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{{FA}}<!-- Comment to avoid gap -->{{Tab |title1 = Main page |tab2 = Script (Main Story) |title2 = Script |tab3 = Script (Episode Shadow) |title3 = Episode Shadow |tab4 = Staff |title4 = Credits |tab5 = Glitches |tab6 = Manuals |tab7 = Beta elements |tab8 = Gallery |bg = browntab }} {{Otheruses4|the console/PC game|the mobile game|Sonic Forces: Speed Battle}} {{Infobox video game |image = Sonic Forces box artwork.jpg |caption = Key artwork |developer = *[[Sonic Team]] *[[Hardlight]] {{C|[[PC]]}} |publisher = [[Sega]] |director = [[Morio Kishimoto]]<ref name="TSSZ 6"/> |designer = *[[Morio Kishimoto]] *Junpei Ootsu |artist = *[[Sachiko Kawamura]] *[[Yoshitaka Miura]] |programmer = Hiroki Tokunaga |series = ''[[Sonic the Hedgehog series|Sonic the Hedgehog]]'' |engine = [[Hedgehog Engine|Hedgehog Engine 2]]<ref name="SForcesEngine">{{Cite web|url=https://www.youtube.com/watch?v=I7WfPIL7akA&t=580|title=Sonic Official - Ep. 8 - SXSW Recap|publisher=Sonic the Hedgehog|date=16 March 2017|work=YouTube|accessdate=23 November 2022}}</ref> |version = 1.0.2 {{C|23 November 2017}} |picture format = *1080p/1800p, 60FPS {{C|[[Xbox One|Xbox One X]]}}<ref>{{cite web|url=https://www.theverge.com/2017/8/20/16176180/microsoft-xbox-one-x-enhanced-games-list|title=Here’s every game enhanced for Xbox One X|last=Warren|first=Tom|publisher=The Verge|date=20 August 2017|accessdate=21 August 2017}}</ref><ref name="ForcesConsoleComparison">{{Cite web|url=http://www.eurogamer.net/articles/digitalfoundry-2017-sonic-forces-focuses-on-ps4-with-clear-issues-elsewhere|title=Sonic Forces focuses on PS4 with clear issues on other systems|last=Linneman|first=John|publisher=Eurogamer|date=7 November 2017|accessdate=9 November 2017}}</ref> *1080p, 60FPS {{C|[[PlayStation 4|PS4]]}}<ref name="ForcesConsoleComparison"/> *720p, 60FPS {{C|[[Xbox One]]}}<ref name="ForcesConsoleComparison"/> *720p, 30FPS {{C|[[Nintendo Switch|Switch]]}}<ref>{{cite web|url=http://www.nintendolife.com/news/2017/10/sega_confirms_sonic_forces_is_720p_30fps_on_nintendo_switch|title=Sega confirms Sonic Forces is 720p 30fps on Nintendo Switch|first=Damien|last=McFerran|publsiher=Nintendo Life|date=9 October 2017|accessdate=9 October 2017}}</ref> |producer = *[[Shun Nakamura]]<ref>{{cite web|url=http://nintendoeverything.com/shun-nakamura-is-the-producer-of-sonic-forces/|title=Shun Nakamura is the producer of Sonic Forces|date=16 March 2017|publisher=Nintendo Everything|accessdate=17 March 2017}}</ref> *[[Takashi Iizuka]] |writer = *[[Eitaro Toyoda]] {{C|Scenario and Original Dialogue Writer}} *Makoto Goya {{C|Scenario and Original Dialogue Writer}}<ref>{{Cite web|url=https://mobile.twitter.com/Nakamura_ShunR/status/895776350362976256|title=Shun Nakamura on Twitter|work=Twitter|date=11 August 2017|accessdate=11 August 2017|quote='''[[Shun Nakamura]]''': 今回、ストーリーは、日本でストーリー要素や流れを作り、全体をしっかり書き上げてから、アメリカにて、セリフや間をリライトしてます。日本版は、更にそこからリライト。時間がかかり、イベント班には多大な迷惑を...。|language=Japanese}}</ref> *[[Warren Graff]] {{C|English adaptor}}<ref>{{Cite web|url=https://twitter.com/warrengraff/status/864507805331476480|title=Warren Graff on Twitter|work=Twitter|date=16 April 2017|accessdate=17 May 2017}}</ref> *[[Ken Pontac]] {{C|English adaptor}} |composer = *[[Tomoya Ohtani]]<ref name="TSSZ 4"/> *[[Naofumi Hataya]]<ref name="Naofumi">{{Cite web|url=https://twitter.com/Ohtanitter/status/874846648031223808|title=Tomoya Ohtani (@Ohtanitter) on Twitter|work=Twitter|date=14 June 2017|accessdate=14 June 2017}}</ref> *[[Kenichi Tokoi]]<ref name="Tokoi">{{Cite web|url=https://twitter.com/Ohtanitter/status/901015414410362881|title=Tomoya Ohtani (@Ohtanitter) on Twitter|work=Twitter|date=25 August 2017|accessdate=25 August 2017}}</ref> |media = *Blu-ray *Digital download *Nintendo Switch Game Card |requirements = *'''[[Steam]]''':<ref>{{Cite web|url=https://store.steampowered.com/app/637100/Sonic_Forces/|title=Sonic Forces|work=[[Steam]]|accessdate=26 September 2020}}</ref> **'''CPU''': Intel Core i5 5th gen 2.7GHz / AMD A10 7th gen 3.0GHz **'''RAM''': 4GB **'''OS''': Windows 7 Service Pack 1 **'''GPU''': Nvidia GTX 750 Ti / AMD R7 265 **'''Sound Card''': DirectSound 11 compatible **18GB of space *'''[[Nintendo Switch|Switch]]''': 7.042GB of space *'''[[PlayStation 4|PS4]]/[[Xbox One]]''': 16.12GB of space |released = {{vgrelease|NA=7 November 2017<ref name="IntRelease">{{Cite web|url=https://twitter.com/sonic_hedgehog/status/903271303485898752|title=Sonic the Hedgehog (@sonic_hedgehog) on Twitter|work=Twitter|date=31 August 2017|accessdate=31 August 2017}}</ref>|EU=7 November 2017<ref name="IntRelease"/>|JP=9 November 2017<ref name="SegaJPDate">{{Cite web|url=https://sega.jp/topics/170824_soft_1/|title=セガを代表するアクションゲーム「ソニック」シリーズの最新作!3Dアクションゲーム『ソニックフォース』が2017年11月9日(木)に発売決定!!|language=Japanese|publisher=[[Sega]]|accessdate=3 October 2017}}</ref>}} |genre = *Platformer *Action-adventure |modes = Single-player |ratings = {{Vgrating|ESRB=E10+<ref>{{Cite web|url=http://www.seganerds.com/2017/08/16/sonic-forces-receives-e10-rating/|title=Sonic Forces receives E10+ rating|publisher=Sega Nerds|accessdate=16 August 2017}}</ref>|PEGI=7<ref>{{Cite web|url=https://pegi.info/fi/search-pegi?q=Sonic+forces&op=Search&age%5B%5D=&descriptor%5B%5D=&publisher=&platform%5B%5D=&release_year%5B%5D=&page=1&form_build_id=form-H2xq_Z8Ec3Qp-TC9ZC-V3awhdo2NgGMsDJ0o7DUYboA&form_id=pegi_search_form|title=Pan European Game Information website|accessdate= 26 September 2020}}</ref>|ACB=PG|ClassInd=L; 10 (PS4)}} |platforms = *[[Nintendo Switch]] *[[PlayStation 4]] *[[PlayStation 5]] *[[PC]] *[[Xbox One]] *[[Xbox Series X and Series S]] |input = *Keyboard and mouse *Game controller **Nintendo Switch Joy-Con(s) **Nintendo Switch Pro Controller **DualShock 4 **Xbox One controller |executive = *Haruki Satomi *Kenji Matsubara *Toshihiro Nagoshi |translator/localization = *Luis J. Paredes López *Nicole Thomer *Jesús Álvarez Sánchez *Chiara Canu *Gwladys Gaye *Giulia Checchi *Giuseppe Rosa *Sebastián Pérez Salguero *Martin Schmalz *Alexia Trensch *Sarah Breton *Enrico Sette }} {{Quote left|Join the Uprising!|Tagline}} {{Nihongo|'''''Sonic Forces'''''<ref name="TSSZ 2">{{cite web|url=http://www.tssznews.com/2017/03/16/sxsw-sonic-2017-project-sonic-2017-is-officially-called-sonic-forces/|publisher=TSSZ News|author=SSF1991|title=SXSW Sonic 2017: Project Sonic 2017 Is Officially Called "Sonic Forces"|date=16 March 2017|accessdate=17 March 2017}}</ref>|ソニックフォース|Sonikku Fōsu}} is a platform video game in the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]] developed by [[Sonic Team]] and published by [[Sega]]. It was released in November 2017 for [[Steam]], [[Nintendo Switch]], [[PlayStation 4]] and [[Xbox One]]. ''Sonic Forces'' follows [[Sonic the Hedgehog]] as he joins a [[Resistance|resistance force]] to take back the planet, after [[Doctor Eggman|Dr. Eggman]]'s [[Eggman Empire]] took over ninety-nine percent of it with the help of Eggman's newest lackey, [[Infinite]], through his usage of the [[Phantom Ruby]]. The storyline of the game also ties into ''[[Sonic Mania]]''.<ref name="Connection"/> The game marks the return of the collaboration between both Classic and Modern [[Sonic the Hedgehog|Sonic]], along with their associated gameplay styles, since the twentieth anniversary game ''[[Sonic Generations]]'', although it is not a sequel to any previous games.<ref name="Standalone"/> In addition, ''Sonic Forces'' also introduces a third gameplay mode featuring the [[Avatar]], the player's own custom-created character. The game serves, along with ''Sonic Mania'', as a continuation of the ''Sonic'' series' [[Sonic the Hedgehog 25th Anniversary|25th anniversary]] celebration.<ref name="TSSZ 6"/> ==Plot== ===Storylines=== {{Spoiler}} [[File:ParkAvenueConceptArt.jpg|thumb|left|225px|Concept artwork for ''Sonic Forces'', featuring [[Sonic the Hedgehog|Sonic]] staring at the destruction caused by the [[Death Egg Robot (mass-produced)|Death Egg Robots]].]] Fueled by his years-long hatred of [[Sonic the Hedgehog]], [[Doctor Eggman|Dr. Eggman]] prepares to take yet another shot at expanding his [[Eggman Empire]] across the globe by working on an "invincible instrument of destruction" within the confines of his laboratory, with [[Orbot]] and [[Cubot]] commenting on how serious Eggman is this time. When everything is ready, he launches a large-scale offensive on an [[City|urban center]] with his [[Death Egg Robot (mass-produced)|Death Egg Robots]] and [[Egg Pawn]]s. As things get desperate for the residents and all hope seemed lost, Sonic appears on the scene, having answered [[Miles "Tails" Prower|Tails]]' emergency call, and makes short work of the Egg Pawns threatening Tails and several civilians before challenging Dr. Eggman. Eggman, however, having anticipated this, has a surprise up his sleeve.<ref name="SFManualIntro">{{Cite manual|fullgame=Sonic Forces|system=PC|language=English|digital=[[Media:SFManualEN001.jpg|Story]]}}</ref> As Sonic charges at Eggman, the doctor summons his allies, who block Sonic from reaching Eggman in his Egg Mobile. To his surprise, Sonic sees that Eggman's allies are none other than [[Shadow the Hedgehog|Shadow]], [[Metal Sonic]], [[Zavok]] and [[Chaos]]. Among the familiar faces is also a newcomer: [[Infinite|an enigmatic and powerful being]] who acts as Dr. Eggman's right-hand man and the leader of the [[Eggman Army]].<ref>{{Cite web|url=https://www.famitsu.com/news/201706/14135044.html|title=Sonic Forces producers on the Avatar and story plus more, brief Sonic Mania talk|publisher=[[Wikipedia:Famitsu|Famitsu]]|date=14 June 2017|accessdate=8 August 2017|language=Japanese}}</ref> Sonic tries to fight them but is overwhelmed and easily thrashed by the newcomer's mysterious power as well as his allies. Tails, unable to help or figure out the newcomer's power, could only watch as Sonic gets defeated and falls unconscious.<ref name="SFManualIntro"/> With the world believing Sonic to be dead, Eggman and his forces quickly take over the world. Using the mysterious being's power,<ref name="SonicChannelSFJap">{{Cite web|url=http://sonic.sega.jp/SonicForces/character/|archiveurl=https://web.archive.org/web/20170911214024/http://sonic.sega.jp/SonicForces/character/|title=Sonic Forces Japanese website|publisher=[[Sega]]|work=Characters|accessdate=11 September 2017|archivedate=11 September 2017|language=Japanese}}</ref> the Eggman Empire manages to conquer over 99% of the [[Earth]] over the course of six months,<ref name="TSSZ 6"/><ref name="SonicChannelSFJap"/> with only but a few isolated areas still free from their control. All hope is not lost however, as those among Sonic's friends who managed to escape Eggman's invasion<ref name="Disappearance">{{Cite journal|language=Japanese|journal=[[Wikipedia:Famitsu|Famitsu]]|publisher=[[Wikipedia:Tokuma Shoten|Tokuma]]|date=October 2017|page=[[Media:SF0410scan 9.jpg|58]]}}</ref> decide to continue the fight. Together, they form a rag-tag team called the [[Resistance]] to combat Eggman's forces, with [[Knuckles the Echidna]] as their commander. Other members include [[Amy Rose]], [[Team Chaotix]], [[Rouge the Bat]] and [[Silver the Hedgehog]]. Excluded from the Resistance is Tails, who vanished after Sonic's disappearance, having become distraught over his apparent demise. Despite assembling a small army, the Resistance is unable to stop Eggman's forces led by the new enemy, and the innocent are starting to give up hope. As the Resistance's core members discuss their situation, they bring up a new recruit that is joining them. After accessing the recruit's file, Knuckles arrives with updates from the battlefield before introducing the new recruit: a [[Avatar|cowardly soldier]] who survived an encounter with the mysterious being months prior, whom the Resistance nickname "Rookie". Not long after, Knuckles learns from Rouge that Sonic is still alive and that he is being held prisoner onboard the newly rebuilt [[Death Egg]]. Formulating a plan to rescue Sonic, Knuckles sends the Rookie and a squad to the [[Spaceport]], and after much effort, the Resistance manages to steal a shuttle. Meanwhile, Tails is in the City, trying to fix a badly damaged [[E-123 Omega]]. As he is about to give up though, he is threatened by Chaos, who managed to sneak up on Tails before he noticed it, and Tails cowers in fear. Before Chaos can attack Tails, however, [[Sonic the Hedgehog|Classic Sonic]] arrives, emerging from a wormhole he was sucked into after his most [[Phantom King and Klepto Mobile|recent battle]] in the distant past, and saves Tails. Tails theorizes that the figure's strange powers are affecting other dimensions, which may have pulled Classic Sonic from his time period. Believing his appearance there as a sign, Tails regains his hope and sets out with Classic Sonic to save the world. Back with the Resistance, Rouge reveals that Eggman has only kept Sonic alive for the last six months so that the hedgehog could see his empire upon its completion before being banished into space. With Eggman moving the banishment ahead of schedule as a response to their rescue attempt, however, the Resistance heads to the Death Egg. Once onboard, the Rookie's choice of route leaves them as the only one able to reach Sonic. As that is happening, Sonic is about to be escorted to his banishment by Zavok. However, the Rookie's commotion onboard the Death Egg undoes Sonic's restraints, allowing him to take on and defeat Zavok and his [[Death Queen]], who mysteriously fades away upon defeat. As Sonic makes his escape, he finds the scared Rookie under attack from Egg Pawns and saves them, and together they return to their world via a shuttle. After getting reacquainted with his friends, Sonic is sent to go with the Rookie to destroy a [[Arsenal Pyramid|weapon factory]] supplying Eggman's war effort. Despite the Rookie's cowardice, Sonic quickly accepts them as his partner. After the attack, Sonic is sent to [[Mystic Jungle]] to help Silver and the Resistance forces there, who are being attacked by the mysterious being and the [[Egg Fleet]]. Although the being has the upper hand in their clash, Silver manages to make him drop a [[Phantom Ruby prototype|mysterious gemstone]]. Silver is eventually beaten, but Sonic quickly shows up to take on the being, who introduces himself as "[[Infinite]]". Although Sonic puts up a better a fight than before, he is still defeated, with Infinite leaving without killing him as he does not see him as a threat. Meanwhile, Tails and Classic Sonic continue their adventure to stop Eggman, hoping to end the war by defeating the doctor and discover the way to get Classic Sonic back home, and soon find Eggman talking with Infinite about their schemes. By spying on them, the duo not only learns that Sonic is alive, but also learn that the source of Infinite's power comes from a gem called the [[Phantom Ruby]], whose defective prototypes have all been destroyed by Infinite to keep them from interfering with Eggman's plans. After the villains' meeting is dismissed upon the notion that the Resistance and the world will soon fall to the Eggman Empire, Classic Sonic emerges from hiding and takes out Eggman and the machines he uses against him, including the [[Egg Dragoon (Sonic Forces)|Egg Dragoon]]. Despite this, the doctor still gloats to Tails and Classic Sonic that the Resistance will be wiped out by his master plan in just three days. Before Tails can ask more about it however, Eggman makes his escape. Having helped rescue some civilians in the meantime, the Rookie is sent to check out some readings in Mystic Jungle. There, they find Infinite's dropped Phantom Ruby prototype. They also find Classic Sonic and Tails, who had come to the jungle to find Sonic. After that, Classic Sonic and Tails unite with the Resistance and relay what they learned. Sonic soon after heads to [[Sunset Heights]] to find Shadow, who is leading an attack on the City. Upon finding him, however, the real Shadow appears and dispatches his impostor. Shadow then reveals that the Shadow following Eggman was an [[Phantom Copy|illusionary doppelgänger]] created by Infinite, as are the other villains serving him, and that he can also create large quantities of them at will, meaning the size of Eggman's army can be virtually limitless. Knuckles soon after launches a [[Operation Big Wave|massive attack]] meant to seize Eggman's undermanned headquarters, [[Metropolis]], only for Infinite to foil the attack and wipe out eighty percent of the Resistance's army with the Phantom Ruby, forcing the remaining troops to retreat before the Resistance is completely annihilated. While retreating, the Rookie comes across Infinite alone, who attempts to scare him into running away again. Remembering Sonic's words of encouragement, the Rookie musters the courage to fight Infinite. Infinite