In this extended interview with Sonic Team’s Takashi Iizuka and Naoto Ohshima, the two seasoned Sonic the Hedgehog developers delve into the motivations and obstacles they faced while creating the highly anticipated Sonic Superstars. In this in-depth conversation, the developers share their vision of capturing the nostalgic pixel art essence within a vibrant 3D world, while tackling the unique challenges of translating 2D gameplay into this new dimension.

One of the key objectives for Iizuka and Ohshima was to incorporate four-player cooperative play into Sonic games, allowing fans to team up and embark on thrilling adventures together. Ohshima emphasizes the importance of infusing a character’s personality into their design, ensuring that each one shines with unique traits and qualities.

Throughout the interview, both Iizuka and Ohshima convey their genuine enthusiasm for collaborating on Sonic Superstars, and they express their hopes that fans will find immense joy in playing the game.

Watch the full video below:

Sonic Superstars Producer (and original designer of Sonic the Hedgehog!) Naoto Ohshima and current Sonic Team Creative Officer Takashi Iizuka talk in-depth about Sonic Superstars including inspirations, challenges, and what it’s like to create a new character!

Be sure to stay tuned to Sonic City for the latest Sonic Superstars news and updates, as we continue to bring you the latest on this exciting game.

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