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Do not fill this in!{{Tab |title1 = Main page |tab2 = Staff |title2 = Credits |tab3 = Beta elements |tab4 = Gallery |bg = browntab }} {{Infobox video game |title = ''Mario & Sonic at the Olympic Games'' |image = <gallery> Mario_and_Sonic_at_the_Olympic_Games_-_Wii_North_American_boxart.png|Wii DSMarioand Sonicattheolympicgames US front.jpg|DS </gallery> |developer = *[[Sega|Sega Japan]] *Sega Sports |publisher = *[[Sega]] {{C|NA/EU}} *[[Nintendo]] {{C|JP}} |director = *Eigo Kasahara (Sega) *Jonathan Kemp (ISM) |producer = *[[Takashi Yuda]] (Sega) *Osamu Ohashi (Sega) *Hiroshi Sato (Nintendo) *Shigeru Miyamoto (Nintendo) |executive = *[[Yuji Naka]] (Sega) *Satoru Iwata (Nintendo) *Raymond Goldsmith (ISM) |designer = *Keiichi Kizu *Masahiko Sawada *Mari Sawashima |programmer = *[[Naohiro Hirao]] *Hitoshi Tatemoto *Takeshi Machida |composer = [[Teruhiko Nakagawa]] |series = [[Mario & Sonic series|''Mario & Sonic'' series]] |released = '''[[Wii]]''':<br/>{{Vgrelease|JP=22 November 2007<ref>{{Cite web|title=マリオ&ソニック in 北京オリンピック|url=https://www.nintendo.co.jp/wii/rwsj/index.html|publisher=[[Nintendo]]|archiveurl=https://web.archive.org/web/20171113210857/https://www.nintendo.co.jp/wii/rwsj/index.html|archivedate=13 November 2017|language=Japanese}}</ref>|NA=6 November 2007<ref>{{Cite web|title=Mario & Sonic at the Olympic Games|url=http://www.nintendo.com/games/detail/fhQxldk9v6VrYH61dTxvM0u2Ij4txc6L|publisher=[[Nintendo]]|archiveurl=https://web.archive.org/web/20150119064259/http://www.nintendo.com:80/games/detail/fhQxldk9v6VrYH61dTxvM0u2Ij4txc6L|archivedate=19 January 2015}}</ref>|EU=23 November 2007<ref>{{Cite web|title=Mario & Sonic at the Olympic Games|url=http://www.nintendo.co.uk/Games/Wii/Mario-Sonic-at-the-Olympic-Games-281914.html|publisher=[[Nintendo]]|archiveurl=https://archive.ph/Zio8w|archivedate=14 October 2013}}</ref>|AU=22 November 2007}} '''[[Nintendo DS]]''':<br/>{{vgrelease|JP=17 January 2008|NA=22 January 2008|AU=7 February 2008|EU=8 February 2008|KO=26 June 2008}} |genre = *Sports *Party |modes = Single-player, multiplayer |ratings = {{Vgrating|ESRB=E|PEGI=3+|ACB=G}} |platforms = *[[Wii]] *[[Nintendo DS]] *[[Wii U]] (backwards compatibility) *[[Nintendo 3DS]] (backwards compatibility) |media = *Wii Optical Disc *DS Game Card |input = *Wii Remote & Nunchuk *Touch screen |followed = ''[[Mario & Sonic at the Olympic Winter Games]]'' }} {{Quote left|Mario and Sonic compete for the Gold!|Tagline}} {{Nihongo|'''''Mario & Sonic at the Olympic Games'''''|マリオ&ソニック in 北京オリンピック|Mario & Sonikku in Pekin Orinpikku|lit. "Mario & Sonic in the Beijing Olympics"}} is a sports game developed and published by [[Sega]] in North America and Europe, and by [[Nintendo]] in Japan. The game was officially licensed by the ''International Olympic Committee'' through exclusive licensee ''International Sports Multimedia'' in 2005.<ref>{{Cite web|last=Bramwell|first=Tom|url=https://www.gamesindustry.biz/articles/sega-to-develop-olympic-games-2008-title|title=SEGA to develop Olympic Games 2008 title|publisher=GamesIndustry.biz|date=6 December 2005|accessdate=3 August 2018}}</ref> It was the first official video game of the 2008 Summer Olympic Games to be released. The game was first announced by Sega and Nintendo on 28 March 2007. Sega showed the first screenshots and a movie of both versions of ''Mario & Sonic at the Olympic Games'' at E3 2007.<ref>{{Cite web|last=Devries|first=Jack|url=http://www.ign.com/articles/2007/07/12/e3-2007-mario-sonic-at-the-olympic-games|title=E3 2007: Mario & Sonic at The Olympic Games|date=11 July 2007|publisher=IGN|accessdate=1 August 2018}}</ref> Many users of the internet from both fandom used to think this game was an April Fools joke from Sega before it was eventually officially released, resulting in a massive surprise to the international video game community.