attempts to kill the Avatar, but finds his power unexpectedly countered. Despite his confusion, Infinite leaves the Rookie alive, knowing that Eggman will crush everyone in two days. Realizing that they need to stop the Phantom Ruby to win the war, Tails and Classic Sonic infiltrate Eggman's computer network in [[Chemical Plant]] and find the Phantom Ruby's weakness: it is directly powered by the Death Egg's core, and without a power source it is useless. In the meantime, Sonic and the Rookie grow closer after going after and defeating a Metal Sonic Phantom Copy together. Putting their next plan into motion, the Resistance has the Rookie stage a diversion in Green Hill while Sonic shuts down the Death Egg's weapon defenses, thus allowing Classic Sonic to destroy the Death Egg, which in turn causes Eggman and his motley crew to make a retreat to Metropolis. Believing they have the upper hand now, the Resistance target Eggman in Metropolis. However, when Sonic and Tails find Eggman, the mad doctor has Infinite banish Sonic into [[Null Space]], with the Rookie getting pulled along with Sonic while trying to save him. Eggman then reveals to the confused Tails that he knew the Resistance would eventually target the Death Egg, so he built a hidden backup power supply for the Phantom Ruby underneath Metropolis. Meanwhile, Sonic and the Rookie manage to escape Null Space together and rejoin the battle in Metropolis. Catching Eggman off-guard with their return, Eggman retreats with his lackeys to prepare his endgame, which is only mere hours away, while Metropolis falls to the Resistance. The entire Resistance eventually confronts Infinite and his army of Phantom Copies at the [[Eggman Empire Fortress]] in an effort to reach the Phantom Ruby's backup power supply. As Infinite attempts to destroy the Resistance however, Omega, now fully repaired and ready to join the Resistance, arrives and distracts him. Having enough of the rabble, Infinite creates a massive virtual sun over the planet to destroy the entire Resistance in one fell swoop, which has been Eggman's endgame all along. During the chaos, Tails notices that the Rookie has the Phantom Ruby prototype from Mystic Jungle and deduces that they can use it to neutralize the sun. Since the prototype's design let's only the Rookie use it, the new hero climbs the [[Imperial Tower]] and eliminates the virtual sun (although the prototype is destroyed in the process), giving the Resistance a fighting chance. At the same time, Sonic himself confronts Infinite while he is weak from having formed the sun, only for Infinite to regain his full power in his battle with Sonic. At that point, the Rookie comes to Sonic's aid, and together, the two heroes finally defeat Infinite, causing him to fade away. Despite this loss, however, Eggman refuses to give up and warns the heroes that his plan is now going into "overtime". Taking this warning seriously, Sonic and the Rookie destroy the Phantom Ruby's power supply after Classic Sonic finds them an entrance, seemingly winning the war. After Sonic and the Rookie meet up with Tails and Classic Sonic however, Eggman reveals that the power source was actually a decoy, and that the original Phantom Ruby has been incorporated into his trump card: the [[Death Egg Robot (Sonic Forces)|Death Egg Robot]]. With the Eggman Army on the rise thanks to the Ruby and beginning to outnumber the Resistance, Sonic, Classic Sonic, and the Rookie confront Eggman together and destroy his Death Egg Robot. This causes Eggman's army to vanish, leaving the Resistance as the victor. [[File:Light_of_Hope.jpg|thumb|225px|The title screen of ''Sonic Forces'' after completing the game.]] With the war finally over, Classic Sonic returns to his own time period as a result of the Phantom Ruby's disappearance. After the Resistance bids farewell to Classic Sonic, the group sets out to clean up the mess that Eggman has left the world in. In the aftermath, Knuckles disbands the Resistance, although not without Silver noting that they still have a lot to do following the war. Feeling that plenty of people out there need their aid, the Rookie parts ways with their new friends, who compliment them for their growth. Tails then concludes that they all saved the world through cooperation, which will make their friendships last forever. Sometime after, Sonic and the Rookie meet up in the City to say goodbye to each other before setting off in search of [[Sonic the Hedgehog (IDW comic series)|new adventures]]. {{Endspoiler}} ====''Episode Shadow''==== {{Spoiler}} One month before the events of ''Sonic Forces'', [[Shadow the Hedgehog]] is contacted by [[Rouge the Bat]], who has a report from the intelligence division. Apparently, they have discovered an active [[Arsenal Pyramid|Eggman base]] outside [[Doctor Eggman|Eggman]]'s chain of command in a strategically useless position. Suspecting that the doctor is up to something, and with rumors flying about the doctor developing a [[Phantom Ruby|new weapon]], Shadow heads to the base to link up with [[E-123 Omega]], whom Rouge has sent ahead, and do some recon. Before Shadow can reach him however, Omega launches a full-frontal attack on the base, only for Shadow and Rouge to lose radio contact with him. Arriving at the base, Shadow finds [[Infinite]], who had defeated Omega to test out his new power. Although Shadow does not find his opponent familiar in the slightest, Infinite reveals that he knows Shadow, and begins telling his backstory. Accordingly, Infinite was once a mercenary and the captain of [[Jackal Squad|Squad Jackal]], who were assigned by Eggman to protect one of his [[Eggman's Facility|facilities]]. A couple of months ago, Shadow annihilated Squad Jackal when he came to raid and destroy Eggman's facility. Infinite tried to stop Shadow himself, but was beaten by the hedgehog, who told him not to show his "pathetic face" around him again before leaving. Outraged by his own weakness, Infinite abandoned his former identity and let himself get assimilated with the finalized Phantom Ruby prototype to become stronger. Finishing his story, Infinite attempts to crush Shadow by trapping him in a [[Virtual Reality|virtual reality]] with his new power. Though Shadow escapes this reality, Infinite is pleased with the results and gloats that not even [[Sonic the Hedgehog|Sonic]] can stop him now. Before Shadow can question Infinite about what he means by that, however, the facility they are in begins to explode, which Infinite uses as a distraction to escape. At the same time, Rouge persuades Shadow to withdraw from the facility. About a month later, Shadow is contacted by Rouge, who reveals that Eggman is launching an assault on the [[City]]. At first, Rouge tells Shadow that it is nothing to worry about since Sonic and the others are there. As Shadow recalls Infinite's words, however, Rouge alerts him that Sonic has just been defeated by Infinite and his [[Phantom Copy]] army. {{Endspoiler}} ===Characters=== {|class="wikitable" style="text-align:center" ! Image !! Character !! Biography |- | [[File:SFpc pic 01.png|100px]] || [[Sonic the Hedgehog]] || ''The [[Earth|world]]'s fastest supersonic hedgehog who loves freedom and hates injustice. While busy foiling yet another one of [[Doctor Eggman|Dr. Eggman]]'s evil endeavors, he was attacked and captured by an [[Infinite|unknown assailant]].''<ref name="ForcesManual1">{{Cite manual|fullgame=Sonic Forces|system=PC|language=English|digital=[[Media:SFManualEN002.jpg|Characters]]}}</ref> |- | [[File:SonicForcesAvatar.png|150px]] || [[Avatar]] || ''A custom character of your very own! As a survivor of [[Doctor Eggman|Dr. Eggman]]'s [[Badnik|robot armies]], and a new recruit with the [[resistance]], you will be tasked with a number of dangerous duties. Go find [[Sonic the Hedgehog|Sonic]], combine forces, and help save the world!''<ref name="ForcesManual1"/> |- | [[File:SFpc pic 05.png|150px]] || [[Doctor Eggman|Dr. Eggman]] || ''A greedy and selfish evil genius who boasts an IQ of 300. With his heavily armed [[Badnik|robots]], some [[Phantom Copy|familiar faces]], and what he affectionately refers to as his [[Infinite|invincible instrument of destruction]], he will crush [[Sonic the Hedgehog|Sonic]] once and for all, and finally realize his dreams of a [[Earth|world]]-spanning [[Eggman Empire]]!''<ref name="ForcesManual2">{{Cite manual|fullgame=Sonic Forces|system=PC|language=English|digital=[[media:SFManualEN003.jpg|Dr. Eggman]]}}</ref> |- | [[File:SFpc pic 06.png|100px]] || [[Infinite]] || N/A |- | [[File:Sp pic 04.png|150px]] || [[Resistance]] ([[Miles "Tails" Prower|Tails]] and [[Knuckles the Echidna|Knuckles]]) || ''The base of operations for [[Sonic the Hedgehog|Sonic]]'s allies as they bring the fight straight to [[Doctor Eggman|Eggman]]'s forces. With [[Knuckles the Echidna|Knuckles]] as commander, operations are proceeding in every region.''<ref name="ForcesManual3">{{Cite manual|fullgame=Sonic Forces|system=PC|language=English|digital=[[Media:SFManualEN004.jpg|Resistance - Eggman Army]]}}</ref> |- | [[File:SFpc pic 07.png|150px]] || [[Eggman Army]] ([[Phantom Copy|Phantom Copies]]) || ''[[Doctor Eggman|Dr. Eggman]] has recruited a number of powerful enemies to aid him in his selfish cause. Each has their own bone to pick with our [[Sonic the Hedgehog|hero]]...''<ref name="ForcesManual3"/> |} ==Gameplay== ''Sonic Forces'' includes three playable characters and a [[Shadow the Hedgehog|fourth optional character]] via [[Downloadable content|DLC]]. Akin to ''[[Sonic Adventure 2]]'', the story is told from the perspective of each of the characters throughout the game, and when it all is put together it tells the overarching story.<ref name="GC">{{Cite web|url=https://www.gamecrate.com/interview-takashi-iizuka-and-shun-nakamura-state-sonic-2017/16493|title=Interview: Takashi Iizuka and Shun Nakamura on the state of Sonic in 2017|last=Scibetta|first=Nicholas|publisher=Gamecrate|date=16 June 2017|accessdate=19 June 2017}}</ref> The first two of these characters include [[Sonic the Hedgehog (Classic)|Classic Sonic]] (Sonic's original design from the [[Sega Mega Drive]] ''Sonic'' games) and [[Sonic the Hedgehog|Modern Sonic]] (Sonic's revised form in ''[[Sonic Adventure]]'' and afterward). The game's third playable character is a new character, referred to as the [[Avatar]], whom players can modify to their liking, which is a first for the series.<ref name="CustomHero">{{cite web|url=http://www.ign.com/articles/2017/05/16/sonic-forces-character-creation-feature-mode-announced|title=Sonic Forces Character Creation Feature Announced|last=Dornbush|first=Jonathon|publisher=[[wikipedia:IGN|IGN]]|date=16 May 2017|accessdate=17 May 2017}}</ref> Other characters make non-playable appearances, offering support and advice to the player via radio communication during gameplay.<ref name="Gameinformer">{{Cite web|url=http://www.gameinformer.com/games/sonic_forces/b/playstation4/archive/2017/03/17/sonic-forces-extended-gameplay-reveal-demo.aspx|title=A Longer Look At Modern Sonic|first=Brian|last=Shea|publisher=[[wikipedia:Game Informer|Game Informer]]|date=17 March 2017|accessdate=17 March 2017}}</ref> The Avatar is created from the base of seven animal species, and possess several attributes that can be customized.<ref name="CustomHero"/><ref name="Reveal Trailer May 2017"/> However, attributes like species, gender, head shape, eye shape, color scheme, victory pose, and voice can only be set once. While playing through the game, one can unlock hundreds of [[Costume]] options for the Avatar by different means.<ref name="CustomHero"/><ref name="TSSZNEWS12">{{Cite web|url=https://www.tssznews.com/2017/06/12/e3-2017-ign-sonic-forces-interview-with-aaron-webber-new-gameplay/|title=E3 2017: IGN Sonic Forces Interview With Aaron Webber, New Gameplay|author=SSF1991|publisher=TSSZ News|date=12 June 2017|accessdate=13 June 2017}}</ref> All Avatar customizations are directly reflected in the game, appearing in the stages and even during scripted cutscenes. At the start of the game, the player can only make one Avatar. After completing the main story however, one is allowed to create up to fourteen additional Avatars; these characters can use all the parts and equipment the player has collected and have no restrictions set for them. The overall gameplay is relatively unchanged from previous ''[[Sonic the Hedgehog series|Sonic]]'' entries; players run at high speeds through levels (referred to as "[[zone|stages]]") filled with gimmicks, enemy robots, and other hazards on the way to the [[goal]]. Game progress is automatically saved at specific times, such as when a stage is cleared. The game also incorporates a [[point]] system in the form of "Stage Scores" for each stage, which can be increased by collecting [[Ring]]s and items, attacking enemies, destroying obstacles, and completing the stage without dying. Once at the goal, the player is given a stage [[rank]] based on their Total Score in points, with an "S" rank being the best and "C" being the worst.<ref name="Sonic Paradox News">{{cite web|url=https://twitter.com/SSF1991/status/874421549847257088|author=Sonic Paradox News|work=Twitter|title=Sonic Forces results screen!|date=12 June 2017|accessdate=13 June 2017}}</ref> [[Experience Point|Experience]] increases with the Total Score. The bigger the score, the more experience is rewarded. Collecting enough experience will reward the player with different [[Medal|honors]]: Bronze honors, which are obtained by gathering enough experience, Silver honors, which are obtained in exchange for five Bronze honors, and Gold honors, which are obtained in exchange for two Silver honors. Each created Avatar comes with their own experience pool and can achieve a maximum of three Gold honors. Scattered around the stages are Rings: Rings protect players when they take damage, though they will lose their Rings upon being hit. ''Sonic Forces'' has two difficulties that affect the Ring cap. "Normal" mode (which is intended for newcomers) only allows players to collect up to 100 Rings. Getting hit by enemies will decrease the Ring count by twenty each time. "Hard" mode (which is intended for those already familiar with ''Sonic'' gameplay) on the other hand allows players to collect up to 999 Rings, but getting hit will make them lose all their Rings.<ref name="Kotaku"/> Best ranks and times in "Normal" mode are also not recorded. Taking damage without any Rings will cost the player a life. A character will also lose a life if they stay underwater for too long or fall into a [[bottomless pit]]. Losing a life makes the player start from the last [[Star Post]] they passed in a stage or from the beginning of the stage if they have not passed any Star Posts. Also, if the player takes more than 60 minutes to complete a stage, they will receive a [[Time Over]] and be returned to the game's stage select screen (also referred to as the "World Map"). However, there are no [[Game Over]]s in the game due to the lack of an extra life system.<ref>{{Cite web|url=https://twitter.com/Nakamura_ShunR/status/882566357769887744|work=Twitter|title=Shun Nakamura on Twitter|date=5 July 2017|accessdate=25 August 2017|quote='''[[Shun Nakamura]]''': ゲームオーバー?➡︎ないよ。|language=Japanese}}</ref> [[Wisp]]s, which can be obtained from [[Wisp Capsule]] to give players temporary special powers, from earlier titles return in this game.