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{{FA}}<!-- To avoid leaving a gap -->{{Tab |title1 = Main page |tab2 = Manuals |tab3 = Beta elements |tab4 = Gallery |bg = browntab }} {{Infobox video game |title = ''Sonic the Hedgehog Triple Trouble'' |image = <gallery> Sonic Triple Trouble GG US.jpg|NA S&T2Box.jpg|JP Sonic Triple Trouble GG EU.jpg|EU </gallery> |caption = Regional cover artworks |developer = [[Aspect]] |publisher = [[Sega]] |series = [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]] |director = Katsuhiro Hasegawa |producer = Motoshige Hokoyama |composer = [[Yayoi Wachi]] |released = '''[[Sega Game Gear]]''':<br/>{{vgrelease|EU=November 1994<ref name="MeanMachines"/>|NA=November 1994<ref>{{cite book|title=Sonic Times|volume=2|issue=9|publisher=[[Sega/Sega of America|Sega of America]]|date=October 1994|page=8|chapter=New Products}}</ref>|JP=11 November 1994<ref name="GameGearJP">{{cite web|url=https://sega.jp/history/hard/gamegear/software.html|title=ゲームギア カートリッジ(セガ発売)|accessdate=23 December 2021|publisher=[[Sega]]|language=Japanese|archiveurl=https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html|archivedate=7 December 2018}}</ref>}} '''[[Nintendo 3DS|3DS Virtual Console]]''':<br/>{{vgrelease|JP=14 March 2012<ref>{{cite web|url=http://vc.sega.jp:80/3ds/sandt2/|title=ソニック&テイルス2|accessdate=10 January 2022|publisher=[[Sega]] (JP)|language=Japanese|archiveurl=https://web.archive.org/web/20121028115052/http://vc.sega.jp:80/3ds/sandt2/|archivedate=28 October 2012}}</ref>|NA=15 March 2012<ref>{{cite web|url=http://www.nintendo.com:80/games/detail/kZ_YMfAzeybi9HMljoQVGzFE7aP4Ar6k|title=Sonic the Hedgehog: Triple Trouble|accessdate=10 January 2022|publisher=[[Nintendo]] (US)|archiveurl=https://web.archive.org/web/20120308231102/http://www.nintendo.com:80/games/detail/kZ_YMfAzeybi9HMljoQVGzFE7aP4Ar6k|archivedate=8 March 2012}}</ref>|EU=29 March 2012<ref>{{cite web|url=https://www.nintendo.co.uk/Games/Virtual-Console-Nintendo-3DS-/Sonic-the-Hedgehog-Triple-Trouble-275869.html|title=Sonic the Hedgehog: Triple Trouble|accessdate=10 January 2022|publisher=[[Nintendo]] (UK)|archiveurl=https://archive.is/cpp1o|archivedate=14 August 2019}}</ref>}} |genre = *Action *Platformer |modes = Single-player |ratings = {{Vgrating|ESRB=K-A|CERO=A|PEGI=3+|SEGA=All Ages}} |platforms = *[[Sega Game Gear]] *[[Nintendo 3DS]] |media = *ROM cartridge *Digital download |preceded = ''[[Sonic Chaos]]'' }} '''''Sonic the Hedgehog Triple Trouble''''', known as {{Nihongo|'''''Sonic & Tails 2'''''|ソニック&テイルス2|Sonikku ando Teirusu Tsū}} in Japan, is a platforming game in the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]] for the [[Sega Game Gear]]. It was developed by [[Aspect]] and published by [[Sega]] in late 1994. It acts as a standalone sequel to ''[[Sonic Chaos]]'' and features several gameplay mechanics and power-ups from that game. ''Sonic Triple Trouble'' follows [[Sonic the Hedgehog|Sonic]] and [[Miles "Tails" Prower|Tails]]' adventure to gather six [[Chaos Emerald]]s before [[Doctor Eggman|Dr. Eggman]] manages to do so and involves two other adversaries, marking the first appearance of the semi-recurring character [[Fang the Hunter|Fang the Sniper]], and [[Knuckles the Echidna|Knuckles]]' first appearance in a handheld game. ''Sonic Triple Trouble'' received mixed-to-positive reviews, with critics feeling that it was enjoyable and praising the visuals but criticizing its similarity to its predecessors. ==Plot== {{Spoiler}} <gallery type="slideshow" widths="225" position="left"> Sonic Triple Trouble SGG ScreenShot1.gif|The title screen of ''Sonic Triple Trouble''. Title-Screen-Sonic-&-Tails-2.png|The title screen of ''Sonic & Tails 2''. </gallery> Through unknown means, [[Doctor Eggman|Dr. Eggman]] manages to acquire six of the [[Chaos Emerald]]s without [[Sonic the Hedgehog|Sonic]] knowing. Unfortunately for him, an accident during the testing phase of one of his new weapons scatters all the Emeralds into the [[Special Stage]], except for the yellow one, which the doctor manages to recover. Afterward, as the villain has anticipated, Sonic and [[Miles "Tails" Prower|Tails]] learn of the situation, and set out to retrieve the Emeralds. In an effort to delay his nemeses, the scientist tricks [[Knuckles the Echidna|Knuckles]] into thinking that the hedgehog wants the Chaos Emeralds for world domination.