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{{Tab |title1 = Main page |tab2 = The Final Horizon |title2 = ''The Final Horizon'' |tab3 = Script |tab4 = Staff |title4 = Credits |tab5 = Development |tab6 = Beta elements |tab7 = Glitches |tab8 = Gallery |bg = browntab }} {{Infobox video game |image = <gallery> Sonic Frontiers.png|NA/EU Sonic Frontiers JP.jpg|JP </gallery> |caption = Regional box artwork, featuring [[Sonic the Hedgehog]] |developer = [[Sonic Team]]<ref name="SonicCentral"/> |publisher = [[Sega]]<ref name="SonicCentral"/> |director = [[Morio Kishimoto]]<ref name="Synopsis">{{Cite web|url=https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards|title=Sonic Frontiers sends the hedgehog on a new 3D adventure|last=Diaz|first=Ana|date=9 December 2021|publisher=[[Wikipedia:Polygon (website)|Polygon]]|accessdate=9 December 2021|archiveurl=https://web.archive.org/web/20211210164354/https://www.polygon.com/22824831/sonic-frontiers-sega-3d-mainline-game-awards|archivedate=10 December 2021}}</ref> |designer = *Jyunpei Ootsu *Masaya Hirano |programmer = [[Hiroki Tokunaga]] |artist = [[Yoshitaka Miura]] |producer = *[[Sachiko Kawamura]]<ref name="Synopsis"/> *[[Takashi Iizuka]] |composer = *[[Tomoya Ohtani]]<ref name="IGNTeaser">{{Cite web|url=https://www.youtube.com/watch?v=BS9YAiD9EP8|date=31 May 2022|title=IGN First - Teaser|work=YouTube|publisher=[[Sega]]|accessdate=31 May 2022}}</ref> *[[Rintaro Soma]] *[[Kenji Mizuno]] *[[Kanon Oguni]] *[[Takahito Eguchi]] *[[Kenichi Tokoi]] *[[Hiroshi Kawaguchi]] |writer = *[[Ian Flynn]]<ref name="Synopsis"/> {{C|Original Dialogue Writer, Scenario Support}} *[[Morio Kishimoto]]<ref name="GIJ">{{Cite web|url=https://www.gameinformer.com/2022/07/14/what-players-should-expect-from-sonic-frontiers-story|date=14 July 2022|title=What Players Should Expect From Sonic Frontiers' Story|work=[[Wikipedia:Game Informer|Game Informer]]|publisher=[[Sega]]|accessdate=14 July 2022}}</ref> {{C|Japanese Adapter, Original Scenario Conception}} *Jyunpei Ootsu {{C|Japanese Adapter, Scenario Support}} *[[Antoine Nouel]] {{C|French Adapter}} *Stefano Accomo {{C|Italian Adapter}} |series = ''[[Sonic the Hedgehog series|Sonic the Hedgehog]]'' |engine = [[Hedgehog Engine|Hedgehog Engine 2]]<ref name="Hedgehog-Engine">{{Cite web|first=Jakob|last=Hansen|url=https://www.gamereactor.eu/takashi-iizuka-explains-why-sonic-frontiers-will-still-run-well-on-the-nintendo-switch-1217483/|date=28 October 2022|title=Takashi Iizuka explains why Sonic Frontiers will still run well on the Nintendo Switch|work=[[Wikipedia:Gamereactor|Gamereactor]]|accessdate=18 May 2023}}</ref> |version = 1.4.1 {{C|6 December 2023}} |released = {{vgrelease|INT=8 November 2022<ref name="Storytrailer">{{Cite web|url=https://www.youtube.com/watch?v=kCaAos6FeV0|date=23 August 2022|title=Sonic Frontiers - Story Trailer|work=YouTube|publisher=Sonic the Hedgehog|accessdate=23 August 2022}}</ref>}} |ratings = {{Vgrating|ESRB=E10+|CERO=A|PEGI=7+|ACB=PG|USK=12|ClassInd=L|GRAC=ALL}} |platforms = *[[Nintendo Switch]] *[[Personal computer|PC]] *[[PlayStation 4]] *[[PlayStation 5]] *[[Xbox One]] *[[Xbox Series X and Series S]] *[[Amazon Luna]] |media = *Blu-ray *Digital download *Nintendo Switch Game Card |requirements = '''[[Steam]]''':<ref name="Steam">{{Cite web|url=https://store.steampowered.com/app/1237320/Sonic_Frontiers/|title=Sonic Frontiers|work=[[Steam]]|accessdate=23 August 2022}}</ref> *'''CPU''': **Intel Core i5-3470 **AMD Ryzen 5 1400 *'''RAM''': 8GB *'''OS''': Windows 10 *'''GPU''': **NVIDIA GeForce GTX 660 2GB **AMD Radeon HD 7870 2GB *30GB of space '''[[Nintendo Switch|Switch]]''':<ref name=Switch-SR>{{Cite web|url=https://www.nintendo.com/en-ca/store/products/sonic-frontiers-switch/|title=Sonic Frontiers|publisher=[[Nintendo]]|accessdate=23 August 2022}}</ref> *10.3GB of space |executive = *Haruki Satomi *Yukio Sugino *Shuji Utsumi *Osamu Ohashi |translator/localization = *Gwladys Gaye, Marc Eybert-Guillon (French Translators) *Chiara Di Modica, Fabio Bortolotti (Italian Translators) *Alexia Trensch, Nicole Thomer (German Translators) *Luis J. Paredes López (Spanish Translator) *Bárbara Coelho Melo, Amanda do Prado, Bruno Dias, Ricardo Reinaux Nakaoka (Brazilian Portuguese Translators) *Wojciech Brudziński, Asia Mleczak, Karolina Todorska (Polish Translators) *Polina Inozemtseva, Veronika Konoplina, Nadezhda Martynova (Russian Translators) }} {{Quote left|Experience Sonic like never before!|Tagline<ref name="Steam"/>}} {{Nihongo|'''''Sonic Frontiers'''''<ref name="Synopsis"/>|ソニック フロンティア|Sonikku Furontia}} is a video game in the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]] that was released on 8 November 2022 in celebration of the franchise's [[Sonic the Hedgehog 30th Anniversary|30th anniversary]]. The game was developed by [[Sonic Team]], and was published by [[Sega]] for the [[PlayStation 5]], [[PlayStation 4]], [[Xbox Series X and Series S]], [[Xbox One]], [[Nintendo Switch]], and [[PC]] via [[Steam]] and the [[Epic Games Store]].<ref name="SonicCentral">{{Cite web |url=https://youtu.be/lwjPEcWU5Fc?t=709 |date=27 May 2021 |title=Sonic Central - 5/27/21 |work=YouTube |publisher=Sonic the Hedgehog |accessdate=27 May 2021}}</ref> ''Sonic Frontiers'' follows [[Sonic the Hedgehog]] as he explores the mysterious [[Starfall Islands]] in order to recover the [[Chaos Emerald]]s after being separated from [[Miles "Tails" Prower|Tails]] and [[Amy Rose]] when falling through a [[Wikipedia:wormhole|wormhole]].<ref name="IGNPreview">{{cite web |url=https://www.ign.com/articles/sonic-frontiers-preview |title=Sonic Frontiers: The First Hands-On Preview |last=Saltzman |first=Mitchell |date=7 June 2022 |publisher=[[Wikipedia:IGN|IGN]] |accessdate=7 June 2022 |archiveurl=https://web.archive.org/web/20220607160319/https://www.ign.com/articles/sonic-frontiers-preview |archivedate=7 June 2022}}</ref> The gameplay of ''Sonic Frontiers'' has the players engage in the ''Sonic'' series' first [[Wikipedia:Open world|open world]]-inspired gaming experience<ref name="Kotaku">{{cite web |last=Fahey |first=Mike |title=Sega Reveals Sonic Frontiers, The First Open-World Sonic Game |url=https://kotaku.com/sega-reveals-sonic-frontiers-the-first-open-world-soni-1848188627 |publisher=[[Wikipedia:Kotaku|Kotaku]] |accessdate=10 December 2021 |date=9 December 2021 |archiveurl=https://web.archive.org/web/20211210185412/https://kotaku.com/sega-reveals-sonic-frontiers-the-first-open-world-soni-1848188627 |archivedate=10 December 2021}}</ref> that integrates platforming and traditional ''Sonic'' game elements into an "[[Open Zone]]" environment. The player solves puzzles to collect items and fights enemies with an expanded combat system while exploring lush and expansive landscapes using Sonic's signature speed and abilities.<ref name="Kotaku" /> ''Sonic Frontiers'' began development after the release of ''[[Sonic Forces]]'', with the intention by Sonic Team to have the game set a new template for future ''Sonic'' installments to follow, similar to ''[[Sonic Adventure]]''.<ref name="TheFuture">{{Cite web |url=https://www.sonicstadium.org/2021/06/exclusive-takashi-iizuka-hopes-2022-sonic-game-will-lay-foundation-for-future-titles/ |title=Exclusive: Takashi Iizuka Hopes 2022 Sonic Game Will Lay Foundation For Future Titles |publisher=Sonic Stadium |author=Dreadknux |date=21 June 2021 |accessdate=21 June 2021 |archiveurl=https://web.archive.org/web/20210622081617/https://www.sonicstadium.org/2021/06/exclusive-takashi-iizuka-hopes-2022-sonic-game-will-lay-foundation-for-future-titles/ |archivedate=22 June 2021}}</ref> The game's English script was written by [[Ian Flynn]], a long-time writer for several spin-off media of the ''Sonic'' series, with ''Sonic Frontiers'' marking his debut within a main series title and interactive storytelling in general.<ref name="Synopsis" /> ==Plot== {{Spoiler}} ===Prologue=== [[File:Sonic-Frontiers-Title-Screen.png|thumb|left|225px|Title screen of ''Sonic Frontiers''.]] [[Doctor Eggman|Dr. Eggman]] arrives on an isolated island in the dark of night, where he discovers a mysterious artifact. Uploading his [[Sage|AI]] into the device, Eggman is certain that the secrets of [[Ancients]] will be his as strange robots begin appearing around him. Suddenly, the AI activates its "protection protocol" and sucks Eggman into the artifact.<ref name="GameInformer1">{{cite web|url=https://twitter.com/TailsChannel/status/1542254539717222400|title=Tails Channel on Twitter|work=Twitter|date=29 June 2022|accessdate=30 June 2022|archiveurl=https://web.archive.org/web/20220629211555/https://twitter.com/TailsChannel/status/1542254539717222400|archivedate=29 June 2022}}</ref> Some time later, [[Sonic the Hedgehog]], [[Miles "Tails" Prower]] and [[Amy Rose]] are taking the [[Tornado]]<ref name="GameInformer1"/> to the [[Starfall Islands]] in order to investigate the disappearance of the [[Chaos Emerald]]s.<ref name="IGN: Flynn">{{cite web |last1=Saltzman |first1=Mitchell |title=Sonic Frontiers Writer Talks Open-Zone Story, Dr. Eggman, and More – IGN First |url=https://www.ign.com/articles/sonic-frontiers-writer-ian-flynn-open-zone-dr-eggman-story-ign-first |publisher=[[Wikipedia:IGN|IGN]] |accessdate=22 June 2022 |date=22 June 2022 |archiveurl=https://web.archive.org/web/20220622171610/https://www.ign.com/articles/sonic-frontiers-writer-ian-flynn-open-zone-dr-eggman-story-ign-first |archivedate=22 June 2022}}</ref> However, things take a turn for the dramatic immediately;<ref name="IGN: Flynn"/> as they approach the islands, sudden trouble hits their plane, and they are all sucked into a [[Wikipedia:wormhole|wormhole]].<ref name="IGNPreview"/> Sonic soon finds himself separated from his friends in a strange, digital world – [[Cyber Space]] - which has taken the form of [[Green Hill|Green Hill Zone]]. Miraculously, he manages to escape Cyber Space, and awakens all alone on [[Kronos Island]], one of the Starfall Islands, which is full of ancient ruins where strange enemies roam.<ref name="IGNPreview"/><ref name="TheGamer"/> There, Sonic hears a mysterious digital voice,<ref name="IGNPreview"/><ref name="TheGamer"/> claiming that he has done the "impossible" by escaping Cyber Space<ref name="GameInformer1"/> and naming him "the Key." It gives a baffled Sonic some cryptic direction about how to save his friends:<ref name="TheGamer"/> he must collect the Chaos Emeralds,<ref name="IGNPreview"/> destroy beings called the "[[Titan (Sonic Frontiers)|Titans]]"<ref name="GameInformer1"/> and "tear down the walls between dimensions." Deciding that this guidance is better than nothing,<ref name="GameInformer1"/> Sonic sets out on a journey to discover all the mysteries of the Starfall Islands, rescue his friends, and discover how it all ties together,<ref name="IGN: Flynn"/> which leads to Sonic becoming locked in a race against time to defeat Dr. Eggman...or so it seems.<ref name="GameRadar"/> ===Kronos Island=== As Sonic explores [[Kronos Island]], he learns that he must collect [[Portal Gear]]s by defeating [[Guardian (Sonic Frontiers)|Guardian]] robots; these can be used to activate [[Portal (Sonic Frontiers)|Portals]] to Cyber Space around the island. Completing the challenges within Cyber Space rewards Sonic with [[Vault Key]]s, which he needs to reclaim the Chaos Emeralds from strange devices. He also discovers that he can manipulate certain pieces of ancient technology, such as turning statues in order to open a path forward. Shortly after claiming the blue Chaos Emerald, Sonic finds Amy imprisoned in a [[Cyber Cage]] . He uses [[Memory Token]]s to destroy the container, absorbing the residual energy as Amy approaches him in a strange, almost [[Digitized state|ghostly state]]. Realizing that she is still partially trapped in Cyber Space, Sonic resolves to free her entirely as he continues exploring the island, battling enemies and collecting more items; unbeknownst to him, this exchange has been witnessed by a [[Sage|mysterious girl]] with a similarly "glitched" appearance as Amy. After claiming the red Chaos Emerald, Sonic is intercepted by the mysterious girl and an [[Giganto|enormous robot]]. The girl uses a strange red light to put the robot in a dormant state and demands Sonic to leave immediately, warning him "do not approach the Titan." When Sonic ignores the warning, the girl reactivates the massive robot, which soundly defeats Sonic and throws him across the island. After recovering from the impact, Sonic concludes that he can only beat the Titans by using the Chaos Emeralds to attain his [[Super transformation|super form]]. Meanwhile, Eggman finds himself stuck in Cyber Space, noting that it's more advanced than even his own technology. He is also revealed to be commanding the mysterious girl from before, calling her "[[Sage]]" and tasking her with keeping tabs on Sonic and looking for a way to get him out of of the digital dimension. Sage explains that she has run many simulations, but none offer a way of getting him out of the digital dimension safely. Eggman tells her to keep looking and to make it her top priority; after he flies off, Sage comments that his safety ''is'' her top priority. Back on Kronos Island, Sonic finds Amy accompanying a [[Koco]] trying to find their one true love. Amy explains that she can understand the Koco because the digital dimension she is stuck in is translating for her. At her urging, Sonic assists her in searching the island, finding other Koco to help along the way; this also allows Sonic to acquire the green and light blue Chaos Emeralds. The hedgehogs notice that helped Koco become inanimate, emitting energy that illuminates a strange glyph in the sky; after helping the first Koco, Sonic and Amy are suddenly transported into a memory of the past, where they discover that the Koco possess the spirits of those who came before. Afterwards, Amy expresses a desire to help others with her love, even though this means that she will have to spend time away from Sonic. After finding six of the Chaos Emeralds, Sonic opens the path to the Titan he saw earlier - the fearsome [[Giganto]]. Unable to directly challenge the behemoth, he scales its body to find the final Chaos Emerald in a device on its head. With the final Emerald in hand, Sonic transforms into [[Super Sonic]], finally allowing him to battle Giganto head-on; after a fierce battle, he destroys the Titan by charging straight through its chest. When Giganto explodes, Super Sonic receives a brief vision of an Ancient shouting, "''No! We'll find another way!''" Shaking off the strange experience, he hears the mysterious voice inform him that the first seal is broken and that his next target is on "the [[Ares Island|sand-scarred island]]." Amy tells Super Sonic that she feels more like her old self now, although she still seems to be half-trapped in Cyber Space; deducing that he needs to defeat all of the Titans to save her and Tails, Super Sonic takes off for [[Ares Island]]. ===Ares Island=== As [[Super Sonic]] approaches his destination of [[Ares Island]], he's hit by a laser beam that knocks him back to his base form; to his further annoyance, the emeralds promptly scatter across the new island. As he sets out in search of the gems, Sonic discovers [[Knuckles the Echidna]] trapped in the same sort of [[Cyber Cage]] that held Amy. Upon rescuing him, Sonic snarkily asks what Knuckles - in his [[digitized state]] - is doing so far away from [[Angel Island|home]]; Knuckles explains that he was [[Sonic Frontiers Prologue: Divergence|exploring some of the ruins]] when he was transported into the island and then trapped. Sonic asks Knuckles to help him search for the Chaos Emeralds so they can go home. Further into the island, Sonic encounters the draconic Titan known as [[Wyvern]]. It ignores Sonic until [[Sage]] appears, stating that she cannot fully control the Titan, but she ''can'' make it aggressive towards Sonic. The hedgehog is forced to escape from Wyvern's missile barrage, which Sage identifies as his "last warning" to leave - Sonic simply scoffs at the mysterious girl's apparent concept of "warning" people away. Later on, Sage tries to attack Sonic directly, only for Knuckles to jump in and block her laser blast. However, Knuckles prepares to fight Sage, but Sonic stops him, realizing that she is trying to protect "something...or someone" from him; Sage seems shaken, but refuses to elaborate as she vanishes once more. As the search for the Chaos Emeralds continues, Sonic and Knuckles assist a group of Koco soldiers that were separated from their commander; this eventually leads them to witness a memory of a battle between the Ancients and an unknown enemy. Another troop of Koco are taking refuge in a temple that reminds Knuckles of the ruins on [[Angel Island]], making him wonder if the Ancients are related to [[Knuckles Clan|his own tribe]]'s past. After Sonic helps him defend the temple from incoming Guardians, Knuckles admits that he envies Sonic's free-living ways and resolves to explore the world himself once he's returned to normal. After claiming six of the Chaos Emeralds, Sonic makes his way to Wyvern, suspecting that the Titan is holding on to the last gemstone in an effort to stop him from going Super. After a dynamic ascent and aerial pursuit, he reaches Wyvern's head and becomes Super Sonic once more to engage the Titan in battle. Destroying Wyvern by redirecting the missiles that were shot at him gives Sonic another vision of an Ancient; this one is lamenting on the unexpected demise of a comrade. Rendezvousing with Knuckles, who brags that he would've beaten Wyvern sooner if he were able [[Super Knuckles|to go Super]], Super Sonic tells him that he has one more Titan to defeat so they can all return back to normal; he expresses worry for the missing Tails, but Knuckles assures him that the fox will be alright. ===Chaos Island=== [[Super Sonic]] flies to [[Chaos Island]], only to be shot down and de-powered once more. As he begins exploring the new location, he discovers [[Miles "Tails" Prower|Tails]] trapped in a Cyber Cage and frees him; this time, however, absorbing the dispersed cyber energy leaves him visibly strained. Tails, too in a [[digitized state]], becomes concerned about Sonic's condition, which an observing Sage describes as "[[Cyber corruption|cyber-corruption]]", but Sonic forces the energy down and tells Tails that he is fine; moreover, he needs this power to rescue him and his friends. Tails offers his help and Sonic asks him to track the Chaos Emeralds for him; the fox has barely left before his friend staggers, clearly less well than he claims to be. Shortly after claiming the first Chaos Emerald, Sonic is confronted by Sage and the local Titan, a massive four-legged humanoid called [[Knight]]. Unlike previous encounters, Sage seems quietly interested in what Sonic intends to do against this new foe; after Sonic evades its assault with the help of a passing [[Squid]], she deems his efforts "within parameters" before teleporting away. Scouting the island, Sonic and Tails realize that it was formerly one of the Ancients' military bases, dotted with cannons that Tails likens to the [[Eclipse Cannon]], but as free-standing turrets far more advanced and efficient than the [[Space Colony ARK]]'s main weapon. They eventually find an environmental analyzer that networked the Ancients' technology to Cyber Space. Activating the device transports Sonic and Tails to Cyber Space, where they see the Ancients' weapon emplacements attacking an unknown enemy in the sky, only to be destroyed by a barrage of even stronger beams. Tails comments that whatever enemy the Ancients were fighting had power equal to [[Dark Gaia]]; a theory further supported when he and Sonic find the scrapped remains of a [[Death Egg Robot]] on the island, whose laser weapon they use to advance. As Sonic continues finding Chaos Emeralds and assists a Koco engineer in collecting machine parts for one of the Ancients' cannons, Tails expresses his concerns that he is a burden to his friends, citing his repeated moments of cowardice or otherwise requiring Sonic's help. Sonic counters by pointing out all of Tails' feats. Then admits that self-doubt is a part of growing up and reassures Tails that he believes in his capabilities. Reflecting on this, Tails resolves to strike out on his own and prove that he can be a hero just like Sonic; the latter is surprised but moved, commenting that Tails has grown on him even faster than he expected. Witnessing the camaraderie from a distance, Sage realizes that Sonic has formed true bonds of love instead of genetics; something that she herself yearns for. Later, Sage appears in front of Sonic and asks him if he can trust the voice that is leading him, raising the possibility that it is leading him to disaster. Sonic says he will simply stop them if that is the case, which seems to confuse Sage; she then confronts Tails while Sonic is elsewhere, asking him why he believes in his friend despite the odds. Tails admits that Sonic isn't perfect, but asserts that he will always come through in the end; he cites the hedgehog's numerous past triumphs, which Sage admits is "empirical data" to support the point. Back in Cyber Space, Sage tells Eggman that she has finally found a possible scenario for his escape out of Cyber Space: working with Sonic. Eggman immediately refuses, but Sage is quick to point out that they have [[Sonic Adventure 2|worked]] [[Sonic Heroes|together]] before, such as the incident on the [[Space Colony ARK|ARK]] and when they overcame [[Neo Metal Sonic]]. Eggman explains that it was only out of desperation and demands Sage to find a different way. Soon after, a fleet of digital GUN helicopters try to attack Eggman, but Sage quickly stops them. Eggman admits that she's done this multiple times at this point and expresses his pride in her capabilities, which seems to genuinely move Sage. With six Chaos Emeralds in hand, Sonic infiltrates a large volcano on Chaos Island, using an Ancient device oddly resembling a pinball machine to create a lava flow that disperses the clouds concealing Knight's lair. Confronting the Titan as he did Giganto and Wyvern, he claims the last Chaos Emerald from its head and defeats it as Super Sonic by slicing the titan in half with its own sword; afterwards, he sees a memory of an Ancient committing to an unknown plan. The disembodied voice tells him that the final lock has been revealed; he has to shut down the towers located on [[Rhea Island]]. ===Rhea and Ouranos Islands=== Reverting to his normal state, Sonic makes his way to [[Rhea Island]], where he finds six massive towers emitting cyber energy. He scales each tower to shut them down, absorbing even more cyber energy in the process; Sage is both concerned and bewildered by his continued persistence as his condition rapidly worsens. Furthermore, each tower gives Sonic a vision of the [[Ancients]]' history, revealing that they once inhabited a distant world which was destroyed by an unknown threat. They escaped the apocalypse with ships powered by the Chaos Emeralds, only to land on earth when their energies reacted with the [[Master Emerald]] on the planet. The destroyer of their world eventually found them on earth, prompting them to use the Titans against it while evacuating a few Ancients to [[Angel Island|the resting place]] of the Master Emerald. The visions Sonic had after defeating each Titan were from their final battle against the mysterious enemy; with no other options, the leader of the squad, piloting a fourth, unknown Titan, sacrificed their life to seal the foe within their mech; in turn, the other three Titans trapped it in Cyber Space to ensure that it could no longer threaten earth. Unfortunately for Sonic, this last revelation comes after he shuts down the final tower, fully corrupting himself with cyber energy as everyone trapped in Cyber Space or in a [[digitized state]], including Eggman, is released. Tails realizes that Sonic is now trapped between realities as the mysterious voice reveals its true colors; it ''is'' the enemy that the Ancients sealed away, and now it's free to resume its destructive ways. Sonic's friends decide to sacrifice their physical forms to restore Sonic, sending them back into Cyber Space as he returns to normal; Sage desperately requests that Eggman forms an alliance with Sonic, which he reluctantly agrees to. After hastily making Sonic a member of the [[Eggman Empire]], as a thinly-veiled effort to salvage his pride, Eggman tasks Sage with helping him find the Chaos Emeralds on [[Ouranos Island]]. Sonic promptly begins his own hunt for the Emeralds, occasionally conversing with Sage along the way. After finding the sixth Emerald in a massive temple, Sonic meets up with Eggman and Sage, who have found the final emerald themselves. After Eggman tosses Sonic the final Chaos Emerald, he transforms into Super Sonic and fights [[Supreme]], the final Titan which serves as their mysterious enemy's final prison. When Supreme is defeated, the entity escapes to space; noting that it's too powerful for even Super Sonic, Sage realizes that she must "leave" Eggman to help the hedgehog. Eggman somberly orders her to "fulfill her function," quietly referring to Sage as his "dear daughter" as she merges with Supreme and joins Sonic in flying to space. Beyond earth's orbit, the entity manifests itself, introducing itself as [[The End]]. Sage and Super Sonic battle it with Supreme's power, undeterred by The End's fierce barrages and repeated insistence that it is utterly beyond anyone's ability to defeat. At last, the heroes block The End's final energy beam before Supreme hurls Super Sonic at their foe; accelerating to his limit, the Chaos-fueled hedgehog smashes right through the entity and inflicts critical damage. However, The End attempts to blow itself up with enough force to take the earth with it; in desperation, Sage flies Supreme into The End to contain its explosion. The resulting blast is still powerful enough to send Super Sonic back to earth, with Sage asking him to "''protect... Father''" with her last words. As a meteor shower begins over the Starfall Islands, Sonic's friends are released from Cyber Space once and for all, having a joyous reunion with Sonic as he returns from space safe and sound. Elsewhere, Eggman is saddened by the loss of Sage, only able to clench his fist as he watches the meteors in the distant sky. Later, everyone is preparing to leave as Sonic sarcastically jokes about how fun the adventure was, to the dismay of his friends. Tails claims that Sonic will barely recognize him once they meet each other again; Amy wonders if [[Cream the