<ref>{{Cite web|author=Lord_Ian|url=https://roosterteeth.com/forum/wii/topic/2205105|title=Mario & Sonic at The Olympic Games|publisher=Roosterteeth Forum|date=8 June 2007|accessdate=3 August 2018}}</ref> The game was known for being the first official crossover title to feature both [[Mario]] and [[Sonic the Hedgehog]], Nintendo and Sega's former rival mascots, along with other characters from their respective series. The player can assume the role as one of these characters while competing against the others in numerous Olympic events as well as fantasy events. ==Gameplay== [[File:Character Select (Mario & Sonic 2008).png|thumb|left|188px|Each character has their own stats.]] ''Mario & Sonic at the Olympic Games'' brings together the title characters and 14 more from both franchises to participate in environments based on the official venues of the 2008 Summer Olympics in Beijing. These environments are stylized to fit the art styles of the ''Mario'' and ''Sonic'' video games. Besides the characters from the ''Mario'' and ''Sonic'' games, [[Mii]]s can also be played as in the Wii version. There are also a few randomly selected non-playable characters acting as referees or the audience for certain events. Each playable character has their own statistics which can serve as an advantage or disadvantage depending on the event. They are divided into four categories: all-around, speed, power, and skill. All-Around isn't really its own skill, but more of just being good enough in the other categories. There is also a statistic for stamina. The gameplay involves utilizing either or a combination of the Wii Remote and Nunchuk on the Wii or stylus and button controls on the DS in various ways to complete each event. The events can require a combination of speed, timing, and some strategy. Each competition offers a slight degree of difference. In the running events, for example, getting a starting boost in the 100m dash will either make or break the player's place, while in a relay race, which can last for well over a minute, this may not determine place as effectively. The game also has leaderboards that make use of the Nintendo Wi-Fi Connection to show the best times and scores. ===Face-Offs=== [[File:Olympics091707.jpg|thumb|200px|[[Luigi]] facing [[Shadow the Hedgehog|Shadow]] in hurdles.]] Between each character, each have their own rival as based on either mission mode or by the starting prologue. Here are the following face-offs: *[[Sonic the Hedgehog]] vs. [[Mario]] *[[Shadow the Hedgehog]] vs. [[Luigi]] *[[Knuckles the Echidna]] vs. [[Wario]] *[[Amy Rose]] vs. [[Princess Peach]] *[[Miles "Tails" Prower|Tails]] vs. [[Yoshi]] *[[Doctor Eggman|Dr. Eggman]] vs. [[Waluigi]] *[[Blaze the Cat]] vs. [[Princess Daisy]] *[[Vector the Crocodile|Vector]] vs. [[Bowser]] ==Characters== ===Playable=== ====[[Team Sonic]]==== {|class="wikitable" style="text-align: center" ! Character !! Type !! Stats !! Flag |- | [[Sonic the Hedgehog]] || rowspan = "2" | Speed || [[File:Sonic-stats.png|150px]] || [[File:MyS emblem Sonic.png|100px]] |- | [[Shadow the Hedgehog]] || [[File:Shadow-Stats.png|150px]] || [[File:MyS emblem Shadow.png|100px]] |- | [[Knuckles the Echidna]] || rowspan = "2" | Power || [[File:Knuckles-Stats.png|150px]] || [[File:MyS emblem Knuckles.png|100px]] |- | [[Vector the Crocodile]] || [[File:Vector-Stats.png|150px]] || [[File:Vector Olympics Emblem.png|100px]] |- | [[Miles "Tails" Prower]] || rowspan = "2" | Skill || [[File:Tails-Stats.png|150px]] || [[File:MyS emblem Tails.png|100px]] |- | [[Doctor Eggman|Dr. Eggman]] || [[File:Eggman stats.png|150px]] || [[File:MyS emblem Eggman.png|100px]] |- | [[Amy Rose]] || rowspan = "2" | All Around || [[File:Amy-Stats.png|150px]] || [[File:MyS emblem Amy.png|100px]] |- | [[Blaze the Cat]] || [[File:Blaze-Stats.png|150px]] || [[File:MyS emblem Blaze.png|100px]] |} ====[[Team Mario]]==== {|class="wikitable" style="text-align: center" ! Character !! Type !! Stats !! Flag |- | [[Mario]] || rowspan = "2" | All Around || [[File:Mario-Stats.png|150px]] || [[File:MyS emblem Mario.png|100px]] |- | [[Luigi]] || [[File:Luigi-Stats.png|150px]] || [[File:MyS emblem Luigi.png|100px]] |- | [[Princess Peach]] || rowspan = "2" | Skill || [[File:Peach-Stats.png|150px]] || [[File:MyS emblem Peach.png|100px]] |- | [[Waluigi]] || [[File:Waluigi-Stats.png|150px]] || [[File:MyS emblem Waluigi.png|100px]] |- | [[Bowser]] || rowspan = "2" | Power || [[File:Bowser-stats.png|150px]] || [[File:MyS emblem Bowser.png|100px]] |- | [[Wario]] || [[File:Wario-Stats.png|150px]] || [[File:MyS emblem Wario.png|100px]] |- | [[Yoshi]] || rowspan = "2" | Speed || [[File:Yoshi-Stats.png|150px]] || [[File:MS emblem yoshi.png|100px]] |- | [[Princess Daisy]] || [[File:Daisy-Stats.png|150px]] || [[File:MyS emblem Daisy.png|100px]] |} ===Viewing referees (NPCs)=== [[File:CreamtheRabbitM&SAtOG.jpg|thumb|right|225px|[[Cream the Rabbit|Cream]] acting as a referee.]] *[[Cream the Rabbit]] (guard) *[[Toad]] (guard) *[[Charmy Bee]] (air) *[[w:c:mario:Lakitu|Lakitu]] (air) *[[Espio the Chameleon]] (ground) *[[w:c:mario:Shy Guy|Shy Guy]] (ground) ==Events== [[File:Fencing (Mario & Sonic 2008) Screenshot 1.png|thumb|left|225px|[[Sonic the Hedgehog|Sonic]] and [[Knuckles the Echidna|Knuckles]] facing off in fencing.]] The Wii game has twenty Olympic events which are divided into eight different classifications; athletics, gymnastics, shooting, rowing, archery, aquatics, fencing and table tennis. All of these events are organized in the tournament and circuit modes. Some events such as 4x100 m relay race, allow the player to have a team of four characters. Circuit mode is where players compete for the highest overall score in a pre-determined series of events or design their own circuit. In the single-player mission mode, each of the competitors has six character-specific missions to complete, however each of the characters statistics are not as balanced as in the main game. For example, one of Mario's missions, beating Sonic, is more challenging here. ''Mario & Sonic'' on the [[Nintendo DS]] has 16 Olympic sports, most of them from the [[Wii]] version. Cycling and 10m Platform Diving are exclusive Olympic events on this handheld. There is an unlockable version of four of the Olympic events in the [[Wii]] game called "[[Dream Event]]s". They differ from their real-life counterparts by applying more fictional video game attributes from the Mario and Sonic worlds. As a result, these events also have recognizable locations, abilities, objects, and support characters from both gaming worlds. The Nintendo DS version has five exclusive Dream Events: canoeing, boxing, basketball, long jump and skeet shooting. {|class="wikitable" style="text-align: center" !Icon !Type ![[Wii]] ![[Nintendo DS]] |- |[[File:Aquatics icon (Mario & Sonic 2008).png|64px]] |Aquatics |100m Freestyle<br/>4x100m Freestyle |100m Freestyle<br/>10m Platform |- |[[File:Archery icon (Mario & Sonic 2008).png|64px]] |Archery |colspan="2"|Archery |- |[[File:Atletics icon (Mario & Sonic 2008).png|64px]] |Athletics |100m<br/>400m<br/>4x100m Relay<br/>110m Hurdles<br/>400m Hurdles<br/>Long Jump<br/>Triple Jump<br/>High Jump<br/>Pole Vault<br/>Javelin Throw<br/>Hammer Throw |100m<br/>400m<br/>400m Hurdles<br/>Long Jump<br/>Triple Jump<br/>Javelin Throw<br/>Hammer Throw |- |[[File:Fencing.png|64px]] |Fencing |colspan="2"|Individual Epée |- |[[File:Gymnastic icon (Mario & Sonic 2008).png|64px]] |Gymnastics |colspan="2"|Trampoline<br/>Vault |- |[[File:Rowing icon (Mario & Sonic 2008).png|64px]] |Rowing |Single Sculls |N/A |- |[[File:Skeet.png|64px]] |Shooting |colspan="2"|Skeet |- |[[File:Table Tennis icon (Mario & Sonic 2008).png|64px]] |Table Tennis |colspan="2"|Singles |- | |Cycling |N/A |Pursuit |- |[[File:Dream Events icon (Mario & Sonic 2008).png|64px]] |Dream |Dream Race {{C|Sandhill Race Course}}<br/>Dream