<ref name="JPManual">''Sonic & Tails 2'' ([[Sega Game Gear]]) Japanese instruction booklet, pgs. 4-6.</ref><ref name="JPManual4"/> While running around and searching for information on the Emeralds, Sonic and Tails encounter Knuckles, who loudly bickers with them before departing. Meanwhile, a treasure hunter named [[Fang the Hunter|Fang the Sniper]] eavesdrops on the exchange between the hedgehog and the echidna, sneering at their argument. Unknown to them, he has already located and collected the five Chaos Emeralds in subspace.<ref name="JPManual"/> Soon after, Sonic and Tails set off on their hunt for the Chaos Emeralds. They eventually [[Knuckles the Echidna (Sonic the Hedgehog Triple Trouble)|encounter]] Knuckles again at the [[Tidal Plant Zone|Tidal Plant]], and defeat him, leaving the echidna to be captured by Dr. Eggman. The heroes continue afterward on to the doctor's newest base, the [[Atomic Destroyer Zone|Atomic Destroyer]], where they are ambushed by [[Metal Sonic]]. Fortunately, they manage to defeat the robot. They are then approached by Fang, who quickly flees once Eggman himself arrives in his [[Atomic Destroyer Zone Boss 1|newest creation]]. However, the duo defeats the villain, and take his yellow Chaos Emerald after he drops it. The duo then rescue Knuckles, and make peace with him by shaking his hand. The ending of the game will then depend on the player's progress: *If the player has not collected five of the Chaos Emeralds, Fang will be shown escaping with the remaining uncollected Emeralds. *If the player has collected five of the Chaos Emeralds, Sonic and Tails will be shown fly off into the horizon in the [[Tornado]]. {{Endspoiler}} ===Characters=== {|class="wikitable" style="text-align:center" !Image !Character !Biography |- |rowspan="2"|[[File:Sonic_and_tails_1.png|170px]] |[[Sonic the Hedgehog]] |rowspan="2"|''As usual, the familiar supersonic duo is back with another bang! In the previous game, Sonic was the only one who could collect the Chaos Emeralds, but in this adventure, Tails has grown strong and is now of age. He's become Sonic's best friend in both name and substance.''<ref name="JPManual2">''Sonic & Tails 2'' ([[Sega Game Gear]]) Japanese instruction booklet, pg. 27.</ref> |- |[[Miles "Tails" Prower]] |- |[[File:CD Eggman.png|170px]] |[[Doctor Eggman]] |rowspan="2"|''This is the same evil genius scientist that always causes trouble that we've all come to know and love. He never gives up on his dream of world domination... or so it seems. This time, he's a little disappointed because he had to fight Sonic due to his own screw-up. He plans to bring out his handmade ultimate robot, Metal Sonic, to fight him.''<ref name="JPManual3">''Sonic & Tails 2'' ([[Sega Game Gear]]) Japanese instruction booklet, pg. 28.</ref> |- |[[File:Metal Sonic 1.png|80px]] |[[Metal Sonic]] |- |[[File:Knuckles Sonic3.png|120px]] |[[Knuckles the Echidna]] |''Also known as "Knuckle". He is an echidna with a strong sense of justice. In fact, he was tricked by Eggman into thinking that Sonic is a villain who wants to use the Chaos Emeralds to take over the world. He's short-tempered and rash, but he's pure and honest at heart. He'd be a great guy to be friends with, but...''<ref name="JPManual4">''Sonic & Tails 2'' ([[Sega Game Gear]]) Japanese instruction booklet, pg. 29.</ref> |- |[[File:Knack 4.png|140px]] |[[Fang the Hunter|Fang the Sniper]] |''He's a treasure hunter who lives in subspace and collects Chaos Emeralds. He's a cunning scoundrel, but he's a cheapskate. Although he tries hard to sneak around and outsmart others, he often has a mischievous streak where he falls short in the end. He's proud of his flying motorcycle...''<ref name="JPManual5">''Sonic & Tails 2'' ([[Sega Game Gear]]) Japanese instruction booklet, pg. 30.