Create the page "2008" on this wiki! See also the search results found.
- ...''Sonic'' games for cell phones that support J2ME were released. In Summer 2008, AT&T had a campaign promoting their GoPhone featuring Sonic and Tails; AT& ===2008=== ...3 KB (504 words) - 09:51, 22 December 2024
- ...=Paul|publisher=[[Mediatonic]]|date=15 October 2008|archivedate=19 October 2008|accessdate=8 December 2020}}</ref> ...gs.sega.com/2008/10/14/playsega-is-live-read-all-about-it/|date=14 October 2008|archivedate=24 June 2016|title=PlaySEGA is Live - Read All About It!|author ...5 KB (707 words) - 09:47, 22 December 2024
- ...se|JP=16 October 2008|NA=14 October 2008|EU=17 October 2008|AUS=23 October 2008}} ...6 KB (800 words) - 09:48, 22 December 2024
- ...zuka continued as head of this department, known as Sega Studio USA, until 2008, when it was disbanded, and team members, including Iizuka were absorbed ba In 2008, part of [[Sega Studio USA]] was absorbed back into Sonic Team Japan. Iizuk ...11 KB (1,545 words) - 08:31, 26 December 2024
- '''DSi''':<br/>{{vgrelease|JP=1 November 2008|NA=5 April 2009|EU=3 April 2009}} ...ames US front.jpg|100px]]<br />''[[Mario & Sonic at the Olympic Games]]'' (2008) ...10 KB (1,516 words) - 09:41, 22 December 2024
- ...827193803/http://www.pico-club.com/about/frame3.html|archivedate=27 August 2008|accessdate=25 February 2022}}</ref>|NA=November 1994|UK=September 1994<ref> ...3 KB (399 words) - 09:57, 22 December 2024
- ...shed (Wii/PlayStation 2)|Sonic Unleashed]]'' ([[Wii]], [[PlayStation 2]]) (2008) ...3 KB (437 words) - 08:25, 26 December 2024
- ...dersZeroGravityBoxHD.jpeg|100px]]<br />''[[Sonic Riders: Zero Gravity]]'' (2008) ...|100px]]<br />''[[Sonic Unleashed (Wii/PlayStation 2)|Sonic Unleashed]]'' (2008) ...15 KB (2,122 words) - 09:46, 22 December 2024
- *''[[Sonic Riders: Zero Gravity]]'' {{C|2008}} *''[[Sonic Unleashed]]'' {{C|2008}} ...11 KB (1,593 words) - 08:05, 26 December 2024
- ...y 2008|NA=22 January 2008|AU=7 February 2008|EU=8 February 2008|KO=26 June 2008}} ...cessdate=3 August 2018}}</ref> It was the first official video game of the 2008 Summer Olympic Games to be released. ...31 KB (4,508 words) - 08:28, 26 December 2024
- ...ss to unlimited energy.<ref name="Pickle hint">[[Sonic Team]] (December 9, 2008). ''[[Sonic Unleashed]]''. [[PlayStation 3]]. [[Sega]]. Area/Level: [[Colle ...e 25, 2008|language=Japanese}}</ref><ref name="Trophy">Sora Ltd. (March 9, 2008). ''[[Super Smash Bros. Brawl]]''. [[Wii]]. [[Nintendo]]. Area/Level: Troph ...15 KB (2,261 words) - 03:49, 23 December 2024
- ...nce, and the Android Open Source Project, and it was initially released in 2008. Unlike [[iOS]] and iPadOS, Android is open-source, allowing the use of the ...4 KB (652 words) - 09:57, 22 December 2024
- ...nerves. Nevertheless, previous studies (Francis et al. 2008; Nonaka et al. 2008; Zhang and Zhang 2010) experimentally validated that high molecular weight ...9 KB (1,281 words) - 16:51, 24 December 2024
- |released = {{vgrelease|EU=17 March 2008|NA=18 March 2008|AU=27 March 2008}} ...nel 5 (series)|''Space Channel 5'']] and 12 more. It was released in March 2008. In 2013, Sega and [[Wikipedia:Feral_Interactive|Feral Interactive]] announ ...21 KB (3,108 words) - 08:36, 26 December 2024
- ...med.<ref name="SRZGRCutscene1">[[Sonic Team]], CRI Middleware (22 February 2008). ''[[Sonic Riders: Zero Gravity]]''. [[PlayStation 2]]. [[Sega]]. Cutscene ...ime.<ref name="SRZGRCutscene5">[[Sonic Team]], CRI Middleware (22 February 2008). ''[[Sonic Riders: Zero Gravity]]''. [[PlayStation 2]]. [[Sega]]. Cutscene ...23 KB (3,730 words) - 03:58, 23 December 2024
- ...otherhood Hits Stores Across North America|work=[[Sega]]|date=30 September 2008|accessdate=3 July 2023}}</ref>|JP=6 August 2009}} ...y [[Sega]]. The game was released in North America and Europe in September 2008.<ref>{{Cite web|last=Villoria|first=Gerald|date=17 June 2007|title=BioWare ...55 KB (8,356 words) - 08:24, 26 December 2024
- ...ttp://www.sega-16.com/review_page.php?id=14&title=Doom|accessdate=29 April 2008}}</ref> Some consumers complained that their 32X was not working with their ...rdware mod|date=5 January 2008|url=http://www.racketboy.com/retro/sega/32x/2008/01/sega-neptune-reborn-in-genesis-32x-hardware-mod.html|publisher=RacketBoy ...14 KB (2,254 words) - 09:51, 22 December 2024
- ...g">{{Cite game |dev1=[[Sonic Team]] |dev2=CRI Middleware |date=22 February 2008 |game=Sonic Riders: Zero Gravity |system=PlayStation 2 |pub=[[Sega]] |area= ...2">{{Cite game |dev1=[[Sonic Team]] |dev2=CRI Middleware |date=22 February 2008 |game=Sonic Riders: Zero Gravity |system=PlayStation 2 |pub=[[Sega]] |area= ...25 KB (4,069 words) - 03:57, 23 December 2024
- ...08.html|archivedate=6 March 2018|language=Japanese}}</ref>|EU=19 September 2008}} ...w|publisher=[[Wikipedia:IGN|IGN]]|first=Lucas M.|last=Thomas|date=4 August 2008|accessdate=19 January 2019}}</ref> ...33 KB (4,845 words) - 08:34, 26 December 2024
- ....org/cgi-bin/index.pl?megadrv|title=Sega Mega Drive information|accessdate=2008-04-01|publisher=skillreactor|last=Bolitz|first=Christoph}}</ref> Sega inten ...n Case|accessdate=14 April 2008|last=Tiago|first=Tex Pine|date=26 February 2008}}</ref> ...30 KB (4,428 words) - 09:16, 22 December 2024