Platform<br/>Dream Fencing<br/>Dream Table Tennis |Dream Race {{C|Blue Sky Island}}<br/>Dream Fencing<br/>Dream Table Tennis<br/>Dream Basketball<br/>Dream Canoe<br/>Dream Boxing<br/>Dream Shooting<br/>Dream Long Jump |} ===Circuits=== [[File:Triple jump final.jpg|thumb|right|225px|[[Yoshi]], [[Miles "Tails" Prower|Tails]], and [[Knuckles the Echidna|Knuckles]] ranking in a circuit.]] *Beginner's Class **Mercury ***100m ***Long Jump ***Hammer Throw **Venus ***110m Hurdles ***Skeet ***Javelin Throw **Jupiter ***100m Freestyle ***Triple Jump ***Trampoline **Saturn ***Singles ***4x100m Freestyle ***Individual epée **Moonlight ***4x100m Relay ***Single Sculls ***Dream Race *Advance Class **Stardust ***100m ***Long Jump ***Hammer Throw ***Archery **Planet ***110m Hurdles ***Skeet ***Javelin Throw ***High Jump **Comet ***100m Freestyle ***Triple Jump ***Trampoline ***400m **Satellite ***Singles ***4x100m Freestyle ***Dream Race ***Dream Fencing **Sunlight ***4x100m Relay ***Single Sculls ***Individual epée ***Dream Table Tennis *Master's Class **Meteorite ***100m ***Long Jump ***Hammer Throw ***Archery ***400m Hurdles **Supernova ***110m Hurdles ***Skeet ***Javelin Throw **High Jump ***Pole Vault **Cosmos ***100m Freestyle ***Triple Jump ***Trampoline ***400m ***Vault **Galaxy ***Singles ***4x100m Freestyle ***Individual epée ***Dream Race ***Dream Platform **Universal ***4x100m Relay ***Single Sculls ***Dream Table Tennis ***Dream Fencing ***Dream Race **Big Bang ***Dream Race ***Dream Fencing ***Dream Platform ***Singles ***4x100m Relay ==Gallery mode== Both the console and handheld versions of ''Mario & Sonic at the Olympic Games'' feature a gallery where facts and trivia can be found. Brief facts of the Olympics can be found. There are five categories of trivia with matching mini-games that, once completed, will unlock the answer to trivia questions. Classic music from both series is available for use in the gallery once all levels in a category are cleared. There is also a standard gallery theme. The information, mini-games, and songs differ between [[Wii]] and [[Nintendo DS]]. ===Music=== ====Sonic==== {|class="wikitable" style="text-align: center" ![[Wii]] ![[Nintendo DS]] |- |colspan="2"|"[[Green Hill Zone (Sonic the Hedgehog)|Green Hill Zone]]" (''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'') |- |colspan="2"|"[[Star Light Zone]]" (''Sonic the Hedgehog'') |- |"[[Special Stage (Sonic the Hedgehog 2)|Special Stage]]" (''[[Sonic the Hedgehog 2]]'') |"[[Emerald Hill Zone]]" (''Sonic the Hedgehog 2'') |- |"[[Sonic Heroes (song)|Sonic Heroes]]" (Instrumental) (''[[Sonic Heroes]]'') |"[[Right There, Ride On]]" (''[[Sonic Rush]]'') |- |"[[Let the Speed Mend It]]" (Instrumental) (''[[Sonic and the Secret Rings]]'') |"[[A New Venture]]" (Instrumental) (''[[Sonic Rush Adventure]]'') |} ====Mario==== {|class="wikitable" style="text-align: center" ![[Wii]] ![[Nintendo DS]] |- |"Ground Theme" (''[[w:c:mario:Super Mario Bros.|Super Mario Bros.]]'') |"Mario Puzzle Mix" (''[[w:c:mario:Tetris DS|Tetris DS]]'') |- |"Underground Theme" (''Super Mario Bros.'') |"Mini-Games Coincentration" (''[[w:c:mario:Super Mario 64 DS|Super Mario 64 DS]]'') |- |"Underwater Theme" (''Super Mario Bros.'') |"Bowser Battle" (''Tetris DS'') |- |"Ground Theme" (''[[w:c:mario:Super Mario Bros. 3|Super Mario Bros. 3]]'') |"Mini-Games Bounce and Pounce" (''Super Mario 64 DS'') |- |"Ground Theme" (''[[w:c:mario:Super Mario World|Super Mario World]]'') |"Mario Circuit" (''[[w:c:mario:Mario Kart: Double Dash!!