</ref> |} ==Gameplay== [[File:Great-Turquoise-Zone.png|thumb|left|225px|[[Sonic the Hedgehog|Sonic]] in [[Great Turquoise Zone]], the first [[Zone]] in the game.]] ''Sonic Triple Trouble'' is a 2D side-scrolling platforming game like most other [[Game Gear]] ''Sonic'' titles. The main goal is to reach the end of each Act of a [[Zone]] (a level in the game) within a time limit. Many gameplay elements from ''[[Sonic Chaos]]'' are featured. The player can choose one of two playable characters, [[Sonic the Hedgehog|Sonic]] and [[Miles "Tails" Prower|Tails]], each of them having different abilities. The player starts the game with four [[life|lives]] and one [[Continue]]. Abilities for both Sonic and Tails are relatively the same as in ''Sonic Chaos''. Alongside the regular [[Spin Jump]], [[Spin Attack]] and [[Spin Dash]] maneuvers, the player can perform both the [[Super Peel Out|Strike Dash]] for Sonic and the [[Propeller Flying|Heli-Tails]] for Tails. The game also introduces the one-time ability called [[Flying Spin Attack]], which can be performed in mid-air after bouncing on a [[Spring]]. The Flying Spin Attack is useful for attacking enemies from above or providing protection from damage in mid-air. [[File:STTTidalPlantSeaFox.png|thumb|right|225px|Tails piloting the [[Sea Fox]], an item exclusive to [[Tidal Plant Zone]].]] Like in previous games, [[Ring]]s are found everywhere in the Zones and protect the player from taking damage. ''Sonic Triple Trouble'' is one of the first games in the series in which the player does not lose all their Rings after getting hit; instead, only thirty Rings are lost when the player gets hurt. Likewise, If Sonic or Tails take damage without any Rings, they'll lose a life. Additionally, the player can also lose a life if they fail to finish the current Act within the time limit, fall into a [[bottomless pit]] or drown underwater. The power-ups in the [[Monitor]]s are mainly the same as in ''Sonic Chaos'' with [[Super Ring]]s, [[Power Sneakers (power-up)|Power Sneakers]], [[Invincible]], and [[1-Up|Extra Lives]]. Like in [[Sonic the Hedgehog (8-bit)|''Sonic the Hedgehog'' (8-bit)]], when losing a life, the player is sent back to the beginning of the Act or the latest opened [[Marker]]. If all lives are lost, the [[Game Over|game is over]], but the player can keep playing as long as they have Continues. As for Sonic and Tails, Monitors may also contain power-ups exclusive to them. Many of these include the returning [[Pogo Spring]]s and [[Rocket Shoes]] from ''Sonic Chaos'' as well the new [[Hyper Heli-Tails]], [[Snowboard]]s and [[Propeller Shoes]]. In [[Tidal Plant Zone]], Tails can also pilot the [[Sea Fox]] to travel through underwater sections without need for [[air bubble]]s. The level design in ''Sonic Triple Trouble'' is more extensive in size compared to previous Game Gear titles in the [[Sonic the Hedgehog series|''Sonic'' series]] and includes alternative pathways and secrets in each [[Zone]], while staying much closer to the first main installments for the [[Sega Mega Drive]]. The Zones' aesthetics are similar to those of ''[[Sonic 3 & Knuckles]]''. Besides the traditional [[Spring]]s and [[Dash Panel]]s, each Zone features different types of gimmicks and contraptions. ===Scoring system=== {{main|Point#Sonic the Hedgehog Triple Trouble}} ===Controls=== {|class="wikitable" style="text-align:center" !rowspan="2"|Button formation !colspan="2"|Movement |- ![[File:Sonic-Icon-Sonic-Triple-Trouble.png]] [[Sonic the Hedgehog|Sonic]] ![[File:Tails-Icon-Sonic-Triple-Trouble.png]] [[Miles "Tails" Prower|Tails]] |- |{{Directional Pad}} left/right |colspan="2"|Walk/Run |- |{{Directional Pad}} up |colspan="2"|Look up |- |{{Directional Pad}} down |colspan="2"|Look down/[[Crouch]] |- |{{1 Button (Game Gear)}}/{{2 Button (Game Gear)}} |colspan="2"|[[Spin Jump]] |- |{{Directional Pad}} left/right + down |colspan="2"|[[Spin Attack]] |- |{{Directional Pad}} down + {{1 Button (Game Gear)}}/{{2 Button (Game Gear)}} |colspan="2"|[[Spin Dash]] |- |{{1 Button (Game Gear)}}/{{2 Button (Game Gear)}} (midair) |colspan="2"|[[Flying Spin Attack]] |- |{{Directional Pad}} up + {{1 Button (Game Gear)}}/{{2 Button (Game Gear)}} |[[Super Peel Out]] |[[Propeller Flying]] |- |{{1 Button (Game Gear)}}/{{2 Button (Game Gear)}} (while on a [[Spin Coaster]]) |colspan="2"|Spin |- |{{2 Button (Game Gear)}} |N/A |Fire [[Sea Fox]] torpedoes |- |'''START''' |colspan="2"|Pause |} ===Objects=== ====Items==== *[[Air bubble]] *[[Chaos Emerald]] *[[Item Box]] **[[1-Up]] **[[Chaos Emerald (power-up)|Chaos Emerald]] **[[Hyper Heli-Tails]] **[[Invincible]] **[[Jet Board]] **[[Marker]] **[[Pogo Spring]] **[[Power Sneakers (power-up)|Power Sneakers]] **[[Propeller Shoes]] **[[Rocket Shoes]] **[[Super Ring]] **[[Time Bonus]] *[[Ring]] *[[Star Circle]] ====Gimmicks and obstacles==== {{Div col |colwidth=20em |content= *[[Bomb (obstacle)|Bomb]] *[[Conveyor Belt]] *[[Dash Panel]] *[[Goal Plate]] *[[Laser cannon]] *[[Sea Fox]] {{C|[[Miles "Tails" Prower|Tails]]}} *[[Sphere (obstacle)|Sphere]] *[[Spikes (obstacle)|Spikes]] *[[Spin Coaster]] *[[Spring]] *[[Switch]] }} ===Goal Plate rewards=== Like in ''[[Sonic Chaos]]'', [[Goal Plate]]s at the end of the first two Acts will grant different type of items for the player after they stop spinning. Occasionally, the Goal Plate will point backwards, meaning the player has to dash towards it to make it spin again. {|class="wikitable" style="text-align:center" !Image !Name !Reward |- |[[File:Robotnik wants you to worship for him.png]] |[[Doctor Eggman|Dr. Eggman]]<br>{{C|default}} |Nothing |- |[[File:ST2sign-Sonic.png]] |[[Sonic the Hedgehog|Sonic]] |[[1-Up]] ([[Sonic the Hedgehog|Sonic]])<br/>10,000 [[point]]s ([[Miles "Tails" Prower|Tails]]) |- |[[File:ST2sign-Tails.png]] |[[Miles "Tails" Prower|Tails]] |[[1-Up]] ([[Miles "Tails" Prower|Tails]])<br/>10,000 [[point]]s ([[Sonic the Hedgehog|Sonic]]) |- |[[File:ST2sign-ring.png]] |[[Ring]] |10 [[Ring]]s |- |[[File:ST2sign-Flicky.png]] |[[Flicky]] |Nothing |- |[[File:ST2-Knuckles.png|center]] |[[Knuckles the Echidna|Knuckles]] |[[Continue]] |- |[[File:ST2sign-Emerald.png|center]] |Emerald |50 extra [[Ring]]s for the next Act |- |[[File:ST2sign-back.png|center]] |Backwards |Spin again |} ==Characters== [[File:Character-Select-Sonic-Triple-Trouble.png|thumb|225px|The character select menu.]] ===Playable characters=== *[[Sonic the Hedgehog]] *[[Miles "Tails" Prower]] ===Non-playable characters=== *[[Doctor Eggman|Dr. Eggman]] *[[Flicky]] *[[Knuckles the Echidna]] *[[Metal Sonic]] *[[Fang the Hunter|Fang the Sniper]] {{1st}} ===Enemies=== {{Div col |colwidth=20em |content= *[[Bombaberry]] {{1st}} *[[Bomblur]] {{1st}} *[[Eeliotte]] {{1st}} *[[Kameka]] *[[Ladybuggy]] {{1st}} *[[Mecha Hiyoko]] *[[Penguin Bomber]] {{1st}} *[[Rabibin]] {{1st}} *[[Ridal Tap]] {{1st}} *[[Spidal Tap]] {{1st}} *[[Springshell]] {{1st}} }} ===Bosses=== {{Div col |colwidth=20em |content= #[[Tart Turtle]] #[[Marve-Shupopolous-Gou]] #[[Wood Buttarundorf]] #[[Giga Thomas "Pen"]] #[[Knuckles the Echidna (Sonic the Hedgehog Triple Trouble)|Knuckles the Echidna]] #[[Metal Sonic (Sonic the Hedgehog Triple Trouble)|Metal Sonic]] #[[Atomic Destroyer Zone Boss 1]] #[[Atomic Destroyer Zone Boss 2]] #[[Atomic Destroyer Zone Boss 3]] *[[Fang the Sniper (Sonic the Hedgehog Triple Trouble)|Fang the Sniper]] {{C|[[Special Stage (Sonic the Hedgehog Triple Trouble)|Special Stages]]}} }} ==Zones== [[Image:STTGreatTurquoiseKnux.png|thumb|225px|[[Knuckles the Echidna|Knuckles]] about to spring a trap on [[Sonic the Hedgehog|Sonic]] in [[Great Turquoise Zone]].]] ''Sonic Triple Trouble'' consists of six [[Zone]]s with three Acts each. The third Act is a short course, usually with a small cache of [[Ring]]s followed by a boss. The Zones in order are as follows: #[[Great Turquoise Zone]] #[[Sunset Park Zone]] #[[Meta Junglira Zone]] #[[Robotnik Winter Zone]] #[[Tidal Plant Zone]] #[[Atomic Destroyer Zone]] ===Special Stages=== {{main|Special Stage (Sonic the Hedgehog Triple Trouble)}} Additionally, keeping with the 8-bit tradition, there are five individual [[Special