Sonic X-treme’s Collapse Traced Back to One Missed Meeting, Says Developer
A former Sonic X-treme developer has revealed the moment he believes the project collapsed, shedding new light on the game’s troubled development.
Notifications will appear here…
A former Sonic X-treme developer has revealed the moment he believes the project collapsed, shedding new light on the game’s troubled development.
Shadow’s original voice actor says Sonic and Shadow are reflections of each other, revealing a deeper bond beyond rivalry.
Former Sega artist Shinichi "Touma" Higashi reflects on creating Fang the Sniper, believing the character had faded away, and the emotional impact of Fang’s return in modern Sonic games and media.
Sonic voice actor Roger Craig Smith has spoken about the tonal shift in Sonic Frontiers, describing the game’s grounded performance as a major departure from Sonic’s usual style.
To celebrate Pac-Man’s 45th anniversary, the iconic arcade hero sits down with Sonic the Hedgehog for a heartfelt and surprisingly thoughtful conversation about freedom, fun, and what it means to keep moving forward.
Roger Craig Smith looks back on fifteen years of voicing Sonic, sharing insights on fan reactions, shifting creative directions, his work on Dying Light: The Beast, and why he is unfazed by the rise of AI in voice acting.
At Brasil Game Show, Sonic series producer Takashi Iizuka shared how Sonic Racing: CrossWorlds was born from SEGA’s arcade expertise and fan feedback, teasing that more DLC could come if demand stays strong.
Takashi Iizuka says the upcoming Nintendo Switch 2 version of Sonic Racing: CrossWorlds will take full advantage of the console’s upgraded hardware while maintaining full cross-play with other platforms.
CrossWorlds creative director Masaru Kohayakawa says SEGA designed the game to reward strategy and skill over luck, drawing clear contrast to the Mario Kart formula.
With Sonic Racing: CrossWorlds launching September 25, Takashi Iizuka says Mario Kart World’s reveal came as a surprise but has no impact on Sega’s vision for the ultimate Sonic racing game.
Sonic Team’s Takashi Iizuka confirmed at gamescom that Sonic Racing: CrossWorlds will not feature content from the Sonic the Hedgehog movies, citing timing and release schedules as the main reason.
At gamescom 2025, Takashi Iizuka shared new details on Sonic Racing: CrossWorlds, discussing its unique CrossWorlds mechanic, deep customization, crossover roster, and why DLC characters will not be voiced.
Takashi Iizuka says Sonic chooses to race in a car for fun and fairness, giving fans a direct answer ahead of Sonic Racing: CrossWorlds.
Despite fan enthusiasm, Sonic Team head Takashi Iizuka says remaking Sonic Adventure would require the same effort as making a new game — and currently, there are no plans.
The Sonic Team producer reveals CrossWorlds was originally designed around pure racing mechanics before items were added with strict balancing in mind.
From near collapse to global success, Sonic’s journey over the last ten years shows how passion, fan focus, and creative risks saved the franchise. Takashi Iizuka shares how it all happened.
SEGA’s flagship character, Sonic the Hedgehog, returned in October 2024 with Sonic × Shadow Generations, a powerful new entry in the franchise. The game remasters 2011’s Sonic Generations for modern…
Starting June 6, 2025 (local time), Summer Game Fest 2025 kicked off in Los Angeles, California. During the event, Sonic Racing: CrossWorlds executive producer Takashi Iizuka sat down for an interview in LA. Having lived in the United States for many years, Iizuka is fluent in English (though that last bit isn’t relevant to the main article)...
Sonic Racing: CrossWorlds, scheduled for release on September 25, 2025, is a collaborative title between Sonic Team and SEGA’s arcade game development team. Drawing heavily from the expertise cultivated through arcade titles, the game reflects a deep attention to detail. We spoke with the developers to learn more about their approach and design philosophy.
At IGN Live 2025, Takashi Iizuka revealed more details about Sonic Racing CrossWorlds, including its surprise-filled Travel Ring mechanic, crossover racers, and a chaotic new monster truck item.
Sonic Team head Takashi Iizuka opens up about the return of crossover racing, the impact of early leaks, and how CrossWorlds aims to stand apart from Mario Kart World.
Sonic Team’s Takashi Iizuka has addressed the harmful impact of game leaks after CrossWorlds content surfaced early, warning that they can ruin planned reveals and licensing deals.
At Tokyo Game Show 2024, Sonic the Hedgehog producer Takashi Iizuka shared his thoughts on the upcoming PlayStation 5 Pro and what it could mean for the Sonic franchise. While…
Sonic × Shadow Generations, set to release on Friday, October 25, 2024, from SEGA, combines two titles: a remastered version of the original Sonic Generations from 2011, with new features…
At Tokyo Game Show 2024, Sega showcased a new title from the Sonic series, Sonic Rumble (PC / iOS / Android), at their booth. This game is an action title…
Takashi Iizuka, head of Sonic Team, has hinted at the potential return of "Evil Shadow", the darker side of Shadow the Hedgehog, in future Sonic games. This came up during…
SEGA has released a new, exclusive interview with Sonic Team Creative Officer Takashi Iizuka, who sat down to answer questions from fans in the Sonic community about Shadow the Hedgehog…
The official PlayStation Blog has shared an interview with Sonic series producer, Takashi Iizuka, where he explains Shadow's new Doom Powers and how he acquires them in the upcoming Sonic…
SEGA will release the latest entry in the Sonic series, Sonic × Shadow Generations, on Friday, October 25, 2024, for Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox…
In the latest episode of TailsTube, host Tails introduces a new segment focusing on building better relationships among hedgehogs. Sonic and Shadow, longtime adversaries, reconcile and discuss past conflicts. Despite…
In an interview with Paste, Knuckles series executive producer discusses the success of the Sonic the Hedgehog film franchise and the plans to expand the cinematic universe into a Paramount+…
MEMBER PROFILE Sub-Lead Planner Masaya Hirano Joined in 2014.Involved as a planner in consumer titles such as Mario & Sonic at the Rio 2016 Olympic Games and Mario & Sonic…
On February 11th, the Tokyo performance of the Sonic Symphony World Tour will be held at LINE CUBE SHIBUYA (Shibuya Public Hall). In this event, an orchestra and a rock…
Tokyo Game Show 2023 held at Makuhari Messe in Chiba from September 21st to 24th. We bring you an interview with Takashi Iizuka (Producer of the Sonic series) and Naoto…
2D Sonic recreated into 3D through eye copying. Four separate endings prepared for each character.
The Tokyo Game Show 2023 (TGS) was held over four days from September 21, and at the Sega/Atlus booth, it was possible to try out Sonic Superstars, which is set…