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Sonic & All-Stars Racing Transformed
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==Trivia== *This is the only ''[[Sonic the Hedgehog series|Sonic]]'' racing game where the ''Sonic'' characters were not dubbed in French, Italian, German or Spanish following ''[[Sonic Generations]]''. **Only the Announcer was dubbed in these languages. *All sixteen characters from ''[[Sega Superstars Tennis]]'' return in this game. *This is the second time in which a ''[[Sonic the Hedgehog series|Sonic]]'' game was leaked due to the premature release of toys, the first time being when toys of [[Rouge the Bat]] and [[Shadow the Hedgehog]] had been revealed before both characters' debut game, ''[[Sonic Adventure 2]]'', was even announced. Both of these games happen to be sequels. *AGES, Amy Rose, Danica Patrick, Knuckles, Pudding, Reala, and Wreck-it Ralph are the only non-DLC racers to not be on the Japanese cover. *Unlike the [[Sonic & Sega All-Stars Racing|first game]], the [[PC]] version of the game features an online multiplayer mode. *There is a minor change in the title compared to ''Sonic & Sega All-Stars Racing'', as the "Sega" part is missing, just making it ''Sonic & All-Stars Racing Transformed'' rather than "''Sonic & Sega All-Stars Racing Transformed''". This is because other characters, such as Wreck-It Ralph, Danica Patrick, and Yogscast are not Sega characters. **General Winter was a THQ character before Sega claimed the franchise. *The first three trailers for the game use the song "Promises" by Nero for the background music. All the trailers that followed the August trailer used "Acid Cube" by Richardson & Macklin & Ford. **''Sonic & All-Stars Racing Transformed'' is the second ''Sonic'' game to have a trailer that uses non-Sega music, the first being ''[[Sonic Generations]]'', which had trailers that used the songs "Tenderoni" by Kele for the Gameplay/Green Hill trailer and "Na Na Na" by My Chemical Romance for the City Escape trailer. *Although [[Beat (Jet Set Radio)|Beat]] appeared in ''Sonic & Sega All-Stars Racing'' game with his ''Jet Set Radio Future'' design, he appears in ''Sonic & All-Stars Racing Transformed'' with his original design from ''Jet Set Radio'', although a bit shorter in height. *The cars in the game have undergone a radical design change due to the transformation mechanics in this game. Notable examples include [[Sonic the Hedgehog|Sonic]]'s [[Speed Star]], which now has sharper angles, different wheels, and less "Sonic spines"; [[Amy Rose|Amy]]'s [[Pink Cabriolet]] loses the tire cover, gets a bigger wind shield, and becomes rounded; and [[Doctor Eggman|Dr. Eggman]]'s [[Egg Monster]] is now a six-wheeled red "tank". Every racer now has a car, a tank-like vehicle, or a quad bike instead of a bi-plane (e.g. [[Miles "Tails" Prower|Tails]]' [[Tornado Racer]]) or a motorcycle (e.g. [[Shadow the Hedgehog|Shadow]]'s [[Dark Rider]]). * This is the first ''Sonic the Hedgehog'' game (as well as the first spin-off title) on the [[PlayStation Vita]] (not counting the PSP re-releases on the PlayStation Network) and the [[Wii U]]. Inversely, this is the final ''Sonic'' game released for the [[PlayStation 3]] and [[Xbox 360]]. *During development of the game, Sumo Digital considered adding a Story Mode. The story would’ve involved a villain kidnapping characters from various SEGA universes and forcing them to race for his amusement. At the end of the story, the villain would turn out to be Dr. Eggman in disguise. However, the team thought there was no good reason for these characters to come together and abandoned the idea. They also worried about the cost for voice acting and animating the cutscenes, which only gave them more reason to scrap the Story Mode.<ref>https://www.megavisions.net/interview-steve-lycett-on-sonic-all-stars-racing-transformed-10th-anniversary/</ref> *Wreck-It Ralph, from the 2012 Disney film of the same name, is a playable character in the game, which is likely a reference to the fact that in the film, Ralph "game jumps" through different arcade games. The game including Ralph might reference the fact that Sonic, Dr. Eggman, and other Sega characters appear in the film ''[[wikipedia:Wreck-It Ralph|Wreck-It Ralph]]''. *[https://bayonetta.fandom.com/wiki/Bayonetta_(character) Bayonetta] was considered to be included in the game, but was rejected because the developers feared that including her would raise the game's age rating.<ref>https://web.archive.org/web/20130911000015/http://forums.sega.com/showthread.php?409253-Semi-official-fire-questions-at-SUMO-and-get-vague-responses-thread&p=7832417&viewfull=1#post7832417</ref> *Sumo Digital approached [https://en.m.wikipedia.org/wiki/Sony Sony] about possibly adding [https://en.m.wikipedia.org/wiki/Sackboy Sackboy] to the game as a guest character, but was turned down because of the announcement of ''[https://en.m.wikipedia.org/wiki/LittleBigPlanet_Karting?searchToken=bqfk26i7wmfdeqe23ch65fosl LittleBigPlanet Karting]''.