Stage]]s in the game. These stages are accessed by collecting fifty [[Ring]]s and breaking open the "[[Chaos Emerald (power-up)|Chaos Emerald]]" [[Item Box|monitor]], a [[Star Circle|portal]] will appear which leads to the Special Stage. The first, third and fifth Special Stages are giant mazes with a countdown timer. The timer can be boosted with "[[Time Bonus]]" items scattered throughout the stage, but it can never exceed one and a half minutes. The second and fourth Special Stages involve flying the [[Tornado]] to collect Rings and avoid [[Bomb (obstacle)|bomb]]s. At the end of every Special Stage, [[Fang the Hunter|Fang]] shows up and attacks with one of the [[Marvelous Queen]]'s weapons to protect the [[Chaos Emerald]]. Clearing all five Special Stages unlocks the good cinematic ending of the game. ==Other modes== ''Sonic Triple Trouble'' features two other gameplay modes: '''[[Sound Test]]''' and '''[[Time Attack]]'''. Both modes are available on the game's title screen by pressing {{Directional Pad}} up/down. Time Attack features a single, separated Act of the [[Great Turquoise Zone]], which lacks enemies and also holds different gimmicks from the gameplay. Due the [[Sega Game Gear]]'s lack of a battery backup, none of the records made in Time Attack can be saved on the game's hardware. The Japanese release of the game features a "3D Stage" option to test run the second type of [[Special Stage (Sonic the Hedgehog Triple Trouble)|Special Stage]]s. ==Reception== {{Video game reviews |GR = 64.67%<ref name="GameRankings">{{Cite web|url=http://www.gamerankings.com/gamegear/586810-sonic-the-hedgehog-triple-trouble/index.html|title=Sonic the Hedgehog: Triple Trouble|publisher=[[wikipedia:GameRankings|GameRankings]]|accessdate=17 May 2016}}</ref> |BeepMD = 6.0/10<ref>{{Cite journal|title=BE Mega Dog Race: ソニック&テイルス2|url=https://retrocdn.net/images/6/6a/BeepMD_JP_1994-12.pdf#page=25|journal=[[Wikipedia:Gemaga|Beep! MegaDrive]]|pages=25|date=December 1994}}</ref> |CVG = 68%<ref name="C&VG">{{Cite journal|title=Supershorts...: Sonic in Triple Trouble|url=https://retrocdn.net/images/6/6b/CVG_UK_157.pdf#page=143|journal=[[wikipedia:Computer and Video Games|Computer and Video Games]]|issue=157|publisher=Future Publishing|date=December 1994|pages=143|accessdate=17 May 2016}}</ref> |EGM = 6.75/10<ref name="EGM">{{Cite journal|title=Review Crew: Sonic the Hedgehog Triple Trouble|url=https://retrocdn.net/images/2/2e/EGM_US_064.pdf#page=48|journal=[[Wikipedia:Electronic Gaming Monthly|Electronic Gaming Monthly]]|pages=46|issue=64|date=November 1994|accessdate=17 May 2016}}</ref> |Fam = 21/40<ref name="Famitsu">{{Cite journal|title=NEW GAMES CROSS REVIEW: ソニック&テイルス2|journal=[[Wikipedia:Famitsu|Weekly Famicom Tsūshin]]|language=Japanese|issue=309|pages=39|date=18 November 1994}}</ref> |GamePro = 15/20<ref name="GamePro">{{Cite journal|author=Bacon|title=ProReview: Sonic the Hedgehog Triple Trouble|url=https://retrocdn.net/images/9/9f/GamePro_US_064.pdf#page=216|journal=[[wikipedia:GamePro|GamePro]]|issue=64|publisher=International Data Group|date=November 1994|pages=206|accessdate=10 October 2015}}</ref> |MMS = 85%<ref name="MeanMachines">{{Cite journal|last1=Merrett|last2=Bufton|first1=Steve|first2=Paul|title=Game Gear Review: Sonic the Hedgehog Triple Trouble|url=https://retrocdn.net/images/2/28/MeanMachinesSega26UK.pdf#page=108|journal=[[Wikipedia:Mean Machines|Mean Machines Sega]]|issue=64|publisher=EMAP|date=December 1994|pages=108,109|accessdate=10 October 2015}}</ref> |NLife = 6/10 {{C|[[Nintendo 3DS|3DS]]}}<ref name="nlife">{{Cite web|last=Dillard|first=Corbie|url=http://www.nintendolife.com/reviews/eshop/sonic_the_hedgehog_triple_trouble_gamegear|title=Review: Sonic the Hedgehog: Triple Trouble (3DS eShop/GG)|publisher=[[wikipedia:Gamer Network#Partnered websites|Nintendo Life]]|date=20 March 2012|accessdate=10 October 2015}}</ref> |SPower = 73%<ref>{{Cite journal|title=Sonic Triple Trouble|url=https://retrocdn.net/images/c/c5/SegaPower_UK_63.pdf#page=77|journal=[[wikipedia:Sega Power|Sega Power]]|pages=77|issue=63|date=February 1995}}</ref> |SSMJP = 7.8736/10<ref>{{Cite journal|title=GAMEGEAR SOFT READERS RACE for GG USER|url=https://retrocdn.net/images/6/67/SSM_JP_19950901_1995-09.pdf#page=88|journal=[[Sega Saturn Magazine (Japan)|Sega Saturn Magazine]]|pages=86|date=September 1995|language=Japanese}}</ref> }} ''Sonic Triple Trouble'' received mixed to positive reviews from many published video game magazines. ''[[Wikipedia:GamePro|GamePro]]'' praised the game for graphics and new gameplay elements, but criticized it for being too easy therefore reducing its longevity and the slowdowns that lead to cheap deaths.