Unchanged: <li>[[Master Koco]] [1st]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Master King Koco]] [1st]</li>Unchanged: <li>[[Master King Koco]] [1st]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[New Koco]] [1st]</li>Unchanged: <li>[[New Koco]] [1st]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Skill Piece Koco]]</li>Unchanged: <li>[[Skill Piece Koco]]</li>
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Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Maria Robotnik]] [mention]</li>Unchanged: <li>[[Maria Robotnik]] [mention]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Neo Metal Sonic]] [mention]</li>Unchanged: <li>[[Neo Metal Sonic]] [mention]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Orbot]] [mention]</li>Unchanged: <li>[[Orbot]] [mention]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Sage]] [1st]</li>Unchanged: <li>[[Sage]] [1st]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Silver the Hedgehog]] [mention]</li>Unchanged: <li>[[Silver the Hedgehog]] [mention]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Sticks the Badger]] [mention]</li>Unchanged: <li>[[Sticks the Badger]] [mention]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Tangle the Lemur]] [mention]</li>Unchanged: <li>[[Tangle the Lemur]] [mention]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Yacker]] [mention]</li>Unchanged: <li>[[Yacker]] [mention]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
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Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>[/columns]</p>Unchanged: <p>[/columns]</p>
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Unchanged: <!-- wp:heading -->Unchanged: <!-- wp:heading -->
Unchanged: <h2 class="wp-block-heading">Gameplay</h2>Unchanged: <h2 class="wp-block-heading">Gameplay</h2>
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Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":56555,"sizeSlug":"medium","linkDestination":"none","align":"right"} -->Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":56555,"sizeSlug":"medium","linkDestination":"none","align":"right"} -->
Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-exploring-Kronos-Island-Sonic-Frontiers-300x169.jpg" alt="" class="wp-image-56555"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] exploring the open fields and ancient ruins of [[Kronos Island]], from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-exploring-Kronos-Island-Sonic-Frontiers-300x169.jpg" alt="" class="wp-image-56555"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] exploring the open fields and ancient ruins of [[Kronos Island]], from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p><em>Sonic Frontiers</em> is a 3D platforming and action-adventure game built around large explorable areas known as [[Open Zone|Open Zones]]. As [[Sonic the Hedgehog|Sonic]], the player explores the [[Starfall Islands]], which feature environments such as grasslands, forests, ancient ruins, mountains, and deserts, while collecting the [[Chaos Emerald]]s, solving puzzles, completing platforming challenges, and battling enemies.[ref name="Kotaku"][cite_web last="Fahey" first="Mike" title="Sega Reveals Sonic Frontiers, The First Open-World Sonic Game" url="https://kotaku.com/sega-reveals-sonic-frontiers-the-first-open-world-soni-1848188627" access-date="21 April 2026" date="9 December 2021" archiveurl="https://web.archive.org/web/20211210185412/https://kotaku.com/sega-reveals-sonic-frontiers-the-first-open-world-soni-1848188627" archivedate="10 December 2021"][/ref][ref name="IGNPreview"][cite_web url="https://www.ign.com/articles/sonic-frontiers-preview" title="Sonic Frontiers: The First Hands-On Preview" last="Saltzman" first="Mitchell" date="7 June 2022" publisher="IGN" access-date="21 April 2026" archiveurl="https://web.archive.org/web/20220607160319/https://www.ign.com/articles/sonic-frontiers-preview" archivedate="7 June 2022"][/ref] Although Sega described the game as "open zone" rather than a conventional open-world title, it marks the first mainline <em>Sonic</em> game to use such a large-scale free-roaming structure. Traditional series elements such as [[Spring]]s, [[Grind Rail]]s, [[Dash Panel]]s, and [[Dash Ring]]s are incorporated into these environments to support exploration and movement.</p>Unchanged: <p><em>Sonic Frontiers</em> is a 3D platforming and action-adventure game built around large explorable areas known as [[Open Zone|Open Zones]]. As [[Sonic the Hedgehog|Sonic]], the player explores the [[Starfall Islands]], which feature environments such as grasslands, forests, ancient ruins, mountains, and deserts, while collecting the [[Chaos Emerald]]s, solving puzzles, completing platforming challenges, and battling enemies.[ref name="Kotaku"][cite_web last="Fahey" first="Mike" title="Sega Reveals Sonic Frontiers, The First Open-World Sonic Game" url="https://kotaku.com/sega-reveals-sonic-frontiers-the-first-open-world-soni-1848188627" access-date="21 April 2026" date="9 December 2021" archiveurl="https://web.archive.org/web/20211210185412/https://kotaku.com/sega-reveals-sonic-frontiers-the-first-open-world-soni-1848188627" archivedate="10 December 2021"][/ref][ref name="IGNPreview"][cite_web url="https://www.ign.com/articles/sonic-frontiers-preview" title="Sonic Frontiers: The First Hands-On Preview" last="Saltzman" first="Mitchell" date="7 June 2022" publisher="IGN" access-date="21 April 2026" archiveurl="https://web.archive.org/web/20220607160319/https://www.ign.com/articles/sonic-frontiers-preview" archivedate="7 June 2022"][/ref] Although Sega described the game as "open zone" rather than a conventional open-world title, it marks the first mainline <em>Sonic</em> game to use such a large-scale free-roaming structure. Traditional series elements such as [[Spring]]s, [[Grind Rail]]s, [[Dash Panel]]s, and [[Dash Ring]]s are incorporated into these environments to support exploration and movement.</p>
Unchanged: <!-- /wp:paragraph -->Unchanged: <!-- /wp:paragraph -->
Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>Sonic retains many abilities from earlier games, including the [[Spin Jump]], [[Homing Attack]], [[Double Jump]], [[Stomp]], [[Quick Step]], [[Trick Action]], and [[Boost]], while also gaining new movement options such as wall running, climbing, and more precise low-speed traversal for narrow terrain.[ref name="TheGamer"][cite_web url="https://www.thegamer.com/sonic-frontiers-preview-summer-game-fest/" title="Sonic Frontiers Preview: Folks, Our Blue Boy Is Back" first="Eric" last="Switzer" publisher="TheGamer" date="13 June 2022" access-date="21 April 2026" archiveurl="https://web.archive.org/web/20220613193919/https://www.thegamer.com/sonic-frontiers-preview-summer-game-fest/" archivedate="13 June 2022"][/ref][ref name="EuroPreview"][cite_web last="Wales" first="Matt" title="Sonic Frontiers gets first gameplay teaser trailer" url="https://www.eurogamer.net/sonic-frontiers-gets-first-gameplay-teaser-trailer" publisher="Eurogamer" access-date="21 April 2026" date="31 May 2022" archiveurl="https://web.archive.org/web/20220531173014/https://www.eurogamer.net/sonic-frontiers-gets-first-gameplay-teaser-trailer" archivedate="31 May 2022"][/ref] At the start of the game, players can choose between Action Style, which emphasizes more careful and accurate platforming, and High Speed Style, which is designed for faster movement and is aimed at more experienced players. The game also allows players to customize controls and adjust settings related to Sonic's speed, turning, acceleration, and handling.</p>Unchanged: <p>Sonic retains many abilities from earlier games, including the [[Spin Jump]], [[Homing Attack]], [[Double Jump]], [[Stomp]], [[Quick Step]], [[Trick Action]], and [[Boost]], while also gaining new movement options such as wall running, climbing, and more precise low-speed traversal for narrow terrain.[ref name="TheGamer"][cite_web url="https://www.thegamer.com/sonic-frontiers-preview-summer-game-fest/" title="Sonic Frontiers Preview: Folks, Our Blue Boy Is Back" first="Eric" last="Switzer" publisher="TheGamer" date="13 June 2022" access-date="21 April 2026" archiveurl="https://web.archive.org/web/20220613193919/https://www.thegamer.com/sonic-frontiers-preview-summer-game-fest/" archivedate="13 June 2022"][/ref][ref name="EuroPreview"][cite_web last="Wales" first="Matt" title="Sonic Frontiers gets first gameplay teaser trailer" url="https://www.eurogamer.net/sonic-frontiers-gets-first-gameplay-teaser-trailer" publisher="Eurogamer" access-date="21 April 2026" date="31 May 2022" archiveurl="https://web.archive.org/web/20220531173014/https://www.eurogamer.net/sonic-frontiers-gets-first-gameplay-teaser-trailer" archivedate="31 May 2022"][/ref] At the start of the game, players can choose between Action Style, which emphasizes more careful and accurate platforming, and High Speed Style, which is designed for faster movement and is aimed at more experienced players. The game also allows players to customize controls and adjust settings related to Sonic's speed, turning, acceleration, and handling.</p>
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Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":56587,"sizeSlug":"medium","linkDestination":"none","align":"left"} -->Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":56587,"sizeSlug":"medium","linkDestination":"none","align":"left"} -->
Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Enters-Cyber-Space-Sonic-Frontiers-300x169.png" alt="" class="wp-image-56587"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] enters a [[Cyber Space]] Portal on the [[Starfall Islands]], where completing stage objectives rewards [[Vault Key|Vault Keys]] needed to unlock the [[Chaos Emerald]] vaults, from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Enters-Cyber-Space-Sonic-Frontiers-300x169.png" alt="" class="wp-image-56587"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] enters a [[Cyber Space]] Portal on the [[Starfall Islands]], where completing stage objectives rewards [[Vault Key|Vault Keys]] needed to unlock the [[Chaos Emerald]] vaults, from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>The core gameplay loop revolves around exploring each island in order to reach its [[Titan (Sonic Frontiers)|Titan]]. To progress, Sonic must gather [[Portal Gear]]s by defeating powerful [[Guardian (Sonic Frontiers)|Guardian]]s or by completing certain challenges and puzzles. These Portal Gears are used to open [[Portal (Sonic Frontiers)|Portals]] leading into [[Cyber Space]], a separate dimension containing short, linear stages inspired by earlier 3D <em>Sonic</em> games.[ref name="CyberSpace"][cite_web last="Stewart" first="Marcus" title="Sonic Frontiers' Cyber Space Dimension Features Traditional Platforming Stages" url="https://www.gameinformer.com/2022/06/28/sonic-frontiers-cyber-space-dimension-features-traditional-platforming-stages" publisher="Game Informer" access-date="21 April 2026" date="28 June 2022" archiveurl="https://web.archive.org/web/20220628150959/https://www.gameinformer.com/2022/06/28/sonic-frontiers-cyber-space-dimension-features-traditional-platforming-stages|archivedate=28 June 2022"][/ref] These stages shift between 3D and side-scrolling gameplay and are numbered in sequence, such as [[1-1]] and [[1-2]]. Each Cyber Space stage contains optional objectives, including clearing the level, achieving an [[Rank|S Rank]] time, collecting enough [[Ring]]s, and finding all five [[Red Star Ring]]s. Completing these objectives rewards the player with [[Vault Key]]s, which are then used to unlock the Chaos Emeralds sealed in island vaults.</p>Unchanged: <p>The core gameplay loop revolves around exploring each island in order to reach its [[Titan (Sonic Frontiers)|Titan]]. To progress, Sonic must gather [[Portal Gear]]s by defeating powerful [[Guardian (Sonic Frontiers)|Guardian]]s or by completing certain challenges and puzzles. These Portal Gears are used to open [[Portal (Sonic Frontiers)|Portals]] leading into [[Cyber Space]], a separate dimension containing short, linear stages inspired by earlier 3D <em>Sonic</em> games.[ref name="CyberSpace"][cite_web last="Stewart" first="Marcus" title="Sonic Frontiers' Cyber Space Dimension Features Traditional Platforming Stages" url="https://www.gameinformer.com/2022/06/28/sonic-frontiers-cyber-space-dimension-features-traditional-platforming-stages" publisher="Game Informer" access-date="21 April 2026" date="28 June 2022" archiveurl="https://web.archive.org/web/20220628150959/https://www.gameinformer.com/2022/06/28/sonic-frontiers-cyber-space-dimension-features-traditional-platforming-stages|archivedate=28 June 2022"][/ref] These stages shift between 3D and side-scrolling gameplay and are numbered in sequence, such as [[1-1]] and [[1-2]]. Each Cyber Space stage contains optional objectives, including clearing the level, achieving an [[Rank|S Rank]] time, collecting enough [[Ring]]s, and finding all five [[Red Star Ring]]s. Completing these objectives rewards the player with [[Vault Key]]s, which are then used to unlock the Chaos Emeralds sealed in island vaults.</p>
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Unchanged: <p>Combat is far more elaborate than in many earlier entries in the series. Sonic can dodge, parry, counter, and chain together attacks in close-range fights against enemies and bosses. Defeating enemies yields collectable experience and [[Skill Point]]s that can be used to unlock new abilities from the [[Skill Tree]]. As Sonic gains new powers, combat becomes more varied, with techniques such as [[Sonic Boom (Sonic Frontiers)|Sonic Boom]], [[Wild Rush]], [[Homing Shot (Sonic Frontiers)|Homing Shot]], [[Cyclone Kick (Sonic Frontiers)|Cyclone Kick]], and [[Loop Kick]] supplementing his standard attacks. By maintaining sustained offensive pressure, Sonic can also enter [[Phantom Rush]], a powered-up state that increases the force of his attacks.</p>Unchanged: <p>Combat is far more elaborate than in many earlier entries in the series. Sonic can dodge, parry, counter, and chain together attacks in close-range fights against enemies and bosses. Defeating enemies yields collectable experience and [[Skill Point]]s that can be used to unlock new abilities from the [[Skill Tree]]. As Sonic gains new powers, combat becomes more varied, with techniques such as [[Sonic Boom (Sonic Frontiers)|Sonic Boom]], [[Wild Rush]], [[Homing Shot (Sonic Frontiers)|Homing Shot]], [[Cyclone Kick (Sonic Frontiers)|Cyclone Kick]], and [[Loop Kick]] supplementing his standard attacks. By maintaining sustained offensive pressure, Sonic can also enter [[Phantom Rush]], a powered-up state that increases the force of his attacks.</p>
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Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":5396,"sizeSlug":"medium","linkDestination":"none","align":"right"} -->Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":5396,"sizeSlug":"medium","linkDestination":"none","align":"right"} -->
Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2022/11/image-30-300x169.png" alt="" class="wp-image-5396"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] using the [[Cyloop]] on a [[Shell]], from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2022/11/image-30-300x169.png" alt="" class="wp-image-5396"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] using the [[Cyloop]] on a [[Shell]], from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>A central mechanic in the game is Sonic's new [[Cyloop]] ability, which creates a trail of light as he runs in a circle around enemies, objects, or points of interest. Cyloop can damage or immobilize foes, activate mechanisms, reveal hidden objects, and solve environmental puzzles. Some challenges require the player to circle statues, marked objects, or tiles, while some treasure-marked locations reward the player with items such as [[Memory Token]]s, [[Portal Gear]]s, or [[Vault Key]]s when encircled. Drawing an infinity-shaped loop grants an [[Infinite Boost]], while collecting enough [[Ring]]s can temporarily activate a [[Power Boost]].</p>Unchanged: <p>A central mechanic in the game is Sonic's new [[Cyloop]] ability, which creates a trail of light as he runs in a circle around enemies, objects, or points of interest. Cyloop can damage or immobilize foes, activate mechanisms, reveal hidden objects, and solve environmental puzzles. Some challenges require the player to circle statues, marked objects, or tiles, while some treasure-marked locations reward the player with items such as [[Memory Token]]s, [[Portal Gear]]s, or [[Vault Key]]s when encircled. Drawing an infinity-shaped loop grants an [[Infinite Boost]], while collecting enough [[Ring]]s can temporarily activate a [[Power Boost]].</p>
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Unchanged: <p>The Open Zone areas are filled with collectibles and optional activities that feed into progression. [[Memory Token]]s are used to interact with and help Sonic's trapped friends, while [[Koco]], [[Red Seed of Power]]s, [[Blue Seed of Defense]]s, [[Purple Coin]]s, and other items improve Sonic's stats or unlock support features. By returning Koco to [[Elder Koco]] and [[Hermit Koco]], the player can raise Sonic's speed, Ring capacity, attack, and defense. Exploration challenges scattered across each island reveal portions of the map, uncover shortcuts and rails, and eventually unlock [[fast travel]] to Portals and other key locations. Some challenges only appear under specific conditions, such as nighttime. Dynamic events such as [[Starfall]] can also occur, repopulating enemies and items while activating a slot machine that rewards the player with additional collectibles.</p>Unchanged: <p>The Open Zone areas are filled with collectibles and optional activities that feed into progression. [[Memory Token]]s are used to interact with and help Sonic's trapped friends, while [[Koco]], [[Red Seed of Power]]s, [[Blue Seed of Defense]]s, [[Purple Coin]]s, and other items improve Sonic's stats or unlock support features. By returning Koco to [[Elder Koco]] and [[Hermit Koco]], the player can raise Sonic's speed, Ring capacity, attack, and defense. Exploration challenges scattered across each island reveal portions of the map, uncover shortcuts and rails, and eventually unlock [[fast travel]] to Portals and other key locations. Some challenges only appear under specific conditions, such as nighttime. Dynamic events such as [[Starfall]] can also occur, repopulating enemies and items while activating a slot machine that rewards the player with additional collectibles.</p>
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Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>The game also includes side activities and special modes tied closely to progression. [[Big the Cat]] appears at [[Fishing Spot]]s, where Sonic can spend Purple Coins in a fishing minigame to earn tokens that can be exchanged for rewards such as Memory Tokens, Portal Gear fragments, [[Egg Memo]]s, [[Vault Key]]s, and fast-travel scrolls for Koco locations. Once Sonic collects all seven Chaos Emeralds on an island, he can transform into [[Super Sonic]] in order to battle the island's Titan, as these bosses cannot be defeated in his normal form. The game later received major updates that expanded the overall gameplay package, including the addition of the [[Jukebox]] and, in <em>[[Sonic Frontiers: The Final Horizon]]</em>, playable versions of Amy, Tails, and Knuckles, each with their own abilities and gameplay styles.</p>Unchanged: <p>The game also includes side activities and special modes tied closely to progression. [[Big the Cat]] appears at [[Fishing Spot]]s, where Sonic can spend Purple Coins in a fishing minigame to earn tokens that can be exchanged for rewards such as Memory Tokens, Portal Gear fragments, [[Egg Memo]]s, [[Vault Key]]s, and fast-travel scrolls for Koco locations. Once Sonic collects all seven Chaos Emeralds on an island, he can transform into [[Super Sonic]] in order to battle the island's Titan, as these bosses cannot be defeated in his normal form. The game later received major updates that expanded the overall gameplay package, including the addition of the [[Jukebox]] and, in <em>[[Sonic Frontiers: The Final Horizon]]</em>, playable versions of Amy, Tails, and Knuckles, each with their own abilities and gameplay styles.</p>
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Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center" colspan="4"><strong>Button formation</strong></th><th class="has-text-align-center" data-align="center" colspan="5"><strong>Movement</strong></th></tr><tr><th class="has-text-align-center" data-align="center"><strong>[[Nintendo Switch|Switch]]</strong></th><th class="has-text-align-center" data-align="center"><strong>[[PC]]</strong></th><th class="has-text-align-center" data-align="center"><strong>[[PlayStation 4]]/[[PlayStation 5]]</strong></th><th class="has-text-align-center" data-align="center"><strong>[[Xbox One]]/[[Xbox Series X and Series S|Xbox Series X/S]]</strong></th><th class="has-text-align-center" data-align="center"><strong>Sonic</strong></th><th class="has-text-align-center" data-align="center"><strong>Amy</strong></th><th class="has-text-align-center" data-align="center"><strong>Knuckles</strong></th><th class="has-text-align-center" data-align="center"><strong>Tails</strong></th><th class="has-text-align-center" data-align="center"><strong>Super Sonic</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">[left_analog_stick]↔︎/↕︎</td><td class="has-text-align-center" data-align="center">[<strong>W</strong>]/[<strong>S</strong>]/[<strong>A</strong>]/[<strong>D</strong>]</td><td class="has-text-align-center" data-align="center" colspan="2">[left_analog_stick]↔︎/↕︎</td><td class="has-text-align-center" data-align="center" colspan="4">Walk/Run/[[Climb]]</td><td class="has-text-align-center" data-align="center">Fly</td></tr><tr><td class="has-text-align-center" data-align="center">[left_analog_stick]↔︎/↕︎</td><td class="has-text-align-center" data-align="center">[<strong>A</strong>] + [<strong>D</strong>]</td><td class="has-text-align-center" data-align="center" colspan="2">[left_analog_stick]↔︎/↕︎</td><td class="has-text-align-center" data-align="center">[[Drift]][note]Can be only performed in [[Cyber Space]] stages with [[Drift Dash Panel]]s.[/note]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[left_analog_stick] ↔︎ (while grinding)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center" colspan="2">[left_analog_stick] ↔︎ (while grinding)</td><td class="has-text-align-center" data-align="center" colspan="4">[[Grind Step]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Press [right_analog_stick]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center" colspan="2">Press [right_analog_stick]</td><td class="has-text-align-center" data-align="center" colspan="5">Reset camera</td></tr><tr><td class="has-text-align-center" data-align="center">[right_analog_stick]↔︎/↕︎</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center" colspan="2">[right_analog_stick]↔︎/↕︎</td><td class="has-text-align-center" data-align="center" colspan="5">Move camera</td></tr><tr><td class="has-text-align-center" data-align="center">Press [right_analog_stick] (target locked)</td><td class="has-text-align-center" data-align="center">[<strong>C</strong>]</td><td class="has-text-align-center" data-align="center" colspan="2">Press [right_analog_stick] (target locked)</td><td class="has-text-align-center" data-align="center" colspan="5">[[Lock-on]]</td></tr><tr><td class="has-text-align-center" data-align="center">[directional_buttons_switch] down</td><td class="has-text-align-center" data-align="center">[<strong>H</strong>]</td><td class="has-text-align-center" data-align="center">[directional_buttons_ps] down</td><td class="has-text-align-center" data-align="center">[directional_pad] down</td><td class="has-text-align-center" data-align="center" colspan="5">Training simulator/Tips</td></tr><tr><td class="has-text-align-center" data-align="center">[directional_buttons_switch] left</td><td class="has-text-align-center" data-align="center">[<strong>G</strong>]</td><td class="has-text-align-center" data-align="center">[directional_buttons_ps] left</td><td class="has-text-align-center" data-align="center">[directional_pad] left</td><td class="has-text-align-center" data-align="center" colspan="5">Tutorial</td></tr><tr><td class="has-text-align-center" data-align="center">[directional_buttons_switch] up</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[directional_buttons_ps] up</td><td class="has-text-align-center" data-align="center">[directional_pad] up</td><td class="has-text-align-center" data-align="center">Stop [[slot machine]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[plus_button_switch]</td><td class="has-text-align-center" data-align="center">[<strong>P</strong>]</td><td class="has-text-align-center" data-align="center"><strong>OPTIONS</strong></td><td class="has-text-align-center" data-align="center">[menu_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="5">Pause/Menu</td></tr><tr><td class="has-text-align-center" data-align="center">[minus_button_switch]</td><td class="has-text-align-center" data-align="center">[<strong>M</strong>]</td><td class="has-text-align-center" data-align="center">[touch_pad_ps4]</td><td class="has-text-align-center" data-align="center">[share_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="5">Map</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch]</td><td class="has-text-align-center" data-align="center">[<strong>SPACE</strong>]</td><td class="has-text-align-center" data-align="center">[cross_button_ps]</td><td class="has-text-align-center" data-align="center">[a_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="4">[[Spin Jump]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch] x2</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[cross_button_ps] x2</td><td class="has-text-align-center" data-align="center">[a_button_xbox_one] x2</td><td class="has-text-align-center" data-align="center" colspan="4">[[Double Jump]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">(while leaning on [[Wall Jump Block]])</td><td class="has-text-align-center" data-align="center">[<strong>SPACE</strong>]<br>(while leaning on [[Wall Jump Block]])</td><td class="has-text-align-center" data-align="center">[cross_button_ps]<br>(while leaning on [[Wall Jump Block]])</td><td class="has-text-align-center" data-align="center">[a_button_xbox_one]<br>(while leaning on [[Wall Jump Block]])</td><td class="has-text-align-center" data-align="center">[[Wall Jump]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[left_analog_stick] down &gt; [left_analog_stick] left/right</td><td class="has-text-align-center" data-align="center">[<strong>S</strong>] &gt; [<strong>A</strong>]/[<strong>D</strong>]</td><td class="has-text-align-center" data-align="center" colspan="2">[left_analog_stick] down &gt; [left_analog_stick] left/right</td><td class="has-text-align-center" data-align="center">[[Spin Attack]][note]Can be only performed in 2.5D side-scroller sections of [[Cyber Space]] stages.[/note]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[a_button_switch]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[circle_button_ps]</td><td class="has-text-align-center" data-align="center">[b_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="4">[[Crouch]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Run + [a_button_switch]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Run + [circle_button_ps]</td><td class="has-text-align-center" data-align="center">Run + [b_button_xbox_one]</td><td class="has-text-align-center" data-align="center">[[Slide]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch] &gt; [a_button_switch]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Jump &gt; [circle_button_ps]</td><td class="has-text-align-center" data-align="center">Jump &gt; [b_button_xbox_one]</td><td class="has-text-align-center" data-align="center">[[Stomp]]</td><td class="has-text-align-center" data-align="center">[[Card Stomp]]</td><td class="has-text-align-center" data-align="center">[[Heat Stomp]]</td><td class="has-text-align-center" data-align="center">[[Spike Stomp]]</td><td class="has-text-align-center" data-align="center">Stomp</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch] &gt; Hold [a_button_switch] x3</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Jump &gt; Hold [circle_button_ps] x3</td><td class="has-text-align-center" data-align="center">Jump &gt; Hold [b_button_xbox_one] x3</td><td class="has-text-align-center" data-align="center">[[Jump Stomp]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Move &gt; Hold [zr_button_switch]</td><td class="has-text-align-center" data-align="center">Move &gt; Hold [<strong>SHIFT</strong>]</td><td class="has-text-align-center" data-align="center">Move &gt; Hold [r2_button_ps]</td><td class="has-text-align-center" data-align="center">Move &gt; Hold [rt_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="4">[[Boost]]</td><td class="has-text-align-center" data-align="center">[[Super Sonic Boost]]</td></tr><tr><td class="has-text-align-center" data-align="center">[zr_button_switch] (in midair)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[r2_button_ps] (in midair)</td><td class="has-text-align-center" data-align="center">[rt_button_xbox_one] (in midair)</td><td class="has-text-align-center" data-align="center" colspan="4">[[Air Boost]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[l_button_switch]/[r_button_switch]</td><td class="has-text-align-center" data-align="center">[<strong>Q</strong>]/[<strong>E</strong>]</td><td class="has-text-align-center" data-align="center">[r1_button_ps]/[l1_button_ps]</td><td class="has-text-align-center" data-align="center">[lb_button_xbox_one]/[rb_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="4">[[Quick Step]]/[[Cartwheel]]</td><td class="has-text-align-center" data-align="center">Quick Step</td></tr><tr><td class="has-text-align-center" data-align="center">[l_button_switch]/[r_button_switch]<br>(in midair/target locked)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[r1_button_ps]/[l1_button_ps]<br>(in midair/target locked)</td><td class="has-text-align-center" data-align="center">[lb_button_xbox_one]/[rb_button_xbox_one]<br>(in midair/target locked)</td><td class="has-text-align-center" data-align="center" colspan="5">[[Dodge]]</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [l_button_switch] + [r_button_switch]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Hold [l1_button_ps] + [r1_button_ps]</td><td class="has-text-align-center" data-align="center">Hold [lb_button_xbox_one] + [rb_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="5">[[Parry]]</td></tr><tr><td class="has-text-align-center" data-align="center">Press [left_analog_stick] (near [[Ring]]s)</td><td class="has-text-align-center" data-align="center">[<strong>Z</strong>]</td><td class="has-text-align-center" data-align="center" colspan="2">Press [left_analog_stick] (near [[Ring]]s)</td><td class="has-text-align-center" data-align="center">[[Light Speed Dash]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [b_button_switch]<br>(while doing [[Double Jump]]/in midair)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Hold [cross_button_ps]<br>(while doing [[Double Jump]]/in midair)</td><td class="has-text-align-center" data-align="center">Hold [a_button_xbox_one]<br>(while doing [[Double Jump]]/in midair)</td><td class="has-text-align-center" data-align="center">[[Drop Dash]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Move + [zr_button_switch]<br>(while on wall)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Move + [r2_button_ps]<br>(while on wall)</td><td class="has-text-align-center" data-align="center">Move + [rt_button_xbox_one]<br>(while on wall)</td><td class="has-text-align-center" data-align="center">[[Wall Run]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">[[Climb]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Aerial Boost + [zr_button_switch]<br>(towards wall)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Aerial Boost + [r2_button_ps]<br>(towards wall)</td><td class="has-text-align-center" data-align="center">Aerial Boost + [rt_button_xbox_one]<br>(towards wall)</td><td class="has-text-align-center" data-align="center">Boosted [[Wall Run]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">Boosted [[Climb]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [zr_button_switch]<br>(in midair)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Hold [r2_button_ps]<br>(in midair)</td><td class="has-text-align-center" data-align="center">Hold [rt_button_xbox_one]<br>(in midair)</td><td class="has-text-align-center" data-align="center" colspan="4">[[Skydiving]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[x_button_switch]</td><td class="has-text-align-center" data-align="center">Press <strong>right mouse button</strong></td><td class="has-text-align-center" data-align="center">[triangle_button_ps]</td><td class="has-text-align-center" data-align="center">[y_button_xbox_one]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">[[Cyhammer]]</td><td class="has-text-align-center" data-align="center">[[Cyknuckle]]</td><td class="has-text-align-center" data-align="center">[[Cyblaster]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [x_button_switch]<br>(while moving)</td><td class="has-text-align-center" data-align="center">Hold <strong>right mouse button</strong><br>(while moving)</td><td class="has-text-align-center" data-align="center">Hold [triangle_button_ps]<br>(while moving)</td><td class="has-text-align-center" data-align="center">Hold [y_button_xbox_one]<br>(while moving)</td><td class="has-text-align-center" data-align="center" colspan="5">[[Cyloop]]</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [x_button_switch]<br>(during combo)</td><td class="has-text-align-center" data-align="center">Hold <strong>right mouse button</strong><br>(during combo)</td><td class="has-text-align-center" data-align="center">Hold [triangle_button_ps]<br>(during combo)</td><td class="has-text-align-center" data-align="center">Hold [y_button_xbox_one]<br>(during a combo)</td><td class="has-text-align-center" data-align="center">[[Quick Cyloop]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Quick Cyloop]]</td></tr><tr><td class="has-text-align-center" data-align="center">[zl_button_switch]<br>(in midair/during combo)</td><td class="has-text-align-center" data-align="center">[<strong>F</strong>]<br>(in midair/during combo)</td><td class="has-text-align-center" data-align="center">[l2_button_ps]<br>(in midair/during combo)</td><td class="has-text-align-center" data-align="center">[lt_button_xbox_one]<br>(in midair/during combo)</td><td class="has-text-align-center" data-align="center">[[Sonic Boom (Sonic Frontiers)|Sonic Boom]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Sonic Boom (Sonic Frontiers)|Sonic Boom]]</td></tr><tr><td class="has-text-align-center" data-align="center">[a_button_switch]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[<strong>CTRL</strong>]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[circle_button_ps]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[b_button_xbox_one]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[[Stomp Attack]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Stomp Attack]]</td></tr><tr><td class="has-text-align-center" data-align="center">[left_analog_stick] (in midair)</td><td class="has-text-align-center" data-align="center">[<strong>W</strong>]/[<strong>A</strong>]/[<strong>S</strong>]/[<strong>D</strong>] (in midair)</td><td class="has-text-align-center" data-align="center" colspan="2">[left_analog_stick] (in midair)</td><td class="has-text-align-center" data-align="center">[[Trick Action]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[y_button_switch]</td><td class="has-text-align-center" data-align="center"><strong>Left mouse button</strong></td><td class="has-text-align-center" data-align="center">[square_button_ps]</td><td class="has-text-align-center" data-align="center">[x_button_xbox_one]</td><td class="has-text-align-center" data-align="center">[[Attack]]</td><td class="has-text-align-center" data-align="center">[[Card Attack]]</td><td class="has-text-align-center" data-align="center">[[Punch Attack|Combo Attack]]</td><td class="has-text-align-center" data-align="center" rowspan="3">[[Wrench Attack]]</td><td class="has-text-align-center" data-align="center">[[Attack]]</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch] &gt; [y_button_switch]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Jump &gt; [square_button_ps]</td><td class="has-text-align-center" data-align="center">Jump &gt; [x_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="3">[[Homing Attack]]</td><td class="has-text-align-center" data-align="center" rowspan="2">[[Homing Attack]]</td></tr><tr><td class="has-text-align-center" data-align="center">[y_button_switch] (target locked)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[square_button_ps] (target locked)</td><td class="has-text-align-center" data-align="center">[x_button_xbox_one] (target locked)</td><td class="has-text-align-center" data-align="center" colspan="3">[[Homing Attack]]</td></tr><tr><td class="has-text-align-center" data-align="center">[y_button_switch] &gt; [a_button_switch]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[square_button_ps] &gt; [circle_button_ps]</td><td class="has-text-align-center" data-align="center">[x_button_xbox_one] &gt; [b_button_xbox_one]</td><td class="has-text-align-center" data-align="center">[[Homing Attack|Homing Attack Cancel Stomp]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Homing Attack|Homing Attack Cancel Stomp]]</td></tr><tr><td class="has-text-align-center" data-align="center">[l_button_switch]/[r_button_switch] + [y_button_switch]</td><td class="has-text-align-center" data-align="center">[<strong>Q</strong>]/[<strong>E</strong>] + <strong>Left mouse button</strong></td><td class="has-text-align-center" data-align="center">[l1_button_ps]/[r1_button_ps] + [square_button_ps]</td><td class="has-text-align-center" data-align="center">[lb_button_xbox_one]/[rb_button_xbox_one] + [x_button_xbox_one]</td><td class="has-text-align-center" data-align="center">[[Wild Rush]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Wild Rush]]</td></tr><tr><td class="has-text-align-center" data-align="center" colspan="4">(automatically activated with each Skill during combos)</td><td class="has-text-align-center" data-align="center">[[Auto Combo]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Auto Combo]]</td></tr><tr><td class="has-text-align-center" data-align="center" colspan="4">(combo attack an enemy until meter reaches max)</td><td class="has-text-align-center" data-align="center">[[Phantom Rush]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Phantom Rush]]</td></tr><tr><td class="has-text-align-center" data-align="center">[zr_button_switch] + [y_button_switch]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[<strong>SHIFT</strong>] + <strong>Left mouse button</strong><br>(in midair)</td><td class="has-text-align-center" data-align="center">[r2_button_ps] + [square_button_ps]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[rt_button_xbox_one] + [x_button_xbox_one]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[[Homing Shot (Sonic Frontiers)|Homing Shot]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Homing Shot (Sonic Frontiers)|Homing Shot]]</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[<strong>SPACE</strong>]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[cross_button_ps]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[a_button_xbox_one]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[[Spin Slash (Sonic Frontiers)|Spin Slash]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Spin Slash (Sonic Frontiers)|Spin Slash]]</td></tr><tr><td class="has-text-align-center" data-align="center">[zr_button_switch] + [a_button_switch]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[<strong>SHIFT</strong>] + [<strong>CTRL</strong>]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[r2_button_ps] + [circle_button_ps]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[rt_button_xbox_one] + [b_button_xbox_one]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[[Loop Kick]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Loop Kick]]</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch]<br>(when prompt appears)</td><td class="has-text-align-center" data-align="center">[<strong>SPACE</strong>]<br>(when prompt appears)</td><td class="has-text-align-center" data-align="center">[cross_button_ps]<br>(when the prompt appears)</td><td class="has-text-align-center" data-align="center">[a_button_xbox_one]<br>(when prompt appears)</td><td class="has-text-align-center" data-align="center">[[Recovery Smash]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Recovery Smash]]</td></tr><tr><td class="has-text-align-center" data-align="center">[x_button_switch] + [a_button_switch]<br>(when prompt appears)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[triangle_button_ps] + [circle_button_ps]<br>(when prompt appears)</td><td class="has-text-align-center" data-align="center">[y_button_xbox_one] + [b_button_xbox_one]<br>(when prompt appears)</td><td class="has-text-align-center" data-align="center">[[Grand Slam]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Grand Slam]]</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [y_button_switch]<br>(during combo)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Hold [square_button_ps]<br>(during combo)</td><td class="has-text-align-center" data-align="center">Hold [x_button_xbox_one]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[[Cyclone Kick (Sonic Frontiers)|Cyclone Kick]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Cyclone Kick (Sonic Frontiers)|Cyclone Kick]]</td></tr><tr><td class="has-text-align-center" data-align="center">Press [r_button_switch] + [b_button_switch]<br>(in midair)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Press [r2_button_ps] + [cross_button_ps]<br>(in midair)</td><td class="has-text-align-center" data-align="center">Press [rt_button_xbox_one] + [a_button_xbox_one]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[[Cross Slash]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Cross Slash]]</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [zr_button_switch] (on [[Grind Rail]]) &gt; Jump</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Hold [r2_button_ps] (on [[Grind Rail]]) &gt; Jump</td><td class="has-text-align-center" data-align="center">Hold [rt_button_xbox_one] (on [[Grind Rail]]) &gt; Jump</td><td class="has-text-align-center" data-align="center" colspan="4">Rail Launching</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[y_button_switch] (target locked) &gt; tap/hold [zr_button_switch] (any direction)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[square_button_ps] (target locked) &gt; [r2_button_ps] (any direction)</td><td class="has-text-align-center" data-align="center">[x_button_xbox_one] (target locked) &gt; tap/hold [rt_button_xbox_one] (any direction)</td><td class="has-text-align-center" data-align="center" colspan="3">[[Homing Dash]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">[[Homing Attack]]</td></tr><tr><td class="has-text-align-center" data-align="center">Jump &gt; [y_button_switch] &gt; tap/hold [zr_button_switch] (any direction)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Jump &gt; [square_button_ps] &gt; tap/hold [r2_button_ps] (any direction)</td><td class="has-text-align-center" data-align="center">Jump &gt; [x_button_xbox_one] &gt; tap/hold [rt_button_xbox_one] (any direction)</td><td class="has-text-align-center" data-align="center" colspan="3">[[Homing Dash]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">[[Homing Attack]]</td></tr></tbody></table></figure>Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center" colspan="4"><strong>Button formation</strong></th><th class="has-text-align-center" data-align="center" colspan="5"><strong>Movement</strong></th></tr><tr><th class="has-text-align-center" data-align="center"><strong>[[Nintendo Switch|Switch]]</strong></th><th class="has-text-align-center" data-align="center"><strong>[[PC]]</strong></th><th class="has-text-align-center" data-align="center"><strong>[[PlayStation 4]]/[[PlayStation 5]]</strong></th><th class="has-text-align-center" data-align="center"><strong>[[Xbox One]]/[[Xbox Series X and Series S|Xbox Series X/S]]</strong></th><th class="has-text-align-center" data-align="center"><strong>Sonic</strong></th><th class="has-text-align-center" data-align="center"><strong>Amy</strong></th><th class="has-text-align-center" data-align="center"><strong>Knuckles</strong></th><th class="has-text-align-center" data-align="center"><strong>Tails</strong></th><th class="has-text-align-center" data-align="center"><strong>Super Sonic</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">[left_analog_stick]↔︎/↕︎</td><td class="has-text-align-center" data-align="center">[<strong>W</strong>]/[<strong>S</strong>]/[<strong>A</strong>]/[<strong>D</strong>]</td><td class="has-text-align-center" data-align="center" colspan="2">[left_analog_stick]↔︎/↕︎</td><td class="has-text-align-center" data-align="center" colspan="4">Walk/Run/[[Climb]]</td><td class="has-text-align-center" data-align="center">Fly</td></tr><tr><td class="has-text-align-center" data-align="center">[left_analog_stick]↔︎/↕︎</td><td class="has-text-align-center" data-align="center">[<strong>A</strong>] + [<strong>D</strong>]</td><td class="has-text-align-center" data-align="center" colspan="2">[left_analog_stick]↔︎/↕︎</td><td class="has-text-align-center" data-align="center">[[Drift]][note]Can be only performed in [[Cyber Space]] stages with [[Drift Dash Panel]]s.[/note]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[left_analog_stick] ↔︎ (while grinding)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center" colspan="2">[left_analog_stick] ↔︎ (while grinding)</td><td class="has-text-align-center" data-align="center" colspan="4">[[Grind Step]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Press [right_analog_stick]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center" colspan="2">Press [right_analog_stick]</td><td class="has-text-align-center" data-align="center" colspan="5">Reset camera</td></tr><tr><td class="has-text-align-center" data-align="center">[right_analog_stick]↔︎/↕︎</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center" colspan="2">[right_analog_stick]↔︎/↕︎</td><td class="has-text-align-center" data-align="center" colspan="5">Move camera</td></tr><tr><td class="has-text-align-center" data-align="center">Press [right_analog_stick] (target locked)</td><td class="has-text-align-center" data-align="center">[<strong>C</strong>]</td><td class="has-text-align-center" data-align="center" colspan="2">Press [right_analog_stick] (target locked)</td><td class="has-text-align-center" data-align="center" colspan="5">[[Lock-on]]</td></tr><tr><td class="has-text-align-center" data-align="center">[directional_buttons_switch] down</td><td class="has-text-align-center" data-align="center">[<strong>H</strong>]</td><td class="has-text-align-center" data-align="center">[directional_buttons_ps] down</td><td class="has-text-align-center" data-align="center">[directional_pad] down</td><td class="has-text-align-center" data-align="center" colspan="5">Training simulator/Tips</td></tr><tr><td class="has-text-align-center" data-align="center">[directional_buttons_switch] left</td><td class="has-text-align-center" data-align="center">[<strong>G</strong>]</td><td class="has-text-align-center" data-align="center">[directional_buttons_ps] left</td><td class="has-text-align-center" data-align="center">[directional_pad] left</td><td class="has-text-align-center" data-align="center" colspan="5">Tutorial</td></tr><tr><td class="has-text-align-center" data-align="center">[directional_buttons_switch] up</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[directional_buttons_ps] up</td><td class="has-text-align-center" data-align="center">[directional_pad] up</td><td class="has-text-align-center" data-align="center">Stop [[slot machine]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[plus_button_switch]</td><td class="has-text-align-center" data-align="center">[<strong>P</strong>]</td><td class="has-text-align-center" data-align="center"><strong>OPTIONS</strong></td><td class="has-text-align-center" data-align="center">[menu_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="5">Pause/Menu</td></tr><tr><td class="has-text-align-center" data-align="center">[minus_button_switch]</td><td class="has-text-align-center" data-align="center">[<strong>M</strong>]</td><td class="has-text-align-center" data-align="center">[touch_pad_ps4]</td><td class="has-text-align-center" data-align="center">[share_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="5">Map</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch]</td><td class="has-text-align-center" data-align="center">[<strong>SPACE</strong>]</td><td class="has-text-align-center" data-align="center">[cross_button_ps]</td><td class="has-text-align-center" data-align="center">[a_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="4">[[Spin Jump]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch] x2</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[cross_button_ps] x2</td><td class="has-text-align-center" data-align="center">[a_button_xbox_one] x2</td><td class="has-text-align-center" data-align="center" colspan="4">[[Double Jump]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">(while leaning on [[Wall Jump Block]])</td><td class="has-text-align-center" data-align="center">[<strong>SPACE</strong>]<br>(while leaning on [[Wall Jump Block]])</td><td class="has-text-align-center" data-align="center">[cross_button_ps]<br>(while leaning on [[Wall Jump Block]])</td><td class="has-text-align-center" data-align="center">[a_button_xbox_one]<br>(while leaning on [[Wall Jump Block]])</td><td class="has-text-align-center" data-align="center">[[Wall Jump]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[left_analog_stick] down &gt; [left_analog_stick] left/right</td><td class="has-text-align-center" data-align="center">[<strong>S</strong>] &gt; [<strong>A</strong>]/[<strong>D</strong>]</td><td class="has-text-align-center" data-align="center" colspan="2">[left_analog_stick] down &gt; [left_analog_stick] left/right</td><td class="has-text-align-center" data-align="center">[[Spin Attack]][note]Can be only performed in 2.5D side-scroller sections of [[Cyber Space]] stages.[/note]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[a_button_switch]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[circle_button_ps]</td><td class="has-text-align-center" data-align="center">[b_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="4">[[Crouch]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Run + [a_button_switch]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Run + [circle_button_ps]</td><td class="has-text-align-center" data-align="center">Run + [b_button_xbox_one]</td><td class="has-text-align-center" data-align="center">[[Slide]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch] &gt; [a_button_switch]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Jump &gt; [circle_button_ps]</td><td class="has-text-align-center" data-align="center">Jump &gt; [b_button_xbox_one]</td><td class="has-text-align-center" data-align="center">[[Stomp]]</td><td class="has-text-align-center" data-align="center">[[Card Stomp]]</td><td class="has-text-align-center" data-align="center">[[Heat Stomp]]</td><td class="has-text-align-center" data-align="center">[[Spike Stomp]]</td><td class="has-text-align-center" data-align="center">Stomp</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch] &gt; Hold [a_button_switch] x3</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Jump &gt; Hold [circle_button_ps] x3</td><td class="has-text-align-center" data-align="center">Jump &gt; Hold [b_button_xbox_one] x3</td><td class="has-text-align-center" data-align="center">[[Jump Stomp]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Move &gt; Hold [zr_button_switch]</td><td class="has-text-align-center" data-align="center">Move &gt; Hold [<strong>SHIFT</strong>]</td><td class="has-text-align-center" data-align="center">Move &gt; Hold [r2_button_ps]</td><td class="has-text-align-center" data-align="center">Move &gt; Hold [rt_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="4">[[Boost]]</td><td class="has-text-align-center" data-align="center">[[Super Sonic Boost]]</td></tr><tr><td class="has-text-align-center" data-align="center">[zr_button_switch] (in midair)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[r2_button_ps] (in midair)</td><td class="has-text-align-center" data-align="center">[rt_button_xbox_one] (in midair)</td><td class="has-text-align-center" data-align="center" colspan="4">[[Air Boost]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[l_button_switch]/[r_button_switch]</td><td class="has-text-align-center" data-align="center">[<strong>Q</strong>]/[<strong>E</strong>]</td><td class="has-text-align-center" data-align="center">[r1_button_ps]/[l1_button_ps]</td><td class="has-text-align-center" data-align="center">[lb_button_xbox_one]/[rb_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="4">[[Quick Step]]/[[Cartwheel]]</td><td class="has-text-align-center" data-align="center">Quick Step</td></tr><tr><td class="has-text-align-center" data-align="center">[l_button_switch]/[r_button_switch]<br>(in midair/target locked)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[r1_button_ps]/[l1_button_ps]<br>(in midair/target locked)</td><td class="has-text-align-center" data-align="center">[lb_button_xbox_one]/[rb_button_xbox_one]<br>(in midair/target locked)</td><td class="has-text-align-center" data-align="center" colspan="5">[[Dodge]]</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [l_button_switch] + [r_button_switch]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Hold [l1_button_ps] + [r1_button_ps]</td><td class="has-text-align-center" data-align="center">Hold [lb_button_xbox_one] + [rb_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="5">[[Parry]]</td></tr><tr><td class="has-text-align-center" data-align="center">Press [left_analog_stick] (near [[Ring]]s)</td><td class="has-text-align-center" data-align="center">[<strong>Z</strong>]</td><td class="has-text-align-center" data-align="center" colspan="2">Press [left_analog_stick] (near [[Ring]]s)</td><td class="has-text-align-center" data-align="center">[[Light Speed Dash]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [b_button_switch]<br>(while doing [[Double Jump]]/in midair)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Hold [cross_button_ps]<br>(while doing [[Double Jump]]/in midair)</td><td class="has-text-align-center" data-align="center">Hold [a_button_xbox_one]<br>(while doing [[Double Jump]]/in midair)</td><td class="has-text-align-center" data-align="center">[[Drop Dash]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Move + [zr_button_switch]<br>(while on wall)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Move + [r2_button_ps]<br>(while on wall)</td><td class="has-text-align-center" data-align="center">Move + [rt_button_xbox_one]<br>(while on wall)</td><td class="has-text-align-center" data-align="center">[[Wall Run]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">[[Climb]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Aerial Boost + [zr_button_switch]<br>(towards wall)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Aerial Boost + [r2_button_ps]<br>(towards wall)</td><td class="has-text-align-center" data-align="center">Aerial Boost + [rt_button_xbox_one]<br>(towards wall)</td><td class="has-text-align-center" data-align="center">Boosted [[Wall Run]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">Boosted [[Climb]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [zr_button_switch]<br>(in midair)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Hold [r2_button_ps]<br>(in midair)</td><td class="has-text-align-center" data-align="center">Hold [rt_button_xbox_one]<br>(in midair)</td><td class="has-text-align-center" data-align="center" colspan="4">[[Skydiving]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[x_button_switch]</td><td class="has-text-align-center" data-align="center">Press <strong>right mouse button</strong></td><td class="has-text-align-center" data-align="center">[triangle_button_ps]</td><td class="has-text-align-center" data-align="center">[y_button_xbox_one]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">[[Cyhammer]]</td><td class="has-text-align-center" data-align="center">[[Cyknuckle]]</td><td class="has-text-align-center" data-align="center">[[Cyblaster]]</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [x_button_switch]<br>(while moving)</td><td class="has-text-align-center" data-align="center">Hold <strong>right mouse button</strong><br>(while moving)</td><td class="has-text-align-center" data-align="center">Hold [triangle_button_ps]<br>(while moving)</td><td class="has-text-align-center" data-align="center">Hold [y_button_xbox_one]<br>(while moving)</td><td class="has-text-align-center" data-align="center" colspan="5">[[Cyloop]]</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [x_button_switch]<br>(during combo)</td><td class="has-text-align-center" data-align="center">Hold <strong>right mouse button</strong><br>(during combo)</td><td class="has-text-align-center" data-align="center">Hold [triangle_button_ps]<br>(during combo)</td><td class="has-text-align-center" data-align="center">Hold [y_button_xbox_one]<br>(during a combo)</td><td class="has-text-align-center" data-align="center">[[Quick Cyloop]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Quick Cyloop]]</td></tr><tr><td class="has-text-align-center" data-align="center">[zl_button_switch]<br>(in midair/during combo)</td><td class="has-text-align-center" data-align="center">[<strong>F</strong>]<br>(in midair/during combo)</td><td class="has-text-align-center" data-align="center">[l2_button_ps]<br>(in midair/during combo)</td><td class="has-text-align-center" data-align="center">[lt_button_xbox_one]<br>(in midair/during combo)</td><td class="has-text-align-center" data-align="center">[[Sonic Boom (Sonic Frontiers)|Sonic Boom]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Sonic Boom (Sonic Frontiers)|Sonic Boom]]</td></tr><tr><td class="has-text-align-center" data-align="center">[a_button_switch]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[<strong>CTRL</strong>]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[circle_button_ps]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[b_button_xbox_one]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[[Stomp Attack]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Stomp Attack]]</td></tr><tr><td class="has-text-align-center" data-align="center">[left_analog_stick] (in midair)</td><td class="has-text-align-center" data-align="center">[<strong>W</strong>]/[<strong>A</strong>]/[<strong>S</strong>]/[<strong>D</strong>] (in midair)</td><td class="has-text-align-center" data-align="center" colspan="2">[left_analog_stick] (in midair)</td><td class="has-text-align-center" data-align="center">[[Trick Action]]</td><td class="has-text-align-center" data-align="center" colspan="4">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[y_button_switch]</td><td class="has-text-align-center" data-align="center"><strong>Left mouse button</strong></td><td class="has-text-align-center" data-align="center">[square_button_ps]</td><td class="has-text-align-center" data-align="center">[x_button_xbox_one]</td><td class="has-text-align-center" data-align="center">[[Attack]]</td><td class="has-text-align-center" data-align="center">[[Card Attack]]</td><td class="has-text-align-center" data-align="center">[[Punch Attack|Combo Attack]]</td><td class="has-text-align-center" data-align="center" rowspan="3">[[Wrench Attack]]</td><td class="has-text-align-center" data-align="center">[[Attack]]</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch] &gt; [y_button_switch]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Jump &gt; [square_button_ps]</td><td class="has-text-align-center" data-align="center">Jump &gt; [x_button_xbox_one]</td><td class="has-text-align-center" data-align="center" colspan="3">[[Homing Attack]]</td><td class="has-text-align-center" data-align="center" rowspan="2">[[Homing Attack]]</td></tr><tr><td class="has-text-align-center" data-align="center">[y_button_switch] (target locked)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[square_button_ps] (target locked)</td><td class="has-text-align-center" data-align="center">[x_button_xbox_one] (target locked)</td><td class="has-text-align-center" data-align="center" colspan="3">[[Homing Attack]]</td></tr><tr><td class="has-text-align-center" data-align="center">[y_button_switch] &gt; [a_button_switch]</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[square_button_ps] &gt; [circle_button_ps]</td><td class="has-text-align-center" data-align="center">[x_button_xbox_one] &gt; [b_button_xbox_one]</td><td class="has-text-align-center" data-align="center">[[Homing Attack|Homing Attack Cancel Stomp]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Homing Attack|Homing Attack Cancel Stomp]]</td></tr><tr><td class="has-text-align-center" data-align="center">[l_button_switch]/[r_button_switch] + [y_button_switch]</td><td class="has-text-align-center" data-align="center">[<strong>Q</strong>]/[<strong>E</strong>] + <strong>Left mouse button</strong></td><td class="has-text-align-center" data-align="center">[l1_button_ps]/[r1_button_ps] + [square_button_ps]</td><td class="has-text-align-center" data-align="center">[lb_button_xbox_one]/[rb_button_xbox_one] + [x_button_xbox_one]</td><td class="has-text-align-center" data-align="center">[[Wild Rush]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Wild Rush]]</td></tr><tr><td class="has-text-align-center" data-align="center" colspan="4">(automatically activated with each Skill during combos)</td><td class="has-text-align-center" data-align="center">[[Auto Combo]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Auto Combo]]</td></tr><tr><td class="has-text-align-center" data-align="center" colspan="4">(combo attack an enemy until meter reaches max)</td><td class="has-text-align-center" data-align="center">[[Phantom Rush]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Phantom Rush]]</td></tr><tr><td class="has-text-align-center" data-align="center">[zr_button_switch] + [y_button_switch]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[<strong>SHIFT</strong>] + <strong>Left mouse button</strong><br>(in midair)</td><td class="has-text-align-center" data-align="center">[r2_button_ps] + [square_button_ps]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[rt_button_xbox_one] + [x_button_xbox_one]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[[Homing Shot (Sonic Frontiers)|Homing Shot]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Homing Shot (Sonic Frontiers)|Homing Shot]]</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[<strong>SPACE</strong>]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[cross_button_ps]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[a_button_xbox_one]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[[Spin Slash (Sonic Frontiers)|Spin Slash]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Spin Slash (Sonic Frontiers)|Spin Slash]]</td></tr><tr><td class="has-text-align-center" data-align="center">[zr_button_switch] + [a_button_switch]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[<strong>SHIFT</strong>] + [<strong>CTRL</strong>]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[r2_button_ps] + [circle_button_ps]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[rt_button_xbox_one] + [b_button_xbox_one]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[[Loop Kick]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Loop Kick]]</td></tr><tr><td class="has-text-align-center" data-align="center">[b_button_switch]<br>(when prompt appears)</td><td class="has-text-align-center" data-align="center">[<strong>SPACE</strong>]<br>(when prompt appears)</td><td class="has-text-align-center" data-align="center">[cross_button_ps]<br>(when the prompt appears)</td><td class="has-text-align-center" data-align="center">[a_button_xbox_one]<br>(when prompt appears)</td><td class="has-text-align-center" data-align="center">[[Recovery Smash]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Recovery Smash]]</td></tr><tr><td class="has-text-align-center" data-align="center">[x_button_switch] + [a_button_switch]<br>(when prompt appears)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[triangle_button_ps] + [circle_button_ps]<br>(when prompt appears)</td><td class="has-text-align-center" data-align="center">[y_button_xbox_one] + [b_button_xbox_one]<br>(when prompt appears)</td><td class="has-text-align-center" data-align="center">[[Grand Slam]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Grand Slam]]</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [y_button_switch]<br>(during combo)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Hold [square_button_ps]<br>(during combo)</td><td class="has-text-align-center" data-align="center">Hold [x_button_xbox_one]<br>(during combo)</td><td class="has-text-align-center" data-align="center">[[Cyclone Kick (Sonic Frontiers)|Cyclone Kick]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Cyclone Kick (Sonic Frontiers)|Cyclone Kick]]</td></tr><tr><td class="has-text-align-center" data-align="center">Press [r_button_switch] + [b_button_switch]<br>(in midair)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Press [r2_button_ps] + [cross_button_ps]<br>(in midair)</td><td class="has-text-align-center" data-align="center">Press [rt_button_xbox_one] + [a_button_xbox_one]<br>(in midair)</td><td class="has-text-align-center" data-align="center">[[Cross Slash]]</td><td class="has-text-align-center" data-align="center" colspan="3">N/A</td><td class="has-text-align-center" data-align="center">[[Cross Slash]]</td></tr><tr><td class="has-text-align-center" data-align="center">Hold [zr_button_switch] (on [[Grind Rail]]) &gt; Jump</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Hold [r2_button_ps] (on [[Grind Rail]]) &gt; Jump</td><td class="has-text-align-center" data-align="center">Hold [rt_button_xbox_one] (on [[Grind Rail]]) &gt; Jump</td><td class="has-text-align-center" data-align="center" colspan="4">Rail Launching</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center">[y_button_switch] (target locked) &gt; tap/hold [zr_button_switch] (any direction)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">[square_button_ps] (target locked) &gt; [r2_button_ps] (any direction)</td><td class="has-text-align-center" data-align="center">[x_button_xbox_one] (target locked) &gt; tap/hold [rt_button_xbox_one] (any direction)</td><td class="has-text-align-center" data-align="center" colspan="3">[[Homing Dash]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">[[Homing Attack]]</td></tr><tr><td class="has-text-align-center" data-align="center">Jump &gt; [y_button_switch] &gt; tap/hold [zr_button_switch] (any direction)</td><td class="has-text-align-center" data-align="center">&nbsp;</td><td class="has-text-align-center" data-align="center">Jump &gt; [square_button_ps] &gt; tap/hold [r2_button_ps] (any direction)</td><td class="has-text-align-center" data-align="center">Jump &gt; [x_button_xbox_one] &gt; tap/hold [rt_button_xbox_one] (any direction)</td><td class="has-text-align-center" data-align="center" colspan="3">[[Homing Dash]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">[[Homing Attack]]</td></tr></tbody></table></figure>