<ref name="TSSZ 4"/><ref name="YT1"/> [[White Wisp]]s are used exclusively by Modern Sonic, while the rest are utilized by the Avatar. Also returning are the [[Red Star Ring]] collectibles that are hidden in each stage. These rings can be collected in any order and over the course of multiple playthroughs through a stage. Collecting all five Red Star Rings in a stage will make five [[Number Ring]]s appear in the same stage. Collecting these rings in numerical order during a single playthrough of a stage will make the [[Silver Moon Ring]]s appear in the same stage, which must be collected within a time limit. Collecting Silver Moon Rings earns the player a higher score bonus, which will grant more experience. At different points throughout the stages, the player will also engage in [[Real-Time Interaction]]s. The majority of the contents in ''Sonic Forces'' can be viewed from the World Map. The World Map provides a view of [[Earth|Sonic's world]], and is divided into seven regions, each holding a set portion of the game's stages that determine their respective layouts. The color of the regions represent the player's progress; gray regions belong to [[Eggman Empire|Team Eggman]] and blue regions belong to [[Resistance|Team Sonic]]. At the beginning of the game, all regions will be under Team Eggman's control, but by clearing all storyline-related stages in a region, its control will switch to Team Sonic; the game will be complete once Team Sonic is in control of all the regions. In addition, the player can unlock [[Secret stage|bonus]] [[Extra stage|stages]] as they progress through the game. Finishing these bonus stages will reward the player with extra Avatar items and bonus experience for the Avatar. When selecting a stage, players can view its information on the stage information screen, such as Best Time, Clear Rank, and Red Star Rings collected. ''Sonic Forces'' also has network synchronization, allowing players from around the world to "rent" other players' Avatars. These "Rental Avatars" can be chosen on the stage information screen and can then be freely switched out with the player's own Avatar during gameplay. When switching Avatars, special abilities and equipped Wispon will also be swapped over. One can also access the Rankings on the stage information screen to see the clear time of players from around the world. Besides the main story, ''Sonic Forces'' offers additional side missions, the standard of which are the [[Challenge Mission]]s. Some of these Missions involve simply reaching the [[goal]], while others will require a stage to be beaten under a time limit. Successfully clearing a Mission will award the player with Costume Parts and Wispons. There are also [[Daily Mission]]s that change daily. By completing a Daily Mission, the player's regular Stage Score will receive a bonus multiplier for thirty minutes, thereby allowing greater experience rewards. Also, different types of [[SOS Mission]]s occasionally become available on the World Map after completing a stage or exiting a menu. If the player loses a life, quits the game or clears the stage without clearing an SOS Mission, the player will fail the mission without the option to retry. Leaving to the Main Menu will remove all SOS Missions on the World Map. ===Character-specific gameplays=== ''Sonic Forces'' features four different gameplay styles, with each stage in the game being reserved for one of them. Two of these include those of Classic and Modern Sonic, respectively, as seen in ''[[Sonic Generations]]'',<ref name="TSSZ 3"/> while the third reserved for the Avatar, and the fourth is for a joint gameplay style between Modern Sonic and the Avatar. ====Sonic==== =====Modern===== [[File:Sonic Boost.jpg|thumb|left|225px|[[Sonic the Hedgehog|Modern Sonic]]'s gameplay in [[Sunset Heights]].]] Modern Sonic's stages are based around three-dimensional movement like that of ''[[Sonic Unleashed]]'' and ''[[Sonic Colors]]'', which feature transitions between dynamic 3D perspectives and slower 2.5D side-scrolling sections during a stage. For these stages, Modern Sonic has his standard [[Spin Jump]], [[Double Jump]], [[Homing Attack]], [[Slide]], [[Quick Step]] and [[Stomp]] maneuvers, along with a reworked [[Air Boost]] and [[Boost]] that rely on energy from the [[Boost Gauge]] (which can be filled by collecting [[White Wisp]]s and destroying enemies) to work.<ref name="TSSZ 4">{{cite web|url=http://www.tssznews.com/2017/03/16/sonic-sxsw-2017-vocal-theme-revealed-for-sonic-forces-tomoya-ohtani-is-sound-director-release-still-2017/|publisher=TSSZ News|author=SSF1991|title=Sonic SXSW 2017: Vocal Theme Revealed For Sonic Forces, Tomoya Ohtani Is Sound Director, Release Still 2017|date=16 March 2017|accessdate=17 March 2017|archiveurl=https://web.archive.org/web/20170317061326/http://www.tssznews.com/2017/03/16/sonic-sxsw-2017-vocal-theme-revealed-for-sonic-forces-tomoya-ohtani-is-sound-director-release-still-2017/|archivedate=17 March 2017}}</ref><ref name="YT1">{{Cite web|url=https://www.youtube.com/watch?v=_Zm0FvEn5CU|title=Sonic Forces - First Modern Sonic Gameplay|work=YouTube|publisher=[[Sega]]|date=17 March 2017|accessdate=17 March 2017}}</ref> =====Classic===== [[File:Green Hill (Sonic Forces).jpg|thumb|225px|[[Sonic the Hedgehog (Classic)|Classic Sonic]]'s gameplay in [[Green Hill (Sonic Forces)|Green Hill]].]] [[Sonic the Hedgehog|Classic Sonic]]'s stages focus on 2.5D side-scrolling stages reminiscent of the [[Sega Mega Drive]]-era of games, except this time they feature a "twist".<ref name="TSSZ 6"/> Classic Sonic also has maneuvers like the signature [[Spin Dash]], Spin Jump and [[Spin Attack]], as well as the [[Drop Dash]] from ''[[Sonic Mania]]''. During stages, Classic Sonic can also utilize [[Item Box]] power-ups. ====Avatar==== [[File:LightningWisponPromo.jpg|thumb|225px|left|The [[Avatar]]'s gameplay in [[Park Avenue]].]] The third gameplay style features the Avatar. Its style is much like Modern Sonic's, but without the Boost, and the Avatar utilizes a [[Wire Attack|grappling hook]] as a means of platforming and attacking opponents.<ref name="CustomHero"/> The Avatar also makes use of new unique equipment called [[Wispon]]s, each one with an offensive function (Basic Attack) and an ability for traversing the stage (Special Action).<ref name="CustomHero"/> Depending on the Wispon equipped, Avatars can harness [[Color Power]]s in new ways by collecting a corresponding Wisp within each stage; for example, if the Avatar is equipped with the [[Burst Wispon]], they can activate [[Red Burst]] abilities with a [[Red Wisp]]. Before a stage, the player can choose different Wispons to customize how the Avatar controls, thereby allowing access to different parts of the levels.<ref name="YouTubeSonic">{{Cite web|url=https://www.youtube.com/watch?v=qBH86bRHPPU|title=Sonic Official - 14 - Hero Side Episode|work=YouTube|publisher=[[Sega]]|date=25 March 2017|accessdate=26 March 2017}}</ref> Like Costumes, players can unlock new Wispons as they progress. New Wispons also come equipped with additional [[skill]]s that grant the Avatar extra abilities during gameplay. Depending on what animal species the Avatar is, they will gain a unique ability to aid the player in gameplay:<ref name="CustomHero"/> *'''Bear''': Blows away enemies when performing a [[Wire Attack]].<ref name="CustomHero"/> *'''Bird''': Enables you to perform a [[Double Jump]].<ref name="CustomHero"/> *'''Cat''': Hold on to some [[Ring]]s after taking damage.<ref name="CustomHero"/> *'''Dog''': Restart with some Rings after a knock out.<ref name="CustomHero"/> *'''Hedgehog''': **[Original] Collects Rings when getting damaged.<ref name="CustomHero"/> **[Day-one patch] Dropped rings will remain longer after taking damage. *'''Rabbit''': Extends invincibility duration when hit.<ref name="CustomHero"/> *'''Wolf''': Draws in Rings and extends collection radius of collectibles excluding [[Red Star Ring]]s.<ref name="CustomHero"/> ====Tag Team==== [[File:TagTeamPromo2.jpg|thumb|225px|Tag gameplay in [[Arsenal Pyramid]].]] The fourth gameplay featured is a tag team mechanic (akin to that in ''[[Sonic Heroes]]'') that involves Modern Sonic and the Avatar. In the stages reserved for this mechanic, the player wields both characters and their movesets to navigate through a stage, with the leader switching to Sonic when boosting and the Avatar when using the Wispon. The Tag mechanic also introduces a collaboration move between Sonic and the Avatar called the "[[Double Boost]]",<ref name="Gamescom">{{cite web|url=http://www.revuemultimedia.fr/a-4879-gamescom-2017-sonic-forces--la-force-du-herisson.html|publisher=Revue Multimédia|author=XtaZe|title=Aperçu Gamescom 2017 - Sonic Forces : la force du hérisson|date=22 August 2017|accessdate=23 August 2017|language=French}}</ref> which is triggered when the player engages in an automatic [[Real-Time Interaction]]. ===Controls=== {|class="wikitable" style="text-align:center" ! colspan = "5" | Button formation !! colspan = "4" | Movement |- ! rowspan = "2" | [[PlayStation 4]] !! rowspan = "2" | [[Xbox One]] !! colspan = "2" | [[Nintendo Switch|Switch]] !! rowspan = "2" | [[PC]] !! colspan = "2" | [[Sonic the Hedgehog|Sonic]] !! rowspan = "2" | [[Avatar]] !! rowspan = "2" | [[Shadow the Hedgehog|Shadow]]<br />{{C|DLC}} |- ! Pro Controller/<br />Joy-Con (Pair) !! GameCube controller !! Classic !! Modern |- |{{Left Analog Stick}}/{{Directional Buttons (PS)}} |{{Left Analog Stick}}/{{Directional Pad}} |{{Left Analog Stick}}/{{Directional Buttons (Switch)}} |{{Analog Stick}}/{{Directional Pad}} |['''D''']/['''A'''] |colspan="4"|Move |- |{{Left Analog Stick}}/{{Directional Buttons (PS)}} up |{{Left Analog Stick}}/{{Directional Pad}} up |{{Left Analog Stick}}/{{Directional Buttons (Switch)}} up |{{Analog Stick}}/{{Directional Pad}} up |['''W'''] |Look up<br>(2D section) |colspan="3" rowspan="2"|N/A |- |{{Left Analog Stick}}/{{Directional Buttons (PS)}} down |{{Left Analog Stick}}/{{Directional Pad}} down |{{Left Analog Stick}}/{{Directional Buttons (Switch)}} down |{{Analog Stick}}/{{Directional Pad}} down |['''S'''] |Look down/[[Crouch]]<br>(2D section) |- |{{Cross Button (PS)}} |{{A Button (Xbox One)}} |{{B Button (Switch)}} |{{B Button (GameCube)}} |['''SPACE'''] |colspan="2"|[[Spin Jump]] |Jump |[[Spin Jump]] |- |{{Cross Button (PS)}} x2 |{{A Button (Xbox One)}} x2 |{{B Button (Switch)}} x2 |{{B Button (GameCube)}} x2 |['''SPACE'''] x2 |rowspan="2"|N/A |[[Double Jump]] |[[Double Jump]] {{C|Bird form}} |[[Double Jump]] |- |{{Cross Button (PS)}} (midair) |{{A Button (Xbox One)}} (midair) |{{B Button (Switch)}} (midair) |{{B Button (GameCube)}} (midair) |['''SPACE'''] (midair) |[[Homing Attack]] |[[Wire Attack]] |[[Homing Attack]] |- |[[Spin Jump]] > hold {{Cross Button (PS)}} |[[Spin Jump]] > hold {{A Button (Xbox One)}} |[[Spin Jump]] > hold {{B Button (Switch)}} |[[Spin Jump]] > hold {{B Button (GameCube)}} |[[Spin Jump]] > hold ['''SPACE'''] |[[Drop Dash]] |colspan="3"|N/A |- |{{Circle Button (PS)}} |{{B Button (Xbox One)}} |{{A Button (Switch)}} |{{A Button (GameCube)}} |Left ['''CTRL'''] |colspan="4"|[[Crouch]] |- |[[Crouch]] + {{Cross Button (PS)}} |[[Crouch]] + {{A Button (Xbox One)}} |[[Crouch]] + {{B Button (Switch)}} |[[Crouch]] + {{B Button (GameCube)}} |[[Crouch]] + ['''SPACE'''] |[[Spin Dash]] |colspan="3"|N/A |- |Move + {{Circle Button (PS)}} |Move + {{B Button (Xbox One)}} |Move + {{A Button (Switch)}} |Move + {{A Button (GameCube)}} |Move + Left ['''CTRL'''] |rowspan="3"|N/A |colspan="3"|[[Slide]] |- |{{Circle Button (PS)}} (midair) |{{B Button (Xbox One)}} (midair) |{{A Button (Switch)}} (midair) |{{A Button (GameCube)}} (midair) |['''SPACE'''] (midair) |colspan="3"|[[Stomp]] |- |{{Square Button (PS)}} |{{X Button (Xbox One)}} |{{Y Button (Switch)}} |{{Y Button (GameCube)}} |['''SHIFT'''] |[[Boost]]/[[Air Boost]] |[[Boost]]/[[Air Boost]] {{C|swaps to Sonic in Tag Team stages}} |[[Boost]]/[[Air Boost]] |- |Tapping {{Square Button (PS)}} |Tapping {{X Button (Xbox One)}} |Tapping {{Y Button (Switch)}} |Tapping {{Y Button (GameCube)}} |Tapping ['''SHIFT'''] |[[Triple Boost]] {{C|only in [[Death Egg Robot (Sonic Forces)|final boss]]}} |colspan="2"|[[Double Boost]]/[[Triple Boost]] {{C|only in Tag Team stages and [[Death Egg Robot (Sonic Forces)|final boss]]}} |N/A |- |{{L1 Button (PS)}}/{{R1 Button (PS)}} |{{LB Button (Xbox)}}/{{RB Button (Xbox)}} |{{L Button (Switch)}}/{{R Button (Switch)}} |{{L Button (GameCube)}}/{{R Button (GameCube)}} |['''Q''']/['''E'''] |rowspan="3"|N/A |colspan="3"|[[Quick Step]]/[[Grind Step]] |- |{{R2 Button (PS)}} |{{RT Button (Xbox One)}} |{{ZR Button (Switch)}} |{{Z Button (GameCube)}} |['''L'''] |[[Wispon#List of Wispons|Wispon Basic Attack]] {{C|swaps to the Avatar in Tag Team stages}} |[[Wispon#List of Wispons|Wispon Basic Attack]] |rowspan="2"|N/A |- |{{Triangle Button (PS)}} |{{Y Button (Xbox)}} |{{X Button (Switch)}} |{{X Button (GameCube)}} |['''K'''] |[[Wispon#List of Wispons|Wispon Special Action]] {{C|swaps to the Avatar in Tag Team stages}} |[[Wispon#List of Wispons|Wispon Special Action]] |- |'''OPTIONS''' |{{Menu Button (Xbox One)}} |{{Plus Button (Switch)}} |'''START''' |['''ESC'''] |colspan="4"|Pause |} ===Scoring system=== {{main|Point#Sonic Forces}} ===Objects=== ====Items==== {| |style="vertical-align: top;"| *[[Air Bubble]] *[[Blue Block]] *[[Blue Ring]] *[[Container]] **[[Wooden Container]] **[[Unbreakable Container]] *[[Item Box]] **[[Invincible|Invincibility]] **[[Power Sneakers (power-up)|Power Sneakers]] **[[Shield]] **[[Super Ring]] *[[Medal]] *[[Mega Mack]] *[[Meteorite]] |style="vertical-align: top;"| *[[Number Ring]] *[[Red Star Ring]] *[[Ring]] *[[Silver Moon Ring]] *[[Wisp Capsule]] **[[Blue Wisp]] **[[Green Wisp]] **[[Indigo Wisp]] **[[Ivory Wisp]]<ref name="E3PPS">{{Cite web|url=https://www.twitch.tv/videos/151136534|title=E3 on Twitch: Show Live (1PM) - Xbox (2PM) - Gameplay & Reveals (4PM) - Bethesda (9PM) #E3DT|work=Twitch|publisher=E3 2017|date=12 June 2017|accessdate=12 June 2017}}</ref> **[[Red Wisp]] **[[Violet Wisp]] **[[White Wisp]] **[[Yellow Wisp]]<ref name="Promotional Trailer September 2017">{{Cite web|url=https://www.youtube.com/watch?v=bHQ3sm82Hw0|title=『ソニックフォース』プロモーション映像|work=YouTube|publisher=[[Sega]]|date=13 September 2017|accessdate=14 September 2017|language=Japanese}}</ref> |style="vertical-align: top;"| *[[Wispon]] **[[Asteroid Wispon]] **[[Burst Wispon]] **[[Cube Wispon]] **[[Drill Wispon]] **[[Hover Wispon]] **[[Lightning Wispon]] **[[Void Wispon]] |} ====Gimmicks and obstacles==== {| |style="vertical-align: top;"| *[[Amber block]] *[[Balloon (object)|Balloon]] *[[Bumper]] *[[Bumper wall]] *[[Capsule]] *[[Conveyor Belt]] *[[Dash Panel]] *[[Dash Rail]] *[[Dash Ring]] *[[Drop Target]] *[[Electrical emitter]] *[[Fan]] |style="vertical-align: top;"| *[[Flipper]] *[[Flywheel]] *[[Goal Plate]] *[[Grind Rail]] *[[High-speed warp tube]] *[[Hint Ring]] *[[Iron ball]] *[[Jump Panel (ramp)|Jump Panel]] *[[Loop|Loop-de-Loop]] *[[Pulley]] |style="vertical-align: top;"| *[[Rainbow Ring]] *[[Ring Shooter]] *[[Slot machine]] *[[Spikes (obstacle)|Spikes]] *[[Spring]] *[[Spring Catapult]] *[[Spring Pole]] *[[Star Post]] *[[Wide Spring]] *[[Wire Target]] {{Only}} *[[Zip Line]] |} ==Characters== ===Playable characters=== [[File:SFgame pc pic 02.png|thumb|225px|right|[[Sonic the Hedgehog|Modern and Classic Sonic]] with the [[Avatar|Wolf Avatar]].]] *[[Avatar]] *[[Sonic the Hedgehog|Classic and Modern Sonic]] **[[Super Sonic|Classic and Modern Super Sonic]] {{C|DLC}} *[[Shadow the Hedgehog]] {{C|''Episode Shadow''/DLC}}<ref name="STHE3T">{{Cite web|url=https://www.youtube.com/watch?v=dprxYd_16Ck|title=Sonic Forces - E3 Trailer|work=YouTube|publisher=[[Sega]]|date=13 June 2017|accessdate=13 June 2017}}</ref> ===Non-playable characters=== {| |style="vertical-align: top;"| *[[Animals]] **[[Cucky]] **[[Flicky]] **[[Pecky]] **[[Picky]] **[[Pocky]] **[[Ricky]] **[[Rocky]] *[[Chao]] {{Cameo}} *[[Doctor Eggman/History and appearances (1991 - 2006)|Classic Eggman]] {{Cameo}} *[[Cubot]] *[[Death Egg Robot (mass-produced)|Mass-Produced Death Egg Robot]] {{1st}} *[[Amy Rose|Modern Amy]] *[[Team Chaotix|Modern Chaotix]] **[[Charmy Bee]] **[[Espio the Chameleon]] **[[Vector the Crocodile]] *[[Doctor Eggman|Modern Eggman]] *[[Knuckles the Echidna|Modern Knuckles]]<ref name="Gameinformer" /> *[[Miles "Tails" Prower|Modern Tails]]<ref name="IGN">{{Cite web|url=http://ie.ign.com/articles/2017/03/17/sonic-forces-gameplay-eyes-on-impressions|title=Sonic Forces Gameplay Eyes-On Impressions|first=Jonathon|last=Dornbush|publisher=[[wikipedia:IGN|IGN]]|date=17 March 2017|accessdate=18 March 2017}}</ref> *[[Infinite]] *[[Orbot]] *[[Phantom Copy|Phantom Copies]] **[[Chaos 0]] **[[Metal Sonic|Modern Metal]] **Shadow the Hedgehog **[[Zavok]] *[[Silver the Hedgehog]] *[[Team Dark]]<ref name="TeamDark">{{Cite web|url=https://www.youtube.com/watch?v=Kr1HBT0zzYc|title=Sonic Forces - Episode Shadow Gameplay|work=YouTube|publisher=[[Sega]]|date=19 September 2017|accessdate=19 September 2017|quote=A first look at gameplay of Sonic Forces' Episode Shadow add-on! A prequel to the main storyline of Sonic Forces, this add-on content explores Shadow's allegiance, the fate of Team Dark, and the origin of the mysterious villain, Infinite}}</ref> **[[E-123 Omega]]<ref name="Game Introduction Trailer October 2017">{{Cite web|url=https://www.youtube.com/watch?v=eN0hJ2g-kXI|title=『ソニックフォース』ゲーム紹介映像|work=YouTube|publisher=[[Sega]]|date=20 October 2017|accessdate=20 October 2017|language=Japanese}}</ref> **[[Rouge the Bat]] |} ===Enemies=== {| |style="vertical-align: top;"| *[[Balkiry]] *[[Buzz Bomber]] *[[Chopper]] *[[Death Crab]] {{1st}} *[[Egg Chaser (Pawn Series)|Egg Chaser]] *[[Egg Pawn]] *[[Egg Tank]] {{1st}} |style="vertical-align: top;"| *[[Egg Walker (Sonic Forces)|Egg Walker]] {{1st}} *[[Galaga Bee]] *[[Motobug]] *[[Missile Pod]] {{1st}} *[[Nebula]] *[[Sandworm]] *[[Sprinkler]] |} ==Stages and Bosses== [[File:SonicForcesWorldMap.png|thumb|right|225px|The World Map in ''Sonic Forces''. On it, the player can see Stage Targets that indicate the available character for the stage and the player's current ranking for it.]] The main playthrough of ''Sonic Forces'' consists of thirty [[zone|stages]] (seven of which count as boss battles) that