Rabbit]] and [[Sticks the Badger]] are free for a road trip; Knuckles says that it'll be good to get back to his island, at least for a while. With their plans for the future set, everyone jumps aboard the Tornado and sets off for home. The story ends in an unknown location, with Eggman hard at work at a computer. After several moments, he inputs a command, causing the symbol of the Ancients to appear on-screen. Sage's voice comes from the screen as Eggman welcomes his "daughter" back. ===The Final Horizon=== Shortly after arriving on Ouranos Island, Sonic is stopped by Dr. Eggman and Sage. Sage suggests an alternate, but risky plan wherein Sonic's friends can help collect the Chaos Emeralds while Sonic can undergo the Trials of the Masters to turn his own cyber corruption into a new power. With Sage releasing Amy, Knuckles, and Tails from Cyber Space, Sonic and his friends put Sage's plan into motion. Amy and Knuckles discover two of the Chaos Emeralds, but only with Tails' help do they recover them, with Tails collecting the third. Meanwhile, Sonic climbs four of the Towers of the Masters, completing each of their trials as given by the deceased pilots of the four Titans, including Supreme. Meanwhile, Amy, Knuckles, and Tails collect three more Chaos Emeralds. For Sonic's fifth and final trial, he is instructed by the Master King to defeat Giganto, Wyvern, and Knight once again in order to temper his cyber corruption. After completing this grueling trial, Sonic is told to use his new powers wisely, as going all out could endanger his life. With Amy, Knuckles, and Tails having six of the Chaos Emeralds and Dr. Eggman the seventh, Sonic transforms into Super Sonic to confront Supreme. In a battle similar to the original final boss, Sonic defeats Supreme. However, The End attaches itself to Supreme, making its former prison the "avatar" for its campaign of destruction. Sonic engages the empowered Supreme/The End but is overwhelmed by its newfound power and regenerative ability. Sonic unleashes his new power up, with Super Sonic gaining blue eyes and a red, electric aura. With this new strength, Sonic detaches the tether connecting Supreme to The End and removes its gun, which is caught and used by Dr. Eggman to prepare a final attack. The End launches a barrage of energy blasts to eradicate its enemies, which Sage counters by creating a Cyber Shield. Initially, it is not enough, but with the help of Amy, Knuckles, and Tails, the heroes successfully repels the attack, allowing Sonic to beat The End into submission, launching Supreme into the air. Eggman readies Supreme's sniper rifle, using Sonic as the ammunition. Apologizing to the Master King for going all out after all, Sonic unleashes the full power of his cyber corruption, transforming into a cyber-colored version of Super Sonic, with rings in his eyes and a glitchy palette. Taking aim at Supreme, Dr. Eggman fires at Supreme, with the full-powered Sonic vaporizing the Titan and striking right through The End, finishing the entity for good, albeit with Super Sonic badly injured and nearly unconscious. Amy, Knuckles and Tails watch the aftermath of The End's defeat, watching as Sonic falls like the meteors in the sky. The Chaos Emeralds scatter, but despite his injuries, Sonic recovers safely and celebrates with his friends. Eggman and Sage watch the starfall from elsewhere. Eggman congratulates Sage and tells his "dear daughter" it's time to go home. Sage agrees, calling him "father". Later, everyone is preparing to leave as Sonic sarcastically jokes about how fun the adventure was, to the dismay of his friends. Tails claims that Sonic will barely recognize him once they meet each other again; Amy wonders if [[Cream the Rabbit]] and [[Sticks the Badger]] are free for a road trip; Knuckles says that it'll be good to get back to his island, at least for a while. With their plans for the future set, everyone jumps aboard the Tornado and sets off for home. ===JP-US Regional Differences=== {{Translation Information}}{{Expansion}} More than any previous entries, Frontiers contains major differences between its Japanese and English stories. Both versions of the game are simultaneously canon.<ref>[[Ian Flynn]] Q&A BumbleKast, "I saw a translation of the Japanese version of the Sonic Frontiers story and noticed that the goals of Sonic's friends are quite different than what is mentioned in the English version, for example, in the English version Knuckles wants to get out of his island and see the world but in the Japanese version, he wants to find out more about his ancestors, my question is which of the two versions of the story should we consider the canon version?" https://www.youtube.com/watch?v=OgkxAIYnn6w&t=326s</ref> The major difference between the two versions is changing entire character arcs, and the Japanese version cuts out most references to past entries in the series, here is a list between the differences of the two versions: *In the English story, [[Team Sonic]] heads to the [[Starfall Islands]] because the [[Chaos Emerald]]s were drawn there. In the Japanese story, it was also mainly because they detected that [[Doctor Eggman]] was heading there. *In the English story, [[Sonic the Hedgehog|Sonic]] doesn't recognize [[Cyber Space]] as [[Green Hill|Green Hill Zone]] when first heading into it. In the Japanese story he does. *In the English story, [[The End]] refers to Sonic as "mortal", in the Japanese story, he is referred to as "the creature of potential". *In the English story, Sonic asks first how to get back his friends and The End instructs him as such. In the Japanese story he asks The End where he is first. *In the English story, [[Amy Rose|Amy]] doesn't recognize Sonic's voice while in the [[Cyber Cage]]. In the Japanese version, she does. *In the English story, when Amy is freed she mentions that Tails could be trapped too. In the Japanese version, she instead mentions that she has a cyberized soul and her body is trapped in Cyber Space. *In the English story, when [[Sage]] first meets Sonic, she immediately tells Sonic to leave, and Sonic questions how she is and if she's trapped, and Sage hopes [[Giganto]] destroys Sonic. In the Japanese version, Sage mentions Sonics name, and is processing him, Sonic wonders who she is, and Sage believes that Giganto will defeat Sonic. *In the English story, the [[Koco]] that Amy becomes friends with wants to find their lover, in the Japanese story, it is referred to as a friend and not a lover. In that same scene, in the English version Sonic argues that there are more pressing matters at hand, in the Japanese version he says that he's about to get busy. *In the English story, Amy and Sonic help a mother Koco that has lost her children. In the Japanese version, the mother is instead a teacher looking for one of her students. *In the Japanese story, Sonic doesn't use slang. In the English story, he often interjects sentences with slang such as, "yo". *In the English story, Amy wants to spread love across the world. In the Japanese story, Amy instead wants to become a better women for Sonic to admire. *In the English story, Sage goes on a journey to discover familial love, she develops a bond for Eggman and starts to treat him like a father. In the Japanese story, this is written out of the game entirely and replaced with her trying to understand whether or not it is acceptable to defy her programming, and fulfill her own wishes, and make her own choices. *In the English story, Knuckles decides that he wants to live a similar lifestyle to Sonic, having freedom to journey and adventure. In the Japanese story, Knuckles decides that he wants to learn more about his tribe and culture, fulfilling his duty as one of the [[Knuckles Clan]]. {{Endspoiler}} ===Characters=== {|class="wikitable" style="text-align:center" !Image !Character !Biography |- |[[File:TheFrontiersSonic.png|100px]] |[[Sonic the Hedgehog]] |''The world's fastest supersonic hedgehog is second to none when it comes to speed!<br>He came to the Starfall Islands in search of the Chaos Emeralds, but now scrambles to find his lost companions, guided by a mysterious voice of unknown origin.''<ref name="EN-Bios">{{Cite web|url=https://manuals.sega.com/sonicfrontiers/en/?pid=1|title=Sonic Frontiers Web Manual - Characters|author=[[Sega]]|accessdate=7 November 2022}}</ref> |- |[[File:Frontiers Amy.png|100px]] |[[Amy Rose]] |''A lively and enthusiastic girl with spirit for adventure.<br>Her physical body became trapped in Cyber Space and now lives a virtual existence that cannot directly interact with the physical world.''<ref name="EN-Bios"/> |- |[[File:Frontiers Tails.png|100px]] |[[Miles "Tails" Prower]] |''A genius mechanic who sees Sonic as a big brother.<br>While piloting the Tornado, he got caught up in some mysterious turbulence, lost control, and crash landed in Cyber Space.''<ref name="EN-Bios"/> |- |[[File:Frontiers Knuckles.png|100px]] |[[Knuckles the Echidna]] |''A powerful hot-blooded warrior, and a fitting rival for Sonic.<br>He is thought of as being the last of the great Echidna tribe, and continues to protect the Master Emerald on Angel Island...''<ref name="EN-Bios"/> |- |[[File:Frontiers Eggman.png|100px]] |[[Doctor Eggman|Dr. Eggman]] |''An evil genius scientist and Sonic's nemesis.<br>His latest nefarious plan is to take command of a secret technology once harnessed by the mysterious Ancients of the Starfall Islands. Unfortunately, he now finds himself trapped in Cyber Space.''<ref name="EN-Bios"/> |- |[[File:Sage.png|100px]] |[[Sage]] |''A mysterious girl who appears before Sonic as he travels the Starfall Islands.<br>She warns Sonic to leave immediately, but what could be her true intent...?''<ref name="EN-Bios"/> |} ==Gameplay== [[File:SonicFrontiersPromo Sonic.png|thumb|225px|[[Sonic the Hedgehog|Sonic]] on [[Kronos Island]], the first level of ''Sonic Frontiers''.]] ''Sonic Frontiers'' is a [[Wikipedia:3D platformer|3D platforming]]/[[wikipedia:Action-adventure game|action-adventure]] hybrid video game, described by [[Sega]] as an "[[Open Zone|open zone]]"<ref name="Kotaku"/> game, taking massive cues from the [[Wikipedia:Open world|open-world]] genre.<ref name="Sonic Frontiers II">{{cite web|url=https://www.gameinformer.com/the-game-awards-2021/2021/12/09/sonic-frontiers-drops-the-blue-blur-into-his-first-open-world-game|title=Sonic Frontiers Drops The Blue Blur Into His First Open World Game|last=Stewart|first=Marcus|date=9 December 2021|publisher=[[Wikipedia:Game Informer|Game Informer]]|accessdate=9 December 2021|archiveurl=https://web.archive.org/web/20211210165418/https://www.gameinformer.com/the-game-awards-2021/2021/12/09/sonic-frontiers-drops-the-blue-blur-into-his-first-open-world-game|archivedate=10 December 2021}}</ref> Akin to ''[[Wikipedia:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]'', which the game takes some inspiration from, the primary core of ''Sonic Frontiers'' features [[Sonic the Hedgehog|Sonic]] in a massive overworld, exploring the vast archipelago of the [[Starfall Islands]], fighting the enemies within, completing missions and obtaining collectibles. Each of these factor into the player's progression within the story, allowing them to unlock and gain access to smaller, bite-sized levels that are more in-line with the traditional ''[[Sonic the Hedgehog series|Sonic]]'' platforming games, using level aesthetics from the classic [[Sega Mega Drive|Sega Genesis]] installments but with level design influenced by ''[[Sonic Adventure 2]],'' ''[[Sonic Unleashed]]'', ''[[Sonic Colors]]'' and ''[[Sonic Generations]]''. The game is rather lengthy, spanning 20–30 hours to finish the game, and about twice as long for those who truly want to complete it.<ref name="IGN: Structure">{{cite web |last=Krabbe |first=Esra |title=Sega Explains What Sonic Frontiers' 'Open Zone' Structure Actually Means |url=https://www.ign.com/articles/sonic-frontiers-open-zone-world-meaning |publisher=[[Wikipedia:IGN|IGN]] |accessdate=15 June 15, 2022 |date=15 June 2022 |archiveurl=https://web.archive.org/web/20220615231734/https://www.ign.com/articles/sonic-frontiers-open-zone-world-meaning |archivedate=15 June 2022}}</ref> The player takes control of [[Sonic the Hedgehog]], who must use his signature speed and abilities to explore the lush and expansive Open Zone [[wikipedia:Biome|biomes]] of the [[Starfall Islands]],<ref name="Kotaku"/> such as scaling towers.<ref name="GI: 7Minutes"/> The world itself is dotted with platforming challenges, combat encounters, puzzles, side quests and more.<ref name="TheGamer"/> However, the player has to option to choose which challenges to complete in the order that fits their own playstyle. Sonic himself retains his core abilities from previous titles; he can run at high speed, collect objects, [[grinding|grind]], and perform moves like the [[Spin Jump]], [[Homing Attack]], [[Double Jump]], [[Stomp|Jump Stomp]], [[Quick Step]], [[Jump Dash]], [[Trick Action]] and a "limited" form of the [[Boost]] that gives a short burst of speed if the player has enough energy.<ref name="TheGamer"/><ref name="IGNJap"/><ref name="IGNJap2"/><ref name="EuroPreview"/> In addition, he is able to run along walls in certain areas and climb specifically-marked vertical walls by hand or by running. He can also move around at notable walking speeds, giving the player better control when exploring small surfaces.<ref name="GameRadar">{{Cite web |url=https://www.gamesradar.com/with-sonic-frontiers-sega-is-focused-on-bringing-sonic-to-the-next-level/ |title=With Sonic Frontiers, Sega is "focused on bringing Sonic to the next level" |first=Josh |last=West |publisher=[[Wikipedia:GamesRadar+|Gamesradar+]] |date=27 January 2022 |accessdate=1 June 2022 |archiveurl=https://web.archive.org/web/20220519181912/https://www.gamesradar.com/with-sonic-frontiers-sega-is-focused-on-bringing-sonic-to-the-next-level/ |archivedate=19 May 2022}}</ref><ref name="EuroPreview">{{cite web |last=Wales |first=Matt |title=Sonic Frontiers gets first gameplay teaser trailer |url=https://www.eurogamer.net/sonic-frontiers-gets-first-gameplay-teaser-trailer |publisher=[[Wikipedia:Eurogamer|Eurogamer]] |accessdate=31 May 2022 |date=31 May 2022 |archiveurl=https://web.archive.org/web/20220531173014/https://www.eurogamer.net/sonic-frontiers-gets-first-gameplay-teaser-trailer |archivedate=31 May 2022}}</ref><ref name="Poly: Empty"/> The game also features a tutorial.<ref name="IGNJap">{{Cite web|url=https://www.youtube.com/watch?v=LOOl5SpPpqY|title=『ソニックフロンティア』を実際に遊んでみました! オープンゾーンは夢が詰まっている!|publisher=IGN Japan|date=12 June 2022|accessdate=12 June 2022}}</ref><ref name="IGNJap2">{{Cite web|url=https://www.youtube.com/watch?v=igAvwQU7cFU|title=『ソニックフロンティア』のプレイ感想からPlay Days 2日目の統括! :現地組@Summer of Gaming 2022|publisher=IGN Japan|date=12 June 2022|accessdate=12 June 2022}}</ref> When starting the game, the player can choose between two player control styles: Action Style and High Speed Style. Action Style helps with more accurate platforming, which is great for players new to ''Sonic'' games. High Speed Style on the other hand offers more speed, which is great for players used to ''Sonic'' titles. The player can as well customize the controls and adjust Sonic's speed, turning, acceleration, and resistance among other things.<ref name="TheGamer"/> Players are also given a speedometer, which can be upgraded, to indicate how fast Sonic is running.<ref name="IGN: Structure"/> Meanwhile, the HUD graphic contains a permanent waypoint and directional navigation system, in addition to the game's map.<ref name="Cyber-Space-Tails-Channel"/> The main element of the game is the exploration of the levels and their vast areas, but there are also platform challenges, fights with enemies and puzzles. Several large 3D playgrounds are present, taking place across multiple islands.<ref name="Axios: Rough">{{cite web |last=Totilo |first=Stephen |title=New Sonic the Hedgehog game has had a rough debut |url=https://www.axios.com/2022/06/14/sonic-frontiers-takashi-iizuka-interview |publisher=[[Wikipedia:Axios (website)|Axios]] |accessdate=15 June 2022 |date=15 June 2022 |archiveurl=https://web.archive.org/web/20220615230652/https://www.axios.com/2022/06/14/sonic-frontiers-takashi-iizuka-interview |archivedate=16 June 2022}}</ref> The environment also incorporates many signature gimmicks and gameplay elements known from past installments in the ''Sonic'' series, such as [[Spring]]s, [[Grind Rail]]s, [[Dash Panel]]s, [[Dash Ring]]s, etc., but transposed to an open-world environment to help explore the player's surroundings better.<ref name="GI: 7Minutes"/><ref name="Combat-Gameplay">{{Cite web |url=https://www.ign.com/articles/sonic-frontiers-combat-gameplay-ign-first |title=Sonic Frontiers: Combat Gameplay – IGN First |date=3 June 2022 |publisher=[[Wikipedia:IGN|IGN]] |accessdate=3 June 2022 |first=Ryan |last=McCaffrey}}</ref><ref>{{cite web |last=Wales |first=Matt |title=Here's seven more minutes of Sonic Frontiers' open-world gameplay |url=https://www.eurogamer.net/heres-seven-more-minutes-of-sonic-frontiers-open-world-gameplay |website=[[Wikipedia:Eurogamer|Eurogamer]] |accessdate=2 June 2022 |date=1 June 2022 |archiveurl=https://web.archive.org/web/20220601192109/https://www.eurogamer.net/heres-seven-more-minutes-of-sonic-frontiers-open-world-gameplay |archivedate=1 June 2022 }}</ref> In addition, new gimmicks will gradually populate the areas as the power unlocks new ones. Returning gameplay elements also include [[Ring]]s, [[Super Ring]]s and [[Container]]s. Rings in particular lie scattered about, which Sonic can pick up by simply touching them. If Sonic takes damage, the player will drop their Rings, though some can be recollected before they disappear.<ref name="Combat-Gameplay"/> Notably, various spots around the Starfall Islands are as well given markers at points of interest. The Open Zone features as well changing weather effects and different times of day with certain events, which will affect gameplay, but not Sonic's speed.<ref name="IGN: Structure"/> [[File:Sonic-Frontiers-IGN-June-01.jpg|thumb|225px|left|[[Sonic the Hedgehog|Sonic]] fighting a [[Bubble]] on [[Kronos Island]].]] Over the course of the game, the player will battle wandering robots and mini-bosses throughout the islands.<ref name="IGNPreview"/><ref name="PushSquare">{{Cite web |url=https://www.pushsquare.com/news/2022/05/sonic-frontiers-gameplay-teaser-released-ahead-of-ign-first-coverage |title=Sonic Frontiers Gameplay Teaser Released Ahead of IGN First Coverage |publisher=Push Square |first=Stephen |last=Tailby |accessdate=1 June 2022 |archiveurl=https://web.archive.org/web/20220601204349/https://www.pushsquare.com/news/2022/05/sonic-frontiers-gameplay-teaser-released-ahead-of-ign-first-coverage |archivedate=1 June 2022}}</ref> Combat in ''Sonic Frontiers'' however is more extensive than in the previous installments of the series and is one of the key elements in the game. Unlike previous games where Sonic can defeat lesser enemies in one hit, the enemies in ''Sonic Frontiers'' are more resilient and the player must use Sonic's speed and skills to outsmart and outmaneuver enemies using different strategies and tactics, with the different enemies requiring certain strategies to be defeated, which can be carried out in multiple ways.<ref name="IGNPreview"/><ref name="Combat-Gameplay"/> Furthermore, the gameplay blends Sonic's traditional abilities with an all-new array of incredibly flashy and close-up, high-speed combat techniques when battling enemies, thus allowing Sonic to for example attack enemies with Homing Attacks and then follow them up with a series of quick hand-to-hand combat blows. One ability in particular is Sonic's new [[Cyloop]] move, which lets him create an updraft for launching opponents into the air and leaving them vulnerable by running in a circle around his target. That said, the Cyloop has many other applications, and displays a different effect every time it is used on something new.<ref name="IGN: Structure" /> Sonic is also able to quickly dodge and counter attacks and can even parry attacks with the right timing.<ref name="IGNPreview" /> The Homing Attack's combat mechanics have also been modified, keeping Sonic stuck to his enemy and allowing for a flurry of follow-up strikes.<ref name="IGNPreview" /> If the player prefers more straightforward gameplay however, the game also has an Auto Mode where various attack combos can be executed with a single button. Defeating enemies will reward the player with collectable [[Experience Point]]s that they can use to purchase new skills from a [[Wikipedia:Skill tree|skill tree]].<ref name="IGNPreview" /><ref name="Combat-Gameplay" /> Some abilities in particular are unlocked through story progression while others are unlocked through the skill tree. A "level up" system is also present, which allows Sonic to gradually become stronger and faster over the course of the game by improving the following four parameters: speed, attack, defense and Ring capacity.<ref name="TheGamer" /><ref name="IGNJap" /><ref name="IGNJap2" /> These parameters can be improved by finding hidden collectibles.<ref name="TheGamer" /> Sonic's speed, ring count, or strength in particular can be upgraded by collecting lost creatures named "[[Koco]]".<ref name="TheGamer">{{Cite web |url=https://www.thegamer.com/sonic-frontiers-preview-summer-game-fest/ |title=Sonic Frontiers Preview: Folks, Our Blue Boy Is Back |first=Eric |last=Switzer |publisher=TheGamer |date=13 June 2022 |accessdate=13 June 2022 |archiveurl=https://web.archive.org/web/20220613193919/https://www.thegamer.com/sonic-frontiers-preview-summer-game-fest/ |archivedate=13 June 2022}}</ref><ref name="Cyber-Space-Tails-Channel" /> By finding these Koco, the player can also use them as [[Wikipedia:Fast travel|fast travel]] points. [[File:Sonic-Frontiers-PlayStation-Promotional-Screenshot-III.png|thumb|225px|[[Sonic the Hedgehog|Sonic]] in [[Cyber Space]] level, [[4-2]]]] Occasionally, the player will also fight [[Guardian (Sonic Frontiers)|guardian]]s that are near ''[[Wikipedia:Shadow of the Colossus|Shadow of the Colossus]]''-esque in their scale in the open environments. As with regular opponents, there are many ways to defeat the bosses, but their strategies are more elaborate. More powerful bosses called [[Titan (Sonic Frontiers)|Titans]], however, cannot be beaten with Sonic alone and requires unlocking and playing as [[Super Sonic]].<ref name="IGNJP">{{Cite web|title=Sonic Frontiers: You 'Can't Even Scratch' Some Bosses Until You Unlock Super Sonic|url=https://www.ign.com/articles/sonic-frontiers-super-sonic-details-bosses|publisher=IGN|author=Ryan Dinsdale|date=16 September 2022|archiveurl=https://web.archive.org/web/20220916114233/https://www.ign.com/articles/sonic-frontiers-super-sonic-details-bosses|archivedate=16 September 2022}}</ref> The player must hunt down and defeat guardians in order to collect [[Portal Gear]]s.<ref name="IGNPreview"/> Alternatively, the player can solve puzzles and complete other challenges to get Portal Gears as well.<ref name="CyberSpace"/> Regardless, Portal Gears are needed to open up portals into [[Cyber Space]], which can be accessed by presenting the Portal Gears at stone landmarks called [[Portal (Sonic Frontiers)|Portals]] which can be found all throughout the maps.<ref name="CyberSpace"/> These locations contain bite-sized and fast-paced linear stages, done in the style of previous 3D ''Sonic'' games and inspired by locations from the ''Sonic'' series, which shift between [[Wikipedia:third-person view|third-person]] and [[Wikipedia:side-scrolling|side-scrolling]] perspectives.<ref name="Polygon: Cyber Space">{{cite web |last=Rougeau |first=Mike |title=Sega’s open-world Sonic Frontiers has traditional Sonic levels, too |url=https://www.polygon.com/23186531/sonic-frontiers-cyberspace-sega-sonic-the-hedgehog |website=[[Wikipedia:Polygon (website)|Polygon]] |accessdate=30 June 2022 |date=28 June 2022 |archiveurl=https://web.archive.org/web/20220628195251/https://www.polygon.com/23186531/sonic-frontiers-cyberspace-sega-sonic-the-hedgehog |archivedate=28 June 2022}}</ref> These levels, which are labeled 1-1, 1-2, etc.,<ref name="Cyber-Space-Tails-Channel">{{cite web|url=https://twitter.com/TailsChannel/status/1542254739835985921|title=Tails Channel on Twitter|work=Twitter|date=29 June 2022|accessdate=30 June 2022|archiveurl=https://web.archive.org/web/20220629211555/https://twitter.com/TailsChannel/status/1542254739835985921|archivedate=29 June 2022}}</ref> each come with a handful of optional goals, like [[Time Attack]], collecting all the [[Red Star Ring]]s, etc., with each goal rewarding the player with a [[Vault Key]], which are needed to unlock a [[Chaos Emerald]]s in [[Chaos Emerald Vault|Vaults]].<ref name="IGNPreview" /><ref name="Combat-Gameplay" /><ref name="CyberSpace">{{cite web|last=Stewart|first=Marcus|title=Sonic Frontiers' Cyber Space Dimension Features Traditional Platforming Stages|url=https://www.gameinformer.com/2022/06/28/sonic-frontiers-cyber-space-dimension-features-traditional-platforming-stages |publisher=[[Wikipedia:Game Informer|Game Informer]]|accessdate=28 June 2022|date=28 June 2022|archiveurl=https://web.archive.org/web/20220628150959/https://www.gameinformer.com/2022/06/28/sonic-frontiers-cyber-space-dimension-features-traditional-platforming-stages|archivedate=28 June 2022}}</ref> Some Cyber Space levels feature as well unique challenges, like a fishing mini-game hosted by [[Big the Cat]].<ref name="Big-&-Fish">{{Cite web|url=https://mobile.twitter.com/whyyydreed/status/1563752488754450438|date=28 August 2022|title=Dreed (@whyyydreed) on Twitter|work=Twitter|accessdate=28 August 2022|quote='''Dreed''': Sonic Frontiers - Big The Cat (Gamescom Demo)}}</ref> Participating in these minigames with Big grants [[Treasure Token]]s that the player can use to buy items like [[Memory Token]]s, Portal Gear fragments, [[Egg Memo]]s, or Vault Keys.<ref name="Cyber-Space-Tails-Channel" /><ref name="GI: Evolution">{{Cite web |url=https://www.gameinformer.com/2022/07/11/how-sonic-frontiers-open-zone-and-cyber-space-evolve-the-franchise |title=How Sonic Frontiers' Open Zone And Cyber Space Evolve The Franchise |publisher=[[Wikipedia:Game Informer|Game Informer]] |first=Brian |last=Shea |date=11 July 2022 |accessdate=13 July 2022 |archiveurl=https://web.archive.org/web/20220711214002/https://www.gameinformer.com/2022/07/11/how-sonic-frontiers-open-zone-and-cyber-space-evolve-the-franchise |archivedate=11 July 2022}}</ref> After collecting all the seven Chaos Emeralds, [[Super Sonic]] is unlocked as a playable character which the player can use to fight against stronger guardians.