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Unchanged: <li>[[Chaos Emerald]]</li>Unchanged: <li>[[Chaos Emerald]]</li>
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Unchanged: <li>[[Steel Container]]</li>Unchanged: <li>[[Steel Container]]</li>
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Unchanged: <li>[[Unbreakable Container]]</li>Unchanged: <li>[[Unbreakable Container]]</li>
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Unchanged: <li>[[Egg Memo]] [1st]</li>Unchanged: <li>[[Egg Memo]] [1st]</li>
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Unchanged: <li>[[Gold Card]] [1st]</li>Unchanged: <li>[[Gold Card]] [1st]</li>
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Unchanged: <li>[[Machine part]] [1st]</li>Unchanged: <li>[[Machine part]] [1st]</li>
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Unchanged: <li>[[Memory Token]] [1st]</li>Unchanged: <li>[[Memory Token]] [1st]</li>
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Unchanged: <li>[[Number Ring]]</li>Unchanged: <li>[[Number Ring]]</li>
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Unchanged: <li>[[Portal Gear]] [1st]</li>Unchanged: <li>[[Portal Gear]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Purple Coin]] [1st]</li>Unchanged: <li>[[Purple Coin]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Red Seed of Power]] [1st]</li>Unchanged: <li>[[Red Seed of Power]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Red Star Ring]]</li>Unchanged: <li>[[Red Star Ring]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Ring]]</li>Unchanged: <li>[[Ring]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Silver Moon Ring]]</li>Unchanged: <li>[[Silver Moon Ring]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Skill Piece]] [1st]</li>Unchanged: <li>[[Skill Piece]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Star piece]] [1st]</li>Unchanged: <li>[[Star piece]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Super Ring]]</li>Unchanged: <li>[[Super Ring]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Time Bonus]]</li>Unchanged: <li>[[Time Bonus]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Treasure Token]] [1st]</li>Unchanged: <li>[[Treasure Token]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Vault Key]] [1st]</li>Unchanged: <li>[[Vault Key]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list -->Unchanged: <!-- /wp:list -->
Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>[/columns]</p>Unchanged: <p>[/columns]</p>
Unchanged: <!-- /wp:paragraph -->Unchanged: <!-- /wp:paragraph -->
Unchanged: <!-- wp:heading {"level":3} -->Unchanged: <!-- wp:heading {"level":3} -->
Unchanged: <h3 class="wp-block-heading">Fishing Spot items</h3>Unchanged: <h3 class="wp-block-heading">Fishing Spot items</h3>
Unchanged: <!-- /wp:heading -->Unchanged: <!-- /wp:heading -->
Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>[columns width="17em"]</p>Unchanged: <p>[columns width="17em"]</p>
Unchanged: <!-- /wp:paragraph -->Unchanged: <!-- /wp:paragraph -->
Unchanged: <!-- wp:list -->Unchanged: <!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Acorn]] [1st]<!-- wp:list -->Unchanged: <li>[[Acorn]] [1st]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Silver acorn]] [1st]</li>Unchanged: <li>[[Silver acorn]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Alligator]]</li>Unchanged: <li>[[Alligator]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Ancient tablet]] [1st]</li>Unchanged: <li>[[Ancient tablet]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Anglerfish]]<!-- wp:list -->Unchanged: <li>[[Anglerfish]]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Flashy anglerfish]] [1st]</li>Unchanged: <li>[[Flashy anglerfish]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Barracuda]] [1st]</li>Unchanged: <li>[[Barracuda]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Black bass]]</li>Unchanged: <li>[[Black bass]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Blue Seed of Defense]]</li>Unchanged: <li>[[Blue Seed of Defense]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Clownfish]] [1st]</li>Unchanged: <li>[[Clownfish]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Carp]] [1st]</li>Unchanged: <li>[[Carp]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Crab (animal)|Crab]] [1st]</li>Unchanged: <li>[[Crab (animal)|Crab]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Crayfish]] [1st]</li>Unchanged: <li>[[Crayfish]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Chopper]]</li>Unchanged: <li>[[Chopper]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Coelacanth]]<!-- wp:list -->Unchanged: <li>[[Coelacanth]]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Golden coelacanth]] [1st]</li>Unchanged: <li>[[Golden coelacanth]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Elder Koco's scroll]]</li>Unchanged: <li>[[Elder Koco's scroll]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Giant isopod]] [1st]<!-- wp:list -->Unchanged: <li>[[Giant isopod]] [1st]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Red giant isopod]] [1st]</li>Unchanged: <li>[[Red giant isopod]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Goal Plate]]</li>Unchanged: <li>[[Goal Plate]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Goldfish]] [1st]</li>Unchanged: <li>[[Goldfish]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Gourami]] [1st]</li>Unchanged: <li>[[Gourami]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Flounder]] [1st]</li>Unchanged: <li>[[Flounder]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Flying fish]] [1st]</li>Unchanged: <li>[[Flying fish]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Hammerhead shark]]<!-- wp:list -->Unchanged: <li>[[Hammerhead shark]]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Polka-dot hammerhead shark]] [1st]</li>Unchanged: <li>[[Polka-dot hammerhead shark]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Hermit Koco's scroll]] [1st]</li>Unchanged: <li>[[Hermit Koco's scroll]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Item Box]]</li>Unchanged: <li>[[Item Box]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[King salmon]] [1st]</li>Unchanged: <li>[[King salmon]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Loach]] [1st]</li>Unchanged: <li>[[Loach]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Marlin]]</li>Unchanged: <li>[[Marlin]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Medaka]] [1st]</li>Unchanged: <li>[[Medaka]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Moray eel]]</li>Unchanged: <li>[[Moray eel]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Nishiki koi]] [1st]</li>Unchanged: <li>[[Nishiki koi]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Oarfish]]</li>Unchanged: <li>[[Oarfish]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Octopus (animal)|Octopus]] [1st]<!-- wp:list -->Unchanged: <li>[[Octopus (animal)|Octopus]] [1st]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Blue-ringed octopus]] [1st]</li>Unchanged: <li>[[Blue-ringed octopus]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Platinum-golden fish]] [1st]</li>Unchanged: <li>[[Platinum-golden fish]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Poison dart frog]] [1st]<!-- wp:list -->Unchanged: <li>[[Poison dart frog]] [1st]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Big rainbow colored frog]] [1st]</li>Unchanged: <li>[[Big rainbow colored frog]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Pufferfish]] [1st]</li>Unchanged: <li>[[Pufferfish]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Red can]] [1st]</li>Unchanged: <li>[[Red can]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Red Seed of Power]]</li>Unchanged: <li>[[Red Seed of Power]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Red stingray]] [1st]</li>Unchanged: <li>[[Red stingray]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Ring]]</li>Unchanged: <li>[[Ring]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Salmon]]</li>Unchanged: <li>[[Salmon]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Seahorse]][1st]</li>Unchanged: <li>[[Seahorse]][1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Snapping turtle]] [1st]</li>Unchanged: <li>[[Snapping turtle]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Spring]]</li>Unchanged: <li>[[Spring]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Squid (animal)|Squid]] [1st]</li>Unchanged: <li>[[Squid (animal)|Squid]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Starfish]] [1st]<!-- wp:list -->Unchanged: <li>[[Starfish]] [1st]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Black starfish]] [1st]</li>Unchanged: <li>[[Black starfish]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Star Post]]</li>Unchanged: <li>[[Star Post]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Stingray]] [1st]</li>Unchanged: <li>[[Stingray]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Sunfish]] [1st]<!-- wp:list -->Unchanged: <li>[[Sunfish]] [1st]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Striped sunfish]] [1st]</li>Unchanged: <li>[[Striped sunfish]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Tadpole]] [1st]</li>Unchanged: <li>[[Tadpole]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Tin can]] [1st]</li>Unchanged: <li>[[Tin can]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Tire]] [1st]</li>Unchanged: <li>[[Tire]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Treasure chest]]<!-- wp:list -->Unchanged: <li>[[Treasure chest]]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Golden treasure box]] [1st]</li>Unchanged: <li>[[Golden treasure box]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Tuna]] [1st]</li>Unchanged: <li>[[Tuna]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Twig]] [1st]</li>Unchanged: <li>[[Twig]] [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list -->Unchanged: <!-- /wp:list -->
Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>[/columns]</p>Unchanged: <p>[/columns]</p>
Unchanged: <!-- /wp:paragraph -->Unchanged: <!-- /wp:paragraph -->
Unchanged: <!-- wp:heading {"level":3} -->Unchanged: <!-- wp:heading {"level":3} -->
Unchanged: <h3 class="wp-block-heading">Gimmicks and obstacles</h3>Unchanged: <h3 class="wp-block-heading">Gimmicks and obstacles</h3>
Unchanged: <!-- /wp:heading -->Unchanged: <!-- /wp:heading -->
Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>[columns width="15em"]</p>Unchanged: <p>[columns width="15em"]</p>
Unchanged: <!-- /wp:paragraph -->Unchanged: <!-- /wp:paragraph -->
Unchanged: <!-- wp:list -->Unchanged: <!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Accelerator Gun]]</li>Unchanged: <li>[[Accelerator Gun]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Ancient gate]] [1st]</li>Unchanged: <li>[[Ancient gate]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Ancient light panel]] [1st]</li>Unchanged: <li>[[Ancient light panel]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Balloon (object)|Balloon]]</li>Unchanged: <li>[[Balloon (object)|Balloon]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Bee (obstacle)|Bee]] [1st]</li>Unchanged: <li>[[Bee (obstacle)|Bee]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Black wall]] [1st]</li>Unchanged: <li>[[Black wall]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Blue blob]]</li>Unchanged: <li>[[Blue blob]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Bomb (obstacle)|Bomb]]</li>Unchanged: <li>[[Bomb (obstacle)|Bomb]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Box (Sonic Frontiers)|Box]]</li>Unchanged: <li>[[Box (Sonic Frontiers)|Box]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Cannon]]</li>Unchanged: <li>[[Cannon]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Car]]</li>Unchanged: <li>[[Car]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Cloud]]</li>Unchanged: <li>[[Cloud]]</li>
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Unchanged: <li>[[Dash Panel]]</li>Unchanged: <li>[[Dash Panel]]</li>
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Unchanged: <li>[[Dash Rail]]</li>Unchanged: <li>[[Dash Rail]]</li>
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Unchanged: <li>[[Dash Ring]]</li>Unchanged: <li>[[Dash Ring]]</li>
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Unchanged: <li>[[Drift Dash Panel]] [1st]</li>Unchanged: <li>[[Drift Dash Panel]] [1st]</li>
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Unchanged: <li>[[Egg Spring]]</li>Unchanged: <li>[[Egg Spring]]</li>
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Unchanged: <li>[[Energy bullet]] [1st]</li>Unchanged: <li>[[Energy bullet]] [1st]</li>
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Unchanged: <li>[[Fan]]</li>Unchanged: <li>[[Fan]]</li>
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Unchanged: <li>[[Flash Switch]] [1st]</li>Unchanged: <li>[[Flash Switch]] [1st]</li>
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Unchanged: <li>[[Four-way Cannon]]</li>Unchanged: <li>[[Four-way Cannon]]</li>
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Unchanged: <li>[[Grind Rail]]</li>Unchanged: <li>[[Grind Rail]]</li>
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Unchanged: <li>[[Harmonic rod]]</li>Unchanged: <li>[[Harmonic rod]]</li>
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Unchanged: <li>[[High-speed warp tube]]</li>Unchanged: <li>[[High-speed warp tube]]</li>
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Unchanged: <li>[[Hint Ring]]</li>Unchanged: <li>[[Hint Ring]]</li>
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Unchanged: <li>[[Horizontal Bar]]</li>Unchanged: <li>[[Horizontal Bar]]</li>
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Unchanged: <li>[[Hourglass]]</li>Unchanged: <li>[[Hourglass]]</li>
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Unchanged: <li>[[Iron ball]]</li>Unchanged: <li>[[Iron ball]]</li>
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Unchanged: <li>[[Jump Panel (ramp)|Jump Panel]]</li>Unchanged: <li>[[Jump Panel (ramp)|Jump Panel]]</li>
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Unchanged: <li>[[Portal Gate]] [1st]</li>Unchanged: <li>[[Portal Gate]] [1st]</li>
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Unchanged: <li>[[Propeller Spring]]</li>Unchanged: <li>[[Propeller Spring]]</li>
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Unchanged: <li>[[Pulley]]</li>Unchanged: <li>[[Pulley]]</li>
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Unchanged: <li>[[Rainbow Ring]]</li>Unchanged: <li>[[Rainbow Ring]]</li>
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Unchanged: <li>[[Ring Gate]] [1st]</li>Unchanged: <li>[[Ring Gate]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
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Unchanged: <li>[[Ring Shooter]]</li>Unchanged: <li>[[Ring Shooter]]</li>
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Unchanged: <li>[[Rocket Boost]] [1st]</li>Unchanged: <li>[[Rocket Boost]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
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Unchanged: <li>[[Skateboard]]</li>Unchanged: <li>[[Skateboard]]</li>
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Unchanged: <li>[[Spring Pole]]</li>Unchanged: <li>[[Spring Pole]]</li>
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Unchanged: <li>[[Star Post]]</li>Unchanged: <li>[[Star Post]]</li>
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Unchanged: <li>[[Statue]] [1st]</li>Unchanged: <li>[[Statue]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
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Unchanged: <li>[[Spikes (obstacle)|Spikes]]</li>Unchanged: <li>[[Spikes (obstacle)|Spikes]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Spring]]</li>Unchanged: <li>[[Spring]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Switch]]</li>Unchanged: <li>[[Switch]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Target sphere]]</li>Unchanged: <li>[[Target sphere]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
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Unchanged: <li>[[Wall Jump Block]]</li>Unchanged: <li>[[Wall Jump Block]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
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Unchanged: <li>[[Warp Point]]</li>Unchanged: <li>[[Warp Point]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Wide spring]]</li>Unchanged: <li>[[Wide spring]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Zip Line]]</li>Unchanged: <li>[[Zip Line]]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
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Unchanged: <p>[/columns]</p>Unchanged: <p>[/columns]</p>
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Unchanged: <!-- wp:heading -->Unchanged: <!-- wp:heading -->
Unchanged: <h2 class="wp-block-heading">Levels</h2>Unchanged: <h2 class="wp-block-heading">Levels</h2>
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Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>There are a total of five [[Open Zone]] islands in <em>Sonic Frontiers</em>. Within each of those islands, except [[Rhea Island]], are various [[Cyber Space]] portals that lead to short stages styled after traditional <em>Sonic</em> levels. Each island is also tied to Sonic rescuing one of his friends through the collection of [[Memory Token]]s. Upon clearing a stage, the player receives [[Vault Key]]s, with additional keys awarded for completing optional objectives such as time requirements, collecting enough [[Ring]]s, and obtaining all five [[Red Star Ring]]s.</p>Unchanged: <p>There are a total of five [[Open Zone]] islands in <em>Sonic Frontiers</em>. Within each of those islands, except [[Rhea Island]], are various [[Cyber Space]] portals that lead to short stages styled after traditional <em>Sonic</em> levels. Each island is also tied to Sonic rescuing one of his friends through the collection of [[Memory Token]]s. Upon clearing a stage, the player receives [[Vault Key]]s, with additional keys awarded for completing optional objectives such as time requirements, collecting enough [[Ring]]s, and obtaining all five [[Red Star Ring]]s.</p>
Unchanged: <!-- /wp:paragraph -->Unchanged: <!-- /wp:paragraph -->
Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>During <em>[[Sonic Frontiers: The Final Horizon|The Final Horizon]]</em>, [[Ouranos Island]] receives a new set of Cyber Space stages. In these stages, the objectives differ from the original game and can include tasks such as collecting all five [[Number Ring]]s, collecting [[Silver Moon Ring]]s, rescuing a set number of [[Animals]], or defeating a holographic [[<a title="Miles &quot;Tails&quot; Prower" href="https://sonic-city.net/wiki/miles-tails-prower/" data-internallinksmanager029f6b8e52c="51">Miles "Tails" Prower</a>|<a title="Miles &quot;Tails&quot; Prower" href="https://sonic-city.net/wiki/miles-tails-prower/" data-internallinksmanager029f6b8e52c="51">Tails</a>]]. Instead of Vault Keys, players are rewarded with [[Lookout Koco]]. Each of these stages also introduces a unique gimmick not present in the original versions of the levels.</p>Unchanged: <p>During <em>[[Sonic Frontiers: The Final Horizon|The Final Horizon]]</em>, [[Ouranos Island]] receives a new set of Cyber Space stages. In these stages, the objectives differ from the original game and can include tasks such as collecting all five [[Number Ring]]s, collecting [[Silver Moon Ring]]s, rescuing a set number of [[Animals]], or defeating a holographic [[<a title="Miles &quot;Tails&quot; Prower" href="https://sonic-city.net/wiki/miles-tails-prower/" data-internallinksmanager029f6b8e52c="51">Miles "Tails" Prower</a>|<a title="Miles &quot;Tails&quot; Prower" href="https://sonic-city.net/wiki/miles-tails-prower/" data-internallinksmanager029f6b8e52c="51">Tails</a>]]. Instead of Vault Keys, players are rewarded with [[Lookout Koco]]. Each of these stages also introduces a unique gimmick not present in the original versions of the levels.</p>
Unchanged: <!-- /wp:paragraph -->Unchanged: <!-- /wp:paragraph -->
Unchanged: <!-- wp:table {"hasFixedLayout":false,"className":"wikitable is-style-regular"} -->Unchanged: <!-- wp:table {"hasFixedLayout":false,"className":"wikitable is-style-regular"} -->
Unchanged: <figure class="wp-block-table wikitable is-style-regular"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Open Zone</strong></th><th class="has-text-align-center" data-align="center"><strong>Cyber Space stages</strong></th><th class="has-text-align-center" data-align="center"><strong>Character saved</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center" rowspan="7"><img class="alignncenter size-medium wp-image-56669" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-250x250.png" alt="" style="width: 150px;"><br>[[Kronos Island]]</td><td class="has-text-align-center" data-align="center"><strong>[[1-1]]</strong></td><td class="has-text-align-center" data-align="center" rowspan="7">[[<a title="Amy Rose" href="https://sonic-city.net/wiki/amy-rose/" data-internallinksmanager029f6b8e52c="48">Amy Rose</a>]]</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[1-2]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[1-3]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[1-4]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[1-5]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[1-6]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[1-7]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center" rowspan="7"><img class="wp-image-56681" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island.png" alt=""><br>[[Ares Island]]</td><td class="has-text-align-center" data-align="center"><strong>[[2-1]]</strong></td><td class="has-text-align-center" data-align="center" rowspan="7">[[Knuckles the Echidna|Knuckles]]</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[2-2]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[2-3]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[2-4]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[2-5]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[2-6]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[2-7]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center" rowspan="7"><img class="wp-image-56682" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island.png" alt=""><br>[[Chaos Island]]</td><td class="has-text-align-center" data-align="center"><strong>[[3-1]]</strong></td><td class="has-text-align-center" data-align="center" rowspan="7">[[<a title="Miles &quot;Tails&quot; Prower" href="https://sonic-city.net/wiki/miles-tails-prower/" data-internallinksmanager029f6b8e52c="51">Miles "Tails" Prower</a>|<a title="Miles &quot;Tails&quot; Prower" href="https://sonic-city.net/wiki/miles-tails-prower/" data-internallinksmanager029f6b8e52c="51">Tails</a>]]</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[3-2]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[3-3]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[3-4]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[3-5]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[3-6]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[3-7]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56683" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Rhea-Island.png" alt=""><br>[[Rhea Island]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center" rowspan="9"><img class="wp-image-56684" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos.png" alt=""><br>[[Ouranos Island]]</td><td class="has-text-align-center" data-align="center"><strong>[[4-1]]</strong></td><td class="has-text-align-center" data-align="center" rowspan="9">N/A</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-2]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-3]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-4]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-5]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-6]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-7]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-8]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-9]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center" rowspan="9"><img class="wp-image-56684" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos.png" alt=""><br>[[Ouranos Island]]<br>(<em>The Final Horizon</em>/<em>Another Story</em>)</td><td class="has-text-align-center" data-align="center"><strong>[[4-A]]</strong></td><td class="has-text-align-center" data-align="center" rowspan="9">N/A</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-B]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-C]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-D]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-E]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-F]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-G]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-H]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-I]]</strong></td></tr></tbody></table></figure>Unchanged: <figure class="wp-block-table wikitable is-style-regular"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Open Zone</strong></th><th class="has-text-align-center" data-align="center"><strong>Cyber Space stages</strong></th><th class="has-text-align-center" data-align="center"><strong>Character saved</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center" rowspan="7"><img class="alignncenter size-medium wp-image-56669" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-250x250.png" alt="" style="width: 150px;"><br>[[Kronos Island]]</td><td class="has-text-align-center" data-align="center"><strong>[[1-1]]</strong></td><td class="has-text-align-center" data-align="center" rowspan="7">[[<a title="Amy Rose" href="https://sonic-city.net/wiki/amy-rose/" data-internallinksmanager029f6b8e52c="48">Amy Rose</a>]]</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[1-2]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[1-3]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[1-4]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[1-5]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[1-6]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[1-7]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center" rowspan="7"><img class="wp-image-56681" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island.png" alt=""><br>[[Ares Island]]</td><td class="has-text-align-center" data-align="center"><strong>[[2-1]]</strong></td><td class="has-text-align-center" data-align="center" rowspan="7">[[Knuckles the Echidna|Knuckles]]</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[2-2]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[2-3]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[2-4]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[2-5]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[2-6]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[2-7]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center" rowspan="7"><img class="wp-image-56682" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island.png" alt=""><br>[[Chaos Island]]</td><td class="has-text-align-center" data-align="center"><strong>[[3-1]]</strong></td><td class="has-text-align-center" data-align="center" rowspan="7">[[<a title="Miles &quot;Tails&quot; Prower" href="https://sonic-city.net/wiki/miles-tails-prower/" data-internallinksmanager029f6b8e52c="51">Miles "Tails" Prower</a>|<a title="Miles &quot;Tails&quot; Prower" href="https://sonic-city.net/wiki/miles-tails-prower/" data-internallinksmanager029f6b8e52c="51">Tails</a>]]</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[3-2]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[3-3]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[3-4]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[3-5]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[3-6]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[3-7]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56683" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Rhea-Island.png" alt=""><br>[[Rhea Island]]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center" rowspan="9"><img class="wp-image-56684" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos.png" alt=""><br>[[Ouranos Island]]</td><td class="has-text-align-center" data-align="center"><strong>[[4-1]]</strong></td><td class="has-text-align-center" data-align="center" rowspan="9">N/A</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-2]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-3]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-4]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-5]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-6]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-7]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-8]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-9]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center" rowspan="9"><img class="wp-image-56684" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos.png" alt=""><br>[[Ouranos Island]]<br>(<em>The Final Horizon</em>/<em>Another Story</em>)</td><td class="has-text-align-center" data-align="center"><strong>[[4-A]]</strong></td><td class="has-text-align-center" data-align="center" rowspan="9">N/A</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-B]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-C]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-D]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-E]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-F]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-G]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-H]]</strong></td></tr><tr><td class="has-text-align-center" data-align="center"><strong>[[4-I]]</strong></td></tr></tbody></table></figure>
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Unchanged: <h2 class="wp-block-heading">Enemies</h2>Unchanged: <h2 class="wp-block-heading">Enemies</h2>
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Unchanged: <div class="wp-block-columns are-vertically-aligned-top"><!-- wp:column {"verticalAlignment":"top"} -->Unchanged: <div class="wp-block-columns are-vertically-aligned-top"><!-- wp:column {"verticalAlignment":"top"} -->
Unchanged: <div class="wp-block-column is-vertically-aligned-top"><!-- wp:heading {"level":3} -->Unchanged: <div class="wp-block-column is-vertically-aligned-top"><!-- wp:heading {"level":3} -->
Unchanged: <h3 class="wp-block-heading">Open Zone</h3>Unchanged: <h3 class="wp-block-heading">Open Zone</h3>
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Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Balloon (Sonic Frontiers)|Balloon]] [1st]</li>Unchanged: <li>[[Balloon (Sonic Frontiers)|Balloon]] [1st]</li>
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Unchanged: <li>[[Banger]] [1st]</li>Unchanged: <li>[[Banger]] [1st]</li>
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Unchanged: <li>[[Bubble]] [1st]</li>Unchanged: <li>[[Bubble]] [1st]</li>
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Unchanged: <li>[[Capture]] [1st]</li>Unchanged: <li>[[Capture]] [1st]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Cyclone (Sonic Frontiers)|Cyclone]] [1st]</li>Unchanged: <li>[[Cyclone (Sonic Frontiers)|Cyclone]] [1st]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Defensive weapon]] [1st]<!-- wp:list -->Unchanged: <li>[[Defensive weapon]] [1st]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Buzzer]]</li>Unchanged: <li>[[Buzzer]]</li>
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Unchanged: <li>[[Moto Bug]]</li>Unchanged: <li>[[Moto Bug]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Spinner]]<!-- wp:list -->Unchanged: <li>[[Spinner]]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Thunder Spinner]]</li>Unchanged: <li>[[Thunder Spinner]]</li>
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Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></li>Unchanged: <!-- /wp:list --></li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
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Unchanged: <li>[[Eagle]] [1st]</li>Unchanged: <li>[[Eagle]] [1st]</li>
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Unchanged: <li>[[Hopper]] [1st]</li>Unchanged: <li>[[Hopper]] [1st]</li>
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Unchanged: <li>[[Jellyfish]] [1st]</li>Unchanged: <li>[[Jellyfish]] [1st]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Shell]] [1st]</li>Unchanged: <li>[[Shell]] [1st]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Sniper]] [1st]</li>Unchanged: <li>[[Sniper]] [1st]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Soldier]] [1st]</li>Unchanged: <li>[[Soldier]] [1st]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Wolf]] [1st]</li>Unchanged: <li>[[Wolf]] [1st]</li>
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Unchanged: <!-- /wp:list --></div>Unchanged: <!-- /wp:list --></div>
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Unchanged: <!-- wp:column {"verticalAlignment":"top"} -->Unchanged: <!-- wp:column {"verticalAlignment":"top"} -->
Unchanged: <div class="wp-block-column is-vertically-aligned-top"><!-- wp:heading {"level":3} -->Unchanged: <div class="wp-block-column is-vertically-aligned-top"><!-- wp:heading {"level":3} -->
Unchanged: <h3 class="wp-block-heading">Cyber Space</h3>Unchanged: <h3 class="wp-block-heading">Cyber Space</h3>
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Unchanged: <!-- wp:list -->Unchanged: <!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Buzz Bomber]]</li>Unchanged: <li>[[Buzz Bomber]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Buzzer]]</li>Unchanged: <li>[[Buzzer]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Chopper]]</li>Unchanged: <li>[[Chopper]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Crabmeat]]</li>Unchanged: <li>[[Crabmeat]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Eggrobo]]</li>Unchanged: <li>[[Eggrobo]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Grabber]]</li>Unchanged: <li>[[Grabber]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Moto Bug]]</li>Unchanged: <li>[[Moto Bug]]</li>
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Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[Spiny]]</li>Unchanged: <li>[[Spiny]]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>[[G.U.N.]] military craft</li>Unchanged: <li>[[G.U.N.]] military craft</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
Unchanged: <!-- wp:list-item -->Unchanged: <!-- wp:list-item -->
Unchanged: <li>G.U.N. military tank</li>Unchanged: <li>G.U.N. military tank</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></div>Unchanged: <!-- /wp:list --></div>
Unchanged: <!-- /wp:column --></div>Unchanged: <!-- /wp:column --></div>
Unchanged: <!-- /wp:columns -->Unchanged: <!-- /wp:columns -->
Unchanged: <!-- wp:heading -->Unchanged: <!-- wp:heading -->
Unchanged: <h2 class="wp-block-heading">Bosses</h2>Unchanged: <h2 class="wp-block-heading">Bosses</h2>
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Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":13954,"sizeSlug":"medium","linkDestination":"none","align":"left"} -->Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":13954,"sizeSlug":"medium","linkDestination":"none","align":"left"} -->
Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2023/03/Battle-Rush-1-300x169.png" alt="" class="wp-image-13954"/><figcaption class="wp-element-caption">[[Super Sonic]] battles [[Giganto]], one of the [[Titan (Sonic Frontiers)|Titans]] that can only be challenged after collecting the [[Chaos Emerald]]s, from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2023/03/Battle-Rush-1-300x169.png" alt="" class="wp-image-13954"/><figcaption class="wp-element-caption">[[Super Sonic]] battles [[Giganto]], one of the [[Titan (Sonic Frontiers)|Titans]] that can only be challenged after collecting the [[Chaos Emerald]]s, from <em>Sonic Frontiers</em>.</figcaption></figure>
Unchanged: <!-- /wp:image -->Unchanged: <!-- /wp:image -->
Unchanged: <!-- wp:paragraph -->Unchanged: <!-- wp:paragraph -->
Unchanged: <p>Each island, except [[Rhea Island]], features several bosses known as [[Guardian (Sonic Frontiers)|Guardians]].[ref name="In-Game-Description-Lock-On"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="Use lock on and defeat the guardian: Guardians are very powerful. They are bigger than normal enemies and have special attacks. Study their moves to find an opening. Tip: When an enemy is targeted, lock on to them by pressing &amp;#91;right_analog_stick&amp;#93;."][/ref] These enemies are much larger and more powerful than standard opponents, and each one requires its own strategy to defeat. At the end of the main Open Zone islands, Sonic must also face massive bosses known as [[Titan (Sonic Frontiers)|Titans]], shown in <strong>bold</strong> below. These cannot be defeated in Sonic's normal form and require him to collect the [[Chaos Emerald]]s and transform into [[Super Sonic]].[ref name="Super-Sonic-Bosses"][cite_web url="https://www.ign.com/articles/sonic-frontiers-super-sonic-details-bosses" title="Sonic Frontiers: You 'Can't Even Scratch' Some Bosses Until You Unlock Super Sonic" date="16 September 2022" publisher="IGN" quote="<strong>[[Morio Kishimoto]]</strong>: Normally in Sonic games you'll encounter a boss and you'll fight them as regular, blue Sonic. In Sonic Frontiers, there will be bosses that blue Sonic can't even scratch. But if he collects and uses all seven Chaos Emeralds, he can become Super Sonic and then battle those bosses. Becoming Super Sonic will be the only way to fight them." access-date="23 April 2026"][/ref]</p>Unchanged: <p>Each island, except [[Rhea Island]], features several bosses known as [[Guardian (Sonic Frontiers)|Guardians]].[ref name="In-Game-Description-Lock-On"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="Use lock on and defeat the guardian: Guardians are very powerful. They are bigger than normal enemies and have special attacks. Study their moves to find an opening. Tip: When an enemy is targeted, lock on to them by pressing &amp;#91;right_analog_stick&amp;#93;."][/ref] These enemies are much larger and more powerful than standard opponents, and each one requires its own strategy to defeat. At the end of the main Open Zone islands, Sonic must also face massive bosses known as [[Titan (Sonic Frontiers)|Titans]], shown in <strong>bold</strong> below. These cannot be defeated in Sonic's normal form and require him to collect the [[Chaos Emerald]]s and transform into [[Super Sonic]].[ref name="Super-Sonic-Bosses"][cite_web url="https://www.ign.com/articles/sonic-frontiers-super-sonic-details-bosses" title="Sonic Frontiers: You 'Can't Even Scratch' Some Bosses Until You Unlock Super Sonic" date="16 September 2022" publisher="IGN" quote="<strong>[[Morio Kishimoto]]</strong>: Normally in Sonic games you'll encounter a boss and you'll fight them as regular, blue Sonic. In Sonic Frontiers, there will be bosses that blue Sonic can't even scratch. But if he collects and uses all seven Chaos Emeralds, he can become Super Sonic and then battle those bosses. Becoming Super Sonic will be the only way to fight them." access-date="23 April 2026"][/ref]</p>
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Unchanged: <div class="wp-block-columns"><!-- wp:column -->Unchanged: <div class="wp-block-columns"><!-- wp:column -->
Unchanged: <div class="wp-block-column"><!-- wp:heading {"level":3} -->Unchanged: <div class="wp-block-column"><!-- wp:heading {"level":3} -->
Unchanged: <h3 class="wp-block-heading">Kronos Island</h3>Unchanged: <h3 class="wp-block-heading">Kronos Island</h3>
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Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Asura]] [1st]</li>Unchanged: <li>[[Asura]] [1st]</li>
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Unchanged: <li>[[Ninja]] [1st]</li>Unchanged: <li>[[Ninja]] [1st]</li>
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Unchanged: <li>[[Squid]] [1st]</li>Unchanged: <li>[[Squid]] [1st]</li>
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Unchanged: <li>[[Tower]] [1st]</li>Unchanged: <li>[[Tower]] [1st]</li>
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Unchanged: <li><strong>[[Giganto]]</strong> [1st]</li>Unchanged: <li><strong>[[Giganto]]</strong> [1st]</li>
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Unchanged: <h3 class="wp-block-heading">Ares Island</h3>Unchanged: <h3 class="wp-block-heading">Ares Island</h3>
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Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Shark]] [1st]</li>Unchanged: <li>[[Shark]] [1st]</li>
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Unchanged: <li>[[Strider]] [1st]</li>Unchanged: <li>[[Strider]] [1st]</li>
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Unchanged: <li>[[Sumo]] [1st]</li>Unchanged: <li>[[Sumo]] [1st]</li>
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Unchanged: <li>[[Tank]] [1st]</li>Unchanged: <li>[[Tank]] [1st]</li>
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Unchanged: <li><strong>[[Wyvern]]</strong> [1st]</li>Unchanged: <li><strong>[[Wyvern]]</strong> [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list --></div>Unchanged: <!-- /wp:list --></div>
Unchanged: <!-- /wp:column -->Unchanged: <!-- /wp:column -->
Unchanged: <!-- wp:column -->Unchanged: <!-- wp:column -->
Unchanged: <div class="wp-block-column"><!-- wp:heading {"level":3} -->Unchanged: <div class="wp-block-column"><!-- wp:heading {"level":3} -->
Unchanged: <h3 class="wp-block-heading">Chaos Island</h3>Unchanged: <h3 class="wp-block-heading">Chaos Island</h3>
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Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Excavator]] [1st]</li>Unchanged: <li>[[Excavator]] [1st]</li>
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Unchanged: <li>[[Fortress]] [1st]</li>Unchanged: <li>[[Fortress]] [1st]</li>
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Unchanged: <li>[[Shinobi]] [1st]</li>Unchanged: <li>[[Shinobi]] [1st]</li>
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Unchanged: <li>[[Spider]] [1st]</li>Unchanged: <li>[[Spider]] [1st]</li>
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Unchanged: <li>[[Squid]] [1st]</li>Unchanged: <li>[[Squid]] [1st]</li>
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Unchanged: <li><strong>[[Knight]]</strong> [1st]</li>Unchanged: <li><strong>[[Knight]]</strong> [1st]</li>
Unchanged: <!-- /wp:list-item --></ul>Unchanged: <!-- /wp:list-item --></ul>
Unchanged: <!-- /wp:list -->Unchanged: <!-- /wp:list -->
Unchanged: <!-- wp:heading {"level":3} -->Unchanged: <!-- wp:heading {"level":3} -->
Unchanged: <h3 class="wp-block-heading">Ouranos Island</h3>Unchanged: <h3 class="wp-block-heading">Ouranos Island</h3>
Unchanged: <!-- /wp:heading -->Unchanged: <!-- /wp:heading -->
Unchanged: <!-- wp:list -->Unchanged: <!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>[[Caterpillar]] [1st]</li>Unchanged: <li>[[Caterpillar]] [1st]</li>
Unchanged: <!-- /wp:list-item -->Unchanged: <!-- /wp:list-item -->
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Unchanged: <li>[[Ghost]] [1st]</li>Unchanged: <li>[[Ghost]] [1st]</li>
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Unchanged: <li>[[Kunoichi]] [1st]</li>Unchanged: <li>[[Kunoichi]] [1st]</li>
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Unchanged: <li>[[Master Ninja]] [1st]</li>Unchanged: <li>[[Master Ninja]] [1st]</li>
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Unchanged: <li>[[Red Pillar]] [1st]</li>Unchanged: <li>[[Red Pillar]] [1st]</li>
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Unchanged: <li>[[Silver Hammer]] [1st]</li>Unchanged: <li>[[Silver Hammer]] [1st]</li>
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Unchanged: <li><strong>[[Supreme]]</strong> [1st]</li>Unchanged: <li><strong>[[Supreme]]</strong> [1st]</li>
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Unchanged: <h3 class="wp-block-heading">Other</h3>Unchanged: <h3 class="wp-block-heading">Other</h3>
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Unchanged: <li><strong>[[The End]]</strong> [1st]</li>Unchanged: <li><strong>[[The End]]</strong> [1st]</li>
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Unchanged: <h2 class="wp-block-heading">Other Modes</h2>Unchanged: <h2 class="wp-block-heading">Other Modes</h2>
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Unchanged: <h3 class="wp-block-heading">Map</h3>Unchanged: <h3 class="wp-block-heading">Map</h3>
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Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Map-250x143.jpg" alt="" class="wp-image-56686"/><figcaption class="wp-element-caption">The map screen of [[Kronos Island]], showing explored areas and icons, from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Map-250x143.jpg" alt="" class="wp-image-56686"/><figcaption class="wp-element-caption">The map screen of [[Kronos Island]], showing explored areas and icons, from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>[nihongo]<strong>Map</strong>||マップ||Mappu[/nihongo] is a separate menu screen in <em>Sonic Frontiers</em> used to help the player navigate the Open Zone fields. The player can open the Map menu at any time by pressing [touch_pad_ps4]/[share_button_xbox_one].[ref name="In-Game-Description-Complete-Challenges"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Complete Challenges to reveal the map</strong>: Completing Challenges will reveal the surrounding area on the map. Once revealed, the map will help in locating guardians, Portals, and Memory Tokens. Open the map by pressing &amp;#91;share_button_xbox_one&amp;#93;."][/ref] When the player first enters an Open Zone, the map is empty. By completing [[Challenge]]s scattered across the island, sections of the map are gradually revealed, allowing the player to locate [[Guardian (Sonic Frontiers)|Guardian]]s, [[Portal (Sonic Frontiers)|Portals]], [[Memory Token]]s, and other points of interest.[ref name="Loading-Tip-Challenges"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Loading screen" quote="<strong>Tip</strong>: Completing Challenges on the island will reveal part of the map. Try to unlock as much of the map as possible."][/ref][ref name="In-Game-Description-Avoid-Getting-Lost"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Congratulations!</strong>: From here on, Sonic is free to explore the island and gather Chaos Emeralds. Try solving nearby Challenges to avoid getting lost. This will unlock more of the map and show more paths forward in Sonic's journey."][/ref]</p>Unchanged: <p>[nihongo]<strong>Map</strong>||マップ||Mappu[/nihongo] is a separate menu screen in <em>Sonic Frontiers</em> used to help the player navigate the Open Zone fields. The player can open the Map menu at any time by pressing [touch_pad_ps4]/[share_button_xbox_one].[ref name="In-Game-Description-Complete-Challenges"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Complete Challenges to reveal the map</strong>: Completing Challenges will reveal the surrounding area on the map. Once revealed, the map will help in locating guardians, Portals, and Memory Tokens. Open the map by pressing &amp;#91;share_button_xbox_one&amp;#93;."][/ref] When the player first enters an Open Zone, the map is empty. By completing [[Challenge]]s scattered across the island, sections of the map are gradually revealed, allowing the player to locate [[Guardian (Sonic Frontiers)|Guardian]]s, [[Portal (Sonic Frontiers)|Portals]], [[Memory Token]]s, and other points of interest.[ref name="Loading-Tip-Challenges"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Loading screen" quote="<strong>Tip</strong>: Completing Challenges on the island will reveal part of the map. Try to unlock as much of the map as possible."][/ref][ref name="In-Game-Description-Avoid-Getting-Lost"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Congratulations!</strong>: From here on, Sonic is free to explore the island and gather Chaos Emeralds. Try solving nearby Challenges to avoid getting lost. This will unlock more of the map and show more paths forward in Sonic's journey."][/ref]</p>
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Unchanged: <p>Each island map is divided into square tiles, and every cleared Challenge reveals a nearby portion of the surrounding area. The player can move the cursor with [left_analog_stick], zoom in and out with [right_analog_stick], and reset the view by pressing [left_analog_stick]. Pressing [l_button_switch]/[r_button_switch] or the corresponding shoulder buttons on other platforms cycles through map filters, allowing the player to display all icons, specific icon types, or none at all. Completing all Challenges on one of the four main Starfall Islands reveals the entire island map and unlocks fast travel to all Portals on that island.[ref name="Notification-Map-Fast-Travel-Unlocked"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" publisher="[[Sega]]" area="Map menu" quote="<strong>Notification</strong>: Fast travel to all Portals unlocked"][/ref]</p>Unchanged: <p>Each island map is divided into square tiles, and every cleared Challenge reveals a nearby portion of the surrounding area. The player can move the cursor with [left_analog_stick], zoom in and out with [right_analog_stick], and reset the view by pressing [left_analog_stick]. Pressing [l_button_switch]/[r_button_switch] or the corresponding shoulder buttons on other platforms cycles through map filters, allowing the player to display all icons, specific icon types, or none at all. Completing all Challenges on one of the four main Starfall Islands reveals the entire island map and unlocks fast travel to all Portals on that island.[ref name="Notification-Map-Fast-Travel-Unlocked"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" publisher="[[Sega]]" area="Map menu" quote="<strong>Notification</strong>: Fast travel to all Portals unlocked"][/ref]</p>
Unchanged: <!-- /wp:paragraph -->Unchanged: <!-- /wp:paragraph -->
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Unchanged: <p>Additional fast travel options for [[Elder Koco]] and [[Hermit Koco]] can be unlocked by finding [[Elder Koco's scroll]] and [[Hermit Koco's scroll]] while fishing.[ref name="In-Game-Description-Fast-Travel-Koco"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" publisher="[[Sega]]" area="Map Menu" quote="<strong>Fast travel to Elder Koco and Hermit Koco</strong>: While fishing, Sonic may come across Scrolls. Elder Koco and Hermit Koco each have their own Scrolls, and using these Scrolls will unlock the fast travel option to the respective Koco. Access fast travel by toggling the ion in the upper right corner."][/ref] To fast travel, the player selects the relevant filter, moves the cursor over an available destination, and confirms the selection.[ref name="In-Game-Description-Fast-Travel"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" publisher="[[Sega]]" area="Map Menu" quote="<strong>Fast travel</strong>: Once all Challenges are completed and the entire island map is revealed, fast travel between Portals will become available. Fast travel can be accessed by changing the map filter in the upper right corner of the screen."][/ref] The Map menu also allows the player to place a marker on a chosen destination, which then appears in the field as a beam of light to help guide navigation.[ref name="Loading-Tip-Map"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Loading screen" quote="<strong>Tip</strong>: Maps can be used in many ways. To set a specific destination, set a map marker."][/ref][ref name="In-Game-Description-Beam-of-Light"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Using map markers</strong>: Set markers to mark off an area of interest on the map. Place a marker on the map by pressing &amp;#91;x_button_xbox_one&amp;#93;. Press &amp;#91;x_button_xbox_one&amp;#93; again to delete the marker. If a marker has been placed, a beam of light will highlight the destination when in the open field."][/ref]</p>Unchanged: <p>Additional fast travel options for [[Elder Koco]] and [[Hermit Koco]] can be unlocked by finding [[Elder Koco's scroll]] and [[Hermit Koco's scroll]] while fishing.[ref name="In-Game-Description-Fast-Travel-Koco"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" publisher="[[Sega]]" area="Map Menu" quote="<strong>Fast travel to Elder Koco and Hermit Koco</strong>: While fishing, Sonic may come across Scrolls. Elder Koco and Hermit Koco each have their own Scrolls, and using these Scrolls will unlock the fast travel option to the respective Koco. Access fast travel by toggling the ion in the upper right corner."][/ref] To fast travel, the player selects the relevant filter, moves the cursor over an available destination, and confirms the selection.[ref name="In-Game-Description-Fast-Travel"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" publisher="[[Sega]]" area="Map Menu" quote="<strong>Fast travel</strong>: Once all Challenges are completed and the entire island map is revealed, fast travel between Portals will become available. Fast travel can be accessed by changing the map filter in the upper right corner of the screen."][/ref] The Map menu also allows the player to place a marker on a chosen destination, which then appears in the field as a beam of light to help guide navigation.[ref name="Loading-Tip-Map"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Loading screen" quote="<strong>Tip</strong>: Maps can be used in many ways. To set a specific destination, set a map marker."][/ref][ref name="In-Game-Description-Beam-of-Light"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Using map markers</strong>: Set markers to mark off an area of interest on the map. Place a marker on the map by pressing &amp;#91;x_button_xbox_one&amp;#93;. Press &amp;#91;x_button_xbox_one&amp;#93; again to delete the marker. If a marker has been placed, a beam of light will highlight the destination when in the open field."][/ref]</p>
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Unchanged: <p>After unlocking at least one additional island beyond [[Kronos Island]], the player can also use the Map menu to revisit earlier Open Zone fields. The menu further displays the player's current inventory totals, including [[Portal Gear]]s, [[Vault Key]]s, [[Chaos Emerald]]s, [[Memory Token]]s, [[Koco]], Seeds, and [[Purple Coin]]s, along with Sonic's current stats for Ring capacity, speed, attack, and defense.</p>Unchanged: <p>After unlocking at least one additional island beyond [[Kronos Island]], the player can also use the Map menu to revisit earlier Open Zone fields. The menu further displays the player's current inventory totals, including [[Portal Gear]]s, [[Vault Key]]s, [[Chaos Emerald]]s, [[Memory Token]]s, [[Koco]], Seeds, and [[Purple Coin]]s, along with Sonic's current stats for Ring capacity, speed, attack, and defense.</p>
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Unchanged: <h3 class="wp-block-heading">Training simulator</h3>Unchanged: <h3 class="wp-block-heading">Training simulator</h3>
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Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":56590,"sizeSlug":"medium","linkDestination":"none","align":"left"} -->Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":56590,"sizeSlug":"medium","linkDestination":"none","align":"left"} -->
Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-using-Cross-Slash-in-the-Training-Simulator-Sonic-Frontiers-300x187.png" alt="" class="wp-image-56590"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] practices chaining multiple combos using different [[Skill (Sonic Frontiers)|Skills]] in the training simulator, from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-using-Cross-Slash-in-the-Training-Simulator-Sonic-Frontiers-300x187.png" alt="" class="wp-image-56590"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] practices chaining multiple combos using different [[Skill (Sonic Frontiers)|Skills]] in the training simulator, from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>The [nihongo]<strong>training simulator</strong>||仮想空間[ref name="In-Game-Description-Training-Simulator-JP"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>通知</strong>: 未知のことを前にした時、通知を受け取ることがあります。 通知が表示されている間に &amp;#91;directional_pad_down&amp;#93; を押すと、アクションを練習できる空間に行くことができるか、目の前のものに対するヒントを得ることができます。 &amp;#91;directional_pad_down&amp;#93; を押して、仮想空間に移動しましょう。"][/ref][ref name="TGS-Footage-#1"][cite_web url="https://www.youtube.com/watch?v=qUd_gyg0-DI" date="15 September 2022" title="「ソニックフロンティア(SONIC FRONTIERS)」試遊ムービー01 in TGS2022" work="YouTube" language="Japanese" access-date="15 September 2022"][/ref]||kasō kūkan||lit. "virtual space"[/nihongo] is a separate mode where the playable character can practice basic actions and [[Skill (Sonic Frontiers)|Skills]] outside the main game.[ref name="In-Game-Description-Training-Simulator"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Notifications</strong>: A notification may appear when Sonic is near something new. Press &amp;#91;directional_pad_down&amp;#93; while the notification is displayed to practice the action in the training simulator or get a hint about what Sonic is about to encounter. Press &amp;#91;directional_pad_down&amp;#93; to go to the training simulator now."][/ref] During Open Zone gameplay, notifications may appear when the player encounters a new object, action, or mechanic. Pressing down on the [directional_pad] during these notifications opens the training simulator or displays a related hint.</p>Unchanged: <p>The [nihongo]<strong>training simulator</strong>||仮想空間[ref name="In-Game-Description-Training-Simulator-JP"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>通知</strong>: 未知のことを前にした時、通知を受け取ることがあります。 通知が表示されている間に &amp;#91;directional_pad_down&amp;#93; を押すと、アクションを練習できる空間に行くことができるか、目の前のものに対するヒントを得ることができます。 &amp;#91;directional_pad_down&amp;#93; を押して、仮想空間に移動しましょう。"][/ref][ref name="TGS-Footage-#1"][cite_web url="https://www.youtube.com/watch?v=qUd_gyg0-DI" date="15 September 2022" title="「ソニックフロンティア(SONIC FRONTIERS)」試遊ムービー01 in TGS2022" work="YouTube" language="Japanese" access-date="15 September 2022"][/ref]||kasō kūkan||lit. "virtual space"[/nihongo] is a separate mode where the playable character can practice basic actions and [[Skill (Sonic Frontiers)|Skills]] outside the main game.[ref name="In-Game-Description-Training-Simulator"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Notifications</strong>: A notification may appear when Sonic is near something new. Press &amp;#91;directional_pad_down&amp;#93; while the notification is displayed to practice the action in the training simulator or get a hint about what Sonic is about to encounter. Press &amp;#91;directional_pad_down&amp;#93; to go to the training simulator now."][/ref] During Open Zone gameplay, notifications may appear when the player encounters a new object, action, or mechanic. Pressing down on the [directional_pad] during these notifications opens the training simulator or displays a related hint.</p>
Unchanged: <!-- /wp:paragraph -->Unchanged: <!-- /wp:paragraph -->
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Unchanged: <p>The simulator takes place in a white virtual space containing Sonic and a set of targets, such as [[Ring]]s, red crystals, yellow [[energy bullet]]s, [[Spring]]s, or pieces of cyan wall plating, depending on the action being practiced. Instructions and button prompts are displayed on the lower part of the screen. In addition to basic move practice, the player can take part in short challenge sessions that require performing actions or combos within a thirty-second time limit. Successful sessions award yellow stars shown at the top of the screen. If time runs out, the challenge restarts and any earned stars are grayed out, encouraging the player to improve their execution speed.</p>Unchanged: <p>The simulator takes place in a white virtual space containing Sonic and a set of targets, such as [[Ring]]s, red crystals, yellow [[energy bullet]]s, [[Spring]]s, or pieces of cyan wall plating, depending on the action being practiced. Instructions and button prompts are displayed on the lower part of the screen. In addition to basic move practice, the player can take part in short challenge sessions that require performing actions or combos within a thirty-second time limit. Successful sessions award yellow stars shown at the top of the screen. If time runs out, the challenge restarts and any earned stars are grayed out, encouraging the player to improve their execution speed.</p>
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Unchanged: <p>The training simulator can also be accessed when practicing newly unlocked Skills from the Skills menu. While inside the simulator, the player can still open the Options menu and adjust Game Settings, Sound, and Graphics. Once loading is complete for a [[Cyber Space]] stage or an Open Zone area, or if the player simply wishes to leave, the simulator can be exited by pressing [touch_pad_ps4]/[share_button_xbox_one] when prompted.[ref name="In-Game-Description-Exit-Training"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Training simulator" quote="<strong>Exit the training simulator</strong>: The training simulator can be exited by pressing &amp;#91;share_button_xbox_one&amp;#93; when &amp;#91;share_button_xbox_one&amp;#93; is displayed in the lower right corner of the screen."][/ref]</p>Unchanged: <p>The training simulator can also be accessed when practicing newly unlocked Skills from the Skills menu. While inside the simulator, the player can still open the Options menu and adjust Game Settings, Sound, and Graphics. Once loading is complete for a [[Cyber Space]] stage or an Open Zone area, or if the player simply wishes to leave, the simulator can be exited by pressing [touch_pad_ps4]/[share_button_xbox_one] when prompted.[ref name="In-Game-Description-Exit-Training"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Training simulator" quote="<strong>Exit the training simulator</strong>: The training simulator can be exited by pressing &amp;#91;share_button_xbox_one&amp;#93; when &amp;#91;share_button_xbox_one&amp;#93; is displayed in the lower right corner of the screen."][/ref]</p>
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Unchanged: <h3 class="wp-block-heading">Skills</h3>Unchanged: <h3 class="wp-block-heading">Skills</h3>
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Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Skill-Tree-300x169.webp" alt="" class="wp-image-56592"/><figcaption class="wp-element-caption">The [[Skill Tree]] as shown in the Skills menu, from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Skill-Tree-300x169.webp" alt="" class="wp-image-56592"/><figcaption class="wp-element-caption">The [[Skill Tree]] as shown in the Skills menu, from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>[main title="Skill (Sonic Frontiers)"]</p>Unchanged: <p>[main title="Skill (Sonic Frontiers)"]</p>