can be accessed on the World Map. Each stage belong to one of the seven regions the World Map that is divided into and is reserved for one of the playable characters ([[Sonic the Hedgehog|Both Sonics]] and the [[Avatar]]) or the Tag gameplay (which include Sonic and the Avatar). Each region commonly holds a stage for each character, while boss battles and Tag stages are more randomly spread out. The stages in their order are: {|class="wikitable sortable" style="text-align:center" ! No. !! Stage/Boss !! Region !! Character(s) |- | 1 || [[Lost Valley]] || [[Green Hill|GREEN HILL]] || sort-data-value="1" | [[Sonic the Hedgehog|Modern Sonic]] / [[Shadow the Hedgehog|Shadow]] |- | 2 || [[Spaceport]] || [[Chemical Plant|CHEMICAL PLANT]] || sort-data-value="3" | [[Avatar]] |- | 3 || [[Ghost Town]] || [[City|CITY]] || sort-data-value="2" | [[Sonic the Hedgehog/History and appearances (1991 - 2006)|Classic Sonic]] |- | 4 || [[Prison Hall]] || rowspan = "3" | [[Death Egg|DEATH EGG]] || sort-data-value="3" | Avatar |- | 5 || [[Zavok (Sonic Forces)|VS. Zavok]] || rowspan="2" sort-data-value="1" | Modern Sonic |- | 6 || [[Egg Gate]] |- | 7 || [[Arsenal Pyramid]] || GREEN HILL || sort-data-value="4" | Modern Sonic and Avatar |- | 8 || [[Luminous Forest]] || rowspan = "2" | [[Mystic Jungle|MYSTIC JUNGLE]] || rowspan="2" sort-data-value="1" | Modern Sonic |- | 9 || [[Infinite (boss)#Mystic Jungle|VS. Infinite (Bout 1)]] |- | 10 || colspan = "2" | [[Green Hill (Sonic Forces)|Green Hill]] || rowspan="2" sort-data-value="2" | Classic Sonic |- | 11 || [[Eggman (Sonic Forces)|VS. Eggman]]<br />[[Egg Dragoon (Sonic Forces)|vs. Egg Dragoon]] || GREEN HILL |- | 12 || [[Park Avenue]] || CITY || sort-data-value="3" | Avatar |- | 13 || [[Casino Forest]] || rowspan = "2" | MYSTIC JUNGLE || sort-data-value="2" | Classic Sonic |- | 14 || [[Aqua Road]] || sort-data-value="3" | Avatar |- | 15 || [[Sunset Heights]] || CITY || sort-data-value="1" | Modern Sonic / Shadow |- | 16 || [[Capital City]] || rowspan = "2" | METROPOLIS || rowspan="2" sort-data-value="3" | Avatar |- | 17 || [[Infinite (boss)#Metropolis|VS. Infinite (Bout 2)]] |- | 18 || colspan = "2" | [[Chemical Plant (Sonic Forces)|Chemical Plant]] || sort-data-value="2" | Classic Sonic |- | 19 || [[Red Gate Bridge]]<br />[[Metal Sonic (Sonic Forces)|vs. Metal Sonic]] || CITY || sort-data-value="4" | Modern Sonic and Avatar |- | 20 || [[Guardian Rock]] || GREEN HILL || sort-data-value="3" | Avatar |- | 21 || [[Network Terminal]] || CHEMICAL PLANT || sort-data-value="1" | Modern Sonic / Shadow |- | 22 || colspan = "2" | [[Death Egg (Sonic Forces)|Death Egg]] || sort-data-value="2" | Classic Sonic |- | 23 || [[Metropolitan Highway]] || rowspan = "2" | METROPOLIS || sort-data-value="1" | Modern Sonic / Shadow |- | 24 || [[Null Space]] || sort-data-value="4" | Modern Sonic and Avatar |- | 25 || [[Imperial Tower]] || rowspan = "6" | [[Eggman Empire Fortress|EGGMAN EMPIRE FORTRESS]] || sort-data-value="3" | Avatar |- | 26 || [[Mortar Canyon]] || sort-data-value="1" | Modern Sonic / Shadow |- | 27 || [[Infinite (boss)#Eggman Empire Fortress|VS. Infinite (Bout 3)]] || sort-data-value="4" | Modern Sonic (Phase 1)<br>Tag with Avatar (Phase 2) |- | 28 || [[Iron Fortress]] || sort-data-value="2" | Classic Sonic |- | 29 || [[Final Judgement]] || sort-data-value="4" | Modern Sonic and Avatar |- | 30 || [[Death Egg Robot (Sonic Forces)|VS. Death Egg Robot]] || sort-data-value="6" | Classic Sonic (Phase 1)<br />Avatar (Phase 2)<br />Tag Trio with Modern Sonic (Phase 3) |} ===Secret=== {{Main|Secret stage}} '''Secret stages''' are additional stages that are unlocked on the World Map after the player reclaims an area from the Eggman Empire. Only [[Sonic the Hedgehog|Modern Sonic]] and the [[Avatar]] are playable in them. The stages in their order are: {|class="wikitable sortable" style="text-align:center" ! No. !! Stage !! Region !! Character !! Unlock requirement<br />by clearing... |- | 1 || [[Fire Cannon 1]] || [[Mystic Jungle]] || [[Avatar]] || [[Aqua Road]] |- | 2 || [[Vanish Panel 1]] || [[City]] || rowspan = "2" | [[Sonic the Hedgehog|Sonic]] / [[Shadow the Hedgehog|Shadow]] || [[Red Gate Bridge]] |- | 3 || [[Bomb Block 1]] || [[Green Hill]] || [[Guardian Rock]] |- | 4 || [[Plasma Cannon 1]] || [[Chemical Plant]] || Avatar || [[Network Terminal]] |- | 5 || [[Laser Cannon 1]] || [[Death Egg]] || Sonic / Shadow || [[Death Egg (Sonic Forces)|Death Egg]] |- | 6 || [[Reverse Block 1]] || [[Metropolis]] || Avatar || [[Null Space]] |} ===Extra=== {{Main|Extra stage}} '''Extra stages''', also known as '''EX Stages''' or '''Advanced Stages''', are additional stages that are unlocked on the World Map after the player collects a certain amount of [[Red Star Ring]]s that coincide with the amount in the [[Challenge Mission]]s. Much like secret stages, each EX stages are reserved for either [[Sonic the Hedgehog|Sonic]] or the [[Avatar]]. The stages in their order are: {|class="wikitable sortable" style="text-align:center" ! No. !! Stage !! Region !! Character !! Unlock Red Star<br />Ring requirement |- | 1 || [[Flying Pod]] || [[Green Hill]] || [[Sonic the Hedgehog|Sonic]] / [[Shadow the Hedgehog|Shadow]] || 25 |- | 2 || [[Bomb Block 2]] || [[Chemical Plant]] || rowspan = "2" | [[Avatar]] || 40 |- | 3 || [[Laser Cannon 2]] || [[Metropolis]] || 55 |- | 4 || [[Reverse Block 2]] || Green Hill || Sonic / Shadow || 70 |- | 5 || [[Vanish Panel 2]] || [[Mystic Jungle]] || Avatar || 85 |- | 6 || [[Fire Cannon 2]] || [[City]] || rowspan = "2" | Sonic / Shadow || 100 |- | 7 || [[Plasma Cannon 2]] || [[Death Egg]] || 120 |} ===Episode Shadow=== The Episode Shadow [[Downloadable content|DLC]] features three additional stages separate from the main story that can only be accessed from the main menu. The stages in their order are: {|class="wikitable sortable" style="text-align:center" ! No. !! Stage !! Region |- | 1 || [[Enemy Territory]] || [[City]] |- | 2 || [[Eggman's Facility]] || [[Mystic Jungle]] |- | 3 || [[Virtual Reality]] || [[Green Hill]] |} ==Other modes== ===Options=== '''Options''' is the settings menu for ''Sonic Forces'' which holds the following options: *'''Gameplay''': Make changes to the game settings as follows: **'''Difficulty Level''': Select "Normal" or "Hard" [[difficulty]]. **'''Pad Vibration''': Set the Pad Vibration on/off. **'''Hints''': Turn the in-game [[Hint Ring]]s on/off. **'''Radio''': Turn the in-game radio communication during the [[zone|stages]] on/off. **'''Voice/Text Language''': Set the [[language]] of voices and text display. **'''Reset to Default''': Revert to the default settings. **'''Confirm''': Save settings and return to the title screen. *'''Graphics''': Make changes to graphic setting as follows: **'''Resolution''': Set the screen resolution. **'''Screen Mode''': Set the screen mode. **'''Selected Monitor''': Select which monitor to use when two or more monitors are connected. **'''Vsync''': Enable/disable Vsync. **'''Max FPS''': set the maximum FPS. **'''Brightness''': Set the in-game screen brightness (10 = the brightest, 1 = the darkest). **'''Quality Preset''': Set the preset graphic quality settings. **'''AA''': Set the Anti-Aliasing quality. **'''AF''': Set the Anisotropic Filtering quality. **'''Shadows''': Set the Shadows quality. **'''DOF''': set the Depth of Field quality. **'''Bloom''': set the Bloom effect quality. **'''Blur''': Set the Motion Blur effect quality. **'''Light Scattering''': Set the Light Scattering effect quality. *'''Audio''': Make changes to audio settings as follows: **'''Master Volume''': Set the master volume. **'''SFX Volume''': Set the sound effect volume. **'''Music Volume''': Set the music volume. **'''Voice Volume''': Set the voice volume. **'''Movie Volume''': Set the movie volume. *'''Controls''': Make changes to button and key assignments here. If the user is stuck, they can always reset the default setting. ===Theater=== In the '''Theater''', the player can re-watch previously viewed movie scenes from the game. ==Downloadable content== ===Sega/Atlus Pack=== [[File:SegaAtlusCover.jpg|thumb|225px|right|The "Sega/Atlus Pack" DLC costumes.]] The '''Sega/Atlus Pack''' is a free [[downloadable content|add-on pack]] for anyone who owns ''Sonic Forces''. It launched alongside ''Sonic Forces'' and was included in various bonus editions of the game. It contains five unique [[Costume]]s for the [[Avatar]] that cannot be acquired in normal gameplay. These outfits are stylized after video game characters from other video game franchises owned by [[Sega]] and [[Wikipedia:Atlus|Atlus]]. The packs were also available separately as the ''Sega Pack'' and ''Persona 5 Costume''. The sets of outfits in the pack include: *'''''Jet Set Radio''''': References the ''[[Wikipedia:Jet Set Radio (series)|Jet Set Radio]]'' series, and includes [[Beat]]'s glasses and outfit.<ref name="IntRelease"/> *'''''Persona 5''''': References ''[[Wikipedia:Persona 5|Persona 5]]'', and includes [[w:c:megamitensei:Protagonist (Persona 5)|Joker]]'s mask and outfit.<ref name="IntRelease"/> *'''''Puyo Puyo''''': References the ''[[Wikipedia:Puyo Puyo|Puyo Puyo]]'' series, and includes {{Plain link|https://puyonexus.com/wiki/Amitie|Amitie}}'s hat.<ref name="IntRelease"/> *'''''Super Monkey Ball''''': References the ''[[Wikipedia:Super Monkey Ball|Super Monkey Ball]]'' series, and includes [[AiAi]]'s ears and outfit.<ref name="IntRelease"/> *'''''NiGHTS''''': References the ''[[Wikipedia:Nights into Dreams|NiGHTS]]'' series, and includes [[NiGHTS]]' hat and outfit.<ref name="IntRelease"/> ===Episode Shadow=== [[File:Sonicforces-episodeshadow-add-on-glamshot.png|thumb|150px|left]] '''Episode Shadow''' is a free [[downloadable content|add-on pack]] for anyone who owns ''Sonic Forces''. It focuses on [[Shadow the Hedgehog]], [[Rouge the Bat]] and [[E-123 Omega]], and serves as a prequel to the main storyline of ''Sonic Forces''. It launched alongside the game with ''Sonic Forces Digital Bonus Edition'' and also in the normal packs of the game.<ref name="DGB"/><ref name="GamasutraV2">{{Cite web|url=https://www.gamasutra.com/view/pressreleases/306032/Sonic_Forces_Kicks_Off_PreOrders_for_the_Digital_Bonus_Edition_Today.php|title=Sonic Forces Kicks Off Pre-Orders for the Digital Bonus Edition Today|publisher=Gamasutra|date=19 September 2017|accessdate=19 September 2017}}</ref> "Episode Shadow" explores Shadow's allegiance, the fate of [[Team Dark]], and the origin of [[Infinite]]. In it, the player assumes control over Shadow, who possesses the same gameplay controls and abilities as [[Sonic the Hedgehog|Modern Sonic]].<ref name="shadowofficial">{{cite web|author1=[[Sonic Team]]|author2=[[Sega]]|title=Sonic Forces - Episode Shadow Gameplay|url=https://www.youtube.com/watch?v=Kr1HBT0zzYc|work=YouTube|publisher=Alphabet|accessdate=30 October 2017}}</ref> The pack allows players to play as Shadow in [[Enemy Territory|three]] [[Eggman's Facility|redesigned]] [[Virtual Reality|stages]] and twelve Modern Sonic stages in the main game.<ref name="DGB"/><ref name="YBS"/><ref name="nlife">{{cite web|last=Whitehead|first=Thomas|title=Shadow to be Playable in Free 'Episode Shadow' DLC for Sonic Forces|url=http://www.nintendolife.com/news/2017/09/shadow_to_be_playable_in_free_episode_shadow_dlc_for_sonic_forces|publisher=Nintendo Life|accessdate=30 October 2017}}</ref> The cutscenes in "Episode Shadow" do not become available in the Theater after completing the episode. According to [[Shun Nakamura]], Sonic Team created "Episode Shadow" to help the game appeal to fans of older games such as ''[[Sonic Adventure]]''.<ref name="shun">{{cite web|last=Robinson|first=Martin|title=Sonic Mania and its impact on the future of the Sonic series|url=http://www.eurogamer.net/articles/2017-10-23-sonic-mania-and-its-impact-on-the-future-of-the-sonic-series|publisher=[[wikipedia:Eurogamer|Eurogamer]]|accessdate=30 October 2017}}</ref> Upon its announcement, several gaming journalists noted that "Episode Shadow" was the first time Shadow was a playable character in a mainline ''Sonic'' game for several years.<ref name="shun"/><ref name="poly">{{cite web|last=Frank|first=Allegra|title=Shadow is playable in Sonic Forces DLC|url=https://www.polygon.com/2017/9/19/16333322/episode-shadow-playable-sonic-forces-dlc|publisher=Polygon|accessdate=30 October 2017}}</ref> ''[[Wikipedia:Game Informer|Game Informer]]'' also wrote that it was much more difficult than the main game.<ref name="gameinfo">{{cite web|last=Shea|first=Brian|title=Free Day One DLC Adds Shadow As Playable Character|url=http://www.gameinformer.com/games/sonic_forces/b/playstation4/archive/2017/09/19/free-day-one-dlc-adds-shadow-as-playable-character-sonic-forces.aspx|publisher=[[Wikipedia:Game Informer|Game Informer]]|accessdate=30 October 2017}}</ref> ===Shadow the Hedgehog Costume=== [[File:SF Avatar Costume Shadow.png|thumb|100px|right|The [[Avatar]] wearing the [[Shadow the Hedgehog|Shadow]] Costume.]] The '''Shadow the Hedgehog Costume''' is a unique DLC for ''Sonic Forces''. It was available to those pre-ordering the Bonus Edition and Digital Bonus Edition of ''Sonic Forces''. The DLC contains a unique [[Costume]] set for the [[Avatar]] that is designed in the likeness of [[Shadow the Hedgehog|Shadow]] and cannot be acquired in normal gameplay. The set includes three type of Parts: a headgear shaped like Shadow's quills, Shadow's gloves, and a bodysuit designed like Shadow's body. These Parts come in three color variations, which are included in the DLC too. ===Sanic T-shirt=== [[File:SF Avatar Costume Sanic.png|thumb|100px|left|The [[Avatar]] wearing the Sanic T-Shirt.]] In late 2017, the official ''Sonic the Hedgehog'' Twitter page officially announced the launch of a [[Downloadable content|DLC]] "Sanic T-Shirt" based on the infamous "[[Sanic]]" internet meme. Like ''Episode Shadow'', this DLC was offered for free. It was made available on 25 November 2017 in the west and on 27 November 2017 in Japan.<ref>{{Cite web|url=https://store.playstation.com/ja-jp/product/JP0177-CUSA05642_00-SONIC201700DLC04|archiveurl=https://web.archive.org/web/20180417210152/https://store.playstation.com/ja-jp/product/JP0177-CUSA05642_00-SONIC201700DLC04|accessdate=27 April 2018|archivedate=17 April 2018|title=アバターパーツ Sanic Tシャツ|language=Japanese}}</ref><ref>{{Cite web|url=https://store.playstation.com/en-us/product/UP0177-CUSA05637_00-SONIC201700DLC04|archiveurl=https://web.archive.org/web/20180417204558/https://store.playstation.com/en-us/product/UP0177-CUSA05637_00-SONIC201700DLC04|accessdate=27 April 2018|archivedate=17 April 2018|title=SANIC T-SHIRTS}}</ref><ref>{{Cite web|url=https://store.playstation.com/en-gb/product/EP0177-CUSA05674_00-SONIC201700DLC04|archiveurl=https://web.archive.org/web/20180417203847/https://store.playstation.com/en-gb/product/EP0177-CUSA05674_00-SONIC201700DLC04|accessdate=27 April 2018|archivedate=17 April 2018|title=Sonic Forces: SANIC T-SHIRTS}}</ref> ===Super Sonic=== [[File:SFModernTransforming.jpg|thumb|225px]] '''Super Sonic''' is an [[Downloadable content|add-on pack]] for ''Sonic Forces''. It was made available on 22 December 2017,<ref>{{Cite web|url=https://twitter.com/SEGA_OFFICIAL/status/944073168607576065|work=Twitter|title=Sonic the Hedgehog on Twitter|date=21 December 2017|accessdate=22 December 2017}}</ref> and was stated to be free until 23 January 2018, after which it becomes payable. However, it was later announced the DLC would remain free starting from 24 January 2018.<ref>{{Cite web|url=https://twitter.com/sonic_hedgehog/status/956292949641281536|work=Twitter|title=Sonic the Hedgehog on Twitter|date=24 January 2018|accessdate=24 January 2018}}</ref> This DLC allows [[Sonic the Hedgehog|Modern Sonic]] and [[Sonic the Hedgehog (Classic)|Classic Sonic]] to [[super transformation|transform]] into [[Super Sonic]] during gameplay (not including most boss battles). When using Super Sonic, the player cannot participate in world rankings. He can be used to complete challenges, however. ==Development== ''Sonic Forces'' started development in 2013, around the release of ''[[Sonic Lost World]]''.<ref name="TSSZ 6"/> The title was first mentioned at the Tokyo Joypolis ''Sonic'' 25th party on 25 June 2016 under the name "'''''Project Sonic 2017'''''".<ref>{{Cite web|url=http://www.tssznews.com/2016/06/25/iizuka-confirms-sonic-25th-san-diego-party-livestream-new-sonic-project-info-fire-icems-being-only-2016-titles/|title=Iizuka Confirms Sonic 25th San Diego Party Livestream + “New Sonic Project” Info, & Fire & Ice/M&S Being Only 2016 Titles|publisher=TSSZ News|date=23 July 2016|accessdate=23 July 2016}}</ref> The game was developed by [[Sonic Team]], the same team that had previously developed ''[[Sonic Colors]]'' and ''[[Sonic Generations]]'',<ref>{{Cite web|url=http://www.nintendolife.com/news/2016/07/project_sonic_2017_confirmed_for_nintendo_nx_release|title=Project Sonic 2017 Confirmed for Nintendo NX Release|publisher=Nintendo Life|first=Thomas|last=Whitehead|date=23 July 2016}}</ref> and was headed by ''Sonic'' series veteran [[Takashi Iizuka]].