|Mario Kart: Double Dash!!]]'') |} ==Development== ===Background=== During the 1990s, there was a very strong rivalry between video game corporations [[Sega]] and [[Nintendo]]. The success of the former's flagship ''[[Sonic the Hedgehog series|Sonic the Hedgehog]]'' franchise pitted it against Nintendo's ''[[Wikipedia:Mario (franchise)|Super Mario]]'' series and kickstarted the so-called "Console Wars", with both companies, especially in North America, employing aggressive marketing campaigns and various business tactics in order to overmatch the other in sales. This rivalry peaked during the 16-bit era of video game consoles, between Nintendo's [[Wikipedia:Super Nintendo Entertainment System|Super NES]] and Sega's [[Sega Mega Drive|Mega Drive/Genesis]]. However, the lack of a major ''Sonic'' game for Sega's new console for the next generation, the [[Sega Saturn|Saturn]], hindered the system's performance against the newly-released [https://en.wikipedia.org/wiki/Nintendo_64 Nintendo 64] and Sony's [https://en.wikipedia.org/wiki/PlayStation_(console) PlayStation] (which became extremely successful). Although the next generation soon saw the release of Sega's [[Dreamcast]] and the critically acclaimed ''[[Sonic Adventure]]'' and a similarly successful [[Sonic Adventure 2|sequel]], both the Saturn and the Dreamcast cost Sega major losses in profits against its rivals, forcing the company to retire out of the video game console hardware market entirely and transit to third-party game development in January 2001.<ref>{{Cite book |first1 = Steven L. |last1 = Kent |date = 2001 |title = The Ultimate History of Video Games |isbn = 0-7615-3643-4}}</ref><ref>{{Cite book |date = September 6, 2013 |title = [[The History of Sonic the Hedgehog]] |publisher = Les Editions Pix'n Love |chapter = History |isbn = 978-1-926778-96-9}}</ref> Following this, [[Sonic Team]] member [[Takashi Iizuka]] sent a petition to [[Sega of America]] to begin releasing new ''Sonic'' games on Nintendo hardware.<ref name="GameInformer">{{Cite web |first = Brian |last = Shea |date = October 1, 2016 |title = Jumping Platforms: How Sonic Made The Leap To Nintendo |url = https://www.gameinformer.com/b/features/archive/2016/10/01/how-sonic-made-the-leap-to-nintendo-consoles.aspx |work = Game Informer |accessdate = October 22, 2023}}</ref> In early 2002, two games, ''[[Sonic Advance]]'' and ''[[Sonic Adventure 2: Battle]]'', were respectively released for Nintendo's [[Game Boy Advance]] and [[Nintendo GameCube|GameCube]]. The first multiplatform title, ''[[Sonic Heroes]]'', was released in 2003. Despite this, many future ''Sonic'' games would continue to be released exclusively on Nintendo consoles. These included the ''Sonic Advance'' series, ''[[Sonic Battle]]'', ''[[Sonic and the Secret Rings]]'', and the ''[[Sonic Rush|Sonic]] [[Sonic Rush Adventure|Rush]]'' duology. Many of these titles were commercial successes and were positively received.<ref name="IGN">{{Cite web |first = Rob |last = Burman |date = March 29, 2007 |title = Mario & Sonic at the Olympic Games Interview |url = http://wii.ign.com/articles/776/776878p1.html |work = IGN |archivedate = May 17, 2007 |archiveurl = https://web.archive.org/web/20070517065043/http://wii.ign.com/articles/776/776878p1.html |accessdate = October 22, 2023}}</ref> ===Conception=== With the infamous Console Wars now over, since the era of the GameCube, Sega and Nintendo developed a close relationship. The companies co-developed ''[[Wikipedia:F-Zero GX|F-Zero GX]]'', a racing video game which was released in 2003, as their first major collaboration.<ref name="IGN" /> The idea of a crossover of the ''Sonic'' and ''Mario'' series began being casually discussed between members of both parties, including ''Sonic'' co-creator and former head of Sonic Team [[Yuji Naka]] and Nintendo designer and ''Mario'' creator [[Wikipedia:Shigeru Miyamoto|Shigeru Miyamoto]].<ref name="GameInformer" /> However, the idea was not acted on as they perceived it lacked innovation.<ref name="IGN" /> In 2006, Sega was given the license to produce a video game based on the [[Wikipedia:2008 Summer Olympics|2008 Summer Olympics]]. At the International Olympic Committee, they expressed their intention to promote a sporting spirit to children.