Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.Anti-spam check. Do not fill this in!==Gameplay== <gallery type="slideshow" widths="225" position="left"> Sonic-Generations-3DS-Japanese-Green-Hill-Zone-Screenshots-3.jpg|[[Sonic the Hedgehog|Classic Sonic]] in [[Green Hill (Sonic Generations)|Green Hill]], the first [[Zone|stage]] in the game. Radicalhighwaymodernsonic5.jpg|[[Sonic the Hedgehog|Modern Sonic]] in [[Radical Highway (Sonic Generations)|Radical Highway]], the fifth [[Zone|stage]] in the game. </gallery> ''Sonic Generations'' is a 2D side-scrolling platforming video game, which plays similar to past 2D games such as the [[Nintendo DS]] [[Sonic Colors (Nintendo DS)|version]] of ''[[Sonic Colors]]''. The player can play as either Classic or Modern [[Sonic the Hedgehog|Sonic]]. ''Generations'' has seven [[Zone|stage]]s, three of them taking place in the Classic Era, two in the Dreamcast Era and other two in the Modern Era. Each of them is divided into two Acts. The first Acts have Classic Sonic as the playable character, while in the second Acts, the player plays as Modern Sonic. Classic Sonic's gameplay is similar to that from the [[Sega Mega Drive]] titles. He can run, [[Spin Jump|jump]] and perform an [[Spin Dash]] as his basic moves. These Acts end by rotating a [[Goal Plate]] showing his face, similar to the earliest ''Sonic'' games. Modern Sonic's gameplay resembles that from the DS version of ''Sonic Colors'' and ''[[Sonic Rush]]''. As with Classic Sonic, he can run and jump, though he can also [[slide]] to pass through small areas, and [[Boost]] to become an almost unstoppable projectile that can destroy obstacles. These Acts end by touching a [[Goal Ring]], similar to past 3D games. In ''Sonic Generations'', the player can find many [[Ring]]s, which serve as the playable character's main method of protection. If the player is attacked while they are having at least one Ring, they will survive with the cost of losing all Rings. However, when they are attacked without having Rings, they will lose a [[life]], or get a [[Game Over]] if they do not have any lives left. ===Controls=== {|class="wikitable" style="text-align:center" !rowspan="2"|Button formation !colspan="2"|Movement |- ![[Sonic the Hedgehog|Classic Sonic]] ![[Sonic the Hedgehog|Modern Sonic]] |- |{{Directional Pad}}/{{Circle Pad}} left/right |colspan="2"|Walk/Run |- |{{A Button (Wii/DS)}}/{{B Button (DS)}} |colspan="2"|[[Spin Jump]] |- |{{Directional Pad}}/{{Circle Pad}} up |colspan="2"|Look up |- |{{Directional Pad}}/{{Circle Pad}} down |Look down |[[Crouch]] |- |{{Directional Pad}}/{{Circle Pad}} left/right + down |[[Spin Attack|Roll]] |N/A |- |{{Directional Pad}}/{{Circle Pad}} down + {{A Button (Wii/DS)}}/{{B Button (DS)}} |[[Spin Dash]] |[[Slide]] |- |{{A Button (Wii/DS)}}/{{B Button (DS)}} while midair |colspan="2"|[[Homing Attack]]/[[Jump Dash]] |- |{{Y Button (3DS)}} |N/A |[[Boost]]/[[Air Boost]] |- |'''START''' |colspan="2"|Pause |} ===Objects=== ====Items==== *[[Ring]]s *[[Item Box]] **[[1-Up]] **[[Invincible]] **[[Magnetic Shield]] **[[Shield]] **[[Super Ring]] *[[Wisp Capsules]] **[[Cyan Wisp]] **[[Red Wisp]] Summary: Please note that all contributions to The Sonic the Hedgehog Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see The Sonic the Hedgehog Wiki:Copyrights for details). Do not submit copyrighted work without permission! Cancel Editing help (opens in new window)