<ref>{{Cite web|url=http://www.ign.com/articles/2016/06/25/sonic-teams-new-project-releasing-in-2017|title=Sonic Team's New Project Releasing in 2017|publisher=[[wikipedia:IGN|IGN]]|first=Alex|last=Osborn|date=25 June 2016|accessdate=17 September 2016}}</ref> The idea for ''Sonic Forces'' was to bring back a modern 3D ''Sonic'' made by Sonic Team themselves, who had not engaged in such a project for a while. The goal was to give players the experience of a classic 3D ''Sonic'' game while also offering as much content as possible by including old fan-favorite characters and 2D gameplay experiences. Also, because Sonic Team had gotten a lot of feedback from people who wanted to create their own characters in the ''Sonic'' universe, they decided to implement the [[Avatar]] system so fans could both create their own original character and go on adventures with Sonic through them.<ref>{{Cite web|url=https://www.youtube.com/watch?v=213YuG7gqLQ=1496|title=Sonic Forces - TGS 2017 Otakumode Interview (24:56)|date=23 September 2017|work=YouTube|accessdate=24 September 2017|quote='''[[Takashi Iizuka]]''' (translated by board's translator): The, uh, the idea behind the beginning of Sonic Forces was really to bring back a... ah... a modern 3D Sonic made by Sonic Team because it had been quite a while since we, uh, we ourselves made a 3D Sonic so, uh, we really wanted to, uhm, to have people discover a classic 3D Sonic, but also, uhm, wanting to offer as much content as possible, bringing back all the characters that everyone loves, and also, uh, some good 2D experiences as well, so it is basically, eh, trying to give you, uh, a fuller package with everything you love about Sonic [...] And, uh, so uhm, we definitely, uhm, had a lot of feedback of people wanting to create their own character in the Sonic world or trying to, you know, ah live the adventure through the original character so we decided to implement an Avatar system so people actually get to create their own Sonic universe character and, uh, join Sonic in their adventure}}</ref> The first half of the game was produced by Iizuka, with [[Shun Nakamura]] stepping in when the game became more defined. Although the direction of the game was intended to be "Vs. Eggman", the addition of colliding armies was added to the mix to make the game stand out. To make the game's story more serious, it was written so that 99% of the world had been conquered by Eggman. According to Nakamura, the team tried to make a detour from Sonic's normal streak of victories by adding an element of despair, namely by having Sonic rescue a world stuck in despair from Eggman's tyranny. Furthermore, the team sought to express character development through the Avatar, something which is difficult for Sonic, to add more fitting depth to the story. Also, according to Iizuka, the All-star cast in the game itself came as a result of the game's premise rather than the other way around.<ref name="SUnited">{{Cite web|url=http://sonicunited.org/2017/10/27/a-long-sonic-forces-interview-with-iizuka-and-nakamura/|title=A long Sonic Forces interview with Iizuka and Nakamura|publisher=Sonic United|author=KitKat|date=27 October 2017|accessdate=4 November 2017}}</ref> As an extension of this wish to make a game will all the cast members of Sonic's world, it was decided to include [[Sonic the Hedgehog (Classic)|Classic Sonic]] too.<ref name="123Q&A"/> In his [[Sonic Channel]] interview, art director [[Yoshitaka Miura]] explained how the team came up with a more serious take on [[Earth|Sonic's world]]. Lead graphics programmer [[Takao Oyama]] upgraded the [[Hedgehog Engine]] with Global Illumination and Physically Based Rendering to create realistic and detailed worlds which were first tested with the [[City]] location. The City concept artworks then were used as an example for other stages.<ref name="Sonic Channel Miura"/> The City in particular was designed with the atmosphere of European-style buildings and lighting in the main story.<ref name="NIntendoDream"/> Regardless, the developers wanted the stages to be different and contrasting, so they came up with many ideas. For example, the [[Resistance]] base was originally intended to be in [[Mystic Jungle]] and Eggman's prison was to be in a much darker version of [[Green Hill (Sonic Forces)|Green Hill]] instead of the [[Death Egg (Sonic Forces)|Death Egg]]. While the stages were supposed to be more detailed, the team kept in mind that Sonic mostly runs so fast the player won't see all the decorations closely, so they simplified billboard signs using basic shapes to imitate the letters.<ref name="Sonic Channel Miura">{{cite web |url=http://sonic.sega.jp/SonicChannel/sonicforces/column/20171117_001492/|publisher=[[Sonic Channel]]|author=Yoshiaki Miura|title=第1回 背景デザイン アートディレクター 三浦 義貴|date=17 November 2017|accessdate=17 November 2017}}</ref> When it came to choosing the enemies, the team decided to reuse old enemies from the ''Sonic'' series. However, according to character artist, Shinkichi Tanahashi, because the theme of the game was "war", it was decided that the old enemies had their "cute" appearances redesigned to bear a closer resemblance to weapons. Tanahashiin particular worked took extra care to make the enemies took charming despite being inorganic.<ref name="NIntendoDream">{{cite web|url=https://www.ndw.jp/sonic-force-02/|title=絵と音から魅力を紐解く『ソニックフォース』:設定画公開編(2018年2月号より)|publisher=Nintendo Dream|date=24 November 2019|accessdate=4 October 2020|archiveurl=https://web.archive.org/web/20200925101905/https://www.ndw.jp/sonic-force-02/|archivedate=25 September 2020|language=Japanese}}</ref> Also, when designing the battleships, shuttles, fighters, etc. used by the [[Eggman Army]], art director and background leader, Yoshitaka Miura, explained that he initially thought about basing them on a [[Wikipedia:United States Air Force Security Forces|SF]]-orientated setting and similar military. However, after reviewing them again at the production timing, the enemies made by Eggman used a more simpler design, making the vehicles created by Mirua way too complicated at the time. As such, he gave the vehicles a simpler design that matched the world of Sonic and possessed the typical humor exhibited by an Eggman mech.<ref name="NIntendoDream"/> The subtitle "Forces" was chosen because the word incorporates the themes of "power" and "army". These words embody the main theme of the game, with two strong forces (Sonic and co. versus Eggman) facing off against one another in the game.<ref name="TSSZ 6"/><ref name="SUnited"/> In terms of story, Sonic Team wanted to put [[Infinite]] in focus with a strong secondary main villain cast constantly interacting with him, which is something that has not been seen in the series before and would give the fan-favorite characters enough screen time. Also, the darker story approach for the game came as a product of the cast: when Sonic Team wanted the villains of the game to stand out as more threatening, dramatic and powerful, they needed a setting to emphasize the villainous activities going on and how Eggman is taking over the world, which led to the development of the darker world ''Sonic Forces'' takes place in. Sonic Team had also previously decided to exclude the classic mechanic that let the player recover dropped [[Ring]]s as a result of ''Sonic Mania''; after having a game with the classic mechanics, Sonic Team wanted to make something new that fit the modern style of ''Sonic Forces'' and provided a balanced aspect to the game difficulty that fans of both Modern and Classic gameplay would enjoy.<ref>{{Cite web|url=http://www.gameinformer.com/b/features/archive/2017/10/05/sonic-forces-producer-discusses-changes-to-ring-system-and-darker-world.aspx|title=Sonic Forces Producer Discusses Changes To Ring System And Darker World|publisher=[[wikipedia:Game Informer|Game Informer]]|first=Kimberley|last=Wallace|date=5 October 2017|accessdate=6 October 2017}}</ref> In the final version of the game, players are still able to recover dropped Rings. As the [[Nintendo Switch]] had not yet been revealed, the development team could not properly complete that version of ''Sonic Forces''. After it had been revealed, they had still managed to create an algorithm so that the game could manage to run at 720p in the Switch version.<ref>{{Cite web|url=https://www.dualshockers.com/sonic-forces-nintendo-switch-interview/|title=Sonic Forces on Nintendo Switch: Devs Talk Development, Challenges, Resolution, Frame Rate and More|publisher=Dualshockers|first=Giuseppe|last=Nelva|date=8 October 2017|accessdate=17 February 2018}}</ref> ==Promotional== The game was first revealed by [[Sega]] at the [[Sonic the Hedgehog series|''Sonic'' series]]' 25th anniversary at San Diego Comic-Con on 22 July 2016, where it was announced alongside ''[[Sonic Mania]]''.<ref name="Polygon1">{{Cite web|url=http://www.polygon.com/2016/7/23/12261960/project-sonic-coming-to-nintendo-nx-ps4-xbox-one-and-pc-in-2017|title='Project Sonic' coming to Nintendo NX, PS4, Xbox One and PC in 2017|publisher=Polygon|first=Michael|last=McWhertor|date=23 July 2016|accessdate=17 September 2016}}</ref><ref>{{Cite web|url=http://www.technobuffalo.com/2016/07/26/sonic-retro-throwback-generations/|title=SEGA confirms two new Sonic games, a retro-throwback and a Sonic Generations sequel|publisher=TechnoBuffalo|first=Ron|last=Duwell|date=26 July 2016|accessdate=17 September 2016}}</ref><ref>{{Cite web|url=https://www.vg247.com/2016/07/23/project-sonic-out-holiday-2017-for-pc-nx-ps4-xbox-one-watch-the-reveal-trailer-here/|title=Project Sonic out holiday 2017 for PC, NX, PS4, Xbox One – watch the reveal trailer here|publisher=[[Wikipedia:VG247|VG247]]|first=Stephany|last=Nunneley|date=23 July 2016|accessdate=17 September 2016}}</ref> The presence of Classic and Modern Sonic led some journalists to believe it was a sequel to ''[[Sonic Generations]]'',<ref>{{Cite web|url=http://kotaku.com/and-this-is-basically-sonic-generations-2-1784169174|title=And This Is Basically Sonic Generations 2|publisher=Kotaku|first=Mike|last=Fahey|date=23 July 2016|accessdate=17 September 2016}}</ref> but Iizuka confirmed that it was not a sequel, but a new, stand-alone title.<ref name="Standalone">{{Cite web|url=http://www.tssznews.com/2016/07/23/sonic-25th-party-iizuka-sonic-2017-project-is-not-a-sequel-a-completely-new-experience/|title=Sonic 25th Party: Iizuka: Sonic 2017 Project Is "Not A Sequel, A Completely New Experience"|publisher=TSSZ News|author=SSF1991|date=23 July 2016|accessdate=17 September 2016}}</ref> The game would be released for [[Nintendo Switch]], [[Steam]], [[PlayStation 4]] and [[Xbox One]] in late 2017.<ref name="EGM1">{{Cite web|url=http://www.egmnow.com/articles/news/sonic-the-hedgehog-making-a-triumphant-return-to-3d-this-time-for-real/|title=Sonic the Hedgehog making a triumphant return to 3D—this time for real|publisher=[[wikipedia:Electronic Gaming Monthly|Electronic Gaming Monthly]]|first=Nick|last=Plessas|date=25 July 2016|accessdate=17 September 2016}}</ref> During the ''Sonic'' live stream that was held in Japan due to the release of ''[[Sonic Boom: Fire & Ice]]'', it was revealed that there would be a new character introduced in ''Sonic Forces'', along with a new component of gameplay besides the regular 2D and 3D gameplay.<ref>{{Cite web|url=http://www.tssznews.com/2016/10/28/sega-project-2017-planned-to-include-classic-2d-modern-3d-stages-in-addition-to-that-there-will-be-new-component/|title=SEGA: "Project 2017 Planned To Include Classic 2D & Modern 3D Stages, In Addition To That There Will Be New Component"|publisher=TSSZ News|date=28 October 2016|accessdate=28 October 2016}}</ref><ref>{{Cite web|url=http://www.tssznews.com/2016/10/28/sega-we-have-plans-to-introduce-a-completely-new-character-in-sonic-project-2017/|title=SEGA: "We Have Plans To Introduce A Completely New Character In Sonic Project 2017"|publisher=TSSZ News|date=28 October 2016|accessdate=28 October 2016}}</ref> SXSW 2017 announced they would be hosting a second ''Sonic'' panel for that year’s event, set to reveal news about the upcoming ''[[Sonic Mania]]'' and ''Sonic Forces''.<ref>{{Cite web|url=https://www.sonicstadium.org/2017/02/sonic-mania-project-2017-reveals-coming-to-sxsw-2017/|title=SONIC MANIA, PROJECT 2017 REVEALS COMING TO SXSW 2017|publisher=Sonic Stadium|author=Brad|date=13 February 2017}}</ref> The latest ''Nintendo Dream'' magazine from Japan also revealed new information about ''Sonic Forces''. The blurb stated that [[Doctor Eggman|Dr. Eggman]] will be the main villain, that there will be no multiplayer features, and that the genre for the game is "adventure".<ref name="Blurb">{{Cite web|url=http://segabits.com/blog/2017/02/14/new-project-sonic-2017-information-confirms-villain-multiplayer-status-and-genre/|title=New Project Sonic 2017 information confirms villain, multiplayer status and genre|publisher=Sega Bits|work=Nintendo Dream Magazine|date=14 February 2017}}</ref> Soon after, it was unveiled that the game was to be an evolution of ''Sonic Colors'' and ''Sonic Generations'', with it featuring a new game engine developed specifically for the title called "[[Hedgehog Engine 2]]".<ref name="TSSZ 3">{{cite web|url=http://www.tssznews.com/2017/03/16/sxsw-sonic-2017-sonic-forces-gameplay-shown-hedgehog-engine-2-confirmed/|publisher=TSSZ News|author=SSF1991|title=SXSW Sonic 2017: Sonic Forces Gameplay Shown, Hedgehog Engine 2 Confirmed|date=16 March 2017|accessdate=17 March 2017}}</ref> An interview with [[Takashi Iizuka]] by ''[[Wikipedia:Famitsu|Famitsu]]'' later revealed that "[[Sonic the Hedgehog (Sonic Boom)|Boom Sonic]]" would not appear in the game and that the game's third character (who was to be revealed at E3 2017) would be an "unexpected character" that plays a vital role in the story and "embodies the overall features of the game".<ref name="TSSZ 6">{{cite web|url=http://www.tssznews.com/2017/04/12/famitsu-has-released-new-information-on-sonic-mania-forces-iizuka-interview/|publisher=TSSZ News|author=SSF1991|title=Famitsu Has Released New Information On Sonic Mania & Forces, Iizuka Interview|date=12 April 2017|accessdate=12 April 2017}}</ref> On 16 May 2017 (a month earlier than planned), this third character turned out to be a customizable [[Avatar]].<ref name="Reveal Trailer May 2017">{{Cite web|url=https://www.youtube.com/watch?v=_5x1yL2kGT0|title=''Sonic Forces'': Custom Hero Trailer|work=YouTube|publisher=[[Sega]]|date=16 May 2017|accessdate=16 May 2017}}</ref> At E3 on 13 June 2017, [[Shadow the Hedgehog]], [[Metal Sonic]], [[Zavok]], and [[Chaos]] were confirmed to return to ''Sonic Forces'' as Dr. Eggman's henchmen under the leadership of a new and mysterious villain called [[Infinite]].<ref name="STHE3T"/><ref name="Gamasutra">{{Cite web|url=http://www.gamasutra.com/view/pressreleases/299965/SEGAreg_Releases_New_Sonic_Forcestrade_Trailer_and_KeyArt.php|title=SEGA® Releases New Sonic Forces™ Trailer and Key Art|publisher=Gamasutra|date=13 June 2017|accessdate=14 June 2017}}</ref> Soon after, [[Chao]] were stated not to be featured in the game, though they did end up making cameos as decorative gear for the Avatar.<ref name="GoNinty">{{cite web|url=http://gonintendo.com/stories/282963-chao-will-not-be-featured-in-sonic-forces|publisher=GoNintendo|author=rawmeatcowboy|title=Chao will not be featured in Sonic Forces|date=15 June 2017|accessdate=16 June 2017}}</ref> At [[Wikipedia:Gamescom|Gamescom]] 2017, ''Sonic Forces'' appeared with new demos that featured a new type of level for the game called "Tag Team Stages" where Modern Sonic and the player's Avatar work together in collaborative gameplay.<ref>{{Cite web|url=http://nordic.ign.com/switch/4553/preview/gamescom-2017-teaming-up-in-sonic-forces|title=Gamescom 2017: Teaming Up in Sonic Forces|publisher=[[wikipedia:IGN|IGN]]|first=Andrew|last=Goldfarb|date=25 August 2017|accessdate=25 August 2017}}</ref> On 31 August 2017, it was announced on the official twitter feed of ''Sonic'' that the game was to arrive on 7 November 2017 on all platforms. A physical bonus edition of the game with extra features was also announced to be available for pre-order for consoles.<ref name="IntRelease"/> It was later announced that ''Sonic Forces'' would be showcased at [[Wikipedia:Tokyo Game Show|Tokyo Game Show]] 2017, where limited game-related merchandise would be handed out to the attendees.<ref name="TokyoGS2017">{{Cite web|url=http://tgs.sega.jp/title/title_05_sonic.html|title=ソニックフォース|publisher=Tokyo Game Show|accessdate=8 September 2017|language=Japanese}}</ref><ref name="ManiaMerc">{{Cite web|url=https://twitter.com/sonic20th/status/906098983478583297|title=ソニック委員会 (@sonic20th) on Twitter|work=Twitter|date=8 September 2017|accessdate=8 September 2017|language=Japanese|quote=つづいて『ソニックマニア』のスマホケースとキーホルダー、箸も登場!