<ref name="IGNJP" /> ''Sonic Frontiers'' also introduces different kinds of objects that Sonic can collect from around the Starfall Islands, along with new gimmicks that include hamster-like wheels that Sonic can run on to trigger reactions in the environment.<ref name="Kotaku: TechDemo" /> Some of the former include heart-shaped items which the player can give to Amy Rose in exchange for a reward.<ref name="IGNJap" /><ref name="IGNJap2" /> Another type of collectable featured are Memory Tokens, which are used to free Sonic's friends.<ref name="TheGamer" /> Other collectable pieces and seeds can be traded with [[Koco]].<ref name="Cyber-Space-Tails-Channel" /> Beyond that, there are also a wide variety of puzzles and platforming challenges that are littered throughout the levels. Completing them is how the player can uncover sections of their game map, which lie in a scattered, checkerboard order.<ref name="TheGamer" /><ref name="GI: 7Minutes" /> Most of these are very simple: some require Sonic to orient a statue the correct way, quickly cartwheel back and forth between colored tiles, walk on a specific number of tiles without touching others, or use Sonic's [[Cyloop]] ability to draw circles around certain objects in the environment to interact with them.<ref name="IGNPreview" /> Solving them will unlock new paths, hidden parts of the map, trigger reactions in the environment, unveil new items that can increase Sonic's power and defense, or unlock new ways to navigate the island at fast speeds.<ref name="IGNPreview" /><ref name="Kotaku: TechDemo" /> Additionally, there are races against the clock where the player has to [[Wikipedia:Speedrun|speedrun]] from point A to point B in a limited amount of time in the open levels.<ref name="IGNPreview" /> Some puzzles are designed as brainteasers, while others will test the player's actions or be more akin to minigames.<ref name="IGN: Structure" /> However, the puzzles are not necessarily mandatory to the progression with the game. Instead, the player might find other ways to progress with the game.<ref name="GameSpotSummerFest2">{{Cite web |url=https://www.gamespot.com/videos/how-sonic-frontiers-brings-sonic-into-an-open-world-developer-interview-summer-game-fest-2022/2300-6458618/ |title=How Sonic Frontiers Brings Sonic Into An Open World - Developer Interview I Summer Game Fest 2022 |date=13 June 2022 |publisher=[[Wikipedia:GameSpot|GameSpot]] |first1=Jordan |last1=Ramée |first2=David |last2=Klein |first3=Chris |last3=Morris |accessdate=13 June 2022}}</ref> ===Controls=== {|class="wikitable" style="text-align:center" !colspan="4"|Button formation ! colspan="5" |Movement |- ![[Nintendo Switch|Switch]] ![[PC]] ![[PlayStation 4]]/[[PlayStation 5]] ![[Xbox One]]/[[Xbox Series X and Series S|Xbox Series X/S]] !Sonic !Amy !Knuckles !Tails !Super Sonic |- |{{Left Analog Stick}}↔︎/↕︎ |['''W''']/['''S''']/['''A''']/['''D'''] |colspan="2"|{{Left Analog Stick}}↔︎/↕︎ | colspan="4" |Walk/Run/[[Climb]] |Fly |- |{{Left Analog Stick}}↔︎/↕︎ |['''A'''] + ['''D'''] | colspan="2" |{{Left Analog Stick}}↔︎/↕︎ | colspan="4" |[[Drift]]<ref group="note">Can be only performed in [[Cyber Space]] [[zone|stages]] with [[Drift Dash Panel]]s.</ref> | |- |{{Left Analog Stick}} ↔︎ (while grinding) | | colspan="2" |{{Left Analog Stick}} ↔︎ (while grinding) | colspan="4" |[[Grind Step]] | |- |Press {{Right Analog Stick}} | | colspan="2" |Press {{Right Analog Stick}} | colspan="5" |Reset camera |- |{{Right Analog Stick}}↔︎/↕︎ | | colspan="2" |{{Right Analog Stick}}↔︎/↕︎ | colspan="5" |Move camera |- |Press {{Right Analog Stick}} (target locked) |['''C'''] | colspan="2" |Press {{Right Analog Stick}} (target locked) | colspan="5" |[[Lock-on|Lock on]] |- |{{Directional Buttons (Switch)}} down |['''H'''] |{{Directional Buttons (PS)}} down |{{Directional Pad}} down | colspan="5" |Training simulator/Tips |- |{{Directional Buttons (Switch)}} left |['''G'''] |{{Directional Buttons (PS)}} left |{{Directional Pad}} left | colspan="5" |Tutorial |- |{{Directional Buttons (Switch)}} up | |{{Directional Buttons (PS)}} up |{{Directional Pad}} up | colspan="5" |Stop [[slot machine]] |- |{{Plus Button (Switch)}} |['''P'''] |'''OPTIONS''' |{{Menu Button (Xbox One)}} | colspan="5" |Pause/Menu |- |{{Minus Button (Switch)}} |['''M'''] |{{Touch Pad (PS4)}} |{{Share Button (Xbox One)}} | colspan="5" |Map |- |{{B Button (Switch)}} |['''SPACE'''] |{{Cross Button (PS)}} |{{A Button (Xbox One)}} | colspan="4" |[[Spin Jump|Jump]] | |- |{{B Button (Switch)}} x2 | |{{Cross Button (PS)}} x2 |{{A Button (Xbox One)}} x2 | colspan="4" |[[Double Jump]] | |- |{{B Button (Switch)}}<br>(while leaning on [[Wall Jump Block]]) |['''SPACE''']<br>(while leaning on [[Wall Jump Block]]) |{{Cross Button (PS)}}<br>(while leaning on [[Wall Jump Block]]) |{{A Button (Xbox One)}}<br>(while leaning on [[Wall Jump Block]]) | colspan="4" |[[Wall Jump]] | |- |{{Left Analog Stick}} down > {{Left Analog Stick}} left/right |['''S'''] > ['''A''']/['''D'''] | colspan="2" |{{Left Analog Stick}} down > {{Left Analog Stick}} left/right | colspan="4" |[[Spin Attack]]<ref group="note">Can be only performed in 2.5D side-scroller sections of [[Cyber Space]] [[zone|stages]].</ref> | |- |{{A Button (Switch)}} | |{{Circle Button (PS)}} |{{B Button (Xbox One)}} | colspan="4" |[[Crouch]] | |- |Run + {{A Button (Switch)}} | |Run + {{Circle Button (PS)}} |Run + {{B Button (Xbox One)}} | colspan="4" |[[Slide]] | |- |{{B Button (Switch)}} > {{A Button (Switch)}} | |Jump > {{Circle Button (PS)}} |Jump > {{B Button (Xbox One)}} | colspan="4" |[[Stomp]] | |- |{{B Button (Switch)}} > Hold {{A Button (Switch)}} x3 | |Jump > Hold {{Circle Button (PS)}} x3 |Jump > Hold {{B Button (Xbox One)}} x3 | colspan="4" |[[Bound Jump|Jump Stomp]] | |- |Move > Hold {{ZR Button (Switch)}} |Move > Hold ['''SHIFT'''] |Move > Hold {{R2 Button (PS)}} |Move > Hold {{RT Button (Xbox One)}} | colspan="4" |[[Boost]] |[[Super Sonic Boost]] |- |{{ZR Button (Switch)}} (in midair) | |{{R2 Button (PS)}} (in midair) |{{RT Button (Xbox One)}} (in midair) | colspan="4" |[[Air Boost|Aerial Boost]] | |- |{{ZR Button (Switch)}} > {{A Button (Switch)}} | |{{R2 Button (PS)}} > {{Circle Button (PS)}} (in midair) |{{RT Button (Xbox One)}} > {{B Button (Xbox One)}} (in midair) | colspan="4" |[[Air Boost|Air Boost Cancel Stomp]] | |- |{{L Button (Switch)}}/{{R Button (Switch)}} |['''Q''']/['''E'''] |{{R1 Button (PS)}}/{{L1 Button (PS)}} |{{LB Button (Xbox One)}}/{{RB Button (Xbox One)}} | colspan="4" |[[Quick Step|Side Step]]/[[Cartwheel]] |[[Quick Step|Side Step]] |- |{{L Button (Switch)}}/{{R Button (Switch)}}<br>(in midair/target locked) | |{{R1 Button (PS)}}/{{L1 Button (PS)}}<br>(in midair/target locked) |{{LB Button (Xbox One)}}/{{RB Button (Xbox One)}}<br>(in midair/target locked) | colspan="4" |[[Dodge]]/[[Dodge|Evade]] |[[Dodge]] |- |Hold {{L Button (Switch)}} + {{R Button (Switch)}} | |Hold {{L1 Button (PS)}} + {{R1 Button (PS)}} |Hold {{LB Button (Xbox One)}} + {{RB Button (Xbox One)}} | colspan="4" |[[Parry]] |[[Parry]] |- |Hold {{L Button (Switch)}} + {{R Button (Switch)}} | |Hold {{L1 Button (PS)}} + {{R1 Button (PS)}} |Hold {{LB Button (Xbox One)}} + {{RB Button (Xbox One)}} | colspan="4" |[[Parry|Continuous Parry]] |[[Parry|Continuous Parry]] |- |Press {{Left Analog Stick}} (near [[Ring]]s) |['''Z'''] | colspan="2" |Press {{Left Analog Stick}} (near [[Ring]]s) | colspan="4" |[[Light Speed Dash|Light Dash]] | |- |Hold {{B Button (Switch)}}<br>(while doing [[Double Jump]]/in midair) | |Hold {{Cross Button (PS)}}<br>(while doing [[Double Jump]]/in midair) |Hold {{A Button (Xbox One)}}<br>(while doing [[Double Jump]]/in midair) | colspan="4" |[[Drop Dash]] | |- |Move + {{ZR Button (Switch)}}<br>(while on wall) | |Move + {{R2 Button (PS)}}<br>(while on wall) |Move + {{RT Button (Xbox One)}}<br>(while on wall) |[[Wall Run]] | |[[Climb|Wall Climb]] | | |- |Aerial Boost + {{ZR Button (Switch)}}<br>(towards wall) | |Aerial Boost + {{R2 Button (PS)}}<br>(towards wall) |Aerial Boost + {{RT Button (Xbox One)}}<br>(towards wall) |[[Wall Run|Boosted Wall Run]] | |[[Climb|Boosted Wall Climb]] | | |- |Hold {{ZR Button (Switch)}}<br>(in midair) | |Hold {{R2 Button (PS)}}<br>(in midair) |Hold {{RT Button (Xbox One)}}<br>(in midair) | colspan="4" |[[Skydiving]] | |- |{{X Button (Switch)}} |Press '''right mouse button''' |{{Triangle Button (PS)}} |{{Y Button (Xbox One)}} | |[[Cyhammer]] |[[Cyknuckle]] |[[Cyblaster]] | |- |Hold {{X Button (Switch)}}<br>(while moving) |Hold '''right mouse button'''<br>(while moving) |Hold {{Triangle Button (PS)}}<br>(while moving) |Hold {{Y Button (Xbox One)}}<br>(while moving) | colspan="5" |[[Cyloop]] |- |Hold {{X Button (Switch)}}<br>(during combo) |Hold '''right mouse button'''<br>(during combo) |Hold {{Triangle Button (PS)}}<br>(during combo) |Hold {{Y Button (Xbox One)}}<br>(during a combo) |[[Quick Cyloop]] | | | |[[Quick Cyloop]] |- |{{ZL Button (Switch)}}<br>(in midair/during combo) |['''F''']<br>(in midair/during combo) |{{L2 Button (PS)}}<br>(in midair/during combo) |{{LT Button (Xbox One)}}<br>(in midair/during combo) |[[Sonic Boom (Sonic Frontiers)|Sonic Boom]] | | | |[[Sonic Boom (Sonic Frontiers)|Sonic Boom]] |- |{{A Button (Switch)}}<br>(during combo) |['''CTRL''']<br>(during combo) |{{Circle Button (PS)}}<br>(during combo) |{{B Button (Xbox One)}}<br>(during combo) | colspan="4" |[[Stomp Attack]] |[[Stomp Attack]] |- |{{Left Analog Stick}} (in midair) |['''W''']/['''A''']/['''S''']/['''D'''] (in midair) | colspan="2" |{{Left Analog Stick}} (in midair) | colspan="4" |[[Trick Action|Air Tricks]] | |- |{{Y Button (Switch)}} |'''Left mouse button''' |{{Square Button (PS)}} |{{X Button (Xbox One)}} | colspan="5" |[[Attack]] |- |{{B Button (Switch)}} > {{Y Button (Switch)}} | |Jump > {{Square Button (PS)}} |Jump > {{X Button (Xbox One)}} | colspan="4" |[[Homing Attack]] | |- |{{Y Button (Switch)}} (target locked) | |{{Square Button (PS)}} (target locked) |{{X Button (Xbox One)}} (target locked) | colspan="4" |[[Homing Attack]] | |- |{{Y Button (Switch)}} > {{A Button (Switch)}} | |{{Square Button (PS)}} > {{Circle Button (PS)}} |{{X Button (Xbox One)}} > {{B Button (Xbox One)}} | colspan="4" |[[Homing Attack|Homing Attack Cancel Stomp]] | |- |{{L Button (Switch)}}/{{R Button (Switch)}} + {{Y Button (Switch)}} |['''Q''']/['''E'''] + '''Left mouse button''' |{{L1 Button (PS)}}/{{R1 Button (PS)}} + {{Square Button (PS)}} |{{LB Button (Xbox One)}}/{{RB Button (Xbox One)}} + {{X Button (Xbox One)}} |[[Wild Rush]] | | | |[[Wild Rush]] |- | colspan="4" |(automatically activated with each Skill during combos) |[[Auto Combo]] | | | |[[Auto Combo]] |- | colspan="4" |(combo attack an enemy until meter reaches max) |[[Phantom Rush]] | | | |[[Phantom Rush]] |- |{{ZR Button (Switch)}} + {{Y Button (Switch)}}<br>(in midair) |['''SHIFT'''] + '''Left mouse button'''<br>(in midair) |{{R2 Button (PS)}} + {{Square Button (PS)}}<br>(in midair) |{{RT Button (Xbox One)}} + {{X Button (Xbox One)}}<br>(in midair) |[[Homing Shot (Sonic Frontiers)|Homing Shot]] | | | |[[Homing Shot (Sonic Frontiers)|Homing Shot]] |- |{{B Button (Switch)}}<br>(during combo) |['''SPACE''']<br>(during combo) |{{Cross Button (PS)}}<br>(during combo) |{{A Button (Xbox One)}}<br>(during combo) |[[Spin Slash]] | | | |[[Spin Slash (Sonic Frontiers)|Spin Slash]] |- |{{ZR Button (Switch)}} + {{A Button (Switch)}}<br>(in midair) |['''SHIFT'''] + ['''CTRL''']<br>(in midair) |{{R2 Button (PS)}} + {{Circle Button (PS)}}<br>(in midair) |{{RT Button (Xbox One)}} + {{B Button (Xbox One)}}<br>(in midair) |[[Loop Kick]] | | | |[[Loop Kick]] |- |{{B Button (Switch)}}<br>(when prompt appears) |['''SPACE''']<br>(when prompt appears) |{{Cross Button (PS)}}<br>(when the prompt appears) |{{A Button (Xbox One)}}<br>(when prompt appears) |[[Recovery Smash]] | | | |[[Recovery Smash]] |- |{{X Button (Switch)}} + {{A Button (Switch)}}<br>(when prompt appears) | |{{Triangle Button (PS)}} + {{Circle Button (PS)}}<br>(when prompt appears) |{{Y Button (Xbox One)}} + {{B Button (Xbox One)}}<br>(when prompt appears) |[[Grand Slam]] | | | |[[Grand Slam]] |- |Hold {{Y Button (Switch)}}<br>(during combo) | |Hold {{Square Button (PS)}}<br>(during combo) |Hold {{X Button (Xbox One)}}<br>(during combo) |[[Cyclone Kick (Sonic Frontiers)|Cyclone Kick]] | | | |[[Cyclone Kick (Sonic Frontiers)|Cyclone Kick]] |- |Press {{R Button (Switch)}} + {{B Button (Switch)}}<br>(in midair) | |Press {{R2 (PS)}} + {{Cross Button (PS)}}<br>(in midair) |Press {{RT Button (Xbox One)}} + {{A Button (Xbox One)}}<br>(in midair) |[[Cross Slash]] | | | |[[Cross Slash]] |- |Hold {{ZR Button (Switch)}} (on [[Grind Rail]]) > Jump | |Hold {{R2 Button (PS)}} (on [[Grind Rail]]) > Jump |Hold {{RT Button (Xbox One)}} (on [[Grind Rail]]) > Jump |Rail Launching<ref>{{Cite web|url=https://www.youtube.com/watch?v=Z-SqayTnIlI|work=YouTube|publisher=Sonic the Hedgehog|title=Sonic Frontiers: Speed Strats - Open Zones|date=10 November 2022|accessdate=8 July 2023}}</ref> | | | | |- |{{Y Button (Switch)}} (target locked) > tap/hold {{ZR Button (Switch)}} (any direction) | |{{Square Button (PS)}} (target locked) > {{R2 Button (PS)}} (any direction) |{{X Button (Xbox One)}} (target locked) > tap/hold {{RT Button (Xbox One)}} (any direction) |[[Homing Dash]] | | | |[[Homing Attack]] |- |Jump > {{Y Button (Switch)}} > tap/hold {{ZR Button (Switch)}} (any direction) | |Jump > {{Square Button (PS)}} > tap/hold {{R2 Button (PS)}} (any direction) |Jump > {{X Button (Xbox One)}} > tap/hold {{RT Button (Xbox One)}} (any direction) |[[Homing Dash]] | | | | |} === Objects === ====Items==== {{Div col |colwidth=20em |content= *[[Chaos Emerald]] *[[Container]] **[[Steel Container]] **[[Wooden Container]] **[[Unbreakable Container]] *[[Blue Seed of Defense]] {{1st}} *[[Egg Memo]] {{1st}} *[[Gold Card]] {{1st}} *[[Koco capsule]] {{1st}} *[[Machine part]] {{1st}} *[[Memory Token]] {{1st}} *[[Number Ring]] *[[Portal Gear]] {{1st}} *[[Purple Coin]] {{1st}} *[[Red Seed of Power]] {{1st}} *[[Red Star Ring]] *[[Ring]] *[[Silver Moon Ring]] *[[Skill Piece]] {{1st}} *[[Star piece]] {{1st}} *[[Super Ring]] *[[Time Bonus]] *[[Treasure Token]] {{1st}} *[[Vault Key]] {{1st}} }} ====Fishing Spot items==== {{Div col |colwidth=17em |content= *[[Acorn]] {{1st}} **[[Silver acorn]] {{1st}} *[[Alligator]] *[[Ancient tablet]] {{1st}} *[[Anglerfish]] **[[Flashy anglerfish]] {{1st}} *[[Barracuda]] {{1st}} *[[Black bass]] *[[Blue Seed of Defense]] *[[Clownfish]] {{1st}} *[[Carp]] {{1st}} *[[Crab (animal)|Crab]] {{1st}} *[[Crayfish]] {{1st}} *[[Chopper]] *[[Coelacanth]] **[[Golden coelacanth]] {{1st}} *[[Elder Koco's scroll]] *[[Giant isopod]] {{1st}} **[[Red giant isopod]] {{1st}} *[[Goal Plate]] *[[Goldfish]] {{1st}} *[[Gourami]] {{1st}} *[[Flounder]] {{1st}} *[[Flying fish]] {{1st}} *[[Hammerhead shark]] **[[Polka-dot hammerhead shark]] {{1st}} *[[Hermit Koco's scroll]] {{1st}} *[[Item Box]] *[[King salmon]] {{1st}} *[[Loach]] {{1st}} *[[Marlin]] *[[Medaka]] {{1st}} *[[Moray eel]] *[[Nishiki koi]] {{1st}} *[[Oarfish]] *[[Octopus (animal)|Octopus]] {{1st}} **[[Blue-ringed octopus]] {{1st}} *[[Platinum-golden fish]] {{1st}} *[[Poison dart frog]] {{1st}} **[[Big rainbow colored frog]] {{1st}} *[[Pufferfish]] {{1st}} *[[Red can]] {{1st}} *[[Red Seed of Power]] *[[Spring|Red spring]] *[[Red stingray]] {{1st}} *[[Ring]] *[[Salmon]] *[[Seahorse]] {{1st}} *[[Snapping turtle]] {{1st}} *[[Squid (animal)|Squid]] {{1st}} *[[Starfish]] {{1st}} **[[Black starfish]] {{1st}} *[[Star Post]] *[[Stingray]] {{1st}} *[[Sunfish]] {{1st}} **[[Striped sunfish]] {{1st}} *[[Tadpole]] {{1st}} *[[Tin can]] {{1st}} *[[Tire]] {{1st}} *[[Treasure chest|Treasure box]] **[[Golden treasure box]] {{1st}} *[[Tuna]] {{1st}} *[[Twig]] {{1st}} *[[Spring|Yellow spring]] }} ====Gimmicks and obstacles==== {{Div col |colwidth=15em |content= *[[Accelerator Gun]] *[[Ancient gate]] {{1st}} *[[Ancient light panel]] {{1st}} *[[Balloon (object)|Balloon]] *[[Bee (obstacle)|Bee]] {{1st}} *[[Black wall]] {{1st}} *[[Blue blob]] *[[Bomb (obstacle)|Bomb]] *[[Box (Sonic Frontiers)|Box]] *[[Cannon]] *[[Car]] *[[Cloud]] *[[Dash Panel]] *[[Dash Rail]] *[[Dash Ring]] *[[Drift Dash Panel]] {{1st}} *[[Egg Spring]] *[[Energy bullet]] {{1st}} *[[Fan]] *[[Four-way Cannon]] *[[Grind Rail]] *[[Harmonic rod]] *[[High-speed warp tube]] *[[Hint Ring]] *[[Horizontal Bar]] *[[Hourglass]] *[[Iron ball]] *[[Jump Panel (ramp)|Jump Panel]] *[[Portal Gate]] {{1st}} *[[Propeller Spring]] *[[Pulley]] *[[Rainbow Ring]] *[[Ring Gate]] {{1st}} *[[Ring Shooter]] *[[Rocket Boost]] {{1st}} *[[Skateboard]] *[[Spring Pole]] *[[Star Post]] *[[Statue]] {{1st}} *[[Spikes (obstacle)|Spikes]] *[[Spring]] *[[Switch]] *[[Target sphere]] *[[Wall Jump Block]] *[[Warp Point]] *[[Wide spring]] *[[Zip Line]] }} ==Characters== ===Playable characters=== *[[Amy Rose]] *[[Knuckles the Echidna]] *[[Miles "Tails" Prower]] *[[Sonic the Hedgehog]] **[[Super Sonic]] ***[[Super Sonic 2]] {{Only}} ****[[Super Sonic Cyber]] {{Only}} ===Non-playable characters=== {{Div col |colwidth=15em |content= *[[Ancients]] {{1st}} **[[Crane]] {{1st}} **[[Dragon (Ancient)|Dragon]] {{1st}} **[[Elder]] {{1st}} **[[Master King]] {{1st}} **[[Snake]] {{1st}} **[[Tiger (Ancient)|Tiger]] {{1st}} *[[Animals]] **[[Cucky]] **[[Flicky]] **[[Pecky]] **[[Picky]] **[[Pocky]] **[[Ricky]] **[[Rocky]] *[[Babylonians]] {{Mention}} **[[Babylon Rogues]] {{Mention}} ***[[Jet the Hawk]] {{Mention}} *[[Big the Cat]] {{G|replica}} *[[Black Arms]] {{Mention}} *[[Black Doom]] {{Mention}} *[[Blaze the Cat]] {{Mention}} *[[Chaos]] {{Mention}} *[[Cream the Rabbit]] {{Mention}} *[[Cubot]] {{Mention}} *[[Dark Gaia]] {{Mention}} *[[Deadly Six]] {{flashback}} **[[Master Zik]] {{flashback}} **[[Zavok]] {{flashback}} **[[Zazz]] {{flashback}} **[[Zeena]] {{flashback}} **[[Zor]] {{flashback}} **[[Zomom]] {{flashback}} *[[Doctor Eggman|Dr. Eggman]] *[[Echidna]]s {{Mention}} **[[Super Knuckles]] {{Mention}} **[[Tikal]] {{Mention}} *[[E-123 Omega]] {{Mention}} *[[Froggy]] {{Mention}} *[[Guardian Units of Nations]] {{Mention}} *[[Infinite]] {{Mention}} *[[Koco]] {{1st}} **[[Elder Koco]] {{1st}} **[[Hermit Koco]] {{1st}} **[[Lookout Koco]] {{1st}} **[[Map Koco]] {{1st}} **[[Master Koco]] {{1st}} ***[[Master King Koco]] {{1st}} **[[New Koco]] {{1st}} **[[Skill Piece Koco]] *[[Maria Robotnik]] {{Mention}} *[[Neo Metal Sonic]] {{Mention}} *[[Orbot]] {{Mention}} *[[Rouge the Bat]] {{Mention}} *[[Sage]] {{1st}} *[[Shadow the Hedgehog]] {{Mention}} *[[Silver the Hedgehog]] {{Mention}} *[[Sticks the Badger]] {{Mention}} *[[Tangle the Lemur]] {{Mention}} *[[The End]] {{1st}} *[[Yacker]] {{Mention}} }} ===Enemies=== {| | style="vertical-align: top;" | ====Open Zone==== *[[Balloon (Sonic Frontiers)|Balloon]] {{1st}} *[[Banger]] {{1st}} *[[Bubble]] {{1st}} *[[Buzzer]] *[[Capture]] {{1st}} *[[Cyclone (Sonic Frontiers)|Cyclone]] {{1st}} *[[Eagle]] {{1st}} *[[Hopper]] {{1st}} *[[Jellyfish]] {{1st}} *[[Moto Bug]] *[[Shell]] {{1st}} *[[Sniper]] {{1st}} *[[Soldier]] {{1st}} *[[Spinner]] *[[Wolf]] {{1st}} | style="vertical-align: top;" | ====Cyber Space==== *[[Buzz Bomber]] *[[Buzzer]] *[[Chopper]] *[[Crabmeat]] *[[Eggrobo]] *[[Grabber]] *[[Moto Bug]] *[[Spiny]] *G.U.N. military craft *G.U.N. military tank |} ==Levels== There are a total of five [[Open Zone]] islands in ''Sonic Frontiers''. Within each of those islands (except Rhea Island) are various Cyber Space portals that lead to short levels that play similar to traditional ''Sonic'' stages. Each island also sees Sonic collecting Memory Tokens to save one of his friends. Upon completion of each Stage the player will be rewarded [[Vault Key]]s, with extra keys awarded for completing additional listed objectives, such as time taken, number of Rings collected, and obtaining all five [[Red Star Ring]]s. During ''The Final Horizon'' episode, instead of rewarding the player with Vault Keys and the objectives being a time attack, Rings collected, and collecting all Red Star Rings, players will be rewarded with [[Lookout Koco]], and mission objectives vary from level to level, including ones like collecting all five [[Number Ring]]s, [[Silver Moon Ring]]s, finding and rescuing a set amount of [[Animals]], or beating a Hologram Tails. Each level has a unique gimmick that's otherwise not found in the original stages they're based on. {| class="wikitable" style="text-align:center" !Open Zone !Cyber Space stages !Character saved |- | rowspan="7" |[[Kronos Island]] |'''[[1-1]]''' | rowspan="7" |[[Amy Rose|Amy]] |- |'''[[1-2]]''' |- |'''[[1-3]]''' |- |'''[[1-4]]''' |- |'''[[1-5]]''' |- |'''[[1-6]]''' |- |'''[[1-7]]''' |- | rowspan="7" |[[Ares Island]] |'''[[2-1]]''' | rowspan="7" |[[Knuckles the Echidna|Knuckles]] |- |'''[[2-2]]''' |- |'''[[2-3]]''' |- |'''[[2-4]]''' |- |'''[[2-5]]''' |- |'''[[2-6]]''' |- |'''[[2-7]]''' |- | rowspan="7" |[[Chaos Island]] |'''[[3-1]]''' | rowspan="7" |[[Miles "Tails" Prower|Tails]] |- |'''[[3-2]]''' |- |'''[[3-3]]''' |- |'''[[3-4]]''' |- |'''[[3-5]]''' |- |'''[[3-6]]''' |- |'''[[3-7]]''' |- | rowspan="1" |[[Rhea Island]] | colspan="2" |N/A |- | rowspan="9" |[[Ouranos Island]] |'''[[4-1]]''' | rowspan="9" |N/A |- |'''[[4-2]]''' |- |'''[[4-3]]''' |- |'''[[4-4]]''' |- |'''[[4-5]]''' |- |'''[[4-6]]''' |- |'''[[4-7]]''' |- |'''[[4-8]]''' |- |'''[[4-9]]''' |- | rowspan="9" |[[Ouranos Island]]<br>(''The Final Horizon'') |'''[[4-A]]''' | rowspan="9" |N/A |- |'''[[4-B]]''' |- |'''[[4-C]]''' |- |'''[[4-D]]''' |- |'''[[4-E]]''' |- |'''[[4-F]]''' |- |'''[[4-G]]''' |- |'''[[4-H]]''' |- |'''[[4-I]]''' |} ==Bosses== [[File:Sonic-Frontiers-IGN-June-04.jpg|thumb|225px|right|[[Sonic the Hedgehog|Sonic]] fighting [[Asura]], one of the game's bosses.]] Each island, except for Rhea Island, has several bosses known as [[Guardian (Sonic Frontiers)|Guardians]].<ref name="In-Game-Description-Lock-On">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=[[Kronos Island]]|quote='''Use lock on and defeat the guardian''': Guardians are very powerful. They are bigger than normal enemies and have special attacks. Study their moves to find an opening. Tip: When an enemy is targeted, lock on to them by pressing {{Right Analog Stick}}.}}</ref> Guardians are much larger than normal enemies and require special methods in order to defeat them. Massive bosses called [[Titan (Sonic Frontiers)|Titans]] (labelled in '''bold''') are found at the end of each Open Zone field and cannot be defeated by Sonic in his normal form, and thus require Sonic to find the Chaos Emeralds and turn into Super Sonic to fight them.<ref name="Super-Sonic-Bosses">{{Cite web|url=Sonic Frontiers: You 'Can't Even Scratch' Some Bosses Until You Unlock Super Sonic - IGN|title=Sonic Frontiers: You 'Can't Even Scratch' Some Bosses Until You Unlock Super Sonic|date=16 September 2022|publisher=[[Wikipedia:IGN|IGN]]|quote='''[[Morio Kishimoto]]''': Normally in Sonic games you'll encounter a boss and you'll fight them as regular, blue Sonic. In Sonic Frontiers, there will be bosses that blue Sonic can't even scratch. But if he collects and uses all seven Chaos Emeralds, he can become Super Sonic and then battle those bosses. Becoming Super Sonic will be the only way to fight them.|accessdate=17 September 2022}}</ref> {| | style="vertical-align: top;" | ====Kronos Island==== *[[Asura]] {{1st}} *[[Ninja]] {{1st}} *[[Squid]] {{1st}} *[[Tower]] {{1st}} *'''[[Giganto]]''' {{1st}} ====Ares Island==== *[[Shark]] {{1st}} *[[Strider]] {{1st}} *[[Sumo]] {{1st}} *[[Tank]] {{1st}} *'''[[Wyvern]]''' {{1st}} | style="vertical-align: top;" | ====Chaos Island==== *[[Excavator]] {{1st}} *[[Fortress]] {{1st}} *[[Shinobi]] {{1st}} *[[Spider]] {{1st}} *[[Squid]] {{1st}} *'''[[Knight]]''' {{1st}} ====Ouranos Island==== *[[Caterpillar]] {{1st}} *[[Ghost]] {{1st}} *[[Kunoichi]] {{1st}} *[[Master Ninja]] {{1st}} *[[Red Pillar]] {{1st}} *[[Silver Hammer]] {{1st}} *'''[[Supreme]]''' {{1st}} | style="vertical-align: top;" | ====Other==== *[[The End]] {{1st}} |} ==Other modes== ===Map=== [[File:Sonic-Frontiers-Map-Menu.png|thumb|225px|The Map menu depicting an incomplete [[Ares Island]] with different icons all around the island.]] {{Nihongo|'''Map'''|マップ|Mappu}} is a separate menu screen in ''Sonic Frontiers'' to help the player navigating on the Open Zone field. The player can enter the Map menu each time by pressing {{Touch Pad (PS4)}}/{{Share Button (Xbox One)}}.<ref name="In-Game-Description-Complete-Challenges">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=[[Kronos Island]]|quote='''Complete Challenges to reveal the map''': Completing Challenges will reveal the surrounding area on the map. Once revealed, the map will help in locating guardians, Portals, and Memory Tokens. Open the map by pressing {{Share Button (Xbox One)}}.}}</ref> As the player enter the Open Zone field for the first time, the map is completely empty. The player has to complete [[Challenge]]s on the Open Zone field, as the Map menu will pop in each time to reveal surrounding areas and help the player locating [[Guardian (Sonic Frontiers)|guardian]]s, [[Cyber Space]] [[Portal (Sonic Frontiers)|Portal]]s, and [[Memory Token]]s.<ref name="In-Game-Description-Complete-Challenges" /> Each Open Zone depicted on the Map screen consists of square tiles, as each cleared Challenge will reveal a limited amount of tiles at close range. The player has to continue exploring the Open Zone field and find more Challenges to unlock the rest of missing tiles on the Map menu.<ref name="Loading-Tip-Challenges">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=Loading screen|quote='''Tip''': Completing Challenges on the island will reveal part of the map. Try to unlock as much of the map as possible.}}</ref> Doing so will also minimize changes of getting lost on the Open Zone as well revealing different pathways to explore.<ref name="In-Game-Description-Avoid-Getting-Lost">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=[[Kronos Island]]|quote='''Congratulations!''': From here on, Sonic is free to explore the island and gather Chaos Emeralds. Try solving nearby Challenges to avoid getting lost. This will unlock more of the map and show more paths forward in Sonic's journey.}}</ref> The player can move {{Left Analog Stick}} to move the marker around the Map screen. To get better view, the player can move {{Right Analog Stick}} to zoom in or zoom out the Map's view, while pressing {{Left Analog Stick}} will reset the Map screen to the default state. Pressing {{L Button (Switch)}}/{{R Button (Switch)}} // {{L1 Button (PS)}}/{{R1 Button (PS)}} // {{LB Button (Xbox One)}}/{{RB Button (Xbox One)}} filters icons on the Map for the player to see; either showing all Map icons, specific icons, or make the Map screen empty. The [[fast travel]] option can be activated for different filter icons. Completing all Challenges in one of four [[Starfall Islands]] will reveal the full map for the player and the fast travel feature for [[Portal (Sonic Frontiers)|Portals]] is unlocked.