<ref>https://web.archive.org/web/20150728145718/http://forums.sega.com/showthread.php?409253-Semi-official-fire-questions-at-SUMO-and-get-vague-responses-thread/page265</ref> **Despite this, a mugshot of Sackboy can still be found in the files of the Nintendo 3DS version of the game. *All of the characters that appear on ''Sonic & Sega All-Stars Racing''{{'}}s cover also appear on the ''Sonic & All-Stars Racing Transformed'' cover, though Tails and Amigo only appear on the Japanese cover. *This is the first ''Sonic'' game to have a guest characters that are not a video game characters. **This is also the first ''Sonic'' game to feature a real-life celebrity as a playable character. *Just like its prequel, this game uses recycled voice clips from previous ''Sonic'' games, notably from ''Sonic Generations''. ** Again, none of the ''Sonic'' voice actors were credited in the credits. *[[Ocean View]] is the only new stage in the game that has been based off a stage (that stage being [[Seaside Hill]]) previously used in ''Sonic & Sega All-Stars Racing'' tracks, which are [[Whale Lagoon]], [[Lost Palace]] and [[Ocean Ruin]]. *Similar to its prequel, the PS3 version does not get an exclusive character. *[[Archie Sonic Universe Issue 45|''Sonic Universe'' #45]] ties in to this game, making it the first stand-alone issue of the series to crossover with a video game. It also marks the first appearance of non-''Sonic'' characters in the comic series, such as Beat and Vyse. *This is the first game in the ''[[Sega All-Stars]]'' series to have an RPG series represented. *If one fails an event multiple times, a quiet mocking laughter can be heard. *If the player turns the audio for the announcer or audience down, the announcer will attempt to stop the player and ridicule them, while the audience will boo. Conversely, if the player turns the audio for the announcer or audience up, the announcer will praise the player and compliment his own voice, while the audience will cheer. *Some reused sound files are from ''Star Wars: The Force Unleashed'' (Sumo Digital start up) and ''Star Fox Assault'' (pressing {{A Button (Xbox)}}/{{Cross Button (PS)}} whilst on the slot machine with no tokens). *Amigo is the only mute character in the game, only communicating via whistle blows. **This is not counting Metal Sonic in the Bonus Edition. *This game and its prequel both have Seaside Hill as their background on the cover. *Unlike the first game which had three female characters counting the player's Mii/Avatar, this time there are six, counting the player's Mii/Avatar if they are a girl. *The announcer does not say "Final Lap" in the console/PC versions when the player is on their final lap of the race. *Unlike ''Sonic & Sega All-Stars Racing'', the [[Xbox Live Avatar]]s and [[Mii]]s are given voices. *World Tour mode is labeled as having the player travel from island to island while saving characters that they unlock. *The "Takes AGES" achievement/trophy features an image of Tarō Sega, the main protagonist of the Japan-exclusive game ''Segagaga''. *It is possible to bypass the transformation gates in courses as a glitch. The character needs to move as close to the gate as possible and then face the opposite direction until the "Wrong Way" sign appears. After the "Wrong Way" sign appears for a while (the character will be respawned), the character will respawn in front of the transformation gate without going through it, which means the player could attempt to drive as a boat at car sections or drive a plane on boat sections, etc. **This, however, may be fixed in some of the versions due to patches. *This the first ''Sonic'' game to have Steam Trading Cards on [[Steam]]. *''Sonic & All-Stars Racing Transformed'' is the only ''Sonic'' game that appears in three Humble Bundles. The first one being Yogscast's Dwarven Dairy Drive, and the second one is being Humble Weekly Sale SEGA. In Germany only, it's because ''The House of The Dead: Overkill'' is banned in that country, the game is replaced. And the third one being Humble SEGA Bundle. *[[Takenobu Mitsuyoshi]] is the announcer of the game in the Japanese version. **Via this proxy, several characters gain and/or reprise their original Japanese voices in this game, while the prior game, ''Sonic & Sega All-Stars Racing'', did not have any Japanese dub. *The Japanese version of this game is the only version to have the original ''The House of the Dead'' logo for [[Graveyard Gig]] course while the [[Race of AGES]] course has the "SEGA AGES" logo instead of the game logo.<ref>{{Cite web|url=https://youtu.be/uro-Nt6WQtU|accessdate=16 February 2016|title=ソニック&オールスターレーシングTRANSFORMED コース紹介13 Dr.キュリアンの館|work=YouTube|publisher=[[Sega]]|date=14 April 2014}}</ref> * In the video game ''[[wikipedia:Disney Infinity|Disney Infinity]]'', Wreck-It Ralph has an unlockable vehicle called "Ralph's Wrecking Truck", which bears a resemblance to the red wrecking truck he drove in this game. *''Sonic & All-Stars Racing Transformed'' is the only multiplatform release on the Wii U to be given a Nintendo Selects re-release in North America. It is also the only ''Sonic'' title to be released under the label, and is the final Nintendo Selects release on the Wii U in general. *While motion controls were supported in the PlayStation 3 version of ''Sonic & Sega All-Stars Racing'', they are completely omitted from the PS3 version of this game. **The PlayStation Vita version, however, does support motion controls. *None of the Arcade Cup tracks were properly in the DS version of ''Sonic & Sega All-Stars Racing'', and ironically are fully functioning in the 3DS version of ''Sonic & All-Stars Racing Transformed''. **Though [[Shibuya Downtown]] and [[Roulette Road]] were selectable tracks in the former, they had considerably different layouts than in the console version.
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