<ref name="GamePro"/> ''[[Wikipedia:Sega Saturn Magazine|Sega Magazine]]'' also described the game as being enjoyable, but too easy. ''[[Wikipedia:Mean Machines|Mean Machines Sega]]'' magazine gave an score 85 out of 100 in its December 1994 issue, praising for its graphics and gameplay.<ref name="MeanMachines"/> The Japanese ''[[Wikipedia:Famitsu|Famicom Tsūshin]]'' gave the game a score of 21 out of 40 in its November 1994 issue.<ref name="Famitsu"/> The reception towards the game in compilation and re-releases has been worse, with ''[[Wikipedia:Eurogamer|Eurogamer]]'' calling the game poorly aged and "intolerable,"<ref>{{Cite web|last=Bramwell|first=Tom|url=http://www.eurogamer.net/articles/r_sonicgems_gc|title=Sonic Gems Collection Review • Reviews • GameCube|publisher=[[Wikipedia:Eurogamer|Eurogamer]]|date=6 October 2005|accessdate= 10 October 2015}}</ref> while [[Wikipedia:GamesRadar|GamesRadar]] called it "reasonably competent, but no less tedious."<ref>{{Cite web|last=Elston|first=Brett|url=http://www.gamesradar.com/sonic-gems-collection/|title=Sonic Gems Collection|publisher=[[Wikipedia:GamesRadar|GamesRadar]]|accessdate=10 October 2015}}</ref> [[Wikipedia:IGN|IGN]] stated that the game was not "particularly stellar,"<ref>{{Cite web|url=http://cube.ign.com/articles/643/643743p2.html|title=Sonic Gems Collection|publisher=[[Wikipedia:IGN|IGN]]|accessdate=10 October 2015}}</ref> while [[Wikipedia:GameSpot|GameSpot]] criticized the poor Game Gear emulation in the ''[[Sonic Gems Collection]]'' release.<ref>{{Cite web|url=http://www.gamespot.com/sonic-gems-collection/reviews/sonic-gems-collection-review-6131881|title=Sonic Gems Collection Review|publisher=[[Wikipedia:Gamespot|Gamespot]]|date=16 September 2005|accessdate=10 October 2015}}</ref> ''[[wikipedia:Gamer Network#Partnered websites|Nintendo Life]]'' gave the [[Nintendo 3DS]] re-release a score of 6 out of 10, praising the solid level designs and graphics, while criticizing the lack of challenge and sluggish pacing.<ref name="nlife"/> ==Re-releases== Like other [[Sega Game Gear]] games, ''Sonic Triple Trouble'' has been featured on many re-releases and completion titles. It is featured as unlockable game after completing 160 missions in ''[[Sonic Adventure DX: Director's Cut]]'' for the [[Nintendo GameCube|GameCube]] and [[PC]] in 2003. The game was also released in 2005 as part of the ''[[Sonic Gems Collection]]'' for the GameCube and [[PlayStation 2]]. ''Sonic Triple Trouble'', along with 19 other Game Gear and [[Sega Master System|Master System]] games, has also been released on the [[Coleco Sonic]] handheld game console by [[wikipedia:Coleco|Coleco]] in 2006. In March 2012, ''Sonic Triple Trouble'' was re-released on the [[Nintendo 3DS#Virtual Console|Virtual Console]] of the [[Nintendo 3DS]] with the price of 300 points. ''Sonic Triple Trouble'' is one of twelve ''Sonic'' Game Gear games that are playable in ''[[Sonic Origins Plus]]'', which was released on June 23, 2023. {|class="wikitable" !Image !Title !Platform(s) !Description |- |[[File:Sonic adventure dx.jpg|75px]] |''[[Sonic Adventure DX: Director's Cut]]'' |<small>[[Nintendo GameCube|GameCube]]<br>[[PC]]</small> |Included as an unlockable mini-game. |- |[[File:SonicAdventure2-Pack US Cover.jpg|70px]] |''[[Sonic Adventure 2-Pack]]'' |<small>[[Nintendo GameCube]]</small> |Featured as an unlockable mini-game in ''[[Sonic Adventure DX: Director's Cut]]''. |- |[[File:Gc sonic gems collection