<ref name="Notification-Map-Fast-Travel-Unlocked">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=PlayStation 5|publisher=[[Sega]]|area=Map menu|quote='''Notification''': Fast travel to all Portals unlocked}}</ref> For the fast travel option dedicated to [[Elder Koco]] and [[Hermit Koco]] locations, the player is required to get [[Elder Koco's scroll]] and [[Hermit Koco's scroll]] from [[Fishing Spot]] minigames in each Open Zone field.<ref name="In-Game-Description-Fast-Travel-Koco">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=PlayStation 5|publisher=[[Sega]]|area=Map Menu|quote='''Fast travel to Elder Koco and Hermit Koco''': While fishing, Sonic may come across Scrolls. Elder Koco and Hermit Koco each have their own Scrolls, and using these Scrolls will unlock the fast travel option to the respective Koco. Access fast travel by toggling the ion in the upper right corner.}}</ref> To use the fast travel feature, the player has to choose one of additional "Fast Travel" filters with varying Map icons, then place the map cursor on filtered Map icon in the menu and press {{A Button (Switch)}}/{{Cross Button (PS)}}/{{A Button (Xbox One)}} to quickly warp to the location in the Open Zone field.<ref name="In-Game-Description-Fast-Travel">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=PlayStation 5|publisher=[[Sega]]|area=Map Menu|quote='''Fast travel''': Once all Challenges are completed and the entire island map is revealed, fast travel between Portals will become available. Fast travel can be accessed by changing the map filter in the upper right corner of the screen.}}</ref> Different icons found in the map are as follows: {| class="wikitable" style="text-align:center" ! colspan="11" |Character |- ! colspan="3" |[[Main Story]] ! colspan="4" |[[Side Story]] ! colspan="3" |[[Memory Token|Memory<br>Token]] |- ![[Amy Rose]] ![[Knuckles the Echidna]] ![[Miles "Tails" Prower]] ![[Amy Rose]] ![[Knuckles the Echidna]] ![[Miles "Tails" Prower]] ![[Sage]] ![[Amy Rose]]/[[Sage]] ![[Knuckles the Echidna]] ![[Miles "Tails" Prower]] |- |[[File:Sonic-Frontiers-Map-Icon-Main-Story.png|91px]] | | ||[[File:Sonic-Frontiers-Map-Icon-Side-Story.png|91px]] |[[File:KnucklesSideStoryIconFrontiers.png|45px]] |[[File:TailsSideStoryIconFrontiers.png|45px]] |[[File:SageSideStoryIconFrontiers.png|45px]] |[[File:Sonic-Frontiers-Map-Icon-Memory-Token.png|91px]] |[[File:KnucklesMemoryTokenIconFrontiers.png|45px]] |[[File:TailsMemoryTokenIconFrontiers.png|45px]] |- ! rowspan="2" |[[Elder Koco|Elder<br>Koco]] ! rowspan="2" |[[Hermit Koco|Hermit<br>Koco]] ! rowspan="2" |[[New Koco|New<br>Koco]] ! colspan="2" |[[Portal (Sonic Frontiers)|Portal]] ! rowspan="2" |[[Fishing Spot|Purple<br>Portal]] ! rowspan="2" |[[Chaos Emerald Vault|Vault]] ! rowspan="2" |[[Guardian (Sonic Frontiers)|Guardian]] ! rowspan="2" |[[Challenge]] ! rowspan="2" |[[Island Mystery|Island<br>Mystery]] |- !Locked !Unlocked |- |[[File:Sonic-Frontiers-Map-Icon-Elder-Koco.png|91px]] |[[File:Sonic-Frontiers-Map-Icon-Hermit-Koco.png|91px]] |[[File:FrontiersNewKocoMap.png|45px]] |[[File:Sonic-Frontiers-Map-Icon-Locked-Portal.png|91px]] |[[File:Sonic-Frontiers-Map-Icon-Unlocked-Portal.png|91px]] |[[File:Sonic-Frontiers-Map-Icon-Purple-Portal.png|91px]] |[[File:Sonic-Frontiers-Map-Icon-Chaos-Emerald-Vault.png|91px]] |[[File:Sonic-Frontiers-Map-Icon-Guardian.png|91px]] |[[File:Sonic-Frontiers-Map-Icon-Challenge.png|91px]] |[[File:Sonic-Frontiers-Map-Icon-Island-Mystery.png|91px]] |- ! colspan="6" |[[Action Chain Challenge|Action<br>Chain<br>Challenge]] ! rowspan="2" colspan="2" |[[Sound Memory|Sound<br>Memory]] ! rowspan="2" colspan="2" |[[Ring Gate|Ring<br>Gate]] |- ! colspan="3" |Incomplete ! colspan="3" |Completed |- | colspan="3" |[[File:FrontiersÁctionChainChallengeIncomplete.png|45px]] | colspan="3" |[[File:FrontiersÁctionChainChallengeComplete.png|45px]] | colspan="2" |[[File:FrontiersSoundMemoryMap.png|45px]] | colspan="2" |[[File:FrontiersRingGate.png|45px]] |} When the player has wishes to visit a certain place when traveling on the Open Zone, it is possible to set a marker on the Map menu, that helps in navigating to said destination.<ref name="Loading-Tip-Map">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=Loading screen|quote='''Tip''': Maps can be used in many ways. To set a specific destination, set a map marker.}}</ref> The player can place the marker on the map, then press {{Y Button (Switch)}}/{{Square Button (PS)}}/{{X Button (Xbox One)}} to confirm it, while pressing {{Y Button (Switch)}}/{{Square Button (PS)}}/{{X Button (Xbox One)}} again afterwards will remove that marker on the map.<ref name="In-Game-Description-Beam-of-Light">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=[[Kronos Island]]|quote='''Using map markers''': Set markers to mark off an area of interest on the map. Place a marker on the map by pressing {{X Button (Xbox One)}}. Press {{X Button (Xbox One)}} again to delete the marker. If a marker has been placed, a beam of light will highlight the destination when in the open field.}}</ref> When exiting the Map menu, a beam of light pointing upwards can be spotted on the Open Zone's distance that guides the player to the direction where the marked destination is located.<ref name="In-Game-Description-Beam-of-Light" /> After unlocking at least one more island after [[Kronos Island]], the player can travel back to previous Open Zone fields by pressing {{X Button (Switch)}}/{{Triangle Button (PS)}}/{{Y Button (Xbox One)}} on the Map menu and then choose one of five Open Zone fields available on a separate menu. All current stats of the player are also displayed on the left side of the screen, which include the amount of collectible items the player has got such as [[Portal Gear]]s, [[Vault Key]]s, [[Chaos Emerald]]s, Memory Tokens, [[Koco]], Seeds, and [[Purple Coin]]s. It also displays Sonic's current level stats for [[Ring]] capacity and maximum speed, as well attack and defense stats from trading [[Red Seed of Power|Red Seeds of Power]] and [[Blue Seed of Defense|Blue Seeds of Defense]], respectively. ===Training simulator=== [[File:Virtual-Simulator-Sonic-Frontiers.png|thumb|225px|left|[[Sonic the Hedgehog|Sonic]] practicing multiple consecutive combos by using different [[Skill (Sonic Frontiers)|Skills]] in the training simulator.]] The {{Nihongo|'''training simulator'''|仮想空間<ref name="In-Game-Description-Training-Simulator-JP">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=[[Kronos Island]]|quote='''通知''': 未知のことを前にした時、通知を受け取ることがあります。 通知が表示されている間に {{Directional Pad Down}} を押すと、アクションを練習できる空間に行くことができるか、目の前のものに対するヒントを得ることができます。 {{Directional Pad Down}} を押して、仮想空間に移動しましょう。}}</ref><ref name="TGS-Footage-#1">{{Cite web|url=https://www.youtube.com/watch?v=qUd_gyg0-DI|date=15 September 2022|title=「ソニックフロンティア(SONIC FRONTIERS)」試遊ムービー01 in TGS2022|publisher=[[Wikipedia:YouTube|YouTube]]|language=Japanese|accessdate=15 September 2022}}</ref>|kasō kūkan|lit. "virtual space"}} is a separate mode in ''Sonic Frontiers'' for the player to practice [[Sonic the Hedgehog|Sonic]]/[[Miles "Tails" Prower|Tails]]/[[Knuckles the Echidna|Knuckles]]/[[Amy Rose|Amy]]'s basic moves and [[Skill (Sonic Frontiers)|Skills]] outside the main gameplay.<ref name="In-Game-Description-Training-Simulator">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=[[Kronos Island]]|quote='''Notifications''': A notification may appear when Sonic is near something new. Press {{Directional Pad Down}} while the notification is displayed to practice the action in the training simulator or get a hint about what Sonic is about to encounter. Press {{Directional Pad Down}} to go to the training simulator now.}}</ref> During the Open Zone gameplay, the notification appears to the upper right corner each time, when the player is encountering a new situation during the gameplay. Pressing down on {{Directional Pad}} will give the player hint or lead to the training simulator to practice a new move or skill.<ref name="In-Game-Description-Training-Simulator" /> Taking place in the white void with only Sonic and his targets, which are either [[Ring]]s, red crystals, yellow [[energy bullet]]s, [[Spring]]s or chunk of cyan [[Black wall|wall plates]] based on the executable action. Instructions and action prompts are stated on the bottom portion of the screen. Before the player enters or exists a [[Cyber Space]] [[zone|stage]], the game starts loading while each time Sonic is taken to the training simulator, where the player can alternatively take part in the practice challenge of executing consecutive actions in split sessions under the thirty second time limit. Each successful session is rewarded with yellow star seen on the top of the screen. In some sessions, the player has to execute multiple consecutive actions or combos in succession. When the time runs out, the practice challenge starts off again with stars on the top portion becoming gray icons to encourage the player practice these actions faster in the next challenge. During this time, the player can also enter the Options menu to configure settings in one of three sections during the training simulator: Game Settings, Sound, and Graphics. When the game has finished loading the Cyber Space stage/Open Zone area or the player wants to exit the training simulator in the middle of the Open Zone gameplay, the player can press {{Touch Pad (PS4)}}/{{Share Button (Xbox One)}}, when the button icon appears on the lower right corner of the screen.<ref name="In-Game-Description-Exit-Training">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=Training simulator|quote='''Exit the training simulator''': The training simulator can be exited by pressing {{Share Button (Xbox One)}} when {{Share Button (Xbox One)}} is displayed in the lower right corner of the screen.}}</ref> ===Skills=== {{Main|Skill (Sonic Frontiers)}} [[File:Skills-Menu-Sonic-Frontiers.png|thumb|225px|The [[Skill Tree]] as seen on the Skills menu.]] {{Nihongo|'''Skills'''|スキル|Sukiru}} is the first section of the Pause Menu in ''Sonic Frontiers'' consisting of all unlockable [[Skill (Sonic Frontiers)|Skills]] for [[Sonic the Hedgehog|Sonic]], that can be accessed during the Open Zone gameplay. After gaining a sufficient number of [[Skill Point]]s or freeing one of Sonic's friends during the Open Zone gameplay, a new Skill becomes available on a [[Skill Tree]] at a time to be equipped when entering the Skills menu.<ref name="In-Game-Description-Skill-Tree">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=[[Kronos Island]]|quote='''Unlock Skills''': Sonic's "Cyloop" skill can now be learned! Using the Skill Points that have been accumulated, as shown in the lower right of the screen, go to the Skills menu to unlock it.}}</ref> Each Skill costs certain amount of Skill Points and each one of them enhances Sonic's combat abilities in a different way during the Open Zone gameplay.<ref name="In-Game-Description-Skill-Enhance">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=[[Kronos Island]]|quote='''Pick up dropped items''': When enemies are defeated, they drop various items such as "Skill Pieces" and "Seeds". Gather enough Skill Pieces and they will turn into "Skill Points," as shown in the lower right corner of the screen. These can then be used to learn new "Skills" to enhance Sonic.}}</ref> Pressing {{A Button (Switch)}}/{{Cross Button (PS)}}/{{A Button (Xbox One)}} unlocks the chosen Skill, that is available at the time and pressing {{B Button (Switch)}}/{{Circle Button (PS)}}/{{B Button (Xbox One)}} will transition back to the game. After unlocking the Skill, the player can then choose said Skill on the Skill Tree and then press {{X Button (Switch)}}/{{Triangle Button (PS)}}/{{Y Button (Xbox One)}} to enter the [[Sonic Frontiers#Training simulator|training simulator]] to practice it.<ref name="Shacknews-Skill-Tree">{{Cite web|url=https://www.youtube.com/watch?v=NCwBnJbCjWs|date=24 October 2022|title=Sonic Frontiers - Full Sonic Skill Tree + All Skills|publisher=YouTube|accessdate=24 October 2022}}</ref> ===Save Data=== {{Nihongo|'''Save Data'''|セーブデータ|Sēbudēta}} is the second section of the Pause Menu to save or load game data or progress back to the title screen of the game.<ref name="In-Game-Description-Save-Data-Info">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=Pause Menu|quote='''Save Data description''': Save/Load game data or return to the title screen.}}</ref> There are four slots available; used save slot present the creation date and the overall spent play time. However, the game cannot be saved if the player is in the middle of the battle, solving puzzles, playing mini-games, or the cutscene is occurring at the time.<ref name="In-Game-Description-Cant-Save-Sorry">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=Pause Menu|quote='''Save/load unavailable''': Saving/loading save files is not available when Sonic is in battle, solving puzzles, playing mini-games, and in scenes where Sonic is not in control.}}</ref> When the player enters the title screen shortly after starting up the game with the data slot saved, the player can choose the '''Continue''' option and pick up one of saved data slots present in the screen.<ref name="Title-Screen-Continue-Option">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=PlayStation 5|publisher=[[Sega]]|area=Title screen|quote='''Load data''': Load save data and restore previous state.}}</ref> ===Arcade Mode=== {{Nihongo|'''Arcade Mode'''|アーケードモード|Ākēdo Mōdo}} is additional mode found in the game's title screen, where the player can gain straight access to play [[Cyber Space]] [[stage|zones]]. The mode becomes available once the player has cleared the main game. Pressing {{A Button (Switch)}}/{{Cross Button (PS)}}/{{A Button (Xbox One)}} on the menu makes the player start playing the chosen stage and pressing {{B Button (Switch)}}/{{Circle Button (PS)}}/{{B Button (Xbox One)}} will transition back to the title screen. [[Mission]] requirements are disabled and each time the player clears the stage, the fastest time is saved automatically to be seen on the Arcade Mode menu. ===System=== '''System''' is a separate option menu that is only present during the [[Cyber Space]] [[stage]]s, Battle Rush or [[Main Story]] quests.<ref name="System">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=Pause Menu|quote='''System description''': Retry or quit the Stage/Quest.}}</ref> Whenever the player pauses the game, the following options are included: *'''Continue the Stage''': Close the menu and return to the game. *'''Retry the Stage''': Start over from the beginning of the Cyber Space stage or Side Story quest. *'''Quit the Stage''': Exit the stage/quest and return to the field. Choosing it will transition to the virtual simulator and/or back to the Open Zone gameplay. ===Options=== {{Nihongo|'''Options'''|オプション|Opushon}} is the third section of the Pause Menu in ''Sonic Frontiers'' that can be accessed during the regular gameplay and Loading screen.<ref name="In-Game-Description-Options-Info">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=[[Kronos Island]]|quote='''Options''': Go to Options to change settings such as the camera angle and player controls. If you find yourself having motion sickness, try using a wider camera angle, turning off blur and rotation, and turning on the center cursor.}}</ref> Here, the player can adjust the game settings on four separate sub-sections: game settings, graphics, sound and controls. The player can easily access the menu by pressing {{Menu Button (Xbox One)}}.<ref name="Options">{{Cite web|url=https://www.youtube.com/watch?v=WtI1e-ENpgk|date=24 October 2022|title=Sonic Frontiers - All Options, Settings, & Controls|publisher=YouTube|accessdate=24 October 2022}}</ref> ====Game settings==== {{Nihongo|'''Game settings'''|ゲーム設定<ref name="4GamerLive-TGS2022-Stream">{{Cite web|url=https://www.youtube.com/watch?v=90f9ZyNK6L0|date=18 September 2022|title=【2022 Autumn】4GamerLive_DAY4【4GamerSP/わしゃがなTV出張版】|language=Japanese|publisher=YouTube|accessdate=18 September 2022}}</ref>|Geemu settei}} is the first sub-section in the Options menu, that contains all basic settings for the game.<ref name="Pause-Menu-Description-Game-Settings">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=Pause Menu|quote='''Game Settings description''': Adjust various settings for the game}}</ref><ref name="Game-Settings">{{Cite web|url=https://www.youtube.com/watch?v=_KOdDQ_VBzQ|title=SONIC FRONTIERS GAMEPLAY PART 3|date=26 August 2022|work=YouTube|accessdate=26 August 2022}}</ref><ref name="Full-Sessions-1">{{Cite web|url=https://www.youtube.com/watch?v=ZnP7WXiSLiM|title=Sonic Frontiers Gamescom: Full Sessions 1|date=15 September 2022|work=YouTube|accessdate=15 September 2022}}</ref> Some changes will not be reflected in some situations during the gameplay. The following options include: *'''Difficulty''': Change the difficulty level to easy, normal or hard. This can also be adjusted in the title screen when the player starts off the game for the first time. *'''Training during loading/game over''': Set whether to train during a loading screen or after [[Game Over]]. *'''Notifications''': Set whether to see notifications while exploring the islands. *'''Starting speed''': Set the starting speed. *'''Initial boost speed''': Set the initial [[boost]] speed. *'''Turning speed''': Set the turning speed. *'''Boost turning speed''': Set the boost turning speed. *'''Top speed''': Set the top speed. Adjustments may not reflect upgrades. *'''Steering sensitivity''': Set the steering resistance. *'''Acceleration''': Set the acceleration. *'''Bounce height''': Set the bounce height for uneven terrain. *'''Camera speed''': Set the camera movement speed. *'''Camera Y-axis''': Set the vertical camera to Normal/Invert. *'''Camera X-axis''': Set the horizontal camera to Normal/Invert. *'''Camera distance''': Set the camera distance. *'''Camera angle''': Set the camera angle. *'''Auto reset camera position''': Set whether the camera will reset its position in certain places of the game. *'''Auto camera correction''': Set whether the camera will automatically turn in the direction [[Sonic the Hedgehog|Sonic]] travels to. *'''Vibration''': Set the vibration ON/OFF. *'''Restrict movement during a monologue''': Set whether Sonic can move when commenting on his surroundings. ====Sound==== {{Nihongo|'''Sound'''|サウンド|Saundo}} is the second sub-section of the Options menu for adjusting the sound settings of the game.<ref name="Pause-Menu-Description-Sound">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=Pause Menu|quote='''Sound description''': Adjust the volume for different sound settings}}</ref> *'''Master volume''': Adjust the overall volume of the game. *'''Music''': Adjust the music volume. *'''Sound effects''': Adjust the sound effects volume. *'''Voices''': Adjust the voice volume. ====Graphics==== {{Nihongo|'''Graphics'''|グラフィック|Gurafikku}} is the third sub-section in the Options menu containing graphical and performance settings.<ref name="Pause-Menu-Description-Graphics">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X/S|publisher=[[Sega]]|area=Pause Menu|quote='''Graphics description''': Settings related to graphics and performance.}}</ref> *'''Item display''': Turn the item display ([[Ring]]s, [[Vault Key|Key]]s etc.) ON/OFF. *'''Compass display''': Turn the compass display ON/OFF. *'''Goal display''': Turn the goal display ON/OFF. *'''Upgrade display''': Turn the upgrade display ON/OFF. *'''Combo display''': Turn the combo display ON/OFF. *'''Skill points display''': Turn the skill points display ON/OFF. *'''Speedometer display''': Turn the speedometer display ON/OFF. *'''Center cursor display''': Turn the center cursor display ON/OFF. *'''Blur effect''': Turn the blur effect ON/OFF. *'''Subtitle display''': Turn cutscene subtitles ON/OFF. *'''Graphics quality''': Choose a batch setting for graphics quality. *'''Shadow quality''': Set the shadow quality. *'''Frame rate limit''': Set the frame rate limit. *'''Anti-aliasing''': Choose a setting for anti-aliasing. *'''Ambient occlusion''': Set the ambient occlusion. *'''Local reflection''': Choose a setting for local reflection. *'''Bloom''': Choose a setting for bloom. *'''Volumetric lighting''': Choose a setting for volumetric lighting. *'''Rendering scale''': Set the rendering scale. *'''Screen brightness''': Set the screen brightness. *'''Resolution''': Set the game resolution. *'''Screen mode''': Choose how the game will be displayed. *'''Monitor''': Choose which monitor will display the game. *'''VSync''': Choose a setting for tearing. ==== Controls==== '''Controls''' is the fourth sub-section in the Options menu in the [[Personal computer|PC]] version of ''Sonic Frontiers'', featuring list of control settings of the game, that the player can adjust manually.<ref name="Pause-Menu-Description-Controls">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=PC|publisher=[[Sega]]|area=Pause Menu|quote='''Controls description''': Change the control settings}}</ref> There are configurable options for keyboard buttons, secondary controller and separate settings for gamepad buttons for compatible [[Wikipedia:Xbox Wireless Controller|Xbox Wireless Controllers]]. The following table list below consists of all default control settings: {| class="wikitable" style="text-align:center" !Control configuration !Primary !Secondary !Gamepad |- | ACT: Move forward |['''W'''] |N/A |{{Left Analog Stick}} up |- |ACT Move back |['''S'''] |N/A |{{Left Analog Stick}} down |- |ACT: Move left |['''A'''] |N/A |{{Left Analog Stick}} left |- |ACT: Move right |['''D'''] | N/A |{{Left Analog Stick}} right |- |ACT: Quick step left |['''Q'''] |N/A |{{LB Button (Xbox One)}} |- |ACT Quick step right |['''E'''] |N/A |{{RB Button (Xbox One)}} |- |ACT: [[Spin Jump|Jump]] |['''SPACE'''] |N/A |{{A Button (Xbox One)}} |- |ACT: [[Boost]] |['''SHIFT'''] |N/A |{{RT Button (Xbox One)}} |- |ACT: [[Cyloop]] |'''Right Mouse Button''' |N/A |{{Y Button (Xbox One)}} |- |ACT: [[Attack]] |'''Left Mouse Button''' |N/A |{{X Button (Xbox One)}} |- |ACT: [[Stomp Attack]] |['''CTRL'''] |N/A |{{B Button (Xbox One)}} |- | ACT: [[Sonic Boom (Sonic Frontiers)|Sonic Boom]] |['''F'''] |N/A |{{LT Button (Xbox One)}} |- |ACT: [[Light Speed Dash|Light Dash]] |['''Z'''] | N/A |Press {{Left Analog Stick}} |- |ACT: [[Lock-on|Lock on]] |['''C'''] |N/A |Press {{Right Analog Stick}} |- |ACT: Cyber-space |['''H'''] |N/A |{{Directional Pad Down}} |- |ACT: Stop [[slot machine]] |['''Y'''] | N/A |{{Directional Pad Up}} |- |ACT: Show Tutorial again |['''G'''] |N/A |{{Directional Pad Left}} |- |ACT: Pause menu |['''P'''] |N/A |{{Menu Button (Xbox One)}} |- |ACT: Map |['''M'''] |N/A |{{Share Button (Xbox One)}} |- |UI: Move cursor up |['''W'''] |N/A |Move {{Left Analog Stick}} up |- |UI: Move cursor down |['''S'''] |N/A |Move {{Left Analog Stick}} down |- |UI: Move cursor left |['''A'''] |N/A |Move {{Left Analog Stick}} left |- |UI: Move cursor right |['''D'''] |N/A |Move {{Left Analog Stick}} right |- | UI: Tab left |['''Q'''] | N/A |{{LB Button (Xbox One)}} |- |UI: Tab right |['''E'''] |N/A |{{RB Button (Xbox One)}} |- |UI: Confirm |'''[SPACE]''' |N/A |{{A Button (Xbox One)}} |- | UI: Cancel |['''CTRL'''] | N/A |{{B Button (Xbox One)}} |- |UI: Move to Cyber-space |['''K'''] |N/A |{{Y Button (Xbox One)}} |- |UI: Return to default |['''J'''] |N/A |{{X Button (Xbox One)}} |- |UI: Reset map |['''Z'''] |N/A |Press {{Left Analog Stick}} down |} *'''Controller sensibility''': Set the controller sensibility. *'''Mouse sensibility''': Set the mouse sensibility. ===Language=== {{Nihongo|'''Language'''|言語設定|Gengo settei|lit. "Language settings"}} is a separate settings menu that can be accessed from the game's title screen. *'''Voice''': Change the voice language. The player can choose between English, French, German, Italian, Japanese, and Spanish.<ref name="VA&S">{{Cite web|url=https://twitter.com/sonic_hedgehog/status/1480570083369836546|title=Sonic the Hedgehog on Twitter|date=10 January 2022|work=Twitter|accessdate=10 January 2022|archiveurl=https://web.archive.org/web/20220110160227/https://twitter.com/sonic_hedgehog/status/1480570083369836546|archivedate=10 January 2022}}</ref><ref name="VA&S-JP">{{Cite web|url=https://twitter.com/SonicOfficialJP/status/1480864594231185417|title=ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter|date=11 January 2022|work=Twitter|language=Japanese|accessdate=12 January 2022|archiveurl=https://web.archive.org/web/20220111113117/https://twitter.com/SonicOfficialJP/status/1480864594231185417|archivedate=11 January 2022}}</ref> *'''UI text''': Change the UI language. The player can choose between English, French, German, Italian, Japanese, Spanish, Brazilian Portuguese, Korean, Polish, Russian, Simplified Chinese, and Traditional Chinese. However, the availability of languages differs between regions for the [[PlayStation 4]], [[PlayStation 5]] and [[Nintendo Switch]] versions:<ref group="note">The [[Xbox One]], [[Xbox Series X and Series S|Xbox Series X/S]] and [[PC]] versions do not have this difference</ref> **Asian versions only support Japanese, English, Korean, Simplified Chinese and Traditional Chinese.<ref name="VA&S-JP" /> **Western versions support all languages listed above except Korean, Simplified Chinese and Traditional Chinese.<ref name="VA&S" /> *'''Subtitle display''': Turn cutscene subtitles ON/OFF. ===Copyright=== {{Nihongo|'''Copyright'''|權利表記|Kenri hyōki}} is a separate sub-section in the title screen containing information regarding Open Source software used in the game.<ref name="EN-Getting-Started">{{Cite web|url=https://manuals.sega.com/sonicfrontiers/en/?pid=2|title=Sonic Frontiers Web Manual - Getting Started|author=[[Sega]]|accessdate=7 November 2022}}</ref> ===User manual=== {{Nihongo|'''User manual'''|WEBマニュアル|WEB manyuaru|lit. "WEB manual"}} is a separate option menu in the game's title screen, that instructs the player to go to the game's official website to view the game's web manual. If the player is using a smartphone or tablet, a QR code seen on the menu can be scanned to quickly gain access to the website on said mobile devices.<ref name="User-Manual">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X and Series S|publisher=[[Sega]]|area=Title screen|quote='''User manual''': Please see the following URL for the Sonic Frontiers web manual: https://manual.sega.jp/sonicfrontiers/ If you are using a smartphone or tablet, please use the QR code.