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Sonic Mania Plus
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==Development== During an interview with ''Famitsu'', [[Takashi Iizuka]] explained that ''Sonic Mania'' was not intended to have a physical release; [[Sega]] staff requested one, but a retail version would have presented a challenge for the production schedule. After the game launched, fans also expressed interest in a physical version. As a retail release would cost more than the downloadable version, the team added value with new content.<ref name="SiliconeraInterview" /> When it came to deciding the new content, [[Sonic Team]] followed ''Sonic Mania''<nowiki>'</nowiki>s way of giving stimulus to fansβ curiosities and expectations by adding [[Mighty the Armadillo]] and [[Ray the Flying Squirrel]], two highly requested characters, to the game, despite them being considered "sealed characters" by Iizuka; to accommodate them, level designs had to be altered. When the team had to decide on Mighty and Ray's special actions, Mighty received his "[[Hammer Drop]]" after the team reflected on his "strong guy" setting and hard shell, while Ray received his "[[Air Glide]]" as a callback to his species. Multiplayer was also updated to have up to four players at once because there were more characters to select from.<ref name="SiliconeraInterview">{{cite web|author=Sato|title=Sonic Mania Plus Producer On How Mighty And Ray Made It In; No Plans For A Sequel|url=http://www.siliconera.com/2018/05/01/sonic-mania-plus-producer-mighty-ray-made-no-plans-sequel/|publisher=[[Wikipedia:Siliconera|Siliconera]]|accessdate=June 15, 2018|date=May 1, 2018}}</ref><ref>{{Cite web|last=Stenbuck|first=Kite|url=http://www.playstationlifestyle.net/2018/04/26/takashi-iizuka-explains-additions-mighty-ray-sonic-mania-plus-interview-famitsu/|title=Takashi Iizuka Explains the Additions of Mighty and Ray in the Sonic Mania Plus Interview With Famitsu|publisher=PlayStationLifeStyle.net|date=April 26, 2018|accessdate=May 9, 2018}}</ref>
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