p o5pa9w.jpg|70px]] |''[[Sonic Gems Collection]]'' |[[Nintendo GameCube]]<br/>[[PlayStation 2]] |Released in a compilation with several other ''Sonic'' games in 2005. |- |[[File:ColecoSonic.jpg|70px]] |[[Coleco Sonic]] | |Released in 2006. |- |[[File:VC3DS SonicTripleTrouble.png|75px]] | |<small>[[Nintendo 3DS]]</small> |Released in 2013. |- |[[File:Sonic Origins Plus.png|75px]] |''[[Sonic Origins Plus]]'' |<small>[[Nintendo Switch]]<br>[[PC]]<br>[[PlayStation 4]]<br>[[PlayStation 5]]<br>[[Xbox One]]<br>[[Xbox Series X and Series S]]</small> |Released on June 23, 2023. |} ==Adaptations== {{main|Archie Sonic the Hedgehog Triple Trouble}} [[File:Archie Sonic Triple Trouble Issue 1.jpg|thumb|150px|right|The cover of ''[[Archie Sonic the Hedgehog Triple Trouble|Sonic the Hedgehog Triple Trouble]]''.]] The ''[[Sonic the Hedgehog (Archie comic series)|Sonic the Hedgehog]]'' comic series published by [[Archie Comics]] made a [[Archie Sonic the Hedgehog Triple Trouble|loose comic adaption]] based on the western storyline of the game. Released on August 1995, it is the third issue in Archie Comic's ''[[Sonic Special]]'' comic line published on every couple of months for two years. The comic adaption also introduced [[Nack the Weasel (Pre-Super Genesis Wave)|Nack the Weasel]] to the comic universe. ==Cheat codes== *'''[[Level Select]]''': Hold {{Directional Pad}} up while powering on the [[Sega Game Gear|Game Gear]]. Continue to hold until [[Knuckles the Echidna|Knuckles]] grabs the third [[Chaos Emerald]] in the intro, then press '''START''' and the [[Ring]] chime will be heard. Proceed through the title screen and character select screens to reach the hidden Level Select menu. ==Staff== *'''Producer''': Motoshige Hokoyama (M. Hoko) *'''Director''': Katsuhiro Hasegawa (K. Hase) *'''Staff''': M. Sima, [[Nobuhiko Honda]] (N. Honda), Saori Kobayashi (Saori. K), Tadashi Ihoroi (T. Ihoroi), Shinichi Higashi (S. Higasi), O. Kodera, Toshiaki Araki (Toshiaki), Kazuyuki Oikawa (K. Oikawa), Hiroyuki Saigusa (H. Sai), [[Kojiro Mikusa]] (K. Mixa), Sukioka, Tatsuo Matsuda (M. Tatsu), [[Tomoko Sasaki]] (Tomoko), [[Fumie Kumatani]] (Fumi), Yoshiki Ooka (Yoshiki) *'''Composer''': [[Yayoi Wachi]] (Yayoi. F) *'''Thanks''': H. Kojima, Y. Furuta, Hayato Takebayashi (Hayato. T), N. Taidai, Kenei Unoki (K. Unoki), Ray. F, James Spahn (J. Spahn), Norihito Kato (N. Katoh), Masaaki Somaki (R. Somaki), J. Misima, Yoshiyuki Okitsu (Y. Okitsu), T. Tanaka, Manabu Morinaga (Manabu. M), and You. ==Trivia== *''Sonic Triple Trouble'' (''Sonic & Tails 2'' in Japan) is a sequel to ''[[Sonic Chaos]]'' (''Sonic & Tails'' in Japan). However, this was not emphasized outside of Japan due to the games' Western names. **However, when the game was first previewed in a ''[[Wikipedia:Mean Machines|Mean Machines Sega]]'' article, it was called '''''Sonic Chaos 2''''', with [[Fang the Hunter|Fang]] originally being named "Jet". An early screenshot depicted in the article also shows Fang pointing a gun at [[Sonic the Hedgehog|Sonic]], something that does not occur in the final game.<ref>{{Cite journal|journal=[[Wikipedia:Mean Machines|Mean Machines Sega]]|title=Strangely Sonic|url=http://sost.emulationzone.org/sonic_tt/scans/mmsjune201994.jpg|date=June 1994}}</ref> ***[[File:MM24ChaosSegaSonic.png|thumb|180px|The statement from ''Mean Machines'' #24.]] Said name is also used in another ''Mean Machines'' feature mainly regarding ''[[Sonic & Knuckles]]'' printed in issue #24. Strangely, the feature also slates the game for release on the [[Sega Master System]], an idea which never came to fruition. *In Western manuals, the game is mentioned to take place on "Mobius".