<ref name="IGN" /><ref name="CVG">{{Cite web |first = Jackson |last = Mike |date = March 29, 2007 |title = Wii Interview: Mario and Sonic interview Pt. 1 |url = http://www.computerandvideogames.com/article.php?id=161056 |work = Computer and Video Games |archivedate = April 6, 2007 |archiveurl = https://web.archive.org/web/20070406191929/http://www.computerandvideogames.com/article.php?id=161056 |accessdate = October 22, 2023}}</ref> Rather than creating a realistic simulation, the corporation decided to base the sports game around its characters that "young people love and are very iconic".<ref name="CVG" /> Sega then contacted Nintendo and asked for permission to include ''Super'' ''Mario'' characters in their game. Nintendo approved and partnered in-house with Sega to ensure quality control.<ref name="CVG" /> Both companies felt that the competitive sportsmanship of the Olympic Games was an ideal setting for the former rival mascots.<ref name="IGN" /> ==Reception== {{Video game reviews |1UP = C+ {{C|[[Wii]]}}<br/>C+ {{C|[[Nintendo DS|DS]]}} |Edge = 6/10 {{C|[[Wii]]}} |EGM = 6.3/10 {{C|[[Wii]]}} |EuroG = 5/10 {{C|[[Nintendo DS|DS]]}}<ref>{{Cite web|last=Gibson|first=Ellie|url=https://www.eurogamer.net/articles/r_mariosonic_ds|title=Mario & Sonic at the Olympic Games, Not even bronze|publisher=Eurogamer|date=11 February 2008|archiveurl=http://web.archive.org/web/20090628072558/https://www.eurogamer.net/articles/r_mariosonic_ds|archivedate=28 June 2009|accessdate=3 August 2018}}</ref> |GSpot = 6.0/10 {{C|[[Wii]]}}<ref name="Gamespot"/><br/>6.0/10 {{C|[[Nintendo DS|DS]]}}<ref name="Gamespot"/> |IGN = 7.9/10 {{C|[[Wii]]}}<ref name="IGN Wii"/><br/>7.8/10 {{C|[[Nintendo DS|DS]]}}<ref name="IGN DS"/> |NLife = 7/10<ref name="Nintendo Life"/> |XPlay = {{Rating|3|5}} |award1 = Best Game of 2007 |award1Pub = Games Convention }} The [[Wii]] version of ''Mario & Sonic at the Olympic Games'' was awarded as the Best Game of 2007 on its platform at the Games Convention in Leipzig.<ref>{{Cite web|last=Arenot|first=Susan|url=https://www.wired.com/2007/08/mario-sonic-at/|title=Mario & Sonic at the Olympic Games beats Super Mario Galaxy in Leipzig 'Best of' awards|date=27 August 2007|publisher=Wired|accessdate=1 August 2018}}</ref> GameSpot praised the Wii game for its wide variety of events, but thought a number of them were too similar to each other. The reviewer called the motion controls utilized in the events as commonly "uninteresting and occasionally frustrating". X-Play agreed, calling the controls "non-intuitive" and some of the minigames require players to "wave their Wiimotes frantically while press several buttons at the same time, which can be a tad bit frustrating". An Electronic Gaming Monthly editor mentioned the controls are complicated for a game that should be a "pure pick-up-and-play party game".<ref name="Gamespot">{{Cite web|last=Thomas|first=Aaron|url=https://www.gamespot.com/reviews/mario-and-sonic-at-the-olympic-games-review/1900-6182587/|title=Mario & Sonic at the Olympic Games Review|publisher=GameSpot|date=8 November 2007|accessdate=1 August 2018}}</ref> Nintendo Life praised the game in terms of controls, and numbers of events. Nintendo Life stated that Wii version was the innovation SEGA brought to the table in terms of control, while every previous Olympic games relied on speedy button bashing.<ref name="Nintendo Life">{{Cite web|last=Dickens|first=Anthony|url=http://www.nintendolife.com/reviews/2008/02/mario_and_sonic_at_the_olympic_games_ds|title=Mario & Sonic at the Olympic Games Review (DS)|date=17 February 2008|publisher=NintendoLife|accessdate=1 August 2018}}</ref> IGN called the game a success in their minds in regard to the slight degree of differences each competition had to offer and generally most of the events were entertaining. However, the events within their own classifications felt similar, for example, the track events, the reviewer thought "five or six that feel nearly identical" and lacked diversity. Both IGN and GameSpot favored archery and the fantasy events ''Mario & Sonic at the Olympic Games'' had to offer which IGN states ends up "stealing the show".