}}</ref> ===Extras=== {{Nihongo|'''Extras'''|エクストラコンテンツ|Ekusutora kontentsu|lit. "Extra content"}} is additional option in the game's title screen and Pause menu where the player can find Update Patches and acquired [[downloadable content]] to be installed.<ref name="Extras-Notification">{{Cite game|dev1=[[Sonic Team]]|date=8 November 2022|game=Sonic Frontiers|system=Xbox Series X and Series S|publisher=[[Sega]]|area=Title screen|quote='''Extras''': The acquired downloadable content will be accessible from the Extras menu.}}</ref> During the gameplay, the player can access the menu and adjust equipping settings for the DLC content.<ref name="EN-Getting-Started" /> When downloading recent update patches, it is recommended to install the DLC content before starting the new game. Doing otherwise by passing through the tutorial portion of [[Kronos Island]], the player cannot install the DLC content afterwards and becomes inaccessible.<ref name="DLC-Goofed-Up-I">{{Cite web|url=https://twitter.com/sonic_hedgehog/status/1589751188798738433|date=8 November 2022|title=Sonic the Hedgehog (@sonic_hedgehog) on Twitter|work=Twitter|accessdate=9 November 2022|archiveurl=https://web.archive.org/web/20221108001508/https://twitter.com/sonic_hedgehog/status/1589751188798738433|archivedate=8 November 2022|quote='''Sonic the Hedgehog''': Hey everyone! Quick notes ahead of Frontiers' launch: • If you purchased the Digital Deluxe, please install the DLC before starting a new game • DLC content will not be valid if installed after the tutorial area • Ensure you have the most recent patch before installing DLC}}</ref> - This only applies to the DLC content found in the Digital Deluxe Edition.<ref name="DLC-Goofed-Up-II">{{Cite web|url=https://twitter.com/sonic_hedgehog/status/1589763419254980611|date=8 November 2022|title=Sonic the Hedgehog (@sonic_hedgehog) on Twitter|work=Twitter|accessdate=9 November 2022|quote='''Sonic the Hedgehog''': Important note ! That second point only applies to the Digital Deluxe DLC items. Future items, including the SA2 shoes and Monster Hunter DLC, can be installed at any time!}}</ref> When pre-ordering the Digital Deluxe Edition on [[Xbox One]]/[[Xbox Series X and Series S]], the player will not see the digital art book content and such, it has to be searched and downloaded manually in the app section of the Xbox Store.<ref name="DLC-Goofed-Up-III">{{Cite web|url=https://twitter.com/sonic_hedgehog/status/1589751190124134400|date=8 November 2022|title=Sonic the Hedgehog (@sonic_hedgehog) on Twitter|work=Twitter|accessdate=9 November 2022|archiveurl=https://web.archive.org/web/20221109143722/https://twitter.com/sonic_hedgehog/status/1589751190124134400|archivedate=9 November 2022|quote='''Sonic the Hedgehog''': • If you pre-ordered the Digital Deluxe on Xbox and aren't seeing the digital art book in your library, you may need to search for and download it in the app section of the Xbox Store}}</ref> ===Juke Box=== The Juke Box is a feature available within the open zone areas, where music from across the series can replace the normal background music. There are 13 songs available by default, and 64 unlockable, with 13 songs able to be found on Kronos Island, Ares Island, Chaos Island, and Ouranos Island, and 12 songs able to be found on Rhea Island. The player has the option to play them in succession, or shuffle the list of songs; they can also choose one particular song to play on a continuous loop. The player can progress through the list by tapping {{Directional Pad Right}}, and can access the full list by holding the same input. {| class="wikitable" !Title !Game !Located on |- |"[[I'm Here]]" |''Sonic Frontiers'' | rowspan="2" |N/A |- |"[[Angel Island Zone|Angel Island]]" |''[[Sonic the Hedgehog 3]]'' |- |"[[Mushroom Hill Zone (Sonic & Knuckles)|Mushroom Hill]]" | rowspan="2" |''[[Sonic & Knuckles]]'' |[[Ares Island]] |- |"[[Sky Sanctuary Zone (Sonic & Knuckles)|Sky Sanctuary]]" | rowspan="2" |[[Ouranos Island]] |- | "[[Palmtree Panic]]" | rowspan="2" |''[[Sonic the Hedgehog CD]]'' |- |"[[Stardust Speedway (Sonic the Hedgehog CD)|Stardust Speedway]] (US ver.)" | rowspan="2" |[[Rhea Island]] |- |"[[Open Your Heart]]" | rowspan="5" |''[[Sonic Adventure]]'' |- |"[[It Doesn't Matter]]" |Ouranos Island |- |"[[Emerald Coast]] - Act 1" |Rhea Island |- |"[[Red Mountain]]" |[[Chaos Island]] |- |"[[Mystic Ruins|Mystic Ruin]]" |N/A |- |"[[Live and Learn|Live & Learn]]" | rowspan="4" |''[[Sonic Adventure 2]]'' |Chaos Island |- |"[[Escape from the City|City Escape]]" |Ouranos Island |- |"[[Green Forest]]" |Rhea Island |- |"[[Dry Lagoon]]" |Ares Island |- |"[[Sonic Heroes (song)|Sonic Heroes]]" | rowspan="4" |''[[Sonic Heroes]]'' | rowspan="2" |N/A |- |"[[Seaside Hill (Sonic Heroes)|Seaside Hill]]" |- |"[[Ocean Palace]]" |[[Kronos Island]] |- |"[[Frog Forest]]" | rowspan="2" |Rhea Island |- |"[[His World]] (E3 ver.)" | rowspan="5" |[[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]] |- |"[[Wave Ocean]]" |N/A |- |"[[Dusty Desert]]" |Ares Island |- |"[[Kingdom Valley]]" |Kronos Island |- |"Result - His World" | rowspan="2" |Ouranos Island |- |"[[Seven Rings In Hand]]" | rowspan="2" |''[[Sonic and the Secret Rings]]'' |- |"[[Let the Speed Mend It|Sand Oasis]]" |N/A |- |"The World Adventure" | rowspan="4" |''[[Sonic Unleashed]]'' |Chaos Island |- |"[[Windmill Isle]] - Day" | Kronos Island |- |"[[Savannah Citadel]] - Day" | rowspan="2" |Ares Island |- |"[[Arid Sands]] - Day" |- |"[[Knight of the Wind]]" | rowspan="3" |''[[Sonic and the Black Knight]]'' | Ouranos Island |- | "[[Misty Lake]]" |Rhea Island |- | "[[Deep Woods]]" |N/A |- |"Theme of Sonic Colors" | rowspan="2" |''[[Sonic Colors]]'' |Ares Island |- |"[[Planet Wisp (Sonic Colors)|Planet Wisp]]" | rowspan="2" | Kronos Island |- |"[[Sky Sanctuary (Sonic Generations)|Sky Sanctuary]] (Remix)" |''[[Sonic Generations]]'' |- |"[[Emerald Coast (Sonic Generations)|Emerald Coast]] - Act 2 (Remix)" |[[Sonic Generations (Nintendo 3DS)|''Sonic Generations'' (Nintendo 3DS)]] |N/A |- |"[[Speed Highway (Sonic Generations)|Speed Highway]] (Remix)" |''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' |Chaos Island |- |"[[Rooftop Run (Sonic Generations)|Rooftop Run]] (Remix)" |''[[Sonic Generations]]'' |Ouranos Island |- |"Wonder World" | rowspan="4" |''[[Sonic Lost World]]'' |Kronos Island |- |"[[Windy Hill]] - Zone 1" | N/A |- |"[[Desert Ruins]] - Zone 1" |Ares Island |- | "[[Sky Road (Sonic Lost World)|Sky Road]] - Zone 2" |Chaos Island |- |"[[Stardust Speedway Zone|Stardust Speedway]] (Remix)" | rowspan="4" |''[[Sonic Mania]]'' |Kronos Island |- |"[[Flying Battery Zone (Sonic Mania)|Flying Battery]] (Remix)" |Rhea Island |- |"[[Mirage Saloon Zone|Mirage Saloon]] - Act 2" |N/A |- |"[[Lava Reef Zone (Sonic Mania)|Lava Reef]] (Remix)" |Chaos Island |- |"[[Fist Bump]]" | rowspan="4" |''[[Sonic Forces]]'' |Kronos Island |- |"[[Arsenal Pyramid]]" |N/A |- |"[[Aqua Road]]" |Chaos Island |- |"This Is Our World - Phase 2" |Ares Island |- |"[[Reach for the Stars]] (Re-Colors)" | rowspan="2" |''[[Sonic Colors: Ultimate]]'' |N/A |- |"[[Asteroid Coaster]] (Remix)" |Chaos Island |- |"Kronos Island: 1st Mvt." | rowspan="24" |''Sonic Frontiers'' | rowspan="5" |Kronos Island |- |"Kronos Island: 2nd Mvt." |- |"Kronos Island: 3rd Mvt." |- |"Kronos Island: 4th Mvt." |- |"Kronos Island: 5th Mvt." |- |"Kronos Island: 6th Mvt." |Rhea Island |- |"Kronos Island: 7th Mvt." |Ouranos Island |- |"Ares Island: 1st Mvt." | rowspan="5" |Ares Island |- | "Ares Island: 2nd Mvt." |- | "Ares Island: 3rd Mvt." |- | "Ares Island: 4th Mvt." |- | "Ares Island: 5th Mvt." |- |"Ares Island: 6th Mvt." |Rhea Island |- |"Ares Island: 7th Mvt." |Ouranos Island |- | "Chaos Island: 1st Mvt." | rowspan="5" |Chaos Island |- |"Chaos Island: 2nd Mvt." |- |"Chaos Island: 3rd Mvt." |- |"Chaos Island: 4th Mvt." |- |"Chaos Island: 5th Mvt." |- |"Chaos Island: 6th Mvt." |Rhea Island |- |"Chaos Island: 7th Mvt." |Ouranos Island |- |"Rhea Island" |Rhea Island |- |"Ouranos Island" | rowspan="2" |Ouranos Island |- |"Theme of Starfall Islands" |} Additionally, when the player sets the island appearance to "Party Details", the default music consists of a medley of music from throughout the series, consisting of "[[Collision Chaos]]" from ''[[Sonic the Hedgehog CD]]'', "Walkin'" from ''[[Knuckles Chaotix]]'', "Neo Green Hill Act 1" from ''[[Sonic Advance]]'', "[[Studiopolis Zone|Lights, Camera, Action!]]" from ''[[Sonic Mania]]'', "[[You're My Number One]]" from ''[[Sonic R]]'', "[[Egg Quarters|Lovely Gate 3]]" from ''[[Sonic Adventure 2]]'', "[[City Escape (Sonic Generations)|Escape from the City - Cash Cash RMX]]" from ''[[Sonic Generations]]'', "[[Starlight Carnival|Starlight Carnival - Act 2]]" from ''[[Sonic Colors: Ultimate]]'', "[[Rocky Ridge]]" from ''[[Sonic Free Riders]]'', "[[Speed Highway|Run Through the Speed Highway]]" from ''[[Sonic Adventure]]'', "[[Palmtree Panic]]" from ''Sonic the Hedgehog CD'', "[[Tropical Coast|Juice Archipelago]]" from ''[[Sonic Lost World]]'', "Hi-Spec Robo Go!" from ''Sonic Mania'', "[[Metropolitan Highway]]" from ''[[Sonic Forces]]'', "[[Halloween|Strange Parade]]" from ''[[Sonic Runners]]'', "[[Back in Time]]" from ''Sonic R'', "[[Tropical Resort|Tropical Resort - Act 4]]" from ''Sonic Colors: Ultimate'', "[[Rooftop Run (Sonic Generations)|Rooftop Run: Act 1]]" from ''Sonic Generations'', "[[Grand Metropolis]]" from ''[[Sonic Heroes]]'', and "[[Speed Slider|Speed of Sound]]" from ''Knuckles Chaotix'', before looping back. ===Cyber Space Challenge=== {{Nihongo|'''Cyber Space Challenge'''|電脳空間チャレンジ|Dennō Kūkan Charenji}} is an additional mode found in the game's title screen, where the player plays through all of the [[Cyber Space]] stages in an island consecutively. The mode becomes available once the player has cleared the main game. Each time the player clears the entire island's Cyber Space stages, the fastest time is saved automatically to be seen on the Cyber Space challenge menu. Clearing the Cybers Space Challenges on all four islands will unlock another stage where the player has to do all 30 Cyber Space stages in a row. Clearing that will unlock a blue badge on the title screen and clearing all five stages with an S-[[Rank]] will reward the player with the ability to use the [[Power Boost]] in Cyber Space. ===Battle Rush=== {{Nihongo|'''Battle Rush'''|バトルラッシュ|Batoru Rasshu}} is an additional mode found in the game's title screen, where the player can gain straight access to a lineup of enemies, [[Guardian (Sonic Frontiers)|Guardians]] and [[Titan (Sonic Frontiers)|Titans]] to fight against via the selected island. The mode becomes available once the player has cleared the main game. Pressing {{A Button (Switch)}}/{{Cross Button (PS)}}/{{A Button (Xbox One)}} on the menu makes the player start fighting against the chosen island's group of foes and pressing {{B Button (Switch)}}/{{Circle Button (PS)}}/{{B Button (Xbox One)}} will transition back to the title screen. Each time the player clears the entire island raid, the fastest time is saved automatically to be seen on the Battle Rush menu. Clearing Battle Rush on all four islands will unlock another stage where the player has to do all 30 Battle Rush rounds in a row. Clearing that will unlock a red Battle Rush badge on the title screen and clearing all five stages with an S-[[Rank]] will reward the player with the Extreme difficulty. {| class="wikitable" style="text-align:left" !Area !Enemies ![[Rank]]s |- |Kronos Island | *Round 1: Soldier ×6 *Round 2: Ninja *Round 3: Bubble ×2 *Round 4: Shell ×2 *Round 5: Banger ×3 *Round 6: Squid *Round 7: Cyclone ×5 *Round 8: Tower *Round 9: Asura *Round 10: Giganto | *[[File:FrontiersSRank.png|30px]] 05:00:00 *[[File:FrontiersARank.png|30px]] 05:30:00 *[[File:FrontiersBRank.png|30px]] 06:00:00 *[[File:FrontiersCRank.png|30px]] 06:30:00 *[[File:FrontiersDRank.png|30px]] 06:30:01 |- |Ares Island | *Round 1: Soldier ×3 *Round 2: Hopper ×3 *Round 3: Shark *Round 4: Sniper ×3 *Round 5: Jellyfish ×1 *Round 6: Sumo *Round 7: Tank *Round 8: Capture ×1 *Round 9: Strider *Round 10: Wyvern | *[[File:FrontiersSRank.png|30px]] 09:30:00 *[[File:FrontiersARank.png|30px]] 10:00:00 *[[File:FrontiersBRank.png|30px]] 10:30:00 *[[File:FrontiersCRank.png|30px]] 11:00:00 *[[File:FrontiersDRank.png|30px]] 11:00:01 |- |Chaos Island | *Round 1: Squid *Round 2: Soldier ×4 *Round 3: Shinobi *Round 4: Excavator *Round 5: Cyclone ×4 *Round 6: Eagle ×1 * Round 7: Spider *Round 8: Fortress *Round 9: Knight | *[[File:FrontiersSRank.png|30px]] 07:30:00 *[[File:FrontiersARank.png|30px]] 07:57:00 *[[File:FrontiersBRank.png|30px]] 08:24:00 *[[File:FrontiersCRank.png|30px]] 08:51:00 *[[File:FrontiersDRank.png|30px]] 08:51:01 |- |Ouranos Island | *Round 1: Red Pillar *Round 2: Soldier ×3 *Round 3: Caterpillar *Round 4: Wolf ×6 *Round 5: Kunoichi *Round 6: Balloon ×1 *Round 7: Silver Hammer *Round 8: Capture ×1 *Round 9: Master Ninja *Round 10: Ghost * Round 11: Supreme | *[[File:FrontiersSRank.png|30px]] 07:55:00 *[[File:FrontiersARank.png|30px]] 08:28:00 *[[File:FrontiersBRank.png|30px]] 09:01:00 *[[File:FrontiersCRank.png|30px]] 09:34:00 *[[File:FrontiersDRank.png|30px]] 09:34:01 |- |All Islands |Lineup from all four islands, all at once, in order | *[[File:FrontiersSRank.png|30px]] 30:10:00 *[[File:FrontiersARank.png|30px]] 32:10:00 *[[File:FrontiersBRank.png|30px]] 34:10:00 *[[File:FrontiersCRank.png|30px]] 36:10:00 *[[File:FrontiersDRank.png|30px]] 36:10:01 |} ==Downloadable content== [[File:Sonic Frontiers DLC 2023 Content Roadmap.jpg|thumb|225px|The 2023 DLC roadmap.]] [[File:Sonic Frontiers Sights Sound and Speed promo art.webp|thumb|225x225px|Promotional image for the first update, ''Sights, Sounds, and Speed''.]] ''Sonic Frontiers'' received additional content through 2023: *'''Update 1 (Sights, Sound, and Speed)''': Released on 22 March 2023 (23 March 2023 in some time zones).<ref>[https://sonicthehedgehog.com/the-sights-sounds-and-speed-update-available-march-22/]</ref> This update contains: **A [[Sound Test|Juke Box]], featuring 53 songs from across the ''Sonic'' series that can be played in the open zones. Of these, 13 will be available immediately while the other 40 will need to be unlocked by collecting orange music note-like objects called [[Musical note|Sound Memories]] across the islands. ** Photo Mode, with seven unique filters and editing tools. **Two new Challenge Modes, named Battle Rush and Cyber Space Challenge.<ref>{{Cite web|url=https://twitter.com/sonic_hedgehog/status/1637846686663053314|work=Twitter|date=20 March 2023|accessdate=20 March 2023|publisher=Sonic the Hedgehog {{C|@sonic_hedgehog}}|title=Update 1 release date revealed|quote='''@sonic_hedgehog''': This is the week! The Sonic Frontiers: Sights, Sounds, & Speed update arrives this Wednesday at 5pm Pacific!}}</ref> ***Battle Rush involves Sonic battling an island's enemies, Guardians, and Titans in succession. ****Completing Battle Rush unlocks an Extreme difficulty where the player only has one hit point (including the Titan fights, unless a [[Real-Time Interaction]] or a cutscene is triggered), stat level ups are disabled, enemies are stronger, the Cyber Space [[Rank]] system is more strict and the price for exchanging [[Treasure Token]]s is doubled by ten. ***Cyber Space Challenge involves Sonic racing through all of an island's Cyber Space stages. ****Completing Cyber Space Challenge with S-rank on each island unlocks the ability to use the overworld Power Boost inside of Cyber Space Stages, this only affects the main game and not Arcade Mode. ***Both modes also have an option to play through all islands' challenges in one run. **A Springtime Koco option in the Extras menu, which give the Koco new designs, *'''Update 2 (Sonic's Birthday Bash)''': Released on 23 June 2023 (24 June 2023 in some time zones).<ref>[https://www.youtube.com/watch?v=aK2k5-C1nQA Sonic Central - June 23rd, 2023]. ''YouTube''. Sonic the Hedgehog (23 June 2023). Retrieved on 23 June 2023.</ref> This update contains: **An option to decorate various aspects of the game with birthday decorations in celebration of Sonic's birthday. ** Twenty-four new Sound Memories across the islands. These sound memories unlock the islands' various themes for the Juke Box. **New Open Zone activities called Action Chain Challenges, which involve quickly collecting rings, defeating enemies, and using gimmicks to obtain high scores within one minute. ***Meeting the S-Rank requirements for all Action Chain Challenges unlocks the [[Spin Dash]]. ** New collectable Koco wearing a variety of costumes. ***These Koco are found at the end of new platforming sections across the islands and can be given to Elder Koco to extend the [[Boost Gauge]]. **A New Game + mode, unlocked after defeating the final boss (Supreme in Easy and Normal difficulties or The End in Hard and Extreme difficulties) with the update installed. **New completion board for all island was added, with completing everything on one island will give the selected island a golden emblem. ***Completing everything on all islands unlocks the "Frontier Elite" outfit. **If certain actions were used during the [[Cyber Space]] stages, the clear time will be marked with an asterisk. Initially this only applies to [[Homing Dash]] in ver. 1.2.0, but in this update this will apply to more actions, listed below: *** Homing Dash: White Asterisk ***Spin Dash: Red Asterisk ***Deceleration Rate Change when Jumping: Yellow Asterisk ***Turning speed alteration: Purple Asterisk ***[[Power Boost]] in [[Cyber Space]] stages: Blue Asterisk *'''Update 3 ([[Sonic Frontiers/The Final Horizon|The Final Horizon]])''': Released on 28 September 2023 (29 September 2023 in some time zones).<ref>{{Cite web|url=https://www.ign.com/articles/sonic-frontiers-2023-roadmap-revealed-adds-new-playable-characters-and-story|title=Sonic Frontiers 2023 Roadmap Revealed, Adds New Playable Characters and Story|first=George|last=Yang|publisher=IGN|date=1 December 2022|accessdate=1 December 2022}}</ref> This includes: **New story expansion for [[Ouranos Island]] entitled "Another Story". It can be accessed via a [[Ring Gate]] in the island. This expansion exclusively includes: ***[[Miles "Tails" Prower|Tails]], [[Amy Rose|Amy]], and [[Knuckles the Echidna|Knuckles]] as playable characters, with each a different and unique skillset and playstyle. ***New [[Challenge]]s were added. ***New Kocos were added: [[Lookout Koco]]s, [[Master Koco]]s, [[Map Koco]]s, [[Skill Piece Koco]]s and the [[Master King Koco]]. ***New [[Portal (Sonic Frontiers)|Cyber Space Portals]] were added, leading to new [[Cyber Space]] levels; [[4-A]], [[4-B]], [[4-C]], [[4-D]], [[4-E]], [[4-F]], [[4-G]], [[4-H]] and [[4-I]]. Each level contains different goals than the original levels. Additionally, most of them include a [[Rocket Boost|special green boost]] exclusive to them. ***New [[Guardian (Sonic Frontiers)|Guardians]] were added; [[Master Ninja+]] and [[Spider+]]. [[Ghost]] return. Each Guardian are given a higher difficulty. ***[[Trial]]s were added. ***Difficulty difference with the [[Parry]] in the fifth [[Trial]] and new boss fight with [[The End]]: ****In Easy Mode, it lasts for 60 frames (1 second). ****In Normal Mode, it lasts for 12 frames (0.2 seconds). **** In Hard Mode, it lasts for 8 frames (~0.133 seconds). **** In Extreme Mode, it lasts for 4 frames (~0.067 seconds).<ref>[https://gamefaqs.gamespot.com/boards/321899-sonic-frontiers/80582957 Perfect Parry Windows.] ''GameFAQs''. RockBN (2 October 2023). Retrieved on 19 November 2023.</ref> ==Cast and Voice Direction== Jack Fletcher was the voice director for the English dub, Keiichiro Miyoshi and Akane Maeda were the voice directors for Japanese dub, Antoine Nouel was voice director for the French dub, Luca Airaghi was the voice director for the Italian dub, Michael Hülsmann was the voice director for the German dub, and Guillermo Reinlein was the voice director for the Spanish dub. It was also a creative decision for Sonic's voice to sound more mature and deeper in all languages. Which gained a mostly positive reception by English, Japanese, and Italian Sonic fans, but a more mixed reception from French, German, and Spanish Sonic fans. {| class="wikitable" style="text-align:center" |- ! rowspan="2" |Role ! colspan="6" |Voice actor(s) |- !English !Japanese !French !Italian !German !Spanish |- |[[Sonic the Hedgehog]] |[[Roger Craig Smith]] |[[Jun'ichi Kanemaru]] |[[Alexandre Gillet]] |[[Renato Novara]] |[[Marc Stachel]] |[[Ángel de Gracia]] |- |[[Miles "Tails" Prower]] |[[Colleen O'Shaughnessey]] |[[Ryō Hirohashi]] |[[Marie-Eugénie Maréchal]] |[[Benedetta Ponticelli]] |[[Paulina Weiner]] |[[Graciela Molina]] |- |[[Knuckles the Echidna]] |[[Dave B. Mitchell]] |[[Nobutoshi Canna]] |[[Sébastien Desjours]] |[[Maurizio Merluzzo]] |[[Claus-Peter Damitz]] |[[Sergio Mesa]] |- |[[Amy Rose]] |[[Cindy Robinson]] |[[Taeko Kawata]] |[[Naïké Fauveau]] |[[Serena Clerici]] |[[Anna Gamburg]] |[[Meritxell Ribera]] |- |[[Doctor Eggman|Dr. Eggman]] |[[Mike Pollock]] |[[Kotaro Nakamura]] |[[Marc Bretonnière]] |[[Aldo Stella]] |[[Johannes Oliver Hamm]] |[[Francesc Belda]] |- |[[Sage]] |[[Ryan Bartley]] |[[Megumi Hayashibara]] |[[Maryne Bertieaux]] |[[Valentina Pallavicino]] |[[Sophia Längert]] |[[Elena Barra]] |- |[[Big the Cat]] |[[Kyle Hebert]] |[[Takashi Nagasako]] |[[Antoine Nouel]] |[[Andrea De Nisco]] |[[Viktor Pavel]] |[[Santi Lorenz]] |- | rowspan="2" |[[The End]] |[[Cindy Robinson]] {{C|female Voice}} |[[Gara Takashima]] {{C|female Voice}} |[[Maryne Bertieaux]] {{C|female Voice}} |[[Valentina Pallavicino]] {{C|female Voice}} |[[Sophia Längert]] {{C|female Voice}} |[[Meritxell Ribera]] {{C|female Voice}} |- |[[Mike Pollock]] {{C|male Voice}} |[[Hōchū Ōtsuka]] {{C|male Voice}} |[[Marc Bretonnière]] {{C|male Voice}} |[[Aldo Stella]] {{C|male Voice}} | |[[Santi Lorenz]] {{C|male Voice}} |- |[[Koco]] | colspan="6" |[[Airi Ōtsu]] |- |Additional voices | |[[Yo Tokinaga]] | | | | |} ==Soundtrack== {{Main|Sonic Frontiers Original Soundtrack Stillness & Motion|Sonic Frontiers: The Music of Starfall Islands|Sonic Frontiers - Main Theme EP|Sonic Frontiers Expansion Soundtrack Paths Revisited}} [[File:Sonic-Frontiers-Original-Soundtrack-Stillness-&-Motion-Cover.png|thumb|225px|right|The cover of ''[[Sonic Frontiers Original Soundtrack Stillness & Motion]]'', the six-disc soundtrack album of the game]] The game's soundtrack was composed by [[Tomoya Ohtani]], who worked previously with music for previous mainline titles such as ''[[Sonic Lost World]]'' and ''[[Sonic Forces]]''.<ref name="IGNTeaser" /> Along Ohtani, the game has six composers [[Rintaro Soma]], [[Kenji Mizuno]] and [[Kanon Oguni]], [[Takahito Eguchi]], [[Kenichi Tokoi]] and [[Hiroshi Kawaguchi]] as well two arrangers [[Takeshi Watanabe]] and [[Megumi Wada]].<ref name="Composers-&-Arrangers">{{Cite web|url=https://twitter.com/Ohtanitter/status/1582629512138829824|date=19 October 2022|title=Tomoya Ohtani / 大谷 智哉 (@Ohtanitter) on Twitter|work=Twitter|accessdate=19 October 2022|archiveurl=https://web.archive.org/web/20221019172536/https://twitter.com/Ohtanitter/status/1582629512138829824|archivedate=19 October 2022|quote='''[[Tomoya Ohtani]]''': Besides myself, there are six composers & two arrangers. In addition, there are many musicians who play instruments.😉}}</ref> In an article on ''New Musical Express'', [[Jun Senoue]] stated that he has been working on the game's soundtrack and it was later clarified that he had been assisting in the game's music production according to Ohtani.<ref name="NMESenoue">{{Cite web|url=https://www.nme.com/features/gaming-features/looking-back-on-30-years-of-sonic-the-hedgehog-with-composer-jun-senoue-3124768|date=30 December 2021|title=Looking back on 30 years of Sonic the Hedgehog with composer Jun Senoue|publisher=New Musical Express|accessdate=30 December 2021|archiveurl=https://web.archive.org/web/20211230071515/https://www.nme.com/features/gaming-features/looking-back-on-30-years-of-sonic-the-hedgehog-with-composer-jun-senoue-3124768|archivedate=30 December 2021}}</ref><ref name="Nope">{{Cite web|url=https://twitter.com/user/status/1582618738775293953|date=19 October 2022|title=Tomoya Ohtani / 大谷 智哉 (@Ohtanitter) on Twitter|work=Twitter|accessdate=19 October 2022|archiveurl=https://web.archive.org/web/20221019170845/https://twitter.com/Ohtanitter/status/1582618738775293953|archivedate=19 October 2022|quote='''[[Tomoya Ohtani]]''': Senoue-san has been a great support in Frontiers' music production, but he isn't involved in the composing/performing part of this title. With that said, I'm very thankful for his assistance.🥰}}</ref> In accordance to the tone of the game, the soundtrack of ''Sonic Frontiers'' has less focus on upbeat tracks that match a given stage and is "focused more on helping to create a mysterious feeling surrounding the [[Starfall Islands|islands]]."<ref name="IGNPreview" /><ref name="IGNInteviewWithIizuka">{{Cite web |url=https://www.ign.com/articles/sonic-frontiers-iizuka-san-interview |title=How Sonic Frontiers Came to Be an 'Open-Zone' Game <nowiki>|</nowiki> IGN First |publisher=[[Wikipedia:IGN|IGN]] |date=10 June 2022 |first=Mitchell |last=Saltzman |accessdate=10 June 2022 |archiveurl=https://web.archive.org/web/20220610164956/https://www.ign.com/articles/sonic-frontiers-iizuka-san-interview |archivedate=10 June 2022}}</ref> As such, the soundtrack has been noted to be "uniquely somber and serene" right from the outset, as well as melancholic with beautiful yet minimalist piano melodies.<ref name="IGNPreview" /> The music for the announcement trailer of ''Sonic Frontiers'' was composed by Tomoya Ohtani and [[Tee Lopes]].<ref name="Ohtani">{{Cite web|url=https://twitter.com/teelopesmusic/status/1469131338238377990?s=20|date=10 December 2021|title=Tee Lopes (@teelopesmusic) on Twitter|work=Twitter|accessdate=10 December 2021|archiveurl=https://web.archive.org/web/20211211140644/https://twitter.com/teelopesmusic/status/1469131338238377990|archivedate=11 December 2021|quote='''[[Tee Lopes]]''': Sonic Frontiers is coming! I did not compose for the game itself, but I helped create the music for this visually stunning trailer with @Ohtanitter. Please enjoy!}}</ref> The game's vocal ending theme named "[[Vandalize]]" was revealed on 7 September 2022, performed by the Japanese band [[One Ok Rock]]. It is also available in the band's album "Luxury Disease" which was released 9 September 2022.