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Unchanged: <p>[nihongo]<strong>Skills</strong>||スキル||Sukiru[/nihongo] is the first section of the Pause Menu and contains all unlockable [[Skill (Sonic Frontiers)|Skills]] available to the player during Open Zone gameplay. As Sonic gains enough [[Skill Point]]s or advances the story by freeing one of his friends, new Skills become available one at a time on the [[Skill Tree]].[ref name="In-Game-Description-Skill-Tree"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Unlock Skills</strong>: Sonic's "Cyloop" skill can now be learned! Using the Skill Points that have been accumulated, as shown in the lower right of the screen, go to the Skills menu to unlock it."][/ref] Each Skill requires a set number of Skill Points to unlock and enhances Sonic's combat or traversal abilities in different ways.[ref name="In-Game-Description-Skill-Enhance"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Pick up dropped items</strong>: When enemies are defeated, they drop various items such as "Skill Pieces" and "Seeds". Gather enough Skill Pieces and they will turn into "Skill Points," as shown in the lower right corner of the screen. These can then be used to learn new "Skills" to enhance Sonic."][/ref]</p>Unchanged: <p>[nihongo]<strong>Skills</strong>||スキル||Sukiru[/nihongo] is the first section of the Pause Menu and contains all unlockable [[Skill (Sonic Frontiers)|Skills]] available to the player during Open Zone gameplay. As Sonic gains enough [[Skill Point]]s or advances the story by freeing one of his friends, new Skills become available one at a time on the [[Skill Tree]].[ref name="In-Game-Description-Skill-Tree"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Unlock Skills</strong>: Sonic's "Cyloop" skill can now be learned! Using the Skill Points that have been accumulated, as shown in the lower right of the screen, go to the Skills menu to unlock it."][/ref] Each Skill requires a set number of Skill Points to unlock and enhances Sonic's combat or traversal abilities in different ways.[ref name="In-Game-Description-Skill-Enhance"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Pick up dropped items</strong>: When enemies are defeated, they drop various items such as "Skill Pieces" and "Seeds". Gather enough Skill Pieces and they will turn into "Skill Points," as shown in the lower right corner of the screen. These can then be used to learn new "Skills" to enhance Sonic."][/ref]</p>
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Unchanged: <p>The player unlocks the highlighted Skill by pressing [a_button_switch]/[cross_button_ps]/[a_button_xbox_one], while pressing [b_button_switch]/[circle_button_ps]/[b_button_xbox_one] returns to gameplay. Once a Skill has been unlocked, the player can select it on the Skill Tree and press [x_button_switch]/[triangle_button_ps]/[y_button_xbox_one] to practice it immediately in the training simulator.[ref name="Shacknews-Skill-Tree"][cite_web url="https://www.youtube.com/watch?v=NCwBnJbCjWs" date="24 October 2022" title="Sonic Frontiers - Full Sonic Skill Tree + All Skills" work="YouTube" access-date="24 April 2026"][/ref]</p>Unchanged: <p>The player unlocks the highlighted Skill by pressing [a_button_switch]/[cross_button_ps]/[a_button_xbox_one], while pressing [b_button_switch]/[circle_button_ps]/[b_button_xbox_one] returns to gameplay. Once a Skill has been unlocked, the player can select it on the Skill Tree and press [x_button_switch]/[triangle_button_ps]/[y_button_xbox_one] to practice it immediately in the training simulator.[ref name="Shacknews-Skill-Tree"][cite_web url="https://www.youtube.com/watch?v=NCwBnJbCjWs" date="24 October 2022" title="Sonic Frontiers - Full Sonic Skill Tree + All Skills" work="YouTube" access-date="24 April 2026"][/ref]</p>
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Unchanged: <h3 class="wp-block-heading">Save Data</h3>Unchanged: <h3 class="wp-block-heading">Save Data</h3>
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Unchanged: <p>[nihongo]<strong>Save Data</strong>||セーブデータ||Sēbudēta[/nihongo] is the second section of the Pause Menu and is used to save or load progress or return to the title screen.[ref name="In-Game-Description-Save-Data-Info"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Pause Menu" quote="<strong>Save Data description</strong>: Save/Load game data or return to the title screen."][/ref] The game provides four save slots, with each occupied slot displaying its creation date and total play time. However, the game cannot be saved while the player is in battle, solving puzzles, taking part in minigames, or during cutscenes where Sonic is not under player control.[ref name="In-Game-Description-Cant-Save-Sorry"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Pause Menu" quote="<strong>Save/load unavailable</strong>: Saving/loading save files is not available when Sonic is in battle, solving puzzles, playing mini-games, and in scenes where Sonic is not in control."][/ref]</p>Unchanged: <p>[nihongo]<strong>Save Data</strong>||セーブデータ||Sēbudēta[/nihongo] is the second section of the Pause Menu and is used to save or load progress or return to the title screen.[ref name="In-Game-Description-Save-Data-Info"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Pause Menu" quote="<strong>Save Data description</strong>: Save/Load game data or return to the title screen."][/ref] The game provides four save slots, with each occupied slot displaying its creation date and total play time. However, the game cannot be saved while the player is in battle, solving puzzles, taking part in minigames, or during cutscenes where Sonic is not under player control.[ref name="In-Game-Description-Cant-Save-Sorry"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Pause Menu" quote="<strong>Save/load unavailable</strong>: Saving/loading save files is not available when Sonic is in battle, solving puzzles, playing mini-games, and in scenes where Sonic is not in control."][/ref]</p>
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Unchanged: <p>When returning to the title screen after creating save data, the player can choose the <strong>Continue</strong> option to resume from one of the saved slots.[ref name="Title-Screen-Continue-Option"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" publisher="[[Sega]]" area="Title screen" quote="<strong>Load data</strong>: Load save data and restore previous state."][/ref]</p>Unchanged: <p>When returning to the title screen after creating save data, the player can choose the <strong>Continue</strong> option to resume from one of the saved slots.[ref name="Title-Screen-Continue-Option"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="PlayStation 5" publisher="[[Sega]]" area="Title screen" quote="<strong>Load data</strong>: Load save data and restore previous state."][/ref]</p>
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Unchanged: <h3 class="wp-block-heading">Arcade Mode</h3>Unchanged: <h3 class="wp-block-heading">Arcade Mode</h3>
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Unchanged: <p>[nihongo]<strong>Arcade Mode</strong>||アーケードモード||Ākēdo Mōdo[/nihongo] is an additional mode found on the title screen that allows the player to directly access [[Cyber Space]] stages. The mode becomes available after the player has cleared the main game. After selecting a stage, pressing [a_button_switch]/[cross_button_ps]/[a_button_xbox_one] starts the stage, while pressing [b_button_switch]/[circle_button_ps]/[b_button_xbox_one] returns to the title screen. Mission requirements are disabled in Arcade Mode, and each cleared stage automatically saves the player's fastest time, which can then be viewed from the Arcade Mode menu.</p>Unchanged: <p>[nihongo]<strong>Arcade Mode</strong>||アーケードモード||Ākēdo Mōdo[/nihongo] is an additional mode found on the title screen that allows the player to directly access [[Cyber Space]] stages. The mode becomes available after the player has cleared the main game. After selecting a stage, pressing [a_button_switch]/[cross_button_ps]/[a_button_xbox_one] starts the stage, while pressing [b_button_switch]/[circle_button_ps]/[b_button_xbox_one] returns to the title screen. Mission requirements are disabled in Arcade Mode, and each cleared stage automatically saves the player's fastest time, which can then be viewed from the Arcade Mode menu.</p>
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Unchanged: <h3 class="wp-block-heading">System</h3>Unchanged: <h3 class="wp-block-heading">System</h3>
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Unchanged: <p><strong>System</strong> is a separate option menu that appears only during [[Cyber Space]] stages, Battle Rush, or [[Main Story]] quests.[ref name="System"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Pause Menu" quote="<strong>System description</strong>: Retry or quit the Stage/Quest."][/ref] When the player pauses the game in these situations, the following options are available:</p>Unchanged: <p><strong>System</strong> is a separate option menu that appears only during [[Cyber Space]] stages, Battle Rush, or [[Main Story]] quests.[ref name="System"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Pause Menu" quote="<strong>System description</strong>: Retry or quit the Stage/Quest."][/ref] When the player pauses the game in these situations, the following options are available:</p>
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Unchanged: <li><strong>Continue the Stage</strong>: Close the menu and return to gameplay.</li>Unchanged: <li><strong>Continue the Stage</strong>: Close the menu and return to gameplay.</li>
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Unchanged: <li><strong>Retry the Stage</strong>: Restart the Cyber Space stage or Side Story quest from the beginning.</li>Unchanged: <li><strong>Retry the Stage</strong>: Restart the Cyber Space stage or Side Story quest from the beginning.</li>
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Unchanged: <li><strong>Quit the Stage</strong>: Exit the stage or quest and return to the field. Choosing this option transitions through the virtual simulator and/or back to Open Zone gameplay.</li>Unchanged: <li><strong>Quit the Stage</strong>: Exit the stage or quest and return to the field. Choosing this option transitions through the virtual simulator and/or back to Open Zone gameplay.</li>
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Unchanged: <h3 class="wp-block-heading">Options</h3>Unchanged: <h3 class="wp-block-heading">Options</h3>
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Unchanged: <p>[nihongo]<strong>Options</strong>||オプション||Opushon[/nihongo] is the third section of the Pause Menu in <em>Sonic Frontiers</em>. It can be accessed during regular gameplay and from the loading screen.[ref name="In-Game-Description-Options-Info"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Options</strong>: Go to Options to change settings such as the camera angle and player controls. If you find yourself having motion sickness, try using a wider camera angle, turning off blur and rotation, and turning on the center cursor."][/ref] The menu allows the player to adjust the game through four sub-sections: Game Settings, Sound, Graphics, and Controls. It can be opened quickly by pressing [menu_button_xbox_one].[ref name="Options"][cite_web url="https://www.youtube.com/watch?v=WtI1e-ENpgk" date="24 October 2022" title="Sonic Frontiers - All Options, Settings, &amp; Controls" publisher="YouTube" access-date="24 April 2026"][/ref]</p>Unchanged: <p>[nihongo]<strong>Options</strong>||オプション||Opushon[/nihongo] is the third section of the Pause Menu in <em>Sonic Frontiers</em>. It can be accessed during regular gameplay and from the loading screen.[ref name="In-Game-Description-Options-Info"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="[[Kronos Island]]" quote="<strong>Options</strong>: Go to Options to change settings such as the camera angle and player controls. If you find yourself having motion sickness, try using a wider camera angle, turning off blur and rotation, and turning on the center cursor."][/ref] The menu allows the player to adjust the game through four sub-sections: Game Settings, Sound, Graphics, and Controls. It can be opened quickly by pressing [menu_button_xbox_one].[ref name="Options"][cite_web url="https://www.youtube.com/watch?v=WtI1e-ENpgk" date="24 October 2022" title="Sonic Frontiers - All Options, Settings, &amp; Controls" publisher="YouTube" access-date="24 April 2026"][/ref]</p>
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Unchanged: <h4 class="wp-block-heading">Game settings</h4>Unchanged: <h4 class="wp-block-heading">Game settings</h4>
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Unchanged: <p>[nihongo]<strong>Game settings</strong>||ゲーム設定[ref name="4GamerLive-TGS2022-Stream"][cite_web url="https://www.youtube.com/watch?v=90f9ZyNK6L0" date="18 September 2022" title="【2022 Autumn】4GamerLive_DAY4【4GamerSP/わしゃがなTV出張版】" language="Japanese" publisher="YouTube" access-date="18 September 2022"][/ref]||Geemu settei[/nihongo] is the first sub-section of the Options menu and contains the game's basic gameplay settings.[ref name="Pause-Menu-Description-Game-Settings"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Pause Menu" quote="<strong>Game Settings description</strong>: Adjust various settings for the game"][/ref][ref name="Game-Settings"][cite_web url="https://www.youtube.com/watch?v=_KOdDQ_VBzQ" title="SONIC FRONTIERS GAMEPLAY PART 3" date="26 August 2022" work="YouTube" access-date="24 April 2026"][/ref][ref name="Full-Sessions-1"][cite_web url="https://www.youtube.com/watch?v=ZnP7WXiSLiM" title="Sonic Frontiers Gamescom: Full Sessions 1" date="15 September 2022" work="YouTube" access-date="24 April 2026"][/ref] Some adjustments may not be reflected in every gameplay situation. The available options include:</p>Unchanged: <p>[nihongo]<strong>Game settings</strong>||ゲーム設定[ref name="4GamerLive-TGS2022-Stream"][cite_web url="https://www.youtube.com/watch?v=90f9ZyNK6L0" date="18 September 2022" title="【2022 Autumn】4GamerLive_DAY4【4GamerSP/わしゃがなTV出張版】" language="Japanese" publisher="YouTube" access-date="18 September 2022"][/ref]||Geemu settei[/nihongo] is the first sub-section of the Options menu and contains the game's basic gameplay settings.[ref name="Pause-Menu-Description-Game-Settings"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Pause Menu" quote="<strong>Game Settings description</strong>: Adjust various settings for the game"][/ref][ref name="Game-Settings"][cite_web url="https://www.youtube.com/watch?v=_KOdDQ_VBzQ" title="SONIC FRONTIERS GAMEPLAY PART 3" date="26 August 2022" work="YouTube" access-date="24 April 2026"][/ref][ref name="Full-Sessions-1"][cite_web url="https://www.youtube.com/watch?v=ZnP7WXiSLiM" title="Sonic Frontiers Gamescom: Full Sessions 1" date="15 September 2022" work="YouTube" access-date="24 April 2026"][/ref] Some adjustments may not be reflected in every gameplay situation. The available options include:</p>
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Unchanged: <li><strong>Difficulty</strong>: Change the difficulty level to Easy, Normal, or Hard. This can also be selected from the title screen when starting a new game.</li>Unchanged: <li><strong>Difficulty</strong>: Change the difficulty level to Easy, Normal, or Hard. This can also be selected from the title screen when starting a new game.</li>
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Unchanged: <li><strong>Training during loading/game over</strong>: Set whether the player can train during loading screens or after a [[Game Over]].</li>Unchanged: <li><strong>Training during loading/game over</strong>: Set whether the player can train during loading screens or after a [[Game Over]].</li>
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Unchanged: <li><strong>Notifications</strong>: Set whether notifications appear while exploring the islands.</li>Unchanged: <li><strong>Notifications</strong>: Set whether notifications appear while exploring the islands.</li>
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Unchanged: <li><strong>Starting speed</strong>: Set Sonic's starting speed.</li>Unchanged: <li><strong>Starting speed</strong>: Set Sonic's starting speed.</li>
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Unchanged: <li><strong>Initial boost speed</strong>: Set Sonic's initial [[Boost]] speed.</li>Unchanged: <li><strong>Initial boost speed</strong>: Set Sonic's initial [[Boost]] speed.</li>
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Unchanged: <li><strong>Turning speed</strong>: Set Sonic's turning speed.</li>Unchanged: <li><strong>Turning speed</strong>: Set Sonic's turning speed.</li>
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Unchanged: <li><strong>Boost turning speed</strong>: Set Sonic's turning speed while boosting.</li>Unchanged: <li><strong>Boost turning speed</strong>: Set Sonic's turning speed while boosting.</li>
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Unchanged: <li><strong>Top speed</strong>: Set Sonic's top speed. Adjustments may not reflect upgrades.</li>Unchanged: <li><strong>Top speed</strong>: Set Sonic's top speed. Adjustments may not reflect upgrades.</li>
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Unchanged: <li><strong>Steering sensitivity</strong>: Set steering resistance.</li>Unchanged: <li><strong>Steering sensitivity</strong>: Set steering resistance.</li>
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Unchanged: <li><strong>Acceleration</strong>: Set Sonic's acceleration.</li>Unchanged: <li><strong>Acceleration</strong>: Set Sonic's acceleration.</li>
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Unchanged: <li><strong>Bounce height</strong>: Set Sonic's bounce height on uneven terrain.</li>Unchanged: <li><strong>Bounce height</strong>: Set Sonic's bounce height on uneven terrain.</li>
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Unchanged: <li><strong>Camera speed</strong>: Set the camera movement speed.</li>Unchanged: <li><strong>Camera speed</strong>: Set the camera movement speed.</li>
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Unchanged: <li><strong>Camera Y-axis</strong>: Set the vertical camera to Normal or Invert.</li>Unchanged: <li><strong>Camera Y-axis</strong>: Set the vertical camera to Normal or Invert.</li>
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Unchanged: <li><strong>Camera X-axis</strong>: Set the horizontal camera to Normal or Invert.</li>Unchanged: <li><strong>Camera X-axis</strong>: Set the horizontal camera to Normal or Invert.</li>
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Unchanged: <li><strong>Camera distance</strong>: Set the camera distance.</li>Unchanged: <li><strong>Camera distance</strong>: Set the camera distance.</li>
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Unchanged: <li><strong>Camera angle</strong>: Set the camera angle.</li>Unchanged: <li><strong>Camera angle</strong>: Set the camera angle.</li>
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Unchanged: <li><strong>Auto reset camera position</strong>: Set whether the camera automatically resets in certain areas.</li>Unchanged: <li><strong>Auto reset camera position</strong>: Set whether the camera automatically resets in certain areas.</li>
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Unchanged: <li><strong>Auto camera correction</strong>: Set whether the camera automatically turns in the direction Sonic is traveling.</li>Unchanged: <li><strong>Auto camera correction</strong>: Set whether the camera automatically turns in the direction Sonic is traveling.</li>
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Unchanged: <li><strong>Vibration</strong>: Turn vibration on or off.</li>Unchanged: <li><strong>Vibration</strong>: Turn vibration on or off.</li>
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Unchanged: <li><strong>Restrict movement during a monologue</strong>: Set whether Sonic can move while commenting on his surroundings.</li>Unchanged: <li><strong>Restrict movement during a monologue</strong>: Set whether Sonic can move while commenting on his surroundings.</li>
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Unchanged: <h4 class="wp-block-heading">Sound</h4>Unchanged: <h4 class="wp-block-heading">Sound</h4>
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Unchanged: <p>[nihongo]<strong>Sound</strong>||サウンド||Saundo[/nihongo] is the second sub-section of the Options menu and is used to adjust audio settings.[ref name="Pause-Menu-Description-Sound"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Pause Menu" quote="<strong>Sound description</strong>: Adjust the volume for different sound settings"][/ref]</p>Unchanged: <p>[nihongo]<strong>Sound</strong>||サウンド||Saundo[/nihongo] is the second sub-section of the Options menu and is used to adjust audio settings.[ref name="Pause-Menu-Description-Sound"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Pause Menu" quote="<strong>Sound description</strong>: Adjust the volume for different sound settings"][/ref]</p>
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Unchanged: <li>Master volume: Adjust the overall game volume.</li>Unchanged: <li>Master volume: Adjust the overall game volume.</li>
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Unchanged: <li><strong>Music</strong>: Adjust the music volume.</li>Unchanged: <li><strong>Music</strong>: Adjust the music volume.</li>
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Unchanged: <li><strong>Sound effects</strong>: Adjust the sound effects volume.</li>Unchanged: <li><strong>Sound effects</strong>: Adjust the sound effects volume.</li>
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Unchanged: <li><strong>Voices</strong>: Adjust the voice volume.</li>Unchanged: <li><strong>Voices</strong>: Adjust the voice volume.</li>
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Unchanged: <h4 class="wp-block-heading">Graphics</h4>Unchanged: <h4 class="wp-block-heading">Graphics</h4>
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Unchanged: <p>[nihongo]<strong>Graphics</strong>||グラフィック||Gurafikku[/nihongo] is the third sub-section of the Options menu and contains display, visual, and performance settings.[ref name="Pause-Menu-Description-Graphics"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Pause Menu" quote="<strong>Graphics description</strong>: Settings related to graphics and performance."][/ref]</p>Unchanged: <p>[nihongo]<strong>Graphics</strong>||グラフィック||Gurafikku[/nihongo] is the third sub-section of the Options menu and contains display, visual, and performance settings.[ref name="Pause-Menu-Description-Graphics"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X/S" publisher="[[Sega]]" area="Pause Menu" quote="<strong>Graphics description</strong>: Settings related to graphics and performance."][/ref]</p>
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Unchanged: <li><strong>Item display</strong>: Turn the item display, such as [[Ring]]s and [[Vault Key|Key]]s, on or off.</li>Unchanged: <li><strong>Item display</strong>: Turn the item display, such as [[Ring]]s and [[Vault Key|Key]]s, on or off.</li>
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Unchanged: <li><strong>Compass display</strong>: Turn the compass display on or off.</li>Unchanged: <li><strong>Compass display</strong>: Turn the compass display on or off.</li>
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Unchanged: <li><strong>Goal display</strong>: Turn the goal display on or off.</li>Unchanged: <li><strong>Goal display</strong>: Turn the goal display on or off.</li>
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Unchanged: <li><strong>Upgrade display</strong>: Turn the upgrade display on or off.</li>Unchanged: <li><strong>Upgrade display</strong>: Turn the upgrade display on or off.</li>
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Unchanged: <li><strong>Combo display</strong>: Turn the combo display on or off.</li>Unchanged: <li><strong>Combo display</strong>: Turn the combo display on or off.</li>
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Unchanged: <li><strong>Skill points display</strong>: Turn the skill points display on or off.</li>Unchanged: <li><strong>Skill points display</strong>: Turn the skill points display on or off.</li>
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Unchanged: <li><strong>Speedometer display</strong>: Turn the speedometer display on or off.</li>Unchanged: <li><strong>Speedometer display</strong>: Turn the speedometer display on or off.</li>
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Unchanged: <li><strong>Center cursor display</strong>: Turn the center cursor display on or off.</li>Unchanged: <li><strong>Center cursor display</strong>: Turn the center cursor display on or off.</li>
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Unchanged: <li><strong>Blur effect</strong>: Turn the blur effect on or off.</li>Unchanged: <li><strong>Blur effect</strong>: Turn the blur effect on or off.</li>
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Unchanged: <li><strong>Subtitle display</strong>: Turn cutscene subtitles on or off.</li>Unchanged: <li><strong>Subtitle display</strong>: Turn cutscene subtitles on or off.</li>
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Unchanged: <li><strong>Graphics quality</strong>: Choose a preset graphics quality setting.</li>Unchanged: <li><strong>Graphics quality</strong>: Choose a preset graphics quality setting.</li>
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Unchanged: <li><strong>Shadow quality</strong>: Set the shadow quality.</li>Unchanged: <li><strong>Shadow quality</strong>: Set the shadow quality.</li>
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Unchanged: <li><strong>Frame rate limit</strong>: Set the frame rate limit.</li>Unchanged: <li><strong>Frame rate limit</strong>: Set the frame rate limit.</li>
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Unchanged: <li><strong>Anti-aliasing</strong>: Choose an anti-aliasing setting.</li>Unchanged: <li><strong>Anti-aliasing</strong>: Choose an anti-aliasing setting.</li>
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Unchanged: <li><strong>Ambient occlusion</strong>: Set ambient occlusion.</li>Unchanged: <li><strong>Ambient occlusion</strong>: Set ambient occlusion.</li>
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Unchanged: <li><strong>Local reflection</strong>: Choose a local reflection setting.</li>Unchanged: <li><strong>Local reflection</strong>: Choose a local reflection setting.</li>
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Unchanged: <li><strong>Bloom</strong>: Choose a bloom setting.</li>Unchanged: <li><strong>Bloom</strong>: Choose a bloom setting.</li>
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Unchanged: <li><strong>Volumetric lighting</strong>: Choose a volumetric lighting setting.</li>Unchanged: <li><strong>Volumetric lighting</strong>: Choose a volumetric lighting setting.</li>
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Unchanged: <li><strong>Rendering scale</strong>: Set the rendering scale.</li>Unchanged: <li><strong>Rendering scale</strong>: Set the rendering scale.</li>
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Unchanged: <li><strong>Screen brightness</strong>: Set the screen brightness.</li>Unchanged: <li><strong>Screen brightness</strong>: Set the screen brightness.</li>
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Unchanged: <li><strong>Resolution</strong>: Set the game resolution.</li>Unchanged: <li><strong>Resolution</strong>: Set the game resolution.</li>
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Unchanged: <li><strong>Screen mode</strong>: Choose how the game is displayed.</li>Unchanged: <li><strong>Screen mode</strong>: Choose how the game is displayed.</li>
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Unchanged: <li><strong>Monitor</strong>: Choose which monitor displays the game.</li>Unchanged: <li><strong>Monitor</strong>: Choose which monitor displays the game.</li>
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Unchanged: <li><strong>VSync</strong>: Choose a setting for screen tearing.</li>Unchanged: <li><strong>VSync</strong>: Choose a setting for screen tearing.</li>
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Unchanged: <h4 class="wp-block-heading">Controls</h4>Unchanged: <h4 class="wp-block-heading">Controls</h4>
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Unchanged: <p><strong>Controls</strong> is the fourth sub-section of the Options menu in the [[Personal computer|PC]] version of <strong>Sonic Frontiers</strong>. It contains the game's adjustable control settings.[ref name="Pause-Menu-Description-Controls"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="PC" publisher="[[Sega]]" area="Pause Menu" quote="<strong>Controls description</strong>: Change the control settings"][/ref] The menu includes configurable options for keyboard inputs, secondary controller inputs, and separate gamepad settings for compatible Xbox Wireless Controllers.</p>Unchanged: <p><strong>Controls</strong> is the fourth sub-section of the Options menu in the [[Personal computer|PC]] version of <strong>Sonic Frontiers</strong>. It contains the game's adjustable control settings.[ref name="Pause-Menu-Description-Controls"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="PC" publisher="[[Sega]]" area="Pause Menu" quote="<strong>Controls description</strong>: Change the control settings"][/ref] The menu includes configurable options for keyboard inputs, secondary controller inputs, and separate gamepad settings for compatible Xbox Wireless Controllers.</p>
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Unchanged: <li><strong>Controller sensibility</strong>: Set controller sensitivity.</li>Unchanged: <li><strong>Controller sensibility</strong>: Set controller sensitivity.</li>
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Unchanged: <li><strong>Mouse sensibility</strong>: Set mouse sensitivity.</li>Unchanged: <li><strong>Mouse sensibility</strong>: Set mouse sensitivity.</li>
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Unchanged: <h3 class="wp-block-heading">Language</h3>Unchanged: <h3 class="wp-block-heading">Language</h3>
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Unchanged: <p>[nihongo]<strong>Language</strong>||言語設定||Gengo settei||lit. "Language settings"[/nihongo] is a separate settings menu that can be accessed from the game's title screen.</p>Unchanged: <p>[nihongo]<strong>Language</strong>||言語設定||Gengo settei||lit. "Language settings"[/nihongo] is a separate settings menu that can be accessed from the game's title screen.</p>
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Unchanged: <li><strong>Voice</strong>: Change the voice language. The player can choose between English, French, German, Italian, Japanese, and Spanish.[ref name="VA&amp;S"][cite_web url="https://twitter.com/sonic_hedgehog/status/1480570083369836546" title="Sonic the Hedgehog on Twitter" date="10 January 2022" work="Twitter" access-date="24 April 2026" archiveurl="https://web.archive.org/web/20220110160227/https://twitter.com/sonic_hedgehog/status/1480570083369836546" archivedate="10 January 2022"][/ref][ref name="VA&amp;S-JP"][cite_web url="https://twitter.com/SonicOfficialJP/status/1480864594231185417" title="ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter" date="11 January 2022" work="Twitter" language="Japanese" access-date="24 April 2026" archiveurl="https://web.archive.org/web/20220111113117/https://twitter.com/SonicOfficialJP/status/1480864594231185417" archivedate="11 January 2022"][/ref]</li>Unchanged: <li><strong>Voice</strong>: Change the voice language. The player can choose between English, French, German, Italian, Japanese, and Spanish.[ref name="VA&amp;S"][cite_web url="https://twitter.com/sonic_hedgehog/status/1480570083369836546" title="Sonic the Hedgehog on Twitter" date="10 January 2022" work="Twitter" access-date="24 April 2026" archiveurl="https://web.archive.org/web/20220110160227/https://twitter.com/sonic_hedgehog/status/1480570083369836546" archivedate="10 January 2022"][/ref][ref name="VA&amp;S-JP"][cite_web url="https://twitter.com/SonicOfficialJP/status/1480864594231185417" title="ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter" date="11 January 2022" work="Twitter" language="Japanese" access-date="24 April 2026" archiveurl="https://web.archive.org/web/20220111113117/https://twitter.com/SonicOfficialJP/status/1480864594231185417" archivedate="11 January 2022"][/ref]</li>
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Unchanged: <li><strong>UI text</strong>: Change the UI language. The player can choose between English, French, German, Italian, Japanese, Spanish, Brazilian Portuguese, Korean, Polish, Russian, Simplified Chinese, and Traditional Chinese. However, language availability differs between regions for the [[PlayStation 4]], [[PlayStation 5]], and [[Nintendo Switch]] versions:[note]The [[Xbox One]], [[Xbox Series X and Series S|Xbox Series X/S]], and [[PC]] versions do not have this difference.[/note]<!-- wp:list -->Unchanged: <li><strong>UI text</strong>: Change the UI language. The player can choose between English, French, German, Italian, Japanese, Spanish, Brazilian Portuguese, Korean, Polish, Russian, Simplified Chinese, and Traditional Chinese. However, language availability differs between regions for the [[PlayStation 4]], [[PlayStation 5]], and [[Nintendo Switch]] versions:[note]The [[Xbox One]], [[Xbox Series X and Series S|Xbox Series X/S]], and [[PC]] versions do not have this difference.[/note]<!-- wp:list -->
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Unchanged: <li>Asian versions only support Japanese, English, Korean, Simplified Chinese, and Traditional Chinese.[ref name="VA&amp;S-JP" /]</li>Unchanged: <li>Asian versions only support Japanese, English, Korean, Simplified Chinese, and Traditional Chinese.[ref name="VA&amp;S-JP" /]</li>
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Unchanged: <li>Western versions support all languages listed above except Korean, Simplified Chinese, and Traditional Chinese.[ref name="VA&amp;S" /]</li>Unchanged: <li>Western versions support all languages listed above except Korean, Simplified Chinese, and Traditional Chinese.[ref name="VA&amp;S" /]</li>
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Unchanged: <li><strong>Subtitle display</strong>: Turn cutscene subtitles on or off.</li>Unchanged: <li><strong>Subtitle display</strong>: Turn cutscene subtitles on or off.</li>
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Unchanged: <h3 class="wp-block-heading">Copyright</h3>Unchanged: <h3 class="wp-block-heading">Copyright</h3>
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Unchanged: <p>[nihongo]<strong>Copyright</strong>||權利表記||Kenri hyōki[/nihongo] is a separate sub-section on the title screen containing information about the open-source software used in the game.[ref name="EN-Getting-Started"][cite_web url="https://manuals.sega.com/sonicfrontiers/en/?pid=2" title="Sonic Frontiers Web Manual - Getting Started" author="[[Sega]]" access-date="7 November 2022"][/ref]</p>Unchanged: <p>[nihongo]<strong>Copyright</strong>||權利表記||Kenri hyōki[/nihongo] is a separate sub-section on the title screen containing information about the open-source software used in the game.[ref name="EN-Getting-Started"][cite_web url="https://manuals.sega.com/sonicfrontiers/en/?pid=2" title="Sonic Frontiers Web Manual - Getting Started" author="[[Sega]]" access-date="7 November 2022"][/ref]</p>
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Unchanged: <h3 class="wp-block-heading">User manual</h3>Unchanged: <h3 class="wp-block-heading">User manual</h3>
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Unchanged: <p>[nihongo]<strong>User manual</strong>||WEBマニュアル||WEB manyuaru||lit. "WEB manual"[/nihongo] is a separate option on the title screen that directs the player to the game's official web manual. If the player is using a smartphone or tablet, a QR code displayed in the menu can be scanned to quickly access the manual on a mobile device.[ref name="User-Manual"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X and Series S" publisher="[[Sega]]" area="Title screen" quote="<strong>User manual</strong>: Please see the following URL for the Sonic Frontiers web manual: <a href="https://manual.sega.jp/sonicfrontiers/" target="_blank" rel="noreferrer noopener">https://manual.sega.jp/sonicfrontiers/</a> If you are using a smartphone or tablet, please use the QR code."][/ref]</p>Unchanged: <p>[nihongo]<strong>User manual</strong>||WEBマニュアル||WEB manyuaru||lit. "WEB manual"[/nihongo] is a separate option on the title screen that directs the player to the game's official web manual. If the player is using a smartphone or tablet, a QR code displayed in the menu can be scanned to quickly access the manual on a mobile device.[ref name="User-Manual"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X and Series S" publisher="[[Sega]]" area="Title screen" quote="<strong>User manual</strong>: Please see the following URL for the Sonic Frontiers web manual: <a href="https://manual.sega.jp/sonicfrontiers/" target="_blank" rel="noreferrer noopener">https://manual.sega.jp/sonicfrontiers/</a> If you are using a smartphone or tablet, please use the QR code."][/ref]</p>
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Unchanged: <h3 class="wp-block-heading">Extras</h3>Unchanged: <h3 class="wp-block-heading">Extras</h3>
Unchanged: <!-- /wp:heading -->Unchanged: <!-- /wp:heading -->
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Unchanged: <p>[nihongo]<strong>Extras</strong>||エクストラコンテンツ||Ekusutora kontentsu||lit. "Extra content"[/nihongo] is an additional option found on the title screen and Pause Menu where the player can find update patches and acquired [[downloadable content]].[ref name="Extras-Notification"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X and Series S" publisher="[[Sega]]" area="Title screen" quote="<strong>Extras</strong>: The acquired downloadable content will be accessible from the Extras menu."][/ref] During gameplay, the menu can also be used to adjust equipped DLC content.[ref name="EN-Getting-Started" /]</p>Unchanged: <p>[nihongo]<strong>Extras</strong>||エクストラコンテンツ||Ekusutora kontentsu||lit. "Extra content"[/nihongo] is an additional option found on the title screen and Pause Menu where the player can find update patches and acquired [[downloadable content]].[ref name="Extras-Notification"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X and Series S" publisher="[[Sega]]" area="Title screen" quote="<strong>Extras</strong>: The acquired downloadable content will be accessible from the Extras menu."][/ref] During gameplay, the menu can also be used to adjust equipped DLC content.[ref name="EN-Getting-Started" /]</p>
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Unchanged: <p>When downloading update patches, it is recommended to install DLC content before starting a new game. If the player passes through the tutorial portion of [[Kronos Island]] before installing certain DLC, that content cannot be accessed afterward.[ref name="DLC-Goofed-Up-I"][cite_web url="https://twitter.com/sonic_hedgehog/status/1589751188798738433" date="8 November 2022" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" access-date="9 November 2022" archiveurl="https://web.archive.org/web/20221108001508/https://twitter.com/sonic_hedgehog/status/1589751188798738433" archivedate="8 November 2022" quote="<strong>Sonic the Hedgehog</strong>: Hey everyone! Quick notes ahead of Frontiers' launch: • If you purchased the Digital Deluxe, please install the DLC before starting a new game • DLC content will not be valid if installed after the tutorial area • Ensure you have the most recent patch before installing DLC"][/ref] This restriction only applies to DLC content from the Digital Deluxe Edition, while later items, including the <em>Sonic Adventure 2</em> shoes and <em>Monster Hunter</em> DLC, can be installed at any time.[ref name="DLC-Goofed-Up-II"][cite_web url="https://twitter.com/sonic_hedgehog/status/1589763419254980611" date="8 November 2022" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" access-date="24 April 2026" quote="<strong>Sonic the Hedgehog</strong>: Important note ! That second point only applies to the Digital Deluxe DLC items. Future items, including the SA2 shoes and Monster Hunter DLC, can be installed at any time!"][/ref] Players who pre-ordered the Digital Deluxe Edition on [[Xbox One]] or [[Xbox Series X and Series S]] may need to manually search for and download the digital art book from the app section of the Xbox Store.[ref name="DLC-Goofed-Up-III"][cite_web url="https://twitter.com/sonic_hedgehog/status/1589751190124134400" date="8 November 2022" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" access-date="9 November 2022" archiveurl="https://web.archive.org/web/20221109143722/https://twitter.com/sonic_hedgehog/status/1589751190124134400" archivedate="9 November 2022" quote="<strong>Sonic the Hedgehog</strong>: • If you pre-ordered the Digital Deluxe on Xbox and aren't seeing the digital art book in your library, you may need to search for and download it in the app section of the Xbox Store"][/ref]</p>Unchanged: <p>When downloading update patches, it is recommended to install DLC content before starting a new game. If the player passes through the tutorial portion of [[Kronos Island]] before installing certain DLC, that content cannot be accessed afterward.[ref name="DLC-Goofed-Up-I"][cite_web url="https://twitter.com/sonic_hedgehog/status/1589751188798738433" date="8 November 2022" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" access-date="9 November 2022" archiveurl="https://web.archive.org/web/20221108001508/https://twitter.com/sonic_hedgehog/status/1589751188798738433" archivedate="8 November 2022" quote="<strong>Sonic the Hedgehog</strong>: Hey everyone! Quick notes ahead of Frontiers' launch: • If you purchased the Digital Deluxe, please install the DLC before starting a new game • DLC content will not be valid if installed after the tutorial area • Ensure you have the most recent patch before installing DLC"][/ref] This restriction only applies to DLC content from the Digital Deluxe Edition, while later items, including the <em>Sonic Adventure 2</em> shoes and <em>Monster Hunter</em> DLC, can be installed at any time.[ref name="DLC-Goofed-Up-II"][cite_web url="https://twitter.com/sonic_hedgehog/status/1589763419254980611" date="8 November 2022" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" access-date="24 April 2026" quote="<strong>Sonic the Hedgehog</strong>: Important note ! That second point only applies to the Digital Deluxe DLC items. Future items, including the SA2 shoes and Monster Hunter DLC, can be installed at any time!"][/ref] Players who pre-ordered the Digital Deluxe Edition on [[Xbox One]] or [[Xbox Series X and Series S]] may need to manually search for and download the digital art book from the app section of the Xbox Store.[ref name="DLC-Goofed-Up-III"][cite_web url="https://twitter.com/sonic_hedgehog/status/1589751190124134400" date="8 November 2022" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" access-date="9 November 2022" archiveurl="https://web.archive.org/web/20221109143722/https://twitter.com/sonic_hedgehog/status/1589751190124134400" archivedate="9 November 2022" quote="<strong>Sonic the Hedgehog</strong>: • If you pre-ordered the Digital Deluxe on Xbox and aren't seeing the digital art book in your library, you may need to search for and download it in the app section of the Xbox Store"][/ref]</p>
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Unchanged: <h3 class="wp-block-heading">Jukebox</h3>Unchanged: <h3 class="wp-block-heading">Jukebox</h3>
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Unchanged: <p>The <strong>Jukebox</strong> is a feature available within the Open Zone areas that allows music from across the <em>Sonic</em> series to replace the normal background music. There are 13 songs available by default and 64 unlockable songs. Of the unlockable songs, 13 can be found on [[Kronos Island]], [[Ares Island]], [[Chaos Island]], and [[Ouranos Island]], while 12 can be found on [[Rhea Island]]. The player can play songs in succession, shuffle the list, or choose a single song to loop continuously. The player can move through the list by tapping [directional_pad_right] and access the full list by holding the same input.</p>Unchanged: <p>The <strong>Jukebox</strong> is a feature available within the Open Zone areas that allows music from across the <em>Sonic</em> series to replace the normal background music. There are 13 songs available by default and 64 unlockable songs. Of the unlockable songs, 13 can be found on [[Kronos Island]], [[Ares Island]], [[Chaos Island]], and [[Ouranos Island]], while 12 can be found on [[Rhea Island]]. The player can play songs in succession, shuffle the list, or choose a single song to loop continuously. The player can move through the list by tapping [directional_pad_right] and access the full list by holding the same input.</p>
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Unchanged: <!-- wp:table {"hasFixedLayout":false,"className":"wikitable"} -->Unchanged: <!-- wp:table {"hasFixedLayout":false,"className":"wikitable"} -->
Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th><strong>Title</strong></th><th><strong>Game</strong></th><th><strong>Located on</strong></th></tr></thead><tbody><tr><td>"[[I'm Here]]"</td><td><em>Sonic Frontiers</em></td><td>N/A</td></tr><tr><td>"[[Angel Island Zone|Angel Island]]"</td><td><em>[[Sonic the Hedgehog 3]]</em></td><td>N/A</td></tr><tr><td>"[[Mushroom Hill Zone (Sonic &amp; Knuckles)|Mushroom Hill]]"</td><td><em>[[Sonic &amp; Knuckles]]</em></td><td>[[Ares Island]]</td></tr><tr><td>"[[Sky Sanctuary Zone (Sonic &amp; Knuckles)|Sky Sanctuary]]"</td><td><em>[[Sonic &amp; Knuckles]]</em></td><td>[[Ouranos Island]]</td></tr><tr><td>"[[Palmtree Panic]]"</td><td><em>[[Sonic the Hedgehog CD]]</em></td><td>[[Ouranos Island]]</td></tr><tr><td>"[[Stardust Speedway (Sonic the Hedgehog CD)|Stardust Speedway]] (US ver.)"</td><td><em>[[Sonic the Hedgehog CD]]</em></td><td>[[Rhea Island]]</td></tr><tr><td>"[[Open Your Heart]]"</td><td><em>[[Sonic Adventure]]</em></td><td>[[Rhea Island]]</td></tr><tr><td>"[[It Doesn't Matter]]"</td><td><em>[[Sonic Adventure]]</em></td><td>Ouranos Island</td></tr><tr><td>"[[Emerald Coast]] - Act 1"</td><td><em>[[Sonic Adventure]]</em></td><td>Rhea Island</td></tr><tr><td>"[[Red Mountain]]"</td><td><em>[[Sonic Adventure]]</em></td><td>[[Chaos Island]]</td></tr><tr><td>"[[Mystic Ruins|Mystic Ruin]]"</td><td><em>[[Sonic Adventure]]</em></td><td>N/A</td></tr><tr><td>"[[Live and Learn|Live &amp; Learn]]"</td><td><em>[[Sonic Adventure 2]]</em></td><td>Chaos Island</td></tr><tr><td>"[[Escape from the City|City Escape]]"</td><td><em>[[Sonic Adventure 2]]</em></td><td>Ouranos Island</td></tr><tr><td>"[[Green Forest]]"</td><td><em>[[Sonic Adventure 2]]</em></td><td>Rhea Island</td></tr><tr><td>"[[Dry Lagoon]]"</td><td><em>[[Sonic Adventure 2]]</em></td><td>Ares Island</td></tr><tr><td>"[[Sonic Heroes (song)|Sonic Heroes]]"</td><td><em>[[Sonic Heroes]]</em></td><td>N/A</td></tr><tr><td>"[[Seaside Hill (Sonic Heroes)|Seaside Hill]]"</td><td><em>[[Sonic Heroes]]</em></td><td>N/A</td></tr><tr><td>"[[Ocean Palace]]"</td><td><em>[[Sonic Heroes]]</em></td><td>[[Kronos Island]]</td></tr><tr><td>"[[Frog Forest]]"</td><td><em>[[Sonic Heroes]]</em></td><td>Rhea Island</td></tr><tr><td>"[[His World]] (E3 ver.)"</td><td>[[Sonic the Hedgehog (2006)|<em>Sonic the Hedgehog</em> (2006)]]</td><td>Rhea Island</td></tr><tr><td>"[[Wave Ocean]]"</td><td>[[Sonic the Hedgehog (2006)|<em>Sonic the Hedgehog</em> (2006)]]</td><td>N/A</td></tr><tr><td>"[[Dusty Desert]]"</td><td>[[Sonic the Hedgehog (2006)|<em>Sonic the Hedgehog</em> (2006)]]</td><td>Ares Island</td></tr><tr><td>"[[Kingdom Valley]]"</td><td>[[Sonic the Hedgehog (2006)|<em>Sonic the Hedgehog</em> (2006)]]</td><td>Kronos Island</td></tr><tr><td>"Result - His World"</td><td>[[Sonic the Hedgehog (2006)|<em>Sonic the Hedgehog</em> (2006)]]</td><td>Ouranos Island</td></tr><tr><td>"[[Seven Rings In Hand]]"</td><td><em>[[Sonic and the Secret Rings]]</em></td><td>Ouranos Island</td></tr><tr><td>"[[Let the Speed Mend It|Sand Oasis]]"</td><td><em>[[Sonic and the Secret Rings]]</em></td><td>N/A</td></tr><tr><td>"The World Adventure"</td><td><em>[[Sonic Unleashed]]</em></td><td>Chaos Island</td></tr><tr><td>"[[Windmill Isle]] - Day"</td><td><em>[[Sonic Unleashed]]</em></td><td>Kronos Island</td></tr><tr><td>"[[Savannah Citadel]] - Day"</td><td><em>[[Sonic Unleashed]]</em></td><td>Ares Island</td></tr><tr><td>"[[Arid Sands]] - Day"</td><td><em>[[Sonic Unleashed]]</em></td><td>Ares Island</td></tr><tr><td>"[[Knight of the Wind]]"</td><td><em>[[Sonic and the Black Knight]]</em></td><td>Ouranos Island</td></tr><tr><td>"[[Misty Lake]]"</td><td><em>[[Sonic and the Black Knight]]</em></td><td>Rhea Island</td></tr><tr><td>"[[Deep Woods]]"</td><td><em>[[Sonic and the Black Knight]]</em></td><td>N/A</td></tr><tr><td>"Theme of Sonic Colors"</td><td><em>[[Sonic Colors]]</em></td><td>Ares Island</td></tr><tr><td>"[[Planet Wisp (Sonic Colors)|Planet Wisp]]"</td><td><em>[[Sonic Colors]]</em></td><td>Kronos Island</td></tr><tr><td>"[[Sky Sanctuary (Sonic Generations)|Sky Sanctuary]] (Remix)"</td><td><em>[[Sonic Generations]]</em></td><td>Kronos Island</td></tr><tr><td>"[[Emerald Coast (Sonic Generations)|Emerald Coast]] - Act 2 (Remix)"</td><td>[[Sonic Generations (Nintendo 3DS)|<em>Sonic Generations</em> (Nintendo 3DS)]]</td><td>N/A</td></tr><tr><td>"[[Speed Highway (Sonic Generations)|Speed Highway]] (Remix)"</td><td><em>[[Mario &amp; Sonic at the Sochi 2014 Olympic Winter Games]]</em></td><td>Chaos Island</td></tr><tr><td>"[[Rooftop Run (Sonic Generations)|Rooftop Run]] (Remix)"</td><td><em>[[Sonic Generations]]</em></td><td>Ouranos Island</td></tr><tr><td>"Wonder World"</td><td><em>[[Sonic Lost World]]</em></td><td>Kronos Island</td></tr><tr><td>"[[Windy Hill]] - Zone 1"</td><td><em>[[Sonic Lost World]]</em></td><td>N/A</td></tr><tr><td>"[[Desert Ruins]] - Zone 1"</td><td><em>[[Sonic Lost World]]</em></td><td>Ares Island</td></tr><tr><td>"[[Sky Road (Sonic Lost World)|Sky Road]] - Zone 2"</td><td><em>[[Sonic Lost World]]</em></td><td>Chaos Island</td></tr><tr><td>"[[Stardust Speedway Zone|Stardust Speedway]] (Remix)"</td><td><em>[[Sonic Mania]]</em></td><td>Kronos Island</td></tr><tr><td>"[[Flying Battery Zone (Sonic Mania)|Flying Battery]] (Remix)"</td><td><em>[[Sonic Mania]]</em></td><td>Rhea Island</td></tr><tr><td>"[[Mirage Saloon Zone|Mirage Saloon]] - Act 2"</td><td><em>[[Sonic Mania]]</em></td><td>N/A</td></tr><tr><td>"[[Lava Reef Zone (Sonic Mania)|Lava Reef]] (Remix)"</td><td><em>[[Sonic Mania]]</em></td><td>Chaos Island</td></tr><tr><td>"[[Fist Bump]]"</td><td><em>[[Sonic Forces]]</em></td><td>Kronos Island</td></tr><tr><td>"[[Arsenal Pyramid]]"</td><td><em>[[Sonic Forces]]</em></td><td>N/A</td></tr><tr><td>"[[Aqua Road]]"</td><td><em>[[Sonic Forces]]</em></td><td>Chaos Island</td></tr><tr><td>"This Is Our World - Phase 2"</td><td><em>[[Sonic Forces]]</em></td><td>Ares Island</td></tr><tr><td>"[[Reach for the Stars]] (Re-Colors)"</td><td><em>[[Sonic Colors: Ultimate]]</em></td><td>N/A</td></tr><tr><td>"[[Asteroid Coaster]] (Remix)"</td><td><em>[[Sonic Colors: Ultimate]]</em></td><td>Chaos Island</td></tr><tr><td>"Kronos Island: 1st Mvt."</td><td><em>Sonic Frontiers</em></td><td>Kronos Island</td></tr><tr><td>"Kronos Island: 2nd Mvt."</td><td><em>Sonic Frontiers</em></td><td>Kronos Island</td></tr><tr><td>"Kronos Island: 3rd Mvt."</td><td><em>Sonic Frontiers</em></td><td>Kronos Island</td></tr><tr><td>"Kronos Island: 4th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Kronos Island</td></tr><tr><td>"Kronos Island: 5th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Kronos Island</td></tr><tr><td>"Kronos Island: 6th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Rhea Island</td></tr><tr><td>"Kronos Island: 7th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ouranos Island</td></tr><tr><td>"Ares Island: 1st Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ares Island</td></tr><tr><td>"Ares Island: 2nd Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ares Island</td></tr><tr><td>"Ares Island: 3rd Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ares Island</td></tr><tr><td>"Ares Island: 4th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ares Island</td></tr><tr><td>"Ares Island: 5th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ares Island</td></tr><tr><td>"Ares Island: 6th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Rhea Island</td></tr><tr><td>"Ares Island: 7th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ouranos Island</td></tr><tr><td>"Chaos Island: 1st Mvt."</td><td><em>Sonic Frontiers</em></td><td>Chaos Island</td></tr><tr><td>"Chaos Island: 2nd Mvt."</td><td><em>Sonic Frontiers</em></td><td>Chaos Island</td></tr><tr><td>"Chaos Island: 3rd Mvt."</td><td><em>Sonic Frontiers</em></td><td>Chaos Island</td></tr><tr><td>"Chaos Island: 4th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Chaos Island</td></tr><tr><td>"Chaos Island: 5th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Chaos Island</td></tr><tr><td>"Chaos Island: 6th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Rhea Island</td></tr><tr><td>"Chaos Island: 7th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ouranos Island</td></tr><tr><td>"Rhea Island"</td><td><em>Sonic Frontiers</em></td><td>Rhea Island</td></tr><tr><td>"Ouranos Island"</td><td><em>Sonic Frontiers</em></td><td>Ouranos Island</td></tr><tr><td>"Theme of Starfall Islands"</td><td><em>Sonic Frontiers</em></td><td>Ouranos Island</td></tr></tbody></table></figure>Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th><strong>Title</strong></th><th><strong>Game</strong></th><th><strong>Located on</strong></th></tr></thead><tbody><tr><td>"[[I'm Here]]"</td><td><em>Sonic Frontiers</em></td><td>N/A</td></tr><tr><td>"[[Angel Island Zone|Angel Island]]"</td><td><em>[[Sonic the Hedgehog 3]]</em></td><td>N/A</td></tr><tr><td>"[[Mushroom Hill Zone (Sonic &amp; Knuckles)|Mushroom Hill]]"</td><td><em>[[Sonic &amp; Knuckles]]</em></td><td>[[Ares Island]]</td></tr><tr><td>"[[Sky Sanctuary Zone (Sonic &amp; Knuckles)|Sky Sanctuary]]"</td><td><em>[[Sonic &amp; Knuckles]]</em></td><td>[[Ouranos Island]]</td></tr><tr><td>"[[Palmtree Panic]]"</td><td><em>[[Sonic the Hedgehog CD]]</em></td><td>[[Ouranos Island]]</td></tr><tr><td>"[[Stardust Speedway (Sonic the Hedgehog CD)|Stardust Speedway]] (US ver.)"</td><td><em>[[Sonic the Hedgehog CD]]</em></td><td>[[Rhea Island]]</td></tr><tr><td>"[[Open Your Heart]]"</td><td><em>[[Sonic Adventure]]</em></td><td>[[Rhea Island]]</td></tr><tr><td>"[[It Doesn't Matter]]"</td><td><em>[[Sonic Adventure]]</em></td><td>Ouranos Island</td></tr><tr><td>"[[Emerald Coast]] - Act 1"</td><td><em>[[Sonic Adventure]]</em></td><td>Rhea Island</td></tr><tr><td>"[[Red Mountain]]"</td><td><em>[[Sonic Adventure]]</em></td><td>[[Chaos Island]]</td></tr><tr><td>"[[Mystic Ruins|Mystic Ruin]]"</td><td><em>[[Sonic Adventure]]</em></td><td>N/A</td></tr><tr><td>"[[Live and Learn|Live &amp; Learn]]"</td><td><em>[[Sonic Adventure 2]]</em></td><td>Chaos Island</td></tr><tr><td>"[[Escape from the City|City Escape]]"</td><td><em>[[Sonic Adventure 2]]</em></td><td>Ouranos Island</td></tr><tr><td>"[[Green Forest]]"</td><td><em>[[Sonic Adventure 2]]</em></td><td>Rhea Island</td></tr><tr><td>"[[Dry Lagoon]]"</td><td><em>[[Sonic Adventure 2]]</em></td><td>Ares Island</td></tr><tr><td>"[[Sonic Heroes (song)|Sonic Heroes]]"</td><td><em>[[Sonic Heroes]]</em></td><td>N/A</td></tr><tr><td>"[[Seaside Hill (Sonic Heroes)|Seaside Hill]]"</td><td><em>[[Sonic Heroes]]</em></td><td>N/A</td></tr><tr><td>"[[Ocean Palace]]"</td><td><em>[[Sonic Heroes]]</em></td><td>[[Kronos Island]]</td></tr><tr><td>"[[Frog Forest]]"</td><td><em>[[Sonic Heroes]]</em></td><td>Rhea Island</td></tr><tr><td>"[[His World]] (E3 ver.)"</td><td>[[Sonic the Hedgehog (2006)|<em>Sonic the Hedgehog</em> (2006)]]</td><td>Rhea Island</td></tr><tr><td>"[[Wave Ocean]]"</td><td>[[Sonic the Hedgehog (2006)|<em>Sonic the Hedgehog</em> (2006)]]</td><td>N/A</td></tr><tr><td>"[[Dusty Desert]]"</td><td>[[Sonic the Hedgehog (2006)|<em>Sonic the Hedgehog</em> (2006)]]</td><td>Ares Island</td></tr><tr><td>"[[Kingdom Valley]]"</td><td>[[Sonic the Hedgehog (2006)|<em>Sonic the Hedgehog</em> (2006)]]</td><td>Kronos Island</td></tr><tr><td>"Result - His World"</td><td>[[Sonic the Hedgehog (2006)|<em>Sonic the Hedgehog</em> (2006)]]</td><td>Ouranos Island</td></tr><tr><td>"[[Seven Rings In Hand]]"</td><td><em>[[Sonic and the Secret Rings]]</em></td><td>Ouranos Island</td></tr><tr><td>"[[Let the Speed Mend It|Sand Oasis]]"</td><td><em>[[Sonic and the Secret Rings]]</em></td><td>N/A</td></tr><tr><td>"The World Adventure"</td><td><em>[[Sonic Unleashed]]</em></td><td>Chaos Island</td></tr><tr><td>"[[Windmill Isle]] - Day"</td><td><em>[[Sonic Unleashed]]</em></td><td>Kronos Island</td></tr><tr><td>"[[Savannah Citadel]] - Day"</td><td><em>[[Sonic Unleashed]]</em></td><td>Ares Island</td></tr><tr><td>"[[Arid Sands]] - Day"</td><td><em>[[Sonic Unleashed]]</em></td><td>Ares Island</td></tr><tr><td>"[[Knight of the Wind]]"</td><td><em>[[Sonic and the Black Knight]]</em></td><td>Ouranos Island</td></tr><tr><td>"[[Misty Lake]]"</td><td><em>[[Sonic and the Black Knight]]</em></td><td>Rhea Island</td></tr><tr><td>"[[Deep Woods]]"</td><td><em>[[Sonic and the Black Knight]]</em></td><td>N/A</td></tr><tr><td>"Theme of Sonic Colors"</td><td><em>[[Sonic Colors]]</em></td><td>Ares Island</td></tr><tr><td>"[[Planet Wisp (Sonic Colors)|Planet Wisp]]"</td><td><em>[[Sonic Colors]]</em></td><td>Kronos Island</td></tr><tr><td>"[[Sky Sanctuary (Sonic Generations)|Sky Sanctuary]] (Remix)"</td><td><em>[[Sonic Generations]]</em></td><td>Kronos Island</td></tr><tr><td>"[[Emerald Coast (Sonic Generations)|Emerald Coast]] - Act 2 (Remix)"</td><td>[[Sonic Generations (Nintendo 3DS)|<em>Sonic Generations</em> (Nintendo 3DS)]]</td><td>N/A</td></tr><tr><td>"[[Speed Highway (Sonic Generations)|Speed Highway]] (Remix)"</td><td><em>[[Mario &amp; Sonic at the Sochi 2014 Olympic Winter Games]]</em></td><td>Chaos Island</td></tr><tr><td>"[[Rooftop Run (Sonic Generations)|Rooftop Run]] (Remix)"</td><td><em>[[Sonic Generations]]</em></td><td>Ouranos Island</td></tr><tr><td>"Wonder World"</td><td><em>[[Sonic Lost World]]</em></td><td>Kronos Island</td></tr><tr><td>"[[Windy Hill]] - Zone 1"</td><td><em>[[Sonic Lost World]]</em></td><td>N/A</td></tr><tr><td>"[[Desert Ruins]] - Zone 1"</td><td><em>[[Sonic Lost World]]</em></td><td>Ares Island</td></tr><tr><td>"[[Sky Road (Sonic Lost World)|Sky Road]] - Zone 2"</td><td><em>[[Sonic Lost World]]</em></td><td>Chaos Island</td></tr><tr><td>"[[Stardust Speedway Zone|Stardust Speedway]] (Remix)"</td><td><em>[[Sonic Mania]]</em></td><td>Kronos Island</td></tr><tr><td>"[[Flying Battery Zone (Sonic Mania)|Flying Battery]] (Remix)"</td><td><em>[[Sonic Mania]]</em></td><td>Rhea Island</td></tr><tr><td>"[[Mirage Saloon Zone|Mirage Saloon]] - Act 2"</td><td><em>[[Sonic Mania]]</em></td><td>N/A</td></tr><tr><td>"[[Lava Reef Zone (Sonic Mania)|Lava Reef]] (Remix)"</td><td><em>[[Sonic Mania]]</em></td><td>Chaos Island</td></tr><tr><td>"[[Fist Bump]]"</td><td><em>[[Sonic Forces]]</em></td><td>Kronos Island</td></tr><tr><td>"[[Arsenal Pyramid]]"</td><td><em>[[Sonic Forces]]</em></td><td>N/A</td></tr><tr><td>"[[Aqua Road]]"</td><td><em>[[Sonic Forces]]</em></td><td>Chaos Island</td></tr><tr><td>"This Is Our World - Phase 2"</td><td><em>[[Sonic Forces]]</em></td><td>Ares Island</td></tr><tr><td>"[[Reach for the Stars]] (Re-Colors)"</td><td><em>[[Sonic Colors: Ultimate]]</em></td><td>N/A</td></tr><tr><td>"[[Asteroid Coaster]] (Remix)"</td><td><em>[[Sonic Colors: Ultimate]]</em></td><td>Chaos Island</td></tr><tr><td>"Kronos Island: 1st Mvt."</td><td><em>Sonic Frontiers</em></td><td>Kronos Island</td></tr><tr><td>"Kronos Island: 2nd Mvt."</td><td><em>Sonic Frontiers</em></td><td>Kronos Island</td></tr><tr><td>"Kronos Island: 3rd Mvt."</td><td><em>Sonic Frontiers</em></td><td>Kronos Island</td></tr><tr><td>"Kronos Island: 4th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Kronos Island</td></tr><tr><td>"Kronos Island: 5th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Kronos Island</td></tr><tr><td>"Kronos Island: 6th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Rhea Island</td></tr><tr><td>"Kronos Island: 7th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ouranos Island</td></tr><tr><td>"Ares Island: 1st Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ares Island</td></tr><tr><td>"Ares Island: 2nd Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ares Island</td></tr><tr><td>"Ares Island: 3rd Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ares Island</td></tr><tr><td>"Ares Island: 4th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ares Island</td></tr><tr><td>"Ares Island: 5th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ares Island</td></tr><tr><td>"Ares Island: 6th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Rhea Island</td></tr><tr><td>"Ares Island: 7th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ouranos Island</td></tr><tr><td>"Chaos Island: 1st Mvt."</td><td><em>Sonic Frontiers</em></td><td>Chaos Island</td></tr><tr><td>"Chaos Island: 2nd Mvt."</td><td><em>Sonic Frontiers</em></td><td>Chaos Island</td></tr><tr><td>"Chaos Island: 3rd Mvt."</td><td><em>Sonic Frontiers</em></td><td>Chaos Island</td></tr><tr><td>"Chaos Island: 4th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Chaos Island</td></tr><tr><td>"Chaos Island: 5th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Chaos Island</td></tr><tr><td>"Chaos Island: 6th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Rhea Island</td></tr><tr><td>"Chaos Island: 7th Mvt."</td><td><em>Sonic Frontiers</em></td><td>Ouranos Island</td></tr><tr><td>"Rhea Island"</td><td><em>Sonic Frontiers</em></td><td>Rhea Island</td></tr><tr><td>"Ouranos Island"</td><td><em>Sonic Frontiers</em></td><td>Ouranos Island</td></tr><tr><td>"Theme of Starfall Islands"</td><td><em>Sonic Frontiers</em></td><td>Ouranos Island</td></tr></tbody></table></figure>
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Unchanged: <p>When the player sets the island appearance to "Party Details", the default music becomes a series-wide medley. It includes "[[Collision Chaos]]" from <em>[[Sonic the Hedgehog CD]]</em>, "Walkin'" from <em>[[Knuckles' Chaotix]]</em>, "Neo Green Hill Act 1" from <em>[[Sonic Advance]]</em>, "[[Studiopolis Zone|Lights, Camera, Action!]]" from <em>[[Sonic Mania]]</em>, "[[You're My Number One]]" from <em>[[Sonic R]]</em>, "[[Egg Quarters|Lovely Gate 3]]" from <em>[[Sonic Adventure 2]]</em>, "[[City Escape (Sonic Generations)|Escape from the City - Cash Cash RMX]]" from <em>[[Sonic Generations]]</em>, "[[Starlight Carnival]] - Act 2" from <em>[[Sonic Colors: Ultimate]]</em>, "[[Rocky Ridge]]" from <em>[[Sonic Free Riders]]</em>, "[[Speed Highway|Run Through the Speed Highway]]" from <em>[[Sonic Adventure]]</em>, "[[Palmtree Panic]]" from <em>Sonic the Hedgehog CD</em>, "[[Tropical Coast|Juice Archipelago]]" from <em>[[Sonic Lost World]]</em>, "Hi-Spec Robo Go!" from <em>Sonic Mania</em>, "[[Metropolitan Highway]]" from <em>[[Sonic Forces]]</em>, "[[Halloween|Strange Parade]]" from <em>[[Sonic Runners]]</em>, "[[Back in Time]]" from <em>Sonic R</em>, "[[Tropical Resort|Tropical Resort - Act 4]]" from <em>Sonic Colors: Ultimate</em>, "[[Rooftop Run (Sonic Generations)|Rooftop Run: Act 1]]" from <em>Sonic Generations</em>, "[[Grand Metropolis]]" from <em>[[Sonic Heroes]]</em>, and "[[Speed Slider|Speed of Sound]]" from <em>Knuckles' Chaotix</em>, before looping back.</p>Unchanged: <p>When the player sets the island appearance to "Party Details", the default music becomes a series-wide medley. It includes "[[Collision Chaos]]" from <em>[[Sonic the Hedgehog CD]]</em>, "Walkin'" from <em>[[Knuckles' Chaotix]]</em>, "Neo Green Hill Act 1" from <em>[[Sonic Advance]]</em>, "[[Studiopolis Zone|Lights, Camera, Action!]]" from <em>[[Sonic Mania]]</em>, "[[You're My Number One]]" from <em>[[Sonic R]]</em>, "[[Egg Quarters|Lovely Gate 3]]" from <em>[[Sonic Adventure 2]]</em>, "[[City Escape (Sonic Generations)|Escape from the City - Cash Cash RMX]]" from <em>[[Sonic Generations]]</em>, "[[Starlight Carnival]] - Act 2" from <em>[[Sonic Colors: Ultimate]]</em>, "[[Rocky Ridge]]" from <em>[[Sonic Free Riders]]</em>, "[[Speed Highway|Run Through the Speed Highway]]" from <em>[[Sonic Adventure]]</em>, "[[Palmtree Panic]]" from <em>Sonic the Hedgehog CD</em>, "[[Tropical Coast|Juice Archipelago]]" from <em>[[Sonic Lost World]]</em>, "Hi-Spec Robo Go!" from <em>Sonic Mania</em>, "[[Metropolitan Highway]]" from <em>[[Sonic Forces]]</em>, "[[Halloween|Strange Parade]]" from <em>[[Sonic Runners]]</em>, "[[Back in Time]]" from <em>Sonic R</em>, "[[Tropical Resort|Tropical Resort - Act 4]]" from <em>Sonic Colors: Ultimate</em>, "[[Rooftop Run (Sonic Generations)|Rooftop Run: Act 1]]" from <em>Sonic Generations</em>, "[[Grand Metropolis]]" from <em>[[Sonic Heroes]]</em>, and "[[Speed Slider|Speed of Sound]]" from <em>Knuckles' Chaotix</em>, before looping back.</p>
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Unchanged: <h3 class="wp-block-heading">Cyber Space Challenge</h3>Unchanged: <h3 class="wp-block-heading">Cyber Space Challenge</h3>
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Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":13944,"scale":"cover","sizeSlug":"medium","linkDestination":"none","align":"left"} -->Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":13944,"scale":"cover","sizeSlug":"medium","linkDestination":"none","align":"left"} -->
Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2023/03/Cyber-Space-Challenge-2-300x169.png" alt="" class="wp-image-13944" style="object-fit:cover"/><figcaption class="wp-element-caption">The [[Cyber Space]] Challenge screen, showing island times and ranks, from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2023/03/Cyber-Space-Challenge-2-300x169.png" alt="" class="wp-image-13944" style="object-fit:cover"/><figcaption class="wp-element-caption">The [[Cyber Space]] Challenge screen, showing island times and ranks, from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>[nihongo]<strong>Cyber Space Challenge</strong>||電脳空間チャレンジ||Dennō Kūkan Charenji[/nihongo] is an additional mode found on the game's title screen where the player clears all [[Cyber Space]] stages from a selected island consecutively. The mode becomes available after the player has cleared the main game. Each time the player clears an island's full Cyber Space lineup, the fastest time is saved automatically and displayed on the Cyber Space Challenge menu. Clearing the Cyber Space Challenges for all four islands unlocks an additional challenge where the player must clear all 30 Cyber Space stages in a row. Clearing this challenge unlocks a blue badge on the title screen, and clearing all five challenges with an S-[[Rank]] rewards the player with the ability to use the [[Power Boost]] in Cyber Space.</p>Unchanged: <p>[nihongo]<strong>Cyber Space Challenge</strong>||電脳空間チャレンジ||Dennō Kūkan Charenji[/nihongo] is an additional mode found on the game's title screen where the player clears all [[Cyber Space]] stages from a selected island consecutively. The mode becomes available after the player has cleared the main game. Each time the player clears an island's full Cyber Space lineup, the fastest time is saved automatically and displayed on the Cyber Space Challenge menu. Clearing the Cyber Space Challenges for all four islands unlocks an additional challenge where the player must clear all 30 Cyber Space stages in a row. Clearing this challenge unlocks a blue badge on the title screen, and clearing all five challenges with an S-[[Rank]] rewards the player with the ability to use the [[Power Boost]] in Cyber Space.</p>
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Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Area</strong></th><th class="has-text-align-center" data-align="center"><strong><strong>Cyber Space stages</strong></strong></th><th class="has-text-align-center" data-align="center"><strong>[[Rank]]s</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">[[Kronos Island]]</td><td class="has-text-align-center" data-align="center">[[1-1]]<br>[[1-2]]<br>[[1-3]]<br>[[1-4]]<br>[[1-5]]<br>[[1-6]]<br>[[1-7]]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 07:48:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 08:23:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 08:58:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 10:08:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 10:08:01</td></tr><tr><td class="has-text-align-center" data-align="center">[[Ares Island]]</td><td class="has-text-align-center" data-align="center">[[2-1]]<br>[[2-2]]<br>[[2-3]]<br>[[2-4]]<br>[[2-5]]<br>[[2-6]]<br>[[2-7]]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 08:30:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 09:05:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 09:40:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 10:50:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 10:50:01</td></tr><tr><td class="has-text-align-center" data-align="center">[[Chaos Island]]</td><td class="has-text-align-center" data-align="center">[[3-1]]<br>[[3-2]]<br>[[3-3]]<br>[[3-4]]<br>[[3-5]]<br>[[3-6]]<br>[[3-7]]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 11:50:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 12:25:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 13:00:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 14:10:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 14:10:01</td></tr><tr><td class="has-text-align-center" data-align="center">[[Ouranos Island]]</td><td class="has-text-align-center" data-align="center">[[4-1]]<br>[[4-2]]<br>[[4-3]]<br>[[4-4]]<br>[[4-5]]<br>[[4-6]]<br>[[4-7]]<br>[[4-8]]<br>[[4-9]]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 12:40:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 13:25:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 14:10:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 15:40:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 15:40:01</td></tr><tr><td class="has-text-align-center" data-align="center">All Islands</td><td class="has-text-align-center" data-align="center">Lineup from all four islands, all at once, in order</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 40:48:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 43:18:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 45:48:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 50:48:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 50:48:01</td></tr></tbody></table></figure>Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Area</strong></th><th class="has-text-align-center" data-align="center"><strong><strong>Cyber Space stages</strong></strong></th><th class="has-text-align-center" data-align="center"><strong>[[Rank]]s</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">[[Kronos Island]]</td><td class="has-text-align-center" data-align="center">[[1-1]]<br>[[1-2]]<br>[[1-3]]<br>[[1-4]]<br>[[1-5]]<br>[[1-6]]<br>[[1-7]]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 07:48:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 08:23:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 08:58:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 10:08:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 10:08:01</td></tr><tr><td class="has-text-align-center" data-align="center">[[Ares Island]]</td><td class="has-text-align-center" data-align="center">[[2-1]]<br>[[2-2]]<br>[[2-3]]<br>[[2-4]]<br>[[2-5]]<br>[[2-6]]<br>[[2-7]]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 08:30:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 09:05:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 09:40:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 10:50:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 10:50:01</td></tr><tr><td class="has-text-align-center" data-align="center">[[Chaos Island]]</td><td class="has-text-align-center" data-align="center">[[3-1]]<br>[[3-2]]<br>[[3-3]]<br>[[3-4]]<br>[[3-5]]<br>[[3-6]]<br>[[3-7]]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 11:50:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 12:25:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 13:00:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 14:10:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 14:10:01</td></tr><tr><td class="has-text-align-center" data-align="center">[[Ouranos Island]]</td><td class="has-text-align-center" data-align="center">[[4-1]]<br>[[4-2]]<br>[[4-3]]<br>[[4-4]]<br>[[4-5]]<br>[[4-6]]<br>[[4-7]]<br>[[4-8]]<br>[[4-9]]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 12:40:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 13:25:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 14:10:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 15:40:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 15:40:01</td></tr><tr><td class="has-text-align-center" data-align="center">All Islands</td><td class="has-text-align-center" data-align="center">Lineup from all four islands, all at once, in order</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 40:48:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 43:18:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 45:48:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 50:48:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 50:48:01</td></tr></tbody></table></figure>
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Unchanged: <h3 class="wp-block-heading">Battle Rush</h3>Unchanged: <h3 class="wp-block-heading">Battle Rush</h3>
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Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2023/03/Battle-Rush-2-300x169.png" alt="" class="wp-image-13943"/><figcaption class="wp-element-caption">The Battle Rush screen, showing island clear times and ranks, from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2023/03/Battle-Rush-2-300x169.png" alt="" class="wp-image-13943"/><figcaption class="wp-element-caption">The Battle Rush screen, showing island clear times and ranks, from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>[nihongo]<strong>Battle Rush</strong>||バトルラッシュ||Batoru Rasshu[/nihongo] is an additional mode found on the game's title screen where the player directly fights a selected island's lineup of enemies, [[Guardian (Sonic Frontiers)|Guardians]], and [[Titan (Sonic Frontiers)|Titans]]. The mode becomes available after the player has cleared the main game. Pressing [a_button_switch]/[cross_button_ps]/[a_button_xbox_one] begins the selected island's battle lineup, while pressing [b_button_switch]/[circle_button_ps]/[b_button_xbox_one] returns to the title screen. Each time the player clears an island raid, the fastest time is saved automatically and displayed on the Battle Rush menu. Clearing Battle Rush for all four islands unlocks an additional stage where the player must complete all 30 Battle Rush rounds in a row. Clearing this challenge unlocks a red Battle Rush badge on the title screen, and clearing all five stages with an S-[[Rank]] rewards the player with the Extreme [[difficulty]].</p>Unchanged: <p>[nihongo]<strong>Battle Rush</strong>||バトルラッシュ||Batoru Rasshu[/nihongo] is an additional mode found on the game's title screen where the player directly fights a selected island's lineup of enemies, [[Guardian (Sonic Frontiers)|Guardians]], and [[Titan (Sonic Frontiers)|Titans]]. The mode becomes available after the player has cleared the main game. Pressing [a_button_switch]/[cross_button_ps]/[a_button_xbox_one] begins the selected island's battle lineup, while pressing [b_button_switch]/[circle_button_ps]/[b_button_xbox_one] returns to the title screen. Each time the player clears an island raid, the fastest time is saved automatically and displayed on the Battle Rush menu. Clearing Battle Rush for all four islands unlocks an additional stage where the player must complete all 30 Battle Rush rounds in a row. Clearing this challenge unlocks a red Battle Rush badge on the title screen, and clearing all five stages with an S-[[Rank]] rewards the player with the Extreme [[difficulty]].</p>
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Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Area</strong></th><th class="has-text-align-center" data-align="center"><strong>Enemies</strong></th><th class="has-text-align-center" data-align="center"><strong>[[Rank]]s</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">[[Kronos Island]]</td><td class="has-text-align-center" data-align="center">Round 1: Soldier ×6<br>Round 2: Ninja<br>Round 3: Bubble ×2<br>Round 4: Shell ×2<br>Round 5: Banger ×3<br>Round 6: Squid<br>Round 7: Cyclone ×5<br>Round 8: Tower<br>Round 9: Asura<br>Round 10: Giganto</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 05:00:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 05:30:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 06:00:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 06:30:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 06:30:01</td></tr><tr><td class="has-text-align-center" data-align="center">[[Ares Island]]</td><td class="has-text-align-center" data-align="center">Round 1: Soldier ×3<br>Round 2: Hopper ×3<br>Round 3: Shark<br>Round 4: Sniper ×3<br>Round 5: Jellyfish ×1<br>Round 6: Sumo <br>Round 7: Tank<br>Round 8: Capture ×1<br>Round 9: Strider<br>Round 10: Wyvern</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 09:30:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 10:00:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 10:30:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 11:00:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 11:00:01</td></tr><tr><td class="has-text-align-center" data-align="center">[[Chaos Island]]</td><td class="has-text-align-center" data-align="center">Round 1: Squid<br>Round 2: Soldier ×4<br>Round 3: Shinobi<br>Round 4: Excavator<br>Round 5: Cyclone ×4<br>Round 6: Eagle ×1<br>Round 7: Spider<br>Round 8: Fortress<br>Round 9: Knight</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 07:30:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 07:57:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 08:24:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 08:51:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 08:51:01</td></tr><tr><td class="has-text-align-center" data-align="center">[[Ouranos Island]]</td><td class="has-text-align-center" data-align="center">Round 1: Red Pillar<br>Round 2: Soldier ×3<br>Round 3: Caterpillar<br>Round 4: Wolf ×6<br>Round 5: Kunoichi<br>Round 6: Balloon ×1<br>Round 7: Silver Hammer<br>Round 8: Capture ×1<br>Round 9: Master Ninja<br>Round 10: Ghost<br>Round 11: Supreme</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 07:55:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 08:28:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 09:01:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 09:34:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 09:34:01</td></tr><tr><td class="has-text-align-center" data-align="center">All Islands</td><td class="has-text-align-center" data-align="center">Lineup from all four islands, all at once, in order</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 30:10:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 32:10:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 34:10:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 36:10:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 36:10:01</td></tr></tbody></table></figure>Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Area</strong></th><th class="has-text-align-center" data-align="center"><strong>Enemies</strong></th><th class="has-text-align-center" data-align="center"><strong>[[Rank]]s</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">[[Kronos Island]]</td><td class="has-text-align-center" data-align="center">Round 1: Soldier ×6<br>Round 2: Ninja<br>Round 3: Bubble ×2<br>Round 4: Shell ×2<br>Round 5: Banger ×3<br>Round 6: Squid<br>Round 7: Cyclone ×5<br>Round 8: Tower<br>Round 9: Asura<br>Round 10: Giganto</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 05:00:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 05:30:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 06:00:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 06:30:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 06:30:01</td></tr><tr><td class="has-text-align-center" data-align="center">[[Ares Island]]</td><td class="has-text-align-center" data-align="center">Round 1: Soldier ×3<br>Round 2: Hopper ×3<br>Round 3: Shark<br>Round 4: Sniper ×3<br>Round 5: Jellyfish ×1<br>Round 6: Sumo <br>Round 7: Tank<br>Round 8: Capture ×1<br>Round 9: Strider<br>Round 10: Wyvern</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 09:30:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 10:00:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 10:30:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 11:00:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 11:00:01</td></tr><tr><td class="has-text-align-center" data-align="center">[[Chaos Island]]</td><td class="has-text-align-center" data-align="center">Round 1: Squid<br>Round 2: Soldier ×4<br>Round 3: Shinobi<br>Round 4: Excavator<br>Round 5: Cyclone ×4<br>Round 6: Eagle ×1<br>Round 7: Spider<br>Round 8: Fortress<br>Round 9: Knight</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 07:30:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 07:57:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 08:24:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 08:51:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 08:51:01</td></tr><tr><td class="has-text-align-center" data-align="center">[[Ouranos Island]]</td><td class="has-text-align-center" data-align="center">Round 1: Red Pillar<br>Round 2: Soldier ×3<br>Round 3: Caterpillar<br>Round 4: Wolf ×6<br>Round 5: Kunoichi<br>Round 6: Balloon ×1<br>Round 7: Silver Hammer<br>Round 8: Capture ×1<br>Round 9: Master Ninja<br>Round 10: Ghost<br>Round 11: Supreme</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 07:55:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 08:28:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 09:01:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 09:34:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 09:34:01</td></tr><tr><td class="has-text-align-center" data-align="center">All Islands</td><td class="has-text-align-center" data-align="center">Lineup from all four islands, all at once, in order</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56656" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-S-Rank.png" alt=""> 30:10:00<br><img class="wp-image-56657" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-A-Rank.png" alt=""> 32:10:00<br><img class="wp-image-56659" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-B-rank.png" alt=""> 34:10:00<br><img class="wp-image-56660" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-C-rank.png" alt=""> 36:10:00<br><img class="wp-image-56662" style="width: 50px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-D-Rank-1.png" alt=""> 36:10:01</td></tr></tbody></table></figure>
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Unchanged: <h2 class="wp-block-heading">Development</h2>Unchanged: <h2 class="wp-block-heading">Development</h2>
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Unchanged: <h3 class="wp-block-heading">Conception</h3>Unchanged: <h3 class="wp-block-heading">Conception</h3>
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Unchanged: <p>After completing <em>[[Sonic Forces]]</em>, we were brainstorming on what to do next. We realized there's little room for evolution with a traditional 3D <em>Sonic</em> game. We'd only be able to make something that fans have seen before. That's why, at the very start, we discussed as a team how to change this linear style of gameplay.</p>Unchanged: <p>After completing <em>[[Sonic Forces]]</em>, we were brainstorming on what to do next. We realized there's little room for evolution with a traditional 3D <em>Sonic</em> game. We'd only be able to make something that fans have seen before. That's why, at the very start, we discussed as a team how to change this linear style of gameplay.</p>
Unchanged: <!-- /wp:paragraph --><cite>Creative Officer [[Takashi Iizuka (game designer)|Takashi Iizuka]] during an interview with [[IGN]][cite_web last1="Mitchell" first1="Saltzman" title="How Sonic Frontiers Came to Be an 'Open-Zone' Game | IGN First" url="https://sea.ign.com/sonic-the-hedgehog-sonic-team-project/186606/interview/how-sonic-frontiers-came-to-be-an-open-zone-game-ign-first" website="IGN Southeast Asia" access-date="24 April 2024" language="en-sg" date="10 June 2022" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200345/https://sea.ign.com/sonic-the-hedgehog-sonic-team-project/186606/interview/how-sonic-frontiers-came-to-be-an-open-zone-game-ign-first" url-status="live"]</cite></blockquote>Unchanged: <!-- /wp:paragraph --><cite>Creative Officer [[Takashi Iizuka (game designer)|Takashi Iizuka]] during an interview with [[IGN]][cite_web last1="Mitchell" first1="Saltzman" title="How Sonic Frontiers Came to Be an 'Open-Zone' Game | IGN First" url="https://sea.ign.com/sonic-the-hedgehog-sonic-team-project/186606/interview/how-sonic-frontiers-came-to-be-an-open-zone-game-ign-first" website="IGN Southeast Asia" access-date="24 April 2024" language="en-sg" date="10 June 2022" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200345/https://sea.ign.com/sonic-the-hedgehog-sonic-team-project/186606/interview/how-sonic-frontiers-came-to-be-an-open-zone-game-ign-first" url-status="live"]</cite></blockquote>
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Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Kronos-Island-250x141.jpg" alt="" class="wp-image-56696"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] overlooking [[Kronos Island]], reflecting [[Sonic Team]]’s shift toward larger, more freely explorable 3D environments in <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Sonic-Frontiers-Kronos-Island-250x141.jpg" alt="" class="wp-image-56696"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] overlooking [[Kronos Island]], reflecting [[Sonic Team]]’s shift toward larger, more freely explorable 3D environments in <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>Following the release of <em>[[Sonic Forces]]</em> in 2017, [[Sonic Team]] began exploring how to approach the next major <em>[[Sonic the Hedgehog series|Sonic the Hedgehog]]</em> game. Alongside the franchise's approaching 30th anniversary, the team wanted to define what a modern <em>Sonic</em> game should be and establish a direction that could guide the series for the following decade.[ref name="GI: Iizuka"][cite_magazine last1="Shea" first1="Brian" title="Sonic Team Head Talks Sonic Origins, Next Mainline Game, And 30th Anniversary" url="https://www.gameinformer.com/interview/2021/06/13/sonic-team-head-talks-sonic-origins-next-mainline-game-and-30th-anniversary" magazine="[[Game Informer]]" access-date="April 24, 2026" date="June 13, 2021" archive-date="November 2, 2021" archive-url="https://web.archive.org/web/20211102224205/https://www.gameinformer.com/interview/2021/06/13/sonic-team-head-talks-sonic-origins-next-mainline-game-and-30th-anniversary" url-status="live"][/ref][ref name="IGN: Open-Zone Interview"][cite_web url="https://www.ign.com/articles/sonic-frontiers-iizuka-san-interview" title="How Sonic Frontiers Came to Be an 'Open-Zone' Game - IGN First" last="Saltzman" first="Michael" website="[[IGN]]" date="June 10, 2022" access-date="April 24, 2026"][/ref] [[Takashi Iizuka (game designer)|Takashi Iizuka]] felt the series needed an innovative step comparable to the way <em>[[Sonic the Hedgehog (1991 video game)|Sonic the Hedgehog]]</em> and <em>[[Sonic Adventure]]</em> had previously established templates for later games.[ref name="FrontiersTitle"][cite_web last1="Ivan" first1="Tom" title="Sega's 'Sonic Frontiers' trademark seemingly corroborates open-world claims" url="https://www.videogameschronicle.com/news/segas-sonic-frontiers-trademark-seemingly-corroborates-open-world-claims/" website="[[Video Games Chronicle]]" access-date="April 8, 2026" date="November 8, 2021" archive-date="December 8, 2021" archive-url="https://web.archive.org/web/20211208023858/https://www.videogameschronicle.com/news/segas-sonic-frontiers-trademark-seemingly-corroborates-open-world-claims/" url-status="live"][/ref][ref name="Euro: Scrap"][cite_web last1="Robinson" first1="Martin" title="Sonic Team had to scrap its first pass at Sonic Frontiers" url="https://www.eurogamer.net/sonic-team-had-to-scrap-its-first-pass-at-sonic-frontiers" website="[[Eurogamer]]" access-date="April 13, 2026" date="June 13, 2022"][/ref]</p>Unchanged: <p>Following the release of <em>[[Sonic Forces]]</em> in 2017, [[Sonic Team]] began exploring how to approach the next major <em>[[Sonic the Hedgehog series|Sonic the Hedgehog]]</em> game. Alongside the franchise's approaching 30th anniversary, the team wanted to define what a modern <em>Sonic</em> game should be and establish a direction that could guide the series for the following decade.[ref name="GI: Iizuka"][cite_magazine last1="Shea" first1="Brian" title="Sonic Team Head Talks Sonic Origins, Next Mainline Game, And 30th Anniversary" url="https://www.gameinformer.com/interview/2021/06/13/sonic-team-head-talks-sonic-origins-next-mainline-game-and-30th-anniversary" magazine="[[Game Informer]]" access-date="April 24, 2026" date="June 13, 2021" archive-date="November 2, 2021" archive-url="https://web.archive.org/web/20211102224205/https://www.gameinformer.com/interview/2021/06/13/sonic-team-head-talks-sonic-origins-next-mainline-game-and-30th-anniversary" url-status="live"][/ref][ref name="IGN: Open-Zone Interview"][cite_web url="https://www.ign.com/articles/sonic-frontiers-iizuka-san-interview" title="How Sonic Frontiers Came to Be an 'Open-Zone' Game - IGN First" last="Saltzman" first="Michael" website="[[IGN]]" date="June 10, 2022" access-date="April 24, 2026"][/ref] [[Takashi Iizuka (game designer)|Takashi Iizuka]] felt the series needed an innovative step comparable to the way <em>[[Sonic the Hedgehog (1991 video game)|Sonic the Hedgehog]]</em> and <em>[[Sonic Adventure]]</em> had previously established templates for later games.[ref name="FrontiersTitle"][cite_web last1="Ivan" first1="Tom" title="Sega's 'Sonic Frontiers' trademark seemingly corroborates open-world claims" url="https://www.videogameschronicle.com/news/segas-sonic-frontiers-trademark-seemingly-corroborates-open-world-claims/" website="[[Video Games Chronicle]]" access-date="April 8, 2026" date="November 8, 2021" archive-date="December 8, 2021" archive-url="https://web.archive.org/web/20211208023858/https://www.videogameschronicle.com/news/segas-sonic-frontiers-trademark-seemingly-corroborates-open-world-claims/" url-status="live"][/ref][ref name="Euro: Scrap"][cite_web last1="Robinson" first1="Martin" title="Sonic Team had to scrap its first pass at Sonic Frontiers" url="https://www.eurogamer.net/sonic-team-had-to-scrap-its-first-pass-at-sonic-frontiers" website="[[Eurogamer]]" access-date="April 13, 2026" date="June 13, 2022"][/ref]</p>
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Unchanged: <p>The response to <em>Sonic Forces</em>, particularly criticism of its short length and level design, influenced the team's thinking. Director [[Morio Kishimoto]] concluded that the stage-design approach used since <em>[[Sonic Unleashed]]</em> would no longer be enough to satisfy players.[ref name="GI: Cyberspace"][cite_magazine title="How Sonic Frontiers' Open Zone And Cyber Space Evolve The Franchise" url="https://www.gameinformer.com/2022/07/11/how-sonic-frontiers-open-zone-and-cyber-space-evolve-the-franchise" last="Shea" first="Brian" magazine="[[Game Informer]]" date="July 11, 2022" access-date="July 11, 2022"][/ref] Sonic Team ultimately felt that the traditional linear structure of 3D <em>Sonic</em> games left limited room for growth, and Iizuka noted that earlier 3D titles often did not give players enough freedom because they were built around fixed routes.[ref name="IGN: Open-Zone Interview"][cite_web url="https://www.ign.com/articles/sonic-frontiers-iizuka-san-interview" title="How Sonic Frontiers Came to Be an 'Open-Zone' Game - IGN First" last="Saltzman" first="Michael" website="[[IGN]]" date="June 10, 2022" accessdate="June 10, 2022"][/ref][ref name="Axios: Rough"][cite_web last1="Totilo" first1="Stephen" title="New Sonic the Hedgehog game has had a rough debut" url="https://www.axios.com/2022/06/14/sonic-frontiers-takashi-iizuka-interview" website="[[Axios (website)|Axios]]" access-date="April 24, 2026" date="June 15, 2022"][/ref][ref name="GI: Cover"][cite_magazine last1="Shea" first1="Brian" title="Sonic Frontiers Cover Story - Brave New World" url="https://www.gameinformer.com/feature/cover-story/sonic-frontiers/brave-new-world" magazine="[[Game Informer]]" access-date="July 20, 2022" date="July 20, 2022" archive-date="October 5, 2022" archive-url="https://web.archive.org/web/20221005185545/https://www.gameinformer.com/feature/cover-story/sonic-frontiers/brave-new-world" url-status="live"][/ref] Iizuka described the aim of <em>Sonic Frontiers</em> as evolving linear, stage-clearing 3D action into a new kind of action-adventure game where players could freely explore the surrounding environment.[cite_news last="Nightingale" first="Ed" date="2022-11-25" title="Sonic Frontiers is "cornerstone of future Sonic games", says Sonic Team head" url="https://www.eurogamer.net/sonic-frontiers-is-cornerstone-of-future-sonic-games-says-sonic-team-head" access-date="2026-04-24" work="Eurogamer.net" language="en"][ref name=":8"][cite_web last="Sinha" first="Ravi" title="Sonic Frontiers is the “Cornerstone of Future Sonic Games” – Sonic Team Head" url="https://gamingbolt.com/sonic-frontiers-is-the-cornerstone-of-future-sonic-games-sonic-team-head" access-date="2026-04-24" website="GamingBolt" language="en-US"][/ref]</p>Unchanged: <p>The response to <em>Sonic Forces</em>, particularly criticism of its short length and level design, influenced the team's thinking. Director [[Morio Kishimoto]] concluded that the stage-design approach used since <em>[[Sonic Unleashed]]</em> would no longer be enough to satisfy players.[ref name="GI: Cyberspace"][cite_magazine title="How Sonic Frontiers' Open Zone And Cyber Space Evolve The Franchise" url="https://www.gameinformer.com/2022/07/11/how-sonic-frontiers-open-zone-and-cyber-space-evolve-the-franchise" last="Shea" first="Brian" magazine="[[Game Informer]]" date="July 11, 2022" access-date="July 11, 2022"][/ref] Sonic Team ultimately felt that the traditional linear structure of 3D <em>Sonic</em> games left limited room for growth, and Iizuka noted that earlier 3D titles often did not give players enough freedom because they were built around fixed routes.[ref name="IGN: Open-Zone Interview"][cite_web url="https://www.ign.com/articles/sonic-frontiers-iizuka-san-interview" title="How Sonic Frontiers Came to Be an 'Open-Zone' Game - IGN First" last="Saltzman" first="Michael" website="[[IGN]]" date="June 10, 2022" accessdate="June 10, 2022"][/ref][ref name="Axios: Rough"][cite_web last1="Totilo" first1="Stephen" title="New Sonic the Hedgehog game has had a rough debut" url="https://www.axios.com/2022/06/14/sonic-frontiers-takashi-iizuka-interview" website="[[Axios (website)|Axios]]" access-date="April 24, 2026" date="June 15, 2022"][/ref][ref name="GI: Cover"][cite_magazine last1="Shea" first1="Brian" title="Sonic Frontiers Cover Story - Brave New World" url="https://www.gameinformer.com/feature/cover-story/sonic-frontiers/brave-new-world" magazine="[[Game Informer]]" access-date="July 20, 2022" date="July 20, 2022" archive-date="October 5, 2022" archive-url="https://web.archive.org/web/20221005185545/https://www.gameinformer.com/feature/cover-story/sonic-frontiers/brave-new-world" url-status="live"][/ref] Iizuka described the aim of <em>Sonic Frontiers</em> as evolving linear, stage-clearing 3D action into a new kind of action-adventure game where players could freely explore the surrounding environment.[cite_news last="Nightingale" first="Ed" date="2022-11-25" title="Sonic Frontiers is "cornerstone of future Sonic games", says Sonic Team head" url="https://www.eurogamer.net/sonic-frontiers-is-cornerstone-of-future-sonic-games-says-sonic-team-head" access-date="2026-04-24" work="Eurogamer.net" language="en"][ref name=":8"][cite_web last="Sinha" first="Ravi" title="Sonic Frontiers is the “Cornerstone of Future Sonic Games” – Sonic Team Head" url="https://gamingbolt.com/sonic-frontiers-is-the-cornerstone-of-future-sonic-games-sonic-team-head" access-date="2026-04-24" website="GamingBolt" language="en-US"][/ref]</p>
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Unchanged: <p>Kishimoto's idea for an open-ended <em>Sonic</em> game came from his interest in the evolution of the platform genre's [[Overworld#Platform games|world map]] concept, which had been popularized by <em>[[Super Mario Bros. 3]]</em>. While some earlier <em>Sonic</em> games, including <em>Sonic Adventure</em>, had featured world maps, Kishimoto wanted to evolve the concept by combining it directly with the core gameplay.[ref name="GI: Cyberspace" /][ref name="IGN: Structure"][cite_web last1="Krabbe" first1="Esra" title="Sega Explains What Sonic Frontiers' 'Open Zone' Structure Actually Means" url="https://www.ign.com/articles/sonic-frontiers-open-zone-world-meaning" website="[[IGN]]" access-date="April 25, 2026" date="June 15, 2022" archive-date="November 19, 2022" archive-url="https://web.archive.org/web/20221119131205/https://www.ign.com/articles/sonic-frontiers-open-zone-world-meaning" url-status="live"][/ref] He believed this would allow for greater freedom and more varied play.[ref name="GSpot: IizukaInter"][cite_web last1="Ramée" first1="Jordan" last2="Klein" first2="David" last3="Morris" first3="Chris" date="June 13, 2022" title="How Sonic Frontiers Brings Sonic Into An Open World - Developer Interview I Summer Game Fest 2022" url="https://www.gamespot.com/videos/how-sonic-frontiers-brings-sonic-into-an-open-world-developer-interview-summer-game-fest-2022/2300-6458618/" url-status="live" archive-url="https://web.archive.org/web/20221226004634/https://www.gamespot.com/videos/how-sonic-frontiers-brings-sonic-into-an-open-world-developer-interview-summer-game-fest-2022/2300-6458618/" archive-date="26 December 2022" access-date="April 24, 2026" website="[[GameSpot]]"][/ref][ref name="IGN: Structure" /]</p>Unchanged: <p>Kishimoto's idea for an open-ended <em>Sonic</em> game came from his interest in the evolution of the platform genre's [[Overworld#Platform games|world map]] concept, which had been popularized by <em>[[Super Mario Bros. 3]]</em>. While some earlier <em>Sonic</em> games, including <em>Sonic Adventure</em>, had featured world maps, Kishimoto wanted to evolve the concept by combining it directly with the core gameplay.[ref name="GI: Cyberspace" /][ref name="IGN: Structure"][cite_web last1="Krabbe" first1="Esra" title="Sega Explains What Sonic Frontiers' 'Open Zone' Structure Actually Means" url="https://www.ign.com/articles/sonic-frontiers-open-zone-world-meaning" website="[[IGN]]" access-date="April 25, 2026" date="June 15, 2022" archive-date="November 19, 2022" archive-url="https://web.archive.org/web/20221119131205/https://www.ign.com/articles/sonic-frontiers-open-zone-world-meaning" url-status="live"][/ref] He believed this would allow for greater freedom and more varied play.[ref name="GSpot: IizukaInter"][cite_web last1="Ramée" first1="Jordan" last2="Klein" first2="David" last3="Morris" first3="Chris" date="June 13, 2022" title="How Sonic Frontiers Brings Sonic Into An Open World - Developer Interview I Summer Game Fest 2022" url="https://www.gamespot.com/videos/how-sonic-frontiers-brings-sonic-into-an-open-world-developer-interview-summer-game-fest-2022/2300-6458618/" url-status="live" archive-url="https://web.archive.org/web/20221226004634/https://www.gamespot.com/videos/how-sonic-frontiers-brings-sonic-into-an-open-world-developer-interview-summer-game-fest-2022/2300-6458618/" archive-date="26 December 2022" access-date="April 24, 2026" website="[[GameSpot]]"][/ref][ref name="IGN: Structure" /]</p>
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Unchanged: <p>Kishimoto returned to direct <em>Sonic Frontiers</em>, while [[Sachiko Kawamura]], who had worked as art director on <em>Sonic Unleashed</em>, <em>[[Sonic Generations]]</em>, and <em>Sonic Forces</em>, served as producer.[ref name="GSpot: FrontiersOpenWorld"][cite_web last1="Watts" first1="Steve" title="Sonic Frontiers Is An Open-World Game Coming In 2022, First Screenshot Has BOTW Vibes" url="https://www.gamespot.com/articles/sonic-frontiers-is-an-open-world-game-coming-in-2022-first-screenshot-has-botw-vibes/1100-6498824/" website="[[GameSpot]]" access-date="April 24, 2021" date="December 9, 2021" archive-date="December 10, 2021" archive-url="https://web.archive.org/web/20211210222121/https://www.gamespot.com/articles/sonic-frontiers-is-an-open-world-game-coming-in-2022-first-screenshot-has-botw-vibes/1100-6498824/" url-status="live"][/ref][ref name="Poly: TGA21"][cite_web last1="Diaz" first1="Ana" title="Sonic Frontiers sends the hedgehog on a new 3D adventure" url="https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards" website="[[Polygon (website)|Polygon]]" access-date="April 28, 2026" date="December 9, 2021" archive-date="December 12, 2021" archive-url="https://web.archive.org/web/20211212164414/https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards" url-status="live"][/ref][ref name="GR+: NextLvl"][cite_web last1="West" first1="Josh" title="With Sonic Frontiers, Sega is &amp;quot;focused on bringing Sonic to the next level&amp;quot;" url="https://www.gamesradar.com/with-sonic-frontiers-sega-is-focused-on-bringing-sonic-to-the-next-level/" website="[[GamesRadar+]]" access-date="April 25, 2026" date="January 27, 2022" archive-date="October 5, 2022" archive-url="https://web.archive.org/web/20221005174034/https://www.gamesradar.com/with-sonic-frontiers-sega-is-focused-on-bringing-sonic-to-the-next-level/" url-status="live"][/ref] Development lasted five years, longer than previous <em>Sonic</em> game development cycles. Iizuka attributed this partly to the game not building directly on established <em>Sonic</em> gameplay, with the team needing trial and error to determine its direction. Development restarted from scratch at one point.[ref name="Euro: Scrap" /] Sonic Team also used external [[playtest]]ing during production.[ref name="SegaSammyManagement"][cite_web last1="Doolan" first1="Liam" title="Sonic Frontiers Was Originally Planned For A 2021 Release, But Sega Wanted To &amp;quot;Brush Up The Quality&amp;quot;" url="https://www.nintendolife.com/news/2022/01/sonic-frontiers-was-originally-planned-for-a-2021-release-but-sega-wanted-to-brush-up-the-quality" website="[[Nintendo Life]]" access-date="April 2, 2026" date="January 1, 2022" archive-date="January 7, 2022" archive-url="https://web.archive.org/web/20220107070429/https://www.nintendolife.com/news/2022/01/sonic-frontiers-was-originally-planned-for-a-2021-release-but-sega-wanted-to-brush-up-the-quality" url-status="live"][/ref] The [[COVID-19 pandemic]] affected development and required the team to shift to [[remote work]] for the first time in Sonic Team's history. Iizuka said this made it harder to see the full picture of development, though digital communication also accelerated some parts of the process.[ref name="Axios: Rough" /]</p>Unchanged: <p>Kishimoto returned to direct <em>Sonic Frontiers</em>, while [[Sachiko Kawamura]], who had worked as art director on <em>Sonic Unleashed</em>, <em>[[Sonic Generations]]</em>, and <em>Sonic Forces</em>, served as producer.[ref name="GSpot: FrontiersOpenWorld"][cite_web last1="Watts" first1="Steve" title="Sonic Frontiers Is An Open-World Game Coming In 2022, First Screenshot Has BOTW Vibes" url="https://www.gamespot.com/articles/sonic-frontiers-is-an-open-world-game-coming-in-2022-first-screenshot-has-botw-vibes/1100-6498824/" website="[[GameSpot]]" access-date="April 24, 2021" date="December 9, 2021" archive-date="December 10, 2021" archive-url="https://web.archive.org/web/20211210222121/https://www.gamespot.com/articles/sonic-frontiers-is-an-open-world-game-coming-in-2022-first-screenshot-has-botw-vibes/1100-6498824/" url-status="live"][/ref][ref name="Poly: TGA21"][cite_web last1="Diaz" first1="Ana" title="Sonic Frontiers sends the hedgehog on a new 3D adventure" url="https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards" website="[[Polygon (website)|Polygon]]" access-date="April 28, 2026" date="December 9, 2021" archive-date="December 12, 2021" archive-url="https://web.archive.org/web/20211212164414/https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards" url-status="live"][/ref][ref name="GR+: NextLvl"][cite_web last1="West" first1="Josh" title="With Sonic Frontiers, Sega is &amp;quot;focused on bringing Sonic to the next level&amp;quot;" url="https://www.gamesradar.com/with-sonic-frontiers-sega-is-focused-on-bringing-sonic-to-the-next-level/" website="[[GamesRadar+]]" access-date="April 25, 2026" date="January 27, 2022" archive-date="October 5, 2022" archive-url="https://web.archive.org/web/20221005174034/https://www.gamesradar.com/with-sonic-frontiers-sega-is-focused-on-bringing-sonic-to-the-next-level/" url-status="live"][/ref] Development lasted five years, longer than previous <em>Sonic</em> game development cycles. Iizuka attributed this partly to the game not building directly on established <em>Sonic</em> gameplay, with the team needing trial and error to determine its direction. Development restarted from scratch at one point.[ref name="Euro: Scrap" /] Sonic Team also used external [[playtest]]ing during production.[ref name="SegaSammyManagement"][cite_web last1="Doolan" first1="Liam" title="Sonic Frontiers Was Originally Planned For A 2021 Release, But Sega Wanted To &amp;quot;Brush Up The Quality&amp;quot;" url="https://www.nintendolife.com/news/2022/01/sonic-frontiers-was-originally-planned-for-a-2021-release-but-sega-wanted-to-brush-up-the-quality" website="[[Nintendo Life]]" access-date="April 2, 2026" date="January 1, 2022" archive-date="January 7, 2022" archive-url="https://web.archive.org/web/20220107070429/https://www.nintendolife.com/news/2022/01/sonic-frontiers-was-originally-planned-for-a-2021-release-but-sega-wanted-to-brush-up-the-quality" url-status="live"][/ref] The [[COVID-19 pandemic]] affected development and required the team to shift to [[remote work]] for the first time in Sonic Team's history. Iizuka said this made it harder to see the full picture of development, though digital communication also accelerated some parts of the process.[ref name="Axios: Rough" /]</p>
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Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2022/09/10_bmp_jpgcopy-300x169.jpg" alt="" class="wp-image-2228"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] explores ancient ruins on the [[Starfall Islands]], reflecting <em>Sonic Frontiers</em>' blend of high-speed 3D action, open-ended exploration, and mysterious island atmosphere.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2022/09/10_bmp_jpgcopy-300x169.jpg" alt="" class="wp-image-2228"/><figcaption class="wp-element-caption">[[Sonic the Hedgehog|Sonic]] explores ancient ruins on the [[Starfall Islands]], reflecting <em>Sonic Frontiers</em>' blend of high-speed 3D action, open-ended exploration, and mysterious island atmosphere.</figcaption></figure>
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Unchanged: <p>The design team focused on adapting Sonic's speed and core abilities to an open-ended field while keeping the game recognizable as a <em>Sonic</em> title.[ref name="GR+: NextLvl" /] The game adopted a more mysterious tone than many earlier titles to reflect Sonic exploring unfamiliar islands.[ref name="IGN: Hands-on"][cite_web last1="Saltzman" first1="Mitchell" date="June 7, 2022" title="Sonic Frontiers: The First Hands-On Preview" url="https://www.ign.com/articles/sonic-frontiers-preview" access-date="April 28, 2026" website="[[IGN]]"][/ref][ref name="IGN: Open-Zone Interview" /] Iizuka also stressed that Sonic's identity as a 3D [[action game]] character distinguished <em>Frontiers</em> from [[adventure game|adventure]] and [[role-playing video game|role-playing]] titles such as <em>[[The Legend of Zelda]]</em>.[ref name="IGN: Open-Zone Interview" /]</p>Unchanged: <p>The design team focused on adapting Sonic's speed and core abilities to an open-ended field while keeping the game recognizable as a <em>Sonic</em> title.[ref name="GR+: NextLvl" /] The game adopted a more mysterious tone than many earlier titles to reflect Sonic exploring unfamiliar islands.[ref name="IGN: Hands-on"][cite_web last1="Saltzman" first1="Mitchell" date="June 7, 2022" title="Sonic Frontiers: The First Hands-On Preview" url="https://www.ign.com/articles/sonic-frontiers-preview" access-date="April 28, 2026" website="[[IGN]]"][/ref][ref name="IGN: Open-Zone Interview" /] Iizuka also stressed that Sonic's identity as a 3D [[action game]] character distinguished <em>Frontiers</em> from [[adventure game|adventure]] and [[role-playing video game|role-playing]] titles such as <em>[[The Legend of Zelda]]</em>.[ref name="IGN: Open-Zone Interview" /]</p>
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Unchanged: <p>Kishimoto preferred the term "[[Open Zone]]" over "open world", describing it as a freer field built specifically around <em>Sonic</em> gameplay rather than a general open-world design label.[cite_web last="Krabbe" first="Esra" date="2022-06-15" title="Sega Explains What Sonic Frontiers' 'Open Zone' Structure Actually Means" url="https://www.ign.com/articles/sonic-frontiers-open-zone-world-meaning" access-date="2026-04-25" website="IGN" language="en" archive-date="November 19, 2022" archive-url="https://web.archive.org/web/20221119131205/https://www.ign.com/articles/sonic-frontiers-open-zone-world-meaning" url-status="live"] Sonic Team drew on its experience creating the hub worlds of <em>Sonic Adventure</em> and repeatedly tested how fast Sonic could run through the environment in order to determine how large the islands needed to be.[ref name="IGN: Open-Zone Interview" /][ref name="GSpot: IizukaInter" /] Iizuka said one of the team's biggest challenges was making high-speed exploration feel enjoyable.[ref name="GI: Cyberspace" /] The team also chose not to raise the difficulty steadily as the game progressed, since the Open Zone structure already provided a large amount of content for the player to engage with.[ref name="IGN: Structure" /]</p>Unchanged: <p>Kishimoto preferred the term "[[Open Zone]]" over "open world", describing it as a freer field built specifically around <em>Sonic</em> gameplay rather than a general open-world design label.[cite_web last="Krabbe" first="Esra" date="2022-06-15" title="Sega Explains What Sonic Frontiers' 'Open Zone' Structure Actually Means" url="https://www.ign.com/articles/sonic-frontiers-open-zone-world-meaning" access-date="2026-04-25" website="IGN" language="en" archive-date="November 19, 2022" archive-url="https://web.archive.org/web/20221119131205/https://www.ign.com/articles/sonic-frontiers-open-zone-world-meaning" url-status="live"] Sonic Team drew on its experience creating the hub worlds of <em>Sonic Adventure</em> and repeatedly tested how fast Sonic could run through the environment in order to determine how large the islands needed to be.[ref name="IGN: Open-Zone Interview" /][ref name="GSpot: IizukaInter" /] Iizuka said one of the team's biggest challenges was making high-speed exploration feel enjoyable.[ref name="GI: Cyberspace" /] The team also chose not to raise the difficulty steadily as the game progressed, since the Open Zone structure already provided a large amount of content for the player to engage with.[ref name="IGN: Structure" /]</p>
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Unchanged: <p>Combat received a greater emphasis than in many previous <em>Sonic</em> games.[ref name="IGN: SonicMovie"][cite_web last1="Krabbe" first1="Esra" title="Sonic Frontiers' Combat Was Inspired By the Sonic Movie" url="https://www.ign.com/articles/sonic-frontiers-combat-movie-inspiration" website="[[IGN]]" access-date="April 25, 2026" date="June 14, 2022" archive-date="October 5, 2022" archive-url="https://web.archive.org/web/20221005174211/https://www.ign.com/articles/sonic-frontiers-combat-movie-inspiration" url-status="live"][/ref] At the same time, Sonic Team felt the game would not feel like <em>Sonic</em> without platforming, creating the need to balance exploration, combat, and platforming challenges. The solution was to have new parts of the world open up as rewards for completing challenges.[ref name="Euro: Scrap" /] The developers also wanted players to choose between platforming and combat instead of being forced into constant battles, so they included multiple ways to collect items, including puzzles and exploration-based rewards.[ref name="GSpot: IizukaInter" /]</p>Unchanged: <p>Combat received a greater emphasis than in many previous <em>Sonic</em> games.[ref name="IGN: SonicMovie"][cite_web last1="Krabbe" first1="Esra" title="Sonic Frontiers' Combat Was Inspired By the Sonic Movie" url="https://www.ign.com/articles/sonic-frontiers-combat-movie-inspiration" website="[[IGN]]" access-date="April 25, 2026" date="June 14, 2022" archive-date="October 5, 2022" archive-url="https://web.archive.org/web/20221005174211/https://www.ign.com/articles/sonic-frontiers-combat-movie-inspiration" url-status="live"][/ref] At the same time, Sonic Team felt the game would not feel like <em>Sonic</em> without platforming, creating the need to balance exploration, combat, and platforming challenges. The solution was to have new parts of the world open up as rewards for completing challenges.[ref name="Euro: Scrap" /] The developers also wanted players to choose between platforming and combat instead of being forced into constant battles, so they included multiple ways to collect items, including puzzles and exploration-based rewards.[ref name="GSpot: IizukaInter" /]</p>
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Unchanged: <p>The 2020 <em>[[Sonic the Hedgehog (film)|Sonic the Hedgehog]]</em> film influenced development. Kishimoto asked the team to include [[Easter egg (media)|Easter eggs]] referencing the film, and the game's combat drew from the film's portrayal of Sonic.[ref name="IGN: SonicMovie" /] The [[Cyber Space]] stages were modeled after earlier<em>Sonic</em> levels in both appearance and design.[ref name="DG: Cyberspace"][cite_web last1="Alexander" first1="Christina" title="Yes, Sonic Frontiers intentionally reuses levels from previous games" url="https://www.digitaltrends.com/gaming/sonic-frontiers-reusing-levels/" website="[[Digital Trends]]" access-date="April 17, 2026" date="August 30, 2022" archive-date="August 30, 2022" archive-url="https://web.archive.org/web/20220830160634/https://www.digitaltrends.com/gaming/sonic-frontiers-reusing-levels/"url-status="live"][/ref] When designing these stages, Kishimoto wanted Sonic to stand alongside other "stage-clear" action games[note name="stageclear"]The term "stage-clear" refers to [[action games]] where the main objective is to progress through and clear individual [[level (video games)|levels]] or stages.[/note] he enjoyed, including the [[Sega Genesis]]-era <em>Sonic</em> games and the <em>[[Super Mario]]</em>, <em>[[Donkey Kong]]</em>, and <em>[[Kirby (series)|Kirby]]</em> series.[ref name="GI: Cyberspace" /]</p>Unchanged: <p>The 2020 <em>[[Sonic the Hedgehog (film)|Sonic the Hedgehog]]</em> film influenced development. Kishimoto asked the team to include [[Easter egg (media)|Easter eggs]] referencing the film, and the game's combat drew from the film's portrayal of Sonic.[ref name="IGN: SonicMovie" /] The [[Cyber Space]] stages were modeled after earlier<em>Sonic</em> levels in both appearance and design.[ref name="DG: Cyberspace"][cite_web last1="Alexander" first1="Christina" title="Yes, Sonic Frontiers intentionally reuses levels from previous games" url="https://www.digitaltrends.com/gaming/sonic-frontiers-reusing-levels/" website="[[Digital Trends]]" access-date="April 17, 2026" date="August 30, 2022" archive-date="August 30, 2022" archive-url="https://web.archive.org/web/20220830160634/https://www.digitaltrends.com/gaming/sonic-frontiers-reusing-levels/"url-status="live"][/ref] When designing these stages, Kishimoto wanted Sonic to stand alongside other "stage-clear" action games[note name="stageclear"]The term "stage-clear" refers to [[action games]] where the main objective is to progress through and clear individual [[level (video games)|levels]] or stages.[/note] he enjoyed, including the [[Sega Genesis]]-era <em>Sonic</em> games and the <em>[[Super Mario]]</em>, <em>[[Donkey Kong]]</em>, and <em>[[Kirby (series)|Kirby]]</em> series.[ref name="GI: Cyberspace" /]</p>
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Unchanged: <!-- wp:image {"id":56664,"scale":"cover","sizeSlug":"medium","linkDestination":"none","align":"left"} -->Unchanged: <!-- wp:image {"id":56664,"scale":"cover","sizeSlug":"medium","linkDestination":"none","align":"left"} -->
Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Ian-Flynn-211x300.webp" alt="" class="wp-image-56664" style="object-fit:cover"/><figcaption class="wp-element-caption">[[Ian Flynn]], who previously wrote several Sonic the Hedgehog comic books, served as the scriptwriter for <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Ian-Flynn-211x300.webp" alt="" class="wp-image-56664" style="object-fit:cover"/><figcaption class="wp-element-caption">[[Ian Flynn]], who previously wrote several Sonic the Hedgehog comic books, served as the scriptwriter for <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>[[Ian Flynn]], known for his work on <em>[[Sonic the Hedgehog (Archie Comics)|Sonic the Hedgehog]]</em> comics published by [[Archie Comics]] and [[IDW Publishing]], as well as episodes of <em>[[Sonic Boom (TV series)|Sonic Boom]]</em>, wrote the script for <em>Sonic Frontiers</em>.[ref name="Poly: TGA21"/][ref name="GI: FrontiersDrops"][cite_magazine last1="Stewart" first1="Marcus" title="Sonic Frontiers Drops The Blue Blur Into His First Open World Game" url="https://www.gameinformer.com/the-game-awards-2021/2021/12/09/sonic-frontiers-drops-the-blue-blur-into-his-first-open-world-game" magazine="[[Game Informer]]" access-date="April 9, 2026" date="December 9, 2021"][/ref] Iizuka asked Flynn to write the game after reading his work on the IDW comics, feeling that Flynn understood the <em>Sonic</em> cast and could improve the characters' emotions and dialogue.[ref name="GI: Cover"][cite_magazine last1="Shea" first1="Brian" title="Sonic Frontiers Cover Story - Brave New World" url="https://www.gameinformer.com/feature/cover-story/sonic-frontiers/brave-new-world" magazine="[[Game Informer]]" access-date="April 20, 2026" date="July 20, 2022" archive-date="October 5, 2022" archive-url="https://web.archive.org/web/20221005185545/https://www.gameinformer.com/feature/cover-story/sonic-frontiers/brave-new-world" url-status="live"][/ref]</p>Unchanged: <p>[[Ian Flynn]], known for his work on <em>[[Sonic the Hedgehog (Archie Comics)|Sonic the Hedgehog]]</em> comics published by [[Archie Comics]] and [[IDW Publishing]], as well as episodes of <em>[[Sonic Boom (TV series)|Sonic Boom]]</em>, wrote the script for <em>Sonic Frontiers</em>.[ref name="Poly: TGA21"/][ref name="GI: FrontiersDrops"][cite_magazine last1="Stewart" first1="Marcus" title="Sonic Frontiers Drops The Blue Blur Into His First Open World Game" url="https://www.gameinformer.com/the-game-awards-2021/2021/12/09/sonic-frontiers-drops-the-blue-blur-into-his-first-open-world-game" magazine="[[Game Informer]]" access-date="April 9, 2026" date="December 9, 2021"][/ref] Iizuka asked Flynn to write the game after reading his work on the IDW comics, feeling that Flynn understood the <em>Sonic</em> cast and could improve the characters' emotions and dialogue.[ref name="GI: Cover"][cite_magazine last1="Shea" first1="Brian" title="Sonic Frontiers Cover Story - Brave New World" url="https://www.gameinformer.com/feature/cover-story/sonic-frontiers/brave-new-world" magazine="[[Game Informer]]" access-date="April 20, 2026" date="July 20, 2022" archive-date="October 5, 2022" archive-url="https://web.archive.org/web/20221005185545/https://www.gameinformer.com/feature/cover-story/sonic-frontiers/brave-new-world" url-status="live"][/ref]</p>
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Unchanged: <p>The story was designed to differ from many earlier <em>Sonic</em> games by using a less openly humorous tone and by not immediately making the player's objective obvious. Iizuka said the game instead challenged players to figure out how to solve problems themselves.[ref name="IGN: Open-Zone Interview" /][ref name="GSpot: IizukaInter" /] Unlike some of Flynn's earlier <em>Sonic</em> work, Sega provided the central premise and determined which characters could appear. Flynn was still able to suggest additional character ideas to Sonic Team, creating what Kishimoto described as a cooperative exchange during writing.[ref name="IGN: Flynn"][cite_web last1="Saltzman" first1="Mitchell" title="Sonic Frontiers Writer Talks Open-Zone Story, Dr. Eggman, and More - IGN First" url="https://www.ign.com/articles/sonic-frontiers-writer-ian-flynn-open-zone-dr-eggman-story-ign-first" website="[[IGN]]" access-date="April 22, 2026" date="June 22, 2022" archive-date="November 10, 2022" archive-url="https://web.archive.org/web/20221110163942/https://www.ign.com/articles/sonic-frontiers-writer-ian-flynn-open-zone-dr-eggman-story-ign-first" url-status="live"][/ref][ref name=":0"][cite_magazine last="Shea" first="Brian" date="2022-07-14" title="What Players Should Expect From Sonic Frontiers' Story" url="https://www.gameinformer.com/2022/07/14/what-players-should-expect-from-sonic-frontiers-story" access-date="2026-04-17" magazine="[[Game Informer]]" language="en"][/ref]<br>Flynn considered writing a major <em>Sonic</em> game "a dream come true".[ref name="IGN: Flynn" /] Because <em>Sonic Frontiers</em> used a nonlinear structure, pacing the story was one of the biggest challenges, and the script had to be revised as the game's structure took shape.[ref name="IGN: Flynn" /] Kishimoto handled the Japanese localization using Flynn's script as a base, making changes for the Japanese market.[ref name=":0" /]</p>Unchanged: <p>The story was designed to differ from many earlier <em>Sonic</em> games by using a less openly humorous tone and by not immediately making the player's objective obvious. Iizuka said the game instead challenged players to figure out how to solve problems themselves.[ref name="IGN: Open-Zone Interview" /][ref name="GSpot: IizukaInter" /] Unlike some of Flynn's earlier <em>Sonic</em> work, Sega provided the central premise and determined which characters could appear. Flynn was still able to suggest additional character ideas to Sonic Team, creating what Kishimoto described as a cooperative exchange during writing.[ref name="IGN: Flynn"][cite_web last1="Saltzman" first1="Mitchell" title="Sonic Frontiers Writer Talks Open-Zone Story, Dr. Eggman, and More - IGN First" url="https://www.ign.com/articles/sonic-frontiers-writer-ian-flynn-open-zone-dr-eggman-story-ign-first" website="[[IGN]]" access-date="April 22, 2026" date="June 22, 2022" archive-date="November 10, 2022" archive-url="https://web.archive.org/web/20221110163942/https://www.ign.com/articles/sonic-frontiers-writer-ian-flynn-open-zone-dr-eggman-story-ign-first" url-status="live"][/ref][ref name=":0"][cite_magazine last="Shea" first="Brian" date="2022-07-14" title="What Players Should Expect From Sonic Frontiers' Story" url="https://www.gameinformer.com/2022/07/14/what-players-should-expect-from-sonic-frontiers-story" access-date="2026-04-17" magazine="[[Game Informer]]" language="en"][/ref]<br>Flynn considered writing a major <em>Sonic</em> game "a dream come true".[ref name="IGN: Flynn" /] Because <em>Sonic Frontiers</em> used a nonlinear structure, pacing the story was one of the biggest challenges, and the script had to be revised as the game's structure took shape.[ref name="IGN: Flynn" /] Kishimoto handled the Japanese localization using Flynn's script as a base, making changes for the Japanese market.[ref name=":0" /]</p>
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Unchanged: <p>[[Tomoya Ohtani]] served as the lead composer and sound director for <em>Sonic Frontiers</em>.[cite_web last1="Boxer" first1="Steve" title="Looking back on 30 years of 'Sonic The Hedgehog' with composer Jun Senoue" url="https://www.nme.com/en_asia/features/gaming-features/looking-back-on-30-years-of-sonic-the-hedgehog-with-composer-jun-senoue-3127403" website="[[NME]]" access-date="April 30, 2021" date="December 29, 2021" archive-date="January 1, 2022" archive-url="https://web.archive.org/web/20220101121903/https://www.nme.com/en_asia/features/gaming-features/looking-back-on-30-years-of-sonic-the-hedgehog-with-composer-jun-senoue-3127403" url-status="live"][cite_web last="Greif" first="Zachary" url="https://gamerant.com/sonic-frontiers-composer-jun-senoue/" title="Fan Favorite Sonic Composer Jun Senoue Working on Sonic Frontiers" website="Game Rant" access-date="April 26, 2026" date="Jan 1, 2022" archive-date="November 15, 2022" archive-url="https://web.archive.org/web/20221115213048/https://gamerant.com/sonic-frontiers-composer-jun-senoue/" url-status="live"] To match the game's mysterious tone, the soundtrack was written to feel less upbeat than some earlier <em>Sonic</em> scores, with a greater focus on creating an atmosphere around the Starfall Islands.[ref name="IGN: Open-Zone Interview" /]</p>Unchanged: <p>[[Tomoya Ohtani]] served as the lead composer and sound director for <em>Sonic Frontiers</em>.[cite_web last1="Boxer" first1="Steve" title="Looking back on 30 years of 'Sonic The Hedgehog' with composer Jun Senoue" url="https://www.nme.com/en_asia/features/gaming-features/looking-back-on-30-years-of-sonic-the-hedgehog-with-composer-jun-senoue-3127403" website="[[NME]]" access-date="April 30, 2021" date="December 29, 2021" archive-date="January 1, 2022" archive-url="https://web.archive.org/web/20220101121903/https://www.nme.com/en_asia/features/gaming-features/looking-back-on-30-years-of-sonic-the-hedgehog-with-composer-jun-senoue-3127403" url-status="live"][cite_web last="Greif" first="Zachary" url="https://gamerant.com/sonic-frontiers-composer-jun-senoue/" title="Fan Favorite Sonic Composer Jun Senoue Working on Sonic Frontiers" website="Game Rant" access-date="April 26, 2026" date="Jan 1, 2022" archive-date="November 15, 2022" archive-url="https://web.archive.org/web/20221115213048/https://gamerant.com/sonic-frontiers-composer-jun-senoue/" url-status="live"] To match the game's mysterious tone, the soundtrack was written to feel less upbeat than some earlier <em>Sonic</em> scores, with a greater focus on creating an atmosphere around the Starfall Islands.[ref name="IGN: Open-Zone Interview" /]</p>
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Unchanged: <p>Ohtani composed the main theme, "[[I'm Here]]", with vocals and lyrics by Merry Kirk-Holmes of To Octavia. The song plays during the battle against [[Supreme]], with the vocal track appearing in the second phase.[cite_web last="Greif" first="Zachary" url="https://gamerant.com/sonic-frontiers-main-vocal-theme-preview/" title="Sonic Frontiers Shares Main Vocal Theme Preview" website="Game Rant" access-date="April 8, 2026" date="Sep 8, 2022" archive-date="October 5, 2022" archive-url="https://web.archive.org/web/20221005193502/https://gamerant.com/sonic-frontiers-main-vocal-theme-preview/" url-status="live"] [[Sleeping with Sirens]] vocalist [[Kellin Quinn]] performs the vocal themes for several Titan battles: "[[Undefeatable]]" for [[Giganto]], "[[Break Through It All]]" for [[Wyvern]], and "[[Find Your Flame]]" for [[Knight]], with Tyler Smyth of [[DangerKids]] also featured on "Find Your Flame".[cite_web title="Undefeatable - Credits" url="https://open.spotify.com/track/6EO56btPzDF3LUrfwlXi2j?si=1b63111c22ed4387" access-date="2026-04-25" website="Spotify" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200358/https://open.spotify.com/track/6EO56btPzDF3LUrfwlXi2j?si=1b63111c22ed4387&amp;nd=1" url-status="live"][cite_web title="Break Through it All - Credits" url="https://open.spotify.com/track/0Oz6SCNjnsfEAWI3Y9Ix7f?si=f66e2f74b6a047b8" access-date="2026-04-25" website="Spotify" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200921/https://open.spotify.com/track/0Oz6SCNjnsfEAWI3Y9Ix7f?si=f66e2f74b6a047b8&amp;nd=1" url-status="live"][cite_web title="Undefeatable - Credits" url="https://open.spotify.com/track/1O80Lhuq0lKHIiF1HnMgQT?si=8674924c755f4b67" access-date="2026-04-25" website="Spotify" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200925/https://open.spotify.com/track/1O80Lhuq0lKHIiF1HnMgQT?si=8674924c755f4b67&amp;nd=1" url-status="live"]</p>Unchanged: <p>Ohtani composed the main theme, "[[I'm Here]]", with vocals and lyrics by Merry Kirk-Holmes of To Octavia. The song plays during the battle against [[Supreme]], with the vocal track appearing in the second phase.[cite_web last="Greif" first="Zachary" url="https://gamerant.com/sonic-frontiers-main-vocal-theme-preview/" title="Sonic Frontiers Shares Main Vocal Theme Preview" website="Game Rant" access-date="April 8, 2026" date="Sep 8, 2022" archive-date="October 5, 2022" archive-url="https://web.archive.org/web/20221005193502/https://gamerant.com/sonic-frontiers-main-vocal-theme-preview/" url-status="live"] [[Sleeping with Sirens]] vocalist [[Kellin Quinn]] performs the vocal themes for several Titan battles: "[[Undefeatable]]" for [[Giganto]], "[[Break Through It All]]" for [[Wyvern]], and "[[Find Your Flame]]" for [[Knight]], with Tyler Smyth of [[DangerKids]] also featured on "Find Your Flame".[cite_web title="Undefeatable - Credits" url="https://open.spotify.com/track/6EO56btPzDF3LUrfwlXi2j?si=1b63111c22ed4387" access-date="2026-04-25" website="Spotify" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200358/https://open.spotify.com/track/6EO56btPzDF3LUrfwlXi2j?si=1b63111c22ed4387&amp;nd=1" url-status="live"][cite_web title="Break Through it All - Credits" url="https://open.spotify.com/track/0Oz6SCNjnsfEAWI3Y9Ix7f?si=f66e2f74b6a047b8" access-date="2026-04-25" website="Spotify" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200921/https://open.spotify.com/track/0Oz6SCNjnsfEAWI3Y9Ix7f?si=f66e2f74b6a047b8&amp;nd=1" url-status="live"][cite_web title="Undefeatable - Credits" url="https://open.spotify.com/track/1O80Lhuq0lKHIiF1HnMgQT?si=8674924c755f4b67" access-date="2026-04-25" website="Spotify" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200925/https://open.spotify.com/track/1O80Lhuq0lKHIiF1HnMgQT?si=8674924c755f4b67&amp;nd=1" url-status="live"]</p>
