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===Themes=== *[https://en.wikipedia.org/wiki/Human_impact_on_the_environment Human impact on the environment] - Central and core theme of the entire series as well as a major reoccurring point in numerous entries such as ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'', ''[[Sonic the Hedgehog CD|Sonic CD]]'', ''[[Sonic Colors]]'', and ''[[Sonic Lost World]]'' as well as taking a minor role in [[Sonic Prime|''Sonic Prime'']]. This is typically depicted with [[Doctor Eggman]]'s desecration of nature in an attempt to industrialize the physical material of the world, or worlds as of ''[[Sonic Colors]]'', and the immaterial of time itself as of ''[[Sonic the Hedgehog CD|Sonic CD]]'' and [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]]. All in an effort to work towards a reality littered with machinery in his image. *[https://en.wikipedia.org/wiki/Inspiration Inspiration] - The character journey of [[Miles "Tails" Prower]] in ''[[Sonic the Hedgehog 2]]''. * [https://en.wikipedia.org/wiki/Deception Deception] - Focus of [[Knuckles the Echidna]]'s character arc in [[Sonic 3 & Knuckles]]. *[https://en.wikipedia.org/wiki/Rage_(emotion) Rage] - The focus of Chaos's character in [[Sonic Adventure|''Sonic Adventure'']]. Consumed by rage for loss of a [[Tikal|loved one]], he needed to be calmed down and brought to peace. *[https://en.wikipedia.org/wiki/Conspiracy Conspiracy] - Focus of [[Guardian Units of Nations]] in ''[[Sonic Adventure 2]]''. *[https://en.wikipedia.org/wiki/Grief Grief] - Main character journey for [[Shadow the Hedgehog]] in ''Sonic Adventure 2''. *[https://en.wikipedia.org/wiki/Identity_crisis Identity Crisis] - Focal point of [[Neo Metal Sonic]]'s character in [[Sonic Heroes|''Sonic Heroes'']] and a minor character focus for Shadow the Hedgehog in his [[Shadow the Hedgehog (game)|titular entry]]. * [https://en.wikipedia.org/wiki/Teamwork Teamwork] - The main theme of ''Sonic Heroes'', heavily depicted in both gameplay and story as with the team mechanic and the various teams making up the game. *[https://en.wikipedia.org/wiki/Friendship Friendship] - The central theme of ''Sonic Rush'' and focus of [[Blaze the Cat]]'s character journey as she learns to open up and rely on her friends more. *Moving on from the past - The focus of Shadow's character journey in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' as he learns to let go of [[Sonic Adventure 2|his past lifetime]] and move on as a brand new person.<!--Wikipedia link for "moving on from the past" is missing. I am unaware of the proper psychological term for it, if anyone can find a link or term that would fit, then that would be greatly appreciated!--> *[https://en.wikipedia.org/wiki/Proactivity Proactivity] - The main character journey for [[Princess Elise the Third]] in ''[[Sonic the Hedgehog (2006)]]'', as she learns to take action on her problems rather than wasting her time worrying about them. *[https://en.wikipedia.org/wiki/War War] - The main theme and central point of both ''[[Sonic Battle]]'' and ''[[Sonic Forces]]''. Notably, Sonic is typically depicted as the one to find the bright side of issues and the good in bad situations, but in Sonic Battle this point doesn't come on, as a way of conveying that there is nothing good about war. *[https://en.wikipedia.org/wiki/Maturity_(psychological) Maturity] - The focus of [[Marine the Raccoon|Marine]]'s character journey and central thematic conflict in ''[[Sonic Rush Adventure]]''. In which, Marine learns that she is too immature to go on dangerous adventures with Sonic, and that she has some growing up to do before becoming a pirate captain. *[https://en.wikipedia.org/wiki/Abusive_power_and_control Abusive power and control] ([https://en.wikipedia.org/wiki/Psychological_abuse psychological] and [https://en.wikipedia.org/wiki/Domestic_violence domestic]) - The character conflict and center of the relationship between [[Erazor Djinn]] and [[Shahra|Shara]] in [[Sonic and the Secret Rings|''Sonic and the Secret Rings'']], largely centering around Shara coming to terms that she needs to move on from the painful period of time. *[https://en.wikipedia.org/wiki/Black-and-white_dualism Light and Darkness] ([https://en.wikipedia.org/wiki/Good_and_evil Good and Evil]) - The main force and driving central theme behind ''Sonic Unleashed''. Represented with [[Chip|Light Gaia]], [[Dark Gaia]], [[Doctor Eggman]], and [[Sonic the Hedgehog]], ensuing a cycle of how light and dark are both needed in order for positive change to take effect. *[https://en.wikipedia.org/wiki/Death_anxiety Death Anxiety] - [[Merlina the Wizard|Merlina]]'s character journey throughout ''[[Sonic and the Black Knight]]'', Merlina attempts to create a world that never ends but Sonic refutes such a concept, finding that the cycle of death is what prompts others to live their lives to the fullest. *[https://en.wikipedia.org/wiki/Chivalry Chivalry] - A central thematic conflict in ''Sonic and the Black Knight''. *[https://en.wikipedia.org/wiki/Language_barrier Language barrier] - A minor and subtle theme of [[Sonic Colors|''Sonic Colors'']], largely part of [[Yacker]]'s character. *[https://en.wikipedia.org/wiki/Family_of_choice Family of choice] - Focus of [[Sage]]'s character journey throughout ''[[Sonic Frontiers]]'' as she starts to understand the concept of familial love and what it means to be apart of a loving family. *[https://en.wikipedia.org/wiki/Bullying Bullying] - The focus of [[Trip the Sungazer|Trip]]'s character arc in ''[[Sonic Superstars]]'' as she learns to overcome and stand up to the bullying that [[Fang the Hunter]] instills into her, this is represented by the helmet she used to wear as she symbolically learns to open up. *Embracing the past - The main theme and drive for Shadow's character arc in ''[[Shadow Generations]]''. It is also speculated to be the anthesis to his titular title.<!--Wikipedia link for "embracing the past" is missing. I am unaware of the proper psychological term for it, if anyone can find a link or term that would fit, then that would be greatly appreciated!-->
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