<ref name="Vandalize-Reveal">{{Cite web|url=https://www.sonicstadium.org/2022/09/sonic-frontiers-ending-theme-revealed-vandalize-by-one-ok-rock/|title=Sonic Frontiers’ Ending Theme Revealed: "Vandalize" by One Ok Rock|publisher=The Sonic Stadium|date=7 September 2022|accessdate=7 September 2022|archiveurl=|archivedate=}}</ref><ref name="ONE-OK-ROCK">{{Cite web|url=https://www.oneokrock.com/en/news/3884|title=Announcement of the New Album "Luxury Disease"|publisher=ONE OK ROCK|date=24 June 2022|accessdate=24 June 2022|archiveurl=|archivedate=}}</ref> Shortly after, the official ''[[Sonic the Hedgehog series|Sonic the Hedgehog]]'' social media account revealed the main theme called "[[I'm Here]]" being composed by Tomoya Ohtani with vocals provided by [[Merry Kirk-Holmes]] of "To Octavia."<ref name="I'm-Here-Alright">{{Cite web|url=https://twitter.com/sonic_hedgehog/status/1567981251688288258|title=Sonic the Hedgehog on Twitter|work=Twitter|date=8 September 2022|accessdate=9 September 2022|quote=Get ready to explore a new frontier with the Sonic Frontiers' main theme song, "I'm Here"!}}</ref><ref name="He's-Here-Alright">{{Cite web|first=Orpheus|last=Joshua|url=https://noisypixel.net/sonic-frontiers-reveals-main-theme-im-here/|title=Sonic Frontiers Reveals Main Theme "I'm Here" Featuring Merry-Kirk Holmes (To Octavia)|publisher=Noisy Pixel|date=8 September 2022|accessdate=9 September 2022}}</ref><ref name="Yep-He-Sure-Is-Here">{{Cite web|url=https://nintendoeverything.com/sonic-frontiers-shares-main-theme-im-here/|title=Sonic Frontiers shares main theme "I'm Here"|publisher=Nintendo Everything|date=8 September 2022|accessdate=9 September 2022}}</ref> On 12 September 2022, both "I'm Here" and "Theme of Starfall Islands" were made available with an EP called ''[[Sonic Frontiers - Main Theme EP]]''.<ref>{{cite web|url=https://twitter.com/SonicOfficialJP/status/1569158994522165249|title=ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter|work=Twitter|date=12 September 2022|accessdate=12 September 2022|language=Japanese|archiveurl=https://web.archive.org/web/20220912085850/https://twitter.com/SonicOfficialJP/status/1569158994522165249|archivedate=12 September 2022}}</ref> Ohtani describes the "Theme of Starfall Islands" centering around the theme of "loneliness," while mentioning the string section of the track being recorded at the Ocean Way Nashville Recording Studios in Nashville.<ref name="4gamer.net">{{cite web|url=https://www.4gamer.net/games/608/G060895/20220912040/|title=縦横無尽な新境地アクションアドベンチャー『ソニックフロンティア』本日よりメインテーマEPの先行配信を開始!|publisher=[[Wikipedia:4gamer.net|4gamer.net]]|date=12 September 2022|accessdate=12 September 2022|language=Japanese|archiveurl=https://web.archive.org/web/20220912055618/https://www.4gamer.net/games/608/G060895/20220912040/|archivedate=12 September 2022|quote=今作の冒険の舞台となるスターフォール諸島のテーマ「Theme of Starfall Islands」は、 「寂寥感」をテーマに作曲しました。 ナッシュビルにある録音スタジオ「オーシャン・ウェイ・ナッシュビル」でストリングスセクションのレコーディングを実施し、 奥行きのある重厚なサウンドに仕上げることができました。 『ソニックフロンティア』発売に先駆け、 一足先に今作の音の世界観に浸ってもらえたら嬉しいです。}}</ref> In 7 October 2022, the six-disc soundtrack album titled ''[[Sonic Frontiers Original Soundtrack Stillness & Motion]]'' was revealed to contain 150 tracks and was released 7 December 2022.<ref>{{Cite web|url=https://sonic.sega.jp/SonicChannel/topics/sound/20221007_003026/|title=『ソニックフロンティア』 オリジナルサウンドトラック Stillness & Motion|publisher=[[Sonic Channel]]|date=7 October 2022|accessdate=7 October 2022|archiveurl=https://web.archive.org/web/20221007023026/https://sonic.sega.jp/SonicChannel/topics/sound/20221007_003026/|archivedate=7 October 2022}}</ref> On 19 October 2022, [[Data Discs]], in partnership of [[Sega]] and the game's composer Tomoya Ohtani, announced a separate, vinyl album release of the game's soundtrack titled ''[[Sonic Frontiers: The Music of Starfall Islands]]'' with pre-orders set to be made available on 22 October 2022.<ref name="Twitter-Reveal">{{Cite web|url=https://twitter.com/datadiscs/status/1582718179134296065|date=7 October 2022|title=Data Discs (@datadiscs) on Twitter|work=Twitter|accessdate=19 October 2022|archiveurl=https://web.archive.org/web/20221019142257/https://twitter.com/datadiscs/status/1582718179134296065|archivedate=19 October 2022}}</ref><ref name="NintendoWire">{{Cite web|first=Tom|last=Brown|url=https://nintendowire.com/news/2022/10/19/data-discs-announces-sonic-frontiers-vinyl-release/|title=Data Discs announces Sonic Frontiers vinyl release|publisher=Nintendo Wire|date=19 October 2022|accessdate=19 October 2022|archiveurl=https://web.archive.org/web/20221019153255/https://nintendowire.com/news/2022/10/19/data-discs-announces-sonic-frontiers-vinyl-release/|archivedate=19 October 2022}}</ref> The album comes with two sets with each one containing different lists of background music tracks centering around on each one of [[Starfall Islands]].<ref name="2xLP">{{Cite web|url=https://data-discs.com/collections/records/products/sonicfrontiers2lp?variant=40385131479125|title=Sonic Frontiers: The Music of Starfall Islands (2xLP) **PRE-ORDER**|publisher=[[Data Discs]]|accessdate=19 October 2022|archiveurl=https://web.archive.org/web/20221019150837/https://data-discs.com/collections/records/products/sonicfrontiers2lp?variant=40385131479125|archivedate=19 October 2022}}</ref><ref name="4xLP-Box-Set">{{Cite web|url=https://data-discs.com/collections/records/products/sonicfrontiers4lp?variant=40386530345045|title=Sonic Frontiers: The Music of Starfall Islands (4xLP Box Set) **PRE-ORDER**|publisher=[[Data Discs]]|accessdate=19 October 2022|archiveurl=https://web.archive.org/web/20221019151003/https://data-discs.com/collections/records/products/sonicfrontiers4lp?variant=40386530345045|archivedate=19 October 2022}}</ref> ==Achievements== These are the achievements for the [[Xbox One]], [[Xbox Series X and Series S]], [[PlayStation 4]], [[PlayStation 5]], and [[PC]] versions of ''Sonic Frontiers''. {| class="wikitable" !Image !Name !Description !Trophy Class !Achievement !Gamescore |- |[[File:SF-Achievement-00-TrophiesCompleted-Icon.png|70px|center]] |Trophies Completed! |Collected all trophies |{{PSN Trophy Platinum}} |N/A |N/A |- |[[File:SF-Achievement-01-The-Journey-Begins-Icon.png|70px|center]] |The Journey Begins |Completed the [[Kronos Island]] tutorials. |{{PSN Trophy Silver}} |[[File:SF-Achievement-01-The-Journey-Begins.png|100px|center]] |30 |- |[[File:SF-Achievement-02-The-Beginning-Icon.png|70px|center]] |The Beginning |Defeated the [[Titan (Sonic Frontiers)|Titan]] and completed the main story on [[Kronos Island]]. |{{PSN Trophy Silver}} |[[File:SF-Achievement-02-The-Beginning.png|100px|center]] |30 |- |[[File:SF-Achievement-03-Ancient-Defiance-Icon.png|70px|center]] |Ancient Defiance |Defeated the [[Titan (Sonic Frontiers)|Titan]] and completed the main story on [[Ares Island]]. |{{PSN Trophy Silver}} |[[File:SF-Achievement-03-Ancient-Defiance.png|100px|center]] |30 |- |[[File:SF-Achievement-04-Futile-Resistance-Icon.png|70px|center]] |Futile Resistance |Defeated the [[Titan (Sonic Frontiers)|Titan]] and completed the main story on [[Chaos Island]]. |{{PSN Trophy Silver}} |[[File:SF-Achievement-04-Futile-Resistance.png|100px|center]] |30 |- |[[File:SF-Achievement-05-Hope-Across-Ages-Icon.png|70px|center]] |Hope Across Ages |Defeated the [[Titan (Sonic Frontiers)|Titan]] and completed the main story on [[Ouranos Island]]. |{{PSN Trophy Silver}} |[[File:SF-Achievement-05-Hope-Across-Ages.png|100px|center]] |30 |- |[[File:SF-Achievement-06-A-Land-at-Peace-Icon.png|70px|center]] |A Land at Peace |Defeated the final threat and completed the main story. |{{PSN Trophy Gold}} |[[File:SF-Achievement-06-A-Land-at-Peace.png|100px|center]] |50 |- |[[File:SF-Achievement-07-Kronos-Island-Expert-Icon.png|70px|center]] |Kronos Island Expert | Viewed all [[Side Story|Side Stories]] on [[Kronos Island]]. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-07-Kronos-Island-Expert.png|100px|center]] |20 |- |[[File:SF-Achievement-08-Ares-Island-Expert-Icon.png|70px|center]] |Ares Island Expert | Viewed all [[Side Story|Side Stories]] on [[Ares Island]]. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-08-Ares-Island-Expert.png|100px|center]] |20 |- |[[File:SF-Achievement-09-Chaos-Island-Expert-Icon.png|70px|center]] |Chaos Island Expert | Viewed all [[Side Story|Side Stories]] on [[Chaos Island]]. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-09-Chaos-Island-Expert.png |100px|center]] |20 |- |[[File:SF-Achievement-10-Ouranos-Island-Expert-Icon.png|70px|center]] |Ouranos Island Expert | Viewed all [[Side Story|Side Stories]] on [[Ouranos Island]]. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-10-Ouranos-Island-Expert.png|100px|center]] |20 |- |[[File:SF-Achievement-11-Expert-Historian-Icon.png|70px|center]] |Expert Historian |Viewed all [[Side Story|Side Stories]]. |{{PSN Trophy Silver}} |[[File:SF-Achievement-11-Expert-Historian.png|100px|center]] |30 |- |[[File:SF-Achievement-12-Kronos-Island-Explorer-Icon.png|70px|center]] |Kronos Island Explorer |Completed all [[Challenge]]s on [[Kronos Island]] and fully revealed the map. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-12-Kronos-Island-Explorer.png|100px|center]] |20 |- |[[File:SF-Achievement-13-Ares-Island-Explorer-Icon.png|70px|center]] |Ares Island Explorer |Completed all [[Challenge]]s on [[Ares Island]] and fully revealed the map. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-13-Ares-Island-Explorer.png|100px|center]] |20 |- |[[File:SF-Achievement-14-Chaos-Island-Explorer-Icon.png|70px|center]] |Chaos Island Explorer |Completed all [[Challenge]]s on [[Chaos Island]] and fully revealed the map. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-14-Chaos-Island-Explorer.png|100px|center]] |20 |- |[[File:SF-Achievement-15-Ouranos-Island-Explorer-Icon.png|70px|center]] |Ouranos Island Explorer | Completed all [[Challenge]]s on [[Ouranos Island]] and fully revealed the map. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-15-Ouranos-Island-Explorer.png|100px|center]] |20 |- |[[File:SF-Achievement-16-Unrivaled-Aptitude-Icon.png|70px|center]] |Unrivaled Aptitude |Unlocked all [[Skill (Sonic Frontiers)|Skill]]s. |{{PSN Trophy Silver}} |[[File:SF-Achievement-16-Unrivaled-Aptitude.png|100px|center]] |30 |- |[[File:SF-Achievement-17-Speed-Demon-Icon.png|70px|center]] |Speed Demon |Activated a [[Power Boost]] for the first time. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-17-Speed-Demon.png|100px|center]] |15 |- |[[File:SF-Achievement-18-Combo-Convert-Icon.png|70px|center]] |Combo Convert |Performed a [[Phantom Rush]] for the first time, outside of the training simulator. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-18-Combo-Convert.png|100px|center]] |15 |- |[[File:SF-Achievement-19-Combo-Crackerjack-Icon.png|70px|center]] |Combo Crackerjack |Performed [[Phantom Rush]] 50 times, outside of the training simulator. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-19-Combo-Crackerjack.png|100px|center]] |15 |- |[[File:SF-Achievement-20-Koco-Leader-Icon.png|70px|center]] |Koco Leader |Gathered 200 [[Koco]]. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-20-Koco-Leader.png|100px|center]] |15 |- |[[File:SF-Achievement-21-Elder-Koco-Encounter-Icon.png|70px|center]] |Elder Koco Encounter |Spoke with [[Elder Koco]] for the first time. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-21-Elder-Koco-Encounter.png|100px|center]] |15 |- |[[File:SF-Achievement-22-Hermit-Koco-Encounter-Icon.png|70px|center]] |Hermit Koco Encounter |Spoke with [[Hermit Koco]] for the first time. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-22-Hermit-Koco-Encounter.png|100px|center]] |15 |- |[[File:SF-Achievement-23-Herculean-Hedgehog-Icon.png|70px|center]] | Herculean Hedgehog |Raised Power Level to MAX. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-23-Herculean-Hedgehog.png|100px|center]] |15 |- |[[File:SF-Achievement-24-Hardened-Hedgehog-Icon.png|70px|center]] |Hardened Hedgehog |Raised Defense Level to MAX. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-24-Hardened-Hedgehog.png|100px|center]] |15 |- |[[File:SF-Achievement-25-Hearty-Hedgehog-Icon.png|70px|center]] |Hearty Hedgehog |Raised Ring Level to MAX. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-25-Hearty-Hedgehog.png|100px|center]] |15 |- |[[File:SF-Achievement-26-Hypersonic-Hedgehog-Icon.png|70px|center]] |Hypersonic Hedgehog |Raised Speed Level to MAX. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-26-Hypersonic-Hedgehog.png|100px|center]] |15 |- |[[File:SF-Achievement-26-Easy-Prey-Icon.png|70px|center]] |Easy Prey |Defeated all enemy types. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-26-Easy-Prey.png|100px|center]] |20 |- |[[File:SF-Achievement-27-Unknown-Threat-Icon.png|70px|center]] |Unknown Threat |Defeated a [[Guardian (Sonic Frontiers)|guardian]] for the first time. |{{PSN Trophy Silver}} |[[File:SF-Achievement-27-Unknown-Threat.png|100px|center]] |20 |- |[[File:SF-Achievement-28-Threats-Identified-Icon.png|70px|center]] |Threats Identified |Defeated all [[Guardian (Sonic Frontiers)|guardian]] types. |{{PSN Trophy Gold}} |[[File:SF-Achievement-28-Threats-Identified.png|100px|center]] |50 |- |[[File:SF-Achievement-29-Swath-of-Destruction-Icon.png|70px|center]] |Swath of Destruction |Destroyed 100 breakable objects. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-29-Swath-of-Destruction.png|100px|center]] |15 |- |[[File:SF-Achievement-30-Celestial-Rain-Icon.png|70px|center]] |Celestial Rain |Encountered a [[starfall]] for the first time. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-30-Celestial-Rain.png|100px|center]] |15 |- |[[File:SF-Achievement-31-Kronos-Island-Memories-Icon.png|70px|center]] |Kronos Island Memories |Repaired all [[Portal (Sonic Frontiers)|Portal]]s on [[Kronos Island]]. |{{PSN Trophy Silver}} |[[File:SF-Achievement-31-Kronos-Island-Memories.png|100px|center]] |50 |- |[[File:SF-Achievement-32-Ares-Island-Memories-Icon.png|70px|center]] |Ares Island Memories |Repaired all [[Portal (Sonic Frontiers)|Portal]]s on [[Ares Island]]. |{{PSN Trophy Silver}} |[[File:SF-Achievement-32-Ares-Island-Memories.png|100px|center]] |50 |- |[[File:SF-Achievement-33-Chaos-Island-Memories-Icon.png|70px|center]] |Chaos Island Memories |Repaired all [[Portal (Sonic Frontiers)|Portal]]s on [[Chaos Island]]. |{{PSN Trophy Silver}} |[[File:SF-Achievement-33-Chaos-Island-Memories.png|100px|center]] |50 |- |[[File:SF-Achievement-34-Ouranos-Island-Memories-Icon.png|70px|center]] |Ouranos Island Memories |Repaired all [[Portal (Sonic Frontiers)|Portal]]s on [[Ouranos Island]]. |{{PSN Trophy Silver}} |[[File:SF-Achievement-34-Ouranos-Island-Memories.png|100px|center]] |50 |- |[[File:SF-Achievement-35-Perfect-Run-Icon.png|70px|center]] |Perfect Run | Completed all [[Mission]]s in one [[Cyber Space]] area. |{{PSN Trophy Silver}} |[[File:SF-Achievement-35-Perfect-Run.png|100px|center]] |30 |- |[[File:SF-Achievement-36-Superior-Ranking-Icon.png|70px|center]] |Superior Ranking |Achieved [[Rank]] S time, for the first time in a [[Cyber Space]] area. |{{PSN Trophy Silver}} |[[File:SF-Achievement-36-Superior-Ranking.png|100px|center]] |30 |- |[[File:SF-Achievement-37-Big-Encounter-Icon.png|70px|center]] |Big Encounter |Completed the fishing tutorial. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-37-Big-Encounter.png|100px|center]] |15 |- |[[File:SF-Achievement-38-Ticket-to-Tranquility-Icon.png|70px|center]] |Ticket to Tranquility |Earned 100 [[Purple Coin]]s. |{{PSN Trophy Bronze}} |[[File:SF-Achievement-38-Ticket-to-Tranquility.png|100px|center]] |15 |- |[[File:SF-Achievement-39-Angler's-Club-Icon.png|70px|center]] |Angler's Club |Landed all catches at one [[Fishing Spot|fishing spot]]. |{{PSN Trophy Silver}} |[[File:SF-Achievement-39-Angler's-Club.png|100px|center]] |20 |} ==Promotion== [[File:Sonic-Frontiers-Prologue-Divergence-Thumbnail.png|thumb|225px|right|The video thumbnail for ''[[Sonic Frontiers Prologue: Divergence]]''.]] On 7 June 2022, during the ''[[Sonic Central (presentation)|Sonic Central]]'' livestream presentation, it was revealed that ''Sonic Frontiers'' would receive an animated special, named ''[[Sonic Frontiers Prologue: Divergence|Sonic Frontiers Prologue]]'', featuring [[Knuckles the Echidna]] that takes place before the events of the game.<ref name="Prologue">{{cite web|last=Skrebels|first=Joe|title=Sonic Frontiers Is Getting an Animated Special Ahead of Release|url=https://www.ign.com/articles/sonic-frontiers-prologue-animated-special-prequel|publisher=[[Wikipedia:IGN|IGN]]|accessdate=7 June 2022|date=7 June 2022|archiveurl=https://web.archive.org/web/20220607164916/https://www.ign.com/articles/sonic-frontiers-prologue-animated-special-prequel|archivedate=7 June 2022}}</ref> The animated short was released on 1 November 2022 prior to the release of ''Sonic Frontiers'' under the full title ''[[Sonic Frontiers Prologue: Divergence]]''.<ref name="Prologue-Release">{{cite web|url=https://twitter.com/sonic_hedgehog/status/1587444378435403777|title=Sonic the Hedgehog (@sonic_hedgehog) on Twitter|work=Twitter|date=1 November 2022|accessdate=1 November 2022|archiveurl=https://web.archive.org/web/20221101145757/https://twitter.com/sonic_hedgehog/status/1587444378435403777|archivedate=1 November 2022|quote='''Sonic the Hedgehog''': Knuckles knows every corner of his island and every secret it holds...or so he thought. Sonic Frontiers Prologue: Divergence is here!}}</ref> On 14 October 2022, it was announced that a prequel comic titled ''[[Sonic Frontiers Prologue: Convergence]]'' would debut on 18 October 2022, featuring a script by [[Ian Flynn]] and artwork by [[Evan Stanley]] and [[Heather Breckel]].<ref name="Convergence">{{cite web |url=https://twitter.com/sonic_hedgehog/status/1580921453058269184 |title=Sonic the Hedgehog on Twitter |work=Twitter |date=14 October 2022 |accessdate=14 October 2022 |archiveurl=https://web.archive.org/web/20221014142645/https://twitter.com/sonic_hedgehog/status/1580921453058269184 |archivedate=14 October 2022}}</ref> Shortly after story trailer for the game arrived, ''Sonic Frontiers'' went up for pre-orders with two different sets. The Standard Edition worth of $59.99, comes with the physical or digital copy of the game and the pre-order bonus {{Nihongo|Adventurer's Treasure Box|冒険者トレジャーボックス|Bōken-sha torejābokkusu}}, containing a amount of 500 [[Skill Point]]s, 10 [[Red Seed of Power|Red Seeds of Power]] and 10 [[Blue Seed of Defense]].<ref name="Limited-Edition-JP" /><ref name="Pre-Order-Noisy-Pixel">{{cite web|first=Orpheus|last=Joshua|title=Sonic Frontiers Reveals New Gameplay Trailer; November 2022 Release Date|url=https://noisypixel.net/sonic-frontiers-reveals-new-gameplay-trailer-november-2022/|date=23 August 2022|publisher=Noisy Pixel|accessdate=24 August 2022|archiveurl=|archivedate=}}</ref><ref name="Pre-Order-4Gamer" /> The Digital Deluxe Edition worth $69.99 consists of digital copy of the game with pre-order bonuses including {{Nihongo|Explorer’s Treasure Box|探求者トレジャーボックス|Tankyū-sha torejābokkusu|lit. "Searcher's Treasure Box"}}, Adventurer’s Treasure Box and Digital Art Book with a 25-track Digital Mini Soundtrack.<ref name="Pre-Order-Noisy-Pixel" /><ref name="Pre-Order-Tails-Channel">{{cite web|title=New Sonic Frontiers trailer shows desert island, new enemies, cutscenes, release date confirmed|url=https://tailschannel.com/sonic-the-hedgehog/30th/sonic-frontiers-trailer-desert-island-new-enemies-cutscenes-release-date/|date=23 August 2022|publisher=Tails Channel|accessdate=24 August 2022|archiveurl=|archivedate=}}</ref> The Explorer's Treasure Box bonus contains the amount of 40 Amy’s [[Memory Token]]s, one [[Portal Gear]], 10 [[Vault Key]]s and one set of additional shoes and gloves for [[Sonic the Hedgehog|Sonic]] in-game.<ref name="Limited-Edition-JP" /><ref name="Pre-Order-JP">{{cite web|title=ソニックフロンティア <nowiki>|</nowiki> 追加コンテンツ <nowiki>|</nowiki>探求者トレジャーボックス|url=https://store-jp.nintendo.com/list/software/70050000036157.html|language=Japanese|publisher=[[Nintendo]]|accessdate=24 August 2022|archiveurl=https://web.archive.org/web/20220824043049/https://store-jp.nintendo.com/list/software/70050000036157.html|archivedate=24 August 2022}}</ref> Pre-orders from [[Wikipedia:Best Buy|Best Buy]] will also include a steelbook, that is also present in the [[Wikipedia:Amazon.com|Amazon.com]]'s Day One Steelbook Edition of the game available exclusively in United Kingdom.<ref name="Pre-Order-Noisy-Pixel" /><ref name="Amazon.co.uk-Steelbook">{{cite web|title=Sonic Frontiers Day One Steelbook Edition (Exclusive to Amazon.co.uk) PS5|url=https://www.amazon.co.uk/dp/B0BG3722Q7|publisher=[[Wikipedia:Amazon.com|Amazon.co.uk]]|accessdate=4 October 2022|archiveurl=https://web.archive.org/web/20221004041426/https://www.amazon.co.uk/dp/B0BG3722Q7|archivedate=4 October 2022}}</ref> In Japan, the game is receiving the Limited Edition, that consists of the game along with the physical copy of "The Art of Sonic Frontiers" artbook, [[Koco]] [[Wikipedia:Omamori|omamori]] and acrylic diorama set. A separate {{Nihongo|DX Pack|DXパック}} contains goods including wall scroll tapestry with original illustration, postcard book, Koco stuffed toy pouch, small set of three types of magnet art and sticker sheet.<ref name="Limited-Edition-JP">{{cite web|title=ソニック フロンティア <nowiki>|</nowiki> PRODUCTS|url=https://sonic.sega.jp/SonicFrontiers/products/|language=Japanese|publisher=[[Sega]]|accessdate=24 August 2022|archiveurl=https://web.archive.org/web/20220824010749/https://sonic.sega.jp/SonicFrontiers/products/|archivedate=24 August 2022}}</ref> Pre-ordering the game exclusively in Japan via [[Sega Store]] and [[Wikipedia:Amazon (company)|Amazon]] websites will include Adventurer's Treasure Box bonus along with the booklet {{Nihongo|"The Speed of Sound Travel Book with Sonic"|ソニックと巡る 音速旅BOOK|Sonikku to meguru onsoku tabi BOOK}} as a tie-in to the Japanese travel magazine [[Wikipedia:ja:じゃらん|Jalan]] published by [[Wikipedia:Recruit (company)|Recruit]].<ref name="Limited-Edition-JP" /><ref name="Pre-Order-4Gamer">{{cite web|title=「ソニックフロンティア」,2022年11月8日に発売決定。ソニックの新たな戦いを描くgamescomトレイラーが公開に|url=https://www.4gamer.net/games/608/G060894/20220824003/|date=24 August 2022|language=Japanese|publisher=[[Wikipedia:4Gamer.net|4Gamer.net]]|accessdate=24 August 2022|archiveurl=|archivedate=}}</ref> A free DLC pack, as a collaboration with ''[[w:c:monsterhunter:Monster Hunter|Monster Hunter]]'' series, features a cosmetic skin for Sonic wearing either [[w:c:monsterhunter:Rathalos Equipment|Rathalos Armor]] or [[w:c:monsterhunter:Felyne Rathalos Palico Armor (MHW)|Felyne Rathalos Armor]], and an exclusive meat grilling minigame.<ref name="Monster-Hunter-Gematsu">{{cite web|first=Sal|last=Romano|title=Sonic Frontiers free Monster Hunter collaboration DLC announced|url=https://www.gematsu.com/2022/10/sonic-frontiers-free-monster-hunter-collaboration-dlc-announced|date=11 October 2022|publisher=Gematsu|accessdate=11 October 2022|archiveurl=|archivedate=}}</ref><ref name="Monster-Hunter-4Gamer">{{cite web|title=「ソニックフロンティア」,「モンスターハンター」シリーズとのコラボ決定。無料DLCとして特別な装備などが手に入るコラボパックが登場|url=https://www.4gamer.net/games/608/G060894/20221011001/|date=11 October 2022|language=Japanese|publisher=[[Wikipedia:4Gamer.net|4Gamer.net]]|accessdate=11 October 2022|archiveurl=|archivedate=}}</ref> The free DLC was released in 14 November 2022.<ref>{{cite web|url=https://twitter.com/monsterhunter/status/1579624301820772352|title=Monster Hunter (@monsterhunter) on Twitter|work=Twitter|date=11 October 2022|accessdate=11 October 2022|archiveurl=https://web.archive.org/web/20221011042133/https://twitter.com/monsterhunter/status/1579624301820772352|archivedate=11 October 2022}}</ref><ref>{{cite web|url=https://twitter.com/sonic_hedgehog/status/1579624098485108737|title=Sonic the Hedgehog (@sonic_hedgehog) on Twitter|work=Twitter|date=11 October 2022|accessdate=11 October 2022|archiveurl=https://web.archive.org/web/20221011002122/https://twitter.com/sonic_hedgehog/status/1579624098485108737|archivedate=11 October 2022}}</ref><ref>{{cite web|url=https://twitter.com/SonicOfficialJP/status/1579623124437696512|title=ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter|work=Twitter|date=11 October 2022|accessdate=11 October 2022|language=Japanese|archiveurl=https://web.archive.org/web/20221011042746/https://twitter.com/SonicOfficialJP/status/1579623124437696512|archivedate=11 October 2022}}</ref> [[File:Sonic-Frontiers-Korone-Inugami-Collaboration-DLC-SE-Korone-Inugami.png|thumb|225px|right|{{Nihongo|Inugami Korone Collaboration DLC "SE Inugami Korone"|戌神ころねコラボDLC「SE:戌神ころね」}}]] Purchasing the copy of the game from select Japanese retailers will also include exclusive [[Downloadable content|DLC]] or merchandise as part of the collabaration with [[w:c:virtualyoutuber:Inugami Korone|Inugami Korone]], the Hololive Vtuber and the current ambassador of the ''[[Sonic the Hedgehog series|Sonic the Hedgehog]]'' series.<ref>{{cite web|url=https://twitter.com/SonicOfficialJP/status/1562289865441816578|title=ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter|work=Twitter|date=24 August 2021|accessdate=24 August 2022|language=Japanese|archiveurl=https://web.archive.org/web/20220824040550/https://twitter.com/SonicOfficialJP/status/1562289865441816578|archivedate=24 August 2022}}</ref><ref name="Good-Dog">{{cite web|title=SEGA Announces Inugami Korone Collaboration With Sonic Frontiers|url=https://nintendosoup.com/sega-announces-inugami-korone-collaboration-with-sonic-frontiers/|date=24 August 2022|publisher=NintendoSoup|accessdate=27 August 2022|archiveurl=https://web.archive.org/web/20220824071852/https://nintendosoup.com/sega-announces-inugami-korone-collaboration-with-sonic-frontiers/|archivedate=24 August 2022}}</ref> These additional content from different retailers include: *A DLC consisting of the sound effects pack that changes in-game sounds into Korone's voice clips. Exclusive to Amazon.co.jp.<ref name="Limited-Edition-JP" /> *Original acrylic panel drawn by Fukahire, that comes in size of W100xH150xD3mm. Exclusive to GEO (Game Dealer/Geo Online Store).<ref name="Limited-Edition-JP" /> *Character skin DLC with Sonic in-game model having Korone-themed gloves and shoes. Exclusive to Joshin Denki (game stores Joshin web shop).<ref name="Limited-Edition-JP" /> *Additional DLC, that gives an exclusive skin for the [[Koco]], changing their appearance to resemble {{Nihongo|[[w:c:virtualyoutuber:Inugami Korone#Mascot and Fans|Listener-san]]|リスナーさん}}. Exclusive to Rakuten Books.<ref name="Limited-Edition-JP" /> Until 31 January 2023, signing up to the ''Sonic Frontiers'' Newsletter granted subscribers free codes to unlock the [[Grind Shoes]] extra content in-game.