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Unchanged: <p>The <em>[[Sonic Frontiers: The Final Horizon|Final Horizon]]</em> update added new music for "Another Story", including an orchestral version of "I'm Here" and the heavier remix "[[I'm Here - Revisited]]", which features newly recorded vocals by Quinn and plays during the revamped battle against [[The End]]. Japanese rock band [[One Ok Rock]] wrote and performed a censored version of the ending theme "[[Vandalize]]" for the game, while the uncensored version appeared on their tenth studio album, <em>[[Luxury Disease]]</em>.[cite_web url="https://www.gematsu.com/2022/09/sonic-frontiers-ending-theme-song-announced-vandalize-by-one-ok-rock" title="Sonic Frontiers ending theme song announced - 'Vandalize' by ONE OK ROCK" last="Romano" first="Sal" website="Gematsu" date="September 6, 2022" access-date="April 6, 2026" archive-date="October 1, 2022" archive-url="https://web.archive.org/web/20221001195751/https://www.gematsu.com/2022/09/sonic-frontiers-ending-theme-song-announced-vandalize-by-one-ok-rock" url-status="live"] Other ending themes include "[[Dear Father]]", "[[One Way Dream]]", and "[[I'm with you]] - Vocal ver.", performed by [[Quinnie|Quinn Barnitt]], Nathan Sharp, and Gaby Borro respectively, with "I'm with you - Vocal ver." appearing only in "Another Story".[cite_web title="Dear Father - Credits" url="https://open.spotify.com/track/5USHwyc51cbdy6uLWyB1c5?si=e3e45667d5d0401e" website="Spotify" access-date=25 April 2026 language="en" date="7 December 2022" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200930/https://open.spotify.com/track/5USHwyc51cbdy6uLWyB1c5?si=e3e45667d5d0401e&amp;nd=1" url-status="live"][cite_web title="One Way Dream - Credits" url="https://open.spotify.com/track/0yfl8bvYA7C1sHGXYNV5Zs?si=72fc27faa6e24274" website="Spotify" access-date="25 April 2026" language="en" date="7 December 2022" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200930/https://open.spotify.com/track/0yfl8bvYA7C1sHGXYNV5Zs?si=72fc27faa6e24274&amp;nd=1" url-status="live"]</p>Unchanged: <p>The <em>[[Sonic Frontiers: The Final Horizon|Final Horizon]]</em> update added new music for "Another Story", including an orchestral version of "I'm Here" and the heavier remix "[[I'm Here - Revisited]]", which features newly recorded vocals by Quinn and plays during the revamped battle against [[The End]]. Japanese rock band [[One Ok Rock]] wrote and performed a censored version of the ending theme "[[Vandalize]]" for the game, while the uncensored version appeared on their tenth studio album, <em>[[Luxury Disease]]</em>.[cite_web url="https://www.gematsu.com/2022/09/sonic-frontiers-ending-theme-song-announced-vandalize-by-one-ok-rock" title="Sonic Frontiers ending theme song announced - 'Vandalize' by ONE OK ROCK" last="Romano" first="Sal" website="Gematsu" date="September 6, 2022" access-date="April 6, 2026" archive-date="October 1, 2022" archive-url="https://web.archive.org/web/20221001195751/https://www.gematsu.com/2022/09/sonic-frontiers-ending-theme-song-announced-vandalize-by-one-ok-rock" url-status="live"] Other ending themes include "[[Dear Father]]", "[[One Way Dream]]", and "[[I'm with you]] - Vocal ver.", performed by [[Quinnie|Quinn Barnitt]], Nathan Sharp, and Gaby Borro respectively, with "I'm with you - Vocal ver." appearing only in "Another Story".[cite_web title="Dear Father - Credits" url="https://open.spotify.com/track/5USHwyc51cbdy6uLWyB1c5?si=e3e45667d5d0401e" website="Spotify" access-date=25 April 2026 language="en" date="7 December 2022" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200930/https://open.spotify.com/track/5USHwyc51cbdy6uLWyB1c5?si=e3e45667d5d0401e&amp;nd=1" url-status="live"][cite_web title="One Way Dream - Credits" url="https://open.spotify.com/track/0yfl8bvYA7C1sHGXYNV5Zs?si=72fc27faa6e24274" website="Spotify" access-date="25 April 2026" language="en" date="7 December 2022" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200930/https://open.spotify.com/track/0yfl8bvYA7C1sHGXYNV5Zs?si=72fc27faa6e24274&amp;nd=1" url-status="live"]</p>
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Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":56704,"sizeSlug":"medium","linkDestination":"none","align":"right"} -->Unchanged: <!-- wp:image {"lightbox":{"enabled":true},"id":56704,"sizeSlug":"medium","linkDestination":"none","align":"right"} -->
Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Kellin-Quinn-250x141.png" alt="" class="wp-image-56704"/><figcaption class="wp-element-caption">[[Sleeping with Sirens]] vocalist [[Kellin Quinn]] appears on several vocal themes in <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Kellin-Quinn-250x141.png" alt="" class="wp-image-56704"/><figcaption class="wp-element-caption">[[Sleeping with Sirens]] vocalist [[Kellin Quinn]] appears on several vocal themes in <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>Additional music for the game was written by Kenichi Tokoi, [[Takahito Eguchi]], Rintaro Soma, Kenji Mizuno, Kanon Oguni, and [[Hiroshi Kawaguchi (composer)|Hiroshi Kawaguchi]], with additional vocals by Japanese singer YURI and Japanese-American singer Seann Bowe. The soundtrack album, <em>[[Sonic Frontiers Original Soundtrack Stillness &amp; Motion|Stillness &amp; Motion]]</em>, was released on December 7, 2022. It contains 150 tracks with a total length of 6 hours and 37 minutes, making it the longest soundtrack in the series.[cite_web last="Shutler" first="Ali" date="7 October 2022" title="Stillness and Motion" url="https://www.nme.com/news/gaming-news/sonic-frontiers-stillness-motion-soundtrack-will-feature-150-tracks-3324837" url-status="live" archive-url="https://web.archive.org/web/20230116200932/https://www.nme.com/news/gaming-news/sonic-frontiers-stillness-motion-soundtrack-will-feature-150-tracks-3324837" archive-date="January 16, 2023" access-date="April 2, 2026" website="[[NME]]"] The album debuted in the top 10 on the United States [[Spotify]] chart during the week after its release.[cite_tweet number="1602431892921409538" user="spotifycharts" title=".@Sza secures a place at the top with the release of #SOS. Which track have you been playing the most? 🎵 #SpotifyCharts" access-date="26 April 2026" language="en" archive-url="https://web.archive.org/web/20230116200936/https://twitter.com/spotifycharts/status/1602431892921409538" archive-date="January 16, 2023" url-status="dead"]</p>Unchanged: <p>Additional music for the game was written by Kenichi Tokoi, [[Takahito Eguchi]], Rintaro Soma, Kenji Mizuno, Kanon Oguni, and [[Hiroshi Kawaguchi (composer)|Hiroshi Kawaguchi]], with additional vocals by Japanese singer YURI and Japanese-American singer Seann Bowe. The soundtrack album, <em>[[Sonic Frontiers Original Soundtrack Stillness &amp; Motion|Stillness &amp; Motion]]</em>, was released on December 7, 2022. It contains 150 tracks with a total length of 6 hours and 37 minutes, making it the longest soundtrack in the series.[cite_web last="Shutler" first="Ali" date="7 October 2022" title="Stillness and Motion" url="https://www.nme.com/news/gaming-news/sonic-frontiers-stillness-motion-soundtrack-will-feature-150-tracks-3324837" url-status="live" archive-url="https://web.archive.org/web/20230116200932/https://www.nme.com/news/gaming-news/sonic-frontiers-stillness-motion-soundtrack-will-feature-150-tracks-3324837" archive-date="January 16, 2023" access-date="April 2, 2026" website="[[NME]]"] The album debuted in the top 10 on the United States [[Spotify]] chart during the week after its release.[cite_tweet number="1602431892921409538" user="spotifycharts" title=".@Sza secures a place at the top with the release of #SOS. Which track have you been playing the most? 🎵 #SpotifyCharts" access-date="26 April 2026" language="en" archive-url="https://web.archive.org/web/20230116200936/https://twitter.com/spotifycharts/status/1602431892921409538" archive-date="January 16, 2023" url-status="dead"]</p>
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Unchanged: <p>A second soundtrack album, <em>[[Sonic Frontiers Expansion Soundtrack Paths Revisited|Paths Revisited]]</em>, was released digitally on October 2, 2023, four days after the release of the game's third major update. It consists of 46 tracks from the update and received a physical release on November 15, 2023.[cite_web last="Joshua" first"=Orpheus" date="September 14, 2023" title="<em>Sonic Frontiers</em> Expansion Soundtrack, <em>Paths Revisited</em>" url="https://noisypixel.net/sonic-frontiers-expansion-soundtrack-paths-revisited-announced-46-songs/" access-date="September 15, 2023" website="NoisyPixel"]</p>Unchanged: <p>A second soundtrack album, <em>[[Sonic Frontiers Expansion Soundtrack Paths Revisited|Paths Revisited]]</em>, was released digitally on October 2, 2023, four days after the release of the game's third major update. It consists of 46 tracks from the update and received a physical release on November 15, 2023.[cite_web last="Joshua" first"=Orpheus" date="September 14, 2023" title="<em>Sonic Frontiers</em> Expansion Soundtrack, <em>Paths Revisited</em>" url="https://noisypixel.net/sonic-frontiers-expansion-soundtrack-paths-revisited-announced-46-songs/" access-date="September 15, 2023" website="NoisyPixel"]</p>
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Unchanged: <h2 class="wp-block-heading">Marketing and release</h2>Unchanged: <h2 class="wp-block-heading">Marketing and release</h2>
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Unchanged: <p>Sega originally planned to release <em>Sonic Frontiers</em> in 2021 to coincide with the [[Sonic the Hedgehog 30th Anniversary|30th anniversary]] of the series, but delayed it by one year for [[quality control]].[ref name="SegaSammyManagement" /] The game finished development on 22 October 2022 and was released on 8 November 2022 for [[Nintendo Switch]], [[PlayStation 4]], [[PlayStation 5]], [[Windows]], [[Xbox One]], and [[Xbox Series X and Series S|Xbox Series X/S]].[ref name="TheVerge: Gamescom"][cite_web last1="Parrish" first1="Ash" title="Sonic Frontiers arrives November 8th" url="https://www.theverge.com/2022/8/23/23318217/sonic-frontiers-release-date-story-trailer-sega" website="[[The Verge]]" access-date="April 24, 2026" date="August 23, 2022" archive-date="November 2, 2022" archive-url="https://web.archive.org/web/20221102152652/https://www.theverge.com/2022/8/23/23318217/sonic-frontiers-release-date-story-trailer-sega" url-status="live"][/ref][ref name="GameRev: Rangers"][cite_web last1="Capel" first1="Chris" title="New Sonic game may be called Sonic Rangers, press release accidentally reveals" url="https://www.gamerevolution.com/news/683002-new-sonic-2022-game-sonic-rangers-leak" website="[[Game Revolution]]" access-date="April 26, 2026" date="May 27, 2021" archive-date="May 27, 2021" archive-url="https://web.archive.org/web/20210527203814/https://www.gamerevolution.com/news/683002-new-sonic-2022-game-sonic-rangers-leak" url-status="live"][/ref][ref name="Poly: TGA21"][cite_web last1="Diaz" first1="Ana" title="Sonic Frontiers sends the hedgehog on a new 3D adventure" url="https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards" website="[[Polygon (website)|Polygon]]" access-date="April 26, 2026" date="December 9, 2021" archive-date="December 12, 2021" archive-url="https://web.archive.org/web/20211212164414/https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards" url-status="live"][/ref]</p>Unchanged: <p>Sega originally planned to release <em>Sonic Frontiers</em> in 2021 to coincide with the [[Sonic the Hedgehog 30th Anniversary|30th anniversary]] of the series, but delayed it by one year for [[quality control]].[ref name="SegaSammyManagement" /] The game finished development on 22 October 2022 and was released on 8 November 2022 for [[Nintendo Switch]], [[PlayStation 4]], [[PlayStation 5]], [[Windows]], [[Xbox One]], and [[Xbox Series X and Series S|Xbox Series X/S]].[ref name="TheVerge: Gamescom"][cite_web last1="Parrish" first1="Ash" title="Sonic Frontiers arrives November 8th" url="https://www.theverge.com/2022/8/23/23318217/sonic-frontiers-release-date-story-trailer-sega" website="[[The Verge]]" access-date="April 24, 2026" date="August 23, 2022" archive-date="November 2, 2022" archive-url="https://web.archive.org/web/20221102152652/https://www.theverge.com/2022/8/23/23318217/sonic-frontiers-release-date-story-trailer-sega" url-status="live"][/ref][ref name="GameRev: Rangers"][cite_web last1="Capel" first1="Chris" title="New Sonic game may be called Sonic Rangers, press release accidentally reveals" url="https://www.gamerevolution.com/news/683002-new-sonic-2022-game-sonic-rangers-leak" website="[[Game Revolution]]" access-date="April 26, 2026" date="May 27, 2021" archive-date="May 27, 2021" archive-url="https://web.archive.org/web/20210527203814/https://www.gamerevolution.com/news/683002-new-sonic-2022-game-sonic-rangers-leak" url-status="live"][/ref][ref name="Poly: TGA21"][cite_web last1="Diaz" first1="Ana" title="Sonic Frontiers sends the hedgehog on a new 3D adventure" url="https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards" website="[[Polygon (website)|Polygon]]" access-date="April 26, 2026" date="December 9, 2021" archive-date="December 12, 2021" archive-url="https://web.archive.org/web/20211212164414/https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards" url-status="live"][/ref]</p>
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Unchanged: <p>The game was first teased during the [[Sonic Central]] presentation on 27 May 2021, where it was shown under the tentative name <strong>Sonic Project for 2022'</strong>[cite_web last1="Wales" first1="Matt" title="Sega confirms Sonic Colors Ultimate plus a retro Sonic compilation for next year" url="https://www.eurogamer.net/articles/2021-05-27-sega-confirms-sonic-colors-ultimate-plus-a-retro-sonic-compilation-for-next-year" website="[[Eurogamer]]" access-date="April 28, 2026" date="May 27, 2021" archive-date="December 8, 2021" archive-url="https://web.archive.org/web/20211208180922/https://www.eurogamer.net/articles/2021-05-27-sega-confirms-sonic-colors-ultimate-plus-a-retro-sonic-compilation-for-next-year" url-status="live"] The teaser did not reveal the final title, but trailer metadata and a Sega press release referenced the name <strong><em>Sonic Rangers</em></strong>.[ref name="GameRev: Rangers" /][cite_web last="Skrebels" first="Joe" date="May 28, 2021" title="The New Sonic Game May Be Called Sonic Rangers" url="https://www.ign.com/articles/sonic-rangers-sonic-team-2022-game" url-status="live" access-date="April 6, 2026" website="[[IGN]]" archive-date="December 1, 2021" archive-url="https://web.archive.org/web/20211201201959/https://www.ign.com/articles/sonic-rangers-sonic-team-2022-game"] [[Takashi Iizuka]] later said the reveal was earlier than usual, but considered it necessary because of the series' anniversary and because Sonic Team had not announced a new game since <em>[[Sonic Forces]]</em>.[cite_web last1="Doolan" first1="Liam" title="Takashi Iizuka Admits The Sonic 2022 Reveal Was Probably A Bit Too Early" url="https://www.nintendolife.com/news/2021/07/takashi_iizuka_admits_the_sonic_2022_reveal_was_probably_a_bit_too_early" website="[[Nintendo Life]]" access-date="April 10, 2026" date="July 22, 2021" archive-date="December 10, 2021" archive-url="https://web.archive.org/web/20211210172744/https://www.nintendolife.com/news/2021/07/takashi_iizuka_admits_the_sonic_2022_reveal_was_probably_a_bit_too_early" url-status="live"]</p>Unchanged: <p>The game was first teased during the [[Sonic Central]] presentation on 27 May 2021, where it was shown under the tentative name <strong>Sonic Project for 2022'</strong>[cite_web last1="Wales" first1="Matt" title="Sega confirms Sonic Colors Ultimate plus a retro Sonic compilation for next year" url="https://www.eurogamer.net/articles/2021-05-27-sega-confirms-sonic-colors-ultimate-plus-a-retro-sonic-compilation-for-next-year" website="[[Eurogamer]]" access-date="April 28, 2026" date="May 27, 2021" archive-date="December 8, 2021" archive-url="https://web.archive.org/web/20211208180922/https://www.eurogamer.net/articles/2021-05-27-sega-confirms-sonic-colors-ultimate-plus-a-retro-sonic-compilation-for-next-year" url-status="live"] The teaser did not reveal the final title, but trailer metadata and a Sega press release referenced the name <strong><em>Sonic Rangers</em></strong>.[ref name="GameRev: Rangers" /][cite_web last="Skrebels" first="Joe" date="May 28, 2021" title="The New Sonic Game May Be Called Sonic Rangers" url="https://www.ign.com/articles/sonic-rangers-sonic-team-2022-game" url-status="live" access-date="April 6, 2026" website="[[IGN]]" archive-date="December 1, 2021" archive-url="https://web.archive.org/web/20211201201959/https://www.ign.com/articles/sonic-rangers-sonic-team-2022-game"] [[Takashi Iizuka]] later said the reveal was earlier than usual, but considered it necessary because of the series' anniversary and because Sonic Team had not announced a new game since <em>[[Sonic Forces]]</em>.[cite_web last1="Doolan" first1="Liam" title="Takashi Iizuka Admits The Sonic 2022 Reveal Was Probably A Bit Too Early" url="https://www.nintendolife.com/news/2021/07/takashi_iizuka_admits_the_sonic_2022_reveal_was_probably_a_bit_too_early" website="[[Nintendo Life]]" access-date="April 10, 2026" date="July 22, 2021" archive-date="December 10, 2021" archive-url="https://web.archive.org/web/20211210172744/https://www.nintendolife.com/news/2021/07/takashi_iizuka_admits_the_sonic_2022_reveal_was_probably_a_bit_too_early" url-status="live"]</p>
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Unchanged: <p>[[Sega]] trademarked the name <em>Sonic Frontiers</em> in November 2021 and officially announced the title at [[The Game Awards 2021]] the following month.[ref name="FrontiersTitle"][cite_web last1="Ivan" first1="Tom" title="Sega's 'Sonic Frontiers' trademark seemingly corroborates open-world claims" url="https://www.videogameschronicle.com/news/segas-sonic-frontiers-trademark-seemingly-corroborates-open-world-claims/" website="[[Video Games Chronicle]]" access-date="April 8, 2026" date="November 8, 2021" archive-date="December 8, 2021" archive-url="https://web.archive.org/web/20211208023858/https://www.videogameschronicle.com/news/segas-sonic-frontiers-trademark-seemingly-corroborates-open-world-claims/" url-status="live"][/ref][ref name="Poly: TGA21" /] Sega later partnered with <em>[[IGN]]</em> to promote the game throughout June 2022, including gameplay footage and hands-on coverage.[cite_web last1="Hagues" first1="Alana" date="June 7, 2022" title="The First Hands-On With Sonic Frontiers Has Dropped" url="https://www.nintendolife.com/news/2022/06/the-first-hands-on-with-sonic-frontiers-has-dropped" access-date="April 8, 2026" website="[[Nintendo Life]]" archive-date="October 6, 2022" archive-url="https://web.archive.org/web/20221006134208/https://www.nintendolife.com/news/2022/06/the-first-hands-on-with-sonic-frontiers-has-dropped" url-status="live"] A new trailer was shown during [[Gamescom]] Opening Night Live on 23 August 2022, where the release date was confirmed.[ref name="TheVerge: Gamescom" /]</p>Unchanged: <p>[[Sega]] trademarked the name <em>Sonic Frontiers</em> in November 2021 and officially announced the title at [[The Game Awards 2021]] the following month.[ref name="FrontiersTitle"][cite_web last1="Ivan" first1="Tom" title="Sega's 'Sonic Frontiers' trademark seemingly corroborates open-world claims" url="https://www.videogameschronicle.com/news/segas-sonic-frontiers-trademark-seemingly-corroborates-open-world-claims/" website="[[Video Games Chronicle]]" access-date="April 8, 2026" date="November 8, 2021" archive-date="December 8, 2021" archive-url="https://web.archive.org/web/20211208023858/https://www.videogameschronicle.com/news/segas-sonic-frontiers-trademark-seemingly-corroborates-open-world-claims/" url-status="live"][/ref][ref name="Poly: TGA21" /] Sega later partnered with <em>[[IGN]]</em> to promote the game throughout June 2022, including gameplay footage and hands-on coverage.[cite_web last1="Hagues" first1="Alana" date="June 7, 2022" title="The First Hands-On With Sonic Frontiers Has Dropped" url="https://www.nintendolife.com/news/2022/06/the-first-hands-on-with-sonic-frontiers-has-dropped" access-date="April 8, 2026" website="[[Nintendo Life]]" archive-date="October 6, 2022" archive-url="https://web.archive.org/web/20221006134208/https://www.nintendolife.com/news/2022/06/the-first-hands-on-with-sonic-frontiers-has-dropped" url-status="live"] A new trailer was shown during [[Gamescom]] Opening Night Live on 23 August 2022, where the release date was confirmed.[ref name="TheVerge: Gamescom" /]</p>
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Unchanged: <p><em>Sonic Frontiers</em> also appeared at [[sega:Tokyo Game Show 2022|Tokyo Game Show 2022]], where the game had a large promotional presence that included a Sonic inflatable and multiple playable demo stations.</p>Unchanged: <p><em>Sonic Frontiers</em> also appeared at [[sega:Tokyo Game Show 2022|Tokyo Game Show 2022]], where the game had a large promotional presence that included a Sonic inflatable and multiple playable demo stations.</p>
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Unchanged: <h3 class="wp-block-heading">Promotion</h3>Unchanged: <h3 class="wp-block-heading">Promotion</h3>
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Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2022/11/gjszHTDjzo-HD-300x169.jpg" alt="" class="wp-image-5228"/><figcaption class="wp-element-caption">[[Knuckles the Echidna|Knuckles]] stars in the animated prequel short <em>[[Sonic Frontiers Prologue: Divergence]]</em>, which takes place before the events of <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignleft size-medium"><img src="https://sonic-city.net/wp-content/uploads/2022/11/gjszHTDjzo-HD-300x169.jpg" alt="" class="wp-image-5228"/><figcaption class="wp-element-caption">[[Knuckles the Echidna|Knuckles]] stars in the animated prequel short <em>[[Sonic Frontiers Prologue: Divergence]]</em>, which takes place before the events of <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>On 7 June 2022, during a [[Sonic Central (presentation)|Sonic Central]] livestream, Sega announced <em>[[Sonic Frontiers Prologue: Divergence|Sonic Frontiers Prologue]]</em>, an animated special starring [[Knuckles the Echidna]] that takes place before the events of the game.[ref name="Prologue"][cite_web last="Skrebels" first="Joe" title="Sonic Frontiers Is Getting an Animated Special Ahead of Release" url="https://www.ign.com/articles/sonic-frontiers-prologue-animated-special-prequel" publisher="IGN" access-date="7 April 2026" date="7 June 2022" archiveurl="https://web.archive.org/web/20220607164916/https://www.ign.com/articles/sonic-frontiers-prologue-animated-special-prequel" archivedate="7 April 2022"][/ref] The short was released on 1 November 2022 under the full title <em>[[Sonic Frontiers Prologue: Divergence]]</em>.[ref name="Prologue-Release"][cite_web url="https://twitter.com/sonic_hedgehog/status/1587444378435403777" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" date="1 November 2022" access-date="1 April 2026" archiveurl="https://web.archive.org/web/20221101145757/https://twitter.com/sonic_hedgehog/status/1587444378435403777" archivedate="1 November 2022" quote="<strong>Sonic the Hedgehog</strong>: Knuckles knows every corner of his island and every secret it holds...or so he thought. Sonic Frontiers Prologue: Divergence is here!"][/ref] A prequel comic, <em>[[Sonic Frontiers Prologue: Convergence]]</em>, was announced on 14 October 2022 and began release on 18 October 2022. It was written by [[Ian Flynn]], with artwork by [[Evan Stanley]] and [[Heather Breckel]].[ref name="Convergence"][cite_web url="https://twitter.com/sonic_hedgehog/status/1580921453058269184" title="Sonic the Hedgehog on Twitter" work="Twitter" date="14 October 2022" access-date="26 April 2026" archiveurl="https://web.archive.org/web/20221014142645/https://twitter.com/sonic_hedgehog/status/1580921453058269184" archivedate="14 October 2022"][/ref]</p>Unchanged: <p>On 7 June 2022, during a [[Sonic Central (presentation)|Sonic Central]] livestream, Sega announced <em>[[Sonic Frontiers Prologue: Divergence|Sonic Frontiers Prologue]]</em>, an animated special starring [[Knuckles the Echidna]] that takes place before the events of the game.[ref name="Prologue"][cite_web last="Skrebels" first="Joe" title="Sonic Frontiers Is Getting an Animated Special Ahead of Release" url="https://www.ign.com/articles/sonic-frontiers-prologue-animated-special-prequel" publisher="IGN" access-date="7 April 2026" date="7 June 2022" archiveurl="https://web.archive.org/web/20220607164916/https://www.ign.com/articles/sonic-frontiers-prologue-animated-special-prequel" archivedate="7 April 2022"][/ref] The short was released on 1 November 2022 under the full title <em>[[Sonic Frontiers Prologue: Divergence]]</em>.[ref name="Prologue-Release"][cite_web url="https://twitter.com/sonic_hedgehog/status/1587444378435403777" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" date="1 November 2022" access-date="1 April 2026" archiveurl="https://web.archive.org/web/20221101145757/https://twitter.com/sonic_hedgehog/status/1587444378435403777" archivedate="1 November 2022" quote="<strong>Sonic the Hedgehog</strong>: Knuckles knows every corner of his island and every secret it holds...or so he thought. Sonic Frontiers Prologue: Divergence is here!"][/ref] A prequel comic, <em>[[Sonic Frontiers Prologue: Convergence]]</em>, was announced on 14 October 2022 and began release on 18 October 2022. It was written by [[Ian Flynn]], with artwork by [[Evan Stanley]] and [[Heather Breckel]].[ref name="Convergence"][cite_web url="https://twitter.com/sonic_hedgehog/status/1580921453058269184" title="Sonic the Hedgehog on Twitter" work="Twitter" date="14 October 2022" access-date="26 April 2026" archiveurl="https://web.archive.org/web/20221014142645/https://twitter.com/sonic_hedgehog/status/1580921453058269184" archivedate="14 October 2022"][/ref]</p>
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Unchanged: <p>The game was sold in physical and digital versions, with in-game items offered as pre-order bonuses. The Standard Edition was priced at $59.99 and included the Adventurer's Treasure Box, which contained 500 [[Skill Point]]s, 10 [[Red Seed of Power|Red Seeds of Power]], and 10 [[Blue Seed of Defense|Blue Seeds of Defense]].[ref name="Limited-Edition-JP"][cite_web title="ソニック フロンティア | PRODUCTS" url="https://sonic.sega.jp/SonicFrontiers/products/" language="Japanese" publisher="[[Sega]]" access-date="24 August 2022" archiveurl="https://web.archive.org/web/20220824010749/https://sonic.sega.jp/SonicFrontiers/products/" archivedate="24 August 2022"][/ref][ref name="Pre-Order-Noisy-Pixel"][cite_web first="Orpheus" last="Joshua" title="Sonic Frontiers Reveals New Gameplay Trailer; November 2022 Release Date" url="https://noisypixel.net/sonic-frontiers-reveals-new-gameplay-trailer-november-2022/" date="23 August 2022" publisher="Noisy Pixel" accessdate="24 April 2026"][/ref][ref name="Pre-Order-4Gamer"][cite_web title="「ソニックフロンティア」,2022年11月8日に発売決定。ソニックの新たな戦いを描くgamescomトレーラーが公開に" url="https://www.4gamer.net/games/608/G060894/20220824003/" date="24 August 2022" language="Japanese" publisher="4Gamer.net" access-date="24 April 2026"][/ref] The Digital Deluxe Edition was priced at $69.99 and included the Explorer's Treasure Box, the Adventurer's Treasure Box, a digital art book, and a 25-track digital mini soundtrack.[ref name="Pre-Order-Noisy-Pixel" /][ref name="Pre-Order-Tails-Channel"][cite_web title="New Sonic Frontiers trailer shows desert island, new enemies, cutscenes, release date confirmed" url="https://tailschannel.com/sonic-the-hedgehog/30th/sonic-frontiers-trailer-desert-island-new-enemies-cutscenes-release-date/" date="23 August 2022" publisher="Tails Channel" access-date="26 April 2026"][/ref] The Explorer's Treasure Box contained 40 Amy [[Memory Token]]s, one [[Portal Gear]], 10 [[Vault Key]]s, and an additional set of shoes and gloves for [[Sonic the Hedgehog|Sonic]].[ref name="Limited-Edition-JP" /][ref name="Pre-Order-JP"][cite_web title="ソニックフロンティア | 追加コンテンツ | 探求者トレジャーボックス" url="https://store-jp.nintendo.com/list/software/70050000030671.html" language="Japanese" publisher="[[Nintendo]]" access-date="24 April 2026"][/ref]</p>Unchanged: <p>The game was sold in physical and digital versions, with in-game items offered as pre-order bonuses. The Standard Edition was priced at $59.99 and included the Adventurer's Treasure Box, which contained 500 [[Skill Point]]s, 10 [[Red Seed of Power|Red Seeds of Power]], and 10 [[Blue Seed of Defense|Blue Seeds of Defense]].[ref name="Limited-Edition-JP"][cite_web title="ソニック フロンティア | PRODUCTS" url="https://sonic.sega.jp/SonicFrontiers/products/" language="Japanese" publisher="[[Sega]]" access-date="24 August 2022" archiveurl="https://web.archive.org/web/20220824010749/https://sonic.sega.jp/SonicFrontiers/products/" archivedate="24 August 2022"][/ref][ref name="Pre-Order-Noisy-Pixel"][cite_web first="Orpheus" last="Joshua" title="Sonic Frontiers Reveals New Gameplay Trailer; November 2022 Release Date" url="https://noisypixel.net/sonic-frontiers-reveals-new-gameplay-trailer-november-2022/" date="23 August 2022" publisher="Noisy Pixel" accessdate="24 April 2026"][/ref][ref name="Pre-Order-4Gamer"][cite_web title="「ソニックフロンティア」,2022年11月8日に発売決定。ソニックの新たな戦いを描くgamescomトレーラーが公開に" url="https://www.4gamer.net/games/608/G060894/20220824003/" date="24 August 2022" language="Japanese" publisher="4Gamer.net" access-date="24 April 2026"][/ref] The Digital Deluxe Edition was priced at $69.99 and included the Explorer's Treasure Box, the Adventurer's Treasure Box, a digital art book, and a 25-track digital mini soundtrack.[ref name="Pre-Order-Noisy-Pixel" /][ref name="Pre-Order-Tails-Channel"][cite_web title="New Sonic Frontiers trailer shows desert island, new enemies, cutscenes, release date confirmed" url="https://tailschannel.com/sonic-the-hedgehog/30th/sonic-frontiers-trailer-desert-island-new-enemies-cutscenes-release-date/" date="23 August 2022" publisher="Tails Channel" access-date="26 April 2026"][/ref] The Explorer's Treasure Box contained 40 Amy [[Memory Token]]s, one [[Portal Gear]], 10 [[Vault Key]]s, and an additional set of shoes and gloves for [[Sonic the Hedgehog|Sonic]].[ref name="Limited-Edition-JP" /][ref name="Pre-Order-JP"][cite_web title="ソニックフロンティア | 追加コンテンツ | 探求者トレジャーボックス" url="https://store-jp.nintendo.com/list/software/70050000030671.html" language="Japanese" publisher="[[Nintendo]]" access-date="24 April 2026"][/ref]</p>
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Unchanged: <p>Retail-specific bonuses were also offered. Pre-orders from Best Buy included a steelbook, while Amazon.co.uk offered a Day One Steelbook Edition in the United Kingdom.[ref name="Pre-Order-Noisy-Pixel" /][ref name="Amazon.co.uk-Steelbook"][cite_web title="Sonic Frontiers Day One Steelbook Edition (Exclusive to Amazon.co.uk) PS5" url="https://www.amazon.co.uk/dp/B0BG3722Q7" publisher="Amazon.co.uk" access-date="4 October 2026" archiveurl="https://web.archive.org/web/20221004041426/https://www.amazon.co.uk/dp/B0BG3722Q7" archivedate="4 October 2022"][/ref] In Japan, a Limited Edition included the game, a physical copy of <em>The Art of Sonic Frontiers</em>, a [[Koco]] omamori, and an acrylic diorama set. A separate [nihongo]DX Pack||DXパック[/nihongo] included goods such as a wall scroll tapestry with original artwork, a postcard book, a Koco stuffed toy pouch, magnet art, and a sticker sheet.[ref name="Limited-Edition-JP" /] Japanese pre-orders through [[Sega Store]] and Amazon included the Adventurer's Treasure Box and [nihongo]<em>The Speed of Sound Travel Book with Sonic</em>||ソニックと巡る 音速旅BOOK||Sonikku to meguru onsoku tabi BOOK[/nihongo], a booklet produced as a tie-in with the Japanese travel magazine Jalan.[ref name="Limited-Edition-JP" /][ref name="Pre-Order-4Gamer" /]</p>Unchanged: <p>Retail-specific bonuses were also offered. Pre-orders from Best Buy included a steelbook, while Amazon.co.uk offered a Day One Steelbook Edition in the United Kingdom.[ref name="Pre-Order-Noisy-Pixel" /][ref name="Amazon.co.uk-Steelbook"][cite_web title="Sonic Frontiers Day One Steelbook Edition (Exclusive to Amazon.co.uk) PS5" url="https://www.amazon.co.uk/dp/B0BG3722Q7" publisher="Amazon.co.uk" access-date="4 October 2026" archiveurl="https://web.archive.org/web/20221004041426/https://www.amazon.co.uk/dp/B0BG3722Q7" archivedate="4 October 2022"][/ref] In Japan, a Limited Edition included the game, a physical copy of <em>The Art of Sonic Frontiers</em>, a [[Koco]] omamori, and an acrylic diorama set. A separate [nihongo]DX Pack||DXパック[/nihongo] included goods such as a wall scroll tapestry with original artwork, a postcard book, a Koco stuffed toy pouch, magnet art, and a sticker sheet.[ref name="Limited-Edition-JP" /] Japanese pre-orders through [[Sega Store]] and Amazon included the Adventurer's Treasure Box and [nihongo]<em>The Speed of Sound Travel Book with Sonic</em>||ソニックと巡る 音速旅BOOK||Sonikku to meguru onsoku tabi BOOK[/nihongo], a booklet produced as a tie-in with the Japanese travel magazine Jalan.[ref name="Limited-Edition-JP" /][ref name="Pre-Order-4Gamer" /]</p>
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Unchanged: <p>In Japan, select retailers also offered exclusive DLC or merchandise as part of a collaboration with Inugami Korone, the Hololive VTuber and Sonic series ambassador.[ref name="PreOrder"][cite_news date="25 August 2022" title="Japanese Sonic Frontiers players receive special V-Tuber DLC costumes" newspaper="Eurogamer.net" url="https://www.eurogamer.net/japanese-sonic-frontiers-players-receive-special-v-tuber-dlc-costumes" access-date="April 26, 2026" archive-date="October 17, 2022" archive-url="https://web.archive.org/web/20221017121413/https://www.eurogamer.net/japanese-sonic-frontiers-players-receive-special-v-tuber-dlc-costumes" url-status="live"][/ref] Players who subscribed to the official newsletter before 31 January 2023 could also receive a free DLC code for Sonic's [[Soap (shoes)|Soap shoes]] from <em>[[Sonic Adventure 2]]</em>.[cite_web last="Brian" date="2022-10-04" title="Sonic Frontiers fans have a chance to obtain Soap Shoes from Sonic Adventure 2" url="https://nintendoeverything.com/sonic-frontiers-fans-have-a-chance-to-obtain-soap-shoes-from-sonic-adventure-2/" access-date="2026-04-04" website="Nintendo Everything" language="en" archive-date="October 4, 2022" archive-url="https://web.archive.org/web/20221004061253/https://nintendoeverything.com/sonic-frontiers-fans-have-a-chance-to-obtain-soap-shoes-from-sonic-adventure-2/" url-status="live"]</p>Unchanged: <p>In Japan, select retailers also offered exclusive DLC or merchandise as part of a collaboration with Inugami Korone, the Hololive VTuber and Sonic series ambassador.[ref name="PreOrder"][cite_news date="25 August 2022" title="Japanese Sonic Frontiers players receive special V-Tuber DLC costumes" newspaper="Eurogamer.net" url="https://www.eurogamer.net/japanese-sonic-frontiers-players-receive-special-v-tuber-dlc-costumes" access-date="April 26, 2026" archive-date="October 17, 2022" archive-url="https://web.archive.org/web/20221017121413/https://www.eurogamer.net/japanese-sonic-frontiers-players-receive-special-v-tuber-dlc-costumes" url-status="live"][/ref] Players who subscribed to the official newsletter before 31 January 2023 could also receive a free DLC code for Sonic's [[Soap (shoes)|Soap shoes]] from <em>[[Sonic Adventure 2]]</em>.[cite_web last="Brian" date="2022-10-04" title="Sonic Frontiers fans have a chance to obtain Soap Shoes from Sonic Adventure 2" url="https://nintendoeverything.com/sonic-frontiers-fans-have-a-chance-to-obtain-soap-shoes-from-sonic-adventure-2/" access-date="2026-04-04" website="Nintendo Everything" language="en" archive-date="October 4, 2022" archive-url="https://web.archive.org/web/20221004061253/https://nintendoeverything.com/sonic-frontiers-fans-have-a-chance-to-obtain-soap-shoes-from-sonic-adventure-2/" url-status="live"]</p>
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Unchanged: <p>A free DLC pack made in collaboration with Capcom's <em>Monster Hunter</em> series was announced on 11 October 2022 and released on 14 November 2022. It added cosmetic outfits based on Rathalos Armor and Felyne Rathalos Armor, along with a meat grilling minigame.[ref name="Monster-Hunter-Gematsu"][cite_web first="Sal" last="Romano" title="Sonic Frontiers free Monster Hunter collaboration DLC announced" url="https://www.gematsu.com/2022/10/sonic-frontiers-free-monster-hunter-collaboration-dlc-announced" date="11 October 2022" publisher="Gematsu" access-date="11 April 2026"][/ref][ref name="Monster-Hunter-4Gamer"][cite_web title="「ソニックフロンティア」,「モンスターハンター」シリーズとのコラボ決定。無料DLCとして特別な装備などが手に入るコラボパックが登場" url="https://www.4gamer.net/games/608/G060894/20221011001/" date="11 October 2022" language="Japanese" publisher="4Gamer.net" access-date="11 October 2022"][/ref][cite_web url="https://twitter.com/monsterhunter/status/1579624301820772352" title="Monster Hunter (@monsterhunter) on Twitter" work="Twitter" date="11 October 2022" access-date="11 April 2026" archiveurl="https://web.archive.org/web/20221011042133/https://twitter.com/monsterhunter/status/1579624301820772352" archivedate="11 October 2022"][cite_web url="https://twitter.com/sonic_hedgehog/status/1579624098485108737" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" date="11 October 2022" access-date="11 April 2026" archiveurl="https://web.archive.org/web/20221011002122/https://twitter.com/sonic_hedgehog/status/1579624098485108737" archivedate="11 October 2022"][cite_web url="https://twitter.com/SonicOfficialJP/status/1579623124437696512" title="ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter" work="Twitter" date="11 October 2022" access-date="11 April 2026" language="Japanese" archiveurl="https://web.archive.org/web/20221011042746/https://twitter.com/SonicOfficialJP/status/1579623124437696512" archivedate="11 October 2022"]</p>Unchanged: <p>A free DLC pack made in collaboration with Capcom's <em>Monster Hunter</em> series was announced on 11 October 2022 and released on 14 November 2022. It added cosmetic outfits based on Rathalos Armor and Felyne Rathalos Armor, along with a meat grilling minigame.[ref name="Monster-Hunter-Gematsu"][cite_web first="Sal" last="Romano" title="Sonic Frontiers free Monster Hunter collaboration DLC announced" url="https://www.gematsu.com/2022/10/sonic-frontiers-free-monster-hunter-collaboration-dlc-announced" date="11 October 2022" publisher="Gematsu" access-date="11 April 2026"][/ref][ref name="Monster-Hunter-4Gamer"][cite_web title="「ソニックフロンティア」,「モンスターハンター」シリーズとのコラボ決定。無料DLCとして特別な装備などが手に入るコラボパックが登場" url="https://www.4gamer.net/games/608/G060894/20221011001/" date="11 October 2022" language="Japanese" publisher="4Gamer.net" access-date="11 October 2022"][/ref][cite_web url="https://twitter.com/monsterhunter/status/1579624301820772352" title="Monster Hunter (@monsterhunter) on Twitter" work="Twitter" date="11 October 2022" access-date="11 April 2026" archiveurl="https://web.archive.org/web/20221011042133/https://twitter.com/monsterhunter/status/1579624301820772352" archivedate="11 October 2022"][cite_web url="https://twitter.com/sonic_hedgehog/status/1579624098485108737" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" date="11 October 2022" access-date="11 April 2026" archiveurl="https://web.archive.org/web/20221011002122/https://twitter.com/sonic_hedgehog/status/1579624098485108737" archivedate="11 October 2022"][cite_web url="https://twitter.com/SonicOfficialJP/status/1579623124437696512" title="ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter" work="Twitter" date="11 October 2022" access-date="11 April 2026" language="Japanese" archiveurl="https://web.archive.org/web/20221011042746/https://twitter.com/SonicOfficialJP/status/1579623124437696512" archivedate="11 October 2022"]</p>
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Unchanged: <p>Some retailers sold copies of <em>Sonic Frontiers</em> before its [[street date]], and the Nintendo Switch version was uploaded online ahead of release.[cite_news last="Nightingale" first="Ed" date="2022-11-04" title="Sonic Frontiers leaks ahead of release date" url="https://www.eurogamer.net/sonic-frontiers-leaks-ahead-of-release-date" url-status="live" archive-url="https://web.archive.org/web/20221105130716/https://www.eurogamer.net/sonic-frontiers-leaks-ahead-of-release-date" archive-date="November 5, 2022" access-date="2026-04-05" work="[[Eurogamer]]" language="en-gb"][cite_web last="Doolan" first="Liam" date="2022-11-04" title="Sonic Frontiers Leaks Surface Online Ahead Of Next Week's Launch" url="https://www.nintendolife.com/news/2022/11/sonic-frontiers-leaks-surface-online-ahead-of-next-weeks-launch" access-date="2026-04-05" website="Nintendo Life" language="en-GB" archive-date="November 5, 2022" archive-url="https://web.archive.org/web/20221105130710/https://www.nintendolife.com/news/2022/11/sonic-frontiers-leaks-surface-online-ahead-of-next-weeks-launch" url-status="live"] Lead composer [[Tomoya Ohtani]] expressed disappointment over the leaks and urged players not to spoil the game for others.[cite_web last="Doolan" first="Liam" date="2022-11-05" title="Sonic Frontiers Lead Composer Upset By Leaks, Says It's &amp;quot;Ruining The Experience For Others&amp;quot;" url="https://www.nintendolife.com/news/2022/11/sonic-frontiers-lead-composer-upset-by-leaks-says-its-ruining-the-experience-for-others" access-date="2026-04-05" website="Nintendo Life" language="en-GB" archive-date="March 7, 2023" archive-url="https://web.archive.org/web/20230307164620/https://www.nintendolife.com/news/2022/11/sonic-frontiers-lead-composer-upset-by-leaks-says-its-ruining-the-experience-for-others" url-status="live"]</p>Unchanged: <p>Some retailers sold copies of <em>Sonic Frontiers</em> before its [[street date]], and the Nintendo Switch version was uploaded online ahead of release.[cite_news last="Nightingale" first="Ed" date="2022-11-04" title="Sonic Frontiers leaks ahead of release date" url="https://www.eurogamer.net/sonic-frontiers-leaks-ahead-of-release-date" url-status="live" archive-url="https://web.archive.org/web/20221105130716/https://www.eurogamer.net/sonic-frontiers-leaks-ahead-of-release-date" archive-date="November 5, 2022" access-date="2026-04-05" work="[[Eurogamer]]" language="en-gb"][cite_web last="Doolan" first="Liam" date="2022-11-04" title="Sonic Frontiers Leaks Surface Online Ahead Of Next Week's Launch" url="https://www.nintendolife.com/news/2022/11/sonic-frontiers-leaks-surface-online-ahead-of-next-weeks-launch" access-date="2026-04-05" website="Nintendo Life" language="en-GB" archive-date="November 5, 2022" archive-url="https://web.archive.org/web/20221105130710/https://www.nintendolife.com/news/2022/11/sonic-frontiers-leaks-surface-online-ahead-of-next-weeks-launch" url-status="live"] Lead composer [[Tomoya Ohtani]] expressed disappointment over the leaks and urged players not to spoil the game for others.[cite_web last="Doolan" first="Liam" date="2022-11-05" title="Sonic Frontiers Lead Composer Upset By Leaks, Says It's &amp;quot;Ruining The Experience For Others&amp;quot;" url="https://www.nintendolife.com/news/2022/11/sonic-frontiers-lead-composer-upset-by-leaks-says-its-ruining-the-experience-for-others" access-date="2026-04-05" website="Nintendo Life" language="en-GB" archive-date="March 7, 2023" archive-url="https://web.archive.org/web/20230307164620/https://www.nintendolife.com/news/2022/11/sonic-frontiers-lead-composer-upset-by-leaks-says-its-ruining-the-experience-for-others" url-status="live"]</p>
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Unchanged: <h3 class="wp-block-heading">Definitive Edition rating and post-release store changes</h3>Unchanged: <h3 class="wp-block-heading">Definitive Edition rating and post-release store changes</h3>
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Deleted: <p>On 25 March 2026, the Game Rating and Administration Committee of Korea rated an unannounced ''Sonic Frontiers Definitive Edition'', indicating a possible new release of the game. [[Sega]] had not officially announced the edition at the time of the rating, and no details had been confirmed regarding its contents.[cite_web url="https://sonic-city.net/2026/03/25/sonic-frontiers-definitive-edition-rated-in-korea-suggesting-new-release/" title="Sonic Frontiers Definitive Edition Rated in Korea, Suggesting New Release" date="25 March 2026" publisher="Sonic City" access-date="10 May 2026"]</p>Added: <p>On 25 March 2026, the Game Rating and Administration Committee of Korea rated an unannounced <em>Sonic Frontiers Definitive Edition</em>, indicating a possible new release of the game. [[Sega]] had not officially announced the edition at the time of the rating, and no details had been confirmed regarding its contents.[cite_web url="https://sonic-city.net/2026/03/25/sonic-frontiers-definitive-edition-rated-in-korea-suggesting-new-release/" title="Sonic Frontiers Definitive Edition Rated in Korea, Suggesting New Release" date="25 March 2026" publisher="Sonic City" access-date="10 May 2026"]</p>
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Deleted: <p>In May 2026, the PC version of ''Sonic Frontiers'' received a permanent price reduction, with the base game dropping from $59.99 to $39.99 and the Digital Deluxe Edition dropping to $49.99 on Steam and the Epic Games Store. Around the same time, the Steam store page was updated with a revised description, and a hidden Steam package associated with the game was discovered. Available listing data indicated that the hidden package bundled the Digital Deluxe bonuses with the pre-order bonus content, suggesting a restructuring of the game's existing PC store packages ahead of any official announcement for ''Sonic Frontiers Definitive Edition''.[cite_web url="https://sonic-city.net/2026/05/08/sonic-frontiers-steam-update-adds-new-description-price-drop-and-hidden-package-after-definitive-edition-rating/" title="Sonic Frontiers Steam Update Adds New Description, Price Drop, and Hidden Package After Definitive Edition Rating" date="8 May 2026" publisher="Sonic City" access-date="10 May 2026"]</p>Added: <p>In May 2026, the PC version of <em>Sonic Frontiers</em> received a permanent price reduction, with the base game dropping from $59.99 to $39.99 and the Digital Deluxe Edition dropping to $49.99 on Steam and the Epic Games Store. Around the same time, the Steam store page was updated with a revised description, and a hidden Steam package associated with the game was discovered. Available listing data indicated that the hidden package bundled the Digital Deluxe bonuses with the pre-order bonus content, suggesting a restructuring of the game's existing PC store packages ahead of any official announcement for <em>Sonic Frontiers Definitive Edition</em>.[cite_web url="https://sonic-city.net/2026/05/08/sonic-frontiers-steam-update-adds-new-description-price-drop-and-hidden-package-after-definitive-edition-rating/" title="Sonic Frontiers Steam Update Adds New Description, Price Drop, and Hidden Package After Definitive Edition Rating" date="8 May 2026" publisher="Sonic City" access-date="10 May 2026"]</p>
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Unchanged: <h2 class="wp-block-heading">Cast</h2>Unchanged: <h2 class="wp-block-heading">Cast</h2>
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Unchanged: <p>Jack Fletcher served as voice director for the English dub, while Keiichiro Miyoshi and Akane Maeda directed the Japanese dub. Antoine Nouel directed the French dub, Luca Airaghi directed the Italian dub, Michael Hülsmann directed the German dub, and Guillermo Reinlein directed the Spanish dub. Sonic's voice was also intentionally performed with a deeper and more mature tone across languages.</p>Unchanged: <p>Jack Fletcher served as voice director for the English dub, while Keiichiro Miyoshi and Akane Maeda directed the Japanese dub. Antoine Nouel directed the French dub, Luca Airaghi directed the Italian dub, Michael Hülsmann directed the German dub, and Guillermo Reinlein directed the Spanish dub. Sonic's voice was also intentionally performed with a deeper and more mature tone across languages.</p>
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Unchanged: <!-- wp:table {"hasFixedLayout":false,"className":"wikitable"} -->Unchanged: <!-- wp:table {"hasFixedLayout":false,"className":"wikitable"} -->
Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Role</strong></th><th class="has-text-align-center" data-align="center"><strong>English</strong></th><th class="has-text-align-center" data-align="center"><strong>Japanese</strong></th><th class="has-text-align-center" data-align="center"><strong>French</strong></th><th class="has-text-align-center" data-align="center"><strong>Italian</strong></th><th class="has-text-align-center" data-align="center"><strong>German</strong></th><th class="has-text-align-center" data-align="center"><strong>Spanish</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">[[Sonic the Hedgehog]]</td><td class="has-text-align-center" data-align="center">[[Roger Craig Smith]]</td><td class="has-text-align-center" data-align="center">[[Jun'ichi Kanemaru]]</td><td class="has-text-align-center" data-align="center">[[Alexandre Gillet]]</td><td class="has-text-align-center" data-align="center">[[Renato Novara]]</td><td class="has-text-align-center" data-align="center">[[Marc Stachel]]</td><td class="has-text-align-center" data-align="center">[[Ángel de Gracia]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Miles "Tails" Prower]]</td><td class="has-text-align-center" data-align="center">[[Colleen O'Shaughnessey]]</td><td class="has-text-align-center" data-align="center">[[Ryō Hirohashi]]</td><td class="has-text-align-center" data-align="center">[[Marie-Eugénie Maréchal]]</td><td class="has-text-align-center" data-align="center">[[Benedetta Ponticelli]]</td><td class="has-text-align-center" data-align="center">[[Paulina Weiner]]</td><td class="has-text-align-center" data-align="center">[[Graciela Molina]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Knuckles the Echidna]]</td><td class="has-text-align-center" data-align="center">[[Dave B. Mitchell]]</td><td class="has-text-align-center" data-align="center">[[Nobutoshi Canna]]</td><td class="has-text-align-center" data-align="center">[[Sébastien Desjours]]</td><td class="has-text-align-center" data-align="center">[[Maurizio Merluzzo]]</td><td class="has-text-align-center" data-align="center">[[Claus-Peter Damitz]]</td><td class="has-text-align-center" data-align="center">[[Sergio Mesa]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Amy Rose]]</td><td class="has-text-align-center" data-align="center">[[Cindy Robinson]]</td><td class="has-text-align-center" data-align="center">[[Taeko Kawata]]</td><td class="has-text-align-center" data-align="center">[[Naïké Fauveau]]</td><td class="has-text-align-center" data-align="center">[[Serena Clerici]]</td><td class="has-text-align-center" data-align="center">[[Anna Gamburg]]</td><td class="has-text-align-center" data-align="center">[[Meritxell Ribera]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[The End]]</td><td class="has-text-align-center" data-align="center">[[Cindy Robinson]]</td><td class="has-text-align-center" data-align="center">[[Gara Takashima]] [c]female voice[/c]</td><td class="has-text-align-center" data-align="center">[[Maryne Bertieaux]] [c]female voice[/c]</td><td class="has-text-align-center" data-align="center">[[Valentina Pallavicino]] [c]female voice[/c]</td><td class="has-text-align-center" data-align="center">[[Sophia Längert]] [c]female voice[/c]</td><td class="has-text-align-center" data-align="center">[[Meritxell Ribera]] [c]female voice[/c]</td></tr><tr><td class="has-text-align-center" data-align="center">[[The End]]</td><td class="has-text-align-center" data-align="center">[[Mike Pollock]]</td><td class="has-text-align-center" data-align="center">[[Hōchū Ōtsuka]] [c]male voice[/c]</td><td class="has-text-align-center" data-align="center">[[Marc Bretonnière]] [c]male voice[/c]</td><td class="has-text-align-center" data-align="center">[[Aldo Stella]] [c]male voice[/c]</td><td class="has-text-align-center" data-align="center">(uncredited) [c]male voice[/c]</td><td class="has-text-align-center" data-align="center">[[Santi Lorenz]] [c]male voice[/c]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Doctor Eggman|Dr. Eggman]]</td><td class="has-text-align-center" data-align="center">[[Mike Pollock]]</td><td class="has-text-align-center" data-align="center">[[Kotaro Nakamura]]</td><td class="has-text-align-center" data-align="center">[[Marc Bretonnière]]</td><td class="has-text-align-center" data-align="center">[[Aldo Stella]]</td><td class="has-text-align-center" data-align="center">[[Johannes Oliver Hamm]]</td><td class="has-text-align-center" data-align="center">[[Francesc Belda]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Sage]]</td><td class="has-text-align-center" data-align="center">[[Ryan Bartley]]</td><td class="has-text-align-center" data-align="center">[[Megumi Hayashibara]]</td><td class="has-text-align-center" data-align="center">[[Maryne Bertieaux]]</td><td class="has-text-align-center" data-align="center">[[Valentina Pallavicino]]</td><td class="has-text-align-center" data-align="center">[[Sophia Längert]]</td><td class="has-text-align-center" data-align="center">[[Elena Barra]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Big the Cat]]</td><td class="has-text-align-center" data-align="center">[[Kyle Hebert]]</td><td class="has-text-align-center" data-align="center">[[Takashi Nagasako]]</td><td class="has-text-align-center" data-align="center">[[Antoine Nouel]]</td><td class="has-text-align-center" data-align="center">[[Andrea De Nisco]]</td><td class="has-text-align-center" data-align="center">[[Viktor Pavel]]</td><td class="has-text-align-center" data-align="center">[[Santi Lorenz]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Koco]]</td><td class="has-text-align-center" data-align="center">[[Airi Ōtsu]]</td><td class="has-text-align-center" data-align="center">[[Airi Ōtsu]]</td><td class="has-text-align-center" data-align="center">[[Airi Ōtsu]]</td><td class="has-text-align-center" data-align="center">[[Airi Ōtsu]]</td><td class="has-text-align-center" data-align="center">[[Airi Ōtsu]]</td><td class="has-text-align-center" data-align="center">[[Airi Ōtsu]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Elder Koco]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Hermit Koco]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td></tr></tbody></table></figure>Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Role</strong></th><th class="has-text-align-center" data-align="center"><strong>English</strong></th><th class="has-text-align-center" data-align="center"><strong>Japanese</strong></th><th class="has-text-align-center" data-align="center"><strong>French</strong></th><th class="has-text-align-center" data-align="center"><strong>Italian</strong></th><th class="has-text-align-center" data-align="center"><strong>German</strong></th><th class="has-text-align-center" data-align="center"><strong>Spanish</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">[[Sonic the Hedgehog]]</td><td class="has-text-align-center" data-align="center">[[Roger Craig Smith]]</td><td class="has-text-align-center" data-align="center">[[Jun'ichi Kanemaru]]</td><td class="has-text-align-center" data-align="center">[[Alexandre Gillet]]</td><td class="has-text-align-center" data-align="center">[[Renato Novara]]</td><td class="has-text-align-center" data-align="center">[[Marc Stachel]]</td><td class="has-text-align-center" data-align="center">[[Ángel de Gracia]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Miles "Tails" Prower]]</td><td class="has-text-align-center" data-align="center">[[Colleen O'Shaughnessey]]</td><td class="has-text-align-center" data-align="center">[[Ryō Hirohashi]]</td><td class="has-text-align-center" data-align="center">[[Marie-Eugénie Maréchal]]</td><td class="has-text-align-center" data-align="center">[[Benedetta Ponticelli]]</td><td class="has-text-align-center" data-align="center">[[Paulina Weiner]]</td><td class="has-text-align-center" data-align="center">[[Graciela Molina]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Knuckles the Echidna]]</td><td class="has-text-align-center" data-align="center">[[Dave B. Mitchell]]</td><td class="has-text-align-center" data-align="center">[[Nobutoshi Canna]]</td><td class="has-text-align-center" data-align="center">[[Sébastien Desjours]]</td><td class="has-text-align-center" data-align="center">[[Maurizio Merluzzo]]</td><td class="has-text-align-center" data-align="center">[[Claus-Peter Damitz]]</td><td class="has-text-align-center" data-align="center">[[Sergio Mesa]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Amy Rose]]</td><td class="has-text-align-center" data-align="center">[[Cindy Robinson]]</td><td class="has-text-align-center" data-align="center">[[Taeko Kawata]]</td><td class="has-text-align-center" data-align="center">[[Naïké Fauveau]]</td><td class="has-text-align-center" data-align="center">[[Serena Clerici]]</td><td class="has-text-align-center" data-align="center">[[Anna Gamburg]]</td><td class="has-text-align-center" data-align="center">[[Meritxell Ribera]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[The End]]</td><td class="has-text-align-center" data-align="center">[[Cindy Robinson]]</td><td class="has-text-align-center" data-align="center">[[Gara Takashima]] [c]female voice[/c]</td><td class="has-text-align-center" data-align="center">[[Maryne Bertieaux]] [c]female voice[/c]</td><td class="has-text-align-center" data-align="center">[[Valentina Pallavicino]] [c]female voice[/c]</td><td class="has-text-align-center" data-align="center">[[Sophia Längert]] [c]female voice[/c]</td><td class="has-text-align-center" data-align="center">[[Meritxell Ribera]] [c]female voice[/c]</td></tr><tr><td class="has-text-align-center" data-align="center">[[The End]]</td><td class="has-text-align-center" data-align="center">[[Mike Pollock]]</td><td class="has-text-align-center" data-align="center">[[Hōchū Ōtsuka]] [c]male voice[/c]</td><td class="has-text-align-center" data-align="center">[[Marc Bretonnière]] [c]male voice[/c]</td><td class="has-text-align-center" data-align="center">[[Aldo Stella]] [c]male voice[/c]</td><td class="has-text-align-center" data-align="center">(uncredited) [c]male voice[/c]</td><td class="has-text-align-center" data-align="center">[[Santi Lorenz]] [c]male voice[/c]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Doctor Eggman|Dr. Eggman]]</td><td class="has-text-align-center" data-align="center">[[Mike Pollock]]</td><td class="has-text-align-center" data-align="center">[[Kotaro Nakamura]]</td><td class="has-text-align-center" data-align="center">[[Marc Bretonnière]]</td><td class="has-text-align-center" data-align="center">[[Aldo Stella]]</td><td class="has-text-align-center" data-align="center">[[Johannes Oliver Hamm]]</td><td class="has-text-align-center" data-align="center">[[Francesc Belda]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Sage]]</td><td class="has-text-align-center" data-align="center">[[Ryan Bartley]]</td><td class="has-text-align-center" data-align="center">[[Megumi Hayashibara]]</td><td class="has-text-align-center" data-align="center">[[Maryne Bertieaux]]</td><td class="has-text-align-center" data-align="center">[[Valentina Pallavicino]]</td><td class="has-text-align-center" data-align="center">[[Sophia Längert]]</td><td class="has-text-align-center" data-align="center">[[Elena Barra]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Big the Cat]]</td><td class="has-text-align-center" data-align="center">[[Kyle Hebert]]</td><td class="has-text-align-center" data-align="center">[[Takashi Nagasako]]</td><td class="has-text-align-center" data-align="center">[[Antoine Nouel]]</td><td class="has-text-align-center" data-align="center">[[Andrea De Nisco]]</td><td class="has-text-align-center" data-align="center">[[Viktor Pavel]]</td><td class="has-text-align-center" data-align="center">[[Santi Lorenz]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Koco]]</td><td class="has-text-align-center" data-align="center">[[Airi Ōtsu]]</td><td class="has-text-align-center" data-align="center">[[Airi Ōtsu]]</td><td class="has-text-align-center" data-align="center">[[Airi Ōtsu]]</td><td class="has-text-align-center" data-align="center">[[Airi Ōtsu]]</td><td class="has-text-align-center" data-align="center">[[Airi Ōtsu]]</td><td class="has-text-align-center" data-align="center">[[Airi Ōtsu]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Elder Koco]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Hermit Koco]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td><td class="has-text-align-center" data-align="center">[[Yo Tokinaga]]</td></tr></tbody></table></figure>
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Unchanged: <h2 class="wp-block-heading">Soundtrack</h2>Unchanged: <h2 class="wp-block-heading">Soundtrack</h2>
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Unchanged: <p>[main title="Sonic Frontiers Original Soundtrack Stillness &amp; Motion"][main title="Sonic Frontiers: The Music of Starfall Islands"][main title="Sonic Frontiers - Main Theme EP"] [main title="Sonic Frontiers Expansion Soundtrack Paths Revisited"]</p>Unchanged: <p>[main title="Sonic Frontiers Original Soundtrack Stillness &amp; Motion"][main title="Sonic Frontiers: The Music of Starfall Islands"][main title="Sonic Frontiers - Main Theme EP"] [main title="Sonic Frontiers Expansion Soundtrack Paths Revisited"]</p>
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Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2022/12/image-32-300x300.png" alt="" class="wp-image-6055"/><figcaption class="wp-element-caption">The cover of [[Sonic Frontiers Original Soundtrack Stillness &amp; Motion]], the six-disc soundtrack album for <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2022/12/image-32-300x300.png" alt="" class="wp-image-6055"/><figcaption class="wp-element-caption">The cover of [[Sonic Frontiers Original Soundtrack Stillness &amp; Motion]], the six-disc soundtrack album for <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <p>The soundtrack of <em>Sonic Frontiers</em> was led by [[Tomoya Ohtani]], who previously worked on mainline titles such as <em>[[Sonic Lost World]]</em> and <em>[[Sonic Forces]]</em>.[ref name="IGNTeaser" /] Ohtani served as lead composer and sound director, with additional music composed by [[Kenichi Tokoi]], [[Takahito Eguchi]], [[Rintaro Soma]], [[Kenji Mizuno]], [[Kanon Oguni]], and [[Hiroshi Kawaguchi]]. [[Takeshi Watanabe]] and [[Megumi Wada]] also worked as arrangers.[ref name="Composers-&amp;-Arrangers"][cite_web url="https://twitter.com/Ohtanitter/status/1582629512138829824" date="19 October 2022" title="Tomoya Ohtani / 大谷 智哉 (@Ohtanitter) on Twitter" work="Twitter" access-date="19 April 2026" archiveurl="https://web.archive.org/web/20221019172536/https://twitter.com/Ohtanitter/status/1582629512138829824" archivedate="19 October 2022" quote="<strong>[[Tomoya Ohtani]]</strong>: Besides myself, there are six composers &amp; two arrangers. In addition, there are many musicians who play instruments.😉"][/ref] [[Jun Senoue]] was involved in the game's music production, though Ohtani clarified that Senoue did not compose or perform music for the game itself.[ref name="NMESenoue"][cite_web url="https://www.nme.com/features/gaming-features/looking-back-on-30-years-of-sonic-the-hedgehog-with-composer-jun-senoue-3124768" date="30 December 2021" title="Looking back on 30 years of Sonic the Hedgehog with composer Jun Senoue" publisher="New Musical Express" access-date="30 April 2026" archiveurl="https://web.archive.org/web/20211230071515/https://www.nme.com/features/gaming-features/looking-back-on-30-years-of-sonic-the-hedgehog-with-composer-jun-senoue-3124768" archivedate="30 December 2021"][/ref][ref name="Nope"][cite_web url="https://twitter.com/user/status/1582618738775293953" date="19 October 2022" title="Tomoya Ohtani / 大谷 智哉 (@Ohtanitter) on Twitter" work="Twitter" access-date="19 April 2026" archiveurl="https://web.archive.org/web/20221019170845/https://twitter.com/Ohtanitter/status/1582618738775293953" archivedate="19 October 2022" quote="<strong>[[Tomoya Ohtani]]</strong>: Senoue-san has been a great support in Frontiers' music production, but he isn't involved in the composing/performing part of this title. With that said, I'm very thankful for his assistance.🥰"][/ref]</p>Unchanged: <p>The soundtrack of <em>Sonic Frontiers</em> was led by [[Tomoya Ohtani]], who previously worked on mainline titles such as <em>[[Sonic Lost World]]</em> and <em>[[Sonic Forces]]</em>.[ref name="IGNTeaser" /] Ohtani served as lead composer and sound director, with additional music composed by [[Kenichi Tokoi]], [[Takahito Eguchi]], [[Rintaro Soma]], [[Kenji Mizuno]], [[Kanon Oguni]], and [[Hiroshi Kawaguchi]]. [[Takeshi Watanabe]] and [[Megumi Wada]] also worked as arrangers.[ref name="Composers-&amp;-Arrangers"][cite_web url="https://twitter.com/Ohtanitter/status/1582629512138829824" date="19 October 2022" title="Tomoya Ohtani / 大谷 智哉 (@Ohtanitter) on Twitter" work="Twitter" access-date="19 April 2026" archiveurl="https://web.archive.org/web/20221019172536/https://twitter.com/Ohtanitter/status/1582629512138829824" archivedate="19 October 2022" quote="<strong>[[Tomoya Ohtani]]</strong>: Besides myself, there are six composers &amp; two arrangers. In addition, there are many musicians who play instruments.😉"][/ref] [[Jun Senoue]] was involved in the game's music production, though Ohtani clarified that Senoue did not compose or perform music for the game itself.[ref name="NMESenoue"][cite_web url="https://www.nme.com/features/gaming-features/looking-back-on-30-years-of-sonic-the-hedgehog-with-composer-jun-senoue-3124768" date="30 December 2021" title="Looking back on 30 years of Sonic the Hedgehog with composer Jun Senoue" publisher="New Musical Express" access-date="30 April 2026" archiveurl="https://web.archive.org/web/20211230071515/https://www.nme.com/features/gaming-features/looking-back-on-30-years-of-sonic-the-hedgehog-with-composer-jun-senoue-3124768" archivedate="30 December 2021"][/ref][ref name="Nope"][cite_web url="https://twitter.com/user/status/1582618738775293953" date="19 October 2022" title="Tomoya Ohtani / 大谷 智哉 (@Ohtanitter) on Twitter" work="Twitter" access-date="19 April 2026" archiveurl="https://web.archive.org/web/20221019170845/https://twitter.com/Ohtanitter/status/1582618738775293953" archivedate="19 October 2022" quote="<strong>[[Tomoya Ohtani]]</strong>: Senoue-san has been a great support in Frontiers' music production, but he isn't involved in the composing/performing part of this title. With that said, I'm very thankful for his assistance.🥰"][/ref]</p>
