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Do not fill this in!====Bosses==== <gallery type="slideshow" widths="200"> SonicAdventure PortDifferences40.png|Chaos 0's battle, [[Dreamcast]] SonicAdventureDX PortDifferences40.png|Chaos 0's battle, [[Nintendo GameCube|GameCube]] SonicAdventure PortDifferences41.png|Chaos 2's battle, [[Dreamcast]] SonicAdventureDX PortDifferences41.png|Chaos 2's battle, [[Nintendo GameCube|GameCube]] SonicAdventure PortDifferences42.png|Chaos 4's battle, [[Dreamcast]] SonicAdventureDX PortDifferences42.png|Chaos 4's battle, [[Nintendo GameCube|GameCube]] SonicAdventure PortDifferences43.png|Chaos 6's battle, [[Dreamcast]] SonicAdventureDX PortDifferences43.png|Chaos 6's battle, [[Nintendo GameCube|GameCube]] SonicAdventure PortDifferences37.png|Perfect Chaos, [[Dreamcast]] SonicAdventureDX PortDifferences37.png|Perfect Chaos, [[Nintendo GameCube|GameCube]] SonicAdventure PortDifferences38.png|Part of Perfect Chaos's arena, [[Dreamcast]] SonicAdventureDX PortDifferences38.png|Part of Perfect Chaos's arena, [[Nintendo GameCube|GameCube]] SonicAdventure PortDifferences39.png|Part of Perfect Chaos's arena, [[Dreamcast]] SonicAdventureDX PortDifferences39.png|Part of Perfect Chaos's arena, [[Nintendo GameCube|GameCube]] SonicAdventure_PortDifferences48.png|The Egg Hornet, [[Dreamcast]] SonicAdventureDX_PortDifferences48.png|The Egg Hornet, [[Nintendo GameCube|GameCube]] SonicAdventure_PortDifferences49.png|The Egg Walker, [[Dreamcast]] SonicAdventureDX_PortDifferences49.png|The Egg Walker, [[Nintendo GameCube|GameCube]] SonicAdventure_PortDifferences50.png|The Egg Viper, [[Dreamcast]] SonicAdventureDX_PortDifferences50.png|The Egg Viper, [[Nintendo GameCube|GameCube]] SonicAdventure_PortDifferences44.png|E-101 Beta's battle, [[Dreamcast]] SonicAdventureDX_PortDifferences44.png|E-101 Beta's battle, [[Nintendo GameCube|GameCube]] SonicAdventure_PortDifferences45.png|E-101 Mark II's battle, [[Dreamcast]] SonicAdventureDX_PortDifferences45.png|E-101 Mark II's battle, [[Nintendo GameCube|GameCube]] SonicAdventure_PortDifferences47.png|ZERO's battle, [[Dreamcast]] SonicAdventureDX_PortDifferences47.png|ZERO's battle, [[Nintendo GameCube|GameCube]] </gallery> *In [[Chaos 0]] battle: **The map was updated to match the redesigned City Hall for the GameCube version. *In [[Chaos 2]] battle: **Chaos 2 is darker. **The glass around the perimeter of the boss arena is more opaque in the GameCube version, making it hard to see the city background behind it. *In [[Chaos 4]] battle: **Many textures were changed for the GameCube version, including the walls and trees around the boss arena. **The pond's water is clearer and less green in the GameCube version. **The pond does not switch to a "purified" texture when Chaos 4 is not swimming in it in the GameCube version. *In [[Chaos 6]] battle: **The fog is made thicker in the GameCube version. **Chaos 6 is more opaque in the GameCube version. *In [[Perfect Chaos (Sonic Adventure)|Perfect Chaos]] battle: **The buildings around the boss arena were revamped heavily, receiving entirely different models and textures in the GameCube version. **Waterfalls were added to a number of buildings in the GameCube version. **A section of destroyed road at the starting point of the boss arena was removed from the GameCube version. **Perfect Chaos is considerably brighter in the GameCube version. **More fog was added in the GameCube version. **The road segments are darker in the GameCube version. **The water has a slightly dirtier color in the GameCube version. *In the [[Egg Hornet]] battle: **The map was updated to match the redesigned Mystic Ruins Station Area in the GameCube version. **The lighting is much brighter in the GameCube version. **Fog was added in the GameCube version. *In the [[Egg Walker]] battle: **The map was updated to match the redesigned Station Square in the GameCube version. **"The Man 3" billboard was changed to a "Chao in Space" billboard in the GameCube version. **Eggman is very brightly lit in the GameCube version. **The Hotel's doors are not present in the GameCube version. *In the [[Egg Viper]] battle: *The color scheme for the platforms and the walls of the arena appears to have swapped colors in the GameCube version. *In [[E-101 Beta]] battle: **The map was updated to match the redesigned base. **The green tint on the characters is removed in the GameCube version. *In the [[E-101 Mark II]] and [[E-100 ZERO]] battles: **The lighting is changed, and both bosses are noticeably shinier in the GameCube version. **Fog was added in the GameCube version. 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