<ref name="SegaAsiaMain">{{Cite web|url=https://frontiers.sonicthehedgehog.com/|title=SONIC FRONTIERS Official Site|publisher=[[Sega]]|work=Main Page|accessdate=24 August 2022}}</ref><ref name="Newsletter-Soap-Shoes">{{Cite web|first=Orpheus|last=Joshua|title=Sonic Frontiers Will Have Free Soap Shoes DLC For Newsletter Subscribers|url=https://noisypixel.net/sonic-frontiers-free-soap-shoes-dlc/|publisher=Noisy Pixel|date=3 October 2022|accessdate=4 October 2022|archiveurl=https://web.archive.org/web/20221003224918/https://noisypixel.net/sonic-frontiers-free-soap-shoes-dlc/|archivedate=3 October 2022}}</ref> The game’s [[Steam]] page confirmed the [[PC]] version of the game containing Denuvo anti-piracy software.<ref name="Pre-Order-Sonic-Stadium">{{cite web|title=Sonic Frontiers to Have Pre-Order Bonus, Will Have Denuvo on Steam|url=https://www.sonicstadium.org/2022/08/sonic-frontiers-to-have-pre-order-bonus-will-have-denuvo-on-steam/|date=23 August 2022|publisher=The Sonic Stadium|accessdate=24 August 2022|archiveurl=|archivedate=}}</ref> [[File:Weekly-Famitsū-November-Issue-24-November-2022.png|thumb|225px|left|''Weekly Famitsu'' No. 1771 full cover.]] On 30 September 2022, [[Wikipedia:Famitsu|Famitsu]] teased a guide book set to be released at the same time as the game in Japan, that includes stickers depicting some of the different islands.<ref name="Guide-Book-Famitsu">{{Cite web|title=『ソニックフロンティア』の最速プレイングガイドが11/8にゲームと同時発売!超音速で攻略情報をお届け★|url=https://www.famitsu.com/news/202209/30276580.html|publisher=[[Wikipedia:Famitsu|Famitsu]]|date=30 September 2022|accessdate=4 October 2022|archiveurl=https://web.archive.org/web/20220930040121/https://www.famitsu.com/news/202209/30276580.html|archivedate=30 September 2022}}</ref><ref name="Guide-Book-SoaH-City">{{cite web|title=Sonic Frontiers to Have Pre-Order Bonus, Will Have Denuvo on Steam|url=https://soahcity.com/2022/09/30/sonic-frontiers-guide-book-announced/|date=30 September 2022|publisher=SoaH City|accessdate=4 October 2022|archiveurl=https://web.archive.org/web/20220930224325/https://soahcity.com/2022/09/30/sonic-frontiers-guide-book-announced/|archivedate=30 September 2022}}</ref> Released on 10 November 2022, issue #1771 of ''Weekly Famitsu'' features a connected artwork of ''Sonic Frontiers'' on the front and back covers.<ref>https://twitter.com/WeeklyFamitsu/status/1589452948673040385</ref> [[File:Frontiers lottery prizes.jpg|thumb|225px|right|All of the "Sega Lucky Lottery" prizes.]] In Japan from 15 November 2022, the lottery "Sega Lucky Lottery ''Sonic Frontiers''" began in various hobby stores until supplies lasted.<ref name="SegaLottery">{{cite web|title=セガ ラッキーくじ『ソニックフロンティア』、ローソン、各種ホビーショップ等にて11月15日より順次発売!|url=https://prtimes.jp/main/html/rd/p/000000045.000016101.html|date=8 November 2022|publisher=PR Times|accessdate=8 November 2022|archiveurl=https://web.archive.org/web/20221108073745/https://prtimes.jp/main/html/rd/p/000000045.000016101.html|archivedate=8 November 2022}}</ref> With each purchase, customers were guaranteed one of six types of prizes, either being a canvas illustration, a Sonic plush toy holding a Vault Key, a Koco plush, an acrylic stand (eight versions), a hand towel (five versions), or a set of two clear files (seven versions). Customers who made three or more purchases at once received a Nintendo Switch download code that gives Sonic an in-game emote of a Koco plush. A seventh "lucky last" prize was also available, being a plush toy of Sonic sleeping and holding a sleeping Koco. ==Reception== ===Pre-release === ''[[Wikipedia:Nintendo Life|Nintendo Life]]'' characterized early ''Sonic Frontiers'' gameplay footage as divisive.<ref>{{cite web |last=Hagues |first=Alana |title=New Sonic Frontiers Gameplay Lets The Blue Blur Show Off His Combat Skills |url=https://www.nintendolife.com/news/2022/06/new-sonic-frontiers-gameplay-lets-the-blue-blur-show-off-his-combat-skills |publisher=[[Wikipedia:Nintendo Life|Nintendo Life]] |accessdate=3 June 2022 |date=3 June 2022 |archiveurl=https://web.archive.org/web/20220603164020/https://www.nintendolife.com/news/2022/06/new-sonic-frontiers-gameplay-lets-the-blue-blur-show-off-his-combat-skills |archivedate=3 June 2022}}</ref> ''[[Wikipedia:Kotaku|Kotaku]]'' felt the game looked fine but derivative and bland, lacking the series' unique identity,<ref name="Kotaku: TechDemo">{{cite web |last=Walker |first=Ian |title=Sonic Frontiers Looks Like A Bland Unreal Engine Tech Demo |url=https://kotaku.com/sonic-frontiers-gameplay-sega-unreal-engine-breath-of-t-1849002927 |publisher=[[Wikipedia:Kotaku|Kotaku]] |accessdate=2 June 2022 |date=1 June 2022 |archiveurl=https://web.archive.org/web/20220601184255/https://kotaku.com/sonic-frontiers-gameplay-sega-unreal-engine-breath-of-t-1849002927 |archivedate=1 June 2022}}</ref> while ''[[Wikipedia:Polygon (website)|Polygon]]'' and ''Nintendo Life'' found the open world desolate.<ref name="Poly: Empty">{{cite web |last=Diaz |first=Ana |title=Sonic Frontiers gameplay shows a strangely empty open world |url=https://www.polygon.com/23150275/sonic-frontiers-sega-new-gameplay-footage-open-world |publisher=[[Wikipedia:Polygon (website)|Polygon]] |accessdate=2 June 2022 |date=1 June 2022 |archiveurl=https://web.archive.org/web/20220608045900/https://www.polygon.com/23150275/sonic-frontiers-sega-new-gameplay-footage-open-world |archivedate=8 June 2022}}</ref><ref>{{cite web |last=Reynolds |first=Ollie |title=Sonic Frontiers Gameplay Showcases A Pretty, But Sparse Open World |url=https://www.nintendolife.com/news/2022/06/sonic-frontiers-gameplay-showcases-a-pretty-but-sparse-open-world |publisher=[[Wikipedia:Nintendo Life|Nintendo Life]] |accessdate=3 June 2022 |date=1 June 2022 |archiveurl=https://web.archive.org/web/20220601162819/https://www.nintendolife.com/news/2022/06/sonic-frontiers-gameplay-showcases-a-pretty-but-sparse-open-world |archivedate=1 June 2022}}</ref> Conversely, ''[[Wikipedia:Game Informer|Game Informer]]'' praised the speedy gameplay and visuals.<ref name="GI: 7Minutes">{{cite web |last=LeBlanc |first=Wesley |title=You Can Watch 7 Minutes Of Sonic Frontiers Open-World Gameplay Right Now |url=https://www.gameinformer.com/2022/06/01/you-can-watch-7-minutes-of-sonic-frontiers-open-world-gameplay-right-now |publisher=[[Wikipedia:Game Informer|Game Informer]] |accessdate=2 June 2022 |date=1 June 2022 |archiveurl=https://web.archive.org/web/20220601174323/https://www.gameinformer.com/2022/06/01/you-can-watch-7-minutes-of-sonic-frontiers-open-world-gameplay-right-now |archivedate=1 June 2022}}</ref> After trying out a playable preview an early built of ''Sonic Frontiers'' by [[Sonic Team]], [[Wikipedia:IGN|IGN]]'s Mitchell Saltzman emphasized in response to the concerns about how the ''Sonic'' series would fare in an open-world setting by stating that he thinks "[[Crush 40]] put it best: '[[Open Your Heart|Open your heart, it's gonna be alright]].'" Saltzman would go on to praise the mysterious mood of the game and how well it played into the game's soundtrack. He would also note that the Open Zone design of ''Sonic Frontiers'' "is very different from any other open world [he's] ever played, comparing the levels to "giant playground" due to its many gimmicks and objects. While he pointed out that the random appearances of gimmicks are not out of place in a ''Sonic'' game, he criticized that their design was not implemented to match the natural world presented. He also noted that the best part of ''Sonic Frontiers'' were the occasional races between points, praising the Open Zone nature of the levels for forcing the player to improvise paths. When it came the combat gameplay, Saltzman praised it for being more than just "style and no substance," the improvements made to the [[Homing Attack]], and the multiple ways to take down different enemies. He also praised the game for the nice feeling of power progression as Sonic gets stronger and how Sonic Team has experimented with Sonic's way of battling enemies. While he also praised the boss battles for being ambitious, Saltzman noted that they needed the most work due to certain glitches or the reliance on momentum. Saltzman concluded that ''Sonic Frontiers'' is an "exciting step forward" for the ''Sonic'' series into a new genre, and that Sonic Team may have hit a "winning formula". However, he also criticized it for its distracting pop-in, bugs, and tweaks needed for the big boss fights. Regardless, Saltzman remained positive about the game and noted that the gameplay of the ''Sonic'' series translated well into the open-world formula in ''Sonic Frontiers''.<ref name="IGNPreview" /> The ''[[Wikipedia:GameSpot|GameSpot]]'' representatives, Johan Ramee and Dave Klein, who got to try out the ''Sonic Frontiers'' demos at the [[Wikipedia:Summer Game Fest|Summer Game Fest]] 2022 were unsure of whether ''Sonic Frontiers'' worked as intended or not, as the game had both attractive and unattractive qualities. Klein noted that Sonic's controls felt "off," as the open world worked with Sonic‘a speed, but lacked controls. However, they both praised the game's combat system and how well it worked with the bosses, although they would criticize the fights with the smaller bosses, like the [[Ninja]]. They also found the plot of the story "curious" and were interested to see how it played out. When it came to the Open Zone concept, Ramee was "cautiously optimistic" about it while Klein claimed it was a "step in the right direction" for the ''Sonic'' franchise. Eric Switzer from ''TheGamer'' would criticize the game for its incoherent settings between the game's points of interest, but praised Sonic's controls and robust progression, as well as its "fairly impressive" battle system. He would also favorably compare it to ''[[Wikipedia:Pokémon Legends: Arceus|Pokémon Legends: Arceus]]'', feeling that both "attempt to reimagine a stagnating series in a modern way, and while there's some questionable design decisions and plenty of frustrations to be found, they're both a huge step in the right direction."<ref name="TheGamer" /> When the demo was presented in the video game expo [[Wikipedia:Tokyo Game Show|Tokyo Game Show 2022]], the game managed to reach max capacity for all three days at the expo.<ref name="Max-Capacity">{{Cite web|url=https://twitter.com/SonicOfficialJP/status/1571307512498122752|date=18 September 2022|title=セガ公式アカウント🦔 (@SEGA_OFFICIAL) on Twitter|work=Twitter|accessdate=18 September 2022|archiveurl=https://web.archive.org/web/20220918193149/https://twitter.com/SonicOfficialJP/status/1571307512498122752|archivedate=18 September 2022}}</ref> According to [[Sega]], the game director [[Wikipedia:Masahiro Sakurai|Masahiro Sakurai]] who previously worked on ''[[Super Smash Bros. Ultimate]]'', has expressed his liking of the game after playing the demo at the video game expo.<ref name="Sakurai-Liked-It">{{Cite web|url=https://twitter.com/SEGA_OFFICIAL/status/1570253603251818496|date=15 September 2022|title=セガ公式アカウント🦔 (@SEGA_OFFICIAL) on Twitter|work=Twitter|accessdate=15 September 2022|quote=セガ公式アカウント🦔: #TGS2022 ゲームクリエイターの桜井政博さんに、『ソニックフロンティア』を試遊いただきました! 「新感覚でソニックが遊べて、もともと買おうと思っていたけど、絶対に買います」と感想をいただきました!ありがとうございます! #セガTGS2022 #セガアトラスブース|archiveurl=https://web.archive.org/web/20220915180927/https://twitter.com/SEGA_OFFICIAL/status/1570253603251818496|archivedate=15 September 2022}}</ref> Around the same time in 15 September 2022, the ending theme "[[Vandalize]]" was nominated as the most popular game sound in "PlayStation Game Music Awards 2022", as commented by the number of plays and downloads in Spotify and mora.<ref name="Vandalize-Nominated">{{Cite web|url=https://twitter.com/SonicOfficialJP/status/1570279404433207296|date=15 September 2022|title=セガ公式アカウント🦔 (@SEGA_OFFICIAL) on Twitter|work=Twitter|accessdate=15 September 2022|quote=セガ公式アカウント🦔: 人気のゲームサウンドを表彰する 「PlayStation Game Music大賞2022」 『ソニックフロンティア』のメインテーマEPがノミネートされました Spotifyやmoraの再生数・DL数に応じて表彰 ぜひ沢山聴いてくださいね|archiveurl=https://web.archive.org/web/20220916224756/https://twitter.com/SonicOfficialJP/status/1570279404433207296|archivedate=17 September 2022}}</ref> Towards the end of the expo, ''Sonic Frontiers'' as one of ten games, won "Tokyo Game Show's Future Game Award" in 18 September 2022, that is given out to the games that attendees are most looking forward to in the future.<ref name="Win">{{Cite web|url=https://twitter.com/SonicOfficialJP/status/1571355794272292866|date=15 September 2022|title=セガ公式アカウント🦔 (@SEGA_OFFICIAL) on Twitter|work=Twitter|accessdate=18 September 2022|quote=セガ公式アカウント🦔: <『ソニックフロンティア』情報> 日本ゲーム大賞フューチャー部門 『ソニックフロンティア』が受賞しました🏅 シリーズとしては初のフューチャー部門受賞🎉 いつも応援してくださっているファンの皆様のおかげです。本当にありがとうございます🙇🙇♀️ #ソニックフロンティア #ソニック #TGS2022|archiveurl=https://web.archive.org/web/20220918194133/https://twitter.com/SonicOfficialJP/status/1571355794272292866|archivedate=18 September 2022}}</ref><ref name="You're-Winner-!">{{Cite web|first=Kite|last=Stenbuck|url=https://www.siliconera.com/japan-future-award-2022-winners-include-ffxvi-and-wo-long/|date=18 September 2022|title=Japan Future Award 2022 Winners Include FFXVI and Wo Long|publisher=Siliconera|accessdate=8 September 2022|archiveurl=https://web.archive.org/web/20220918193435/https://www.siliconera.com/japan-future-award-2022-winners-include-ffxvi-and-wo-long/|archivedate=18 September 2022}}</ref> The game's director [[Morio Kishimoto]] accepted the award at the public award ceremony.<ref name="A-Winner-is-You">{{Cite web|url=https://www.youtube.com/watch?v=f2doNGaUZ1Q|title=【TGS2022】日本ゲーム大賞2022「フューチャー部門」 発表授賞式|language=Japanese|publisher=YouTube|date=18 September 2022|accessdate=18 September 2022}}</ref><ref name="Winning-Channel">{{Cite web|url=https://sonic.sega.jp/SonicChannel/topics/information/20220922_003009/|date=22 September 2022|title=『ソニックフロンティア』日本ゲーム大賞 フューチャー部門受賞!|work=[[Sonic Channel]]|accessdate=28 September 2022|archiveurl=https://web.archive.org/web/20220923070025/https://sonic.sega.jp/SonicChannel/topics/information/20220922_003009/|archivedate=23 September 2022}}</ref> ===Post-release=== {{Video game reviews |MC = 75% {{C|PC}}<ref>{{Cite web|title=Sonic Frontiers (PC)|work=Metacritic|url=https://www.metacritic.com/game/pc/sonic-frontiers|accessdate=16 November 2022}}</ref><br>75% {{C|PS4}}<ref>{{Cite web|title=Sonic Frontiers (PlayStation 4)|work=Metacritic|url=https://www.metacritic.com/game/playstation-4/sonic-frontiers|accessdate=16 November 2022}}</ref><br>71% {{C|PS5}}<ref>{{Cite web|title=Sonic Frontiers (PlayStation 5)|work=Metacritic|url=https://www.metacritic.com/game/playstation-5/sonic-frontiers|accessdate=16 November 2022}}</ref><br>69% {{C|Switch}}<ref>{{Cite web|title=Sonic Frontiers (Switch)|work=Metacritic|url=https://www.metacritic.com/game/switch/sonic-frontiers|accessdate=16 November 2022}}</ref><!--<br>TBD {{C|Xbox One}}<ref>{{Cite web|title=Sonic Frontiers (Xbox One)|work=Metacritic|url=https://www.metacritic.com/game/xbox-one/sonic-frontiers|accessdate=11 December 2022}}</ref><br>61% {{C|Xbox S/X}}<ref>{{Cite web|title=Sonic Frontiers (Xbox Series X)|work=Metacritic|url=https://www.metacritic.com/game/xbox-series-x/sonic-frontiers|accessdate=16 November 2022}}</ref>--> |award1 = Best Action-Adventure Game 2022<ref>{{Cite web |url=https://www.famitsu.com/news/202303/18296051.html |title="Famitsu Dengeki Game Award 2022" award summary |publisher=Famitsu |first=Ruriko |last=Aoki |date=18 March 2023 |accessdate=18 March 2023}}</ref> |award1Pub = [[Wikipedia:Famitsu|Famitsu]] |award2 = Players' Voice {{C|nominated}}<ref>{{Cite web |title=The Game Awards 2022 nominees announced |url=https://www.gematsu.com/2022/11/the-game-awards-2022-nominees-announced |publisher=Gematsu |first=Sal |last=Romano |date=14 November 2022 |accessdate=11 December 2022}}</ref> |award2Pub = [[Wikipedia:The Game Awards 2022|The Game Awards]] }} ''Sonic Frontiers'' has received generally favorable to mixed or average reviews from the critics. [[wikipedia:Nintendo Life|Nintendo Life]] gave a largely negative review of the game, with one of the criticisms being that the [[Nintendo Switch]] port of the game looked visually egregious.<ref>https://www.nintendolife.com/reviews/nintendo-switch/sonic-frontiers</ref> [[wikipedia:IGN|IGN]] also criticized the game's graphical pop in issues, which largely brought down the games presentation, though it did not bring down the games overall enjoyment.<ref>https://www.ign.com/articles/sonic-frontiers-review</ref> [[wikipedia:Shacknews|Shacknews]] critiqued the game's story, stating that at times it can feel bland and unimportant, and the process of advancing the story can be repetitive at times, however it does its job as a decent foundation for the gameplay.<ref>https://www.shacknews.com/article/132991/sonic-frontiers-review-score</ref> GamingTrend praised the heartfelt moments in the game but disliked the sheer abundance of references spread throughout the dialogue.<ref>https://gamingtrend.com/?p=228029</ref> Whereas [[wikipedia:Forbes|Forbes]] praised the games cheeky characterization and dialogue.<ref>https://www.forbes.com/sites/games/2022/11/07/sonic-frontiers-playstation-5-review-easily-one-of-the-best-sonic-games-ever-made/?sh=527e61434c0e</ref> A common sentiment shared across many reviews is that the boss battles are fun and engaging. TheGamingOutsider also praised the games combat and overall level design.<ref>https://thegamingoutsider.com/2022/11/22/sonic-frontiers-ps5-review/khonigford/</ref> However, some critiqued the games combat for its simplicity and lack of depth, this in turn made the fights feel repetitive and identical. ===Accolades=== At [[Wikipedia:Geoff Keighley|Geoff Keighley]]'s ''The Game Awards 2022'', ''Sonic Frontiers'' was nominated for the Player's Voice Award. The title began the event ranked at 29th place.<ref>{{Cite web|url=https://finalweapon.net/2022/11/28/the-game-awards-2022-players-voice-voting/|title=The Game Awards 2022 Players' Voice Voting Now Open|publisher=Final Weapon|author=BusterSwordBoy|date=28 November 2022|accessdate=11 December 2022}}</ref> As a show of appreciation to [[Sonic Team]] for their work on the title, Sonic fans rallied support among the community for the 2022 Player's Voice Award across social media. They successfully supported ''Sonic Frontiers'' beyond the first two rounds and had the game leading in the Top 5 until 2020's ''Genshin Impact'' fans rose in support of their game. They quickly tied with ''Sonic Frontiers'' right until the voting site shut down. The results wouldn't be heard of until the Game Awards.<ref>{{Cite web|url=https://www.pcgamer.com/game-awards-2022-players-voice-sonic-frontiers/|title=Sonic Frontiers fans and Genshin Impact fans go to war over Game Awards vote (Updated)|publisher=PC Gamer|first=Tyler|last=Wilde|date=6 December 2022|accessdate=10 December 2022}}</ref> On 8 December 2022, the Player's Voice Award was announced, with ''[[Wikipedia:Genshin Impact|Genshin Impact]]'' winning the category instead of ''Frontiers''.<ref>{{Cite web|url=https://www.pcgamer.com/genshin-impact-emerges-victorious-in-the-bitter-game-awards-war-against-sonic-frontiers/|title=Genshin Impact emerges victorious in the bitter Game Awards war against Sonic Frontiers|publisher=PC Gamer|fist=Mollie|last=Taylor|date=8 December 2022|accessdate=10 December 2022}}</ref> Several ''Sonic'' fans expressed disappointment over the loss on Twitter, but director [[Morio Kishimoto]] tweeted acknowledgment of the event, thanking the community and the staff behind the scene for all of their support and taking the 2nd place "award" as a form of encouragement.<ref>{{Cite web |url=https://twitter.com/moq_46/status/1601061962229899270 |title=Morio Kishimoto (@moq_46) on Twitter |work=Twitter |date=8 December 2022 |accessdate=10 December 2022 |quote='''[[Morio Kishimoto]]''': TGA Players’ Voiceのベスト5入りを果たしました!これも皆さんの応援のおかげです!第三世代のスタートは上出来です。嬉しいです!この結果は次回作の大きな原動力になると確信しています。さらに大きな感動と驚きの体験を約束します。最後にこのプロジェクトに関わった全てのスタッフに感謝します。}}</ref> ===Sales and public performance=== Since its release, ''Sonic Frontiers'' is reported to have been sold a total of 46,276 unit sales across all platforms in Japan, according to sales charts provided by ''Famitsu'' on 17 November 2022. The game has become the fastest selling mainline title in Japan since ''[[Sonic Adventure 2]]'' for the [[Dreamcast]].<ref>{{cite web|first=Sal|last=Romano|title=Famitsu Sales: 11/7/22 – 11/13/22 <nowiki>[Update]</nowiki>|url=https://www.gematsu.com/2022/11/famitsu-sales-11-7-22-11-13-22|publisher=Gematsu|accessdate=13 December 2022|date=17 November 2022|archiveurl=https://web.archive.org/web/20221123113656/https://www.gematsu.com/2022/11/famitsu-sales-11-7-22-11-13-22|archivedate=23 November 2022}}</ref><ref>{{cite web|title=Japan Charts: Sonic Frontiers Becomes Fastest-Selling Mainline Game in 20 Years|url=https://www.sonicstadium.org/2022/11/japan-charts-sonic-frontiers-becomes-fastest-selling-mainline-game-in-20-years|publisher=The Sonic Stadium|accessdate=13 December 2022|date=17 November 2022|archiveurl=https://web.archive.org/web/20221118050321/https://www.sonicstadium.org/2022/11/japan-charts-sonic-frontiers-becomes-fastest-selling-mainline-game-in-20-years/|archivedate=18 November 2022}}</ref> On 13 December 2022, [[Sega]] confirmed that the game has sold over 2.5 million units worldwide, making it the second-fastest selling ''Sonic the Hedgehog'' game after ''[[Sonic the Hedgehog 2]]'', which saw 3.2 million cartridges being sold in two weeks from its release.<ref name="Two-Million-Copies">{{Cite web|url=https://twitter.com/sega_official/status/1602468395512758274|date=15 September 2022|title=セガ公式アカウント🦔 (@SEGA_OFFICIAL) on Twitter|work=Twitter|accessdate=13 December 2022|quote=『ソニックフロンティア』、世界累計販売本数が250万本を突破🦔💨 "Sonic Frontiers" sells over 2.5 million copies worldwide✨ #ソニック #ソニックフロンティア #SonicFrontiers|archiveurl=https://web.archive.org/web/20221213044749/https://twitter.com/sega_official/status/1602468395512758274|archivedate=13 December 2022}}</ref><ref>{{cite web|title=Sonic Frontiers Sells 2.5 Million, Becoming One of the Fastest Selling Sonic Games of All Time|url=https://www.sonicstadium.org/2022/12/sonic-frontiers-sells-2-5-million-becoming-one-of-the-fastest-selling-sonic-games-of-all-time/|publisher=The Sonic Stadium|accessdate=13 December 2022|date=13 December 2022|archiveurl=https://web.archive.org/web/20221213044206/https://www.sonicstadium.org/2022/12/sonic-frontiers-sells-2-5-million-becoming-one-of-the-fastest-selling-sonic-games-of-all-time/|archivedate=13 December 2022}}</ref> The soundtrack for the game, ''[[Sonic Frontiers Original Soundtrack Stillness & Motion]]'', also broke into the top 10 Spotify charts, placing at 10th place in global debut albums and at 6th in their USA charts during its opening streaming week, which the lead composer [[Tomoya Ohtani]] found surprising.<ref>{{Cite web|url=https://twitter.com/spotifycharts/status/1602431892921409538|date=13 December 2022|title=Spotify Charts (@spotifycharts) on Twitter|work=Twitter|accessdate=14 December 2022|quote=.@Sza secures a place at the top with the release of #SOS. Which track have you been playing the most? #SpotifyCharts|archiveurl=https://web.archive.org/web/20221214141356/https://twitter.com/spotifycharts/status/1602431892921409538|archivedate=14 December 2022}}</ref><ref>{{Cite web|url=https://twitter.com/Ohtanitter/status/1602575650228953089|date=13 December 2022|title=Tomoya Ohtani / 大谷 智哉 (@Ohtanitter) on Twitter|work=Twitter|accessdate=14 December 2022|quote=I can't believe the game's soundtrack is on this USA chart!🤯|archiveurl=https://web.archive.org/web/20221214141919/https://twitter.com/Ohtanitter/status/1602575650228953089|archivedate=14 December 2022}}</ref><ref>{{Cite web|url=https://twitter.com/spotifycharts/status/1602427555692298240|date=13 December 2022|title=Spotify Charts (@spotifycharts) on Twitter|work=Twitter|accessdate=15 December 2022|quote=.@Sza's #SOS tops the Top Global Albums Debut chart alongside new releases from #AnuelAA, @ArtistHBTL and more 💿 #SpotifyCharts|archiveurl=https://web.archive.org/web/20221215141253/https://twitter.com/spotifycharts/status/1602427555692298240|archivedate=15 December 2022}}</ref> Following developments within the speedrunning community, SEGA has acknowledged a common technique that lets Sonic go faster in the air by dubbing it the "[[Homing Dash]]", selling the idea to the public as a feature.<ref>https://www.youtube.com/watch?v=W7HVq4nN0tQ</ref> On 2 January 2023, Sega confirmed through its "Fiscal Year Results Presentation" that the game has sold 2.9 million units worldwide, as of the end of December 2022.<ref>https://www.segasammy.co.jp/english/ir/library/presentation/presentation.do</ref> ==Update history== *'''Version 1.0.1''' {{C|8 November 2022}}<ref name="01.01-Patch">{{Cite web|url=https://orbispatches.com/CUSA32054|title=SONIC FRONTIERS - Patch 01.01|publisher=ORBISPatches.com|accessdate=27 August 2022|archiveurl=https://web.archive.org/web/20221026220709/https://orbispatches.com/CUSA32054|archivedate=27 October 2022}}</ref> **Fixed minor issues. **Supported Add-ons. *'''Version 1.1.0''' {{C|25 November 2022}}<ref name="01.10-Patch">{{Cite web|url=https://sonic-city.net/2022/11/25/sonic-frontiers-patch-version-1-10-available-now/|title=Sonic Frontiers Patch Version 1.10 Available Now|date=25 November 2022|publisher=Sonic City|accessdate=26 November 2022|archiveurl=https://web.archive.org/web/20221126161520/https://sonic-city.net/2022/11/25/sonic-frontiers-patch-version-1-10-available-now/|archivedate=26 November 2022}}</ref><ref name="01.10-Patch-Twitter">{{Cite web|url=https://twitter.com/SonicOfficialJP/status/1596096378685775872|date=25 October 2022|title=ソニック・ザ・ヘッジホッグ【公式】 (@SonicOfficialJP) on Twitter|work=Twitter|accessdate=26 October 2022|archiveurl=https://web.archive.org/web/20221126171325/https://twitter.com/SonicOfficialJP/status/1596096378685775872|archivedate=26 October 2022}}</ref> **Fixed an issue where a [[Guardian (Sonic Frontiers)|boss]] would disappear when retrying a boss battle on [[Kronos Island]]. **Fixed an issue where a [[Pinball stage|Island Mystery]] on [[Chaos Island]] remains unsolved on the [[Sonic Frontiers#Map|Map]] menu despite having been completed. **Fixed incidental crashes caused by bugs. **Audio related issues addressed. **UI improvements added. ** Gameplay optimizations added. **Stability and performance improvements added. **Other minor fixes. *'''Version 1.1.1''' {{C|2 December 2022}}<ref name="01.1.1-Patch">{{Cite web|url=https://nintendoeverything.com/sonic-frontiers-update-out-now-on-switch-version-1-1-1-patch-notes/|title=Sonic Frontiers update out now on Switch (version 1.1.1), patch notes|date=2 December 2022|accessdate=19 February 2023|work=Nintendo Everything|publisher=Brian {{C|@NE_Brian}}}}</ref> **Fixed an issue where [[Giganto]] would disappear after reattempting the fight. **Fixed an issue where one of the Chaos Island icons was showing as locked even after completion. *'''Version 1.2.0''' {{C|22 March 2023}} **Added Photo Mode. **Added Cyber Space Challenge and Battle Rush modes. ** Added the Jukebox with 53 tracks. **Added unlockable Extreme Difficulty. **Added unlockable Cyber Space Power Boost. **Added Springtime [[Koco]] outfits. ** Allowed the player to give all their Koco at once to the [[Elder Koco]], and swap all their stats at once with the [[Hermit Koco]]. **Added option to turn on/off the [[Power Boost]] animation. **Added option to turn on/off the [[Starfall|Starfall Slot Machine]]. **Added button combo to instantly restart [[Cyber Space]] levels. ** Added an asterisk at the top-right of the time result of Cyber Space levels and Cyber Space Challenges to signify whenever the [[Homing Dash]] was used.