<ref>{{Cite manual |fullgame = Sonic the Hedgehog Triple Trouble |link = Sonic the Hedgehog Triple Trouble/Manuals#United States |system = [[Sega Game Gear]] |region = United States |page = 1}}</ref> This was an early name given by [[Sega/Sega of America|Sega of America]] for [[earth]], made popular in other media and originated from [[Early Sonic canon|early western continuity]]. *The localized, international version of the game is almost unaltered in comparison to the Japanese release, apart from the name change. The only notable differences are the alternate title screen and the removal of the "3D Stage" option, even though it is depicted in the instruction manuals. *Unlike the previous 8-bit entries, this game was primarily designed around the [[Sega Game Gear|Game Gear]]'s hardware. The viewing area is thus much less of a problem, as the level designs accommodate the smaller screen. *The game bears some similarities to ''[[Sonic the Hedgehog 3]]'', particularly Knuckles' antagonistic role, appearing at several points during the game to hinder the player character's progress, and battling them himself in a [[Knuckles the Echidna (Sonic the Hedgehog Triple Trouble)|boss fight]]. The game itself was also originally released between ''Sonic the Hedgehog 3'' and ''[[Sonic & Knuckles]]''. Like in ''Sonic the Hedgehog 3'', Knuckles is also tricked by Dr. Eggman to work for him and against Sonic and Tails. **Knuckles is also the only antagonist of the game to make peace and befriend Sonic and Tails, whereas Eggman and Fang remained enemies. *Several game elements such as the [[Super Peel Out|Strike Dash]], the [[Breakaway Bumper|glass balls]] in [[Meta Junglira Zone]], and the inclusion of [[Metal Sonic]], are taken from ''[[Sonic the Hedgehog CD]]''. *The theme of [[Sunset Park Zone]] Act 3 is actually an unused track from ''[[Sonic Chaos]]'' except with a lower pitch. *In [[Tidal Plant Zone]], Tails can use a submarine named the [[Sea Fox]], which would later appear as a transformation of the [[Remote Robot]] in ''[[Tails Adventure]]''. *In the "Special Thanks" section of the credits, an "H. Kojima" is credited. This may refer to Hideo Kojima, the famed creator of the ''Metal Gear'' series, although this is not confirmed and may be coincidental. *The ''[[Adventures of Sonic the Hedgehog]]'' incarnation of [[Doctor Ivo Robotnik (Adventures of Sonic the Hedgehog)|Dr. Robotnik]], originally designed by [[Milton Knight]], is seen on the North American and European front box covers. Milton's character design was heavily used for the character in many Western promotional and game artworks during that time. It was also presumably done for promotional purposes of the show. The only difference is that his eyes are white instead of red. *In the Brazilian manual of the game, Knuckles is written out of the game's narrative to be on vacation and is replaced by his "younger brother" named "Crucules". *The European box art depicts Sonic more closely to his Japanese design, rather than his American design with a mohawk. ==Videos== <tabber> North American commercial #1=[[File:Sonic Triple Trouble Game Gear commercial|350px|left]] |-| North American commercial #2=[[File:Dead Squirrel Game Gear vs. Game Boy|350px|left]] |-| Japanese commercial=[[File:Sonic & Tails 2 Sega Game Gear Commercial Japan|350px|left]] |-| Nintendo 3DS trailer=[[File:Sonic the Hedgehog Triple Trouble - 3DS Trailer|left|350px]] </tabber> {{-}} ==References== {{Reflist|2}} ==External links== *{{Plain link|http://sonic.sega.jp/gems/games_gg_sat2.html|''Sonic & Tails 2''}} at the ''[[Sonic Gems Collection]]'' website '''(Japanese)''' *{{Plain link|http://vc.sega.jp/3ds/sandt2/|''Sonic & Tails 2''}} at [[Sega]]'s official [[Nintendo 3DS]] re-release mini-site '''(Japanese)''' *{{WP link|Sonic the Hedgehog: Triple Trouble|''Sonic the Hedgehog Triple Trouble''}} {{Triple Trouble info}} {{Sonic games (handheld)}} {{Italic title}} [[de:Sonic the Hedgehog Triple Trouble]] [[es:Sonic the Hedgehog Triple Trouble]] [[fr:Sonic the Hedgehog Triple Trouble]] [[pl:Sonic the Hedgehog Triple Trouble]] [[ru:Sonic the Hedgehog Triple Trouble]] [[uk:Sonic the Hedgehog Triple Trouble]] [[Category:Sonic the Hedgehog Triple Trouble| ]] [[Category:Sega Game Gear games]] [[Category:Nintendo 3DS Virtual Console games]] [[Category:2D platformers]] [[Category:Rated E games]] [[Category:1994]] [[Category:Games developed by Aspect]]
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