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Unchanged: <p>The game's music was written to match the mystery and isolation of the [[Starfall Islands]]. Rather than focusing mainly on upbeat stage themes, the soundtrack was designed to create a more atmospheric feeling around the islands.[ref name="IGNPreview" /][ref name="IGNInteviewWithIizuka"][cite_web url="https://www.ign.com/articles/sonic-frontiers-iizuka-san-interview" title="How Sonic Frontiers Came to Be an 'Open-Zone' Game | IGN First" publisher="IGN" date="10 June 2022" first="Mitchell" last="Saltzman" access-date="10 April 2026" archiveurl="https://web.archive.org/web/20220610164956/https://www.ign.com/articles/sonic-frontiers-iizuka-san-interview" archivedate="10 June 2022"][/ref] This gave the score a more somber and serene tone than many earlier games in the series, with minimalist piano melodies and melancholic ambient pieces forming much of the island music.[ref name="IGNPreview" /]</p>Unchanged: <p>The game's music was written to match the mystery and isolation of the [[Starfall Islands]]. Rather than focusing mainly on upbeat stage themes, the soundtrack was designed to create a more atmospheric feeling around the islands.[ref name="IGNPreview" /][ref name="IGNInteviewWithIizuka"][cite_web url="https://www.ign.com/articles/sonic-frontiers-iizuka-san-interview" title="How Sonic Frontiers Came to Be an 'Open-Zone' Game | IGN First" publisher="IGN" date="10 June 2022" first="Mitchell" last="Saltzman" access-date="10 April 2026" archiveurl="https://web.archive.org/web/20220610164956/https://www.ign.com/articles/sonic-frontiers-iizuka-san-interview" archivedate="10 June 2022"][/ref] This gave the score a more somber and serene tone than many earlier games in the series, with minimalist piano melodies and melancholic ambient pieces forming much of the island music.[ref name="IGNPreview" /]</p>
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Unchanged: <p>The music for the announcement trailer was composed by Ohtani and [[Tee Lopes]]. Lopes clarified that he helped create the music for the trailer but did not compose for the game itself.[ref name="Ohtani"][cite_web url="https://twitter.com/teelopesmusic/status/1469131338238377990?s=20" date="10 December 2021" title="Tee Lopes (@teelopesmusic) on Twitter" work="Twitter" access-date="10 April 2026" archiveurl="https://web.archive.org/web/20211211140644/https://twitter.com/teelopesmusic/status/1469131338238377990" archivedate="11 December 2021" quote="<strong>[[Tee Lopes]]</strong>: Sonic Frontiers is coming! I did not compose for the game itself, but I helped create the music for this visually stunning trailer with @Ohtanitter. Please enjoy!"][/ref]</p>Unchanged: <p>The music for the announcement trailer was composed by Ohtani and [[Tee Lopes]]. Lopes clarified that he helped create the music for the trailer but did not compose for the game itself.[ref name="Ohtani"][cite_web url="https://twitter.com/teelopesmusic/status/1469131338238377990?s=20" date="10 December 2021" title="Tee Lopes (@teelopesmusic) on Twitter" work="Twitter" access-date="10 April 2026" archiveurl="https://web.archive.org/web/20211211140644/https://twitter.com/teelopesmusic/status/1469131338238377990" archivedate="11 December 2021" quote="<strong>[[Tee Lopes]]</strong>: Sonic Frontiers is coming! I did not compose for the game itself, but I helped create the music for this visually stunning trailer with @Ohtanitter. Please enjoy!"][/ref]</p>
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Unchanged: <p>The ending theme, "[[Vandalize]]", performed by Japanese rock band [[One Ok Rock]], was revealed on 7 September 2022.[ref name="Vandalize-Reveal"][cite_web url="https://www.sonicstadium.org/2022/09/sonic-frontiers-ending-theme-revealed-vandalize-by-one-ok-rock/" title="Sonic Frontiers’ Ending Theme Revealed: &amp;quot;Vandalize&amp;quot by One Ok Rock" publisher="The Sonic Stadium" date="7 September 2022" access-date="7 April 2026"][/ref][ref name="ONE-OK-ROCK"][cite_web url="https://www.oneokrock.com/en/news/3884" title="Announcement of the New Album &amp;quot;Luxury Disease&amp;quot;" publisher="ONE OK ROCK" date="24 June 2022" access-date=24 April 2026][/ref] A censored version of the song appears in the game, while the uncensored version was included on One Ok Rock's tenth studio album, <em>[[Luxury Disease]]</em>.[cite_web url="https://www.gematsu.com/2022/09/sonic-frontiers-ending-theme-song-announced-vandalize-by-one-ok-rock" title="Sonic Frontiers ending theme song announced – 'Vandalize' by ONE OK ROCK" last="Romano" first="Sal" website="Gematsu" date="September 6, 2022" access-date="April 6, 2026" archive-date="October 1, 2022" archive-url="https://web.archive.org/web/20221001195751/https://www.gematsu.com/2022/09/sonic-frontiers-ending-theme-song-announced-vandalize-by-one-ok-rock" url-status="live"] The game's other ending themes are "Dear Father", "One Way Dream", and "I'm with you - Vocal ver.", performed by [[Quinnie|Quinn Barnitt]], Nathan Sharp, and Gaby Borro, respectively.[cite_web title="Dear Father - Credits" url="https://open.spotify.com/track/5USHwyc51cbdy6uLWyB1c5?si=e3e45667d5d0401e" website="Spotify" access-date="25 April 2026" language="en" date="7 December 2022" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200930/https://open.spotify.com/track/5USHwyc51cbdy6uLWyB1c5?si=e3e45667d5d0401e&amp;nd=1" url-status="live"][cite_web title="One Way Dream - Credits" url="https://open.spotify.com/track/0yfl8bvYA7C1sHGXYNV5Zs?si=72fc27faa6e24274" website="Spotify" access-date="25 April 2026" language="en" date="7 December 2022" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200930/https://open.spotify.com/track/0yfl8bvYA7C1sHGXYNV5Zs?si=72fc27faa6e24274&amp;nd=1" url-status="live"] "I'm with you - Vocal ver." appears only in <em>[[Sonic Frontiers: The Final Horizon|The Final Horizon]]</em>.</p>Unchanged: <p>The ending theme, "[[Vandalize]]", performed by Japanese rock band [[One Ok Rock]], was revealed on 7 September 2022.[ref name="Vandalize-Reveal"][cite_web url="https://www.sonicstadium.org/2022/09/sonic-frontiers-ending-theme-revealed-vandalize-by-one-ok-rock/" title="Sonic Frontiers’ Ending Theme Revealed: &amp;quot;Vandalize&amp;quot by One Ok Rock" publisher="The Sonic Stadium" date="7 September 2022" access-date="7 April 2026"][/ref][ref name="ONE-OK-ROCK"][cite_web url="https://www.oneokrock.com/en/news/3884" title="Announcement of the New Album &amp;quot;Luxury Disease&amp;quot;" publisher="ONE OK ROCK" date="24 June 2022" access-date=24 April 2026][/ref] A censored version of the song appears in the game, while the uncensored version was included on One Ok Rock's tenth studio album, <em>[[Luxury Disease]]</em>.[cite_web url="https://www.gematsu.com/2022/09/sonic-frontiers-ending-theme-song-announced-vandalize-by-one-ok-rock" title="Sonic Frontiers ending theme song announced – 'Vandalize' by ONE OK ROCK" last="Romano" first="Sal" website="Gematsu" date="September 6, 2022" access-date="April 6, 2026" archive-date="October 1, 2022" archive-url="https://web.archive.org/web/20221001195751/https://www.gematsu.com/2022/09/sonic-frontiers-ending-theme-song-announced-vandalize-by-one-ok-rock" url-status="live"] The game's other ending themes are "Dear Father", "One Way Dream", and "I'm with you - Vocal ver.", performed by [[Quinnie|Quinn Barnitt]], Nathan Sharp, and Gaby Borro, respectively.[cite_web title="Dear Father - Credits" url="https://open.spotify.com/track/5USHwyc51cbdy6uLWyB1c5?si=e3e45667d5d0401e" website="Spotify" access-date="25 April 2026" language="en" date="7 December 2022" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200930/https://open.spotify.com/track/5USHwyc51cbdy6uLWyB1c5?si=e3e45667d5d0401e&amp;nd=1" url-status="live"][cite_web title="One Way Dream - Credits" url="https://open.spotify.com/track/0yfl8bvYA7C1sHGXYNV5Zs?si=72fc27faa6e24274" website="Spotify" access-date="25 April 2026" language="en" date="7 December 2022" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200930/https://open.spotify.com/track/0yfl8bvYA7C1sHGXYNV5Zs?si=72fc27faa6e24274&amp;nd=1" url-status="live"] "I'm with you - Vocal ver." appears only in <em>[[Sonic Frontiers: The Final Horizon|The Final Horizon]]</em>.</p>
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Unchanged: <p>The main theme, "[[I'm Here]]", was revealed shortly after "Vandalize" and was composed by Ohtani, with vocals and lyrics by [[Merry Kirk-Holmes]] of To Octavia.[ref name="I'm-Here-Alright"][cite_web url="https://twitter.com/sonic_hedgehog/status/1567981251688288258" title="Sonic the Hedgehog on Twitter" work="Twitter" date="8 September 2022" access-date="9 April 2026" quote="Get ready to explore a new frontier with the Sonic Frontiers' main theme song, &amp;quot;I'm Here&amp;quot;!"][/ref][ref name="He's-Here-Alright"][cite_web first="Orpheus" last="Joshua" url="https://noisypixel.net/sonic-frontiers-reveals-main-theme-im-here/" title="Sonic Frontiers Reveals Main Theme &amp;quot;I'm Here&amp;quot; Featuring Merry-Kirk Holmes (To Octavia)" publisher="Noisy Pixel" date="8 September 2022" access-date="9 April 2026"][/ref][ref name="Yep-He-Sure-Is-Here"][cite_web url="https://nintendoeverything.com/sonic-frontiers-shares-main-theme-im-here/" title="Sonic Frontiers shares main theme &amp;quot;I'm Here&amp;quot;" publisher="Nintendo Everything" date="8 September 2022" access-date="8 April 2026"][/ref] The song plays during the battle against [[Supreme]], with the vocal track used in its second phase.[cite_web last="Greif" first="Zachary" url="https://gamerant.com/sonic-frontiers-main-vocal-theme-preview/" title="Sonic Frontiers Shares Main Vocal Theme Preview" website="Game Rant" access-date="April 8, 2026" date="Sep 8, 2022" archive-date="October 5, 2022" archive-url="https://web.archive.org/web/20221005193502/https://gamerant.com/sonic-frontiers-main-vocal-theme-preview/" url-status="live"] On 12 September 2022, "I'm Here" and "Theme of Starfall Islands" were released through <em>[[Sonic Frontiers - Main Theme EP]]</em>.[cite_web url="https://twitter.com/SonicOfficialJP/status/1569158994522165249" title="ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter" work="Twitter" date="12 September 2022" access-date="12 April 2026" language="Japanese" archiveurl="https://web.archive.org/web/20220912085850/https://twitter.com/SonicOfficialJP/status/1569158994522165249" archivedate="12 September 2022"] Ohtani described "Theme of Starfall Islands" as being centered on loneliness, with its string section recorded at Ocean Way Nashville Recording Studios.[ref name="4gamer.net"][cite_web url="https://www.4gamer.net/games/608/G060895/20220912040/" title="縦横無尽な新境地アクションアドベンチャー『ソニックフロンティア』本日よりメインテーマEPの先行配信を開始!" publisher="4gamer.net" date="12 September 2022" access-date="12 April 2026" language="Japanese" archiveurl="https://web.archive.org/web/20220912055618/https://www.4gamer.net/games/608/G060895/20220912040/" archivedate="12 September 2022" quote="今作の冒険の舞台となるスターフォール諸島のテーマ「Theme of Starfall Islands」は、 「寂寥感」をテーマに作曲しました。 ナッシュビルにある録音スタジオ「オーシャン・ウェイ・ナッシュビル」でストリングスセクションのレコーディングを実施し、 奥行きのある重厚なサウンドに仕上げることができました。 『ソニックフロンティア』発売に先駆け、 一足先に今作の音の世界観に浸ってもらえたら嬉しいです。"][/ref]</p>Unchanged: <p>The main theme, "[[I'm Here]]", was revealed shortly after "Vandalize" and was composed by Ohtani, with vocals and lyrics by [[Merry Kirk-Holmes]] of To Octavia.[ref name="I'm-Here-Alright"][cite_web url="https://twitter.com/sonic_hedgehog/status/1567981251688288258" title="Sonic the Hedgehog on Twitter" work="Twitter" date="8 September 2022" access-date="9 April 2026" quote="Get ready to explore a new frontier with the Sonic Frontiers' main theme song, &amp;quot;I'm Here&amp;quot;!"][/ref][ref name="He's-Here-Alright"][cite_web first="Orpheus" last="Joshua" url="https://noisypixel.net/sonic-frontiers-reveals-main-theme-im-here/" title="Sonic Frontiers Reveals Main Theme &amp;quot;I'm Here&amp;quot; Featuring Merry-Kirk Holmes (To Octavia)" publisher="Noisy Pixel" date="8 September 2022" access-date="9 April 2026"][/ref][ref name="Yep-He-Sure-Is-Here"][cite_web url="https://nintendoeverything.com/sonic-frontiers-shares-main-theme-im-here/" title="Sonic Frontiers shares main theme &amp;quot;I'm Here&amp;quot;" publisher="Nintendo Everything" date="8 September 2022" access-date="8 April 2026"][/ref] The song plays during the battle against [[Supreme]], with the vocal track used in its second phase.[cite_web last="Greif" first="Zachary" url="https://gamerant.com/sonic-frontiers-main-vocal-theme-preview/" title="Sonic Frontiers Shares Main Vocal Theme Preview" website="Game Rant" access-date="April 8, 2026" date="Sep 8, 2022" archive-date="October 5, 2022" archive-url="https://web.archive.org/web/20221005193502/https://gamerant.com/sonic-frontiers-main-vocal-theme-preview/" url-status="live"] On 12 September 2022, "I'm Here" and "Theme of Starfall Islands" were released through <em>[[Sonic Frontiers - Main Theme EP]]</em>.[cite_web url="https://twitter.com/SonicOfficialJP/status/1569158994522165249" title="ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter" work="Twitter" date="12 September 2022" access-date="12 April 2026" language="Japanese" archiveurl="https://web.archive.org/web/20220912085850/https://twitter.com/SonicOfficialJP/status/1569158994522165249" archivedate="12 September 2022"] Ohtani described "Theme of Starfall Islands" as being centered on loneliness, with its string section recorded at Ocean Way Nashville Recording Studios.[ref name="4gamer.net"][cite_web url="https://www.4gamer.net/games/608/G060895/20220912040/" title="縦横無尽な新境地アクションアドベンチャー『ソニックフロンティア』本日よりメインテーマEPの先行配信を開始!" publisher="4gamer.net" date="12 September 2022" access-date="12 April 2026" language="Japanese" archiveurl="https://web.archive.org/web/20220912055618/https://www.4gamer.net/games/608/G060895/20220912040/" archivedate="12 September 2022" quote="今作の冒険の舞台となるスターフォール諸島のテーマ「Theme of Starfall Islands」は、 「寂寥感」をテーマに作曲しました。 ナッシュビルにある録音スタジオ「オーシャン・ウェイ・ナッシュビル」でストリングスセクションのレコーディングを実施し、 奥行きのある重厚なサウンドに仕上げることができました。 『ソニックフロンティア』発売に先駆け、 一足先に今作の音の世界観に浸ってもらえたら嬉しいです。"][/ref]</p>
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Unchanged: <p>[[Sleeping with Sirens]] vocalist [[Kellin Quinn]] appears on several major boss themes. He provides vocals for "Undefeatable", the theme for [[Giganto]], "Break Through It All", the theme for [[Wyvern]], and "Find Your Flame", the theme for [[Knight]]. "Find Your Flame" also features vocalist and producer Tyler Smyth of [[DangerKids]].[cite_web title="Undefeatable - Credits" url="https://open.spotify.com/track/6EO56btPzDF3LUrfwlXi2j?si=1b63111c22ed4387" access-date="2026-04-25" website="Spotify" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200358/https://open.spotify.com/track/6EO56btPzDF3LUrfwlXi2j?si=1b63111c22ed4387&amp;nd=1" url-status="live"][cite_web title="Break Through it All - Credits" url="https://open.spotify.com/track/0Oz6SCNjnsfEAWI3Y9Ix7f?si=f66e2f74b6a047b8" access-date="2026-04-25" website="Spotify" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200921/https://open.spotify.com/track/0Oz6SCNjnsfEAWI3Y9Ix7f?si=f66e2f74b6a047b8&amp;nd=1" url-status="live"][cite_web title="Undefeatable - Credits" url="https://open.spotify.com/track/1O80Lhuq0lKHIiF1HnMgQT?si=8674924c755f4b67" access-date="2026-04-25" website="Spotify" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200925/https://open.spotify.com/track/1O80Lhuq0lKHIiF1HnMgQT?si=8674924c755f4b67&amp;nd=1" url-status="live"] <em>The Final Horizon</em> includes an orchestral version of "I'm Here" and the heavier remix "I'm Here - Revisited", featuring re-recorded vocals by Quinn, both used during the revamped battle with [[The End]].</p>Unchanged: <p>[[Sleeping with Sirens]] vocalist [[Kellin Quinn]] appears on several major boss themes. He provides vocals for "Undefeatable", the theme for [[Giganto]], "Break Through It All", the theme for [[Wyvern]], and "Find Your Flame", the theme for [[Knight]]. "Find Your Flame" also features vocalist and producer Tyler Smyth of [[DangerKids]].[cite_web title="Undefeatable - Credits" url="https://open.spotify.com/track/6EO56btPzDF3LUrfwlXi2j?si=1b63111c22ed4387" access-date="2026-04-25" website="Spotify" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200358/https://open.spotify.com/track/6EO56btPzDF3LUrfwlXi2j?si=1b63111c22ed4387&amp;nd=1" url-status="live"][cite_web title="Break Through it All - Credits" url="https://open.spotify.com/track/0Oz6SCNjnsfEAWI3Y9Ix7f?si=f66e2f74b6a047b8" access-date="2026-04-25" website="Spotify" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200921/https://open.spotify.com/track/0Oz6SCNjnsfEAWI3Y9Ix7f?si=f66e2f74b6a047b8&amp;nd=1" url-status="live"][cite_web title="Undefeatable - Credits" url="https://open.spotify.com/track/1O80Lhuq0lKHIiF1HnMgQT?si=8674924c755f4b67" access-date="2026-04-25" website="Spotify" archive-date="January 16, 2023" archive-url="https://web.archive.org/web/20230116200925/https://open.spotify.com/track/1O80Lhuq0lKHIiF1HnMgQT?si=8674924c755f4b67&amp;nd=1" url-status="live"] <em>The Final Horizon</em> includes an orchestral version of "I'm Here" and the heavier remix "I'm Here - Revisited", featuring re-recorded vocals by Quinn, both used during the revamped battle with [[The End]].</p>
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Unchanged: <p>On 7 October 2022, Sega revealed the six-disc soundtrack album <em>[[Sonic Frontiers Original Soundtrack Stillness &amp; Motion]]</em>. The album was released on 7 December 2022 and contains 150 tracks, spanning 6 hours and 37 minutes, making it the longest soundtrack album in the series.[cite_web url="https://sonic.sega.jp/SonicChannel/topics/sound/20221007_003026/" title="『ソニックフロンティア』 オリジナルサウンドトラック Stillness &amp; Motion" publisher="[[Sonic Channel]]" date="7 October 2022" access-date="7 April 2026" archiveurl="https://web.archive.org/web/20221007023026/https://sonic.sega.jp/SonicChannel/topics/sound/20221007_003026/" archivedate="7 October 2022"][cite_web last="Shutler" first="Ali" date="7 October 2022" title="Stillness and Motion" url="https://www.nme.com/news/gaming-news/sonic-frontiers-stillness-motion-soundtrack-will-feature-150-tracks-3324837" url-status="live" archive-url="https://web.archive.org/web/20230116200932/https://www.nme.com/news/gaming-news/sonic-frontiers-stillness-motion-soundtrack-will-feature-150-tracks-3324837" archive-date="January 16, 2023" access-date="April 2, 2026" website="[[NME]]"] The album debuted in the top 10 of the United States [[Spotify]] chart one week after release.[cite_tweet number="1602431892921409538" user="spotifycharts" title=".@Sza secures a place at the top with the release of #SOS. Which track have you been playing the most? 🎵 #SpotifyCharts" access-date="22 April 2026" language="en" archive-url="https://web.archive.org/web/20230116200936/https://twitter.com/spotifycharts/status/1602431892921409538" archive-date="January 16, 2023" url-status="dead"]</p>Unchanged: <p>On 7 October 2022, Sega revealed the six-disc soundtrack album <em>[[Sonic Frontiers Original Soundtrack Stillness &amp; Motion]]</em>. The album was released on 7 December 2022 and contains 150 tracks, spanning 6 hours and 37 minutes, making it the longest soundtrack album in the series.[cite_web url="https://sonic.sega.jp/SonicChannel/topics/sound/20221007_003026/" title="『ソニックフロンティア』 オリジナルサウンドトラック Stillness &amp; Motion" publisher="[[Sonic Channel]]" date="7 October 2022" access-date="7 April 2026" archiveurl="https://web.archive.org/web/20221007023026/https://sonic.sega.jp/SonicChannel/topics/sound/20221007_003026/" archivedate="7 October 2022"][cite_web last="Shutler" first="Ali" date="7 October 2022" title="Stillness and Motion" url="https://www.nme.com/news/gaming-news/sonic-frontiers-stillness-motion-soundtrack-will-feature-150-tracks-3324837" url-status="live" archive-url="https://web.archive.org/web/20230116200932/https://www.nme.com/news/gaming-news/sonic-frontiers-stillness-motion-soundtrack-will-feature-150-tracks-3324837" archive-date="January 16, 2023" access-date="April 2, 2026" website="[[NME]]"] The album debuted in the top 10 of the United States [[Spotify]] chart one week after release.[cite_tweet number="1602431892921409538" user="spotifycharts" title=".@Sza secures a place at the top with the release of #SOS. Which track have you been playing the most? 🎵 #SpotifyCharts" access-date="22 April 2026" language="en" archive-url="https://web.archive.org/web/20230116200936/https://twitter.com/spotifycharts/status/1602431892921409538" archive-date="January 16, 2023" url-status="dead"]</p>
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Unchanged: <p>On 19 October 2022, [[Data Discs]], in partnership with [[Sega]] and Ohtani, announced a separate vinyl soundtrack release titled <em>[[Sonic Frontiers: The Music of Starfall Islands]]</em>, with pre-orders opening on 22 October 2022.[ref name="Twitter-Reveal"][cite_web url="https://twitter.com/datadiscs/status/1582718179134296065" date="7 October 2022" title="Data Discs (@datadiscs) on Twitter" work="Twitter" access-date="19 April 2026" archiveurl="https://web.archive.org/web/20221019142257/https://twitter.com/datadiscs/status/1582718179134296065" archivedate="19 October 2022"][/ref][ref name="NintendoWire"][cite_web first="Tom" last="Brown" url="https://nintendowire.com/news/2022/10/19/data-discs-announces-sonic-frontiers-vinyl-release/" title="Data Discs announces Sonic Frontiers vinyl release" publisher="Nintendo Wire" date="19 October 2022" access-date="19 April 2026" archiveurl="https://web.archive.org/web/20221019153255/https://nintendowire.com/news/2022/10/19/data-discs-announces-sonic-frontiers-vinyl-release/" archivedate="19 October 2022"][/ref] The vinyl release was offered in multiple versions, including a 2xLP edition and a 4xLP box set, with selections centered around the Starfall Islands' background music.[ref name="2xLP"][cite_web url="https://data-discs.com/collections/records/products/sonicfrontiers2lp?variant=40385131479125" title="Sonic Frontiers: The Music of Starfall Islands (2xLP) **PRE-ORDER**" publisher="[[Data Discs]]" access-date="19 October 2022" archiveurl="https://web.archive.org/web/20221019150837/https://data-discs.com/collections/records/products/sonicfrontiers2lp?variant=40385131479125" archivedate="19 October 2022"][/ref][ref name="4xLP-Box-Set"][cite_web url="https://data-discs.com/collections/records/products/sonicfrontiers4lp?variant=40386530345045" title="Sonic Frontiers: The Music of Starfall Islands (4xLP Box Set) **PRE-ORDER**" publisher="[[Data Discs]]" access-date="19 October 2022" archiveurl="https://web.archive.org/web/20221019151003/https://data-discs.com/collections/records/products/sonicfrontiers4lp?variant=40386530345045" archivedate="19 October 2022"][/ref]</p>Unchanged: <p>On 19 October 2022, [[Data Discs]], in partnership with [[Sega]] and Ohtani, announced a separate vinyl soundtrack release titled <em>[[Sonic Frontiers: The Music of Starfall Islands]]</em>, with pre-orders opening on 22 October 2022.[ref name="Twitter-Reveal"][cite_web url="https://twitter.com/datadiscs/status/1582718179134296065" date="7 October 2022" title="Data Discs (@datadiscs) on Twitter" work="Twitter" access-date="19 April 2026" archiveurl="https://web.archive.org/web/20221019142257/https://twitter.com/datadiscs/status/1582718179134296065" archivedate="19 October 2022"][/ref][ref name="NintendoWire"][cite_web first="Tom" last="Brown" url="https://nintendowire.com/news/2022/10/19/data-discs-announces-sonic-frontiers-vinyl-release/" title="Data Discs announces Sonic Frontiers vinyl release" publisher="Nintendo Wire" date="19 October 2022" access-date="19 April 2026" archiveurl="https://web.archive.org/web/20221019153255/https://nintendowire.com/news/2022/10/19/data-discs-announces-sonic-frontiers-vinyl-release/" archivedate="19 October 2022"][/ref] The vinyl release was offered in multiple versions, including a 2xLP edition and a 4xLP box set, with selections centered around the Starfall Islands' background music.[ref name="2xLP"][cite_web url="https://data-discs.com/collections/records/products/sonicfrontiers2lp?variant=40385131479125" title="Sonic Frontiers: The Music of Starfall Islands (2xLP) **PRE-ORDER**" publisher="[[Data Discs]]" access-date="19 October 2022" archiveurl="https://web.archive.org/web/20221019150837/https://data-discs.com/collections/records/products/sonicfrontiers2lp?variant=40385131479125" archivedate="19 October 2022"][/ref][ref name="4xLP-Box-Set"][cite_web url="https://data-discs.com/collections/records/products/sonicfrontiers4lp?variant=40386530345045" title="Sonic Frontiers: The Music of Starfall Islands (4xLP Box Set) **PRE-ORDER**" publisher="[[Data Discs]]" access-date="19 October 2022" archiveurl="https://web.archive.org/web/20221019151003/https://data-discs.com/collections/records/products/sonicfrontiers4lp?variant=40386530345045" archivedate="19 October 2022"][/ref]</p>
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Unchanged: <p>An additional soundtrack album, <em>[[Sonic Frontiers Expansion Soundtrack Paths Revisited]]</em>, was released digitally on 2 October 2023, four days after the launch of <em>The Final Horizon</em>. It contains 46 tracks from the game's expansion content, with a physical release following on 15 November 2023.[cite_web last="Joshua" first="Orpheus" date="September 14, 2023" title="<em>Sonic Frontiers</em> Expansion Soundtrack, <em>Paths Revisited</em>" url="https://noisypixel.net/sonic-frontiers-expansion-soundtrack-paths-revisited-announced-46-songs/" access-date="April 15, 2026" website="NoisyPixel"]</p>Unchanged: <p>An additional soundtrack album, <em>[[Sonic Frontiers Expansion Soundtrack Paths Revisited]]</em>, was released digitally on 2 October 2023, four days after the launch of <em>The Final Horizon</em>. It contains 46 tracks from the game's expansion content, with a physical release following on 15 November 2023.[cite_web last="Joshua" first="Orpheus" date="September 14, 2023" title="<em>Sonic Frontiers</em> Expansion Soundtrack, <em>Paths Revisited</em>" url="https://noisypixel.net/sonic-frontiers-expansion-soundtrack-paths-revisited-announced-46-songs/" access-date="April 15, 2026" website="NoisyPixel"]</p>
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Unchanged: <h2 class="wp-block-heading">Achievements</h2>Unchanged: <h2 class="wp-block-heading">Achievements</h2>
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Unchanged: <p>These are the achievements for the [[Xbox One]], [[Xbox Series X and Series S]], [[PlayStation 4]], [[PlayStation 5]], and [[PC]] versions of <em>Sonic Frontiers</em>.</p>Unchanged: <p>These are the achievements for the [[Xbox One]], [[Xbox Series X and Series S]], [[PlayStation 4]], [[PlayStation 5]], and [[PC]] versions of <em>Sonic Frontiers</em>.</p>
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Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Image</strong></th><th class="has-text-align-center" data-align="center"><strong>Name</strong></th><th class="has-text-align-center" data-align="center"><strong>Description</strong></th><th class="has-text-align-center" data-align="center"><strong>Trophy Class</strong></th><th class="has-text-align-center" data-align="center"><strong>Achievement</strong></th><th class="has-text-align-center" data-align="center"><strong>Gamescore</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56756" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Trophies-Completed.png" alt=""></td><td class="has-text-align-center" data-align="center">Trophies Completed!</td><td class="has-text-align-center" data-align="center">Collected all trophies</td><td class="has-text-align-center" data-align="center">[psn_trophy type="platinum"]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56755" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/The-Journey-Begins.png" alt=""></td><td class="has-text-align-center" data-align="center">The Journey Begins</td><td class="has-text-align-center" data-align="center">Completed the [[Kronos Island]] tutorials.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56768" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/The-Journey-Begins.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56754" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/The-Beginning.png" alt=""></td><td class="has-text-align-center" data-align="center">The Beginning</td><td class="has-text-align-center" data-align="center">Defeated the [[Titan (Sonic Frontiers)|Titan]] and completed the main story on [[Kronos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56769" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/The-Beginning.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56753" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ancient-Defiance-1.png" alt=""></td><td class="has-text-align-center" data-align="center">Ancient Defiance</td><td class="has-text-align-center" data-align="center">Defeated the [[Titan (Sonic Frontiers)|Titan]] and completed the main story on [[Ares Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56770" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ancient-Defiance.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56752" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Futile-Resistance.png" alt=""></td><td class="has-text-align-center" data-align="center">Futile Resistance</td><td class="has-text-align-center" data-align="center">Defeated the [[Titan (Sonic Frontiers)|Titan]] and completed the main story on [[Chaos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56771" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Futile-Resistance.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56751" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hope-Across-Ages.png" alt=""></td><td class="has-text-align-center" data-align="center">Hope Across Ages</td><td class="has-text-align-center" data-align="center">Defeated the [[Titan (Sonic Frontiers)|Titan]] and completed the main story on [[Ouranos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56772" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hope-Across-Ages.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56750" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/A-Land-at-Peace.png" alt=""></td><td class="has-text-align-center" data-align="center">A Land at Peace</td><td class="has-text-align-center" data-align="center">Defeated the final threat and completed the main story.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="gold"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56773" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/A-Land-at-Peace.webp" alt=""></td><td class="has-text-align-center" data-align="center">50</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56749" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Expert.png" alt=""></td><td class="has-text-align-center" data-align="center">Kronos Island Expert</td><td class="has-text-align-center" data-align="center">Viewed all [[Side Story|Side Stories]] on [[Kronos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56774" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Expert.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56748" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island-Expert.png" alt=""></td><td class="has-text-align-center" data-align="center">Ares Island Expert</td><td class="has-text-align-center" data-align="center">Viewed all [[Side Story|Side Stories]] on [[Ares Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56775" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island-Expert.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56747" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island-Expert.png" alt=""></td><td class="has-text-align-center" data-align="center">Chaos Island Expert</td><td class="has-text-align-center" data-align="center">Viewed all [[Side Story|Side Stories]] on [[Chaos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56776" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island-Expert.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56746" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos-Island-Expert.png" alt=""></td><td class="has-text-align-center" data-align="center">Ouranos Island Expert</td><td class="has-text-align-center" data-align="center">Viewed all [[Side Story|Side Stories]] on [[Ouranos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56777" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos-Island-Expert.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56745" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Expert-Historian.png" alt=""></td><td class="has-text-align-center" data-align="center">Expert Historian</td><td class="has-text-align-center" data-align="center">Viewed all [[Side Story|Side Stories]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56778" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Expert-Historian.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56744" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Explorer.png" alt=""></td><td class="has-text-align-center" data-align="center">Kronos Island Explorer</td><td class="has-text-align-center" data-align="center">Completed all [[Challenge]]s on [[Kronos Island]] and fully revealed the map.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56779" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Explorer.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56743" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island-Explorer.png" alt=""></td><td class="has-text-align-center" data-align="center">Ares Island Explorer</td><td class="has-text-align-center" data-align="center">Completed all [[Challenge]]s on [[Ares Island]] and fully revealed the map.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56780" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island-Explorer.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56742" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island-Explorer.png" alt=""></td><td class="has-text-align-center" data-align="center">Chaos Island Explorer</td><td class="has-text-align-center" data-align="center">Completed all [[Challenge]]s on [[Chaos Island]] and fully revealed the map.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56781" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island-Explorer.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56741" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos-Island-Explorer.png" alt=""></td><td class="has-text-align-center" data-align="center">Ouranos Island Explorer</td><td class="has-text-align-center" data-align="center">Completed all [[Challenge]]s on [[Ouranos Island]] and fully revealed the map.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56782" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos-Island-Explorer.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56740" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Unrivaled-Aptitude.png" alt=""></td><td class="has-text-align-center" data-align="center">Unrivaled Aptitude</td><td class="has-text-align-center" data-align="center">Unlocked all [[Skill (Sonic Frontiers)|Skill]]s.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56783" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Unrivaled-Aptitude.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56739" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Speed-Demon.png" alt=""></td><td class="has-text-align-center" data-align="center">Speed Demon</td><td class="has-text-align-center" data-align="center">Activated a [[Power Boost]] for the first time.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56784" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Speed-Demon.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56738" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Combo-Convert.png" alt=""></td><td class="has-text-align-center" data-align="center">Combo Convert</td><td class="has-text-align-center" data-align="center">Performed a [[Phantom Rush]] for the first time, outside of the training simulator.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56785" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Combo-Convert.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56737" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Combo-Crackerjack.png" alt=""></td><td class="has-text-align-center" data-align="center">Combo Crackerjack</td><td class="has-text-align-center" data-align="center">Performed [[Phantom Rush]] 50 times, outside of the training simulator.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56786" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Combo-Crackerjack.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56736" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Koco-Leader.png" alt=""></td><td class="has-text-align-center" data-align="center">Koco Leader</td><td class="has-text-align-center" data-align="center">Gathered 200 [[Koco]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56787" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Koco-Leader.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56717" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Elder-Koco-Encounter.png" alt=""></td><td class="has-text-align-center" data-align="center">Elder Koco Encounter</td><td class="has-text-align-center" data-align="center">Spoke with [[Elder Koco]] for the first time.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56788" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Elder-Koco-Encounter.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56718" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hermit-Koco-Encounter.png" alt=""></td><td class="has-text-align-center" data-align="center">Hermit Koco Encounter</td><td class="has-text-align-center" data-align="center">Spoke with [[Hermit Koco]] for the first time.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56789" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hermit-Koco-Encounter.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56719" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Herculean-Hedgehog.png" alt=""></td><td class="has-text-align-center" data-align="center">Herculean Hedgehog</td><td class="has-text-align-center" data-align="center">Raised Power Level to MAX.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56790" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Herculean-Hedgehog.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56720" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hardened-Hedgehog.png" alt=""></td><td class="has-text-align-center" data-align="center">Hardened Hedgehog</td><td class="has-text-align-center" data-align="center">Raised Defense Level to MAX.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56791" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hardened-Hedgehog.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56721" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hearty-Hedgehog.png" alt=""></td><td class="has-text-align-center" data-align="center">Hearty Hedgehog</td><td class="has-text-align-center" data-align="center">Raised Ring Level to MAX.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56792" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hearty-Hedgehog.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56722" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hypersonic-Hedgehog.png" alt=""></td><td class="has-text-align-center" data-align="center">Hypersonic Hedgehog</td><td class="has-text-align-center" data-align="center">Raised Speed Level to MAX.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56793" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hypersonic-Hedgehog.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56723" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Easy-Prey.png" alt=""></td><td class="has-text-align-center" data-align="center">Easy Prey</td><td class="has-text-align-center" data-align="center">Defeated all enemy types.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56794" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Easy-Prey.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56724" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Unknown-Threat.png" alt=""></td><td class="has-text-align-center" data-align="center">Unknown Threat</td><td class="has-text-align-center" data-align="center">Defeated a [[Guardian (Sonic Frontiers)|guardian]] for the first time.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56795" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Unknown-Threat.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56725" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Threats-Identified.png" alt=""></td><td class="has-text-align-center" data-align="center">Threats Identified</td><td class="has-text-align-center" data-align="center">Defeated all [[Guardian (Sonic Frontiers)|guardian]] types.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="gold"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56796" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Threats-Identified.webp" alt=""></td><td class="has-text-align-center" data-align="center">50</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56726" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Swath-Of-Destruction.png" alt=""></td><td class="has-text-align-center" data-align="center">Swath of Destruction</td><td class="has-text-align-center" data-align="center">Destroyed 100 breakable objects.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56797" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Swath-of-Destruction.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56727" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Celestial-Rain.png" alt=""></td><td class="has-text-align-center" data-align="center">Celestial Rain</td><td class="has-text-align-center" data-align="center">Encountered a [[starfall]] for the first time.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56798" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Celestial-Rain.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56728" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Memories.png" alt=""></td><td class="has-text-align-center" data-align="center">Kronos Island Memories</td><td class="has-text-align-center" data-align="center">Repaired all [[Portal (Sonic Frontiers)|Portal]]s on [[Kronos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56799" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Memories.webp" alt=""></td><td class="has-text-align-center" data-align="center">50</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56729" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island-Memories.png" alt=""></td><td class="has-text-align-center" data-align="center">Ares Island Memories</td><td class="has-text-align-center" data-align="center">Repaired all [[Portal (Sonic Frontiers)|Portal]]s on [[Ares Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56800" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island-Memories.webp" alt=""></td><td class="has-text-align-center" data-align="center">50</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56730" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island-Memories.png" alt=""></td><td class="has-text-align-center" data-align="center">Chaos Island Memories</td><td class="has-text-align-center" data-align="center">Repaired all [[Portal (Sonic Frontiers)|Portal]]s on [[Chaos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56801" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island-Memories.webp" alt=""></td><td class="has-text-align-center" data-align="center">50</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56757" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos-Island-Memories.png" alt=""></td><td class="has-text-align-center" data-align="center">Ouranos Island Memories</td><td class="has-text-align-center" data-align="center">Repaired all [[Portal (Sonic Frontiers)|Portal]]s on [[Ouranos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56802" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos-Island-Memories.webp" alt=""></td><td class="has-text-align-center" data-align="center">50</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56731" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Perfect-Run.png" alt=""></td><td class="has-text-align-center" data-align="center">Perfect Run</td><td class="has-text-align-center" data-align="center">Completed all [[Mission]]s in one [[Cyber Space]] area.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56803" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Perfect-Run.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56732" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Superior-Ranking.png" alt=""></td><td class="has-text-align-center" data-align="center">Superior Ranking</td><td class="has-text-align-center" data-align="center">Achieved [[Rank]] S time, for the first time in a [[Cyber Space]] area.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56804" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Superior-Ranking.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56733" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Big-Encounter.png" alt=""></td><td class="has-text-align-center" data-align="center">Big Encounter</td><td class="has-text-align-center" data-align="center">Completed the fishing tutorial.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56805" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Big-Encounter.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56734" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ticket-To-Tranquility.png" alt=""></td><td class="has-text-align-center" data-align="center">Ticket to Tranquility</td><td class="has-text-align-center" data-align="center">Earned 100 [[Purple Coin]]s.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56806" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ticket-to-Tranquility.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56735" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Anglers-Club.png" alt=""></td><td class="has-text-align-center" data-align="center">Angler's Club</td><td class="has-text-align-center" data-align="center">Landed all catches at one [[Fishing Spot|fishing spot]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56807" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Anglers-Club.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr></tbody></table></figure>Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Image</strong></th><th class="has-text-align-center" data-align="center"><strong>Name</strong></th><th class="has-text-align-center" data-align="center"><strong>Description</strong></th><th class="has-text-align-center" data-align="center"><strong>Trophy Class</strong></th><th class="has-text-align-center" data-align="center"><strong>Achievement</strong></th><th class="has-text-align-center" data-align="center"><strong>Gamescore</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56756" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Trophies-Completed.png" alt=""></td><td class="has-text-align-center" data-align="center">Trophies Completed!</td><td class="has-text-align-center" data-align="center">Collected all trophies</td><td class="has-text-align-center" data-align="center">[psn_trophy type="platinum"]</td><td class="has-text-align-center" data-align="center">N/A</td><td class="has-text-align-center" data-align="center">N/A</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56755" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/The-Journey-Begins.png" alt=""></td><td class="has-text-align-center" data-align="center">The Journey Begins</td><td class="has-text-align-center" data-align="center">Completed the [[Kronos Island]] tutorials.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56768" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/The-Journey-Begins.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56754" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/The-Beginning.png" alt=""></td><td class="has-text-align-center" data-align="center">The Beginning</td><td class="has-text-align-center" data-align="center">Defeated the [[Titan (Sonic Frontiers)|Titan]] and completed the main story on [[Kronos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56769" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/The-Beginning.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56753" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ancient-Defiance-1.png" alt=""></td><td class="has-text-align-center" data-align="center">Ancient Defiance</td><td class="has-text-align-center" data-align="center">Defeated the [[Titan (Sonic Frontiers)|Titan]] and completed the main story on [[Ares Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56770" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ancient-Defiance.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56752" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Futile-Resistance.png" alt=""></td><td class="has-text-align-center" data-align="center">Futile Resistance</td><td class="has-text-align-center" data-align="center">Defeated the [[Titan (Sonic Frontiers)|Titan]] and completed the main story on [[Chaos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56771" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Futile-Resistance.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56751" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hope-Across-Ages.png" alt=""></td><td class="has-text-align-center" data-align="center">Hope Across Ages</td><td class="has-text-align-center" data-align="center">Defeated the [[Titan (Sonic Frontiers)|Titan]] and completed the main story on [[Ouranos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56772" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hope-Across-Ages.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56750" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/A-Land-at-Peace.png" alt=""></td><td class="has-text-align-center" data-align="center">A Land at Peace</td><td class="has-text-align-center" data-align="center">Defeated the final threat and completed the main story.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="gold"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56773" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/A-Land-at-Peace.webp" alt=""></td><td class="has-text-align-center" data-align="center">50</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56749" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Expert.png" alt=""></td><td class="has-text-align-center" data-align="center">Kronos Island Expert</td><td class="has-text-align-center" data-align="center">Viewed all [[Side Story|Side Stories]] on [[Kronos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56774" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Expert.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56748" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island-Expert.png" alt=""></td><td class="has-text-align-center" data-align="center">Ares Island Expert</td><td class="has-text-align-center" data-align="center">Viewed all [[Side Story|Side Stories]] on [[Ares Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56775" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island-Expert.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56747" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island-Expert.png" alt=""></td><td class="has-text-align-center" data-align="center">Chaos Island Expert</td><td class="has-text-align-center" data-align="center">Viewed all [[Side Story|Side Stories]] on [[Chaos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56776" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island-Expert.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56746" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos-Island-Expert.png" alt=""></td><td class="has-text-align-center" data-align="center">Ouranos Island Expert</td><td class="has-text-align-center" data-align="center">Viewed all [[Side Story|Side Stories]] on [[Ouranos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56777" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos-Island-Expert.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56745" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Expert-Historian.png" alt=""></td><td class="has-text-align-center" data-align="center">Expert Historian</td><td class="has-text-align-center" data-align="center">Viewed all [[Side Story|Side Stories]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56778" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Expert-Historian.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56744" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Explorer.png" alt=""></td><td class="has-text-align-center" data-align="center">Kronos Island Explorer</td><td class="has-text-align-center" data-align="center">Completed all [[Challenge]]s on [[Kronos Island]] and fully revealed the map.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56779" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Explorer.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56743" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island-Explorer.png" alt=""></td><td class="has-text-align-center" data-align="center">Ares Island Explorer</td><td class="has-text-align-center" data-align="center">Completed all [[Challenge]]s on [[Ares Island]] and fully revealed the map.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56780" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island-Explorer.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56742" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island-Explorer.png" alt=""></td><td class="has-text-align-center" data-align="center">Chaos Island Explorer</td><td class="has-text-align-center" data-align="center">Completed all [[Challenge]]s on [[Chaos Island]] and fully revealed the map.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56781" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island-Explorer.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56741" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos-Island-Explorer.png" alt=""></td><td class="has-text-align-center" data-align="center">Ouranos Island Explorer</td><td class="has-text-align-center" data-align="center">Completed all [[Challenge]]s on [[Ouranos Island]] and fully revealed the map.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56782" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos-Island-Explorer.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56740" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Unrivaled-Aptitude.png" alt=""></td><td class="has-text-align-center" data-align="center">Unrivaled Aptitude</td><td class="has-text-align-center" data-align="center">Unlocked all [[Skill (Sonic Frontiers)|Skill]]s.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56783" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Unrivaled-Aptitude.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56739" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Speed-Demon.png" alt=""></td><td class="has-text-align-center" data-align="center">Speed Demon</td><td class="has-text-align-center" data-align="center">Activated a [[Power Boost]] for the first time.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56784" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Speed-Demon.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56738" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Combo-Convert.png" alt=""></td><td class="has-text-align-center" data-align="center">Combo Convert</td><td class="has-text-align-center" data-align="center">Performed a [[Phantom Rush]] for the first time, outside of the training simulator.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56785" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Combo-Convert.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56737" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Combo-Crackerjack.png" alt=""></td><td class="has-text-align-center" data-align="center">Combo Crackerjack</td><td class="has-text-align-center" data-align="center">Performed [[Phantom Rush]] 50 times, outside of the training simulator.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56786" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Combo-Crackerjack.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56736" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Koco-Leader.png" alt=""></td><td class="has-text-align-center" data-align="center">Koco Leader</td><td class="has-text-align-center" data-align="center">Gathered 200 [[Koco]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56787" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Koco-Leader.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56717" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Elder-Koco-Encounter.png" alt=""></td><td class="has-text-align-center" data-align="center">Elder Koco Encounter</td><td class="has-text-align-center" data-align="center">Spoke with [[Elder Koco]] for the first time.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56788" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Elder-Koco-Encounter.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56718" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hermit-Koco-Encounter.png" alt=""></td><td class="has-text-align-center" data-align="center">Hermit Koco Encounter</td><td class="has-text-align-center" data-align="center">Spoke with [[Hermit Koco]] for the first time.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56789" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hermit-Koco-Encounter.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56719" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Herculean-Hedgehog.png" alt=""></td><td class="has-text-align-center" data-align="center">Herculean Hedgehog</td><td class="has-text-align-center" data-align="center">Raised Power Level to MAX.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56790" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Herculean-Hedgehog.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56720" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hardened-Hedgehog.png" alt=""></td><td class="has-text-align-center" data-align="center">Hardened Hedgehog</td><td class="has-text-align-center" data-align="center">Raised Defense Level to MAX.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56791" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hardened-Hedgehog.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56721" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hearty-Hedgehog.png" alt=""></td><td class="has-text-align-center" data-align="center">Hearty Hedgehog</td><td class="has-text-align-center" data-align="center">Raised Ring Level to MAX.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56792" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hearty-Hedgehog.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56722" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hypersonic-Hedgehog.png" alt=""></td><td class="has-text-align-center" data-align="center">Hypersonic Hedgehog</td><td class="has-text-align-center" data-align="center">Raised Speed Level to MAX.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56793" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Hypersonic-Hedgehog.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56723" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Easy-Prey.png" alt=""></td><td class="has-text-align-center" data-align="center">Easy Prey</td><td class="has-text-align-center" data-align="center">Defeated all enemy types.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56794" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Easy-Prey.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56724" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Unknown-Threat.png" alt=""></td><td class="has-text-align-center" data-align="center">Unknown Threat</td><td class="has-text-align-center" data-align="center">Defeated a [[Guardian (Sonic Frontiers)|guardian]] for the first time.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56795" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Unknown-Threat.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56725" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Threats-Identified.png" alt=""></td><td class="has-text-align-center" data-align="center">Threats Identified</td><td class="has-text-align-center" data-align="center">Defeated all [[Guardian (Sonic Frontiers)|guardian]] types.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="gold"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56796" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Threats-Identified.webp" alt=""></td><td class="has-text-align-center" data-align="center">50</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56726" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Swath-Of-Destruction.png" alt=""></td><td class="has-text-align-center" data-align="center">Swath of Destruction</td><td class="has-text-align-center" data-align="center">Destroyed 100 breakable objects.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56797" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Swath-of-Destruction.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56727" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Celestial-Rain.png" alt=""></td><td class="has-text-align-center" data-align="center">Celestial Rain</td><td class="has-text-align-center" data-align="center">Encountered a [[starfall]] for the first time.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56798" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Celestial-Rain.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56728" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Memories.png" alt=""></td><td class="has-text-align-center" data-align="center">Kronos Island Memories</td><td class="has-text-align-center" data-align="center">Repaired all [[Portal (Sonic Frontiers)|Portal]]s on [[Kronos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56799" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Kronos-Island-Memories.webp" alt=""></td><td class="has-text-align-center" data-align="center">50</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56729" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island-Memories.png" alt=""></td><td class="has-text-align-center" data-align="center">Ares Island Memories</td><td class="has-text-align-center" data-align="center">Repaired all [[Portal (Sonic Frontiers)|Portal]]s on [[Ares Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56800" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ares-Island-Memories.webp" alt=""></td><td class="has-text-align-center" data-align="center">50</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56730" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island-Memories.png" alt=""></td><td class="has-text-align-center" data-align="center">Chaos Island Memories</td><td class="has-text-align-center" data-align="center">Repaired all [[Portal (Sonic Frontiers)|Portal]]s on [[Chaos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56801" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Chaos-Island-Memories.webp" alt=""></td><td class="has-text-align-center" data-align="center">50</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56757" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos-Island-Memories.png" alt=""></td><td class="has-text-align-center" data-align="center">Ouranos Island Memories</td><td class="has-text-align-center" data-align="center">Repaired all [[Portal (Sonic Frontiers)|Portal]]s on [[Ouranos Island]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56802" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ouranos-Island-Memories.webp" alt=""></td><td class="has-text-align-center" data-align="center">50</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56731" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Perfect-Run.png" alt=""></td><td class="has-text-align-center" data-align="center">Perfect Run</td><td class="has-text-align-center" data-align="center">Completed all [[Mission]]s in one [[Cyber Space]] area.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56803" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Perfect-Run.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56732" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Superior-Ranking.png" alt=""></td><td class="has-text-align-center" data-align="center">Superior Ranking</td><td class="has-text-align-center" data-align="center">Achieved [[Rank]] S time, for the first time in a [[Cyber Space]] area.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56804" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Superior-Ranking.webp" alt=""></td><td class="has-text-align-center" data-align="center">30</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56733" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Big-Encounter.png" alt=""></td><td class="has-text-align-center" data-align="center">Big Encounter</td><td class="has-text-align-center" data-align="center">Completed the fishing tutorial.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56805" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Big-Encounter.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56734" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ticket-To-Tranquility.png" alt=""></td><td class="has-text-align-center" data-align="center">Ticket to Tranquility</td><td class="has-text-align-center" data-align="center">Earned 100 [[Purple Coin]]s.</td><td class="has-text-align-center" data-align="center">[psn_trophy type="bronze"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56806" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Ticket-to-Tranquility.webp" alt=""></td><td class="has-text-align-center" data-align="center">15</td></tr><tr><td class="has-text-align-center" data-align="center"><img class="wp-image-56735" style="width: 100px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Anglers-Club.png" alt=""></td><td class="has-text-align-center" data-align="center">Angler's Club</td><td class="has-text-align-center" data-align="center">Landed all catches at one [[Fishing Spot|fishing spot]].</td><td class="has-text-align-center" data-align="center">[psn_trophy type="silver"]</td><td class="has-text-align-center" data-align="center"><img class="wp-image-56807" style="width: 150px;" src="https://sonic-city.net/wp-content/uploads/2026/04/Anglers-Club.webp" alt=""></td><td class="has-text-align-center" data-align="center">20</td></tr></tbody></table></figure>