<ref>{{Cite web|url=https://twitter.com/moq_46/status/1639257057026011136|title=Morio Kishimoto on Twitter|publisher=Twitter|author=[[Morio Kishimoto]]|date=24 March 2023|accessdate=24 March 2023|quote='''Morio Kishimoto''': そのため今回のアップデート1では、クリアタイムに「ホーミングショット」を使用してクリアしたか、使用しないでクリアしたか、を確認できるようにマークを追加しました。皆さんのプレイの楽しみ方でこのマークを目印にして頂くためです。[Therefore, in Update 1 this time, we added a mark so that you can check whether you cleared using "Homing Shot" or not using "Homing Shot" during clear time. This is so that you can use this mark as a landmark for how you enjoy playing.]}}</ref> *'''Version 1.3.0''' {{C|23 June 2023}} **Added Sonic's Birthday Celebration. This includes customizing the islands, Sonic's friends, Sonic himself, and the Koco from the Extras menu on the Main Menu. This also includes a new birthday song that compiles many songs from obscure Sonic games, a decorated HUD, and a new Photo Mode filter. **Added the Action Chain Challenge, 10 on each island excluding [[Rhea Island]], 40 overall. **Added New Koco and their exclusive new platforming challenges across every island, excluding Rhea Island again. **Added unlockable [[Spin Dash]]. **Added unlockable "Frontier Elite" outfit. **Added unlockable New Game+. This unlocks once you refight Supreme or The End, and what save file you select for it will be the data that carries over into your New Game+. **Added an island completion screen that compiles all the main island collectibles/challenges, which is available on the island selection screen, transition to island screen, and island clear screen. **Added a slider to customize the rate of deceleration when jumping. **Added option to turn on/off the Cyber Space Boost BGM. **Reduced Rhea Island tower difficulty for Easy mode. **New time-saving action marks were added to Cyber Space. These marks will appear next to your time in Cyber Space when one of these are used: ***White = Homing Dash ***Red = Spin Dash ***Yellow = Change in deceleration rate when jumping ***Blue = Cyber Space Power Boost **Added a feature that allows you to erase your records in Arcade Mode and Cyber Space Challenge. **Added option to turn on/off the dramatic camera angles that appear when Skills are used. **Added a slider to customize the deceleration rate when reaching a complete stop while running. ** Added option to turn on/off a boost being maintained after jumping. ** Added 24 additional songs to the Juke Box which are Sound Memories that can be collected across all 5 islands like the previous update. These songs are the island's movement themes. **Additional bug fixes. *'''Version 1.4.0''' {{C|28 September 2023}} **Added a new story and new challenges in [[Ouranos Island]]. **[[Amy Rose|Amy]], [[Knuckles the Echidna|Knuckles]] and [[Miles "Tails" Prower|Tails]] are playable in the update. **Both Arcade Mode and Cyber Space Challenge were updated. The 4 marks were changed from asteriks into triangles. A fifth purple mark was added, making a pentagon: ***White = Homing Dash ***Red = Spin Dash ***Yellow = Change in deceleration rate when jumping ***Blue = Cyber Space Power Boost ***Purple = Maintain boost during a jump **The Open-Zone speedometer, can now be toggled on/off in Cyber Space. **The player can now jump after performing a [[Homing Attack]] at an object. *'''Version 1.4.1''' {{C|6 December 2023}}<ref>{{Cite web|url=https://asia.sega.com/SonicFrontiers/en/information/231207.html|date=7 December 2023|accessdate=6 December 2023|title=Notice Regarding Update 1.41|work=Sonic Frontiers}}</ref> **Balance adjustments were made to Easy mode: ***New level designs were added for the [[Trial Tower]]s. ***The default difficulty and Sonic's attack level were adjusted for the Towers of the Master. ***The maximum Ring capacity and the health of each Titan were adjusted for [[Master King|Master King Koco]]'s trial. **Some of the controls for Amy, Knuckles and Tails received slight changes. **The parry window for the [[Parry|Perfect Parry]], on each difficulty, was adjusted to be more forgiving. **Knuckles' maneuverability during [[Glide|gliding]] has significantly increased. Additionally, Knuckles will now instantly perform the Glide instead of doing a half-second animation. **The stats of some of Amy, Knuckles, and Tails' [[Skill (Sonic Frontiers)|Skills]] after leveling them up were adjusted. **The attack and defense of certain Skills for Amy, Knuckles, and Tails after they level up were increased. **The pink panels in the Trial Towers will respawn after a certain amount of time has passed and the player is a certain distance away. **If the player dies during a [[Cyber Space]] stage (as well as Arcade Mode), the timer will now reset as well. This doesn't concern Cyber Space Challenge. **Various bug fixes, including the issue where audio would not play during sub-events. ==Trivia== *''Sonic Frontiers'' is the first game in the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]] to be localized in Brazilian Portuguese, though this is in subtitles only.<ref name="VA&S" /><ref name="VA&S-JP" /> *In the teaser trailer, there is metadata referencing files used in production of the video, including multiple mentions of "''Sonic Rangers''," suggesting this was the working title or a code name for the game.<ref>{{Cite web|url=https://nordic.ign.com/sonic-the-hedgehog-sonic-team-project/46630/news/the-new-sonic-game-may-be-called-sonic-rangers|title=The New Sonic Game May Be Called Sonic Rangers|publisher=[[Wikipedia:IGN|IGN]]|first=Joe|last=Skrebels|date=28 May 2021|accessdate=28 May 2021|archiveurl=https://web.archive.org/web/20210531163538/https://nordic.ign.com/sonic-the-hedgehog-sonic-team-project/46630/news/the-new-sonic-game-may-be-called-sonic-rangers|archivedate=31 May 2021}}</ref> **The same name was also mentioned in a press release by [[Sega]], although they later claimed that it was due to the press release being an older version.<ref>{{Cite web|url=https://www.eurogamer.net/articles/2021-05-28-sega-mentions-sonic-rangers-in-its-own-press-release|title=Sega mentions Sonic Rangers in its own press release|publisher=[[Wikipedia:Eurogamer|Eurogamer]]|first=Wesley|last=Yin-Poole|date=28 May 2021|accessdate=29 May 2021}}</ref> **[[Morio Kishimoto]] would later confirm that the name was a development code name for ''Sonic Frontiers'', which was created prior to him taking over as the game's director, leading to a major shift in the intended content of the game. As such, the title "''Sonic Rangers''" was changed, due to it not relating to the intended direction for the game.<ref name="MKTwit2">{{Cite web |url=https://twitter.com/moq_46/status/1649938833805578243 |title=Morio Kishimoto on Twitter |work=Twitter |date=24 April 2023 |accessdate=24 April 2023}}</ref> *The song used in the Launch Trailer and in the Live Action TV Spot is "[[Wikipedia:Don't Stop Me Now|Don't Stop Me Now]]" by [[Wikipedia:Queen (band)|Queen]], making the second time this song is used in a ''Sonic'' media. The first time using the song was in the ''[[Sonic the Hedgehog (film)|Sonic the Hedgehog]]'' film by [[Paramount Pictures]]. **However, the Launch Trailer was taken down from the official ''Sonic the Hedgehog'' YouTube channel, along with many other major companies' channels promoting the game, a year later, suggesting that the song was only licensed for one year. Only a few videos of the Launch Trailer are still around online. *The Xbox version of the announcement trailer contains subtitles that attribute the then-unknown voice to "Amy," referring to [[Amy Rose]], who is revealed to be the voice from the trailer in the final game.<ref name="XboxTrailerAmy">{{Cite web|url=https://www.youtube.com/watch?v=bewEB49Kt9g|date=10 December 2021|title=Sonic Frontiers - A New Threat|work=YouTube|publisher=[[Microsoft|Xbox]]|accessdate=12 December 2021}}</ref> However, later in "This Week on Xbox" it is called "Ghostly Voice."<ref name="ThisWeekOnXbox">{{Cite web|url=https://www.youtube.com/watch?v=6IfO22z-ZFk|date=10 December 2021|title=Announcements, New Releases, and Events|work=YouTube|publisher=[[Microsoft|Xbox]]|accessdate=12 December 2021}}</ref> Shortly after the trailer, [[Sonic the Hedgehog|Sonic]]'s Japanese voice actor, [[Jun'ichi Kanemaru]], confirmed on Twitter that the mysterious voice belonged to Amy before quickly deleting the tweet.<ref>{{Cite web|url=https://www.powersonic.com.br/mais-detalhes-do-filme-do-sonic-e-do-sonic-frontiers/ |date=10 December 2021|title=Mais detalhes do filme do Sonic e do Sonic Frontiers|work=Power Sonic|language=Portuguese|accessdate=4 January 2022|archiveurl=https://web.archive.org/web/20220104181459/https://www.powersonic.com.br/mais-detalhes-do-filme-do-sonic-e-do-sonic-frontiers/|archivedate=4 January 2022}}</ref><ref>{{Cite web|url=https://www.nintendolife.com/news/2021/12/that-mysterious-voice-in-the-sonic-frontiers-trailer-turns-out-its-a-familiar-friend|first=Ryan|last=Craddock|date=10 December 2021|title=That Mysterious Voice In The Sonic Frontiers Trailer? Turns Out It's A Familiar Friend|publisher=[[Wikipedia:Nintendo Life|Nintendo Life]]|accessdate=4 January 2022|archiveurl=https://web.archive.org/web/20211210120523/https://www.nintendolife.com/news/2021/12/that-mysterious-voice-in-the-sonic-frontiers-trailer-turns-out-its-a-familiar-friend|archivedate=10 December 2021}}</ref> It was further revealed that the voice was, indeed, that of Amy Rose.<ref>{{Cite web|url=https://youtu.be/aSZ28-qX8u4?t=13|title=『ソニックフロンティア』ティザートレーラー|language=Japanese|publisher=YouTube|date=10 December 2021|accessdate=3 September 2022}}</ref> *The Japanese slogan for this game is "'''If you don't keep running, you will not reach the 'thought'.'''"(走り続けなければ、その“想い”には辿り着けない。) *''Sonic Frontiers'' is the first mainline ''Sonic'' game since ''[[Sonic Lost World]]'' to not share identical box art between the Eastern and Western releases of the game. *''Sonic Frontiers'' is the second game to have its script be localized from English into Japanese, the first being ''Sonic Lost World''. *Both [[Sticks the Badger]] and [[Tangle the Lemur]] are referenced in-game, making this their first mentions of their modern counterparts in the mainline games. However, Sticks goes unmentioned in the Japanese version. *The events of the game may influence the events of the [[IDW]] ''[[Sonic the Hedgehog (IDW comic series)|Sonic the Hedgehog]]'' series. According to [[Ian Flynn]] and [[Evan Stanley]], ''Sonic Frontiers'' "will inform future events" [in the comics], but that these effects will not show up immediately. However, as of November 2022, there are no plans by the IDW writers to directly adapt the game or do a follow-up story.<ref>{{Cite web|title=The Sonic Frontiers comic book prologue takes place immediately before the game|url=https://www.gamesradar.com/the-sonic-frontiers-comic-book-prologue-takes-place-immediately-before-the-game/?utm_source=Klaviyo&utm_|publisher=Newsarama}}</ref> *Despite being advertised as such, ''Sonic Frontiers'' is not the first game to delve into the [[Chaos Emerald]]s' origins, as ''[[Sonic Rush]]'' already delved into how the Chaos Emeralds are tied to the state of the universe. *According to a [[Wikipedia:Famitsu|Famitsu]] interview with [[Morio Kishimoto]], the story of ''Sonic Frontiers'' is intended to be a [[Wikipedia:Reiwa|Reiwa era]] [[Wikipedia:Seinen manga|Seinen]], as opposed to a [[Wikipedia:Heisei|Heisei era]] [[Wikipedia:Shonen manga|Shonen]] action in similar vein to ''Dragon Ball Z'' and ''One Piece''.<ref>{{Cite web|url=https://www.famitsu.com/news/202209/18276496.html|date=18 September 2022|title=『ソニックフロンティア』開発陣インタビュー。物哀しさのあるシリアスな物語と、多彩なアクションを駆使したハイスピードで奥深いバトルを楽しんでほしい【TGS2022】|publisher=[[Wikipedia:Famitsu|Famitsu]]|accessdate=5 December 2022|language=Japanese|archiveurl=https://web.archive.org/web/20220918060025/https://www.famitsu.com/news/202209/18276496.html|archivedate=18 September 2022}}</ref> *According to director Morio Kishimoto, the plot of ''Sonic Frontiers'' (specifically the final battle against [[The End]]) is inspired by the Japanese folktale "[[Wikipedia:Moon Rabbit|Rabbit in the Moon]]".<ref name="MKTwit">{{Cite web |url=https://twitter.com/moq_46/status/1610639116345184256 |title=Morio Kishimoto on Twitter |work=Twitter |date=4 January 2023 |accessdate=4 January 2023}}</ref> *''Sonic Frontiers'' is the fifth 3D mainline ''Sonic'' game to utilize the [[Boost|Boost formula]], following ''[[Sonic Unleashed|Sonic]] [[Sonic Unleashed (Wii/PlayStation 2)|Unleashed]]'', ''[[Sonic Colors]]'', ''[[Sonic Generations]]'', and ''[[Sonic Forces]]''. *''Sonic Frontiers'' is the first 3D mainline ''Sonic'' game since [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]] to feature [[Miles "Tails" Prower|Tails]], [[Knuckles the Echidna|Knuckles]] and [[Amy Rose|Amy]] as fully playable characters. **As such, aside from Shadow, they are the first characters besides Sonic to utilize the boost mechanic in gameplay. *''Sonic Frontiers'' is the eighth ''Sonic'' game where [[Sonic the Hedgehog|Sonic]] teams up with [[Dr. Eggman]] to defeat the bigger threats, the others are ''[[Sonic Adventure 2]]'', ''[[Sonic Heroes]]'', ''[[Sonic Advance 3]]'', ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', ''Sonic the Hedgehog'' (2006), ''[[Sonic Chronicles: The Dark Brotherhood]]'', and ''Sonic Lost World''. **Chronologically, this is the sixth time they team up since the events of ''Sonic the Hedgehog'' (2006) were erased from the timeline and ''Sonic Chronicles: The Dark Brotherhood'' is non-canon. *''Sonic Frontiers'' is the second mainline ''Sonic'' game since ''Sonic Heroes'' in which Eggman is not directly fought by the player. *''Sonic Frontiers'' is the first game since ''Sonic Adventure 2'' to feature the [[Cyclone]] in a playable status. *The game has two separate endings depending on the difficulty selected. **In Easy or Normal difficulty, the player fights [[Supreme]] and then defeats The End with some [[Wikipedia:Quick time event|quick time events]]. **In Hard or Extreme difficulty, Supreme is still fought. However, this time the player fights The End in a similar manner to the [[Wikipedia:Shoot 'em up|shoot 'em up]] levels played earlier in the game. After depleting The End's health bar, the quick time events remain the same. ***The theme song heard during the credits additionally changes between endings. If the game is beaten on Easy or Normal difficulty, the theme played is "[[Vandalize]]" by [[One Ok Rock]]. If the game is beaten on Hard or Extreme difficulty, the theme played is "[[One Way Dream]]" by [[Nathan Sharp]]. *''Sonic Frontiers'' marks the longest hiatus gap in the mainline ''Sonic'' series between it and its [[Sonic Forces|predecessor]]'s release date (being exactly five years and one day). *''Sonic Frontiers'' is in second place for the game with the most original lyrical arrangements in the franchise, with a total of 16. The game with the most original lyrical arrangements belongs to ''Sonic Adventure 2'', with a total of 18. The addition of Update 3, however, puts it in first place, with an additional five songs that bring the total to 21. *During version 1.4.0, the game would no longer run on PCs with IGPUs, but this was corrected with version 1.4.1. ==Videos== ===Trailers and advertisements===<!--The Launch Trailer posted by SEGA was deleted. We thankfully have two more (One from Europe, the other Nintendo Switch). To add either these if the current one gets deleted. To add reuploads if one is still archived.--> <tabber> Teaser Trailer = [[File:New Sonic Team Game - Official Teaser Trailer - Sonic Central 2021|350px|left]] |-| Announcement Trailer (English) = [[File:Sonic Frontiers - Announce Trailer|350px|left]] |-| Announcement Trailer (Japanese) = [[File:『ソニックフロンティア』ティザートレーラー|350px|left]] |-| Background Teaser = [[File:『ソニックフロンティア』ティザーサイト背景動画|350px|left]] |-| IGN First - Teaser = [[File:IGN First - Teaser|350px|left]] |-| Nintendo Direct Mini: Partner Showcase = [[File:Sonic Frontiers - Nintendo Direct Mini- Partner Showcase - 6.28.2022|350px|left]] |-| Story Trailer (English) = [[File:Sonic Frontiers - Story Trailer|350px|left]] |-| Story Trailer (Japanese) = [[File:『ソニックフロンティア』Gamescom Trailer|350px|left]] |-| Japanese Nintendo Direct = [[File:もうすぐ発売! ソフトラインナップ その3 -Nintendo Direct 2022.9.13-|350px|left]] |-| TGS Trailer = [[File:Sonic Frontiers - TGS Trailer|350px|left]] |-| TGS Trailer (Japanese) = [[File:『ソニックフロンティア』TOKYO GAME SHOW トレーラー|350px|left]] |-| Showdown Trailer = [[File:Sonic Frontiers - Showdown Trailer|350px|left]] |-| Showdown Trailer (Japanese) = [[File:『ソニックフロンティア』Showdown Trailer|350px|left]] |-| Launch Trailer = [[File:Sonic Frontiers - Launch Trailer-2|350px|left]] |-| Monster Hunter Collab Pack Trailer = [[File:Sonic Frontiers x Monster Hunter Collab Pack Trailer|350px|left]] |-| Accolades Trailer = [[File:Sonic Frontiers - Accolades Trailer|350px|left]] |-| ''Sonic Adventure 2'' shoes = [[File:『ソニックフロンティア』無料ダウンロードコンテンツ 『ソニックアドベンチャー2』のシューズ|350px|left]] |-| Message trailer = [[File:【セール開催中】『ソニックフロンティア』メッセージトレーラー|350px|left]] |-| Sights, Sounds, and Speed trailer = [[File:Sonic Frontiers- Sights, Sounds, and Speed Trailer|350px|left]] |-| The Final Horizon Update Teaser = [[File:Sonic Frontiers- The Final Horizon Update Teaser|350px|left]] |-| The Final Horizon Story Teaser = [[File:Sonic Frontiers- The Final Horizon - Story Teaser|350px|left]] |-| The Final Horizon Story Trailer = [[File:Sonic Frontiers- The Final Horizon Update Trailer|350px|left]] </tabber> === Official clips=== <tabber> World Premiere Gameplay = [[File:Sonic Frontiers- World Premiere Gameplay - IGN First|350px|left]] |-| Combat Gameplay = [[File:Sonic Frontiers- Combat Gameplay - IGN First|350px|left]] |-| Battle Gameplay #1 = [[File:Sonic Frontiers - Battle Gameplay -1|350px|left]] |-| Battle Gameplay #2 = [[File:Sonic Frontiers - Battle Gameplay -2|350px|left]] |-| Freerun Gameplay #1 = [[File:Sonic Frontiers - Freerun Gameplay -1|350px|left]] |-| Freerun Gameplay #2 = [[File:Sonic Frontiers - Freerun Gameplay -2|350px|left]] |-| Puzzle Gameplay #1 = [[File:Sonic Frontiers - Puzzle Gameplay -1|350px|left]] |-| Puzzle Gameplay #2 = [[File:Sonic Frontiers - Puzzle Gameplay -2|350px|left]] |-| Gamescom Preview = [[File:4K-60fpsプレイ映像!『ソニックフロンティア』第2島「アレス島」の最新映像|350px|left]] |-| Gamescom Preview (Alt) = [[File:Sonic Frontiers Gameplay - Gamescom 2022 Preview|350px|left]] |-| Gamescom Interview = [[File:Sonic Frontiers Interview- Info On Ares Island, Knuckles, and Sage Revealed - gamescom 2022|350px|left]] |-| Tokyo Game Show 2022 Showcase #1 = [[File:セガにゅー - TGS2022スペシャル 【セガ・アトラスTGS2022オンライン】|350px|left]] |-| Tokyo Game Show 2022 Showcase #2 = [[File:TGS2022スペシャル!セガ/アトラスブースのゲームやってみよう!|350px|left]] |-| Chaos Island Gameplay (IGN) = [[File:Sonic Frontiers - 6 Minutes of Chaos Island Gameplay|350px|left]] |-| Final Preview (IGN) = [[File:Sonic Frontiers- The Final Preview|350px|left]] |-| Takashi Iizuka Interview = [[File:Takashi Iizuka Sonic Frontiers Interview- Open Zone Gameplay, No Shadow & Fun Boss Design|350px|left]] |-| Ian Flynn Interview = [[File:Sonic Frontiers - Ian Flynn Talks Writing Comics For the Sonic Universe|350px|left]] |-| Video Preview (Shacknews) = [[File:Sonic Frontiers Video Preview|350px|left]] |-| Puzzles & Challenges = [[File:Sonic Frontiers - Starfall Islands Puzzles & Challenges Gameplay|350px|left]] |-| Asura Battle = [[File:Sonic Frontiers - Kronos Island - Asura Battle Gameplay|350px|left]] |-| Rescuing Amy = [[File:Sonic Frontiers - Kronos Island - Rescuing Amy|350px|left]] |-| Sumo Battle = [[File:Sonic Frontiers - Ares Island - Sumo Battle Gameplay|350px|left]] |-| Strider Battle = [[File:Sonic Frontiers - Ares Island - Strider Battle Gameplay|350px|left]] |-| Rescuing Knuckles = [[File:Sonic Frontiers - Ares Island - Rescuing Knuckles|350px|left]] |-| Starlight Event = [[File:Sonic Frontiers - Chaos Island - Starlight Event Gameplay|350px|left]] |-| Fortress Battle = [[File:Sonic Frontiers - Chaos Island - Fortress Battle Gameplay|350px|left]] |-| Rescuing Tails = [[File:Sonic Frontiers - Chaos Island - Rescuing Tails|350px|left]] |-| Skill Tree = [[File:Sonic Frontiers - Full Sonic Skill Tree + All Skills|350px|left]] |-| Options = [[File:Sonic Frontiers - All Options, Settings, & Controls|350px|left]] |-| Fishing Mini-game = [[File:Sonic Frontiers - Big The Cat! Fishing Mini-game Gameplay|350px|left]] |-| Sky Rail Meets Cyber Space = [[File:Sonic Frontiers Gameplay - Sonic Adventure 2's Sky Rail Meets Cyber Space|350px|left]] |-| Pure Cyber Space Gameplay = [[File:Sonic Frontiers - Pure Cyber Space Gameplay|350px|left]] |-| Sega News #16 = [[File:セガにゅー-16 【発売前プレイ】タレントの前田まはるさんをゲストに『ソニックフロンティア』と『ゴッサム・ナイツ』を特集!お笑い芸人のムラムラタムラさんが乱入して...|350px|left]] |-| Chaos Island Gameplay = [[File:「ソニックフロンティア」オープンゾーンのゲームプレイ映像|350px|left]] |-| Guardians = [[File:「ソニックフロンティア」エネミーバトルのゲームプレイ映像|350px|left]] |-| Open Zone Environment = [[File:「ソニックフロンティア」アレス島,カオス島のゲームプレイ映像|350px|left]] |-| Cyber Space Gameplay = [[File:「ソニックフロンティア」電脳空間のゲームプレイ映像|350px|left]] |-| S-Rank Gameplay = [[File:Sonic Frontiers- 5 Minutes of High-Speed S-Rank Cyber Space Gameplay|350px|left]] |-| Review (IGN) = [[File:Sonic Frontiers Review|350px|left]] |-| How Fast Can Sonic Run? = [[File:Sonic Frontiers - 9 Minutes of Max Speed Gameplay|350px|left]] |-| 9 Tips And Tricks = [[File:Sonic Frontiers- 9 Tips and Tricks To Get You Started|350px|left]] |-| First 16 Minutes = [[File:Sonic Frontiers- The First 16 Minutes of Gameplay|350px|left]] |-| Super Sonic Gameplay = [[File:Sonic Frontiers- 3 Minutes of Super Sonic Gameplay|350px|left]] </tabber> ===TV Spots=== <tabber> Japanese TV spot #1 = [[File:『ソニックフロンティア』CM|350px|left]] |-| Japanese TV spot #1 (Alt) = [[File:Sonic Frontiers – CM (ONE OK ROCK「Vandalize」Ver.)|350px|left]] |-| Japanese PlayStation advert = [[File:PlayStation® 注目タイトル紹介映像「みんなアソボー」 ぼっちぼろまる|350px|left]] |-| Japanese TV spot #2 = [[File:『ソニックフロンティア』CM フィッシャーズ篇|350px|left]] |-| Japanese TV spot #3 = [[File:『ソニックフロンティア』CM フィッシャーズ篇-2|350px|left]] |-| Japanese TV spot #4 = [[File:『ソニックフロンティア』CM 最高速度で解き放て篇|350px|left]] |-| US TV spot = [[File:Sonic Frontiers Launch Trailer 30 US TV Commercial|350px|left]] |-| Live Action TV Spot = [[File:Sonic Frontiers - Live Action TV Spot|350px|left]] |-| Gift-Giving Infomercial (30 sec) = [[File:Sonic Frontiers - Gift-Giving Infomercial|350px|left]] |-| Gift-Giving Infomercial (15 sec) = [[File:Sonic Frontiers - Gift-Giving Infomercial-2|350px|left]] </tabber> ===Music teasers=== <tabber> Vandalize teaser = [[File:Sonic Frontiers x ONE OK ROCK - "Vandalize" Teaser|350px|left]] |-| I'm Here reveal = [[File:Sonic Frontiers OST - "I'm Here"|350px|left]] |-| Cyber Space DJ Mix = [[File:Sonic Frontiers OST - Cyber Space DJ Mix|350px|left]] |-| Cyber Space DJ Mix (JP) = [[File:『ソニックフロンティア』BGM「Cyber Space Mix - Video Remix」|350px|left]] |-| Sonic Frontiers Medley = [[File:Sonic Frontiers Medley - Sonic Symphony|350px|left]] |-| Ares Island Theme Music = [[File:Sonic Frontiers OST - Ares Island|350px|left]] |-| Big the Cat Lo-Fi = [[File:Sonic Frontiers OST - Big the Cat Lo-Fi|350px|left]] |-| New Chapter Themes = [[File:Sonic Frontiers OST - New Chapter Themes|350px|left]] </tabber> === Miscellaneous=== <tabber> Game overview = [[File:Sonic Frontiers - Overview|350px|left]] |-| The Art of Sonic Frontiers = [[File:『ソニックフロンティア』リミテッドエディション紹介映像|350px|left]] |-| TGS2022 SEGA-Atlus Booth Report = [[File:TGS2022 SEGA-Atlus Booth Report "Like a Dragon- Ishin!" Hands-on demo available!|350px|left]] |-| Japan Game Awards 2022’s Future Award = [[File:【TGS2022】日本ゲーム大賞2022「フューチャー部門」 発表授賞式|350px|left]] |-| Samsung 980 Pro Cross-advert (15 second ver.) = [[File:SAMSUNG|SONIC FRONTIERS WEBCM(15s)|350px|left]] |-| Samsung 980 Pro Cross-advert (6 second ver.) = [[File:SAMSUNG|SONIC FRONTIERS WEB CM(6s)|350px|left]] |-| PlayStation Lineup Video = [[File:PlayStation®Lineup Video「One Room Playground」ぷにぷに電機×パソコン音楽クラブ|350px|left]] |-| Combat & Upgrades overview = [[File:Sonic Frontiers - Combat & Upgrades|350px|left]] |-| Making the Music = [[File:Sonic Frontiers - Making the Music|350px|left]] |-| Speed Strats - Open Zones = [[File:Sonic Frontiers- Speed Strats - Open Zones|350px|left]] |-| Epson/Usain Bolt Collab Promo = [[File:Experience gaming like never before|350px|left]] |-| Speed Strats - Progression = [[File:Sonic Frontiers- Speed Strats - Progression|350px|left]] |-| Speed Strats - Cyberspace = [[File:Sonic Frontiers- Speed Strats - Cyberspace|350px|left]] |-| Next Gen Immersion = [[File:Sonic Frontiers - Next Gen Immersion Trailer - PS5 Games|350px|left]] |-| Fast Facts Update 1 = [[File:Sonic Frontiers- Fast Facts - Sights, Sounds, and Speed Content Update|350px|left]] |-| Fast Facts Update 2 = [[File:Sonic Frontiers- Fast Facts - Sonic's Birthday Bash Content Update|350px|left]] </tabber> {{-}} ==Notes== {{Notelist}} ==References== {{Reflist|2}} ==External links== *{{Plain link|https://frontiers.sonicthehedgehog.com/|Official English website}} *{{Plain link|https://sonic.sega.jp/SonicFrontiers/|Official Japanese website}} *{{Plain link|https://asia.sega.com/SonicFrontiers/en/|Official Asian website}} *{{WP link|Sonic Frontiers}} {{Frontiers info}} {{Sonic games}} {{Sonic games (handheld)}} {{Italic title}} [[de:Sonic Frontiers]] [[es:Sonic Frontiers]] [[fr:Sonic Frontiers]] [[nl:Sonic Frontiers]] [[pl:Sonic Frontiers]] [[ru:Sonic Frontiers]] [[sr:Sonic Frontiers]] [[uk:Sonic Frontiers]] [[zh:索尼克未知边境]] [[Category:Sonic Frontiers| ]] [[Category:2022]] [[Category:3D platformers]] [[Category:Games developed by Sonic Team]] [[Category:Games written by Ian Flynn]] [[Category:Nintendo Switch games]] [[Category:PlayStation 4 games]] [[Category:PlayStation 5 games]] [[Category:Steam games]] [[Category:Xbox One games]] [[Category:Rated E10+ games]] [[Category:PEGI 7 games]]
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