<ref name="IGN Wii">{{Cite web|last=Harris|first=Craig|url=http://www.ign.com/articles/2008/01/22/mario-sonic-at-the-olympic-games-review|title=Mario & Sonic at The Olympic Games Review for Nintendo DS|publisher=IGN|date=22 January 2008|accessdate=1 August 2018}}</ref><ref name="IGN DS">{{Cite web|author=Bozon|url=http://www.ign.com/articles/2007/11/06/mario-sonic-at-the-olympic-games-review-2|title=Mario & Sonic at The Olympic Games Review for Nintendo Wii|date=6 November 2007|publisher=IGN|accessdate=1 August 2018}}</ref> ===Sales performance=== ''Mario & Sonic at the Olympic Games'' has received mixed reactions by critics, however it was commercially successful, exceeding Sega's expectations by selling over four million copies. The Wii version has sold half a million units during its first 7 weeks of sale in the UK. By June 2008, both versions reached 1.2 million copies combined in UK sales prompting Sega to create plans on re-marketing the game there. Mario & Sonic at the Olympic Games claims two-times of the top charts in the UK's Top 30 charts released by GameIndustry International and Chart-Track.<ref>{{Cite web|last=Bramwell|first=Tom|url=https://www.eurogamer.net/articles/mario-and-sonic-comes-from-behind|title=Mario & Sonic comes from behind|publisher=Eurogamer|date=22 January 2008|accessdate=2 August 2018}}</ref><ref>{{Cite web|author=GamesIndustry International|url=https://www.eurogamer.net/articles/mario-and-sonic-tops-charts|title=Mario & Sonic tops Charts|publisher=Eurogamer|date=11 December 2007|accessdate=2 August 2018}}</ref> According to the NPD Group, the Wii game was one of the top-ten best-sellers for the month of December 2007 in the United States, selling 613000 units.<ref>{{Cite web|last=Thorsen|first=Tor|url=https://www.gamespot.com/articles/npd-2007-game-earnings-nearly-18-billion-halo-3-sells-482-million/1100-6184847/|title=NPD: 2007 game earnings nearly $18 billion, Halo 3 sells 4.82 million|publisher=GameSpot|date=18 January 2008|accessdate=2 August 2018}}</ref> In just over three months of being released, Sega announced on 5 March 2008 that both versions have sold 5 million units worldwide combined.<ref>{{Cite web|author=IGN Staff|url=http://www.ign.com/articles/2008/03/05/mario-sonic-at-the-olympic-games-hits-5-million-in-global-sales|title=Mario & Sonic at the Olympic Games hits 5 million in Global Sales|date=5 March 2008|publisher=IGN|accessdate=1 August 2018}}</ref> [[Simon Jeffery]], president of Sega of America, in July 2008 showed interest in another game collaboration between the two mascots and has announced that the game has sold approximately 10 million units worldwide combined.<ref>{{Cite web|last=Crecente|first=Brian|url=https://kotaku.com/5026683/another-mario-sonic-collaboration-in-the-works|title=Another Mario Sonic Collaboration in the Works?|publisher=Kotaku|date=18 July 2008|accessdate=2 August 2018}}</ref> ==Trivia== *Both ''Mario'' female contestants wear clothing from sports games they have previously been in. Amy and Blaze wear new sporting gear similar to what they wore in ''[[Sonic Riders: Zero Gravity]]''. *This is Vector's first playable appearance since ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''. **This is also the debut of [[Team Chaotix]] on the Wii and DS. **This is also [[Charmy Bee|Charmy]]'s first appearance on a handheld console. **This is also Vector's first time being the only playable Team Chaotix member in a video game. *The only ''Mario'' characters with new artwork are Mario, Luigi, Peach, Daisy and Bowser. *In the aquatic events, Sonic wears an orange lifejacket since he cannot actually swim. *[[Silver the Hedgehog]], [[Jet the Hawk]], [[Cream the Rabbit]], [[Big the Cat]], [[Espio