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Unchanged: <p>Early gameplay footage for <em>Sonic Frontiers</em> received a divisive response. <em>Nintendo Life</em> described the initial reaction as divided,[ref][cite_web last="Hagues" first="Alana" title="New Sonic Frontiers Gameplay Lets The Blue Blur Show Off His Combat Skills" url="https://www.nintendolife.com/news/2022/06/new-sonic-frontiers-gameplay-lets-the-blue-blur-show-off-his-combat-skills" publisher="Nintendo Life" accessdate="3 June 2022" date="3 June 2022" archiveurl="https://web.archive.org/web/20220603164020/https://www.nintendolife.com/news/2022/06/new-sonic-frontiers-gameplay-lets-the-blue-blur-show-off-his-combat-skills" archivedate="3 June 2022"][/ref] while <em>Kotaku</em> felt the game looked visually plain and derivative, lacking a strong sense of <em>Sonic</em> identity.[ref name="Kotaku: TechDemo"][cite_web last="Walker" first="Ian" title="Sonic Frontiers Looks Like A Bland Unreal Engine Tech Demo" url="https://kotaku.com/sonic-frontiers-gameplay-sega-unreal-engine-breath-of-t-1849002927" publisher="Kotaku" accessdate="2 June 2022" date="1 June 2022" archiveurl="https://web.archive.org/web/20220601184255/https://kotaku.com/sonic-frontiers-gameplay-sega-unreal-engine-breath-of-t-1849002927" archivedate="1 June 2022"][/ref] <em>Polygon</em> and <em>Nintendo Life</em> criticized the open environments for appearing sparse.[ref name="Poly: Empty"][cite_web last="Diaz" first="Ana" title="Sonic Frontiers gameplay shows a strangely empty open world" url="https://www.polygon.com/23150275/sonic-frontiers-sega-new-gameplay-footage-open-world" publisher="Polygon" access-date="2 April 2026" date="1 June 2022" archiveurl="https://web.archive.org/web/20220608045900/https://www.polygon.com/23150275/sonic-frontiers-sega-new-gameplay-footage-open-world" archivedate="8 June 2022"][/ref][ref][cite_web last="Reynolds" first="Ollie" title="Sonic Frontiers Gameplay Showcases A Pretty, But Sparse Open World" url="https://www.nintendolife.com/news/2022/06/sonic-frontiers-gameplay-showcases-a-pretty-but-sparse-open-world" publisher="Nintendo Life" access-date="3 April 2026" date="1 June 2022" archiveurl="https://web.archive.org/web/20220601162819/https://www.nintendolife.com/news/2022/06/sonic-frontiers-gameplay-showcases-a-pretty-but-sparse-open-world" archivedate="1 June 2022"][/ref] Some fans called for the game to be delayed, with the hashtag #DelaySonicFrontiers briefly trending on [[Twitter]].[ref][cite_web last="Robinson" first="Andy" title="Fans call on Sega to delay Sonic Frontiers following gameplay reveal" url="https://www.videogameschronicle.com/news/fans-call-on-sega-to-delay-sonic-frontiers-following-gameplay-reveal/" website="[[Video Games Chronicle]]" access-date="June 13, 2022" date="June 4, 2022" archive-date="November 8, 2022" archive-url="https://web.archive.org/web/20221108194239/https://www.videogameschronicle.com/news/fans-call-on-sega-to-delay-sonic-frontiers-following-gameplay-reveal/" url-status="live"][/ref]</p>Unchanged: <p>Early gameplay footage for <em>Sonic Frontiers</em> received a divisive response. <em>Nintendo Life</em> described the initial reaction as divided,[ref][cite_web last="Hagues" first="Alana" title="New Sonic Frontiers Gameplay Lets The Blue Blur Show Off His Combat Skills" url="https://www.nintendolife.com/news/2022/06/new-sonic-frontiers-gameplay-lets-the-blue-blur-show-off-his-combat-skills" publisher="Nintendo Life" accessdate="3 June 2022" date="3 June 2022" archiveurl="https://web.archive.org/web/20220603164020/https://www.nintendolife.com/news/2022/06/new-sonic-frontiers-gameplay-lets-the-blue-blur-show-off-his-combat-skills" archivedate="3 June 2022"][/ref] while <em>Kotaku</em> felt the game looked visually plain and derivative, lacking a strong sense of <em>Sonic</em> identity.[ref name="Kotaku: TechDemo"][cite_web last="Walker" first="Ian" title="Sonic Frontiers Looks Like A Bland Unreal Engine Tech Demo" url="https://kotaku.com/sonic-frontiers-gameplay-sega-unreal-engine-breath-of-t-1849002927" publisher="Kotaku" accessdate="2 June 2022" date="1 June 2022" archiveurl="https://web.archive.org/web/20220601184255/https://kotaku.com/sonic-frontiers-gameplay-sega-unreal-engine-breath-of-t-1849002927" archivedate="1 June 2022"][/ref] <em>Polygon</em> and <em>Nintendo Life</em> criticized the open environments for appearing sparse.[ref name="Poly: Empty"][cite_web last="Diaz" first="Ana" title="Sonic Frontiers gameplay shows a strangely empty open world" url="https://www.polygon.com/23150275/sonic-frontiers-sega-new-gameplay-footage-open-world" publisher="Polygon" access-date="2 April 2026" date="1 June 2022" archiveurl="https://web.archive.org/web/20220608045900/https://www.polygon.com/23150275/sonic-frontiers-sega-new-gameplay-footage-open-world" archivedate="8 June 2022"][/ref][ref][cite_web last="Reynolds" first="Ollie" title="Sonic Frontiers Gameplay Showcases A Pretty, But Sparse Open World" url="https://www.nintendolife.com/news/2022/06/sonic-frontiers-gameplay-showcases-a-pretty-but-sparse-open-world" publisher="Nintendo Life" access-date="3 April 2026" date="1 June 2022" archiveurl="https://web.archive.org/web/20220601162819/https://www.nintendolife.com/news/2022/06/sonic-frontiers-gameplay-showcases-a-pretty-but-sparse-open-world" archivedate="1 June 2022"][/ref] Some fans called for the game to be delayed, with the hashtag #DelaySonicFrontiers briefly trending on [[Twitter]].[ref][cite_web last="Robinson" first="Andy" title="Fans call on Sega to delay Sonic Frontiers following gameplay reveal" url="https://www.videogameschronicle.com/news/fans-call-on-sega-to-delay-sonic-frontiers-following-gameplay-reveal/" website="[[Video Games Chronicle]]" access-date="June 13, 2022" date="June 4, 2022" archive-date="November 8, 2022" archive-url="https://web.archive.org/web/20221108194239/https://www.videogameschronicle.com/news/fans-call-on-sega-to-delay-sonic-frontiers-following-gameplay-reveal/" url-status="live"][/ref]</p>
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Unchanged: <p>[[Takashi Iizuka]] said [[Sonic Team]] expected early reactions to be polarized, since he felt the first footage would not fully communicate the experience of playing the game.[ref name="Euro: Scrap"][cite_web last="Robinson" first="Martin" title="Sonic Team had to scrap its first pass at Sonic Frontiers" url="https://www.eurogamer.net/sonic-team-had-to-scrap-its-first-pass-at-sonic-frontiers" website="[[Eurogamer]]" access-date="June 13, 2022" date="June 13, 2022"][/ref][ref name="Axios: Rough"][cite_web last="Totilo" first="Stephen" title="New Sonic the Hedgehog game has had a rough debut" url="https://www.axios.com/2022/06/14/sonic-frontiers-takashi-iizuka-interview" website="[[Axios (website)|Axios]]" access-date="June 15, 2022" date="June 15, 2022"][/ref] Before release, <em>Sonic Frontiers</em> received a Future Division award at the [[Japan Game Awards]] 2022, with director [[Morio Kishimoto]] accepting the award during the public ceremony.[ref name="A-Winner-is-You"][cite_web url="https://www.youtube.com/watch?v=f2doNGaUZ1Q" title="【TGS2022】日本ゲーム大賞2022「フューチャー部門」発表授賞式" language="Japanese" publisher="YouTube" date="18 September 2022" accessdate="18 September 2022"][/ref][ref name="Winning-Channel"][cite_web url="https://sonic.sega.jp/SonicChannel/topics/information/20220922_003009/" date="22 September 2022" title="『ソニックフロンティア』日本ゲーム大賞 フューチャー部門受賞!" work="[[Sonic Channel]]" accessdate="28 September 2022" archiveurl="https://web.archive.org/web/20220923070025/https://sonic.sega.jp/SonicChannel/topics/information/20220922_003009/" archivedate="23 September 2022"][/ref]</p>Unchanged: <p>[[Takashi Iizuka]] said [[Sonic Team]] expected early reactions to be polarized, since he felt the first footage would not fully communicate the experience of playing the game.[ref name="Euro: Scrap"][cite_web last="Robinson" first="Martin" title="Sonic Team had to scrap its first pass at Sonic Frontiers" url="https://www.eurogamer.net/sonic-team-had-to-scrap-its-first-pass-at-sonic-frontiers" website="[[Eurogamer]]" access-date="June 13, 2022" date="June 13, 2022"][/ref][ref name="Axios: Rough"][cite_web last="Totilo" first="Stephen" title="New Sonic the Hedgehog game has had a rough debut" url="https://www.axios.com/2022/06/14/sonic-frontiers-takashi-iizuka-interview" website="[[Axios (website)|Axios]]" access-date="June 15, 2022" date="June 15, 2022"][/ref] Before release, <em>Sonic Frontiers</em> received a Future Division award at the [[Japan Game Awards]] 2022, with director [[Morio Kishimoto]] accepting the award during the public ceremony.[ref name="A-Winner-is-You"][cite_web url="https://www.youtube.com/watch?v=f2doNGaUZ1Q" title="【TGS2022】日本ゲーム大賞2022「フューチャー部門」発表授賞式" language="Japanese" publisher="YouTube" date="18 September 2022" accessdate="18 September 2022"][/ref][ref name="Winning-Channel"][cite_web url="https://sonic.sega.jp/SonicChannel/topics/information/20220922_003009/" date="22 September 2022" title="『ソニックフロンティア』日本ゲーム大賞 フューチャー部門受賞!" work="[[Sonic Channel]]" accessdate="28 September 2022" archiveurl="https://web.archive.org/web/20220923070025/https://sonic.sega.jp/SonicChannel/topics/information/20220922_003009/" archivedate="23 September 2022"][/ref]</p>
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Unchanged: <h3 class="wp-block-heading">Post-release</h3>Unchanged: <h3 class="wp-block-heading">Post-release</h3>
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Unchanged: <p><em>Sonic Frontiers</em> received generally favorable to mixed or average reviews from critics. On [[Metacritic]], the PC and PlayStation 4 versions received "generally favorable reviews", while the Nintendo Switch, PlayStation 5, and Xbox Series X/S versions received "mixed or average reviews".[ref name="MCPC"][cite_web title="Sonic Frontiers (PC)" work="Metacritic" url="https://www.metacritic.com/game/pc/sonic-frontiers" accessdate="16 November 2022"][/ref][ref name="MCPS4"][cite_web title="Sonic Frontiers (PlayStation 4)" work="Metacritic" url="https://www.metacritic.com/game/playstation-4/sonic-frontiers" accessdate="16 November 2022"][/ref][ref name="MCNS"][cite_web title="Sonic Frontiers (Switch)" work="Metacritic" url="https://www.metacritic.com/game/switch/sonic-frontiers" accessdate="16 November 2022"][/ref][ref name="MCPS5"][cite_web title="Sonic Frontiers (PlayStation 5)" work="Metacritic" url="https://www.metacritic.com/game/playstation-5/sonic-frontiers" accessdate="16 November 2022"][/ref][ref name="MCXSXS"][cite_web title="Sonic Frontiers (Xbox Series X)" work="Metacritic" url="https://www.metacritic.com/game/xbox-series-x/sonic-frontiers" access-date="16 April 2026"][/ref]</p>Unchanged: <p><em>Sonic Frontiers</em> received generally favorable to mixed or average reviews from critics. On [[Metacritic]], the PC and PlayStation 4 versions received "generally favorable reviews", while the Nintendo Switch, PlayStation 5, and Xbox Series X/S versions received "mixed or average reviews".[ref name="MCPC"][cite_web title="Sonic Frontiers (PC)" work="Metacritic" url="https://www.metacritic.com/game/pc/sonic-frontiers" accessdate="16 November 2022"][/ref][ref name="MCPS4"][cite_web title="Sonic Frontiers (PlayStation 4)" work="Metacritic" url="https://www.metacritic.com/game/playstation-4/sonic-frontiers" accessdate="16 November 2022"][/ref][ref name="MCNS"][cite_web title="Sonic Frontiers (Switch)" work="Metacritic" url="https://www.metacritic.com/game/switch/sonic-frontiers" accessdate="16 November 2022"][/ref][ref name="MCPS5"][cite_web title="Sonic Frontiers (PlayStation 5)" work="Metacritic" url="https://www.metacritic.com/game/playstation-5/sonic-frontiers" accessdate="16 November 2022"][/ref][ref name="MCXSXS"][cite_web title="Sonic Frontiers (Xbox Series X)" work="Metacritic" url="https://www.metacritic.com/game/xbox-series-x/sonic-frontiers" access-date="16 April 2026"][/ref]</p>
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Unchanged: <figure class="wp-block-table alignright wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Publication</strong></th><th class="has-text-align-center" data-align="center"><strong>Score / award</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">Metacritic</td><td class="has-text-align-center" data-align="center">75% [c]PC[/c][ref name="MCPC" /]<br>75% [c]PS4[/c][ref name="MCPS4" /]<br>71% [c]PS5[/c][ref name="MCPS5" /]<br>69% [c]Switch[/c][ref name="MCNS" /]</td></tr><tr><td class="has-text-align-center" data-align="center">Destructoid</td><td class="has-text-align-center" data-align="center">7/10[ref][cite_web last="Carter" first="Chris" date="2022-11-09" title="Review: Sonic Frontiers" url="https://www.destructoid.com/reviews/review-sonic-frontiers/" access-date="2022-11-09" website="[[Destructoid]]" language="en-CA" archive-date="March 7, 2023" archive-url="https://web.archive.org/web/20230307164601/https://www.destructoid.com/reviews/review-sonic-frontiers/" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Digital Trends</td><td class="has-text-align-center" data-align="center">1/5[ref][cite_web last="Franzese" first="Tomas" date="2022-11-07" title="Sonic Frontiers review: maybe it's time to slow down" url="https://www.digitaltrends.com/gaming/sonic-frontiers-review-ps5/" access-date="2022-11-07" website="[[Digital Trends]]" language="en" archive-date="March 7, 2023" archive-url="https://web.archive.org/web/20230307164609/https://www.digitaltrends.com/gaming/sonic-frontiers-review-ps5/" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Game Informer</td><td class="has-text-align-center" data-align="center">7.8/10[ref name="GI"][cite_magazine last="Shea" first="Brian" date="2022-11-07" title="Sonic Frontiers Review - Into The Wild Blue Yonder" url="https://www.gameinformer.com/review/sonic-frontiers/into-the-wild-blue-yonder" access-date="2022-11-07" magazine="[[Game Informer]]" language="en" archive-date="March 7, 2023" archive-url="https://web.archive.org/web/20230307164610/https://www.gameinformer.com/review/sonic-frontiers/into-the-wild-blue-yonder" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">GameSpot</td><td class="has-text-align-center" data-align="center">7/10[ref name="GSpotReview"][cite_web last="Wakeling" first="Richard" date="2022-11-07" title="Sonic Frontiers Review - Sonic, Is That You?" url="https://www.gamespot.com/reviews/sonic-frontiers-review-sonic-is-that-you/1900-6417995/" access-date="2022-11-07" website="[[GameSpot]]" language="en-US" archive-date="November 7, 2022" archive-url="https://web.archive.org/web/20221107181933/https://www.gamespot.com/reviews/sonic-frontiers-review-sonic-is-that-you/1900-6417995/" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">IGN</td><td class="has-text-align-center" data-align="center">7/10[ref name="IGNReview"][cite_web last="Northup" first="Travis" date="2022-11-07" title="Sonic Frontiers Review" url="https://www.ign.com/articles/sonic-frontiers-review" access-date="2022-11-07" website="[[IGN]]" language="en" archive-date="November 7, 2022" archive-url="https://web.archive.org/web/20221107181046/https://www.ign.com/articles/sonic-frontiers-review" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Nintendo Life</td><td class="has-text-align-center" data-align="center">4/10[ref name="NLifeReview"][cite_web last="Reynolds" first="Ollie" date="2022-11-10" website="[[Nintendo Life]]" publisher="Hookshot Media" title="Sonic Frontiers Review" url="https://www.nintendolife.com/reviews/nintendo-switch/sonic-frontiers" access-date="November 11, 2022" archive-date="November 11, 2022" archive-url="https://web.archive.org/web/20221111005351/https://www.nintendolife.com/reviews/nintendo-switch/sonic-frontiers" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Famitsu</td><td class="has-text-align-center" data-align="center">Best Action-Adventure Game 2022[ref][cite_web url="https://www.famitsu.com/news/202303/18296051.html" title="Famitsu Dengeki Game Award 2022 award summary" publisher="Famitsu" first="Ruriko" last="Aoki" date="18 March 2023" accessdate="18 March 2023"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">The Game Awards</td><td class="has-text-align-center" data-align="center">Players' Voice [c]nominated[/c][ref name="TGANominees"][cite_web title="The Game Awards 2022 nominees announced" url="https://www.gematsu.com/2022/11/the-game-awards-2022-nominees-announced" publisher="Gematsu" first="Sal" last="Romano" date="14 November 2022" accessdate="11 December 2022"][/ref]</td></tr></tbody></table></figure>Unchanged: <figure class="wp-block-table alignright wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Publication</strong></th><th class="has-text-align-center" data-align="center"><strong>Score / award</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">Metacritic</td><td class="has-text-align-center" data-align="center">75% [c]PC[/c][ref name="MCPC" /]<br>75% [c]PS4[/c][ref name="MCPS4" /]<br>71% [c]PS5[/c][ref name="MCPS5" /]<br>69% [c]Switch[/c][ref name="MCNS" /]</td></tr><tr><td class="has-text-align-center" data-align="center">Destructoid</td><td class="has-text-align-center" data-align="center">7/10[ref][cite_web last="Carter" first="Chris" date="2022-11-09" title="Review: Sonic Frontiers" url="https://www.destructoid.com/reviews/review-sonic-frontiers/" access-date="2022-11-09" website="[[Destructoid]]" language="en-CA" archive-date="March 7, 2023" archive-url="https://web.archive.org/web/20230307164601/https://www.destructoid.com/reviews/review-sonic-frontiers/" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Digital Trends</td><td class="has-text-align-center" data-align="center">1/5[ref][cite_web last="Franzese" first="Tomas" date="2022-11-07" title="Sonic Frontiers review: maybe it's time to slow down" url="https://www.digitaltrends.com/gaming/sonic-frontiers-review-ps5/" access-date="2022-11-07" website="[[Digital Trends]]" language="en" archive-date="March 7, 2023" archive-url="https://web.archive.org/web/20230307164609/https://www.digitaltrends.com/gaming/sonic-frontiers-review-ps5/" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Game Informer</td><td class="has-text-align-center" data-align="center">7.8/10[ref name="GI"][cite_magazine last="Shea" first="Brian" date="2022-11-07" title="Sonic Frontiers Review - Into The Wild Blue Yonder" url="https://www.gameinformer.com/review/sonic-frontiers/into-the-wild-blue-yonder" access-date="2022-11-07" magazine="[[Game Informer]]" language="en" archive-date="March 7, 2023" archive-url="https://web.archive.org/web/20230307164610/https://www.gameinformer.com/review/sonic-frontiers/into-the-wild-blue-yonder" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">GameSpot</td><td class="has-text-align-center" data-align="center">7/10[ref name="GSpotReview"][cite_web last="Wakeling" first="Richard" date="2022-11-07" title="Sonic Frontiers Review - Sonic, Is That You?" url="https://www.gamespot.com/reviews/sonic-frontiers-review-sonic-is-that-you/1900-6417995/" access-date="2022-11-07" website="[[GameSpot]]" language="en-US" archive-date="November 7, 2022" archive-url="https://web.archive.org/web/20221107181933/https://www.gamespot.com/reviews/sonic-frontiers-review-sonic-is-that-you/1900-6417995/" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">IGN</td><td class="has-text-align-center" data-align="center">7/10[ref name="IGNReview"][cite_web last="Northup" first="Travis" date="2022-11-07" title="Sonic Frontiers Review" url="https://www.ign.com/articles/sonic-frontiers-review" access-date="2022-11-07" website="[[IGN]]" language="en" archive-date="November 7, 2022" archive-url="https://web.archive.org/web/20221107181046/https://www.ign.com/articles/sonic-frontiers-review" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Nintendo Life</td><td class="has-text-align-center" data-align="center">4/10[ref name="NLifeReview"][cite_web last="Reynolds" first="Ollie" date="2022-11-10" website="[[Nintendo Life]]" publisher="Hookshot Media" title="Sonic Frontiers Review" url="https://www.nintendolife.com/reviews/nintendo-switch/sonic-frontiers" access-date="November 11, 2022" archive-date="November 11, 2022" archive-url="https://web.archive.org/web/20221111005351/https://www.nintendolife.com/reviews/nintendo-switch/sonic-frontiers" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Famitsu</td><td class="has-text-align-center" data-align="center">Best Action-Adventure Game 2022[ref][cite_web url="https://www.famitsu.com/news/202303/18296051.html" title="Famitsu Dengeki Game Award 2022 award summary" publisher="Famitsu" first="Ruriko" last="Aoki" date="18 March 2023" accessdate="18 March 2023"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">The Game Awards</td><td class="has-text-align-center" data-align="center">Players' Voice [c]nominated[/c][ref name="TGANominees"][cite_web title="The Game Awards 2022 nominees announced" url="https://www.gematsu.com/2022/11/the-game-awards-2022-nominees-announced" publisher="Gematsu" first="Sal" last="Romano" date="14 November 2022" accessdate="11 December 2022"][/ref]</td></tr></tbody></table></figure>
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Unchanged: <p>Critical response to the controls was mixed. <em>[[Video Games Chronicle]]</em> felt that Sonic's controls had been improved but still had occasional issues,[ref][cite_web last="Scullion" first="Chris" date="2022-11-07" title="Sonic Frontiers review: A baffling, erratic, occasionally brilliant and occasionally awful mess" url="https://www.videogameschronicle.com/review/sonic-frontiers/" access-date="2022-11-07" website="[[Video Games Chronicle]]" language="en-GB" archive-date="November 7, 2022" archive-url="https://web.archive.org/web/20221107180532/https://www.videogameschronicle.com/review/sonic-frontiers/" url-status="live"][/ref] while <em>[[Destructoid]]</em> praised the amount of control the player has over Sonic and the freedom to reach visible locations.[ref][cite_web last="Carter" first="Chris" date="November 9, 2022" title="Review: Sonic Frontiers" url="https://www.destructoid.com/reviews/review-sonic-frontiers/" url-status="live" archive-url="https://web.archive.org/web/20221109214051/https://www.destructoid.com/reviews/review-sonic-frontiers/" archive-date="November 9, 2022" access-date="2022-12-23" website="[[Destructoid]]" language="en-CA"][/ref] <em>Game Informer</em> wrote that Sonic controls "remarkably well" in the open environment.[ref name="GI" /] <em>Nintendo Life</em> found the controls "hit-and-miss", and <em>[[Push Square]]</em> noted that the game occasionally took control away from the player.[ref name="NLifeReview" /][ref][cite_web last="McCrae" first="Scott" date="2022-11-07" title="Review: Sonic Frontiers (PS5) - Bold New Gamble for the Series Pays Off" url="https://www.pushsquare.com/reviews/ps5/sonic-frontiers" access-date="2022-12-23" website="[[Push Square]]" language="en-GB" archive-date="November 7, 2022" archive-url="https://web.archive.org/web/20221107180529/https://www.pushsquare.com/reviews/ps5/sonic-frontiers" url-status="live"][/ref]</p>Unchanged: <p>Critical response to the controls was mixed. <em>[[Video Games Chronicle]]</em> felt that Sonic's controls had been improved but still had occasional issues,[ref][cite_web last="Scullion" first="Chris" date="2022-11-07" title="Sonic Frontiers review: A baffling, erratic, occasionally brilliant and occasionally awful mess" url="https://www.videogameschronicle.com/review/sonic-frontiers/" access-date="2022-11-07" website="[[Video Games Chronicle]]" language="en-GB" archive-date="November 7, 2022" archive-url="https://web.archive.org/web/20221107180532/https://www.videogameschronicle.com/review/sonic-frontiers/" url-status="live"][/ref] while <em>[[Destructoid]]</em> praised the amount of control the player has over Sonic and the freedom to reach visible locations.[ref][cite_web last="Carter" first="Chris" date="November 9, 2022" title="Review: Sonic Frontiers" url="https://www.destructoid.com/reviews/review-sonic-frontiers/" url-status="live" archive-url="https://web.archive.org/web/20221109214051/https://www.destructoid.com/reviews/review-sonic-frontiers/" archive-date="November 9, 2022" access-date="2022-12-23" website="[[Destructoid]]" language="en-CA"][/ref] <em>Game Informer</em> wrote that Sonic controls "remarkably well" in the open environment.[ref name="GI" /] <em>Nintendo Life</em> found the controls "hit-and-miss", and <em>[[Push Square]]</em> noted that the game occasionally took control away from the player.[ref name="NLifeReview" /][ref][cite_web last="McCrae" first="Scott" date="2022-11-07" title="Review: Sonic Frontiers (PS5) - Bold New Gamble for the Series Pays Off" url="https://www.pushsquare.com/reviews/ps5/sonic-frontiers" access-date="2022-12-23" website="[[Push Square]]" language="en-GB" archive-date="November 7, 2022" archive-url="https://web.archive.org/web/20221107180529/https://www.pushsquare.com/reviews/ps5/sonic-frontiers" url-status="live"][/ref]</p>
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Unchanged: <p>The combat also drew divided opinions. <em>Digital Trends</em> and <em>Game Informer</em> described it as enjoyable, with <em>Game Informer</em> calling it comprehensive, while <em>GameSpot</em> found it simple but supported by a varied enemy roster.[ref name="GI" /][ref name="GSpotReview" /] <em>IGN</em> criticized the combat for becoming repetitive and for interrupting the pace of platforming with battles against anonymous robotic enemies.[ref name="IGNReview" /] Boss battles, however, were often singled out as one of the game's highlights, with several reviews praising their spectacle and energy.[ref][cite_web url="https://thegamingoutsider.com/2022/11/22/sonic-frontiers-ps5-review/khonigford/" title="Sonic Frontiers PS5 Review" website="The Gaming Outsider"][/ref]</p>Unchanged: <p>The combat also drew divided opinions. <em>Digital Trends</em> and <em>Game Informer</em> described it as enjoyable, with <em>Game Informer</em> calling it comprehensive, while <em>GameSpot</em> found it simple but supported by a varied enemy roster.[ref name="GI" /][ref name="GSpotReview" /] <em>IGN</em> criticized the combat for becoming repetitive and for interrupting the pace of platforming with battles against anonymous robotic enemies.[ref name="IGNReview" /] Boss battles, however, were often singled out as one of the game's highlights, with several reviews praising their spectacle and energy.[ref][cite_web url="https://thegamingoutsider.com/2022/11/22/sonic-frontiers-ps5-review/khonigford/" title="Sonic Frontiers PS5 Review" website="The Gaming Outsider"][/ref]</p>
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Unchanged: <p>The story and writing received a mixed but often more favorable response. <em>Shacknews</em> felt the story could be bland and that progression through it could become repetitive, while still considering it a serviceable framework for the gameplay.[ref][cite_web url="https://www.shacknews.com/article/132991/sonic-frontiers-review-score" title="Sonic Frontiers review" website="Shacknews"][/ref] GamingTrend praised the game's heartfelt moments but felt the dialogue contained too many overt references to previous entries.[ref][cite_web url="https://gamingtrend.com/?p=228029" title="Sonic Frontiers review" website="GamingTrend"][/ref] <em>Forbes</em> praised the character writing and dialogue, especially its playful tone.[ref][cite_web url="https://www.forbes.com/sites/games/2022/11/07/sonic-frontiers-playstation-5-review-easily-one-of-the-best-sonic-games-ever-made/?sh=527e61434c0e" title="Sonic Frontiers PlayStation 5 Review" website="Forbes"][/ref] The soundtrack was broadly praised, particularly the vocal boss themes and atmospheric island music.</p>Unchanged: <p>The story and writing received a mixed but often more favorable response. <em>Shacknews</em> felt the story could be bland and that progression through it could become repetitive, while still considering it a serviceable framework for the gameplay.[ref][cite_web url="https://www.shacknews.com/article/132991/sonic-frontiers-review-score" title="Sonic Frontiers review" website="Shacknews"][/ref] GamingTrend praised the game's heartfelt moments but felt the dialogue contained too many overt references to previous entries.[ref][cite_web url="https://gamingtrend.com/?p=228029" title="Sonic Frontiers review" website="GamingTrend"][/ref] <em>Forbes</em> praised the character writing and dialogue, especially its playful tone.[ref][cite_web url="https://www.forbes.com/sites/games/2022/11/07/sonic-frontiers-playstation-5-review-easily-one-of-the-best-sonic-games-ever-made/?sh=527e61434c0e" title="Sonic Frontiers PlayStation 5 Review" website="Forbes"][/ref] The soundtrack was broadly praised, particularly the vocal boss themes and atmospheric island music.</p>
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Unchanged: <p>Technical issues were a recurring criticism. <em>Nintendo Life</em> strongly criticized the Nintendo Switch version's visuals,[ref name="NLifeReview" /] while <em>IGN</em> cited noticeable graphical pop-in as a major weakness in the game's presentation, though it did not prevent the reviewer from enjoying the game overall.[ref name="IGNReview" /]</p>Unchanged: <p>Technical issues were a recurring criticism. <em>Nintendo Life</em> strongly criticized the Nintendo Switch version's visuals,[ref name="NLifeReview" /] while <em>IGN</em> cited noticeable graphical pop-in as a major weakness in the game's presentation, though it did not prevent the reviewer from enjoying the game overall.[ref name="IGNReview" /]</p>
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Unchanged: <h3 class="wp-block-heading">Sales and public performance</h3>Unchanged: <h3 class="wp-block-heading">Sales and public performance</h3>
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Unchanged: <p>In Japan, <em>Sonic Frontiers</em> sold 46,276 physical copies across all platforms during its launch week, according to <em>Famitsu</em> sales charts published on 17 November 2022. The PlayStation 4 version sold 9,098 physical copies and ranked as the eighth best-selling retail game of the week, while the game became the fastest-selling mainline <em>Sonic</em> title in Japan since <em>[[Sonic Adventure 2]]</em> for the [[Dreamcast]].[ref][cite_web first="Sal" last="Romano" title="Famitsu Sales: 11/7/22 - 11/13/22 &amp;#91;Update&amp;#93" url="https://www.gematsu.com/2022/11/famitsu-sales-11-7-22-11-13-22" publisher="Gematsu" accessdate="13 December 2022" date="17 November 2022" archiveurl="https://web.archive.org/web/20221123113656/https://www.gematsu.com/2022/11/famitsu-sales-11-7-22-11-13-22" archivedate="23 November 2022"][/ref][ref][cite_web title="Japan Charts: Sonic Frontiers Becomes Fastest-Selling Mainline Game in 20 Years" url="https://www.sonicstadium.org/2022/11/japan-charts-sonic-frontiers-becomes-fastest-selling-mainline-game-in-20-years/" publisher="The Sonic Stadium" accessdate="13 December 2022" date="17 November 2022" archiveurl="https://web.archive.org/web/20221118050321/https://www.sonicstadium.org/2022/11/japan-charts-sonic-frontiers-becomes-fastest-selling-mainline-game-in-20-years/" archivedate="18 November 2022"][/ref]</p>Unchanged: <p>In Japan, <em>Sonic Frontiers</em> sold 46,276 physical copies across all platforms during its launch week, according to <em>Famitsu</em> sales charts published on 17 November 2022. The PlayStation 4 version sold 9,098 physical copies and ranked as the eighth best-selling retail game of the week, while the game became the fastest-selling mainline <em>Sonic</em> title in Japan since <em>[[Sonic Adventure 2]]</em> for the [[Dreamcast]].[ref][cite_web first="Sal" last="Romano" title="Famitsu Sales: 11/7/22 - 11/13/22 &amp;#91;Update&amp;#93" url="https://www.gematsu.com/2022/11/famitsu-sales-11-7-22-11-13-22" publisher="Gematsu" accessdate="13 December 2022" date="17 November 2022" archiveurl="https://web.archive.org/web/20221123113656/https://www.gematsu.com/2022/11/famitsu-sales-11-7-22-11-13-22" archivedate="23 November 2022"][/ref][ref][cite_web title="Japan Charts: Sonic Frontiers Becomes Fastest-Selling Mainline Game in 20 Years" url="https://www.sonicstadium.org/2022/11/japan-charts-sonic-frontiers-becomes-fastest-selling-mainline-game-in-20-years/" publisher="The Sonic Stadium" accessdate="13 December 2022" date="17 November 2022" archiveurl="https://web.archive.org/web/20221118050321/https://www.sonicstadium.org/2022/11/japan-charts-sonic-frontiers-becomes-fastest-selling-mainline-game-in-20-years/" archivedate="18 November 2022"][/ref]</p>
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Unchanged: <p>In the United States, <em>Sonic Frontiers</em> was the fourth best-selling game of November 2022 and the 16th best-selling game of the year.[ref name="frontiers top sales"][cite_web last="T. Wright" first="Steven" date="December 9, 2022" title="Best-Selling Video Games Of November In US Include Call Of Duty, God Of War" url="https://www.gamespot.com/articles/best-selling-video-games-of-november-in-us-include-call-of-duty-god-of-war/1100-6509937/" url-status="live" archive-url="https://web.archive.org/web/20221218164918/https://www.gamespot.com/articles/best-selling-video-games-of-november-in-us-include-call-of-duty-god-of-war/1100-6509937/" archive-date="December 18, 2022" access-date="18 December 2022" website="[[GameSpot]]"][/ref][ref][cite_web url="https://www.gamespot.com/articles/top-10-best-selling-games-of-2022-in-the-us/1100-6510556/" title="Top 10 Best-Selling Games Of 2022 In The US" first="Eddie" last="Makuch" work="[[GameSpot]]" date="13 January 2023" access-date="7 April 2024" archive-date="30 March 2023" archive-url="https://web.archive.org/web/20230330020512/https://www.gamespot.com/articles/top-10-best-selling-games-of-2022-in-the-us/1100-6510556/" url-status="live"][/ref] On 12 December 2022, [[Sega]] announced that the game had sold over 2.5 million copies worldwide.[ref][cite_web last="Wood" first="Anthony" title="Sonic Frontiers Has Sold 2.5 Million Copies" url="https://www.ign.com/articles/sonic-frontiers-has-sold-over-2-million-copies" website="IGN" date="December 13, 2022" access-date="18 December 2022" archive-date="January 4, 2023" archive-url="https://web.archive.org/web/20230104214525/https://www.ign.com/articles/sonic-frontiers-has-sold-over-2-million-copies" url-status="live"][/ref] Sales surpassed 3.2 million copies by March 2023,[ref][cite_web url="https://www.gamedeveloper.com/business/-i-sonic-frontiers-i-has-sped-past-3-million-copies-sold" title="Sonic Frontiers has sped past 3 million copies sold" last="Carter" first="Justin" date="March 22, 2023" website="[[Game Developer (website)|Game Developer]]" access-date="April 11, 2023" archive-url="https://web.archive.org/web/20230329210557/https://www.gamedeveloper.com/business/-i-sonic-frontiers-i-has-sped-past-3-million-copies-sold" archive-date="March 29, 2023" url-status="live"][/ref] 3.5 million by May 2023,[ref][cite_web last="Carter" first="Justin" date="May 8, 2023" title="Sonic Frontiers speeds to 3.5 million copies six months after release" url="https://www.gamedeveloper.com/business/sonic-frontiers-speeds-to-3-5-million-copies-six-months-after-release" website="[[Game Developer (website)|Game Developer]]"][/ref] and 4.57 million by June 2025.[ref name="Sales-Gematsu-2025"][cite_web url="https://www.gematsu.com/2025/06/sega-mistakenly-reveals-sales-numbers-for-like-a-dragon-infinite-wealth-persona-3-reload-shin-megami-tensei-v-and-more" title="Sega mistakenly reveals sales numbers for Like a Dragon: Infinite Wealth, Persona 3 Reload, Shin Megami Tensei V, and more" publisher="Gematsu"][/ref]</p>Unchanged: <p>In the United States, <em>Sonic Frontiers</em> was the fourth best-selling game of November 2022 and the 16th best-selling game of the year.[ref name="frontiers top sales"][cite_web last="T. Wright" first="Steven" date="December 9, 2022" title="Best-Selling Video Games Of November In US Include Call Of Duty, God Of War" url="https://www.gamespot.com/articles/best-selling-video-games-of-november-in-us-include-call-of-duty-god-of-war/1100-6509937/" url-status="live" archive-url="https://web.archive.org/web/20221218164918/https://www.gamespot.com/articles/best-selling-video-games-of-november-in-us-include-call-of-duty-god-of-war/1100-6509937/" archive-date="December 18, 2022" access-date="18 December 2022" website="[[GameSpot]]"][/ref][ref][cite_web url="https://www.gamespot.com/articles/top-10-best-selling-games-of-2022-in-the-us/1100-6510556/" title="Top 10 Best-Selling Games Of 2022 In The US" first="Eddie" last="Makuch" work="[[GameSpot]]" date="13 January 2023" access-date="7 April 2024" archive-date="30 March 2023" archive-url="https://web.archive.org/web/20230330020512/https://www.gamespot.com/articles/top-10-best-selling-games-of-2022-in-the-us/1100-6510556/" url-status="live"][/ref] On 12 December 2022, [[Sega]] announced that the game had sold over 2.5 million copies worldwide.[ref][cite_web last="Wood" first="Anthony" title="Sonic Frontiers Has Sold 2.5 Million Copies" url="https://www.ign.com/articles/sonic-frontiers-has-sold-over-2-million-copies" website="IGN" date="December 13, 2022" access-date="18 December 2022" archive-date="January 4, 2023" archive-url="https://web.archive.org/web/20230104214525/https://www.ign.com/articles/sonic-frontiers-has-sold-over-2-million-copies" url-status="live"][/ref] Sales surpassed 3.2 million copies by March 2023,[ref][cite_web url="https://www.gamedeveloper.com/business/-i-sonic-frontiers-i-has-sped-past-3-million-copies-sold" title="Sonic Frontiers has sped past 3 million copies sold" last="Carter" first="Justin" date="March 22, 2023" website="[[Game Developer (website)|Game Developer]]" access-date="April 11, 2023" archive-url="https://web.archive.org/web/20230329210557/https://www.gamedeveloper.com/business/-i-sonic-frontiers-i-has-sped-past-3-million-copies-sold" archive-date="March 29, 2023" url-status="live"][/ref] 3.5 million by May 2023,[ref][cite_web last="Carter" first="Justin" date="May 8, 2023" title="Sonic Frontiers speeds to 3.5 million copies six months after release" url="https://www.gamedeveloper.com/business/sonic-frontiers-speeds-to-3-5-million-copies-six-months-after-release" website="[[Game Developer (website)|Game Developer]]"][/ref] and 4.57 million by June 2025.[ref name="Sales-Gematsu-2025"][cite_web url="https://www.gematsu.com/2025/06/sega-mistakenly-reveals-sales-numbers-for-like-a-dragon-infinite-wealth-persona-3-reload-shin-megami-tensei-v-and-more" title="Sega mistakenly reveals sales numbers for Like a Dragon: Infinite Wealth, Persona 3 Reload, Shin Megami Tensei V, and more" publisher="Gematsu"][/ref]</p>
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Unchanged: <h3 class="wp-block-heading">Accolades</h3>Unchanged: <h3 class="wp-block-heading">Accolades</h3>
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Unchanged: <p><em>Sonic Frontiers</em> was nominated for the Players' Voice category at [[The Game Awards 2022]]. It began the event ranked in 29th place before fans rallied support for the game across social media, helping it advance through the early voting rounds and reach the top five.[ref][cite_web url="https://finalweapon.net/2022/11/28/the-game-awards-2022-players-voice-voting/" title="The Game Awards 2022 Players' Voice Voting Now Open" publisher="Final Weapon" author="BusterSwordBoy" date="28 November 2022" accessdate="11 December 2022"][/ref][ref][cite_web url="https://www.pcgamer.com/game-awards-2022-players-voice-sonic-frontiers/" title="Sonic Frontiers fans and Genshin Impact fans go to war over Game Awards vote (Updated)" publisher="PC Gamer" first="Tyler" last="Wilde" date="6 December 2022" accessdate="10 December 2022"][/ref] The award ultimately went to <em>Genshin Impact</em>.[ref][cite_web url="https://www.pcgamer.com/genshin-impact-emerges-victorious-in-the-bitter-game-awards-war-against-sonic-frontiers/" title="Genshin Impact emerges victorious in the bitter Game Awards war against Sonic Frontiers" publisher="PC Gamer" first="Mollie" last="Taylor" date="8 December 2022" accessdate="10 December 2022"][/ref] Following the result, [[Morio Kishimoto]] thanked the community and the staff for their support, describing the game's placement as encouragement for the future.[ref][cite_web url="https://twitter.com/moq_46/status/1601061962229899270" title="Morio Kishimoto (@moq_46) on Twitter" work="Twitter" date="8 December 2022" accessdate="10 December 2022" quote="<strong>[[Morio Kishimoto]]</strong>: TGA Players' Voiceのベスト5入りを果たしました!これも皆さんの応援のおかげです!第三世代のスタートは上出来です。嬉しいです!この結果は次回作の大きな原動力になると確信しています。さらに大きな感動と驚きの体験を約束します。最後にこのプロジェクトに関わった全てのスタッフに感謝します。"][/ref]</p>Unchanged: <p><em>Sonic Frontiers</em> was nominated for the Players' Voice category at [[The Game Awards 2022]]. It began the event ranked in 29th place before fans rallied support for the game across social media, helping it advance through the early voting rounds and reach the top five.[ref][cite_web url="https://finalweapon.net/2022/11/28/the-game-awards-2022-players-voice-voting/" title="The Game Awards 2022 Players' Voice Voting Now Open" publisher="Final Weapon" author="BusterSwordBoy" date="28 November 2022" accessdate="11 December 2022"][/ref][ref][cite_web url="https://www.pcgamer.com/game-awards-2022-players-voice-sonic-frontiers/" title="Sonic Frontiers fans and Genshin Impact fans go to war over Game Awards vote (Updated)" publisher="PC Gamer" first="Tyler" last="Wilde" date="6 December 2022" accessdate="10 December 2022"][/ref] The award ultimately went to <em>Genshin Impact</em>.[ref][cite_web url="https://www.pcgamer.com/genshin-impact-emerges-victorious-in-the-bitter-game-awards-war-against-sonic-frontiers/" title="Genshin Impact emerges victorious in the bitter Game Awards war against Sonic Frontiers" publisher="PC Gamer" first="Mollie" last="Taylor" date="8 December 2022" accessdate="10 December 2022"][/ref] Following the result, [[Morio Kishimoto]] thanked the community and the staff for their support, describing the game's placement as encouragement for the future.[ref][cite_web url="https://twitter.com/moq_46/status/1601061962229899270" title="Morio Kishimoto (@moq_46) on Twitter" work="Twitter" date="8 December 2022" accessdate="10 December 2022" quote="<strong>[[Morio Kishimoto]]</strong>: TGA Players' Voiceのベスト5入りを果たしました!これも皆さんの応援のおかげです!第三世代のスタートは上出来です。嬉しいです!この結果は次回作の大きな原動力になると確信しています。さらに大きな感動と驚きの体験を約束します。最後にこのプロジェクトに関わった全てのスタッフに感謝します。"][/ref]</p>
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Unchanged: <p>At the 2023 [[Japan Game Awards]], <em>Sonic Frontiers</em> was one of eleven titles to receive an Award for Excellence.[ref][cite_web url="https://www.videogameschronicle.com/news/monster-hunter-rise-sunbreak-named-2023s-best-game-at-japan-game-awards/" title="Monster Hunter Rise: Sunbreak named 2023's best game at Japan Game Awards" date="2023-09-21" access-date="2023-09-23" website="[[Video Games Chronicle]]" last="Robinson" first="Andy" archive-url="https://web.archive.org/web/20230921203514/https://www.videogameschronicle.com/news/monster-hunter-rise-sunbreak-named-2023s-best-game-at-japan-game-awards/" archive-date="2023-09-21" url-status="live"][/ref]</p>Unchanged: <p>At the 2023 [[Japan Game Awards]], <em>Sonic Frontiers</em> was one of eleven titles to receive an Award for Excellence.[ref][cite_web url="https://www.videogameschronicle.com/news/monster-hunter-rise-sunbreak-named-2023s-best-game-at-japan-game-awards/" title="Monster Hunter Rise: Sunbreak named 2023's best game at Japan Game Awards" date="2023-09-21" access-date="2023-09-23" website="[[Video Games Chronicle]]" last="Robinson" first="Andy" archive-url="https://web.archive.org/web/20230921203514/https://www.videogameschronicle.com/news/monster-hunter-rise-sunbreak-named-2023s-best-game-at-japan-game-awards/" archive-date="2023-09-21" url-status="live"][/ref]</p>
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Unchanged: <h3 class="wp-block-heading">Legacy</h3>Unchanged: <h3 class="wp-block-heading">Legacy</h3>
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Unchanged: <p>[[Chaos Island]] appears as a playable area in <em>[[Shadow Generations]]</em>.[ref][cite_web last="Romano" first="Sal" date="August 20, 2024" title="Sonic X Shadow Generations 'Doom Powers' trailer" url="https://www.gematsu.com/2024/08/sonic-x-shadow-generations-doom-powers-trailer" website="Gematsu"][/ref]</p>Unchanged: <p>[[Chaos Island]] appears as a playable area in <em>[[Shadow Generations]]</em>.[ref][cite_web last="Romano" first="Sal" date="August 20, 2024" title="Sonic X Shadow Generations 'Doom Powers' trailer" url="https://www.gematsu.com/2024/08/sonic-x-shadow-generations-doom-powers-trailer" website="Gematsu"][/ref]</p>
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Unchanged: <h2 class="wp-block-heading">Update history</h2>Unchanged: <h2 class="wp-block-heading">Update history</h2>
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Unchanged: <li><strong>Version 1.0.1</strong> [c]8 November 2022[/c][ref name="01.01-Patch"][cite_web url="https://orbispatches.com/CUSA32054" title="SONIC FRONTIERS - Patch 01.01" publisher="ORBISPatches.com" accessdate="27 August 2022" archiveurl="https://web.archive.org/web/20221026220709/https://orbispatches.com/CUSA32054" archivedate="27 October 2022"][/ref]<!-- wp:list -->Unchanged: <li><strong>Version 1.0.1</strong> [c]8 November 2022[/c][ref name="01.01-Patch"][cite_web url="https://orbispatches.com/CUSA32054" title="SONIC FRONTIERS - Patch 01.01" publisher="ORBISPatches.com" accessdate="27 August 2022" archiveurl="https://web.archive.org/web/20221026220709/https://orbispatches.com/CUSA32054" archivedate="27 October 2022"][/ref]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>Fixed minor issues.</li>Unchanged: <li>Fixed minor issues.</li>
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Unchanged: <li>Added support for add-ons.</li>Unchanged: <li>Added support for add-ons.</li>
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Unchanged: <li><strong>Version 1.1.0</strong> [c]25 November 2022[/c][ref name="01.10-Patch"][cite_web url="https://sonic-city.net/2022/11/25/sonic-frontiers-patch-version-1-10-available-now/" title="Sonic Frontiers Patch Version 1.10 Available Now" date="25 November 2022" publisher="Sonic City" accessdate="26 November 2022" archiveurl="https://web.archive.org/web/20221126161520/https://sonic-city.net/2022/11/25/sonic-frontiers-patch-version-1-10-available-now/" archivedate="26 November 2022"][/ref][ref name="01.10-Patch-Twitter"][cite_web url="https://twitter.com/SonicOfficialJP/status/1596096378685775872" date="25 November 2022" title="ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter" work="Twitter" accessdate="26 November 2022" archiveurl="https://web.archive.org/web/20221126171325/https://twitter.com/SonicOfficialJP/status/1596096378685775872" archivedate="26 November 2022"][/ref]<!-- wp:list -->Unchanged: <li><strong>Version 1.1.0</strong> [c]25 November 2022[/c][ref name="01.10-Patch"][cite_web url="https://sonic-city.net/2022/11/25/sonic-frontiers-patch-version-1-10-available-now/" title="Sonic Frontiers Patch Version 1.10 Available Now" date="25 November 2022" publisher="Sonic City" accessdate="26 November 2022" archiveurl="https://web.archive.org/web/20221126161520/https://sonic-city.net/2022/11/25/sonic-frontiers-patch-version-1-10-available-now/" archivedate="26 November 2022"][/ref][ref name="01.10-Patch-Twitter"][cite_web url="https://twitter.com/SonicOfficialJP/status/1596096378685775872" date="25 November 2022" title="ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter" work="Twitter" accessdate="26 November 2022" archiveurl="https://web.archive.org/web/20221126171325/https://twitter.com/SonicOfficialJP/status/1596096378685775872" archivedate="26 November 2022"][/ref]<!-- wp:list -->
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Unchanged: <li>Fixed an issue where a [[Guardian (Sonic Frontiers)|boss]] could disappear when retrying a boss battle on [[Kronos Island]].</li>Unchanged: <li>Fixed an issue where a [[Guardian (Sonic Frontiers)|boss]] could disappear when retrying a boss battle on [[Kronos Island]].</li>
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Unchanged: <li>Fixed an issue where a [[Pinball|Island Mystery]] on [[Chaos Island]] remained marked as unsolved on the Map menu after being completed.</li>Unchanged: <li>Fixed an issue where a [[Pinball|Island Mystery]] on [[Chaos Island]] remained marked as unsolved on the Map menu after being completed.</li>
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Unchanged: <li>Fixed incidental crashes caused by bugs.</li>Unchanged: <li>Fixed incidental crashes caused by bugs.</li>
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Unchanged: <li>Addressed audio-related issues.</li>Unchanged: <li>Addressed audio-related issues.</li>
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Unchanged: <li>Added UI improvements.</li>Unchanged: <li>Added UI improvements.</li>
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Unchanged: <li>Added gameplay optimizations.</li>Unchanged: <li>Added gameplay optimizations.</li>
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Unchanged: <li>Added stability and performance improvements.</li>Unchanged: <li>Added stability and performance improvements.</li>
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Unchanged: <li>Added other minor fixes.</li>Unchanged: <li>Added other minor fixes.</li>
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Unchanged: <li><strong>Version 1.1.1</strong> [c]2 December 2022[/c][ref name="01.1.1-Patch"][cite_web url="https://nintendoeverything.com/sonic-frontiers-update-out-now-on-switch-version-1-1-1-patch-notes/" title="Sonic Frontiers update out now on Switch (version 1.1.1), patch notes" date="2 December 2022" access-date="19 April 2026" work="Nintendo Everything" publisher="Brian &amp;#91;c&amp;#93;@NE_Brian&amp;#91;/c&amp;#93;"][/ref]<!-- wp:list -->Unchanged: <li><strong>Version 1.1.1</strong> [c]2 December 2022[/c][ref name="01.1.1-Patch"][cite_web url="https://nintendoeverything.com/sonic-frontiers-update-out-now-on-switch-version-1-1-1-patch-notes/" title="Sonic Frontiers update out now on Switch (version 1.1.1), patch notes" date="2 December 2022" access-date="19 April 2026" work="Nintendo Everything" publisher="Brian &amp;#91;c&amp;#93;@NE_Brian&amp;#91;/c&amp;#93;"][/ref]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>Fixed an issue where [[Giganto]] could disappear after reattempting the fight.</li>Unchanged: <li>Fixed an issue where [[Giganto]] could disappear after reattempting the fight.</li>
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Unchanged: <li>Fixed an issue where one of the [[Chaos Island]] icons appeared locked even after completion.</li>Unchanged: <li>Fixed an issue where one of the [[Chaos Island]] icons appeared locked even after completion.</li>
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Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2023/03/q65zjigEQoY-HD-300x169.jpg" alt="" class="wp-image-14204"/><figcaption class="wp-element-caption">Promotional image for the Sights, Sounds, and Speed update, from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2023/03/q65zjigEQoY-HD-300x169.jpg" alt="" class="wp-image-14204"/><figcaption class="wp-element-caption">Promotional image for the Sights, Sounds, and Speed update, from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <li id="Sights-Sounds-and-Speed">[anchor]Sights, Sounds, and Speed[/anchor]<strong>Version 1.2.0 ("Sights, Sounds, and Speed")</strong> [c]22 March 2023[/c]<!-- wp:list -->Unchanged: <li id="Sights-Sounds-and-Speed">[anchor]Sights, Sounds, and Speed[/anchor]<strong>Version 1.2.0 ("Sights, Sounds, and Speed")</strong> [c]22 March 2023[/c]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>Added Photo Mode.</li>Unchanged: <li>Added Photo Mode.</li>
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Unchanged: <li>Added Cyber Space Challenge and Battle Rush modes.</li>Unchanged: <li>Added Cyber Space Challenge and Battle Rush modes.</li>
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Unchanged: <li>Added the Jukebox with 53 tracks.</li>Unchanged: <li>Added the Jukebox with 53 tracks.</li>
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Unchanged: <li>Added unlockable Extreme Difficulty.</li>Unchanged: <li>Added unlockable Extreme Difficulty.</li>
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Unchanged: <li>Added unlockable Cyber Space Power Boost.</li>Unchanged: <li>Added unlockable Cyber Space Power Boost.</li>
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Unchanged: <li>Added Springtime [[Koco]] outfits.</li>Unchanged: <li>Added Springtime [[Koco]] outfits.</li>
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Unchanged: <li>Allowed the player to give all their Koco to the [[Elder Koco]] at once and swap all their stats at once with the [[Hermit Koco]].</li>Unchanged: <li>Allowed the player to give all their Koco to the [[Elder Koco]] at once and swap all their stats at once with the [[Hermit Koco]].</li>
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Unchanged: <li>Added an option to turn the [[Power Boost]] animation on or off.</li>Unchanged: <li>Added an option to turn the [[Power Boost]] animation on or off.</li>
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Unchanged: <li>Added an option to turn the [[Starfall]] slot machine on or off.</li>Unchanged: <li>Added an option to turn the [[Starfall]] slot machine on or off.</li>
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Unchanged: <li>Added a button combination to instantly restart [[Cyber Space]] levels.</li>Unchanged: <li>Added a button combination to instantly restart [[Cyber Space]] levels.</li>
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Unchanged: <li>Added an asterisk at the top-right of the time result in Cyber Space levels and Cyber Space Challenges to indicate when the [[Homing Dash]] was used.[ref][cite_web url="https://twitter.com/moq_46/status/1639257057026011136" title="Morio Kishimoto on Twitter" publisher="Twitter" author="[[Morio Kishimoto]]" date="24 March 2023" accessdate="24 March 2023" quote="<strong>[[Morio Kishimoto]]</strong>: そのため今回のアップデート1では、クリアタイムに「ホーミングショット」を使用してクリアしたか、使用しないでクリアしたか、を確認できるようにマークを追加しました。皆さんのプレイの楽しみ方でこのマークを目印にして頂くためです。&amp;#91;Therefore, in Update 1 this time, we added a mark so that you can check whether you cleared using "Homing Shot" or not using "Homing Shot" during clear time. This is so that you can use this mark as a landmark for how you enjoy playing.&amp;#93;"][/ref]</li>Unchanged: <li>Added an asterisk at the top-right of the time result in Cyber Space levels and Cyber Space Challenges to indicate when the [[Homing Dash]] was used.[ref][cite_web url="https://twitter.com/moq_46/status/1639257057026011136" title="Morio Kishimoto on Twitter" publisher="Twitter" author="[[Morio Kishimoto]]" date="24 March 2023" accessdate="24 March 2023" quote="<strong>[[Morio Kishimoto]]</strong>: そのため今回のアップデート1では、クリアタイムに「ホーミングショット」を使用してクリアしたか、使用しないでクリアしたか、を確認できるようにマークを追加しました。皆さんのプレイの楽しみ方でこのマークを目印にして頂くためです。&amp;#91;Therefore, in Update 1 this time, we added a mark so that you can check whether you cleared using "Homing Shot" or not using "Homing Shot" during clear time. This is so that you can use this mark as a landmark for how you enjoy playing.&amp;#93;"][/ref]</li>
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Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2023/06/vAB_BG60APA-HD-300x169.jpg" alt="" class="wp-image-17561"/><figcaption class="wp-element-caption">Promotional artwork for the “Sonic’s Birthday Bash” update, from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2023/06/vAB_BG60APA-HD-300x169.jpg" alt="" class="wp-image-17561"/><figcaption class="wp-element-caption">Promotional artwork for the “Sonic’s Birthday Bash” update, from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <li id="Sonic's-Birthday-Bash">[anchor]Sonic's Birthday Bash[/anchor]<strong>Version 1.3.0 ("Sonic's Birthday Bash")</strong> [c]23 June 2023[/c]<!-- wp:list -->Unchanged: <li id="Sonic's-Birthday-Bash">[anchor]Sonic's Birthday Bash[/anchor]<strong>Version 1.3.0 ("Sonic's Birthday Bash")</strong> [c]23 June 2023[/c]<!-- wp:list -->
Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->Unchanged: <ul class="wp-block-list"><!-- wp:list-item -->
Unchanged: <li>Added Sonic's Birthday Celebration, which includes options to customize the islands, Sonic and his friends, and the Koco from the Extras menu on the Main Menu. The celebration also includes a new birthday song featuring music from lesser-known <em>Sonic</em> games, a decorated HUD, and a new Photo Mode filter.</li>Unchanged: <li>Added Sonic's Birthday Celebration, which includes options to customize the islands, Sonic and his friends, and the Koco from the Extras menu on the Main Menu. The celebration also includes a new birthday song featuring music from lesser-known <em>Sonic</em> games, a decorated HUD, and a new Photo Mode filter.</li>
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Unchanged: <li>Added the Action Chain Challenge, with 10 challenges on each island except [[Rhea Island]], for a total of 40.</li>Unchanged: <li>Added the Action Chain Challenge, with 10 challenges on each island except [[Rhea Island]], for a total of 40.</li>
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Unchanged: <li>Added New Koco and their exclusive platforming challenges across every island except Rhea Island.</li>Unchanged: <li>Added New Koco and their exclusive platforming challenges across every island except Rhea Island.</li>
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Unchanged: <li>Added the unlockable [[Spin Dash]].</li>Unchanged: <li>Added the unlockable [[Spin Dash]].</li>
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Unchanged: <li>Added the unlockable "Frontier Elite" outfit.</li>Unchanged: <li>Added the unlockable "Frontier Elite" outfit.</li>
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Unchanged: <li>Added unlockable New Game+. This becomes available after fighting Supreme or The End, with the selected save file carrying data over into New Game+.</li>Unchanged: <li>Added unlockable New Game+. This becomes available after fighting Supreme or The End, with the selected save file carrying data over into New Game+.</li>
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Unchanged: <li>Added an island completion screen that compiles the main island collectibles and challenges. This screen is available on the island selection screen, the transition to island screen, and the island clear screen.</li>Unchanged: <li>Added an island completion screen that compiles the main island collectibles and challenges. This screen is available on the island selection screen, the transition to island screen, and the island clear screen.</li>
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Unchanged: <li>Added a slider to customize the rate of deceleration when jumping.</li>Unchanged: <li>Added a slider to customize the rate of deceleration when jumping.</li>
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Unchanged: <li>Added an option to turn the Cyber Space Boost BGM on or off.</li>Unchanged: <li>Added an option to turn the Cyber Space Boost BGM on or off.</li>
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Unchanged: <li>Reduced the difficulty of the Rhea Island towers on Easy mode.</li>Unchanged: <li>Reduced the difficulty of the Rhea Island towers on Easy mode.</li>
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Unchanged: <li>Added, and the island clear screen.</li>Unchanged: <li>Added, and the island clear screen.</li>
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Unchanged: <li>Added a slider to customize the rate of deceleration when jumping.</li>Unchanged: <li>Added a slider to customize the rate of deceleration when jumping.</li>
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Unchanged: <li>Added an option to turn the Cyber Space Boost BGM on or off.</li>Unchanged: <li>Added an option to turn the Cyber Space Boost BGM on or off.</li>
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Unchanged: <li>Reduced the difficulty of the Rhea Island towers on Easy mode.</li>Unchanged: <li>Reduced the difficulty of the Rhea Island towers on Easy mode.</li>
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Unchanged: <li>Added new time-saving action marks to Cyber Space. These marks appear next to the player's time when one of the following actions or settings is used:<!-- wp:list -->Unchanged: <li>Added new time-saving action marks to Cyber Space. These marks appear next to the player's time when one of the following actions or settings is used:<!-- wp:list -->
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Unchanged: <li>White = Homing Dash</li>Unchanged: <li>White = Homing Dash</li>
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Unchanged: <li>Red = Spin Dash</li>Unchanged: <li>Red = Spin Dash</li>
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Unchanged: <li>Yellow = Change in deceleration rate when jumping</li>Unchanged: <li>Yellow = Change in deceleration rate when jumping</li>
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Unchanged: <li>Blue = Cyber Space Power Boost</li>Unchanged: <li>Blue = Cyber Space Power Boost</li>
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Unchanged: <li>Added a feature that allows the player to erase records in Arcade Mode and Cyber Space Challenge.</li>Unchanged: <li>Added a feature that allows the player to erase records in Arcade Mode and Cyber Space Challenge.</li>
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Unchanged: <li>Added an option to turn the dramatic camera angles that appear when Skills are used on or off.</li>Unchanged: <li>Added an option to turn the dramatic camera angles that appear when Skills are used on or off.</li>
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Unchanged: <li>Added a slider to customize the deceleration rate when reaching a complete stop while running.</li>Unchanged: <li>Added a slider to customize the deceleration rate when reaching a complete stop while running.</li>
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Unchanged: <li>Added an option to turn maintained boost after jumping on or off.</li>Unchanged: <li>Added an option to turn maintained boost after jumping on or off.</li>
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Unchanged: <li>Added 24 additional songs to the Jukebox, obtained as Sound Memories across all five islands. These songs are the islands' movement themes.</li>Unchanged: <li>Added 24 additional songs to the Jukebox, obtained as Sound Memories across all five islands. These songs are the islands' movement themes.</li>
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Unchanged: <li>Added additional bug fixes.</li>Unchanged: <li>Added additional bug fixes.</li>
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Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2023/09/F51qgPOaoAAyvcS-300x169.jpeg" alt="" class="wp-image-28851"/><figcaption class="wp-element-caption">Promotional artwork for the <em>[[The Final Horizon|Final Horizon]]</em> update, from <em>Sonic Frontiers</em>.</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium"><img src="https://sonic-city.net/wp-content/uploads/2023/09/F51qgPOaoAAyvcS-300x169.jpeg" alt="" class="wp-image-28851"/><figcaption class="wp-element-caption">Promotional artwork for the <em>[[The Final Horizon|Final Horizon]]</em> update, from <em>Sonic Frontiers</em>.</figcaption></figure>
