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Yuji Naka
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==Trivia== *Yuji Naka's first game, ''[[Wikipedia:Girl's Garden|Girls' Garden]]'', came out 8 months prior to the original [[Wikipedia:Super Mario Bros.|Super Mario Bros.]], 1985. *According to an interview with ''[[Nintendo Power]]'', when Yuji Naka played the original ''[[Wikipedia:Super Mario Bros.|Super Mario Bros.]]'' for the Nintendo Entertainment System, he would dash through the first level as fast as he could to reach the level-skip cheat in the next level. This inspired him to create a game, such as Sonic, where the goal was to finish the level as soon as possible.<ref>{{Cite web|url=http://www.tssznews.com/2010/09/24/yuji-naka-speaks-of-super-marios-inspiration/|title=Yuji Naka Speaks of Super Mario's Inspiration|work=TSSZ News|first=Tristan|last=Oliver|date=24 September 2010|accessdate=14 April 2018}}</ref> *During development of the original ''Sonic the Hedgehog'', Naka reportedly suffered from motion sickness during play-testing. Because of this, the game's pace was slowed down in the final version.{{Citation needed}} *The [[Level Select]] cheat code in ''[[Sonic the Hedgehog 2]]'' is accessed by putting Yuji Naka's birthday into the [[Sound Test]] (19, 65, 9, 17). *In the 2009 issue of ''Nintendo Power'', Yuji Naka would respond to the questionnaire's curiosity on Sonic's longevity, stating he himself doesn't know what makes [[Sonic the Hedgehog]] special.<ref name="2009NintendoPowerLongevity">{{Cite journal |journal=[[Nintendo Power]] |volume=242 |date=June 2009 |pages=46โ48 |title=Power Profiles: Yuji Naka |quote='''Questionnaire''': Why do you think Sonic has struck a cord with so many gamers for so long? / '''Yuji Naka''': I don't really know. That's why I was able to keep making Sonic games for such a long time, though, so I really appreciate it. And even though I'm at Prope now, I still get letters from kids about Sonic. That really motivates me to create better and better games.}}</ref> *In 2004, Naka would help develop Sega Superstars as a Producer, giving [[Sonic the Hedgehog]] his first appearance in a game rated higher than "E for Everyone" by the [[Entertainment Software Rating Board|ESRB]], before future, talented creatives worked on the mainline titles. *According to Yuji Naka, he was the one to approach [[Nintendo]] about the idea of ''[[Mario & Sonic at the Olympic Games]]''.<ref>{{Cite web|url=https://www.eurogamer.net/articles/2010-10-02-yuji-naka-sonic-and-mario-was-my-idea|title=Yuji Naka: Sonic & Mario "was my idea"|work=Eurogamer|first=Robert|last=Purchase|date=2 October 2010|accessdate=14 April 2018|quote= '''Yuji Naka''': It was actually my idea, and I was the one who approached Nintendo about it. I thought it would be fascinating to see the two heroes play together or play against each other, so that was exactly what I wanted. So I don't feel anything funny about that at all.}}</ref> *Naka was given a Ferrari as a golden handshake to persuade him to rejoin the [[Sonic Team]] when he left in the early 1990s.<ref>{{Cite web|url=https://discuss.panzerdragoonlegacy.com/t/the-beautiful-journey-continues/1323|title=SEGA: The Beautiful Journey Continues|work=Panzer Dragoon Legacy|publisher=Robert Frazer|date=1 August 2005|accessdate=7 April 2018}}</ref> *Yuji Naka was originally supposed to appear in the ''[[Sonic the Hedgehog (film)|Sonic the Hedgehog]]'' film as an extra, but self-admittedly was forgotten by both parties during production.<ref name="NakaTweet">{{Cite web|url=https://twitter.com/nakayuji/status/1123813488713973761|title=Yuji Naka (@nakayuji) on Twitter|language=Japanese|work=Twitter|date=1 May 2019|accessdate=2 May 2019|quote= '''Yuji Naka''': ใใ่จใใฐๆ ็ปใซใจใญในใใฉๅบๆผใใใฆๆฌฒใใใจใ้กใใใฆใใใฎใงใใใๅฟใใใใใใใงใใญใใใชใๅใชใฎใง็งใๅฟใใฆใใพใใใใใชใฆใใๆ ็ปใซๅบๆผใใใใฃใใใงใใใฉใญใ}}</ref> *In ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', the [[GUN Soldier]]s will sometimes say, "Mr. Yuji Naka is alright."
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