the Chameleon]], [[Rouge the Bat]], [[Donkey Kong]], Birdo, and a Goomba were all supposed to be playable characters in this game, but were scrapped. They are still in the beta and are only available by hacking the game. **Donkey Kong and Silver were later made playable in the following ''Mario & Sonic'' titles. Jet, Cream, Espio, Rouge, and Birdo would not become playable characters until ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''. *In the track and field events, players can see [[Big the Cat]] in the entrance to the stadium. He is also seen being the referee of the Single Sculls event. *In the USA Wii commercial of the game, the played song is called "The Final Countdown" by the Swedish hard rock, heavy metal and glam metal band "Europe". It was released in 1986. *In Shadow's artwork for this game, he is missing his tail. **Shadow's artwork also has him doing the same pose in Sonic's Japanese [[Media:Sonic-the-hedgehog-cdv2.png|artwork]] for ''[[Sonic the Hedgehog CD]]''. *Peach and Daisy were planned to have swimsuits for the aquatic events, but the designs were rejected by Nintendo. They were later given swimsuits in ''[[Mario & Sonic at the London 2012 Olympic Games]]'' along with Amy and Blaze.<ref>{{Cite web|last=Wotts|first=Steve|url=https://www.shacknews.com/article/71640/how-mario-and-sonic-get-outfitted-for-the-olympics|title=How Mario and Sonic get outfitted for the Olympics|publisher=Shack News|date=19 December 2011|accessdate=2 August 2018}}</ref> ==Videos== ===Trailers=== <tabber> Teaser = [[File:Mario & Sonic at the Olympic Games (Wii) Teaser|left|350px]] |-| Cinematic = [[File:MARIO & SONIC AT THE OLYMPIC GAMES - Trailer|left|350px]] |-| Team Sonic = [[File:Mario & Sonic at the Olympic Games - Team Sonic trailer|left|350px]] |-| Team Mario = [[File:Mario & Sonic at the Olympic Games Trailer - Team Mario|left|350px]] |-| Mii = [[File:Mario & Sonic at the Olympic Games (Wii) Mii Trailer|left|350px]] |-| Nintendo DS #1 = [[File:Mario & Sonic at the Olympic Games Nintendo DS 1|left|350px]] |-| Nintendo DS #2 = [[File:Mario & Sonic at the Olympic Games Nintendo DS Trailer 2|left|350px]] |-| Dream Event = [[File:The Dream Event - Mario & Sonic at the Olympic Games Trailer|left|350px]] |-| Hammer Throw = [[File:Mario & Sonic at the Olympics Games - Hammer Throw Trailer|left|350px]] |-| 110m Hurdles = [[File:Mario & Sonic at the Olympics Games - 110M Hurdles Trailer|left|350px]] </tabber> {{-}} ===Commercials=== <tabber> Final Countdown = [[File:Mario & Sonic at the Olympic Games (Wii) commercial|left|350px]] |-| Mario and Sonic = [[File:Mario & Sonic (ALL COMMERCIALS) M&S at the Olympic Games|left|350px]] |-| Whose Team Are You On? = [[File:Mario and Sonic at the Olympic Games "Who's team are you on?" Commercial!|left|350px]] </tabber> {{-}} ==References== {{Reflist|2}} ==External links== *{{Plain link|http://www.nintendo.co.jp/wii/rwsj/index.html|Official website}} of the [[Wii]] version '''(Japanese)''' *{{Plain link|https://www.nintendo.co.jp/ds/ay9j/|Official website}} of the [[Nintendo DS]] version '''(Japanese)''' *{{MW link|Mario & Sonic at the Olympic Games}} *{{WP link|Mario & Sonic at the Olympic Games}} *{{SMW link|Mario & Sonic at the Olympic Games}} {{Sonic games (handheld)}} {{Sonic games (spin-off)}} {{Italic title}} [[de:Mario & Sonic bei den Olympischen Spielen]] [[es:Mario & Sonic at the Olympic Games]] [[fr:Mario & Sonic aux Jeux Olympiques]] [[nl:Mario & Sonic op de Olympische Spelen]] [[pl:Mario & Sonic at the Olympic Games]] [[Category:Nintendo DS games]] [[Category:Wii games]] [[Category:Mario & Sonic at the Olympic Games]] [[Category:Rated E games]] [[Category:2007]] [[Category:2008]] [[Category:Sports games]] [[Category:Spin-offs]] Summary: Please note that all contributions to The Sonic the Hedgehog Wiki may be edited, altered, or removed by other contributors. 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