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Unchanged: <li id="The-Final-Horizon"><strong>Version 1.4.0 ("[[The Final Horizon]]")</strong> [c]28 September 2023[/c]<!-- wp:list -->Unchanged: <li id="The-Final-Horizon"><strong>Version 1.4.0 ("[[The Final Horizon]]")</strong> [c]28 September 2023[/c]<!-- wp:list -->
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Unchanged: <li>Added a new story and new challenges on [[Ouranos Island]].</li>Unchanged: <li>Added a new story and new challenges on [[Ouranos Island]].</li>
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Unchanged: <li>Added [[Amy Rose|Amy]], [[Knuckles the Echidna|Knuckles]], and [[Miles "Tails" Prower|Tails]] as playable characters.</li>Unchanged: <li>Added [[Amy Rose|Amy]], [[Knuckles the Echidna|Knuckles]], and [[Miles "Tails" Prower|Tails]] as playable characters.</li>
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Unchanged: <li>Updated Arcade Mode and Cyber Space Challenge. The four marks were changed from asterisks into triangles, and a fifth purple mark was added, forming a pentagon:<!-- wp:list -->Unchanged: <li>Updated Arcade Mode and Cyber Space Challenge. The four marks were changed from asterisks into triangles, and a fifth purple mark was added, forming a pentagon:<!-- wp:list -->
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Unchanged: <li>White = Homing Dash</li>Unchanged: <li>White = Homing Dash</li>
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Unchanged: <li>Red = Spin Dash</li>Unchanged: <li>Red = Spin Dash</li>
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Unchanged: <li>Yellow = Change in deceleration rate when jumping</li>Unchanged: <li>Yellow = Change in deceleration rate when jumping</li>
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Unchanged: <li>Blue = Cyber Space Power Boost</li>Unchanged: <li>Blue = Cyber Space Power Boost</li>
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Unchanged: <li>Purple = Maintain boost during a jump</li>Unchanged: <li>Purple = Maintain boost during a jump</li>
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Unchanged: <li>Added an option to turn the Open-Zone speedometer on or off in Cyber Space.</li>Unchanged: <li>Added an option to turn the Open-Zone speedometer on or off in Cyber Space.</li>
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Unchanged: <li>Allowed the player to jump after performing a [[Homing Attack]] on an object.</li>Unchanged: <li>Allowed the player to jump after performing a [[Homing Attack]] on an object.</li>
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Unchanged: <li><strong>Version 1.4.1</strong> [c]6 December 2023[/c][ref][cite_web url="https://asia.sega.com/SonicFrontiers/en/information/231207.html" date="7 December 2023" accessdate="6 December 2023" title="Notice Regarding Update 1.41" work="Sonic Frontiers"][/ref]<!-- wp:list -->Unchanged: <li><strong>Version 1.4.1</strong> [c]6 December 2023[/c][ref][cite_web url="https://asia.sega.com/SonicFrontiers/en/information/231207.html" date="7 December 2023" accessdate="6 December 2023" title="Notice Regarding Update 1.41" work="Sonic Frontiers"][/ref]<!-- wp:list -->
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Unchanged: <li>Added balance adjustments for Easy mode:<!-- wp:list -->Unchanged: <li>Added balance adjustments for Easy mode:<!-- wp:list -->
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Unchanged: <li>Added new level designs for the [[Trial Tower]]s.</li>Unchanged: <li>Added new level designs for the [[Trial Tower]]s.</li>
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Unchanged: <li>Adjusted the default difficulty and Sonic's attack level for the Towers of the Master.</li>Unchanged: <li>Adjusted the default difficulty and Sonic's attack level for the Towers of the Master.</li>
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Unchanged: <li>Adjusted the maximum Ring capacity and the health of each Titan for [[Master King|Master King Koco]]'s trial.</li>Unchanged: <li>Adjusted the maximum Ring capacity and the health of each Titan for [[Master King|Master King Koco]]'s trial.</li>
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Unchanged: <li>Slightly changed some of the controls for Amy, Knuckles, and Tails.</li>Unchanged: <li>Slightly changed some of the controls for Amy, Knuckles, and Tails.</li>
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Unchanged: <li>Adjusted the parry window for the [[Parry|Perfect Parry]] on each difficulty to be more forgiving.</li>Unchanged: <li>Adjusted the parry window for the [[Parry|Perfect Parry]] on each difficulty to be more forgiving.</li>
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Unchanged: <li>Significantly increased Knuckles' maneuverability while [[Glide|gliding]]. Knuckles now instantly performs the Glide instead of starting with a short animation.</li>Unchanged: <li>Significantly increased Knuckles' maneuverability while [[Glide|gliding]]. Knuckles now instantly performs the Glide instead of starting with a short animation.</li>
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Unchanged: <li>Adjusted the stats of some of Amy, Knuckles, and Tails' [[Skill (Sonic Frontiers)|Skills]] after leveling them up.</li>Unchanged: <li>Adjusted the stats of some of Amy, Knuckles, and Tails' [[Skill (Sonic Frontiers)|Skills]] after leveling them up.</li>
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Unchanged: <li>Increased the attack and defense of certain Skills for Amy, Knuckles, and Tails after they level up.</li>Unchanged: <li>Increased the attack and defense of certain Skills for Amy, Knuckles, and Tails after they level up.</li>
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Unchanged: <li>Made the pink panels in the Trial Towers respawn after a certain amount of time has passed and the player is a certain distance away.</li>Unchanged: <li>Made the pink panels in the Trial Towers respawn after a certain amount of time has passed and the player is a certain distance away.</li>
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Unchanged: <li>Reset the timer if the player dies during a [[Cyber Space]] stage or Arcade Mode. This does not apply to Cyber Space Challenge.</li>Unchanged: <li>Reset the timer if the player dies during a [[Cyber Space]] stage or Arcade Mode. This does not apply to Cyber Space Challenge.</li>
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Unchanged: <li>Added various bug fixes, including a fix for an issue where audio would not play during sub-events.</li>Unchanged: <li>Added various bug fixes, including a fix for an issue where audio would not play during sub-events.</li>
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Unchanged: <li><strong>Version 1.4.2</strong> [c]Steam exclusive; 23 January 2025[/c]<!-- wp:list -->Unchanged: <li><strong>Version 1.4.2</strong> [c]Steam exclusive; 23 January 2025[/c]<!-- wp:list -->
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Unchanged: <li>Added the files for all previous updates to the main game's files.</li>Unchanged: <li>Added the files for all previous updates to the main game's files.</li>
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Unchanged: <h2 class="wp-block-heading">Versions</h2>Unchanged: <h2 class="wp-block-heading">Versions</h2>
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Unchanged: <h3 class="wp-block-heading">Version history</h3>Unchanged: <h3 class="wp-block-heading">Version history</h3>
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Unchanged: <p>[main title="Sonic Frontiers/Changelog"]</p>Unchanged: <p>[main title="Sonic Frontiers/Changelog"]</p>
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Unchanged: <h3 class="wp-block-heading">Localised names</h3>Unchanged: <h3 class="wp-block-heading">Localised names</h3>
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Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Language/region</strong></th><th class="has-text-align-center" data-align="center"><strong>Name</strong></th><th class="has-text-align-center" data-align="center"><strong>Translation/romanization</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">English</td><td class="has-text-align-center" data-align="center"><em>Sonic Frontiers</em></td><td class="has-text-align-center" data-align="center"><em>Sonic Frontiers</em></td></tr><tr><td class="has-text-align-center" data-align="center">United States</td><td class="has-text-align-center" data-align="center"><em>Sonic Frontiers</em></td><td class="has-text-align-center" data-align="center"><em>Sonic Frontiers</em></td></tr><tr><td class="has-text-align-center" data-align="center">Japanese</td><td class="has-text-align-center" data-align="center">ソニックフロンティア</td><td class="has-text-align-center" data-align="center"><em>Sonic Frontiers</em></td></tr><tr><td class="has-text-align-center" data-align="center">Korean</td><td class="has-text-align-center" data-align="center">소닉 프론티어</td><td class="has-text-align-center" data-align="center"><em>Sonic Frontiers</em></td></tr><tr><td class="has-text-align-center" data-align="center">Taiwanese Chinese</td><td class="has-text-align-center" data-align="center">索尼克 未知邊境</td><td class="has-text-align-center" data-align="center">Suǒní kè wèizhī biānjìng</td></tr></tbody></table></figure>Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Language/region</strong></th><th class="has-text-align-center" data-align="center"><strong>Name</strong></th><th class="has-text-align-center" data-align="center"><strong>Translation/romanization</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">English</td><td class="has-text-align-center" data-align="center"><em>Sonic Frontiers</em></td><td class="has-text-align-center" data-align="center"><em>Sonic Frontiers</em></td></tr><tr><td class="has-text-align-center" data-align="center">United States</td><td class="has-text-align-center" data-align="center"><em>Sonic Frontiers</em></td><td class="has-text-align-center" data-align="center"><em>Sonic Frontiers</em></td></tr><tr><td class="has-text-align-center" data-align="center">Japanese</td><td class="has-text-align-center" data-align="center">ソニックフロンティア</td><td class="has-text-align-center" data-align="center"><em>Sonic Frontiers</em></td></tr><tr><td class="has-text-align-center" data-align="center">Korean</td><td class="has-text-align-center" data-align="center">소닉 프론티어</td><td class="has-text-align-center" data-align="center"><em>Sonic Frontiers</em></td></tr><tr><td class="has-text-align-center" data-align="center">Taiwanese Chinese</td><td class="has-text-align-center" data-align="center">索尼克 未知邊境</td><td class="has-text-align-center" data-align="center">Suǒní kè wèizhī biānjìng</td></tr></tbody></table></figure>
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Unchanged: <h2 class="wp-block-heading">Downloadable content</h2>Unchanged: <h2 class="wp-block-heading">Downloadable content</h2>
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Unchanged: <p>[main title="Sonic Frontiers/Downloadable content"]</p>Unchanged: <p>[main title="Sonic Frontiers/Downloadable content"]</p>
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Unchanged: <p><em>Sonic Frontiers</em> includes several downloadable content packs and bonus add-ons. Downloaded add-ons can be accessed from the Extras menu on the title screen and Pause menu, where players can install or adjust available DLC content.[ref name="Extras-Notification"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X and Series S" publisher="[[Sega]]" area="Title screen" quote="<strong>Extras</strong>: The acquired downloadable content will be accessible from the Extras menu."][/ref][ref name="EN-Getting-Started"][cite_web url="https://manuals.sega.com/sonicfrontiers/en/?pid=2" title="Sonic Frontiers Web Manual - Getting Started" author="[[Sega]]" accessdate="7 November 2022"][/ref] Sega recommended that players install Digital Deluxe Edition DLC before starting a new game, as those items may not be valid if installed after the tutorial area of [[Kronos Island]]. This limitation does not apply to later DLC such as the [[Soap (shoes)|Soap shoes]] or the <em>[[Monster Hunter]]</em> collaboration content.[ref name="DLC-Goofed-Up-I"][cite_web url="https://twitter.com/sonic_hedgehog/status/1589751188798738433" date="8 November 2022" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" accessdate="9 November 2022" archiveurl="https://web.archive.org/web/20221108001508/https://twitter.com/sonic_hedgehog/status/1589751188798738433" archivedate="8 November 2022"][/ref][ref name="DLC-Goofed-Up-II"][cite_web url="https://twitter.com/sonic_hedgehog/status/1589763419254980611" date="8 November 2022" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" accessdate="9 November 2022"][/ref]</p>Unchanged: <p><em>Sonic Frontiers</em> includes several downloadable content packs and bonus add-ons. Downloaded add-ons can be accessed from the Extras menu on the title screen and Pause menu, where players can install or adjust available DLC content.[ref name="Extras-Notification"][cite_game dev1="[[Sonic Team]]" date="8 November 2022" game="Sonic Frontiers" system="Xbox Series X and Series S" publisher="[[Sega]]" area="Title screen" quote="<strong>Extras</strong>: The acquired downloadable content will be accessible from the Extras menu."][/ref][ref name="EN-Getting-Started"][cite_web url="https://manuals.sega.com/sonicfrontiers/en/?pid=2" title="Sonic Frontiers Web Manual - Getting Started" author="[[Sega]]" accessdate="7 November 2022"][/ref] Sega recommended that players install Digital Deluxe Edition DLC before starting a new game, as those items may not be valid if installed after the tutorial area of [[Kronos Island]]. This limitation does not apply to later DLC such as the [[Soap (shoes)|Soap shoes]] or the <em>[[Monster Hunter]]</em> collaboration content.[ref name="DLC-Goofed-Up-I"][cite_web url="https://twitter.com/sonic_hedgehog/status/1589751188798738433" date="8 November 2022" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" accessdate="9 November 2022" archiveurl="https://web.archive.org/web/20221108001508/https://twitter.com/sonic_hedgehog/status/1589751188798738433" archivedate="8 November 2022"][/ref][ref name="DLC-Goofed-Up-II"][cite_web url="https://twitter.com/sonic_hedgehog/status/1589763419254980611" date="8 November 2022" title="Sonic the Hedgehog (@sonic_hedgehog) on Twitter" work="Twitter" accessdate="9 November 2022"][/ref]</p>
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Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Content</strong></th><th class="has-text-align-center" data-align="center"><strong>Availability</strong></th><th class="has-text-align-center" data-align="center"><strong>Details</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">Adventurer's Treasure Box</td><td class="has-text-align-center" data-align="center">Pre-order bonus</td><td class="has-text-align-center" data-align="center">Includes 500 [[Skill Point]]s, 10 [[Red Seed of Power|Red Seeds of Power]], and 10 [[Blue Seed of Defense|Blue Seeds of Defense]].[ref name="Limited-Edition-JP"][cite_web title="ソニック フロンティア | PRODUCTS" url="https://sonic.sega.jp/SonicFrontiers/products/" language="Japanese" publisher="[[Sega]]" accessdate="24 August 2022" archiveurl="https://web.archive.org/web/20220824010749/https://sonic.sega.jp/SonicFrontiers/products/" archivedate="24 August 2022"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Explorer's Treasure Box</td><td class="has-text-align-center" data-align="center">Digital Deluxe Edition</td><td class="has-text-align-center" data-align="center">Includes 40 [[Amy Rose|Amy]] [[Memory Token]]s, one [[Portal Gear]], 10 [[Vault Key]]s, and an additional pair of shoes and gloves for [[Sonic the Hedgehog|Sonic]].[ref name="Limited-Edition-JP" /][ref name="Pre-Order-JP"][cite_web title="ソニックフロンティア | 追加コンテンツ | 探求者トレジャーボックス" url="https://store-jp.nintendo.com/list/software/70050000030671.html" language="Japanese" publisher="[[Nintendo]]" accessdate="24 August 2022"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Digital art book and mini soundtrack</td><td class="has-text-align-center" data-align="center">Digital Deluxe Edition</td><td class="has-text-align-center" data-align="center">Includes a digital art book and a 25-track digital mini soundtrack.[ref name="Pre-Order-Noisy-Pixel"][cite_web first="Orpheus" last="Joshua" title="Sonic Frontiers Reveals New Gameplay Trailer; November 2022 Release Date" url="https://noisypixel.net/sonic-frontiers-reveals-new-gameplay-trailer-november-2022/" date="23 August 2022" publisher="Noisy Pixel" accessdate="24 August 2022"][/ref][ref name="Pre-Order-Tails-Channel"][cite_web title="New Sonic Frontiers trailer shows desert island, new enemies, cutscenes, release date confirmed" url="https://tailschannel.com/sonic-the-hedgehog/30th/sonic-frontiers-trailer-desert-island-new-enemies-cutscenes-release-date/" date="23 August 2022" publisher="Tails Channel" accessdate="24 August 2022"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Soap (shoes)|Soap shoes]]</td><td class="has-text-align-center" data-align="center">Newsletter bonus</td><td class="has-text-align-center" data-align="center">Players who subscribed to the official newsletter before 31 January 2023 could receive a free DLC code for Sonic's Soap shoes from <em>[[Sonic Adventure 2]]</em>.[ref][cite_web last="Brian" date="2022-10-04" title="Sonic Frontiers fans have a chance to obtain Soap Shoes from Sonic Adventure 2" url="https://nintendoeverything.com/sonic-frontiers-fans-have-a-chance-to-obtain-soap-shoes-from-sonic-adventure-2/" access-date="2022-10-04" website="Nintendo Everything" language="en" archive-date="October 4, 2022" archive-url="https://web.archive.org/web/20221004061253/https://nintendoeverything.com/sonic-frontiers-fans-have-a-chance-to-obtain-soap-shoes-from-sonic-adventure-2/" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center"><em>[[Monster Hunter]]</em> collaboration pack</td><td class="has-text-align-center" data-align="center">Free DLC</td><td class="has-text-align-center" data-align="center">Released on 14 November 2022. Includes cosmetic outfits based on Rathalos Armor and Felyne Rathalos Armor, along with a meat grilling minigame.[ref name="Monster-Hunter-Gematsu"][cite_web first="Sal" last="Romano" title="Sonic Frontiers free Monster Hunter collaboration DLC announced" url="https://www.gematsu.com/2022/10/sonic-frontiers-free-monster-hunter-collaboration-dlc-announced" date="11 October 2022" publisher="Gematsu" accessdate="11 October 2022"][/ref][ref name="Monster-Hunter-4Gamer"][cite_web title="「ソニックフロンティア」,「モンスターハンター」シリーズとのコラボ決定。無料DLCとして特別な装備などが手に入るコラボパックが登場" url="https://www.4gamer.net/games/608/G060894/20221011001/" date="11 October 2022" language="Japanese" publisher="4Gamer.net" access-date="11 April 2026"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Inugami Korone collaboration DLC</td><td class="has-text-align-center" data-align="center">Japanese retailer bonuses</td><td class="has-text-align-center" data-align="center">Select Japanese retailers offered exclusive DLC or merchandise as part of a collaboration with Inugami Korone, the Hololive VTuber and Sonic series ambassador.[ref][cite_web url="https://twitter.com/SonicOfficialJP/status/1562289865441816578" title="ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter" work="Twitter" date="24 August 2022" accessdate="24 August 2022" language="Japanese" archiveurl="https://web.archive.org/web/20220824040550/https://twitter.com/SonicOfficialJP/status/1562289865441816578" archivedate="24 August 2022"][/ref][ref name="Good-Dog"][cite_web title="SEGA Announces Inugami Korone Collaboration With Sonic Frontiers" url="https://nintendosoup.com/sega-announces-inugami-korone-collaboration-with-sonic-frontiers/" date="24 August 2022" publisher="NintendoSoup" accessdate="27 August 2022" archiveurl="https://web.archive.org/web/20220824071852/https://nintendosoup.com/sega-announces-inugami-korone-collaboration-with-sonic-frontiers/" archivedate="24 August 2022"][/ref]</td></tr></tbody></table></figure>Unchanged: <figure class="wp-block-table wikitable"><table><thead><tr><th class="has-text-align-center" data-align="center"><strong>Content</strong></th><th class="has-text-align-center" data-align="center"><strong>Availability</strong></th><th class="has-text-align-center" data-align="center"><strong>Details</strong></th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">Adventurer's Treasure Box</td><td class="has-text-align-center" data-align="center">Pre-order bonus</td><td class="has-text-align-center" data-align="center">Includes 500 [[Skill Point]]s, 10 [[Red Seed of Power|Red Seeds of Power]], and 10 [[Blue Seed of Defense|Blue Seeds of Defense]].[ref name="Limited-Edition-JP"][cite_web title="ソニック フロンティア | PRODUCTS" url="https://sonic.sega.jp/SonicFrontiers/products/" language="Japanese" publisher="[[Sega]]" accessdate="24 August 2022" archiveurl="https://web.archive.org/web/20220824010749/https://sonic.sega.jp/SonicFrontiers/products/" archivedate="24 August 2022"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Explorer's Treasure Box</td><td class="has-text-align-center" data-align="center">Digital Deluxe Edition</td><td class="has-text-align-center" data-align="center">Includes 40 [[Amy Rose|Amy]] [[Memory Token]]s, one [[Portal Gear]], 10 [[Vault Key]]s, and an additional pair of shoes and gloves for [[Sonic the Hedgehog|Sonic]].[ref name="Limited-Edition-JP" /][ref name="Pre-Order-JP"][cite_web title="ソニックフロンティア | 追加コンテンツ | 探求者トレジャーボックス" url="https://store-jp.nintendo.com/list/software/70050000030671.html" language="Japanese" publisher="[[Nintendo]]" accessdate="24 August 2022"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Digital art book and mini soundtrack</td><td class="has-text-align-center" data-align="center">Digital Deluxe Edition</td><td class="has-text-align-center" data-align="center">Includes a digital art book and a 25-track digital mini soundtrack.[ref name="Pre-Order-Noisy-Pixel"][cite_web first="Orpheus" last="Joshua" title="Sonic Frontiers Reveals New Gameplay Trailer; November 2022 Release Date" url="https://noisypixel.net/sonic-frontiers-reveals-new-gameplay-trailer-november-2022/" date="23 August 2022" publisher="Noisy Pixel" accessdate="24 August 2022"][/ref][ref name="Pre-Order-Tails-Channel"][cite_web title="New Sonic Frontiers trailer shows desert island, new enemies, cutscenes, release date confirmed" url="https://tailschannel.com/sonic-the-hedgehog/30th/sonic-frontiers-trailer-desert-island-new-enemies-cutscenes-release-date/" date="23 August 2022" publisher="Tails Channel" accessdate="24 August 2022"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">[[Soap (shoes)|Soap shoes]]</td><td class="has-text-align-center" data-align="center">Newsletter bonus</td><td class="has-text-align-center" data-align="center">Players who subscribed to the official newsletter before 31 January 2023 could receive a free DLC code for Sonic's Soap shoes from <em>[[Sonic Adventure 2]]</em>.[ref][cite_web last="Brian" date="2022-10-04" title="Sonic Frontiers fans have a chance to obtain Soap Shoes from Sonic Adventure 2" url="https://nintendoeverything.com/sonic-frontiers-fans-have-a-chance-to-obtain-soap-shoes-from-sonic-adventure-2/" access-date="2022-10-04" website="Nintendo Everything" language="en" archive-date="October 4, 2022" archive-url="https://web.archive.org/web/20221004061253/https://nintendoeverything.com/sonic-frontiers-fans-have-a-chance-to-obtain-soap-shoes-from-sonic-adventure-2/" url-status="live"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center"><em>[[Monster Hunter]]</em> collaboration pack</td><td class="has-text-align-center" data-align="center">Free DLC</td><td class="has-text-align-center" data-align="center">Released on 14 November 2022. Includes cosmetic outfits based on Rathalos Armor and Felyne Rathalos Armor, along with a meat grilling minigame.[ref name="Monster-Hunter-Gematsu"][cite_web first="Sal" last="Romano" title="Sonic Frontiers free Monster Hunter collaboration DLC announced" url="https://www.gematsu.com/2022/10/sonic-frontiers-free-monster-hunter-collaboration-dlc-announced" date="11 October 2022" publisher="Gematsu" accessdate="11 October 2022"][/ref][ref name="Monster-Hunter-4Gamer"][cite_web title="「ソニックフロンティア」,「モンスターハンター」シリーズとのコラボ決定。無料DLCとして特別な装備などが手に入るコラボパックが登場" url="https://www.4gamer.net/games/608/G060894/20221011001/" date="11 October 2022" language="Japanese" publisher="4Gamer.net" access-date="11 April 2026"][/ref]</td></tr><tr><td class="has-text-align-center" data-align="center">Inugami Korone collaboration DLC</td><td class="has-text-align-center" data-align="center">Japanese retailer bonuses</td><td class="has-text-align-center" data-align="center">Select Japanese retailers offered exclusive DLC or merchandise as part of a collaboration with Inugami Korone, the Hololive VTuber and Sonic series ambassador.[ref][cite_web url="https://twitter.com/SonicOfficialJP/status/1562289865441816578" title="ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter" work="Twitter" date="24 August 2022" accessdate="24 August 2022" language="Japanese" archiveurl="https://web.archive.org/web/20220824040550/https://twitter.com/SonicOfficialJP/status/1562289865441816578" archivedate="24 August 2022"][/ref][ref name="Good-Dog"][cite_web title="SEGA Announces Inugami Korone Collaboration With Sonic Frontiers" url="https://nintendosoup.com/sega-announces-inugami-korone-collaboration-with-sonic-frontiers/" date="24 August 2022" publisher="NintendoSoup" accessdate="27 August 2022" archiveurl="https://web.archive.org/web/20220824071852/https://nintendosoup.com/sega-announces-inugami-korone-collaboration-with-sonic-frontiers/" archivedate="24 August 2022"][/ref]</td></tr></tbody></table></figure>
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Unchanged: <p>The game's three major free content updates, <em>Sights, Sounds, and Speed</em>, <em>Sonic's Birthday Bash</em>, and <em>[[Sonic Frontiers: The Final Horizon|The Final Horizon]]</em>, added new modes, quality-of-life options, music, playable characters, and additional story content. For details on those updates, see [[Sonic Frontiers#Update history|Update history]].</p>Unchanged: <p>The game's three major free content updates, <em>Sights, Sounds, and Speed</em>, <em>Sonic's Birthday Bash</em>, and <em>[[Sonic Frontiers: The Final Horizon|The Final Horizon]]</em>, added new modes, quality-of-life options, music, playable characters, and additional story content. For details on those updates, see [[Sonic Frontiers#Update history|Update history]].</p>
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Unchanged: <p>[main title="Sonic Frontiers/Production credits"]</p>Unchanged: <p>[main title="Sonic Frontiers/Production credits"]</p>
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Unchanged: <li><em>Sonic Frontiers</em> is:<!-- wp:list -->Unchanged: <li><em>Sonic Frontiers</em> is:<!-- wp:list -->
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Unchanged: <li>The first game in the [[Sonic the Hedgehog series|<em>Sonic the Hedgehog</em> series]] to be localized in Brazilian Portuguese, though only through subtitles.[ref name="VA&amp;S" /][ref name="VA&amp;S-JP" /]</li>Unchanged: <li>The first game in the [[Sonic the Hedgehog series|<em>Sonic the Hedgehog</em> series]] to be localized in Brazilian Portuguese, though only through subtitles.[ref name="VA&amp;S" /][ref name="VA&amp;S-JP" /]</li>
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Unchanged: <li>The first mainline <em>Sonic</em> game since <em>[[Sonic Lost World]]</em> not to use identical box art between its Eastern and Western releases.</li>Unchanged: <li>The first mainline <em>Sonic</em> game since <em>[[Sonic Lost World]]</em> not to use identical box art between its Eastern and Western releases.</li>
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Unchanged: <li>The second game in the series to have its script localized from English into Japanese, after <em>Sonic Lost World</em>.</li>Unchanged: <li>The second game in the series to have its script localized from English into Japanese, after <em>Sonic Lost World</em>.</li>
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Unchanged: <li>The first 3D mainline <em>Sonic</em> game since [[Sonic the Hedgehog (2006)|<em>Sonic the Hedgehog</em> (2006)]] to feature [[Miles "Tails" Prower|Tails]], [[Amy Rose|Amy]], and [[Knuckles the Echidna|Knuckles]] as fully playable characters.</li>Unchanged: <li>The first 3D mainline <em>Sonic</em> game since [[Sonic the Hedgehog (2006)|<em>Sonic the Hedgehog</em> (2006)]] to feature [[Miles "Tails" Prower|Tails]], [[Amy Rose|Amy]], and [[Knuckles the Echidna|Knuckles]] as fully playable characters.</li>
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Unchanged: <li>The second mainline <em>Sonic</em> game since <em>[[Sonic Heroes]]</em> in which [[Doctor Eggman|Dr. Eggman]] is not directly fought by the player.</li>Unchanged: <li>The second mainline <em>Sonic</em> game since <em>[[Sonic Heroes]]</em> in which [[Doctor Eggman|Dr. Eggman]] is not directly fought by the player.</li>
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Unchanged: <li>The second game to explore the origins of the [[Chaos Emerald]]s, despite being advertised as the first. <em>[[Sonic Rush]]</em> had previously explored how the Chaos Emeralds are tied to the state of the universe.</li>Unchanged: <li>The second game to explore the origins of the [[Chaos Emerald]]s, despite being advertised as the first. <em>[[Sonic Rush]]</em> had previously explored how the Chaos Emeralds are tied to the state of the universe.</li>
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Unchanged: <li>The mainline <em>Sonic</em> game with the longest release gap from its predecessor, launching exactly five years and one day after <em>[[Sonic Forces]]</em>.</li>Unchanged: <li>The mainline <em>Sonic</em> game with the longest release gap from its predecessor, launching exactly five years and one day after <em>[[Sonic Forces]]</em>.</li>
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Unchanged: <li>Director [[Morio Kishimoto]] described the story of <em>Sonic Frontiers</em> as being written with a Reiwa era seinen sensibility, in contrast to a Heisei era shonen action style similar to <em>Dragon Ball Z</em> or <em>One Piece</em>.[ref][cite_web url="https://www.famitsu.com/news/202209/18276496.html" date="18 September 2022" title="『ソニックフロンティア』開発陣インタビュー。物哀しさのあるシリアスな物語と、多彩なアクションを駆使したハイスピードで奥深いバトルを楽しんでほしい【TGS2022】" publisher="Famitsu" access-date="5 April 2026" language="Japanese" archiveurl="https://web.archive.org/web/20220918060025/https://www.famitsu.com/news/202209/18276496.html" archivedate="18 September 2022"][/ref]</li>Unchanged: <li>Director [[Morio Kishimoto]] described the story of <em>Sonic Frontiers</em> as being written with a Reiwa era seinen sensibility, in contrast to a Heisei era shonen action style similar to <em>Dragon Ball Z</em> or <em>One Piece</em>.[ref][cite_web url="https://www.famitsu.com/news/202209/18276496.html" date="18 September 2022" title="『ソニックフロンティア』開発陣インタビュー。物哀しさのあるシリアスな物語と、多彩なアクションを駆使したハイスピードで奥深いバトルを楽しんでほしい【TGS2022】" publisher="Famitsu" access-date="5 April 2026" language="Japanese" archiveurl="https://web.archive.org/web/20220918060025/https://www.famitsu.com/news/202209/18276496.html" archivedate="18 September 2022"][/ref]</li>
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Unchanged: <li>Kishimoto also stated that the final battle against [[The End]] was inspired by the Japanese folktale of the Rabbit in the Moon.[ref name="MKTwit"][cite_web url="https://twitter.com/moq_46/status/1610639116345184256" title="Morio Kishimoto on Twitter" work="Twitter" date="4 January 2023" access-date="4 April 2026"][/ref]</li>Unchanged: <li>Kishimoto also stated that the final battle against [[The End]] was inspired by the Japanese folktale of the Rabbit in the Moon.[ref name="MKTwit"][cite_web url="https://twitter.com/moq_46/status/1610639116345184256" title="Morio Kishimoto on Twitter" work="Twitter" date="4 January 2023" access-date="4 April 2026"][/ref]</li>
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Unchanged: <li>The game's teaser trailer contained metadata referencing production files with the name "<em>Sonic Rangers</em>," suggesting it was an early title or code name for the project.[ref][cite_web url="https://nordic.ign.com/sonic-the-hedgehog-sonic-team-project/46630/news/the-new-sonic-game-may-be-called-sonic-rangers" title="The New Sonic Game May Be Called Sonic Rangers" publisher="IGN" first="Joe" last="Skrebels" date="28 May 2021" access-date="28 April 2026" archiveurl="https://web.archive.org/web/20210531163538/https://nordic.ign.com/sonic-the-hedgehog-sonic-team-project/46630/news/the-new-sonic-game-may-be-called-sonic-rangers" archivedate="31 May 2021"][/ref][ref][cite_web url="https://www.eurogamer.net/articles/2021-05-28-sega-mentions-sonic-rangers-in-its-own-press-release" title="Sega mentions Sonic Rangers in its own press release" publisher="Eurogamer" first="Wesley" last="Yin-Poole" date="28 May 2021" accessdate="29 May 2021"][/ref]<!-- wp:list -->Unchanged: <li>The game's teaser trailer contained metadata referencing production files with the name "<em>Sonic Rangers</em>," suggesting it was an early title or code name for the project.[ref][cite_web url="https://nordic.ign.com/sonic-the-hedgehog-sonic-team-project/46630/news/the-new-sonic-game-may-be-called-sonic-rangers" title="The New Sonic Game May Be Called Sonic Rangers" publisher="IGN" first="Joe" last="Skrebels" date="28 May 2021" access-date="28 April 2026" archiveurl="https://web.archive.org/web/20210531163538/https://nordic.ign.com/sonic-the-hedgehog-sonic-team-project/46630/news/the-new-sonic-game-may-be-called-sonic-rangers" archivedate="31 May 2021"][/ref][ref][cite_web url="https://www.eurogamer.net/articles/2021-05-28-sega-mentions-sonic-rangers-in-its-own-press-release" title="Sega mentions Sonic Rangers in its own press release" publisher="Eurogamer" first="Wesley" last="Yin-Poole" date="28 May 2021" accessdate="29 May 2021"][/ref]<!-- wp:list -->
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Unchanged: <li>Kishimoto later confirmed that "<em>Sonic Rangers</em>" was a development code name created before he became director. The title was changed because it no longer matched the intended direction of the game.[ref name="MKTwit2"][cite_web url="https://twitter.com/moq_46/status/1649938833805578243" title="Morio Kishimoto on Twitter" work="Twitter" date="24 April 2023" accessdate="24 April 2023"][/ref]</li>Unchanged: <li>Kishimoto later confirmed that "<em>Sonic Rangers</em>" was a development code name created before he became director. The title was changed because it no longer matched the intended direction of the game.[ref name="MKTwit2"][cite_web url="https://twitter.com/moq_46/status/1649938833805578243" title="Morio Kishimoto on Twitter" work="Twitter" date="24 April 2023" accessdate="24 April 2023"][/ref]</li>
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Unchanged: <li>The song used in the launch trailer and live-action TV spot is "Don't Stop Me Now" by Queen, marking the second time the song was used in <em>Sonic</em> media after the <em>[[Sonic the Hedgehog (film)|Sonic the Hedgehog]]</em> film.<!-- wp:list -->Unchanged: <li>The song used in the launch trailer and live-action TV spot is "Don't Stop Me Now" by Queen, marking the second time the song was used in <em>Sonic</em> media after the <em>[[Sonic the Hedgehog (film)|Sonic the Hedgehog]]</em> film.<!-- wp:list -->
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Unchanged: <li>The launch trailer was later removed from the official <em>Sonic the Hedgehog</em> YouTube channel and several other promotional channels, suggesting that the song may have only been licensed for a limited period. A version of the trailer remained available on the official [[Sega]] YouTube channel.[ref][cite_web url="https://www.youtube.com/watch?v=hv_zibBXjlg" title="Sonic Frontiers launch trailer" work="YouTube" publisher="Sega"][/ref]</li>Unchanged: <li>The launch trailer was later removed from the official <em>Sonic the Hedgehog</em> YouTube channel and several other promotional channels, suggesting that the song may have only been licensed for a limited period. A version of the trailer remained available on the official [[Sega]] YouTube channel.[ref][cite_web url="https://www.youtube.com/watch?v=hv_zibBXjlg" title="Sonic Frontiers launch trailer" work="YouTube" publisher="Sega"][/ref]</li>
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Unchanged: <li>The Xbox version of the announcement trailer included subtitles that attributed the then-unidentified voice to "Amy", referring to [[Amy Rose]], who is later revealed to be the voice heard in the trailer.[ref name="XboxTrailerAmy"][cite_web url="https://www.youtube.com/watch?v=bewEB49Kt9g" date="10 December 2021" title="Sonic Frontiers - A New Threat" work="YouTube" publisher="[[Microsoft|Xbox]]" accessdate="12 December 2021"][/ref] A later episode of <em>This Week on Xbox</em> referred to the voice as "Ghostly Voice".[ref name="ThisWeekOnXbox"][cite_web url="https://www.youtube.com/watch?v=6IfO22z-ZFk" date="10 December 2021" title="Announcements, New Releases, and Events" work="YouTube" publisher="[[Microsoft|Xbox]]" accessdate="12 December 2021"][/ref] Shortly after the trailer, Sonic's Japanese voice actor, [[Jun'ichi Kanemaru]], confirmed on Twitter that the mysterious voice belonged to Amy before deleting the post.[ref][cite_web url="https://www.powersonic.com.br/mais-detalhes-do-filme-do-sonic-e-do-sonic-frontiers/" date="10 December 2021" title="Mais detalhes do filme do Sonic e do Sonic Frontiers" work="Power Sonic" language="Portuguese" accessdate="4 January 2022" archiveurl="https://web.archive.org/web/20220104181459/https://www.powersonic.com.br/mais-detalhes-do-filme-do-sonic-e-do-sonic-frontiers/" archivedate="4 January 2022"][/ref] The Japanese teaser trailer later confirmed the voice was Amy.[ref][cite_web url="https://youtu.be/aSZ28-qX8u4?t=13" title="『ソニックフロンティア』ティザートレーラー" language="Japanese" publisher="YouTube" date="10 December 2021" accessdate="3 September 2022"][/ref]</li>Unchanged: <li>The Xbox version of the announcement trailer included subtitles that attributed the then-unidentified voice to "Amy", referring to [[Amy Rose]], who is later revealed to be the voice heard in the trailer.[ref name="XboxTrailerAmy"][cite_web url="https://www.youtube.com/watch?v=bewEB49Kt9g" date="10 December 2021" title="Sonic Frontiers - A New Threat" work="YouTube" publisher="[[Microsoft|Xbox]]" accessdate="12 December 2021"][/ref] A later episode of <em>This Week on Xbox</em> referred to the voice as "Ghostly Voice".[ref name="ThisWeekOnXbox"][cite_web url="https://www.youtube.com/watch?v=6IfO22z-ZFk" date="10 December 2021" title="Announcements, New Releases, and Events" work="YouTube" publisher="[[Microsoft|Xbox]]" accessdate="12 December 2021"][/ref] Shortly after the trailer, Sonic's Japanese voice actor, [[Jun'ichi Kanemaru]], confirmed on Twitter that the mysterious voice belonged to Amy before deleting the post.[ref][cite_web url="https://www.powersonic.com.br/mais-detalhes-do-filme-do-sonic-e-do-sonic-frontiers/" date="10 December 2021" title="Mais detalhes do filme do Sonic e do Sonic Frontiers" work="Power Sonic" language="Portuguese" accessdate="4 January 2022" archiveurl="https://web.archive.org/web/20220104181459/https://www.powersonic.com.br/mais-detalhes-do-filme-do-sonic-e-do-sonic-frontiers/" archivedate="4 January 2022"][/ref] The Japanese teaser trailer later confirmed the voice was Amy.[ref][cite_web url="https://youtu.be/aSZ28-qX8u4?t=13" title="『ソニックフロンティア』ティザートレーラー" language="Japanese" publisher="YouTube" date="10 December 2021" accessdate="3 September 2022"][/ref]</li>
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Unchanged: <li>The Japanese slogan for the game is [nihongo]<strong>Unless you keep running, you can’t reach that “feeling.”</strong>||走り続けなければ、その“想い”には辿り着けない[/nihongo].</li>Unchanged: <li>The Japanese slogan for the game is [nihongo]<strong>Unless you keep running, you can’t reach that “feeling.”</strong>||走り続けなければ、その“想い”には辿り着けない[/nihongo].</li>
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Unchanged: <li>[[Sticks the Badger]] and [[Tangle the Lemur]] are referenced in-game, marking the first mentions of their modern counterparts in the mainline games. Sticks is not mentioned in the Japanese version.</li>Unchanged: <li>[[Sticks the Badger]] and [[Tangle the Lemur]] are referenced in-game, marking the first mentions of their modern counterparts in the mainline games. Sticks is not mentioned in the Japanese version.</li>
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Unchanged: <li>The events of <em>Sonic Frontiers</em> may influence the [[IDW Publishing|IDW]] <em>[[Sonic the Hedgehog (IDW comic series)|Sonic the Hedgehog]]</em> comic series. [[Ian Flynn]] and [[Evan Stanley]] stated that the game "will inform future events" in the comics, though those effects would not appear immediately. As of November 2022, there were no plans to directly adapt the game or produce a direct follow-up story.[ref][cite_web title="The Sonic Frontiers comic book prologue takes place immediately before the game" url="https://www.gamesradar.com/the-sonic-frontiers-comic-book-prologue-takes-place-immediately-before-the-game/?utm_source=Klaviyo&amp;utm_" publisher="Newsarama"][/ref]</li>Unchanged: <li>The events of <em>Sonic Frontiers</em> may influence the [[IDW Publishing|IDW]] <em>[[Sonic the Hedgehog (IDW comic series)|Sonic the Hedgehog]]</em> comic series. [[Ian Flynn]] and [[Evan Stanley]] stated that the game "will inform future events" in the comics, though those effects would not appear immediately. As of November 2022, there were no plans to directly adapt the game or produce a direct follow-up story.[ref][cite_web title="The Sonic Frontiers comic book prologue takes place immediately before the game" url="https://www.gamesradar.com/the-sonic-frontiers-comic-book-prologue-takes-place-immediately-before-the-game/?utm_source=Klaviyo&amp;utm_" publisher="Newsarama"][/ref]</li>
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Unchanged: <li>The game has two variations of its ending depending on the selected difficulty.<!-- wp:list -->Unchanged: <li>The game has two variations of its ending depending on the selected difficulty.<!-- wp:list -->
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Unchanged: <li>On Easy or Normal difficulty, the player fights [[Supreme]] and then defeats The End through quick time events.</li>Unchanged: <li>On Easy or Normal difficulty, the player fights [[Supreme]] and then defeats The End through quick time events.</li>
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Unchanged: <li>On Hard or Extreme difficulty, the player still fights Supreme, but then battles The End in a style similar to the shoot 'em up sections featured earlier in the game. Once The End's health is depleted, the quick time events remain the same.<!-- wp:list -->Unchanged: <li>On Hard or Extreme difficulty, the player still fights Supreme, but then battles The End in a style similar to the shoot 'em up sections featured earlier in the game. Once The End's health is depleted, the quick time events remain the same.<!-- wp:list -->
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Unchanged: <li>The credits theme also changes depending on the ending. On Easy or Normal difficulty, the credits use "[[Vandalize]]" by [[One Ok Rock]]. On Hard or Extreme difficulty, they use "[[One Way Dream]]" by [[Nathan Sharp]].</li>Unchanged: <li>The credits theme also changes depending on the ending. On Easy or Normal difficulty, the credits use "[[Vandalize]]" by [[One Ok Rock]]. On Hard or Extreme difficulty, they use "[[One Way Dream]]" by [[Nathan Sharp]].</li>
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Unchanged: <li>Before <em>The Final Horizon</em>, <em>Sonic Frontiers</em> had the second-highest number of original lyrical arrangements in the franchise, with 16 songs, behind <em>[[Sonic Adventure 2]]</em> with 18. The addition of the third major update raised the total to 21, placing it first.</li>Unchanged: <li>Before <em>The Final Horizon</em>, <em>Sonic Frontiers</em> had the second-highest number of original lyrical arrangements in the franchise, with 16 songs, behind <em>[[Sonic Adventure 2]]</em> with 18. The addition of the third major update raised the total to 21, placing it first.</li>
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Unchanged: <li>In version 1.4.0, the game no longer ran on PCs with integrated GPUs, but this issue was corrected in version 1.4.1.</li>Unchanged: <li>In version 1.4.0, the game no longer ran on PCs with integrated GPUs, but this issue was corrected in version 1.4.1.</li>
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Unchanged: <li>The official Latin America <em>Sonic</em> Twitter account posted memes using a fan-made "Emotes Mod" by YouTuber Blue Vivacity.[ref][cite_web url="https://x.com/bluevivacity/status/1840850626265375131" title="Blue Vivacity on X" work="X"][/ref][ref][cite_web url="https://x.com/sonic_latam/status/1857121321227882628" title="Sonic Latin America on X" work="X"][/ref]</li>Unchanged: <li>The official Latin America <em>Sonic</em> Twitter account posted memes using a fan-made "Emotes Mod" by YouTuber Blue Vivacity.[ref][cite_web url="https://x.com/bluevivacity/status/1840850626265375131" title="Blue Vivacity on X" work="X"][/ref][ref][cite_web url="https://x.com/sonic_latam/status/1857121321227882628" title="Sonic Latin America on X" work="X"][/ref]</li>
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Unchanged: <li>When the game was featured in PlayStation's PS+ Extra/Premium lineup for December 2024, the thumbnail used a fan-made render of Sonic by [[Nibroc Sarkaria|Nibroc.Rock]].[ref][cite_web url="https://youtu.be/Ed4Ab2BKBeg?si=eg24RM0iVUSp8XNu" title="PlayStation Plus Extra/Premium December 2024 lineup video" work="YouTube"][/ref][ref]<a href="https://www.deviantart.com/nibroc-rock/art/Sonic-Frontiers-The-Mysterious-Magic-Hand-Render-918359940" target="_blank" rel="noreferrer noopener nofollow">https://www.deviantart.com/nibroc-rock/art/Sonic-Frontiers-The-Mysterious-Magic-Hand-Render-918359940</a>[/ref]</li>Unchanged: <li>When the game was featured in PlayStation's PS+ Extra/Premium lineup for December 2024, the thumbnail used a fan-made render of Sonic by [[Nibroc Sarkaria|Nibroc.Rock]].[ref][cite_web url="https://youtu.be/Ed4Ab2BKBeg?si=eg24RM0iVUSp8XNu" title="PlayStation Plus Extra/Premium December 2024 lineup video" work="YouTube"][/ref][ref]<a href="https://www.deviantart.com/nibroc-rock/art/Sonic-Frontiers-The-Mysterious-Magic-Hand-Render-918359940" target="_blank" rel="noreferrer noopener nofollow">https://www.deviantart.com/nibroc-rock/art/Sonic-Frontiers-The-Mysterious-Magic-Hand-Render-918359940</a>[/ref]</li>
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Unchanged: <figure class="wp-block-image alignright size-medium is-resized"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Ed4Ab2BKBeg-MQ-250x141.jpg" alt="" class="wp-image-56811" style="width:225px"/><figcaption class="wp-element-caption">PlayStation thumbnail featuring Nibroc-Rock’s render of [[Sonic the Hedgehog|Sonic]].</figcaption></figure>Unchanged: <figure class="wp-block-image alignright size-medium is-resized"><img src="https://sonic-city.net/wp-content/uploads/2026/04/Ed4Ab2BKBeg-MQ-250x141.jpg" alt="" class="wp-image-56811" style="width:225px"/><figcaption class="wp-element-caption">PlayStation thumbnail featuring Nibroc-Rock’s render of [[Sonic the Hedgehog|Sonic]].</figcaption></figure>
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Unchanged: <h2 class="wp-block-heading">External links</h2>Unchanged: <h2 class="wp-block-heading">External links</h2>
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Unchanged: <li>Official website: <a href="https://frontiers.sonicthehedgehog.com/" target="_blank" rel="nofollow noopener">US/EU/AU</a>, <a href="https://sonic.sega.jp/SonicFrontiers/" target="_blank" rel="nofollow noopener">JP</a></li>Unchanged: <li>Official website: <a href="https://frontiers.sonicthehedgehog.com/" target="_blank" rel="nofollow noopener">US/EU/AU</a>, <a href="https://sonic.sega.jp/SonicFrontiers/" target="_blank" rel="nofollow noopener">JP</a></li>
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Unchanged: <li><a href="https://www.youtube.com/watch?v=RRkKZG1z9PY" target="_blank" rel="nofollow noopener">Announcement trailer</a> on YouTube</li>Unchanged: <li><a href="https://www.youtube.com/watch?v=RRkKZG1z9PY" target="_blank" rel="nofollow noopener">Announcement trailer</a> on YouTube</li>
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Unchanged: <li><a href="https://store.steampowered.com/app/1237320/Sonic_Frontiers/" target="_blank" rel="nofollow noopener"><em>Sonic Frontiers</em></a> on Steam</li>Unchanged: <li><a href="https://store.steampowered.com/app/1237320/Sonic_Frontiers/" target="_blank" rel="nofollow noopener"><em>Sonic Frontiers</em></a> on Steam</li>
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Unchanged: <li><a href="https://store.epicgames.com/en-US/p/sonic-frontiers" target="_blank" rel="nofollow noopener"><em>Sonic Frontiers</em></a> on Epic Games Store</li>Unchanged: <li><a href="https://store.epicgames.com/en-US/p/sonic-frontiers" target="_blank" rel="nofollow noopener"><em>Sonic Frontiers</em></a> on Epic Games Store</li>
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Unchanged: <li><em>Sonic Frontiers</em> on PlayStation Store: <a href="https://store.playstation.com/ja-jp/product/JP0177-PPSA06388_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">JP</a>, <a href="https://store.playstation.com/en-us/product/UP0177-PPSA03831_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">US</a>, <a href="https://store.playstation.com/en-gb/product/EP0177-PPSA03832_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">UK</a>, <a href="https://store.playstation.com/fr-fr/product/EP0177-PPSA03832_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">FR</a>, <a href="https://store.playstation.com/de-de/product/EP0177-PPSA03832_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">DE</a>, <a href="https://store.playstation.com/es-es/product/EP0177-PPSA03832_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">ES</a>, <a href="https://store.playstation.com/it-it/product/EP0177-PPSA03832_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">IT</a>, <a href="https://store.playstation.com/en-au/product/EP0177-PPSA03832_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">AU</a>,<a href="https://store.playstation.com/ko-kr/product/JP0177-PPSA06388_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener"> KR</a>, <a href="https://store.playstation.com/en-tw/product/JP0177-PPSA06388_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">TW</a></li>Unchanged: <li><em>Sonic Frontiers</em> on PlayStation Store: <a href="https://store.playstation.com/ja-jp/product/JP0177-PPSA06388_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">JP</a>, <a href="https://store.playstation.com/en-us/product/UP0177-PPSA03831_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">US</a>, <a href="https://store.playstation.com/en-gb/product/EP0177-PPSA03832_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">UK</a>, <a href="https://store.playstation.com/fr-fr/product/EP0177-PPSA03832_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">FR</a>, <a href="https://store.playstation.com/de-de/product/EP0177-PPSA03832_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">DE</a>, <a href="https://store.playstation.com/es-es/product/EP0177-PPSA03832_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">ES</a>, <a href="https://store.playstation.com/it-it/product/EP0177-PPSA03832_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">IT</a>, <a href="https://store.playstation.com/en-au/product/EP0177-PPSA03832_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">AU</a>,<a href="https://store.playstation.com/ko-kr/product/JP0177-PPSA06388_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener"> KR</a>, <a href="https://store.playstation.com/en-tw/product/JP0177-PPSA06388_00-SONICRANGERS0000" target="_blank" rel="nofollow noopener">TW</a></li>
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Unchanged: <li><em>Sonic Frontiers</em> on PlayStation Store (Digital Deluxe Edition): <a href="https://store.playstation.com/ja-jp/product/JP0177-PPSA06388_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">JP</a>, <a href="https://store.playstation.com/en-us/product/UP0177-PPSA03831_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">US</a>, <a href="https://store.playstation.com/en-gb/product/EP0177-CUSA28194_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">UK</a> <a href="https://store.playstation.com/fr-fr/product/EP0177-CUSA28194_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">FR</a> <a href="https://store.playstation.com/de-de/product/EP0177-CUSA28194_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">DE</a>, <a href="https://store.playstation.com/es-es/product/EP0177-CUSA28194_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">ES</a>, <a href="https://store.playstation.com/it-it/product/EP0177-CUSA28194_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">IT</a>, <a href="https://store.playstation.com/en-au/product/EP0177-CUSA28194_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">AU</a>, <a href="https://store.playstation.com/ko-kr/product/JP0177-PPSA06388_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">KR</a>, <a href="https://store.playstation.com/en-tw/product/JP0177-PPSA06388_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">TW</a></li>Unchanged: <li><em>Sonic Frontiers</em> on PlayStation Store (Digital Deluxe Edition): <a href="https://store.playstation.com/ja-jp/product/JP0177-PPSA06388_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">JP</a>, <a href="https://store.playstation.com/en-us/product/UP0177-PPSA03831_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">US</a>, <a href="https://store.playstation.com/en-gb/product/EP0177-CUSA28194_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">UK</a> <a href="https://store.playstation.com/fr-fr/product/EP0177-CUSA28194_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">FR</a> <a href="https://store.playstation.com/de-de/product/EP0177-CUSA28194_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">DE</a>, <a href="https://store.playstation.com/es-es/product/EP0177-CUSA28194_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">ES</a>, <a href="https://store.playstation.com/it-it/product/EP0177-CUSA28194_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">IT</a>, <a href="https://store.playstation.com/en-au/product/EP0177-CUSA28194_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">AU</a>, <a href="https://store.playstation.com/ko-kr/product/JP0177-PPSA06388_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">KR</a>, <a href="https://store.playstation.com/en-tw/product/JP0177-PPSA06388_00-SONICRANGERSDX00" target="_blank" rel="nofollow noopener">TW</a></li>
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Unchanged: <li><em>Sonic Frontiers</em> on Xbox.com: <a href="https://www.xbox.com/ja-jp/games/store/%E3%82%BD%E3%83%8B%E3%83%83%E3%82%AF%E3%83%95%E3%83%AD%E3%83%B3%E3%83%86%E3%82%A3%E3%82%A2/9pg495v9bt52" target="_blank" rel="nofollow noopener">JP</a>, <a href="https://www.xbox.com/en-us/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">US</a>, <a href="https://www.xbox.com/en-gb/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">UK</a>, <a href="https://www.xbox.com/fr-fr/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">FR</a>, <a href="https://www.xbox.com/de-de/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">DE</a>, <a href="https://www.xbox.com/es-es/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">ES</a>, <a href="https://www.xbox.com/it-it/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">IT</a>, <a href="https://www.xbox.com/en-au/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">AU</a>, <a href="https://www.xbox.com/ko-kr/games/store/%EC%86%8C%EB%8B%89-%ED%94%84%EB%A1%A0%ED%8B%B0%EC%96%B4/9pg495v9bt52" target="_blank" rel="nofollow noopener">KR</a>, <a href="https://www.xbox.com/zh-tw/games/store/%E7%B4%A2%E5%B0%BC%E5%85%8B-%E6%9C%AA%E7%9F%A5%E9%82%8A%E5%A2%83/9pg495v9bt52" target="_blank" rel="nofollow noopener">TW</a></li>Unchanged: <li><em>Sonic Frontiers</em> on Xbox.com: <a href="https://www.xbox.com/ja-jp/games/store/%E3%82%BD%E3%83%8B%E3%83%83%E3%82%AF%E3%83%95%E3%83%AD%E3%83%B3%E3%83%86%E3%82%A3%E3%82%A2/9pg495v9bt52" target="_blank" rel="nofollow noopener">JP</a>, <a href="https://www.xbox.com/en-us/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">US</a>, <a href="https://www.xbox.com/en-gb/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">UK</a>, <a href="https://www.xbox.com/fr-fr/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">FR</a>, <a href="https://www.xbox.com/de-de/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">DE</a>, <a href="https://www.xbox.com/es-es/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">ES</a>, <a href="https://www.xbox.com/it-it/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">IT</a>, <a href="https://www.xbox.com/en-au/games/store/sonic-frontiers/9pg495v9bt52" target="_blank" rel="nofollow noopener">AU</a>, <a href="https://www.xbox.com/ko-kr/games/store/%EC%86%8C%EB%8B%89-%ED%94%84%EB%A1%A0%ED%8B%B0%EC%96%B4/9pg495v9bt52" target="_blank" rel="nofollow noopener">KR</a>, <a href="https://www.xbox.com/zh-tw/games/store/%E7%B4%A2%E5%B0%BC%E5%85%8B-%E6%9C%AA%E7%9F%A5%E9%82%8A%E5%A2%83/9pg495v9bt52" target="_blank" rel="nofollow noopener">TW</a></li>
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Unchanged: <li><em>Sonic Frontiers</em> on Xbox.com (Digital Deluxe Edition): <a href="https://www.xbox.com/ja-jp/games/store/%E3%82%BD%E3%83%8B%E3%83%83%E3%82%AF%E3%83%95%E3%83%AD%E3%83%B3%E3%83%86%E3%82%A3%E3%82%A2-%E3%83%87%E3%82%B8%E3%82%BF%E3%83%AB%E3%83%87%E3%83%A9%E3%83%83%E3%82%AF%E3%82%B9/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">JP</a>, <a href="https://www.xbox.com/en-us/games/store/sonic-frontiers-digital-deluxe-edition/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">US</a>, <a href="https://www.xbox.com/en-gb/games/store/sonic-frontiers-digital-deluxe-edition/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">UK</a>, <a href="https://www.xbox.com/fr-fr/games/store/sonic-frontiers-edition-digital-deluxe/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">FR</a>, <a href="https://www.xbox.com/de-de/games/store/sonic-frontiers-digital-deluxe-edition/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">DE</a>, <a href="https://www.xbox.com/es-es/games/store/edicion-digital-deluxe-de-sonic-frontiers/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">ES</a> <a href="https://www.xbox.com/it-it/games/store/sonic-frontiers-digital-deluxe-edition/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">IT</a>, <a href="https://www.xbox.com/en-au/games/store/sonic-frontiers-digital-deluxe-edition/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">AU</a>, <a href="https://www.xbox.com/ko-kr/games/store/%EC%86%8C%EB%8B%89-%ED%94%84%EB%A1%A0%ED%8B%B0%EC%96%B4-%EB%94%94%EB%9F%AD%EC%8A%A4-%EC%97%90%EB%94%94%EC%85%98/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">KR</a>, <a href="https://www.xbox.com/zh-tw/games/store/%E7%B4%A2%E5%B0%BC%E5%85%8B-%E6%9C%AA%E7%9F%A5%E9%82%8A%E5%A2%83-%E8%B1%AA%E8%8F%AF%E7%89%88/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">TW</a></li>Unchanged: <li><em>Sonic Frontiers</em> on Xbox.com (Digital Deluxe Edition): <a href="https://www.xbox.com/ja-jp/games/store/%E3%82%BD%E3%83%8B%E3%83%83%E3%82%AF%E3%83%95%E3%83%AD%E3%83%B3%E3%83%86%E3%82%A3%E3%82%A2-%E3%83%87%E3%82%B8%E3%82%BF%E3%83%AB%E3%83%87%E3%83%A9%E3%83%83%E3%82%AF%E3%82%B9/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">JP</a>, <a href="https://www.xbox.com/en-us/games/store/sonic-frontiers-digital-deluxe-edition/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">US</a>, <a href="https://www.xbox.com/en-gb/games/store/sonic-frontiers-digital-deluxe-edition/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">UK</a>, <a href="https://www.xbox.com/fr-fr/games/store/sonic-frontiers-edition-digital-deluxe/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">FR</a>, <a href="https://www.xbox.com/de-de/games/store/sonic-frontiers-digital-deluxe-edition/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">DE</a>, <a href="https://www.xbox.com/es-es/games/store/edicion-digital-deluxe-de-sonic-frontiers/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">ES</a> <a href="https://www.xbox.com/it-it/games/store/sonic-frontiers-digital-deluxe-edition/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">IT</a>, <a href="https://www.xbox.com/en-au/games/store/sonic-frontiers-digital-deluxe-edition/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">AU</a>, <a href="https://www.xbox.com/ko-kr/games/store/%EC%86%8C%EB%8B%89-%ED%94%84%EB%A1%A0%ED%8B%B0%EC%96%B4-%EB%94%94%EB%9F%AD%EC%8A%A4-%EC%97%90%EB%94%94%EC%85%98/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">KR</a>, <a href="https://www.xbox.com/zh-tw/games/store/%E7%B4%A2%E5%B0%BC%E5%85%8B-%E6%9C%AA%E7%9F%A5%E9%82%8A%E5%A2%83-%E8%B1%AA%E8%8F%AF%E7%89%88/9nd82bsmpzqm" target="_blank" rel="nofollow noopener">TW</a></li>
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Unchanged: <li>Nintendo catalogue pages: <a href="https://store-jp.nintendo.com/list/software/70010000040406.html" target="_blank" rel="nofollow noopener">JP</a>, <a href="https://www.nintendo.com/store/products/sonic-frontiers-switch/" target="_blank" rel="nofollow noopener">US</a>, <a href="https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/Sonic-Frontiers-2233221.html" target="_blank" rel="nofollow noopener">UK</a>, <a href="https://www.nintendo.fr/Jeux/Jeux-a-telecharger-sur-Nintendo-Switch/Sonic-Frontiers-2233221.html" target="_blank" rel="nofollow noopener">FR</a>, <a href="https://www.nintendo.de/Spiele/Nintendo-Switch-Download-Software/Sonic-Frontiers-2233221.html" target="_blank" rel="nofollow noopener">DE</a>, <a href="https://www.nintendo.es/Juegos/Programas-descargables-Nintendo-Switch/Sonic-Frontiers-2233221.html" target="_blank" rel="nofollow noopener">ES</a>, <a href="https://www.nintendo.it/Giochi/Giochi-scaricabili-per-Nintendo-Switch/Sonic-Frontiers-2233221.html" target="_blank" rel="nofollow noopener">IT</a>, <a href="https://store.nintendo.co.kr/70010000040404" target="_blank" rel="nofollow noopener">KR</a></li>Unchanged: <li>Nintendo catalogue pages: <a href="https://store-jp.nintendo.com/list/software/70010000040406.html" target="_blank" rel="nofollow noopener">JP</a>, <a href="https://www.nintendo.com/store/products/sonic-frontiers-switch/" target="_blank" rel="nofollow noopener">US</a>, <a href="https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/Sonic-Frontiers-2233221.html" target="_blank" rel="nofollow noopener">UK</a>, <a href="https://www.nintendo.fr/Jeux/Jeux-a-telecharger-sur-Nintendo-Switch/Sonic-Frontiers-2233221.html" target="_blank" rel="nofollow noopener">FR</a>, <a href="https://www.nintendo.de/Spiele/Nintendo-Switch-Download-Software/Sonic-Frontiers-2233221.html" target="_blank" rel="nofollow noopener">DE</a>, <a href="https://www.nintendo.es/Juegos/Programas-descargables-Nintendo-Switch/Sonic-Frontiers-2233221.html" target="_blank" rel="nofollow noopener">ES</a>, <a href="https://www.nintendo.it/Giochi/Giochi-scaricabili-per-Nintendo-Switch/Sonic-Frontiers-2233221.html" target="_blank" rel="nofollow noopener">IT</a>, <a href="https://store.nintendo.co.kr/70010000040404" target="_blank" rel="nofollow noopener">KR</a></li>
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Unchanged: <li>Nintendo catalogue pages (Digital Deluxe Edition): <a href="https://store-jp.nintendo.com/list/software/70070000015091.html" target="_blank" rel="nofollow noopener">JP</a></li>Unchanged: <li>Nintendo catalogue pages (Digital Deluxe Edition): <a href="https://store-jp.nintendo.com/list/software/70070000015091.html" target="_blank" rel="nofollow noopener">JP</a></li>
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Unchanged: <li><a href="https://sonic.fandom.com/wiki/Sonic_Frontiers" target="_blank" rel="nofollow noopener"><em>Sonic Frontiers</em></a> on <a href="https://sonic.fandom.com/wiki/Sonic_Wiki_Zone" target="_blank" rel="nofollow noopener">Sonic Wiki Zone</a></li>Unchanged: <li><a href="https://sonic.fandom.com/wiki/Sonic_Frontiers" target="_blank" rel="nofollow noopener"><em>Sonic Frontiers</em></a> on <a href="https://sonic.fandom.com/wiki/Sonic_Wiki_Zone" target="_blank" rel="nofollow noopener">Sonic Wiki Zone</a></li>
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Unchanged: <h2 class="wp-block-heading">Notes</h2>Unchanged: <h2 class="wp-block-heading">Notes</h2>
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Unchanged: <p>[notelist]</p>Unchanged: <p>[notelist]</p>
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Unchanged: <h2 class="wp-block-heading">References</h2>Unchanged: <h2 class="wp-block-heading">References</h2>
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Unchanged: <p>[reflist]</p>Unchanged: <p>[reflist]</p>
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