}}</ref><ref name="ForcesMerc">{{Cite web|url=https://twitter.com/sonic20th/status/906098645501542400|title=ソニック委員会 (@sonic20th) on Twitter|work=Twitter|date=8 September 2017|accessdate=8 September 2017|language=Japanese |quotes=東京ゲームショウ2017セガゲームス物販コーナーは『ソニック』グッズ盛りだくさんで準備中ですヨ★まずは『ソニックフォース』のTシャツとキーホルダー!}}</ref> At said event, Takashi Iizuka revealed that the storyline of ''Sonic Forces'' ties into ''Sonic Mania''.<ref name="Connection">{{Cite web|url=https://www.youtube.com/watch?v=213YuG7gqLQ=3157|title=Sonic Forces - TGS 2017 Otakumode Interview|date=23 September 2017|work=YouTube|accessdate=24 December 2017|quote='''[[Takashi Iizuka]]''' (translated by board's translator): So...last month, uh, in August was the release of a game called "Sonic Mania", and uh, it got a really warm, uhm... welcome from everyone in the community, from all the fans, specially abroad a lot of people are enjoying playing it. And, uhm... I really hope that if you play "Sonic Mania", you get to play "Sonic Forces" too... you may think those titles are unrelated, but actually, they may not be, and there might be a... (laughs). Definitely, I want you to check both titles because there is something going on between the two}}</ref> It was also announced at the event that ''Sonic Forces'' would have a cross-promotion with [[Wikipedia:Hooters|Hooters Japan]] and ''[[w:c:project-diva:Hatsune Miku: Project DIVA Future Tone|Hatsune Miku: Project DIVA Future Tone DX]]''.<ref name="Hooters">{{Cite web|url=https://www.youtube.com/watch?v=R085pZ_Z5nU|title=TGS2017セガゲームス生放送!DAY3(9/23)【TGS2017】|work=YouTube|publisher=[[Sega]]|date=22 September 2017|accessdate=23 September 2017}}</ref> Later, on 19 September 2017, the ''Episode Shadow'' DLC featuring Shadow as a playable character was announced.<ref name="DGB">{{cite web|url=http://www.eurogamer.net/articles/2017-09-19-sonic-forces-will-let-you-play-as-shadow-the-hedgehog|publisher=[[wikipedia:Eurogamer|Eurogamer]]|title=Sonic Forces will let you play as Shadow the Hedgehog|accessdate=19 September 2017}}</ref><ref name="YBS">{{cite web|url=https://www.youtube.com/watch?v=Kr1HBT0zzYc|publisher=Sonic the Hedgehog on YouTube|work=YouTube|title=Sonic Forces - Episode Shadow Gameplay|accessdate=19 September 2017}}</ref> A demo for ''Sonic Forces'' was released on 25 October 2017 in Japan for the PlayStation 4, Xbox One and Nintendo Switch. Three stages were made available: Green Hill Zone with Modern Sonic, [[Spaceport]] with the Avatar and the [[Egg Dragoon]] boss fight as Classic Sonic. Players were only given sixty seconds of play-time on each stage. [[File:Come Join the Eggman Empire.png|thumb|225px|The introduction to the ''[[Come Join the Eggman Empire!]]'' promotional video.]] On 1 November 2017, it was announced that various updates to ''Sonic Forces'' would be released on its day of launch.<ref name="OfficialPatchAnnouncement">{{Cite web|url=https://twitter.com/sonic_hedgehog/status/925528966978420737|title=Sonic the Hedgehog (@sonic_hedgehog) on Twitter|date=1 November 2017|work=[[Wikipedia:Twitter|Twitter]]|accessdate=23 November 2017|quote='''Sonic the Hedgehog''': Bonus points for proper usage of this meme. Yes– we have a patch with various updates going live day of launch. Thank you for being patient!}}</ref> The next day, a short titled "'''''[[Come Join the Eggman Empire!]]'''''" was released by the official Sonic the Hedgehog YouTube account to promote the game. The video is narrated by [[Doctor Eggman|Dr. Eggman]] himself, who jovially describes the horrors of living under his empire and a naturalization process called "[[robotomy]]", painting them as a good thing.<ref name="JTEE">{{Cite web|url=https://www.youtube.com/watch?v=XDe1b-NGjXk|publisher=[[Sega]]|title=Come Join the Eggman Empire!|work=YouTube|date=2 November 2017|accessdate=3 November 2017}}</ref> ==Cast and Voice Direction== Like in ''[[Sonic Generations]]'', [[Sonic the Hedgehog|Classic Sonic]] is mostly silent throughout the game, showing his personality through his actions and gestures. The Avatar also does not have any spoken dialogue, but makes grunting sounds in both cutscenes and gameplay, with each gender of Avatar having several selectable voices. This is the final ''Sonic'' game to feature [[Travis Willingham]], [[Vic Mignogna]] and [[Quinton Flynn]] as the English voice actors of Zavok, Omega and Silver, respectively. In the German dub, this is the final ''Sonic'' game to feature [[Anke Kortemeier]], [[Shandra Schadt]], [[Hartmut Neugebauer]] (who passed away five months before the game's release), and [[Mario Hassert]] as the voices of Tails, Amy, Eggman and Omega. In the French dub, Omega is voiced by [[Luc Boulad]] (who previously voiced [[Zor]] in ''[[Sonic Lost World]]''), rather than [[Thierry Buisson]], who voices him in his other appearances. [[Jack Fletcher]], Keiichiro Miyoshi, [[Antoine Nouel]], Alice Bongiorni, Michael Hülsmann, and Guillermo Reinlein were the respective voice directors for the English, Japanese, French, Italian, German, and Spanish duba. {| class="wikitable" style="text-align:center" |- ! rowspan = "2" | Role !! colspan = "6" | Voice actor(s) |- ! English !! Japanese !! French !! Italian !! German !! Spanish |- | [[Sonic the Hedgehog|Modern Sonic]] || [[Roger Craig Smith]] || [[Jun'ichi Kanemaru]] || [[Alexandre Gillet]] || [[Renato Novara]] || [[Marc Stachel]] || [[Ángel de Gracia]] |- | [[Avatar]] || colspan = "6" | [[Yū Seki]] (male)<hr />[[Aoi Yūki]] (female) |- | [[Miles "Tails" Prower|Modern Tails]] || [[Colleen O'Shaughnessey]] || [[Ryō Hirohashi]] || [[Marie-Eugénie Maréchal]] || [[Benedetta Ponticelli]] || [[Anke Kortemeier]] || [[Graciela Molina]] |- | [[Knuckles the Echidna|Modern Knuckles]] || [[Travis Willingham]] || [[Nobutoshi Canna]] || [[Sébastien Desjours]] || [[Maurizio Merluzzo]] || [[Claus-Peter Damitz]] || [[Sergio Mesa]] |- | [[Amy Rose|Modern Amy]] || [[Cindy Robinson]] || [[Taeko Kawata]] || [[Naïké Fauveau]] || [[Serena Clerici]] || [[Shandra Schadt]] || [[Meritxell Ribera]] |- | [[Doctor Eggman|Modern Eggman]] || [[Mike Pollock]] || [[Kotaro Nakamura]] || [[Marc Bretonnière]] || [[Aldo Stella]] || [[Hartmut Neugebauer]] || [[Francesc Belda]] |- | [[E-123 Omega]] || [[Vic Mignogna]] || [[Taiten Kusunoki]] || [[Luc Boulad]] || [[Marco Pagani]] || [[Mario Hassert]] || [[Albert Vilcan]] |- | [[Espio the Chameleon|Modern Espio]] || [[Matthew Mercer]] || [[Yūki Masuda]] || [[Antoine Nouel]] || [[Silvio Pandolfi]] || [[Andreas Hofer]] || [[Dani Albiac]] |- | [[Charmy Bee|Modern Charmy]] || [[Colleen O'Shaughnessey]] || [[Yōko Teppōzuka]] || [[Marie Millet]] || [[Emanuela Pacotto]] || [[Luisa Wietzorek]] || [[Graciela Molina]] |- | [[Vector the Crocodile|Modern Vector]] || [[Keith Silverstein]] || [[Kenta Miyake]] || [[Philippe Roullier]] || [[Diego Sabre]] || [[Andi Krösing]] || [[Alfonso Vallés]] |- | [[Infinite]] || [[Liam O'Brien]] || [[Takashi Kondō]] || [[Patrick Borg]] || [[Andrea Bolognini]] || [[Mario Hassert]] || [[Jordi Salas]] |- | [[Shadow the Hedgehog]] || rowspan = "2" | [[Kirk Thornton]] || [[Kōji Yusa]] || [[Benoît DuPac]] || [[Claudio Moneta]] || [[Klaus Lochthove]] || [[Manuel Gimeno]] |- | [[Orbot]] || [[Mitsuo Iwata]] || [[Tony Marot]] || [[Massimo Di Benedetto]] || [[Romanus Fuhrmann]] || [[Albert Vilcan]] |- | [[Cubot]] || [[Wally Wingert]] || [[Wataru Takagi]] || [[Benjamin Pascal]] || [[Luca Sandri]] || [[Matthias Horn]] || [[Xadi Mouslemeni Mateu]] |- | [[Rouge the Bat]] || [[Karen Strassman]] || [[Rumi Ochiai]] || [[Marie Lenoir]] || [[Jasmine Laurenti]] || [[Marianne Graffam]] || [[Ana Vidal]] |- | [[Silver the Hedgehog]] || [[Quinton Flynn]] || [[Daisuke Ono]] || [[Hervé Grull]] || [[Davide Albano]] || [[Roland Wolf]] || [[Masumi Mutsuda]] |- | [[Zavok|Phantom Zavok]] || [[Travis Willingham]] || [[Jōji Nakata]] || [[Benoît Allemane]] || [[Gianni Gaude]] || [[Klaus Lochthove]] || [[Miguel Ángel Jenner]] |- | Soldiers || colspan = "5" | N/A || [[Alfonso Vallés]]<hr />[[Masumi Mutsuda]]<hr />[[Albert Vilcan]]<hr />[[Manuel Gimeno]] |} ==Soundtrack== [[File:SonicForcesOriginalSoundtrack-AHeroWillRise.jpg|thumb|225px|The cover of ''[[Sonic Forces Original Soundtrack - A Hero Will Rise]]''.]] The game's soundtrack was composed by ''Sonic'' series sound director, [[Tomoya Ohtani]],<ref name="Naofumi"/> and composer, [[Naofumi Hataya]].<ref name="TSSZ 4"/> [[Kenichi Tokoi]] also contributed with a remix of the US version of [[Stardust Speedway]]'s music for Metal Sonic's boss battle. The game's theme song, "[[Fist Bump]]", features lyrics written and performed by [[Douglas Robb]], vocalist of the American rock band [[Wikipedia:Hoobastank|Hoobastank]].<ref>{{cite web|url=https://www.polygon.com/2017/7/6/15929400/sonic-forces-main-theme-song-hoobastank|title=Sonic Forces recruits Hoobastank for its perfectly on-brand theme song|last=Frank|first=Allegra|publisher=[[Wikipedia:Polygon (website)|Polygon]]|date=6 July 2017|accessdate=6 July 2017}}</ref> Multiple vocalists, including [[Jon Underdown]] and [[Nana Hatori]], contributed to the soundtrack for the Avatar stage themes. Also, the [[Infinite (song)|theme song]] of [[Infinite]] was composed and arranged by Tomoya Ohtani, with lyrics and performance by [[Tyler Smyth]] and [[Andy Bane]] of the metalcore band, Dangerkids.<ref name="StHYoutube">{{Cite web|url=https://www.youtube.com/watch?v=XKjOJuPjiu4|title=Sonic Forces OST - Theme of Infinite|work=YouTube|date=20 June 2017|accessdate=20 June 2017|quote="Infinite" - Sonic Forces OST. Raps by Tyler Smyth (Dangerkids). All vocals and lyrics by Tyler Smyth and Andy Bane (Dangerkids). Composed & Arranged by Tomoya Ohtani. Guitars: Jun Senoue}}</ref> The game's ending theme, "[[The Light of Hope]]", was performed by Amy Hannam. Contributing to the main orchestra theme for ''Sonic Forces'' was the [[Wikipedia:London Symphony Orchestra|London Symphony Orchestra]].<ref name="LSO">{{Cite web|url=https://www.youtube.com/watch?v=w9MLw6-08PU|title=Behind the Scenes: Sonic Forces Orchestra Theme|date=24 September 2017|work=YouTube|accessdate=24 September 2017}}</ref><ref name="Hi-Res">{{Cite web|url=https://youtu.be/JtI6g4UaZbY?t=6h39m10s|title=Sega on YouTube|date=23 September 2017|accessdate=24 September 2017|language=Japanese}}</ref> According to [[Shun Nakamura]], the orchestra was used to emphasize the weight in pieces such as the title theme and the World Map.<ref name="Orchestra">{{Cite web|url=https://twitter.com/Nakamura_ShunR/status/912238849153163264|title=Shun Nakamura on Twitter|work=Twitter|date=25 September 2017|accessdate=25 September 2017|quote='''[[Shun Nakamura]]''': オーケストラは、タイトルやワールドマップなど重みを強調する部分で使われます。勇ましい感じがして、私は非常にお気に入りです。頻繁に聞く音楽なので、こちらもお楽しみいただければと思います。|language=Japanese}}</ref> Currently, three music albums for ''Sonic Forces'' have been released. These include ''[[Sonic Forces Original Soundtrack - A Hero Will Rise]]'', which contains the game's entire soundtrack, ''[[Sonic Forces Vocal Traxx - On The Edge]]'', which contains all the game's vocal themes, and ''[[Sonic Forces Hi-Res Collection]]'', which contains fifteen songs from the game, including the orchestral songs made by the London Symphony Orchestra. A fourth album, titled ''[[Sonic Forces Original Soundtrack The Vinyl Cutz]]'' was released world-wide in June 2018. ==Trophies== These are the achievements and trophies for the [[Xbox One]], [[PlayStation 4]], PlayStation 5 and [[Steam]] versions of ''Sonic Forces''. {|class="wikitable" !Image !Name !Description !Trophy Class !Achievement !Gamescore |- |[[File:SFTrophies_01.png|70px|center]] |A Sonic Hero |Earned every trophy. ([[PlayStation 4|PS4]]) |{{PSN Trophy Platinum}} |N/A |N/A |- |[[File:SFTrophies_02.png|70px|center]] |A New Story Begins |Cleared [[Lost Valley|Stage 1]]. |{{PSN Trophy Bronze}} |[[File:SF_ANewStoryBegins.jpg|100px]] |10 |- |[[File:SFTrophies_03.png|70px|center]] |Your Own Story |Created an [[Avatar]]. |{{PSN Trophy Bronze}} |[[File:SF YourOwnStory.jpg|100px]] |10 |- |[[File:SFTrophies_04.png|70px|center]] |Sextuple Trouble |Defeated [[Zavok (Sonic Forces)|Zavok]]. |{{PSN Trophy Bronze}} |[[File:SF SextupleTrouble.jpg|100px]] |10 |- |[[File:SFTrophies_05.png|70px|center]] |Infinite Possibilities |Drove off [[Infinite (boss)#Mystic Jungle|Infinite]]. |{{PSN Trophy Bronze}} |[[File:SF InfinitePossibilities.jpg|100px]] |10 |- |[[File:SFTrophies_06.png|70px|center]] |Mean Egg Machine |Drove off [[Eggman (Sonic Forces)|Egg]][[Egg Dragoon (Sonic Forces)|man]]. |{{PSN Trophy Bronze}} |[[File:SF MeanEggMachine.jpg|100px]] |10 |- |[[File:SFTrophies_07.png|70px|center]] |For the Future |Liberated a world. |{{PSN Trophy Bronze}} |[[File:SF ForTheFuture.jpg|100px]] |10 |- |[[File:SFTrophies_08.png|70px|center]] |Courage in Hand |Drove off [[Infinite (boss)#Metropolis|Infinite]] again. |{{PSN Trophy Bronze}} |[[File:SF_CourageInHand.jpg|100px]] |10 |- |[[File:SFTrophies_09.png|70px|center]] |Hope |Turned the tide of the conflict. |{{PSN Trophy Bronze}} |[[File:SF_Hope.jpg|100px]] |10 |- |[[File:SFTrophies_10.png|70px|center]] |Bonds of Friendship |Defeated [[Infinite (boss)#Eggman Empire Fortress|Infinite]]. |{{PSN Trophy Bronze}} |[[File:SF_BondsOfFriendship.jpg|100px]] |25 |- |[[File:SFTrophies_11.png|70px|center]] |Saved the World |Restored peace to the world. |{{PSN Trophy Bronze}} |[[File:SF_SavedTheWorld.jpg|100px]] |30 |- |[[File:SFTrophies_12.png|70px|center]] |Sonic and the Secret Stages |Cleared all [[Secret stage|Secret Stages]]. |{{PSN Trophy Silver}} |[[File:SF SonicAndTheSecretStages.jpg|100px]] |35 |- |[[File:SFTrophies_13.png|70px|center]] |Sonic EXtreme |Cleared all [[Extra stage|EX Stages]]. |{{PSN Trophy Silver}} |[[File:SF SonicEXtreme.jpg|100px]] |35 |- |[[File:SFTrophies_14.png|70px|center]] |Reach for the Red Stars |Collected all [[Red Star Rings]]. |{{PSN Trophy Silver}} |[[File:SF ReachForTheRedStars.jpg|100px]] |35 |- |[[File:SFTrophies_15.png|70px|center]] |Sonic Teaches Numbers |Collected [[Number Ring]]s three times. |{{PSN Trophy Silver}} |[[File:SF SonicTeachesNumbers.jpg|100px]] |35 |- |[[File:SFTrophies_16.png|70px|center]] |Don't Lose Count |Collected all Number Rings. |{{PSN Trophy Silver}} |[[File:SF DontLoseCount.jpg|100px]] |35 |- |[[File:SFTrophies_17.png|70px|center]] |Silver Moon Mania |Collected [[Silver Moon Ring]]s three times. |{{PSN Trophy Silver}} |[[File:SF SilverMoonMania.jpg|100px]] |35 |- |[[File:SFTrophies_18.png|70px|center]] |Our Rings are Your Rings |Collected all Silver Moon Rings. |{{PSN Trophy Gold}} |[[File:SF OurRingsAreYourRings.jpg|100px]] |50 |- |[[File:SFTrophies_19.png|70px|center]] |Ring Enthusiast |Collected a total of 10,000 [[Ring]]s. (All Rings held at the end of the stage will be counted.) |{{PSN Trophy Bronze}} |[[File:SF RingEnthusiast.jpg|100px]] |10 |- |[[File:SFTrophies_20.png|70px|center]] |Ring Collector |Collected a total of 50,000 Rings. (All Rings held at the end of the stage will be counted.) |{{PSN Trophy Bronze}} |[[File:SF RingCollector.jpg|100px]] |20 |- |[[File:SFTrophies_21.png|70px|center]] |Ring King |Collected a total of 100,000 Rings. (All Rings held at the end of the stage will be counted.) |{{PSN Trophy Bronze}} |[[File:SF RingKing.jpg|100px]] |30 |- |[[File:SFTrophies_22.png|70px|center]] |Fighter |Defeated 1,000 enemies. |{{PSN Trophy Bronze}} |[[File:SF Fighter.jpg|100px]] |10 |- |[[File:SFTrophies_23.png|70px|center]] |Warrior |Defeated 5,000 enemies. |{{PSN Trophy Bronze}} |[[File:SF Warrior.jpg|100px]] |20 |- |[[File:SFTrophies_24.png|70px|center]] |General |Defeated 10,000 enemies. |{{PSN Trophy Bronze}} |[[File:SF General.jpg|100px]] |35 |- |[[File:SFTrophies_25.png|70px|center]] |Hooked on Wispons |Changed Wispons for the first time. |{{PSN Trophy Bronze}} |[[File:SF HookedOnWispons.jpg|100px]] |10 |- |[[File:SFTrophies_26.png|70px|center]] |Way Past Cool |Equipped a part in every slot. |{{PSN Trophy Bronze}} |[[File:SF WayPastCool.jpg|100px]] |10 |- |[[File:SFTrophies_27.png|70px|center]] |Running in Style |Used the Closet. |{{PSN Trophy Bronze}} |[[File:SF RunningInStyle.jpg|100px]] |10 |- |[[File:SFTrophies_28.png|70px|center]] |On a Roll |Achieved a soldier's highest honor. |{{PSN Trophy Bronze}} |[[File:SF OnARoll.jpg|100px]] |30 |- |[[File:SFTrophies_29.png|70px|center]] |Honor Roll |Achieved highest honors with all races. |{{PSN Trophy Silver}} |[[File:SF HonorRoll.jpg|100px]] |35 |- |[[File:SFTrophies_30.png|70px|center]] |Global Allies |Utilized the Rental Avatar function. |{{PSN Trophy Bronze}} |[[File:SF GlobalAllies.jpg|100px]] |10 |- |[[File:SFTrophies_31.png|70px|center]] |Rivalry Begins |Made it into the rankings. |{{PSN Trophy Bronze}} |[[File:SF RivalryBegins.jpg|100px]] |10 |- |[[File:SFTrophies_32.png|70px|center]] |A New Beginning |Created your second Avatar. |{{PSN Trophy Bronze}} |[[File:SF ANewBeginning.jpg|100px]] |15 |- |[[File:SFTrophies_33.png|70px|center]] |Sonic Blaster |Collected 10 Wispons. |{{PSN Trophy Bronze}} |[[File:SF SonicBlaster.jpg|100px]] |10 |- |[[File:SFTrophies_34.png|70px|center]] |Sonic Jammer |Collected 30 Wispons. |{{PSN Trophy Bronze}} |[[File:SF SonicJammer.jpg|100px]] |25 |- |[[File:SFTrophies_35.png|70px|center]] |Sonic Battler |Collected all Wispons. |{{PSN Trophy Gold}} |[[File:SF SonicBattler.jpg|100px]] |50 |- |[[File:SFTrophies_36.png|70px|center]] |Outfitter |Collected 50 parts. |{{PSN Trophy Bronze}} |[[File:SF Outfitter.jpg|100px]] |10 |- |[[File:SFTrophies_37.png|70px|center]] |Style Hog |Collected 100 parts. |{{PSN Trophy Bronze}} |[[File:SF StyleHog.jpg|100px]] |15 |- |[[File:SFTrophies_38.png|70px|center]] |Fashion Unleashed |Collected 500 parts. |{{PSN Trophy Bronze}} |[[File:SF FashionUnleashed.jpg|100px]] |25 |- |[[File:SFTrophies_39.png|70px|center]] |You Got Them All |Collected all parts. |{{PSN Trophy Silver}} |[[File:SF YouGotThemAll.jpg|100px]] |35 |- |[[File:SFTrophies_40.png|70px|center]] |Everyday Enthusiast |Completed 3 Daily Missions. |{{PSN Trophy Bronze}} |[[File:SF EverydayEnthusiast.jpg|100px]] |10 |- |[[File:SFTrophies_41.png|70px|center]] |Daily Devotee |Completed 5 Daily Missions. |{{PSN Trophy Bronze}} |[[File:SF DailyDevotee.jpg|100px]] |20 |- |[[File:SFTrophies_42.png|70px|center]] |Constant Connoisseur |Completed 10 Daily Missions. |{{PSN Trophy Silver}} |[[File:SF ConstantConnoisseur.jpg|100px]] |35 |- |[[File:SFTrophies_43.png|70px|center]] |Super Sonic Rescue |Completed your first SOS Mission. |{{PSN Trophy Bronze}} |[[File:SF SuperSonicRescue.jpg|100px]] |10 |- |[[File:SFTrophies_44.png|70px|center]] |Freedom Fighter |Completed 5 SOS Missions. |{{PSN Trophy Bronze}} |[[File:SF FreedomFighter!.jpg|100px]] |20 |- |[[File:SFTrophies_45.png|70px|center]] |Nameless Hero |Completed 10 SOS Missions. |{{PSN Trophy Silver}} |[[File:SF NamelessHero.jpg|100px]] |35 |- |[[File:SFTrophies_46.png|70px|center]] |Up for Any Challenge |Completed all Challenge Missions. |{{PSN Trophy Silver}} |[[File:SF UpToAnyChallenge.jpg|100px]] |50 |} ===''Episode Shadow''=== {|class="wikitable" !Image !Name !Description !Trophy Class !Achievement !Gamescore |- |[[File:SFEPSH_Achievment_1.png|center|70px]] |Chaos Spear! |Collected all Red Star Rings in Episode Shadow. |{{PSN Trophy Bronze}} |[[File:SFEPS_ChaosSpear.jpg|100px]] |15 |- |[[File:SFEPSH_Achievment_2.png|center|70px]] |Chaos Blast! |Collected all Number Rings in Episode Shadow. |{{PSN Trophy Bronze}} |[[File:SFEPS_ChaosBlast.jpg|100px]] |30 |- |[[File:SFEPSH_Achievment_3.png|center|70px]] |Chaos Control! |Collected all Silver Moon Rings in Episode Shadow. |{{PSN Trophy Bronze}} |[[File:SFEPS_ChaosControl.jpg|100px]] |40 |} ==Promotion== [[File:Sonic Forces Preorder BeautyShot XB1.jpg|thumb|225px|''Sonic Forces'' Bonus Edition for the [[Xbox One]].]] On 31 August 2017, the official ''Sonic the Hedgehog'' Twitter account announced the official release date of ''Sonic Forces'', along with a physical bonus edition of the game available for pre-ordering for the [[PlayStation 4]], [[Xbox One]] and the [[Nintendo Switch]] which featured special bonus content. The United States version of the bonus edition consisted of a [[Sonic the Hedgehog|Sonic]] and [[Infinite]]-themed controller skin for the game's respective console (Dualshock 4, Xbox One wireless controller, Joy-Con Grip) and the "[[Sonic Forces#Sega/Atlus Pack|Sega/Atlus]] Pack DLC".<ref name="IntRelease"/> The United Kingdom and Australian versions of the Bonus Editions came with four exclusive Art Cards.<ref>{{cite web|url=https://www.smythstoys.com/uk/en-gb/video-games-and-tablets/new-games-coming-soon/coming-soon-playstation-4/sonic-forces-ps4/p/162190|title=Sonic Forces PS4|work=Smyth's Toys|accessdate=8 September 2017}}</ref><ref>{{cite web|url=http://www.game.co.uk/en/sonic-forces-1891354|title=Sonic Forces|accessdate=8 September 2017}}</ref> Those pre-ordering the game would also receive a costume of [[Shadow the Hedgehog]] for the [[Avatar]].<ref name="ShadCostume">{{cite web|url=https://ebgames.com.au/ps4-232528-Sonic-Forces-Bonus-Edition-PlayStation-4|work=EB Games|title=Sonic Forces Bonus Edition|accessdate=1 September 2017}}</ref> For the appearance of ''Sonic Forces'' on [[Wikipedia:Tokyo Game Show|Tokyo Game Show]] 2017, limited merchandise related to the game was handed out to the attendees. These included ''Sonic Forces'' posters, ''Sonic Forces''-themed t-shirts, ''[[Sonic Mania]]''-themed chopsticks, and ''Sonic Forces'' and ''Mania''-themed keychains.<ref name="TokyoGS2017"/><ref name="ManiaMerc"/><ref name="ForcesMerc"/> Also, on 12 September 2017, a racing mobile game tie-in to ''Sonic Forces'' entitled ''[[Sonic Forces: Speed Battle]]'' received a soft launch for [[iOS]] and [[Android]]. On 19 September 2017, pre-orders for a digital bonus edition of the game titled ''Sonic Forces Digital Bonus Edition'' was made available. This bundle includes the full ''Sonic Forces'' game, the Shadow costume, the "Sega/Atlus" Pack, and the ''[[Sonic Forces#Episode Shadow|Episode Shadow]]'' DLC.<ref name="GamasutraV2"/> On 22 September 2017 during the Tokyo Game Show event for Sega, they announced that there would be a ''Sonic Forces'' promotional collaboration at Hooters restaurants in Tokyo from 16 October to 10 December 2017. During this time, customers could order a [[chili dog]] meal and collect one of four specially designed coasters. These coasters were of Modern and Classic Sonic, Tails and Knuckles, Shadow and Infinite, and the official promoted wolf and cat forms of the Avatar. At dinner time, special dances were held to the main theme of ''Sonic Forces'', "Fist Bump". They also announced a cross promotion with ''[[w:c:project-diva:Hatsune Miku: Project DIVA Future Tone|Hatsune Miku: Project DIVA Future Tone]]'' to be held in six different locations in Japan from 7 October to 5 November 2017. Attendees of the events received ''Sonic Forces'' posters and ''Project DIVA Future Tone'' badges.<ref name="Hooters"/><ref name="HootInfo">{{cite web|url=http://sonic.sega.jp/SonicChannel/topics/collaboration/20171013_001460/|title=『ソニックフォース』とHOOTERSのコラボレーションイベントが10月16日(月)から開始!|work=[[Sonic Channel]]|publisher=[[Sega]]|accessdate=14 October 2017|language=Japanese }}</ref> Those pre-ordering the game would also receive a costume of [[Shadow the Hedgehog]] for the Avatar.<ref name="ShadCostume"/> On 12 October 2017, Sega released the [[Sonic Forces: Moment of Truth|first issue]] in the [[Sonic Forces digital comic|''Sonic Forces'' digital comic]] series, a four-issue digital comic publication featuring stories that serve as prequels to the game's events. The fourth and final issue was released on 7 November 2017, the day ''Sonic Forces'' launched. ==Reception== {{Video game reviews |MC = 57% {{C|[[Nintendo Switch|Switch]]}}<ref name="MCNS">{{cite web|url=http://www.metacritic.com/game/switch/sonic-forces|title=Sonic Forces for Switch Reviews|publisher=Metacritic|accessdate=15 November 2017}}</ref><br/>57% {{C|[[PlayStation 4|PS4]]}}<ref name="MCPS4">{{cite web|url=http://www.metacritic.com/game/playstation-4/sonic-forces|title=Sonic Forces for PlayStation 4 Reviews|publisher=Metacritic|accessdate=15 November 2017}}</ref><br/>62% {{C|[[Xbox One|XONE]]}}<ref name="MCXONE">{{cite web|url=http://www.metacritic.com/game/xbox-one/sonic-forces|title=Sonic Forces for Xbox One Reviews|publisher=Metacritic|accessdate=15 November 2017}}</ref><br/>58% {{C|[[PC]]}}<ref name="MCPC">{{cite web|url=http://www.metacritic.com/game/pc/sonic-forces|title=Sonic Forces for PC Reviews|publisher=Metacritic|accessdate=15 November 2017}}</ref> |GI = 6.5/10 {{C|[[Xbox One|XONE]]}}<ref name="GIreview">{{Cite web|url=http://www.gameinformer.com/games/sonic_forces/b/xboxone/archive/2017/11/08/sonic-forces-game-informer-review.aspx|title=Running A Familiar Route - Sonic Forces - Xbox One|date=8 November 2017|accessdate=15 November 2017}}</ref> |GRadar = 2.5/5<ref name="GRadar">{{cite web|last=Andrews|first=Stuart|date=8 November 2017|url=http://www.gamesradar.com/sonic-forces-review/|title=Sonic Forces review: 'A short game of short levels, yet desperately short of real ideas'|publisher=GamesRadar|accessdate=8 November 2017}}</ref> |Fam = 35/40<ref name="Famitsu">{{Cite web|url=https://mynintendonews.com/2017/11/05/famitsu-here-are-the-full-review-details-for-sonic-forces/|title=Famitsu: Here Are The Full Review Details For Sonic Forces|publisher=My Nintendo News|author=NintenMau5|date=5 November 2017|accessdate=6 November 2017}}</ref> |IGN = 6.9/10<ref name="IGN1">{{cite web|last=Kemps|first=Heidi|date=10 November 2017|url=http://www.ign.com/articles/2017/11/11/sonic-forces-review|title=Sonic Forces Review|publisher=[[wikipedia:IGN|IGN]]|accessdate=10 November 2017}}</ref> |GSpot = 5/10<ref name="GSpot">{{cite web|last=Espineli|first=Matt|date=10 November 2017|url=https://www.gamespot.com/reviews/sonic-forces-review/1900-6416808/|title=Sonic Forces Review|publisher=GameSpot|accessdate=1 October 2019}}</ref> |rev1 = ''[[Wikipedia:Polygon (website)|Polygon]]'' |rev1Score = 5/10<ref name="Polygon">{{cite web|last=Parish|first=Jeremy|title=Sonic Forces review|url=https://www.polygon.com/2017/11/5/16609838/sonic-forces-review|accessdate=5 November 2017|work=[[Wikipedia:Polygon (website)|Polygon]]|date=6 November 2017}}</ref> |rev2 = ''GameSpew'' |rev2Score = 40%<ref name="GSR">{{cite web|last=Seagrave|first=Richard|date=17 November 2017|url=https://www.gamespew.com/2017/11/sonic-forces-review/|title=Sonic Forces Review: More Like Sonic Farces|publisher=[[wikipedia:IGN|IGN]]|accessdate=14 February 2018}}</ref> }} ===Pre-release=== The ''International Business Times'' praised [[Sega]]'s approach of announcing and releasing the duo of ''Sonic Forces'' and ''Sonic Mania'' in the same year, stating that catering to the new fans with ''Forces'' while catering to the old-school fans with ''Mania'' could help repair the series' poor reputation with more recent releases, and in turn lead to a "''Sonic'' renaissance" era.<ref>{{Cite web|url=http://www.ibtimes.co.uk/sega-announces-retro-sonic-mania-post-apocalyptic-project-sonic-2017-1572389|title=Sega announces retro Sonic Mania and post-apocalyptic Project Sonic for 2017|publisher=International Business Times|first=Ben|last=Skipper|date=25 July 2016|accessdate=17 September 2016}}</ref> Reception following the game's showing at the [[Wikipedia:Electronic Entertainment Expo|E3]] 2017 had been mixed to favorable. Heather Alexandra from Kotaku praised the game's three gameplay styles and the [[Egg Dragoon (Sonic Forces)|Egg Dragoon]] boss battle, though she felt that the platforming side of it was in need of some tweaking.<ref name="Kotaku">{{Cite web|url=http://kotaku.com/sonic-forces-impressions-great-when-it-sticks-to-its-r-1796106738|title=Sonic Forces Impressions: Great When It Sticks To Its Roots|publisher=Kotaku|first=Heather|last=Alexandra|date=14 June 2017|accessdate=16 June 2017}}</ref> James Galizio from TechRaptor also praised the Egg Dragoon battle, calling it a "very interesting Boss Battle," but remarked that there were some slow-downs in the demo for the [[Nintendo Switch]]'s handheld mode.<ref>{{Cite web|url=https://techraptor.net/content/e3-2017-sonic-forces-hands-on-impressions|title=E3 2017 – Sonic Forces Hands On Impressions|publisher=Kotaku|first=James|last=Galizio|date=14 June 2017|accessdate=16 June 2017}}</ref> Ed McGlone of ''Twinfinite'' found the Avatar's gameplay clunky; expressing the feeling that the gravity was not so prepared in the demo, and the Avatar would instantly be pulled onto the ground after a jump. However, he found Modern Sonic's gameplay a smoother version of ''[[Sonic Generations]]''<nowiki>'</nowiki>s, with the Boosting mechanic being more refined while also praising the storyline's direction.<ref>{{Cite web|url=http://twinfinite.net/2017/06/sonic-forces-confirmed-to-be-pure-distilled-oc-fuel/|title=Sonic Forces Embraces Modern Characters Like Shadow and Will Be Fuel for Fanfics|publisher=Twinfinite|first=Ed|last=McGlone|date=14 June 2017|accessdate=16 June 2017}}</ref> Alex Olney of [[Wikipedia:Gamer Network#Partnered websites|Nintendo Life]] was more critical, thinking that the demo version of the game lacked focus and direction while also calling Modern Sonic's gameplay "dry and boring," and the Avatar stages an "afterthought".<ref>{{Cite web|url=http://www.nintendolife.com/news/2017/07/first_impressions_running_scared_from_sonic_forces|title=First Impressions: Running Scared from Sonic Forces|publisher=[[Wikipedia:Gamer Network#Partnered websites|Nintendo Life]]|first=Alex|last=Olney|date=5 July 2017|accessdate=6 July 2017}}</ref> ''Sonic Forces'' also earned the nomination award for Peoples Choice at Gamescom 2017 by IGN. At the end, it came in at 2nd place.<ref>{{Cite web|url=http://m.ign.com/articles/2017/08/29/fifa-18-wins-gamescom-peoples-choice-award?abthid=59a5718f326dc5c32800000e|title=FIFA 18 Wins Gamescom People's Choice Award|publisher=[[wikipedia:IGN|IGN]]|author=FIFA 18|date=29 August 2017|accessdate=29 August 2017}}</ref> The Nintendo Switch version of the demo was playable at Nintendo's E3 Booth. However, it had a couple of issues reported compared to other consoles. This includes a lower frame-rate, removal or reduction of geometry, lower-quality textures, effects and models, and lowered resolutions.<ref>{{Cite web|url=https://www.sonicstadium.org/2017/06/sonic-forces-on-nintendo-switch-e3-impressions/|title=Sonic Forces on Nintendo Switch E3 Impressions|publisher=Sonic Stadium|first=Alexander|last=Peal|date=16 June 2017|accessdate=27 June 2017}}</ref> ===Post-release=== Upon launch, the game received generally mixed reception.<ref name="MCPS4"/><ref name="MCPC"/> ''[[Wikipedia:Polygon (website)|Polygon]]'' gave ''Sonic Forces'' a score of 5/10, praising the game's visuals, but criticized its repetitive boss fights and felt the game did not advance the ''Sonic'' series' design. They also took issue in the ranking system, rewarding players for completing stages in a fast manner rather than exploring the stage for collectibles.<ref name="Polygon"/> The four reviewers of ''[[Wikipedia:Famitsu|Famitsu]]'' were more positive, giving the game a 35/40, praising the character creation system and soundtrack.<ref name="Famitsu"/> Heidi Kemps, reviewing ''Sonic Forces'' for IGN, faulted elements of the game's level design, indicating that "unfair-feeling traps" recurred intermittently and that the levels were relatively short and underdeveloped. In contrast to Parish, Kemps enjoyed the "quite strong" bosses, particularly one fought "among the winding coils of a giant snake," although she wished they were more plentiful. Kemps cited the game's "goofy charm" as preventing her from being "too disappointed" by it.<ref name="IGN1"/> Kotaku's Heather Alexandra wrote that Modern Sonic's gameplay was "visually dynamic" and "the most fun," but heavily automated and shallow; whereas Classic Sonic delivered a solid but unremarkable platforming experience that compared unfavorably to the more inventive ''Sonic Mania''. Alexandra panned the Avatar stages as "disjointed and confused" due to a lack of flow and an excessive reliance on trial and error. Overall, she described ''Forces'' as fun despite a lack of polish and complimented its "infectious energy and excitement".<ref name="kotaku">{{cite web|url=https://kotaku.com/sonic-forces-the-kotaku-review-1820261612|title=Sonic Forces: The Kotaku Review|last=Alexandra|first=Heather|publisher=Kotaku|accessdate=8 November 2017}}</ref> Game Informer's Brian Shea similarly regarded the game as a "fun adventure" and considered its controls and level design to be the best of any 3D ''Sonic'' entry", but concluded by saying that "3D ''Sonic'' games still aren't to where they should be after such a long time of iteration and experimentation". She called Classic Sonic the worst of the three playable characters due to poor physics that failed to emulate that of the original, two-dimensional ''Sonic'' games.<ref name="GIreview"/> John Linneman of Eurogamer found that ''Forces'' was well-optimized for the PlayStation 4, though there is no noticeable improvement when played on a PlayStation 4 Pro, whereas the Xbox One version was "slightly more responsive" but marred by screen tearing and inferior resolution. He felt that playing on Xbox One X provided the best overall experience, albeit with some "unwelcome inconsistency" caused by occasional changes in resolution, but that the Switch version had worse technical performance than ''[[Sonic Lost World]]'' on [[Wii U]], which featured graphics of similar quality running at twice the framerate.<ref name="ForcesConsoleComparison"/> The PC version received criticism for problems related to its uneven performance and frequent crashes; Sega released a patch on launch day that fixed some of the problems.<ref>{{cite web|last=Glagowski|first=Peter|title=PSA: Sonic Forces' PC port is a hot mess|url=https://www.destructoid.com/psa-sonic-forces-pc-port-is-a-hot-mess-471461.phtml|publisher=Destructoid|accessdate=7 November 2017}}</ref> ===Sales=== ''Sonic Forces'' debuted at fifth place on the United Kingdom's all-formats chart.<ref>{{cite web|last=Whitehead|first=Thomas|title=Sonic Forces on Switch Has Solid UK Launch as DOOM Moves Up the Charts|url=http://www.nintendolife.com/news/2017/11/sonic_forces_on_switch_has_solid_uk_launch_as_doom_moves_up_the_charts|publisher=Nintendo Life|accessdate=23 November 2017}}</ref> Sega stated in a financial report in February 2018 that the game "performed strongly".<ref>{{Cite web|title=FY Ending March 2018 3rd Quarter Results Presentation|url=https://www.segasammy.co.jp/english/ir/library/pdf/settlement/2018/20180207_3q_siryo_e_final.pdf|publisher=Sega Sammy Holdings|format=PDF|date=7 February 2018}}</ref> ==Re-releases== {|class="wikitable" !Image !Platform !Description |- |[[File:ForcesPuyoTetrisPack_Pegi.jpg|100px|center]] |[[Nintendo Switch]] |Released in a compilation with ''[[Wikipedia:Puyo Puyo Tetris|Puyo Puyo Tetris]]'' as the ''2 Hits Pack: Sonic Forces / Puyo Puyo Tetris'' 2 Hits Pack in the Sega Collection. It was released on 5 January 2018. |- |[[File:ForcesManiaPlusPack_PG.jpg|100px|center]] |[[Nintendo Switch]], [[PlayStation 4]], [[Xbox One]] |Released in a compilation with ''[[Sonic Mania Plus]]'' as the ''[[Sonic Forces & Sonic Mania Plus Double Pack]]'', as a Nintendo Switch, PlayStation 4 or Xbox One double pack. It was released on November 2018. |- |[[File:SonicForces_JP_Switch_NewPrice.jpg|100px|center]][[File:SonicForces_JP_PS4_NewPrice.jpg|100px|center]] |[[Nintendo Switch]], [[PlayStation 4]] |Re-released discounted as "''Sonic Forces'' new price version".<ref>{{Cite web|url=http://sonic.sega.jp/SonicChannel/topics/information/20191121_002062/|work=[[Sonic Channel]]|publisher=[[Sega]]|title=新価格版『ソニックフォース』本日発売!|language=Japanese}}</ref> If purchased through Amazon, the option for a digital version of the ''Sonic Forces Mini Soundtrack'' was available which was comprised of tracks "[[Fist Bump]]", "[[Sunset Heights]]", "[[Justice]]" and "[[Ghost Town]]". It was released only in Japan on 21 November 2019. |- |[[File:UltSonicBundleSquare.jpg|100px|center]] |[[Xbox One]] |''[[The Ultimate Sonic Bundle]]'', a digital bundle including ''Sonic Forces'', ''[[Sonic Mania]]'' and ''[[Team Sonic Racing]]''. It released 21 November 2019. |} ==Update history== *'''Version 1.0.1''' {{C|7 November 2017}}<ref>{{Cite web|url=https://orbispatches.com/CUSA05637|title=CUSA05637: SONIC FORCES|date=26 September 2017|work=ORBISPatches.com|accessdate=25 November 2022}}</ref> **Added support for additional content: A 3-stage prequel to the main story featuring Shadow as the protagonist **Added support for additional content: Transformation into Super Sonic **Added support for additional content: New avatar outfits **Improved main menu controls **Adjusted game balance for certain boss fights **Adjusted game balance for certain stages **Fixed player character reaction when taking damage **Adjusted some skill abilities **Test fixes **Minor bug fixes ==Trivia== *This is one of the first games to be announced for the [[Nintendo Switch]], as well as the second third-party title announced for the system. **In the original debut trailer, when the project was called ''Project Sonic 2017'', the NX logo was instead shown, as NX was the codename for the Nintendo Switch, which had not yet been fully revealed. **Also, the updated debut trailer replaces the original tagline, "JOIN THE RESISTANCE," with the game logo. ***The game's original tagline was still used as was the official tagline for the Japanese release. *This is the first 3D ''Sonic'' title released for the [[Xbox One]], [[PlayStation 4]] and the [[Nintendo Switch]]. *An analysis between the console versions of ''Sonic Forces'' has noted the following differences:<ref name="ForcesConsoleComparison"/> **The PlayStation 4 version is rendered in 1080p/60FPS with no notable improvements on the PlayStation 4 Pro. In fact, if the player puts the system in rest mode and returns to it over a period of time, degraded performance can be seen. **The Xbox One version is rendered in 720p/60FPS on both the original Xbox One and Xbox One S models and due to an adaptive v-sync system, temporary screen-tearing has been noted. The graphics however, are the same as the PlayStation 4 version. When played on an Xbox One X, this game version is rendered in 1080p/60FPS and 1800p/60FPS on Xbox One X depending on the stage being played. **The Nintendo Switch version is rendered in 720p/30FPS (with controls apparently at 60FPS) and has reduced texture quality, simpler lighting and pared back geometry detail compared to the other console versions. This could be a result of the Switch itself not being revealed when developing the other versions. *This is the first ''Sonic'' title to be released in China since a compilation, titled Sonic Collectors Edition, of four games, including ''[[Sonic R]]'', ''[[Sonic the Hedgehog CD]]'', ''[[Sonic & Knuckles Collection]]'' and ''[[Sonic 3D Blast]]'', which was released in 2001 by now-defunct Matrix Interactive in China and following a long game console ban imposed in the country (which was lifted in 2015). *This is the first main ''Sonic'' title to be co-developed by [[Hardlight]], who previously developed mobile games. *This is the first ''Sonic the Hedgehog'' game that features a character creation mode. *The titles of numerous trophies are references to past ''Sonic'' media. **"A Sonic Hero" may be referencing ''[[Sonic Heroes]]''. **"Fashion Unleashed" is a reference to ''[[Sonic Unleashed]]''. **"Infinite Possibilities" is a synonymous reference to the ''Sonic Unleashed'' theme song, "[[Endless Possibility]]". **"Mean Egg Machine" is a reference to ''[[Dr. Robotnik's Mean Bean Machine]]''. **"Sonic and the Secret Stages" is a reference to ''[[Sonic and the Secret Rings]]''. **"Courage in Hand" may also be a reference to the ''Sonic and the Secret Rings'' song, "[[Seven Rings In Hand]]". **"Sonic EXtreme" is a reference to the canceled [[Sega Saturn]] game, ''[[Sonic X-treme]]''. **"Reach for the Red Star Rings" is a reference to the ''[[Sonic Colors]]'' theme song, "[[Reach for the Stars]]". **Though not particularly a ''Sonic'' reference, "Sonic Teaches Numbers" seems to be a reference to the 1991 educational ''Mario'' game, ''[[mariowiki:Mario Teaches Typing|Mario Teaches Typing]]''. ***This could also be an allusion to ''[[Sonic's Schoolhouse]]''. **"Silver Moon Mania" may be a reference to ''[[Sonic Mania]]''. **"Way Past Cool" is a reference to Sonic's catchphrase in the ''[[Sonic the Hedgehog (TV series)|Sonic the Hedgehog]]'' and ''[[Sonic Underground]]'' television series. **"Sonic Blaster" is a reference to ''[[Sonic Blast]]''. ***This could also be an allusion to ''[[Sonic 3D Blast]]'' **"Sonic Jammer" is a reference to ''[[Sonic Jam]]''. **"Sonic Battler" is a reference to ''[[Sonic Battle]]''. **"Super Sonic Rescue" references [[Super Sonic]]. ***This could also be a reference to the song [[Super Sonic Racing]] **"Freedom Fighter" is a reference to the [[Freedom Fighters (disambiguation)|Freedom Fighters]], either of the ''Sonic the Hedgehog'' television series, the ''[[Sonic the Comic]]'' comic series, or [[Archie Comics]]' ''[[Sonic the Hedgehog (Archie comic series)|Sonic the Hedgehog]]'' comic series. **The ''Episode Shadow'' trophies are named after [[chaos powers]] that are primarily used by [[Shadow the Hedgehog|Shadow]]: [[Chaos Spear]], [[Chaos Blast]], and [[Chaos Control]]. [[File:ResistanceGroupShotwithClassicSonic.png|thumb|225px|[[Sonic the Hedgehog (Classic)|Classic Sonic]] with the [[Resistance]].]] *At the end of the aftermath cutscene, Classic Sonic actually reappears next to [[Miles "Tails" Prower|Tails]] with the resistance group. However, it cannot be seen without hacking because the cutscene fades out before it is shown. *This is the first ''Sonic'' title since ''[[Sonic Colors]]'' to have a main vocal theme song. *This is the first ''Sonic'' title since ''[[Sonic Generations]]'' to feature vocal themes on stages, and the first game since ''[[Sonic and the Black Knight]]'' to feature vocal themes for characters. *Like in ''[[Sonic Adventure 2]]'', each playable character has a unique genre for their stages' music, provided by [[Tomoya Ohtani]].<ref>{{Cite web|url=http://www.playstationlifestyle.net/2017/10/05/sonic-forces-wispon-storyline-music-detailed-famitsu-interview/|title=Sonic Forces Wispon, Storyline and Music Detailed|publisher=PlayStation LifeStyle|accessdate=5 October 2017}}</ref> *This, along with ''[[Sonic Rivals 2]]'' are so far the only existing United States cover art of a [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]] video game to not depict Sonic with either a smiling or neutral expression on the box artwork, excluding international releases. *The Italian and German dubs of the game are unavailable in the Nintendo Switch version for unknown reasons. *Upon the game's release, data-miners found a working [[Super Sonic]] and t-shirts for the [[Avatar]] that star the infamous "Sanic" meme image imprinted on them. This was later revealed to be DLC for the game. **The official ''Sonic'' social media had actually teased the "Sanic" design several months before the game's release with a {{Plain link|https://www.youtube.com/watch?v=BnwXmFwVSVM|parody game trailer}}. *This is one of the few main ''Sonic'' games in which the [[Chaos Emerald]]s do not play a role in the storyline. The Emeralds only appear when the Sonics turn into Super Sonic during normal gameplay. the others being ''Sonic Colors'' and ''[[Sonic Lost World]]''. *This is the fourth 3D mainline ''Sonic'' game to utilize the [[Boost|Boost formula]], following ''[[Sonic Unleashed|Sonic]] [[Sonic Unleashed (Wii/PlayStation 2)|Unleashed]]'', ''Sonic Colors'', and ''Sonic Generations''. *This is the seventh game in the franchise overall (and sixth in the main series) to receive an E10+ Rating by the [[ESRB]]. *This is the fourth main game in the franchise overall to have all four hedgehog main characters present ([[Sonic the Hedgehog|Sonic]], [[Amy Rose|Amy]], Shadow, and [[Silver the Hedgehog|Silver]]), the other games were [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]], ''[[Sonic Rivals]]'', and ''[[Sonic Generations]]''. *[[Cream the Rabbit]], [[Cheese]], and [[Blaze the Cat]] are the only characters from ''Sonic Generations'' to not appear in this game, while they, alongside [[Big the Cat]], are the only side characters from the [[Nintendo DS|DS]] version of ''[[Sonic Colors]]'' to not appear in this game. **However, these characters do appear as playable characters in ''[[Sonic Forces: Speed Battle]]''. *Originally players were not going to be able to pick up dropped [[ring]]s and the feature was to be the special ability for the Hedgehog Avatar. However, a Day 1 patch changed the feature and as such, players can pick up dropped rings. The Hedgehog Avatar's ability was changed to having dropped rings remain longer after taking damage. *This is the first mainstream ''Sonic'' game (first game since ''[[Sonic Boom: Rise of Lyric]]'') to include unlimited lives. *This is the first time that Super Sonic is added to a game as DLC. *Sonic's death sound effects and the impatient falling animation where he looks at the camera are reused from ''[[Sonic Lost World]]''. *This is the first mainstream ''Sonic'' game since ''[[Sonic Rush Adventure]]'' to use anthropomorphic animals as civilians, rather than [[human]]s. *During the cutscene where Classic Sonic appears for the first time, a remix of the main theme from ''[[Sonic Mania]]'' is heard in the background. **Another version of the music plays at the end of the ending movie in ''[[Sonic Origins]]''. *In the cutscene after [[Aqua Road]] is cleared, Sonic says to Classic Sonic, "It's been generations since I've seen you". This is a reference to ''Sonic Generations'', where Sonic last saw Classic Sonic. *In the early script for ''Sonic Forces'', it was going to be revealed that Eggman made [[Phantom Copy|Phantom Copies]] of [[Mephiles the Dark]] and would have used them at the [[Eggman Empire Fortress]] just prior to the [[Death Egg Robot (Sonic Forces)|final boss battle]]. *''Sonic Forces'' is the first 3D ''Sonic'' game since ''Sonic Generations'' to have in-engine cutscenes, although this only applies to the cutscenes in which the Avatar is present. *''Episode Shadow'' was originally intended to be much longer, with Shadow and [[Rouge the Bat|Rouge]] specifically stating dialogue from ''[[Sonic Forces: Looming Shadow]]''. Cut content also includes Shadow making comments that implying that he was going to fight the [[Jackal Squad]] members as a boss fight, such as calling someone "a whole horde of chumps" and expressing surprise at them putting up a fight, as well as Shadow questioning whether Rouge was a [[Phantom Copy]] during the [[Virtual Reality]] level due to her giving conflicting statements as to when [[E-123 Omega|Omega]] went AWOL.<ref>https://www.youtube.com/watch?v=5h0-rpCPgt0</ref> *''Sonic Forces'' is the only ''Sonic'' game on the Nintendo Switch to not support video capture. *In [[Takashi Iizuka]]'s opinion, ''Sonic Forces'' probably marks the only time where [[Dr. Eggman|Eggman]] will be most successful in his goals.<ref name="123Q&A">{{cite web |url=https://www.youtube.com/watch?v=V4Rkjyqq5XI |title=Sonic Frontiers: 123 Rapid-Fire Questions With Takashi Iizuka |publisher=[[Wikipedia:Game Informer|Game Informer]] |work=YouTube |date=12 July 2022 |accessdate=13 July 2022 }}</ref> *''Sonic Forces'' marks the first instance in which both the Boost and the [[Stomp]] appear in a cutscene. *''Sonic Forces'' is the only Boost game in the franchise to feature the ability to [[Crouch (grinding)|crouch while grinding]], an ability mostly used in games without Boost, such as ''[[Sonic Adventure 2]].'' **It is also the only game where it does not give the playable character speed. The lack of this trait is possibly due to Boost being more prominent in terms of gaining speed. ==Videos== <tabber> Debut Trailer = [[File:Project Sonic 2017 Debut Trailer|350px|left]] |-| Updated Debut Trailer = [[File:Sonic Forces - Reveal Trailer|350px|left]] |-| Nintendo Direct Classic Sonic Gameplay = [[File:Sonic Forces - First Classic Sonic Gameplay! (Nintendo Direct Overview)|left|350px]] |-| Custom Hero Trailer = [[File:Sonic Forces Custom Hero Trailer-0|350px|left]] |-| E3 Interview = [[File:Sonic Forces and Sonic Mania Developer Interview & Gameplay|350px|left]] |-| E3 Trailer = [[File:Sonic Forces - E3 Trailer|350px|left]] |-| Enter Infinite = [[File:Sonic Forces - Enter Infinite|350px|left]] |-| Emergency message from the Resistance Army = [[File:レジスタンス軍からの緊急通信|350px|left]] |-| Story Trailer = [[File:Sonic Forces - Story Trailer|350px|left]] |-| Dr. Eggman's surrender recommendation = [[File:Dr.エッグマンの降伏勧告|350px|left]] |-| Orchestra Theme: Behind the Scenes = [[File:Behind the Scenes- Sonic Forces Orchestra Theme|350px|left]] |-| Overview Trailer = [[File:『ソニックフォース』ゲーム紹介映像|350px|left]] |-| Commercial = [[File:Sonic Forces Japanese Commercial 『ソニックフォース』|350px|left]] |-| Come Join the Eggman Empire! = [[File:Come Join the Eggman Empire!|350px|left]] |-| Launch Trailer = [[File:Sonic Forces - Launch Trailer|350px|left]] </tabber> {{-}} ==References== {{Reflist|2}} ==External links== *{{Plain link|http://sonic.sega.jp/SonicForces/|Official website}} '''(Japanese)''' *{{Plain link|https://www.sonicthehedgehog.com/sonic-forces/|Official website}} '''(North America)''' *{{Plain link|https://asia.sega.com/sonic/forces/|Official website}} '''(Chinese)''' *{{WP link|Sonic Forces|''Sonic Forces''}} {{Forces info}} {{Sonic games}} {{Italic title}} [[de:Sonic Forces]] [[es:Sonic Forces]] [[fr:Sonic Forces]] [[it:Sonic Forces]] [[lt:Sonic Forces]] [[nl:Sonic Forces]] [[pl:Sonic Forces]] [[pt:Sonic Forces]] [[pt-br:Sonic Forces]] [[ru:Sonic Forces]] [[uk:Sonic Forces]] [[zh:索尼克力量]] [[Category:Sonic Forces| ]] [[Category:2017]] [[Category:3D platformers]] [[Category:Games developed by Sonic Team]] [[Category:Games developed by Hardlight]] [[Category:Games written by Ken Pontac and Warren Graff]] [[Category:Nintendo Switch games]] [[Category:PlayStation 4 games]] [[Category:Rated E10+ games]] [[Category:Steam games]] [[Category:Xbox One games]] [[Category:PlayStation 5 games]] [[Category:PEGI 7 games]]
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